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author | Yilun Lin <yllin@google.com> | 2018-09-08 00:31:36 +0800 |
---|---|---|
committer | chrome-bot <chrome-bot@chromium.org> | 2018-09-13 06:13:51 -0700 |
commit | cb49a07fd350d9b513b019f755730d298bf719e7 (patch) | |
tree | 49057db244ea0b103c1026e4b9aea2ce5037af1e /baseboard | |
parent | c857c83cca204ab23e5d355ac1751b3cd7d95fb8 (diff) | |
download | chrome-ec-cb49a07fd350d9b513b019f755730d298bf719e7.tar.gz |
type: Rename matrix_3x3_t to mat33_fp_t
Naming of many vector types and matrix types are not clear enough.
For example, we have:
vector_3_t, which is a vector of three int.
vec3_t, which is a vector of three float.
size4_t, which is a vector of four size_t.
mat33_t, which is a 3x3 matrix of float.
matrix_3x3_t, which is a 3x3 matrix of fixed point.
Besides, we have types like int8_t, uint16_t types.
To clearly distinguished types, the CL propose to,
For vector types, naming should be `$type + 'v' + $num + '_t'`:
vector_3_t becomes intv3_t
vec3_t becomes floatv3_t
vector 4 of uint16_t becomes uint16v4_t (which doesn't exist yet)
For matrix types, naming should be `mat$N$N_` + $type + '_t', where $N is the
matrix size:
matrix_3x3_t becomes mat33_fp_t # fp: fixed point
mat33_t becomes mat33_float_t
TEST=make buildall -j
BUG=b:114662791
Change-Id: I51d88d44252184e4b7b3564236833b0b892edc39
Signed-off-by: Yilun Lin <yllin@google.com>
Reviewed-on: https://chromium-review.googlesource.com/1215449
Commit-Ready: Yilun Lin <yllin@chromium.org>
Tested-by: Yilun Lin <yllin@chromium.org>
Reviewed-by: Nicolas Boichat <drinkcat@chromium.org>
Diffstat (limited to 'baseboard')
-rw-r--r-- | baseboard/grunt/baseboard.c | 10 | ||||
-rw-r--r-- | baseboard/grunt/baseboard.h | 2 |
2 files changed, 6 insertions, 6 deletions
diff --git a/baseboard/grunt/baseboard.c b/baseboard/grunt/baseboard.c index c70a142840..8b37381f12 100644 --- a/baseboard/grunt/baseboard.c +++ b/baseboard/grunt/baseboard.c @@ -340,13 +340,13 @@ BUILD_ASSERT(ARRAY_SIZE(temp_sensors) == TEMP_SENSOR_COUNT); static struct mutex g_lid_mutex; static struct mutex g_base_mutex; -matrix_3x3_t grunt_base_standard_ref = { +mat33_fp_t grunt_base_standard_ref = { { FLOAT_TO_FP(1), 0, 0}, { 0, FLOAT_TO_FP(1), 0}, { 0, 0, FLOAT_TO_FP(1)} }; -matrix_3x3_t lid_standard_ref = { +mat33_fp_t lid_standard_ref = { { FLOAT_TO_FP(1), 0, 0}, { 0, FLOAT_TO_FP(1), 0}, { 0, 0, FLOAT_TO_FP(1)} @@ -369,7 +369,7 @@ struct motion_sensor_t motion_sensors[] = { .drv_data = &g_kx022_data, .port = I2C_PORT_SENSOR, .addr = KX022_ADDR1, - .rot_standard_ref = (const matrix_3x3_t *)&lid_standard_ref, + .rot_standard_ref = (const mat33_fp_t *)&lid_standard_ref, .default_range = 2, /* g, enough for laptop. */ .min_frequency = KX022_ACCEL_MIN_FREQ, .max_frequency = KX022_ACCEL_MAX_FREQ, @@ -393,7 +393,7 @@ struct motion_sensor_t motion_sensors[] = { .port = I2C_PORT_SENSOR, .addr = BMI160_ADDR0, .default_range = 2, /* g, enough for laptop */ - .rot_standard_ref = (const matrix_3x3_t *)&grunt_base_standard_ref, + .rot_standard_ref = (const mat33_fp_t *)&grunt_base_standard_ref, .min_frequency = BMI160_ACCEL_MIN_FREQ, .max_frequency = BMI160_ACCEL_MAX_FREQ, .config = { @@ -421,7 +421,7 @@ struct motion_sensor_t motion_sensors[] = { .port = I2C_PORT_SENSOR, .addr = BMI160_ADDR0, .default_range = 1000, /* dps */ - .rot_standard_ref = (const matrix_3x3_t *)&grunt_base_standard_ref, + .rot_standard_ref = (const mat33_fp_t *)&grunt_base_standard_ref, .min_frequency = BMI160_GYRO_MIN_FREQ, .max_frequency = BMI160_GYRO_MAX_FREQ, }, diff --git a/baseboard/grunt/baseboard.h b/baseboard/grunt/baseboard.h index 0a3bce9824..8eef4fc998 100644 --- a/baseboard/grunt/baseboard.h +++ b/baseboard/grunt/baseboard.h @@ -252,7 +252,7 @@ enum sensor_id { * Boards within the Grunt family may need to modify this definition at * board_init() time. */ -extern matrix_3x3_t grunt_base_standard_ref; +extern mat33_fp_t grunt_base_standard_ref; /* Sensors without hardware FIFO are in forced mode */ #define CONFIG_ACCEL_FORCE_MODE_MASK (1 << LID_ACCEL) |