summaryrefslogtreecommitdiff
path: root/firmware
diff options
context:
space:
mode:
authorBill Richardson <wfrichar@chromium.org>2011-05-18 18:25:31 -0700
committerBill Richardson <wfrichar@chromium.org>2011-05-19 08:37:14 -0700
commit8ba3d790e16c6e0759686b1bd8b25db778c3fc9f (patch)
tree3891482c5205a8093659965011775b4b18b39706 /firmware
parentc3fb9a26903458c4f10c7470f2b98a5ddd7e133e (diff)
downloadvboot-8ba3d790e16c6e0759686b1bd8b25db778c3fc9f.tar.gz
Add locale_string decoder into BmpBlock.
This change adds an additional (optional) section to the .yaml file which can enumerate the names of the locales. If present, these names will be appended to the end of the bmpblock and the (new) locale_string_offset field in the BmpBlockHeader will point to it. The names are encoded as a series of null-terminated ASCII strings. The end of the series is indicated by an extra null (for example, "en_US\0fr\0\0" names two locales). The BIOS does not use this information. Factory or OOBE could use it to select the initiale locale for the BIOS screens from the list of locales included in the BmpBlock. BUG=chrome-os-partner:3868 TEST=none Change-Id: I34fd9ece27343d56ec43772de975ac6f2ad7c9a6 Reviewed-on: http://gerrit.chromium.org/gerrit/1156 Reviewed-by: Hung-Te Lin <hungte@chromium.org> Tested-by: Bill Richardson <wfrichar@chromium.org>
Diffstat (limited to 'firmware')
-rw-r--r--firmware/include/bmpblk_header.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/firmware/include/bmpblk_header.h b/firmware/include/bmpblk_header.h
index 09474d76..ea918cab 100644
--- a/firmware/include/bmpblk_header.h
+++ b/firmware/include/bmpblk_header.h
@@ -65,7 +65,8 @@ typedef struct BmpBlockHeader {
uint32_t number_of_screenlayouts; /* Number of screen layouts in each
* localization */
uint32_t number_of_imageinfos; /* Number of image infos */
- uint32_t reserved[3];
+ uint32_t locale_string_offset; /* Offset of locale-translation string */
+ uint32_t reserved[2];
} __attribute__((packed)) BmpBlockHeader;
/* Screen layout, describing how to stack multiple images on screen */