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diff --git a/lib/EntoSA/GRState.cpp b/lib/EntoSA/GRState.cpp
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+//= GRState.cpp - Path-Sensitive "State" for tracking values -----*- C++ -*--=//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This file implements GRState and GRStateManager.
+//
+//===----------------------------------------------------------------------===//
+
+#include "clang/Analysis/CFG.h"
+#include "clang/EntoSA/PathSensitive/GRStateTrait.h"
+#include "clang/EntoSA/PathSensitive/GRState.h"
+#include "clang/EntoSA/PathSensitive/SubEngine.h"
+#include "clang/EntoSA/PathSensitive/TransferFuncs.h"
+#include "llvm/Support/raw_ostream.h"
+
+using namespace clang;
+using namespace ento;
+
+// Give the vtable for ConstraintManager somewhere to live.
+// FIXME: Move this elsewhere.
+ConstraintManager::~ConstraintManager() {}
+
+GRStateManager::~GRStateManager() {
+ for (std::vector<GRState::Printer*>::iterator I=Printers.begin(),
+ E=Printers.end(); I!=E; ++I)
+ delete *I;
+
+ for (GDMContextsTy::iterator I=GDMContexts.begin(), E=GDMContexts.end();
+ I!=E; ++I)
+ I->second.second(I->second.first);
+}
+
+const GRState*
+GRStateManager::RemoveDeadBindings(const GRState* state,
+ const StackFrameContext *LCtx,
+ SymbolReaper& SymReaper) {
+
+ // This code essentially performs a "mark-and-sweep" of the VariableBindings.
+ // The roots are any Block-level exprs and Decls that our liveness algorithm
+ // tells us are live. We then see what Decls they may reference, and keep
+ // those around. This code more than likely can be made faster, and the
+ // frequency of which this method is called should be experimented with
+ // for optimum performance.
+ llvm::SmallVector<const MemRegion*, 10> RegionRoots;
+ GRState NewState = *state;
+
+ NewState.Env = EnvMgr.RemoveDeadBindings(NewState.Env, SymReaper,
+ state, RegionRoots);
+
+ // Clean up the store.
+ NewState.St = StoreMgr->RemoveDeadBindings(NewState.St, LCtx,
+ SymReaper, RegionRoots);
+ state = getPersistentState(NewState);
+ return ConstraintMgr->RemoveDeadBindings(state, SymReaper);
+}
+
+const GRState *GRStateManager::MarshalState(const GRState *state,
+ const StackFrameContext *InitLoc) {
+ // make up an empty state for now.
+ GRState State(this,
+ EnvMgr.getInitialEnvironment(),
+ StoreMgr->getInitialStore(InitLoc),
+ GDMFactory.getEmptyMap());
+
+ return getPersistentState(State);
+}
+
+const GRState *GRState::bindCompoundLiteral(const CompoundLiteralExpr* CL,
+ const LocationContext *LC,
+ SVal V) const {
+ Store new_store =
+ getStateManager().StoreMgr->BindCompoundLiteral(St, CL, LC, V);
+ return makeWithStore(new_store);
+}
+
+const GRState *GRState::bindDecl(const VarRegion* VR, SVal IVal) const {
+ Store new_store = getStateManager().StoreMgr->BindDecl(St, VR, IVal);
+ return makeWithStore(new_store);
+}
+
+const GRState *GRState::bindDeclWithNoInit(const VarRegion* VR) const {
+ Store new_store = getStateManager().StoreMgr->BindDeclWithNoInit(St, VR);
+ return makeWithStore(new_store);
+}
+
+const GRState *GRState::bindLoc(Loc LV, SVal V) const {
+ GRStateManager &Mgr = getStateManager();
+ Store new_store = Mgr.StoreMgr->Bind(St, LV, V);
+ const GRState *new_state = makeWithStore(new_store);
