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Diffstat (limited to 'Demo/threads/sync.py')
| -rw-r--r-- | Demo/threads/sync.py | 599 | 
1 files changed, 0 insertions, 599 deletions
diff --git a/Demo/threads/sync.py b/Demo/threads/sync.py deleted file mode 100644 index 90fff2e49d..0000000000 --- a/Demo/threads/sync.py +++ /dev/null @@ -1,599 +0,0 @@ -# Defines classes that provide synchronization objects.  Note that use of -# this module requires that your Python support threads. -# -#    condition(lock=None)       # a POSIX-like condition-variable object -#    barrier(n)                 # an n-thread barrier -#    event()                    # an event object -#    semaphore(n=1)             # a semaphore object, with initial count n -#    mrsw()                     # a multiple-reader single-writer lock -# -# CONDITIONS -# -# A condition object is created via -#   import this_module -#   your_condition_object = this_module.condition(lock=None) -# -# As explained below, a condition object has a lock associated with it, -# used in the protocol to protect condition data.  You can specify a -# lock to use in the constructor, else the constructor will allocate -# an anonymous lock for you.  Specifying a lock explicitly can be useful -# when more than one condition keys off the same set of shared data. -# -# Methods: -#   .acquire() -#      acquire the lock associated with the condition -#   .release() -#      release the lock associated with the condition -#   .wait() -#      block the thread until such time as some other thread does a -#      .signal or .broadcast on the same condition, and release the -#      lock associated with the condition.  The lock associated with -#      the condition MUST be in the acquired state at the time -#      .wait is invoked. -#   .signal() -#      wake up exactly one thread (if any) that previously did a .wait -#      on the condition; that thread will awaken with the lock associated -#      with the condition in the acquired state.  If no threads are -#      .wait'ing, this is a nop.  If more than one thread is .wait'ing on -#      the condition, any of them may be awakened. -#   .broadcast() -#      wake up all threads (if any) that are .wait'ing on the condition; -#      the threads are woken up serially, each with the lock in the -#      acquired state, so should .release() as soon as possible.  If no -#      threads are .wait'ing, this is a nop. -# -#      Note that if a thread does a .wait *while* a signal/broadcast is -#      in progress, it's guaranteeed to block until a subsequent -#      signal/broadcast. -# -#      Secret feature:  `broadcast' actually takes an integer argument, -#      and will wake up exactly that many waiting threads (or the total -#      number waiting, if that's less).  Use of this is dubious, though, -#      and probably won't be supported if this form of condition is -#      reimplemented in C. -# -# DIFFERENCES FROM POSIX -# -# + A separate mutex is not needed to guard condition data.  Instead, a -#   condition object can (must) be .acquire'ed and .release'ed directly. -#   This eliminates a common error in using POSIX conditions. -# -# + Because of implementation difficulties, a POSIX `signal' wakes up -#   _at least_ one .wait'ing thread.  Race conditions make it difficult -#   to stop that.  This implementation guarantees to wake up only one, -#   but you probably shouldn't rely on that. -# -# PROTOCOL -# -# Condition objects are used to block threads until "some condition" is -# true.  E.g., a thread may wish to wait until a producer pumps out data -# for it to consume, or a server may wish to wait until someone requests -# its services, or perhaps a whole bunch of threads want to wait until a -# preceding pass over the data is complete.  Early models for conditions -# relied on some other thread figuring out when a blocked thread's -# condition was true, and made the other thread responsible both for -# waking up the blocked thread and guaranteeing that it woke up with all -# data in a correct state.  This proved to be very delicate in practice, -# and gave conditions a bad name in some circles. -# -# The POSIX model addresses these problems by making a thread responsible -# for ensuring that its own state is correct when it wakes, and relies -# on a rigid protocol to make this easy; so long as you stick to the -# protocol, POSIX conditions are easy to "get right": -# -#  A) The thread that's waiting for some arbitrarily-complex condition -#     (ACC) to become true does: -# -#     condition.acquire() -#     while not (code to evaluate the ACC): -#           condition.wait() -#           # That blocks the thread, *and* releases the lock.  