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authorYilun Lin <yllin@google.com>2018-09-08 00:14:36 +0800
committerchrome-bot <chrome-bot@chromium.org>2018-09-13 06:13:48 -0700
commit3bbcb403e6045eaa1aa0123fab622314f7154468 (patch)
treec94150ad9e440ed03067b3e35ab8f3418e29eed9 /include/vec4.h
parent4c1de11ed14cff24335b370f022bee598cd20ee8 (diff)
downloadchrome-ec-3bbcb403e6045eaa1aa0123fab622314f7154468.tar.gz
type: Rename vec4_t to floatv4_t
Naming of many vector types and matrix types are not clear enough. For example, we have: vector_3_t, which is a vector of three int. vec3_t, which is a vector of three float. size4_t, which is a vector of four size_t. mat33_t, which is a 3x3 matrix of float. matrix_3x3_t, which is a 3x3 matrix of fixed point. Besides, we have types like int8_t, uint16_t types. To clearly distinguished types, the CL propose to, For vector types, naming should be `$type + 'v' + $num + '_t'`: vector_3_t becomes intv3_t vec3_t becomes floatv3_t vector 4 of uint16_t becomes uint16v4_t (which doesn't exist yet) For matrix types, naming should be `mat$N$N_` + $type + '_t', where $N is the matrix size: matrix_3x3_t becomes mat33_fp_t # fp: fixed point mat33_t becomes mat33_float_t TEST=make buildall -j BUG=b:114662791 Change-Id: Ia61493b9f7303c720fba50d6f481316c6d75cc79 Signed-off-by: Yilun Lin <yllin@google.com> Reviewed-on: https://chromium-review.googlesource.com/1215444 Commit-Ready: Yilun Lin <yllin@chromium.org> Tested-by: Yilun Lin <yllin@chromium.org> Reviewed-by: Nicolas Boichat <drinkcat@chromium.org>
Diffstat (limited to 'include/vec4.h')
-rw-r--r--include/vec4.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/include/vec4.h b/include/vec4.h
index 14e290c96e..05257e584b 100644
--- a/include/vec4.h
+++ b/include/vec4.h
@@ -7,7 +7,7 @@
#define __CROS_EC_VEC_4_H
-typedef float vec4_t[4];
+typedef float floatv4_t[4];
#endif /* __CROS_EC_VEC_4_H */