diff options
author | Chris Kay <chris.kay@arm.com> | 2023-01-16 16:53:45 +0000 |
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committer | Chris Kay <chris.kay@arm.com> | 2023-02-10 17:01:46 +0000 |
commit | 82274936374bf630bf5256370e93a531fdda6372 (patch) | |
tree | d40922c4ed0df403d503efaac3a20f75fc080544 /bl31 | |
parent | f90fe02f061b8a203391e566682221396b656c6f (diff) | |
download | arm-trusted-firmware-82274936374bf630bf5256370e93a531fdda6372.tar.gz |
build: clarify linker script generation
The following build system variables have been renamed:
- `LINKERFILE` -> `DEFAULT_LINKER_SCRIPT`
- `BL_LINKERFILE` -> `DEFAULT_LINKER_SCRIPT_SOURCE`
- `<IMAGE>_LINKERFILE` -> `<IMAGE>_DEFAULT_LINKER_SCRIPT_SOURCE`
These new names better reflect how each variable is used:
1. the default linker script is passed via `-dT` instead of `-T`
2. linker script source files are first preprocessed
Additionally, linker scripts are now placed in the build directory
relative to where they exist in the source directory. For example,
the `bl32/sp_min/sp_min.ld.S` would now preprocess to
`sp_min/sp_min.ld` instead of just `bl32.ld`
BREAKING-CHANGE: The `LINKERFILE`, `BL_LINKERFILE` and
`<IMAGE_LINKERFILE>` build system variables have been renamed. See the
commit message for more information.
Change-Id: If8cef65dcb8820e8993736702c8741e97a66e6cc
Signed-off-by: Chris Kay <chris.kay@arm.com>
Diffstat (limited to 'bl31')
-rw-r--r-- | bl31/bl31.mk | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/bl31/bl31.mk b/bl31/bl31.mk index ac15f9f58..e6609fe86 100644 --- a/bl31/bl31.mk +++ b/bl31/bl31.mk @@ -1,5 +1,5 @@ # -# Copyright (c) 2013-2022, ARM Limited and Contributors. All rights reserved. +# Copyright (c) 2013-2023, Arm Limited and Contributors. All rights reserved. # # SPDX-License-Identifier: BSD-3-Clause # @@ -157,7 +157,7 @@ BL31_SOURCES += services/std_svc/drtm/drtm_main.c \ ${MBEDTLS_SOURCES} endif -BL31_LINKERFILE := bl31/bl31.ld.S +BL31_DEFAULT_LINKER_SCRIPT_SOURCE := bl31/bl31.ld.S # Flag used to indicate if Crash reporting via console should be included # in BL31. This defaults to being present in DEBUG builds only |