When a -#           # condition.signal() happens, it will wake up some thread that -#           # did a .wait, *and* acquire the lock again before .wait -#           # returns. -#           # -#           # Because the lock is acquired at this point, the state used -#           # in evaluating the ACC is frozen, so it's safe to go back & -#           # reevaluate the ACC. -# -#     # At this point, ACC is true, and the thread has the condition -#     # locked. -#     # So code here can safely muck with the shared state that -#     # went into evaluating the ACC -- if it wants to. -#     # When done mucking with the shared state, do -#     condition.release() -# -#  B) Threads that are mucking with shared state that may affect the -#     ACC do: -# -#     condition.acquire() -#     # muck with shared state -#     condition.release() -#     if it's possible that ACC is true now: -#         condition.signal() # or .broadcast() -# -#     Note:  You may prefer to put the "if" clause before the release(). -#     That's fine, but do note that anyone waiting on the signal will -#     stay blocked until the release() is done (since acquiring the -#     condition is part of what .wait() does before it returns). -# -# TRICK OF THE TRADE -# -# With simpler forms of conditions, it can be impossible to know when -# a thread that's supposed to do a .wait has actually done it.  But -# because this form of condition releases a lock as _part_ of doing a -# wait, the state of that lock can be used to guarantee it. -# -# E.g., suppose thread A spawns thread B and later wants to wait for B to -# complete: -# -# In A:                             In B: -# -# B_done = condition()              ... do work ... -# B_done.acquire()                  B_done.acquire(); B_done.release() -# spawn B                           B_done.signal() -# ... some time later ...           ... and B exits ... -# B_done.wait() -# -# Because B_done was in the acquire'd state at the time B was spawned, -# B's attempt to acquire B_done can't succeed until A has done its -# B_done.wait() (which releases B_done).  So B's B_done.signal() is -# guaranteed to be seen by the .wait().  Without the lock trick, B -# may signal before A .waits, and then A would wait forever. -# -# BARRIERS -# -# A barrier object is created via -#   import this_module -#   your_barrier = this_module.barrier(num_threads) -# -# Methods: -#   .enter() -#      the thread blocks until num_threads threads in all have done -#      .enter().  Then the num_threads threads that .enter'ed resume, -#      and the barrier resets to capture the next num_threads threads -#      that .enter it. -# -# EVENTS -# -# An event object is created via -#   import this_module -#   your_event = this_module.event() -# -# An event has two states, `posted' and `cleared'.  An event is -# created in the cleared state. -# -# Methods: -# -#   .post() -#      Put the event in the posted state, and resume all threads -#      .wait'ing on the event (if any). -# -#   .clear() -#      Put the event in the cleared state. -# -#   .is_posted() -#      Returns 0 if the event is in the cleared state, or 1 if the event -#      is in the posted state. -# -#   .wait() -#      If the event is in the posted state, returns immediately. -#      If the event is in the cleared state, blocks the calling thread -#      until the event is .post'ed by another thread. -# -# Note that an event, once posted, remains posted until explicitly -# cleared.  Relative to conditions, this is both the strength & weakness -# of events.  It's a strength because the .post'ing thread doesn't have to -# worry about whether the threads it's trying to communicate with have -# already done a .wait (a condition .signal is seen only by threads that -# do a .wait _prior_ to the .signal; a .signal does not persist).  But -# it's a weakness because .clear'ing an event is error-prone:  it's easy -# to mistakenly .clear an event before all the threads you intended to -# see the event get around to .wait'ing on it.  But so long as you don't -# need to .clear an event, events are easy to use safely. -# -# SEMAPHORES -# -# A semaphore object is created via -#   import this_module -#   your_semaphore = this_module.semaphore(count=1) -# -# A semaphore has an integer count associated with it.  