diff options
author | Yilun Lin <yllin@google.com> | 2018-09-08 00:28:07 +0800 |
---|---|---|
committer | chrome-bot <chrome-bot@chromium.org> | 2018-09-13 06:13:51 -0700 |
commit | c857c83cca204ab23e5d355ac1751b3cd7d95fb8 (patch) | |
tree | 4bdcf1096694cb5973bdb27b17d7b2a23afb852d /include/motion_lid.h | |
parent | 25091ec77eb8bec64011cd340fb01d3b63b88446 (diff) | |
download | chrome-ec-c857c83cca204ab23e5d355ac1751b3cd7d95fb8.tar.gz |
type: Rename mat44_t to mat44_float_t.
Naming of many vector types and matrix types are not clear enough.
For example, we have:
vector_3_t, which is a vector of three int.
vec3_t, which is a vector of three float.
size4_t, which is a vector of four size_t.
mat33_t, which is a 3x3 matrix of float.
matrix_3x3_t, which is a 3x3 matrix of fixed point.
Besides, we have types like int8_t, uint16_t types.
To clearly distinguished types, the CL propose to,
For vector types, naming should be `$type + 'v' + $num + '_t'`:
vector_3_t becomes intv3_t
vec3_t becomes floatv3_t
vector 4 of uint16_t becomes uint16v4_t (which doesn't exist yet)
For matrix types, naming should be `mat$N$N_` + $type + '_t', where $N is the
matrix size:
matrix_3x3_t becomes mat33_fp_t # fp: fixed point
mat33_t becomes mat33_float_t
TEST=make buildall -j
BUG=b:114662791
Change-Id: I188305fc2f4fcff6ec4343f68e1aa1d2d185f6cf
Signed-off-by: Yilun Lin <yllin@google.com>
Reviewed-on: https://chromium-review.googlesource.com/1215448
Commit-Ready: Yilun Lin <yllin@chromium.org>
Tested-by: Yilun Lin <yllin@chromium.org>
Reviewed-by: Nicolas Boichat <drinkcat@chromium.org>
Diffstat (limited to 'include/motion_lid.h')
0 files changed, 0 insertions, 0 deletions