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authorDavid Blaikie <dblaikie@gmail.com>2015-02-27 19:18:17 +0000
committerDavid Blaikie <dblaikie@gmail.com>2015-02-27 19:18:17 +0000
commitca540a101d2eea30954f36adf5bff6b4eaee40b7 (patch)
tree8d3f005d5856b52f9f116c88e1582db884884d34 /test/CodeGenCXX/microsoft-abi-virtual-inheritance.cpp
parent3e1cca7ad0cc730b54c1a2057f9ce36a85eab75a (diff)
downloadclang-ca540a101d2eea30954f36adf5bff6b4eaee40b7.tar.gz
Update Clang tests to handle explicitly typed gep changes in LLVM.
git-svn-id: https://llvm.org/svn/llvm-project/cfe/trunk@230783 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'test/CodeGenCXX/microsoft-abi-virtual-inheritance.cpp')
-rw-r--r--test/CodeGenCXX/microsoft-abi-virtual-inheritance.cpp86
1 files changed, 43 insertions, 43 deletions
diff --git a/test/CodeGenCXX/microsoft-abi-virtual-inheritance.cpp b/test/CodeGenCXX/microsoft-abi-virtual-inheritance.cpp
index 7a00a731f5..666d793e1a 100644
--- a/test/CodeGenCXX/microsoft-abi-virtual-inheritance.cpp
+++ b/test/CodeGenCXX/microsoft-abi-virtual-inheritance.cpp
@@ -28,22 +28,22 @@ B::B() {
// CHECK: %[[SKIP_VBASES]]
// CHECK: %[[THIS_i8:.*]] = bitcast %struct.B* %[[THIS]] to i8*
- // CHECK: %[[VBPTR:.*]] = getelementptr inbounds i8* %[[THIS_i8]], i32 0
+ // CHECK: %[[VBPTR:.*]] = getelementptr inbounds i8, i8* %[[THIS_i8]], i32 0
// ...
// CHECK: %[[THIS_i8:.*]] = bitcast %struct.B* %[[THIS]] to i8*
- // CHECK: %[[VFPTR_i8:.*]] = getelementptr inbounds i8* %[[THIS_i8]], i32 %{{.*}}
+ // CHECK: %[[VFPTR_i8:.*]] = getelementptr inbounds i8, i8* %[[THIS_i8]], i32 %{{.*}}
// CHECK: %[[VFPTR:.*]] = bitcast i8* %[[VFPTR_i8]] to i32 (...)***
// CHECK: store i32 (...)** bitcast ([3 x i8*]* @"\01??_7B@@6B@" to i32 (...)**), i32 (...)*** %[[VFPTR]]
// Initialize vtorDisp:
// CHECK: %[[THIS_i8:.*]] = bitcast %struct.B* %[[THIS]] to i8*
- // CHECK: %[[VBPTR:.*]] = getelementptr inbounds i8* %[[THIS_i8]], i32 0
+ // CHECK: %[[VBPTR:.*]] = getelementptr inbounds i8, i8* %[[THIS_i8]], i32 0
// ...