The initial value -# of the count is specified by the optional argument (which defaults to -# 1) passed to the semaphore constructor. -# -# Methods: -# -#   .p() -#      If the semaphore's count is greater than 0, decrements the count -#      by 1 and returns. -#      Else if the semaphore's count is 0, blocks the calling thread -#      until a subsequent .v() increases the count.  When that happens, -#      the count will be decremented by 1 and the calling thread resumed. -# -#   .v() -#      Increments the semaphore's count by 1, and wakes up a thread (if -#      any) blocked by a .p().  It's an (detected) error for a .v() to -#      increase the semaphore's count to a value larger than the initial -#      count. -# -# MULTIPLE-READER SINGLE-WRITER LOCKS -# -# A mrsw lock is created via -#   import this_module -#   your_mrsw_lock = this_module.mrsw() -# -# This kind of lock is often useful with complex shared data structures. -# The object lets any number of "readers" proceed, so long as no thread -# wishes to "write".  When a (one or more) thread declares its intention -# to "write" (e.g., to update a shared structure), all current readers -# are allowed to finish, and then a writer gets exclusive access; all -# other readers & writers are blocked until the current writer completes. -# Finally, if some thread is waiting to write and another is waiting to -# read, the writer takes precedence. -# -# Methods: -# -#   .read_in() -#      If no thread is writing or waiting to write, returns immediately. -#      Else blocks until no thread is writing or waiting to write.  So -#      long as some thread has completed a .read_in but not a .read_out, -#      writers are blocked. -# -#   .read_out() -#      Use sometime after a .read_in to declare that the thread is done -#      reading.  When all threads complete reading, a writer can proceed. -# -#   .write_in() -#      If no thread is writing (has completed a .write_in, but hasn't yet -#      done a .write_out) or reading (similarly), returns immediately. -#      Else blocks the calling thread, and threads waiting to read, until -#      the current writer completes writing or all the current readers -#      complete reading; if then more than one thread is waiting to -#      write, one of them is allowed to proceed, but which one is not -#      specified. -# -#   .write_out() -#      Use sometime after a .write_in to declare that the thread is done -#      writing.  Then if some other thread is waiting to write, it's -#      allowed to proceed.  Else all threads (if any) waiting to read are -#      allowed to proceed. -# -#   .write_to_read() -#      Use instead of a .write_in to declare that the thread is done -#      writing but wants to continue reading without other writers -#      intervening.  If there are other threads waiting to write, they -#      are allowed to proceed only if the current thread calls -#      .read_out; threads waiting to read are only allowed to proceed -#      if there are are no threads waiting to write.  (This is a -#      weakness of the interface!) - -import _thread as thread - -class condition: -    def __init__(self, lock=None): -        # the lock actually used by .acquire() and .release() -        if lock is None: -            self.mutex = thread.allocate_lock() -        else: -            if hasattr(lock, 'acquire') and \ -               hasattr(lock, 'release'): -                self.mutex = lock -            else: -                raise TypeError('condition constructor requires ' \ -                                 'a lock argument') - -        # lock used to block threads until a signal -        self.checkout = thread.allocate_lock() -        self.checkout.acquire() - -        # internal critical-section lock, & the data it protects -        self.idlock = thread.allocate_lock() -        self.id = 0 -        self.waiting = 0  # num waiters subject to current release -        self.pending = 0  # num waiters awaiting next signal -        self.torelease = 0      # num waiters to release -        self.releasing = 0      # 1 iff release is in progress - -    def acquire(self): -        self.mutex.acquire() - -    def release(self): -        self.mutex.release() - -    def wait(self): -        mutex, checkout, idlock = self.mutex, self.checkout, self.idlock -        if not mutex.locked(): -            raise ValueError("condition must be .acquire'd when .wait() invoked") - -        idlock.acquire() -        myid = self.id -        self.pending = self.pending + 1 -        idlock.release() - -        mutex.release() - -        while 1: -            checkout.acquire(); idlock.acquire() -            if myid < self.id: -                break -            checkout.release(); idlock.release() - -        self.waiting = self.waiting - 1 -        self.torelease = self.torelease - 1 -        if self.torelease: -            checkout.release() -        else: -            self.releasing = 0 -            if self.waiting == self.pending == 0: -                self.id = 0 -        idlock.release() -        mutex.acquire() - -    def signal(self): -        self.broadcast(1) - -    def broadcast(self, num = -1): -        if num < -1: -            raise ValueError('.broadcast called with num %r' % (num,)) -        if num == 0: -            return -        self.idlock.acquire() -        if self.pending: -            self.waiting = self.waiting + self.pending -            self.pending = 0 -            self.id = self.id + 1 -        if num == -1: -            self.torelease = self.waiting -        else: -            self.torelease = min( self.waiting, -                                  self.torelease + num ) -        if self.torelease and not self.releasing: -            self.releasing = 1 -            self.checkout.release() -        self.idlock.release() - -class barrier: -    def __init__(self, n): -        self.n = n -        self.togo = n -        self.full = condition() - -    def enter(self): -        full = self.full -        full.acquire() -        self.togo = self.togo - 1 -        if self.togo: -            full.wait() -        else: -            self.togo = self.n -            full.broadcast() -        full.release() - -class event: -    def __init__(self): -        self.state  = 0 -        self.posted = condition() - -    def post(self): -        self.posted.acquire() -        self.state = 1 -        self.posted.broadcast() -        self.posted.release() - -    def clear(self): -        self.posted.acquire() -        self.state = 0 -        self.posted.release() - -    def is_posted(self): -        self.posted.acquire() -        answer = self.state -        self.posted.release() -        return answer - -    def wait(self): -        self.posted.acquire() -        if not self.state: -            self.posted.wait() -        self.posted.release() - -class semaphore: -    def __init__(self, count=1): -        if count <= 0: -            raise ValueError('semaphore count %d; must be >= 1' % count) -        self.count = count -        self.maxcount = count -        self.nonzero = condition() - -    def p(self): -        self.nonzero.acquire() -        while self.count == 0: -            self.nonzero.wait() -        self.count = self.count - 1 -        self.nonzero.release() - -    def v(self): -        self.nonzero.acquire() -        if self.count == self.maxcount: -            raise ValueError('.v() tried to raise semaphore count above ' \ -                  'initial value %r' % self.maxcount) -        self.count = self.count + 1 -        self.nonzero.signal() -        self.nonzero.release() - -class mrsw: -    def __init__(self): -        # critical-section lock & the data it protects -        self.rwOK = thread.allocate_lock() -        self.nr = 0  # number readers actively reading (not just waiting) -        self.nw = 0  # number writers either waiting to write or writing -        self.writing = 0  # 1 iff some thread is writing - -        # conditions -        self.readOK  = condition(self.rwOK)  # OK to unblock readers -        self.writeOK = condition(self.rwOK)  # OK to unblock writers - -    def read_in(self): -        self.rwOK.acquire() -        while self.nw: -            self.readOK.wait() -        self.nr = self.nr + 1 -        self.rwOK.release() - -    def read_out(self): -        self.rwOK.acquire() -        if self.nr <= 0: -            raise ValueError('.read_out() invoked without an active reader') -        self.nr = self.nr - 1 -        if self.nr == 0: -            self.writeOK.signal() -        self.rwOK.release() - -    def write_in(self): -        self.rwOK.acquire() -        self.nw = self.nw + 1 -        while self.writing or self.nr: -            self.writeOK.wait() -        self.writing = 1 -        self.rwOK.release() - -    def write_out(self): -        self.rwOK.acquire() -        if not self.writing: -            raise ValueError('.write_out() invoked without an active writer') -        self.writing = 0 -        self.nw = self.nw - 1 -        if self.nw: -            self.writeOK.signal() -        else: -            self.readOK.broadcast() -        self.rwOK.release() - -    def write_to_read(self): -        self.rwOK.acquire() -        if not self.writing: -            raise ValueError('.write_to_read() invoked without an active writer') -        self.writing = 0 -        self.nw = self.nw - 1 -        self.nr = self.nr + 1 -        if not self.nw: -            self.readOK.broadcast() -        self.rwOK.release() - -# The rest of the file is a test case, that runs a number of parallelized -# quicksorts in parallel.  