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authorBill Richardson <wfrichar@chromium.org>2014-11-05 12:43:57 -0800
committerchrome-internal-fetch <chrome-internal-fetch@google.com>2014-11-06 02:28:22 +0000
commit41cde665166da1aced2ece17f7b503c78cdb5c8f (patch)
tree6e95a130dadbd38846ad8cf32124ccdbb49ff353 /test/fan.c
parentf0809a23997d66265e625d23ebef8dba1465732f (diff)
downloadchrome-ec-41cde665166da1aced2ece17f7b503c78cdb5c8f.tar.gz
Samus: Handle fan startup in the EC, not the fan controller
The fans on samus have a recommended minimum duty cycle of 20% while running, but 30% in order to start. We've been using the EC's built-in fan controller for the start requirement, but it has a minimum fast-start duty cycle of 50%. It turns out that that speed is noticeably noisy. This change handles the startup with logic in the EC instead, so that the fan only tries to spin at 30% initially (or if it drops too much below the minimum turning speed). BUG=chrome-os-partner:33429 BRANCH=ToT,samus TEST=make buildall -j Boot the system, let it idle with the browser windows closed, the browse a bit, then idle. Listen for changes to the fans. Before, I could hear the fans kick in and out as the AP load changed. Now it's much quieter. Change-Id: Id35215520c064eb6843686ec8bb5f3618dac6cf6 Signed-off-by: Bill Richardson <wfrichar@chromium.org> Reviewed-on: https://chromium-review.googlesource.com/227658 Reviewed-by: Randall Spangler <rspangler@chromium.org>
Diffstat (limited to 'test/fan.c')
-rw-r--r--test/fan.c108
1 files changed, 108 insertions, 0 deletions
diff --git a/test/fan.c b/test/fan.c
new file mode 100644
index 0000000000..9a0fa0d225
--- /dev/null
+++ b/test/fan.c
@@ -0,0 +1,108 @@
+/* Copyright (c) 2014 The Chromium OS Authors. All rights reserved.
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ *
+ * Test thermal engine.
+ */
+
+#include "common.h"
+#include "console.h"
+#include "fan.h"
+#include "hooks.h"
+#include "host_command.h"
+#include "printf.h"
+#include "temp_sensor.h"
+#include "test_util.h"
+#include "thermal.h"
+#include "timer.h"
+#include "util.h"
+
+
+/*****************************************************************************/
+/* Tests */
+
+static int test_fan(void)
+{
+ /* "actual" fan speed from board/host/fan.c */
+ extern int mock_rpm;
+
+ sleep(2);
+
+ /* With nothing else to do, fans default to full-on */
+ TEST_ASSERT(fan_get_rpm_actual(0) == fans[0].rpm_max);
+
+ /*
+ * fan_set_percent_needed() is normally called once a second by the
+ * thermal task, but we're not using a thermal test in this test so
+ * we can dink around with the fans without having to wait. The host
+ * implementation just sets mock_rpm to whatever it's asked for.
+ */
+
+ /* Off */
+ fan_set_percent_needed(0, 0);
+ TEST_ASSERT(fan_get_rpm_actual(0) == 0);
+ fan_set_percent_needed(0, 0);
+ TEST_ASSERT(fan_get_rpm_actual(0) == 0);
+
+ /* On, but just barely */
+ fan_set_percent_needed(0, 1);
+ TEST_ASSERT(fan_get_rpm_actual(0) == fans[0].rpm_start);
+ /* fan is above min speed now, so should be set to min */
+ fan_set_percent_needed(0, 1);
+ TEST_ASSERT(fan_get_rpm_actual(0) == fans[0].rpm_min);
+
+ /* Full speed */
+ fan_set_percent_needed(0, 100);
+ TEST_ASSERT(fan_get_rpm_actual(0) == fans[0].rpm_max);
+ fan_set_percent_needed(0, 100);
+ TEST_ASSERT(fan_get_rpm_actual(0) == fans[0].rpm_max);
+
+ /* Slow again */
+ fan_set_percent_needed(0, 1);
+ TEST_ASSERT(fan_get_rpm_actual(0) == fans[0].rpm_min);
+ fan_set_percent_needed(0, 1);
+ TEST_ASSERT(fan_get_rpm_actual(0) == fans[0].rpm_min);
+
+ /* Off */
+ fan_set_percent_needed(0, 0);
+ TEST_ASSERT(fan_get_rpm_actual(0) == 0);
+ fan_set_percent_needed(0, 0);
+ TEST_ASSERT(fan_get_rpm_actual(0) == 0);
+
+ /* On, but just barely */
+ fan_set_percent_needed(0, 1);
+ TEST_ASSERT(fan_get_rpm_actual(0) == fans[0].rpm_start);
+ /* Force the mock_rpm to be slow, to simulate dragging */
+ mock_rpm = fans[0].rpm_min - 105;
+ /* It should keep trying for the start speed */
+ fan_set_percent_needed(0, 1);
+ TEST_ASSERT(fan_get_rpm_actual(0) == fans[0].rpm_start);
+ /* But we have to keep forcing the mock_rpm back down */
+ mock_rpm = fans[0].rpm_min - 105;
+ fan_set_percent_needed(0, 1);
+ TEST_ASSERT(fan_get_rpm_actual(0) == fans[0].rpm_start);
+ /* Now let it turn just under rpm_min. Should be okay there. */
+ mock_rpm = fans[0].rpm_min - 10;
+ fan_set_percent_needed(0, 1);
+ TEST_ASSERT(fan_get_rpm_actual(0) == fans[0].rpm_min);
+ /* Let it go a little faster, still okay */
+ mock_rpm = fans[0].rpm_min + 10;
+ fan_set_percent_needed(0, 1);
+ TEST_ASSERT(fan_get_rpm_actual(0) == fans[0].rpm_min);
+ /* But if it drops too low, it should go back to the start speed */
+ mock_rpm = fans[0].rpm_min - 105;
+ fan_set_percent_needed(0, 1);
+ TEST_ASSERT(fan_get_rpm_actual(0) == fans[0].rpm_start);
+ /* And then relax */
+ fan_set_percent_needed(0, 1);
+ TEST_ASSERT(fan_get_rpm_actual(0) == fans[0].rpm_min);
+
+ return EC_SUCCESS;
+}
+
+void run_test(void)
+{
+ RUN_TEST(test_fan);
+
+ test_print_result();
+}