// CHECK: %[[VBASE_OFFSET:.*]] = add nsw i32 0, %{{.*}}
// CHECK: %[[VTORDISP_VAL:.*]] = sub i32 %[[VBASE_OFFSET]], 8
// CHECK: %[[THIS_i8:.*]] = bitcast %struct.B* %[[THIS]] to i8*
- // CHECK: %[[VBASE_i8:.*]] = getelementptr inbounds i8* %[[THIS_i8]], i32 %[[VBASE_OFFSET]]
- // CHECK: %[[VTORDISP_i8:.*]] = getelementptr i8* %[[VBASE_i8]], i32 -4
+ // CHECK: %[[VBASE_i8:.*]] = getelementptr inbounds i8, i8* %[[THIS_i8]], i32 %[[VBASE_OFFSET]]
+ // CHECK: %[[VTORDISP_i8:.*]] = getelementptr i8, i8* %[[VBASE_i8]], i32 -4
// CHECK: %[[VTORDISP_PTR:.*]] = bitcast i8* %[[VTORDISP_i8]] to i32*
// CHECK: store i32 %[[VTORDISP_VAL]], i32* %[[VTORDISP_PTR]]
@@ -54,29 +54,29 @@ B::~B() {
// CHECK-LABEL: define x86_thiscallcc void @"\01??1B@@UAE@XZ"
// Adjust the this parameter:
// CHECK: %[[THIS_PARAM_i8:.*]] = bitcast %struct.B* {{.*}} to i8*
- // CHECK: %[[THIS_i8:.*]] = getelementptr inbounds i8* %[[THIS_PARAM_i8]], i32 -8
+ // CHECK: %[[THIS_i8:.*]] = getelementptr inbounds i8, i8* %[[THIS_PARAM_i8]], i32 -8
// CHECK: %[[THIS:.*]] = bitcast i8* %[[THIS_i8]] to %struct.B*
// CHECK: store %struct.B* %[[THIS]], %struct.B** %[[THIS_ADDR:.*]], align 4
// CHECK: %[[THIS:.*]] = load %struct.B** %[[THIS_ADDR]]
// Restore the vfptr that could have been changed by a subclass.
// CHECK: %[[THIS_i8:.*]] = bitcast %struct.B* %[[THIS]] to i8*
- // CHECK: %[[VBPTR:.*]] = getelementptr inbounds i8* %[[THIS_i8]], i32 0
+ // CHECK: %[[VBPTR:.*]] = getelementptr inbounds i8, i8* %[[THIS_i8]], i32 0
// ...
// CHECK: %[[THIS_i8:.*]] = bitcast %struct.B* %[[THIS]] to i8*
- // CHECK: %[[VFPTR_i8:.*]] = getelementptr inbounds i8* %[[THIS_i8]], i32 %{{.*}}
+ // CHECK: %[[VFPTR_i8:.*]] = getelementptr inbounds i8, i8* %[[THIS_i8]], i32 %{{.*}}
// CHECK: %[[VFPTR:.*]] = bitcast i8* %[[VFPTR_i8]] to i32 (...)***
// CHECK: store i32 (...)** bitcast ([3 x i8*]* @"\01??_7B@@6B@" to i32 (...)**), i32 (...)*** %[[VFPTR]]
// Initialize vtorDisp:
// CHECK: %[[THIS_i8:.*]] = bitcast %struct.B* %[[THIS]] to i8*
- // CHECK: %[[VBPTR:.*]] = getelementptr inbounds i8* %[[THIS_i8]], i32 0
+ // CHECK: %[[VBPTR:.*]] = getelementptr inbounds i8, i8* %[[THIS_i8]], i32 0
// ...
