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+# You may distribute under the terms of either the GNU General Public License
+# or the Artistic License (the same terms as Perl itself)
+#
+# (C) Paul Evans, 2012-2013 -- leonerd@leonerd.org.uk
+
+package IO::Async::OS::MSWin32;
+
+use strict;
+use warnings;
+
+our $VERSION = '0.67';
+
+our @ISA = qw( IO::Async::OS::_Base );
+
+use Carp;
+
+use Socket qw( AF_INET SOCK_STREAM SOCK_DGRAM INADDR_LOOPBACK pack_sockaddr_in );
+
+use IO::Socket (); # empty import
+
+use constant HAVE_FAKE_ISREG_READY => 1;
+
+# Also select() only reports connect() failures by evec, not wvec
+use constant HAVE_SELECT_CONNECT_EVEC => 1;
+
+use constant HAVE_POLL_CONNECT_POLLPRI => 1;
+
+use constant HAVE_CONNECT_EWOULDBLOCK => 1;
+
+use constant HAVE_RENAME_OPEN_FILES => 0;
+
+# poll(2) on Windows is emulated by wrapping select(2) anyway, so we might as
+# well try the Select loop first
+use constant LOOP_BUILTIN_CLASSES => qw( Select Poll );
+
+# CORE::fork() does not provide full POSIX semantics
+use constant HAVE_POSIX_FORK => 0;
+
+# Windows does not have signals, and SIGCHLD is not available
+use constant HAVE_SIGNALS => 0;
+
+=head1 NAME
+
+C<IO::Async::OS::MSWin32> - operating system abstractions on C<MSWin32> for C<IO::Async>
+
+=head1 DESCRIPTION
+
+This module contains OS support code for C<MSWin32>.
+
+See instead L<IO::Async::OS>.
+
+=cut
+
+# Win32's pipes don't actually work with select(). We'll have to create
+# sockets instead
+sub pipepair
+{
+ shift->socketpair( 'inet', 'stream' );
+}
+
+# Win32 doesn't have a socketpair(). We'll fake one up
+sub socketpair
+{
+ my $self = shift;
+ my ( $family, $socktype, $proto ) = @_;
+
+ $family = $self->getfamilybyname( $family ) || AF_INET;
+
+ # SOCK_STREAM is the most likely
+ $socktype = $self->getsocktypebyname( $socktype ) || SOCK_STREAM;
+
+ $proto ||= 0;
+
+ $family == AF_INET or croak "Cannot emulate ->socketpair except on AF_INET";
+
+ my $Stmp = $self->socket( $family, $socktype ) or return;
+ $Stmp->bind( pack_sockaddr_in( 0, INADDR_LOOPBACK ) ) or return;
+
+ my $S1 = $self->socket( $family, $socktype ) or return;
+
+ my $S2;
+ if( $socktype == SOCK_STREAM ) {
+ $Stmp->listen( 1 ) or return;
+ $S1->connect( getsockname $Stmp ) or return;
+ $S2 = $Stmp->accept or return;
+
+ # There's a bug in IO::Socket here, in that $S2 's ->socktype won't
+ # yet be set. We can apply a horribly hacky fix here
+ # defined $S2->socktype and $S2->socktype == $socktype or
+ # ${*$S2}{io_socket_type} = $socktype;
+ # But for now we'll skip the test for it instead
+ }
+ elsif( $socktype == SOCK_DGRAM ) {
+ $S2 = $Stmp;
+ $S1->connect( getsockname $S2 ) or return;
+ $S2->connect( getsockname $S1 ) or return;
+ }
+ else {
+ croak "Unrecognised socktype $socktype";
+ }
+
+ return ( $S1, $S2 );
+};
+
+=head1 AUTHOR
+
+Paul Evans <leonerd@leonerd.org.uk>
+
+=cut
+
+0x55AA;