If it works, you'll get about 600 lines of -# tracing output, with a line like -#     test passed! 209 threads created in all -# as the last line.  The content and order of preceding lines will -# vary across runs. - -def _new_thread(func, *args): -    global TID -    tid.acquire(); id = TID = TID+1; tid.release() -    io.acquire(); alive.append(id); \ -                  print('starting thread', id, '--', len(alive), 'alive'); \ -                  io.release() -    thread.start_new_thread( func, (id,) + args ) - -def _qsort(tid, a, l, r, finished): -    # sort a[l:r]; post finished when done -    io.acquire(); print('thread', tid, 'qsort', l, r); io.release() -    if r-l > 1: -        pivot = a[l] -        j = l+1   # make a[l:j] <= pivot, and a[j:r] > pivot -        for i in range(j, r): -            if a[i] <= pivot: -                a[j], a[i] = a[i], a[j] -                j = j + 1 -        a[l], a[j-1] = a[j-1], pivot - -        l_subarray_sorted = event() -        r_subarray_sorted = event() -        _new_thread(_qsort, a, l, j-1, l_subarray_sorted) -        _new_thread(_qsort, a, j, r,   r_subarray_sorted) -        l_subarray_sorted.wait() -        r_subarray_sorted.wait() - -    io.acquire(); print('thread', tid, 'qsort done'); \ -                  alive.remove(tid); io.release() -    finished.post() - -def _randarray(tid, a, finished): -    io.acquire(); print('thread', tid, 'randomizing array'); \ -                  io.release() -    for i in range(1, len(a)): -        wh.acquire(); j = randint(0,i); wh.release() -        a[i], a[j] = a[j], a[i] -    io.acquire(); print('thread', tid, 'randomizing done'); \ -                  alive.remove(tid); io.release() -    finished.post() - -def _check_sort(a): -    if a != range(len(a)): -        raise ValueError('a not sorted', a) - -def _run_one_sort(tid, a, bar, done): -    # randomize a, and quicksort it -    # for variety, all the threads running this enter a barrier -    # at the end, and post `done' after the barrier exits -    io.acquire(); print('thread', tid, 'randomizing', a); \ -                  io.release() -    finished = event() -    _new_thread(_randarray, a, finished) -    finished.wait() - -    io.acquire(); print('thread', tid, 'sorting', a); io.release() -    finished.clear() -    _new_thread(_qsort, a, 0, len(a), finished) -    finished.wait() -    _check_sort(a) - -    io.acquire(); print('thread', tid, 'entering barrier'); \ -                  io.release() -    bar.enter() -    io.acquire(); print('thread', tid, 'leaving barrier'); \ -                  io.release() -    io.acquire(); alive.remove(tid); io.release() -    bar.enter() # make sure they've all removed themselves from alive -                ##  before 'done' is posted -    bar.enter() # just to be cruel -    done.post() - -def test(): -    global TID, tid, io, wh, randint, alive -    import random -    randint = random.randint - -    TID = 0                             # thread ID (1, 2, ...) -    tid = thread.allocate_lock()        # for changing TID -    io  = thread.allocate_lock()        # for printing, and 'alive' -    wh  = thread.allocate_lock()        # for calls to random -    alive = []                          # IDs of active threads - -    NSORTS = 5 -    arrays = [] -    for i in range(NSORTS): -        arrays.append( range( (i+1)*10 ) ) - -    bar = barrier(NSORTS) -    finished = event() -    for i in range(NSORTS): -        _new_thread(_run_one_sort, arrays[i], bar, finished) -    finished.wait() - -    print('all threads done, and checking results ...') -    if alive: -        raise ValueError('threads still alive at end', alive) -    for i in range(NSORTS): -        a = arrays[i] -        if len(a) != (i+1)*10: -            raise ValueError('length of array', i, 'screwed up') -        _check_sort(a) - -    print('test passed!', TID, 'threads created in all') - -if __name__ == '__main__': -    test() - -# end of module  | 