// CHECK: %[[VBASE_OFFSET:.*]] = add nsw i32 0, %{{.*}}
// CHECK: %[[VTORDISP_VAL:.*]] = sub i32 %[[VBASE_OFFSET]], 8
// CHECK: %[[THIS_i8:.*]] = bitcast %struct.B* %[[THIS]] to i8*
- // CHECK: %[[VBASE_i8:.*]] = getelementptr inbounds i8* %[[THIS_i8]], i32 %[[VBASE_OFFSET]]
- // CHECK: %[[VTORDISP_i8:.*]] = getelementptr i8* %[[VBASE_i8]], i32 -4
+ // CHECK: %[[VBASE_i8:.*]] = getelementptr inbounds i8, i8* %[[THIS_i8]], i32 %[[VBASE_OFFSET]]
+ // CHECK: %[[VTORDISP_i8:.*]] = getelementptr i8, i8* %[[VBASE_i8]], i32 -4
// CHECK: %[[VTORDISP_PTR:.*]] = bitcast i8* %[[VTORDISP_i8]] to i32*
// CHECK: store i32 %[[VTORDISP_VAL]], i32* %[[VTORDISP_PTR]]
@@ -87,18 +87,18 @@ B::~B() {
// CHECK2-LABEL: define linkonce_odr x86_thiscallcc void @"\01??_DB@@UAE@XZ"(%struct.B*
// CHECK2: %[[THIS:.*]] = load %struct.B** {{.*}}
// CHECK2: %[[THIS_i8:.*]] = bitcast %struct.B* %[[THIS]] to i8*
- // CHECK2: %[[B_i8:.*]] = getelementptr i8* %[[THIS_i8]], i32 8
+ // CHECK2: %[[B_i8:.*]] = getelementptr i8, i8* %[[THIS_i8]], i32 8
// CHECK2: %[[B:.*]] = bitcast i8* %[[B_i8]] to %struct.B*
// CHECK2: call x86_thiscallcc void @"\01??1B@@UAE@XZ"(%struct.B* %[[B]])
// CHECK2: %[[THIS_i8:.*]] = bitcast %struct.B* %[[THIS]] to i8*
- // CHECK2: %[[VBASE_i8:.*]] = getelementptr inbounds i8* %[[THIS_i8]], i64 8
+ // CHECK2: %[[VBASE_i8:.*]] = getelementptr inbounds i8, i8* %[[THIS_i8]], i64 8
// CHECK2: %[[VBASE:.*]] = bitcast i8* %[[VBASE_i8]] to %struct.VBase*
// CHECK2: call x86_thiscallcc void @"\01??1VBase@@UAE@XZ"(%struct.VBase* %[[VBASE]])
// CHECK2: ret
// CHECK2-LABEL: define linkonce_odr x86_thiscallcc i8* @"\01??_GB@@UAEPAXI@Z"
// CHECK2: %[[THIS_PARAM_i8:.*]] = bitcast %struct.B* {{.*}} to i8*
- // CHECK2: %[[THIS_i8:.*]] = getelementptr inbounds i8* %[[THIS_PARAM_i8:.*]], i32 -8
+ // CHECK2: %[[THIS_i8:.*]] = getelementptr inbounds i8, i8* %[[THIS_PARAM_i8:.*]], i32 -8
// CHECK2: %[[THIS:.*]] = bitcast i8* %[[THIS_i8]] to %struct.B*
// CHECK2: store %struct.B* %[[THIS]], %struct.B** %[[THIS_ADDR:.*]], align 4
// CHECK2: %[[THIS:.*]] = load %struct.B** %[[THIS_ADDR]]
@@ -114,23 +114,23 @@ void B::foo() {
// need to adjust 'this' before use.
//
// CHECK: %[[THIS_ADDR:.*]] = alloca %struct.B*, align 4
-// CHECK: %[[THIS_i8:.*]] = getelementptr inbounds i8* %[[ECX:.*]], i32 -8
+// CHECK: %[[THIS_i8:.*]] = getelementptr inbounds i8, i8* %[[ECX:.*]], i32 -8
// CHECK: %[[THIS:.*]] = bitcast i8* %[[THIS_i8]] to %struct.B*
// CHECK: store %struct.B* %[[THIS]], %struct.B** %[[THIS_ADDR]], align 4