+
+ const MemRegion *MR = LV.getAsRegion();
+ if (MR)
+ return Mgr.getOwningEngine().ProcessRegionChange(new_state, MR);
+
+ return new_state;
+}
+
+const GRState *GRState::bindDefault(SVal loc, SVal V) const {
+ GRStateManager &Mgr = getStateManager();
+ const MemRegion *R = cast<loc::MemRegionVal>(loc).getRegion();
+ Store new_store = Mgr.StoreMgr->BindDefault(St, R, V);
+ const GRState *new_state = makeWithStore(new_store);
+ return Mgr.getOwningEngine().ProcessRegionChange(new_state, R);
+}
+
+const GRState *GRState::InvalidateRegions(const MemRegion * const *Begin,
+ const MemRegion * const *End,
+ const Expr *E, unsigned Count,
+ StoreManager::InvalidatedSymbols *IS,
+ bool invalidateGlobals) const {
+ GRStateManager &Mgr = getStateManager();
+ SubEngine &Eng = Mgr.getOwningEngine();
+
+ if (Eng.WantsRegionChangeUpdate(this)) {
+ StoreManager::InvalidatedRegions Regions;
+
+ Store new_store = Mgr.StoreMgr->InvalidateRegions(St, Begin, End,
+ E, Count, IS,
+ invalidateGlobals,
+ &Regions);
+ const GRState *new_state = makeWithStore(new_store);
+
+ return Eng.ProcessRegionChanges(new_state,
+ &Regions.front(),
+ &Regions.back()+1);
+ }
+
+ Store new_store = Mgr.StoreMgr->InvalidateRegions(St, Begin, End,
+ E, Count, IS,
+ invalidateGlobals,
+ NULL);
+ return makeWithStore(new_store);
+}
+
+const GRState *GRState::unbindLoc(Loc LV) const {
+ assert(!isa<loc::MemRegionVal>(LV) && "Use InvalidateRegion instead.");
+
+ Store OldStore = getStore();
+ Store NewStore = getStateManager().StoreMgr->Remove(OldStore, LV);
+
+ if (NewStore == OldStore)
+ return this;
+
+ return makeWithStore(NewStore);
+}
+
+const GRState *GRState::EnterStackFrame(const StackFrameContext *frame) const {
+ Store new_store = getStateManager().StoreMgr->EnterStackFrame(this, frame);
+ return makeWithStore(new_store);
+}
+
+SVal GRState::getSValAsScalarOrLoc(const MemRegion *R) const {
+ // We only want to do fetches from regions that we can actually bind
+ // values. For example, SymbolicRegions of type 'id<...>' cannot
+ // have direct bindings (but their can be bindings on their subregions).
+ if (!R->isBoundable())
+ return UnknownVal();
+
+ if (const TypedRegion *TR = dyn_cast<TypedRegion>(R)) {
+ QualType T = TR->getValueType();
+ if (Loc::IsLocType(T) || T->isIntegerType())
+ return getSVal(R);
+ }
+
+ return UnknownVal();
+}
+
+SVal GRState::getSVal(Loc location, QualType T) const {
+ SVal V = getRawSVal(cast<Loc>(location), T);
+
+ // If 'V' is a symbolic value that is *perfectly* constrained to
+ // be a constant value, use that value instead to lessen the burden
+ // on later analysis stages (so we have less symbolic values to reason
+ // about).
+ if (!T.isNull()) {
+ if (SymbolRef sym = V.getAsSymbol()) {
+ if (const llvm::APSInt *Int = getSymVal(sym)) {
+ // FIXME: Because we don't correctly model (yet) sign-extension
+ // and truncation of symbolic values, we need to convert
+ // the integer value to the correct signedness and bitwidth.
+ //
+ // This shows up in the following:
+ //
+ // char foo();
+ // unsigned x = foo();
+ // if (x == 54)
+ // ...
+ //
+ // The symbolic value stored to 'x' is actually the conjured
+ // symbol for the call to foo(); the type of that symbol is 'char',
+ // not unsigned.
