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authorRandall Spangler <rspangler@chromium.org>2013-01-25 15:05:08 -0800
committerChromeBot <chrome-bot@google.com>2013-01-25 17:24:58 -0800
commit68f54d44756e8f0a777808b710a4ccc5d2ce353d (patch)
treeade5511ce71c5a73b6d6fc33b76c5c1f83d17917 /firmware/lib/include/bmpblk_font.h
parent3b806ea95117dbed57787f0e397a7e2a47d3b8e3 (diff)
downloadvboot-68f54d44756e8f0a777808b710a4ccc5d2ce353d.tar.gz
Reformat files to kernel style
No code changes, just reformatting. BUG=none BRANCH=none TEST=make runtests Change-Id: I30c7f74217c10ac7cc618aee30a22febe1e41f5c Signed-off-by: Randall Spangler <rspangler@chromium.org> Reviewed-on: https://gerrit.chromium.org/gerrit/42053 Reviewed-by: Bill Richardson <wfrichar@chromium.org>
Diffstat (limited to 'firmware/lib/include/bmpblk_font.h')
-rw-r--r--firmware/lib/include/bmpblk_font.h24
1 files changed, 13 insertions, 11 deletions
diff --git a/firmware/lib/include/bmpblk_font.h b/firmware/lib/include/bmpblk_font.h
index 1ffaefda..b79274cc 100644
--- a/firmware/lib/include/bmpblk_font.h
+++ b/firmware/lib/include/bmpblk_font.h
@@ -1,4 +1,4 @@
-/* Copyright (c) 2011 The Chromium OS Authors. All rights reserved.
+/* Copyright (c) 2013 The Chromium OS Authors. All rights reserved.
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*
@@ -45,20 +45,22 @@ __pragma(pack(push, 1)) /* Support packing for MSVC. */
#define FONT_SIGNATURE_SIZE 4
typedef struct FontArrayHeader {
- uint8_t signature[FONT_SIGNATURE_SIZE];
- uint32_t num_entries; /* Number of chars encoded here. */
+ uint8_t signature[FONT_SIGNATURE_SIZE];
+ uint32_t num_entries; /* Number of chars encoded here. */
} __attribute__((packed)) FontArrayHeader;
typedef struct FontArrayEntryHeader {
- uint32_t ascii; /* What to show. Could even be UTF? */
- ImageInfo info; /* Describes the bitmap. */
- /* The image to use follows immediately, NOT compressed. It's uncompressed
- * because each glyph is only a few hundred bytes, but they have much in
- * common (colormaps, for example). When we add the whole font blob to the
- * bmpblk, it will be compressed as a single item there.
- */
-} __attribute__((packed)) FontArrayEntryHeader;
+ uint32_t ascii; /* What to show. Could even be UTF? */
+ ImageInfo info; /* Describes the bitmap. */
+ /*
+ * The image to use follows immediately, NOT compressed. It's
+ * uncompressed because each glyph is only a few hundred bytes, but
+ * they have much in common (colormaps, for example). When we add the
+ * whole font blob to the bmpblk, it will be compressed as a single
+ * item there.
+ */
+} __attribute__((packed)) FontArrayEntryHeader;
__pragma(pack(pop)) /* Support packing for MSVC. */