field = 42;
// CHECK: %[[THIS:.*]] = load %struct.B** %[[THIS_ADDR]]
// CHECK: %[[THIS8:.*]] = bitcast %struct.B* %[[THIS]] to i8*
-// CHECK: %[[VBPTR:.*]] = getelementptr inbounds i8* %[[THIS8]], i32 0
+// CHECK: %[[VBPTR:.*]] = getelementptr inbounds i8, i8* %[[THIS8]], i32 0
// CHECK: %[[VBPTR8:.*]] = bitcast i8* %[[VBPTR]] to i32**
// CHECK: %[[VBTABLE:.*]] = load i32** %[[VBPTR8]]
-// CHECK: %[[VBENTRY:.*]] = getelementptr inbounds i32* %[[VBTABLE]], i32 1
+// CHECK: %[[VBENTRY:.*]] = getelementptr inbounds i32, i32* %[[VBTABLE]], i32 1
// CHECK: %[[VBOFFSET32:.*]] = load i32* %[[VBENTRY]]
// CHECK: %[[VBOFFSET:.*]] = add nsw i32 0, %[[VBOFFSET32]]
// CHECK: %[[THIS8:.*]] = bitcast %struct.B* %[[THIS]] to i8*
-// CHECK: %[[VBASE_i8:.*]] = getelementptr inbounds i8* %[[THIS8]], i32 %[[VBOFFSET]]
+// CHECK: %[[VBASE_i8:.*]] = getelementptr inbounds i8, i8* %[[THIS8]], i32 %[[VBOFFSET]]
// CHECK: %[[VBASE:.*]] = bitcast i8* %[[VBASE_i8]] to %struct.VBase*
-// CHECK: %[[FIELD:.*]] = getelementptr inbounds %struct.VBase* %[[VBASE]], i32 0, i32 1
+// CHECK: %[[FIELD:.*]] = getelementptr inbounds %struct.VBase, %struct.VBase* %[[VBASE]], i32 0, i32 1
// CHECK: store i32 42, i32* %[[FIELD]], align 4
//
// CHECK: ret void
@@ -145,26 +145,26 @@ void call_vbase_bar(B *obj) {
// at the caller site.
//
// CHECK: %[[OBJ_i8:.*]] = bitcast %struct.B* %[[OBJ]] to i8*
-// CHECK: %[[VBPTR:.*]] = getelementptr inbounds i8* %[[OBJ_i8]], i32 0
+// CHECK: %[[VBPTR:.*]] = getelementptr inbounds i8, i8* %[[OBJ_i8]], i32 0
// CHECK: %[[VBPTR8:.*]] = bitcast i8* %[[VBPTR]] to i32**
// CHECK: %[[VBTABLE:.*]] = load i32** %[[VBPTR8]]
-// CHECK: %[[VBENTRY:.*]] = getelementptr inbounds i32* %[[VBTABLE]], i32 1
+// CHECK: %[[VBENTRY:.*]] = getelementptr inbounds i32, i32* %[[VBTABLE]], i32 1
// CHECK: %[[VBOFFSET32:.*]] = load i32* %[[VBENTRY]]
// CHECK: %[[VBOFFSET:.*]] = add nsw i32 0, %[[VBOFFSET32]]
-// CHECK: %[[VBASE_i8:.*]] = getelementptr inbounds i8* %[[OBJ_i8]], i32 %[[VBOFFSET]]
+// CHECK: %[[VBASE_i8:.*]] = getelementptr inbounds i8, i8* %[[OBJ_i8]], i32 %[[VBOFFSET]]
// CHECK: %[[VFPTR:.*]] = bitcast i8* %[[VBASE_i8]] to void (i8*)***
// CHECK: %[[VFTABLE:.*]] = load void (i8*)*** %[[VFPTR]]
-// CHECK: %[[VFUN:.*]] = getelementptr inbounds void (i8*)** %[[VFTABLE]], i64 2
+// CHECK: %[[VFUN:.*]] = getelementptr inbounds void (i8*)*, void (i8*)** %[[VFTABLE]], i64 2
// CHECK: %[[VFUN_VALUE:.*]] = load void (i8*)** %[[VFUN]]