+ const llvm::APSInt &NewV = getBasicVals().Convert(T, *Int);
+
+ if (isa<Loc>(V))
+ return loc::ConcreteInt(NewV);
+ else
+ return nonloc::ConcreteInt(NewV);
+ }
+ }
+ }
+
+ return V;
+}
+
+const GRState *GRState::BindExpr(const Stmt* S, SVal V, bool Invalidate) const{
+ Environment NewEnv = getStateManager().EnvMgr.bindExpr(Env, S, V,
+ Invalidate);
+ if (NewEnv == Env)
+ return this;
+
+ GRState NewSt = *this;
+ NewSt.Env = NewEnv;
+ return getStateManager().getPersistentState(NewSt);
+}
+
+const GRState *GRState::bindExprAndLocation(const Stmt *S, SVal location,
+ SVal V) const {
+ Environment NewEnv =
+ getStateManager().EnvMgr.bindExprAndLocation(Env, S, location, V);
+
+ if (NewEnv == Env)
+ return this;
+
+ GRState NewSt = *this;
+ NewSt.Env = NewEnv;
+ return getStateManager().getPersistentState(NewSt);
+}
+
+const GRState *GRState::assumeInBound(DefinedOrUnknownSVal Idx,
+ DefinedOrUnknownSVal UpperBound,
+ bool Assumption) const {
+ if (Idx.isUnknown() || UpperBound.isUnknown())
+ return this;
+
+ // Build an expression for 0 <= Idx < UpperBound.
+ // This is the same as Idx + MIN < UpperBound + MIN, if overflow is allowed.
+ // FIXME: This should probably be part of SValBuilder.
+ GRStateManager &SM = getStateManager();
+ SValBuilder &svalBuilder = SM.getSValBuilder();
+ ASTContext &Ctx = svalBuilder.getContext();
+
+ // Get the offset: the minimum value of the array index type.
+ BasicValueFactory &BVF = svalBuilder.getBasicValueFactory();
+ // FIXME: This should be using ValueManager::ArrayindexTy...somehow.
+ QualType indexTy = Ctx.IntTy;
+ nonloc::ConcreteInt Min(BVF.getMinValue(indexTy));
+
+ // Adjust the index.
+ SVal newIdx = svalBuilder.evalBinOpNN(this, BO_Add,
+ cast<NonLoc>(Idx), Min, indexTy);
+ if (newIdx.isUnknownOrUndef())
+ return this;
+
+ // Adjust the upper bound.
+ SVal newBound =
+ svalBuilder.evalBinOpNN(this, BO_Add, cast<NonLoc>(UpperBound),
+ Min, indexTy);
+
+ if (newBound.isUnknownOrUndef())
+ return this;
+
+ // Build the actual comparison.
+ SVal inBound = svalBuilder.evalBinOpNN(this, BO_LT,
+ cast<NonLoc>(newIdx), cast<NonLoc>(newBound),
+ Ctx.IntTy);
+ if (inBound.isUnknownOrUndef())
+ return this;
+
+ // Finally, let the constraint manager take care of it.
+ ConstraintManager &CM = SM.getConstraintManager();
+ return CM.assume(this, cast<DefinedSVal>(inBound), Assumption);
+}
+
+const GRState* GRStateManager::getInitialState(const LocationContext *InitLoc) {
+ GRState State(this,
+ EnvMgr.getInitialEnvironment(),
+ StoreMgr->getInitialStore(InitLoc),
+ GDMFactory.getEmptyMap());
+
+ return getPersistentState(State);
+}
+
+const GRState* GRStateManager::getPersistentState(GRState& State) {
+
+ llvm::FoldingSetNodeID ID;
+ State.Profile(ID);
+ void* InsertPos;
+
+ if (GRState* I = StateSet.FindNodeOrInsertPos(ID, InsertPos))
+ return I;
+
+ GRState* I = (GRState*) Alloc.Allocate<GRState>();
+ new (I) GRState(State);
+ StateSet.InsertNode(I, InsertPos);
+ return I;
+}
+
+const GRState* GRState::makeWithStore(Store store) const {
+ GRState NewSt = *this;
+ NewSt.St = store;
+ return getStateManager().getPersistentState(NewSt);
+}
+
+//===----------------------------------------------------------------------===//
+// State pretty-printing.
+//===----------------------------------------------------------------------===//
+
+static bool IsEnvLoc(const Stmt *S) {
+ // FIXME: This is a layering violation. Should be in environment.
