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-rw-r--r--lib/builtins/floatundidf.c172
1 files changed, 82 insertions, 90 deletions
diff --git a/lib/builtins/floatundidf.c b/lib/builtins/floatundidf.c
index 8bc2a0963..e7c6aae5c 100644
--- a/lib/builtins/floatundidf.c
+++ b/lib/builtins/floatundidf.c
@@ -1,114 +1,106 @@
-/* ===-- floatundidf.c - Implement __floatundidf ---------------------------===
- *
- * The LLVM Compiler Infrastructure
- *
- * This file is dual licensed under the MIT and the University of Illinois Open
- * Source Licenses. See LICENSE.TXT for details.
- *
- * ===----------------------------------------------------------------------===
- *
- * This file implements __floatundidf for the compiler_rt library.
- *
- * ===----------------------------------------------------------------------===
- */
+//===-- floatundidf.c - Implement __floatundidf ---------------------------===//
+//
+// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
+// See https://llvm.org/LICENSE.txt for license information.
+// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
+//
+//===----------------------------------------------------------------------===//
+//
+// This file implements __floatundidf for the compiler_rt library.
+//
+//===----------------------------------------------------------------------===//
-/* Returns: convert a to a double, rounding toward even. */
+// Returns: convert a to a double, rounding toward even.
-/* Assumption: double is a IEEE 64 bit floating point type
- * du_int is a 64 bit integral type
- */
+// Assumption: double is a IEEE 64 bit floating point type
+// du_int is a 64 bit integral type
-/* seee eeee eeee mmmm mmmm mmmm mmmm mmmm | mmmm mmmm mmmm mmmm mmmm mmmm mmmm mmmm */
+// seee eeee eeee mmmm mmmm mmmm mmmm mmmm | mmmm mmmm mmmm mmmm mmmm mmmm mmmm
+// mmmm
#include "int_lib.h"
#ifndef __SOFT_FP__
-/* Support for systems that have hardware floating-point; we'll set the inexact flag
- * as a side-effect of this computation.
- */
+// Support for systems that have hardware floating-point; we'll set the inexact
+// flag as a side-effect of this computation.
-COMPILER_RT_ABI double
-__floatundidf(du_int a)
-{
- static const double twop52 = 4503599627370496.0; // 0x1.0p52
- static const double twop84 = 19342813113834066795298816.0; // 0x1.0p84
- static const double twop84_plus_twop52 = 19342813118337666422669312.0; // 0x1.00000001p84
+COMPILER_RT_ABI double __floatundidf(du_int a) {
+ static const double twop52 = 4503599627370496.0; // 0x1.0p52
+ static const double twop84 = 19342813113834066795298816.0; // 0x1.0p84
+ static const double twop84_plus_twop52 =
+ 19342813118337666422669312.0; // 0x1.00000001p84
- union { uint64_t x; double d; } high = { .d = twop84 };
- union { uint64_t x; double d; } low = { .d = twop52 };
+ union {
+ uint64_t x;
+ double d;
+ } high = {.d = twop84};
+ union {
+ uint64_t x;
+ double d;
+ } low = {.d = twop52};
- high.x |= a >> 32;
- low.x |= a & UINT64_C(0x00000000ffffffff);
+ high.x |= a >> 32;
+ low.x |= a & UINT64_C(0x00000000ffffffff);
- const double result = (high.d - twop84_plus_twop52) + low.d;
- return result;
+ const double result = (high.d - twop84_plus_twop52) + low.d;
+ return result;
}
#else
-/* Support for systems that don't have hardware floating-point; there are no flags to
- * set, and we don't want to code-gen to an unknown soft-float implementation.
- */
+// Support for systems that don't have hardware floating-point; there are no
+// flags to set, and we don't want to code-gen to an unknown soft-float
+// implementation.