//
// CHECK: %[[OBJ_i8:.*]] = bitcast %struct.B* %[[OBJ]] to i8*
-// CHECK: %[[VBPTR:.*]] = getelementptr inbounds i8* %[[OBJ_i8]], i32 0
+// CHECK: %[[VBPTR:.*]] = getelementptr inbounds i8, i8* %[[OBJ_i8]], i32 0
// CHECK: %[[VBPTR8:.*]] = bitcast i8* %[[VBPTR]] to i32**
// CHECK: %[[VBTABLE:.*]] = load i32** %[[VBPTR8]]
-// CHECK: %[[VBENTRY:.*]] = getelementptr inbounds i32* %[[VBTABLE]], i32 1
+// CHECK: %[[VBENTRY:.*]] = getelementptr inbounds i32, i32* %[[VBTABLE]], i32 1
// CHECK: %[[VBOFFSET32:.*]] = load i32* %[[VBENTRY]]
// CHECK: %[[VBOFFSET:.*]] = add nsw i32 0, %[[VBOFFSET32]]
-// CHECK: %[[VBASE:.*]] = getelementptr inbounds i8* %[[OBJ_i8]], i32 %[[VBOFFSET]]
+// CHECK: %[[VBASE:.*]] = getelementptr inbounds i8, i8* %[[OBJ_i8]], i32 %[[VBOFFSET]]
//
// CHECK: call x86_thiscallcc void %[[VFUN_VALUE]](i8* %[[VBASE]])
//
@@ -177,26 +177,26 @@ void delete_B(B *obj) {
delete obj;
// CHECK: %[[OBJ_i8:.*]] = bitcast %struct.B* %[[OBJ]] to i8*
-// CHECK: %[[VBPTR:.*]] = getelementptr inbounds i8* %[[OBJ_i8]], i32 0
+// CHECK: %[[VBPTR:.*]] = getelementptr inbounds i8, i8* %[[OBJ_i8]], i32 0
// CHECK: %[[VBPTR8:.*]] = bitcast i8* %[[VBPTR]] to i32**
// CHECK: %[[VBTABLE:.*]] = load i32** %[[VBPTR8]]
-// CHECK: %[[VBENTRY:.*]] = getelementptr inbounds i32* %[[VBTABLE]], i32 1
+// CHECK: %[[VBENTRY:.*]] = getelementptr inbounds i32, i32* %[[VBTABLE]], i32 1
// CHECK: %[[VBOFFSET32:.*]] = load i32* %[[VBENTRY]]
// CHECK: %[[VBOFFSET:.*]] = add nsw i32 0, %[[VBOFFSET32]]
-// CHECK: %[[VBASE_i8:.*]] = getelementptr inbounds i8* %[[OBJ_i8]], i32 %[[VBOFFSET]]
+// CHECK: %[[VBASE_i8:.*]] = getelementptr inbounds i8, i8* %[[OBJ_i8]], i32 %[[VBOFFSET]]
// CHECK: %[[VFPTR:.*]] = bitcast i8* %[[VBASE_i8]] to i8* (%struct.B*, i32)***
// CHECK: %[[VFTABLE:.*]] = load i8* (%struct.B*, i32)*** %[[VFPTR]]
-// CHECK: %[[VFUN:.*]] = getelementptr inbounds i8* (%struct.B*, i32)** %[[VFTABLE]], i64 0
+// CHECK: %[[VFUN:.*]] = getelementptr inbounds i8* (%struct.B*, i32)*, i8* (%struct.B*, i32)** %[[VFTABLE]], i64 0
// CHECK: %[[VFUN_VALUE:.*]] = load i8* (%struct.B*, i32)** %[[VFUN]]
//
// CHECK: %[[OBJ_i8:.*]] = bitcast %struct.B* %[[OBJ]] to i8*
-// CHECK: %[[VBPTR:.*]] = getelementptr inbounds i8* %[[OBJ_i8]], i32 0
+// CHECK: %[[VBPTR:.*]] = getelementptr inbounds i8, i8* %[[OBJ_i8]], i32 0
// CHECK: %[[VBPTR8:.*]] = bitcast i8* %[[VBPTR]] to i32**
// CHECK: %[[VBTABLE:.*]] = load i32** %[[VBPTR8]]
-// CHECK: %[[VBENTRY:.*]] = getelementptr inbounds i32* %[[VBTABLE]], i32 1