+ return (bool) (((uintptr_t) S) & 0x1);
+}
+
+void GRState::print(llvm::raw_ostream& Out, CFG &C, const char* nl,
+ const char* sep) const {
+ // Print the store.
+ GRStateManager &Mgr = getStateManager();
+ Mgr.getStoreManager().print(getStore(), Out, nl, sep);
+
+ // Print Subexpression bindings.
+ bool isFirst = true;
+
+ // FIXME: All environment printing should be moved inside Environment.
+ for (Environment::iterator I = Env.begin(), E = Env.end(); I != E; ++I) {
+ if (C.isBlkExpr(I.getKey()) || IsEnvLoc(I.getKey()))
+ continue;
+
+ if (isFirst) {
+ Out << nl << nl << "Sub-Expressions:" << nl;
+ isFirst = false;
+ }
+ else { Out << nl; }
+
+ Out << " (" << (void*) I.getKey() << ") ";
+ LangOptions LO; // FIXME.
+ I.getKey()->printPretty(Out, 0, PrintingPolicy(LO));
+ Out << " : " << I.getData();
+ }
+
+ // Print block-expression bindings.
+ isFirst = true;
+
+ for (Environment::iterator I = Env.begin(), E = Env.end(); I != E; ++I) {
+ if (!C.isBlkExpr(I.getKey()))
+ continue;
+
+ if (isFirst) {
+ Out << nl << nl << "Block-level Expressions:" << nl;
+ isFirst = false;
+ }
+ else { Out << nl; }
+
+ Out << " (" << (void*) I.getKey() << ") ";
+ LangOptions LO; // FIXME.
+ I.getKey()->printPretty(Out, 0, PrintingPolicy(LO));
+ Out << " : " << I.getData();
+ }
+
+ // Print locations.
+ isFirst = true;
+
+ for (Environment::iterator I = Env.begin(), E = Env.end(); I != E; ++I) {
+ if (!IsEnvLoc(I.getKey()))
+ continue;
+
+ if (isFirst) {
+ Out << nl << nl << "Load/store locations:" << nl;
+ isFirst = false;
+ }
+ else { Out << nl; }
+
+ const Stmt *S = (Stmt*) (((uintptr_t) I.getKey()) & ((uintptr_t) ~0x1));
+
+ Out << " (" << (void*) S << ") ";
+ LangOptions LO; // FIXME.
+ S->printPretty(Out, 0, PrintingPolicy(LO));
+ Out << " : " << I.getData();
+ }
+
+ Mgr.getConstraintManager().print(this, Out, nl, sep);
+
+ // Print checker-specific data.
+ for (std::vector<Printer*>::iterator I = Mgr.Printers.begin(),
+ E = Mgr.Printers.end(); I != E; ++I) {
+ (*I)->Print(Out, this, nl, sep);
+ }
+}
+
+void GRState::printDOT(llvm::raw_ostream& Out, CFG &C) const {
+ print(Out, C, "\\l", "\\|");
+}
+
+void GRState::printStdErr(CFG &C) const {
+ print(llvm::errs(), C);
+}
+
+//===----------------------------------------------------------------------===//
+// Generic Data Map.
+//===----------------------------------------------------------------------===//
+
+void* const* GRState::FindGDM(void* K) const {
+ return GDM.lookup(K);
+}
+
+void*
+GRStateManager::FindGDMContext(void* K,
+ void* (*CreateContext)(llvm::BumpPtrAllocator&),
+ void (*DeleteContext)(void*)) {
+
+ std::pair<void*, void (*)(void*)>& p = GDMContexts[K];
+ if (!p.first) {
+ p.first = CreateContext(Alloc);
+ p.second = DeleteContext;
+ }
+
+ return p.first;
+}
+
+const GRState* GRStateManager::addGDM(const GRState* St, void* Key, void* Data){
+ GRState::GenericDataMap M1 = St->getGDM();
+ GRState::GenericDataMap M2 = GDMFactory.add(M1, Key, Data);
+
+ if (M1 == M2)
+ return St;
+
+ GRState NewSt = *St;
+ NewSt.GDM = M2;
+ return getPersistentState(NewSt);
+}
+
+const GRState *GRStateManager::removeGDM(const GRState *state, void *Key) {
+ GRState::GenericDataMap OldM = state->getGDM();
+ GRState::GenericDataMap NewM = GDMFactory.remove(OldM, Key);
+
+ if (NewM == OldM)
+ return state;
+
+ GRState NewState = *state;
+ NewState.GDM = NewM;
+ return getPersistentState(NewState);
+}
+
+//===----------------------------------------------------------------------===//
+// Utility.