-COMPILER_RT_ABI double
-__floatundidf(du_int a)
-{
- if (a == 0)
- return 0.0;
- const unsigned N = sizeof(du_int) * CHAR_BIT;
- int sd = N - __builtin_clzll(a); /* number of significant digits */
- int e = sd - 1; /* exponent */
- if (sd > DBL_MANT_DIG)
- {
- /* start: 0000000000000000000001xxxxxxxxxxxxxxxxxxxxxxPQxxxxxxxxxxxxxxxxxx
- * finish: 000000000000000000000000000000000000001xxxxxxxxxxxxxxxxxxxxxxPQR
- * 12345678901234567890123456
- * 1 = msb 1 bit
- * P = bit DBL_MANT_DIG-1 bits to the right of 1
- * Q = bit DBL_MANT_DIG bits to the right of 1
- * R = "or" of all bits to the right of Q
- */
- switch (sd)
- {
- case DBL_MANT_DIG + 1:
- a <<= 1;
- break;
- case DBL_MANT_DIG + 2:
- break;
- default:
- a = (a >> (sd - (DBL_MANT_DIG+2))) |
- ((a & ((du_int)(-1) >> ((N + DBL_MANT_DIG+2) - sd))) != 0);
- };
- /* finish: */
- a |= (a & 4) != 0; /* Or P into R */
- ++a; /* round - this step may add a significant bit */
- a >>= 2; /* dump Q and R */
- /* a is now rounded to DBL_MANT_DIG or DBL_MANT_DIG+1 bits */
- if (a & ((du_int)1 << DBL_MANT_DIG))
- {
- a >>= 1;
- ++e;
- }
- /* a is now rounded to DBL_MANT_DIG bits */
+COMPILER_RT_ABI double __floatundidf(du_int a) {
+ if (a == 0)
+ return 0.0;
+ const unsigned N = sizeof(du_int) * CHAR_BIT;
+ int sd = N - __builtin_clzll(a); // number of significant digits
+ int e = sd - 1; // exponent
+ if (sd > DBL_MANT_DIG) {
+ // start: 0000000000000000000001xxxxxxxxxxxxxxxxxxxxxxPQxxxxxxxxxxxxxxxxxx
+ // finish: 000000000000000000000000000000000000001xxxxxxxxxxxxxxxxxxxxxxPQR
+ // 12345678901234567890123456
+ // 1 = msb 1 bit
+ // P = bit DBL_MANT_DIG-1 bits to the right of 1
+ // Q = bit DBL_MANT_DIG bits to the right of 1
+ // R = "or" of all bits to the right of Q
+ switch (sd) {
+ case DBL_MANT_DIG + 1:
+ a <<= 1;
+ break;
+ case DBL_MANT_DIG + 2:
+ break;
+ default:
+ a = (a >> (sd - (DBL_MANT_DIG + 2))) |
+ ((a & ((du_int)(-1) >> ((N + DBL_MANT_DIG + 2) - sd))) != 0);
+ };
+ // finish:
+ a |= (a & 4) != 0; // Or P into R
+ ++a; // round - this step may add a significant bit
+ a >>= 2; // dump Q and R
+ // a is now rounded to DBL_MANT_DIG or DBL_MANT_DIG+1 bits
+ if (a & ((du_int)1 << DBL_MANT_DIG)) {
+ a >>= 1;
+ ++e;
}
- else
- {
- a <<= (DBL_MANT_DIG - sd);
- /* a is now rounded to DBL_MANT_DIG bits */
- }
- double_bits fb;
- fb.u.s.high = ((e + 1023) << 20) | /* exponent */
- ((su_int)(a >> 32) & 0x000FFFFF); /* mantissa-high */
- fb.u.s.low = (su_int)a; /* mantissa-low */
- return fb.f;
+ // a is now rounded to DBL_MANT_DIG bits
+ } else {
+ a <<= (DBL_MANT_DIG - sd);
+ // a is now rounded to DBL_MANT_DIG bits
+ }
+ double_bits fb;
+ fb.u.s.high = ((e + 1023) << 20) | // exponent
+ ((su_int)(a >> 32) & 0x000FFFFF); // mantissa-high
+ fb.u.s.low = (su_int)a; // mantissa-low
+ return fb.f;
}
#endif
#if defined(__ARM_EABI__)
#if defined(COMPILER_RT_ARMHF_TARGET)
-AEABI_RTABI double __aeabi_ul2d(du_int a) {
- return __floatundidf(a);
-}
+AEABI_RTABI double __aeabi_ul2d(du_int a) { return __floatundidf(a); }
#else
-AEABI_RTABI double __aeabi_ul2d(du_int a) COMPILER_RT_ALIAS(__floatundidf);
+COMPILER_RT_ALIAS(__floatundidf, __aeabi_ul2d)
#endif
#endif