+// CHECK: %[[VBENTRY:.*]] = getelementptr inbounds i32, i32* %[[VBTABLE]], i32 1
// CHECK: %[[VBOFFSET32:.*]] = load i32* %[[VBENTRY]]
// CHECK: %[[VBOFFSET:.*]] = add nsw i32 0, %[[VBOFFSET32]]
-// CHECK: %[[VBASE_i8:.*]] = getelementptr inbounds i8* %[[OBJ_i8]], i32 %[[VBOFFSET]]
+// CHECK: %[[VBASE_i8:.*]] = getelementptr inbounds i8, i8* %[[OBJ_i8]], i32 %[[VBOFFSET]]
// CHECK: %[[VBASE:.*]] = bitcast i8* %[[VBASE_i8]] to %struct.B*
//
// CHECK: call x86_thiscallcc i8* %[[VFUN_VALUE]](%struct.B* %[[VBASE]], i32 1)
@@ -285,22 +285,22 @@ struct D : virtual Z, B, C {
D::~D() {
// CHECK-LABEL: define x86_thiscallcc void @"\01??1D@diamond@@UAE@XZ"(%"struct.diamond::D"*)
// CHECK: %[[ARG_i8:.*]] = bitcast %"struct.diamond::D"* %{{.*}} to i8*
- // CHECK: %[[THIS_i8:.*]] = getelementptr inbounds i8* %[[ARG_i8]], i32 -24
+ // CHECK: %[[THIS_i8:.*]] = getelementptr inbounds i8, i8* %[[ARG_i8]], i32 -24
// CHECK: %[[THIS:.*]] = bitcast i8* %[[THIS_i8]] to %"struct.diamond::D"*
// CHECK: store %"struct.diamond::D"* %[[THIS]], %"struct.diamond::D"** %[[THIS_VAL:.*]], align 4
// CHECK: %[[THIS:.*]] = load %"struct.diamond::D"** %[[THIS_VAL]]
// CHECK: %[[D_i8:.*]] = bitcast %"struct.diamond::D"* %[[THIS]] to i8*
- // CHECK: %[[C_i8:.*]] = getelementptr inbounds i8* %[[D_i8]], i64 4
+ // CHECK: %[[C_i8:.*]] = getelementptr inbounds i8, i8* %[[D_i8]], i64 4
// CHECK: %[[C:.*]] = bitcast i8* %[[C_i8]] to %"struct.diamond::C"*
// CHECK: %[[C_i8:.*]] = bitcast %"struct.diamond::C"* %[[C]] to i8*
- // CHECK: %[[ARG_i8:.*]] = getelementptr i8* %{{.*}}, i32 16
+ // CHECK: %[[ARG_i8:.*]] = getelementptr i8, i8* %{{.*}}, i32 16
// FIXME: We might consider changing the dtor this parameter type to i8*.
// CHECK: %[[ARG:.*]] = bitcast i8* %[[ARG_i8]] to %"struct.diamond::C"*
// CHECK: call x86_thiscallcc void @"\01??1C@diamond@@UAE@XZ"(%"struct.diamond::C"* %[[ARG]])
// CHECK: %[[B:.*]] = bitcast %"struct.diamond::D"* %[[THIS]] to %"struct.diamond::B"*
// CHECK: %[[B_i8:.*]] = bitcast %"struct.diamond::B"* %[[B]] to i8*
- // CHECK: %[[ARG_i8:.*]] = getelementptr i8* %[[B_i8]], i32 4
+ // CHECK: %[[ARG_i8:.*]] = getelementptr i8, i8* %[[B_i8]], i32 4
// CHECK: %[[ARG:.*]] = bitcast i8* %[[ARG_i8]] to %"struct.diamond::B"*
// CHECK: call x86_thiscallcc void @"\01??1B@diamond@@UAE@XZ"(%"struct.diamond::B"* %[[ARG]])
// CHECK: ret void
@@ -364,10 +364,10 @@ void D::bar() {
// then compensate for the adjustment performed in the C::foo() prologue.