+//===----------------------------------------------------------------------===//
+
+namespace {
+class ScanReachableSymbols : public SubRegionMap::Visitor {
+ typedef llvm::DenseSet<const MemRegion*> VisitedRegionsTy;
+
+ VisitedRegionsTy visited;
+ const GRState *state;
+ SymbolVisitor &visitor;
+ llvm::OwningPtr<SubRegionMap> SRM;
+public:
+
+ ScanReachableSymbols(const GRState *st, SymbolVisitor& v)
+ : state(st), visitor(v) {}
+
+ bool scan(nonloc::CompoundVal val);
+ bool scan(SVal val);
+ bool scan(const MemRegion *R);
+
+ // From SubRegionMap::Visitor.
+ bool Visit(const MemRegion* Parent, const MemRegion* SubRegion) {
+ return scan(SubRegion);
+ }
+};
+}
+
+bool ScanReachableSymbols::scan(nonloc::CompoundVal val) {
+ for (nonloc::CompoundVal::iterator I=val.begin(), E=val.end(); I!=E; ++I)
+ if (!scan(*I))
+ return false;
+
+ return true;
+}
+
+bool ScanReachableSymbols::scan(SVal val) {
+ if (loc::MemRegionVal *X = dyn_cast<loc::MemRegionVal>(&val))
+ return scan(X->getRegion());
+
+ if (nonloc::LocAsInteger *X = dyn_cast<nonloc::LocAsInteger>(&val))
+ return scan(X->getLoc());
+
+ if (SymbolRef Sym = val.getAsSymbol())
+ return visitor.VisitSymbol(Sym);
+
+ if (nonloc::CompoundVal *X = dyn_cast<nonloc::CompoundVal>(&val))
+ return scan(*X);
+
+ return true;
+}
+
+bool ScanReachableSymbols::scan(const MemRegion *R) {
+ if (isa<MemSpaceRegion>(R) || visited.count(R))
+ return true;
+
+ visited.insert(R);
+
+ // If this is a symbolic region, visit the symbol for the region.
+ if (const SymbolicRegion *SR = dyn_cast<SymbolicRegion>(R))
+ if (!visitor.VisitSymbol(SR->getSymbol()))
+ return false;
+
+ // If this is a subregion, also visit the parent regions.
+ if (const SubRegion *SR = dyn_cast<SubRegion>(R))
+ if (!scan(SR->getSuperRegion()))
+ return false;
+
+ // Now look at the binding to this region (if any).
+ if (!scan(state->getSValAsScalarOrLoc(R)))
+ return false;
+
+ // Now look at the subregions.
+ if (!SRM.get())
+ SRM.reset(state->getStateManager().getStoreManager().
+ getSubRegionMap(state->getStore()));
+
+ return SRM->iterSubRegions(R, *this);
+}
+
+bool GRState::scanReachableSymbols(SVal val, SymbolVisitor& visitor) const {
+ ScanReachableSymbols S(this, visitor);
+ return S.scan(val);
+}
+
+bool GRState::scanReachableSymbols(const SVal *I, const SVal *E,
+ SymbolVisitor &visitor) const {
+ ScanReachableSymbols S(this, visitor);
+ for ( ; I != E; ++I) {
+ if (!S.scan(*I))
+ return false;
+ }
+ return true;
+}
+
+bool GRState::scanReachableSymbols(const MemRegion * const *I,
+ const MemRegion * const *E,
+ SymbolVisitor &visitor) const {
+ ScanReachableSymbols S(this, visitor);
+ for ( ; I != E; ++I) {
+ if (!S.scan(*I))
+ return false;
+ }
+ return true;
+}