// CHECK-NOT: load i8**
// CHECK: %[[OBJ_i8:.*]] = bitcast %"struct.test3::D"* %{{.*}} to i8*
- // CHECK: %[[C_i8:.*]] = getelementptr inbounds i8* %[[OBJ_i8]], i32 8
+ // CHECK: %[[C_i8:.*]] = getelementptr inbounds i8, i8* %[[OBJ_i8]], i32 8
// CHECK: %[[C:.*]] = bitcast i8* %[[C_i8]] to %"struct.test3::C"*
// CHECK: %[[C_i8:.*]] = bitcast %"struct.test3::C"* %[[C]] to i8*
- // CHECK: %[[ARG:.*]] = getelementptr i8* %[[C_i8]], i32 4
+ // CHECK: %[[ARG:.*]] = getelementptr i8, i8* %[[C_i8]], i32 4
// CHECK: call x86_thiscallcc void @"\01?foo@C@test3@@UAEXXZ"(i8* %[[ARG]])
// CHECK: ret
}
@@ -409,7 +409,7 @@ void destroy(C *obj) {
delete obj;
// CHECK: %[[VPTR:.*]] = bitcast %"struct.test4::C"* %[[OBJ:.*]] to i8* (%"struct.test4::C"*, i32)***
// CHECK: %[[VFTABLE:.*]] = load i8* (%"struct.test4::C"*, i32)*** %[[VPTR]]
- // CHECK: %[[VFTENTRY:.*]] = getelementptr inbounds i8* (%"struct.test4::C"*, i32)** %[[VFTABLE]], i64 0
+ // CHECK: %[[VFTENTRY:.*]] = getelementptr inbounds i8* (%"struct.test4::C"*, i32)*, i8* (%"struct.test4::C"*, i32)** %[[VFTABLE]], i64 0
// CHECK: %[[VFUN:.*]] = load i8* (%"struct.test4::C"*, i32)** %[[VFTENTRY]]
// CHECK: call x86_thiscallcc i8* %[[VFUN]](%"struct.test4::C"* %[[OBJ]], i32 1)
// CHECK: ret
@@ -441,13 +441,13 @@ void destroy(E *obj) {
// CHECK-NOT: getelementptr
// CHECK: %[[OBJ_i8:.*]] = bitcast %"struct.test4::E"* %[[OBJ:.*]] to i8*
- // CHECK: %[[B_i8:.*]] = getelementptr inbounds i8* %[[OBJ_i8]], i32 4
+ // CHECK: %[[B_i8:.*]] = getelementptr inbounds i8, i8* %[[OBJ_i8]], i32 4
// CHECK: %[[VPTR:.*]] = bitcast i8* %[[B_i8]] to i8* (%"struct.test4::E"*, i32)***
// CHECK: %[[VFTABLE:.*]] = load i8* (%"struct.test4::E"*, i32)*** %[[VPTR]]
- // CHECK: %[[VFTENTRY:.*]] = getelementptr inbounds i8* (%"struct.test4::E"*, i32)** %[[VFTABLE]], i64 0
+ // CHECK: %[[VFTENTRY:.*]] = getelementptr inbounds i8* (%"struct.test4::E"*, i32)*, i8* (%"struct.test4::E"*, i32)** %[[VFTABLE]], i64 0
// CHECK: %[[VFUN:.*]] = load i8* (%"struct.test4::E"*, i32)** %[[VFTENTRY]]
// CHECK: %[[OBJ_i8:.*]] = bitcast %"struct.test4::E"* %[[OBJ]] to i8*
- // CHECK: %[[B_i8:.*]] = getelementptr inbounds i8* %[[OBJ_i8]], i32 4
+ // CHECK: %[[B_i8:.*]] = getelementptr inbounds i8, i8* %[[OBJ_i8]], i32 4
// FIXME: in fact, the call should take i8* and the bitcast is redundant.
// CHECK: %[[B_as_E:.*]] = bitcast i8* %[[B_i8]] to %"struct.test4::E"*
// CHECK: call x86_thiscallcc i8* %[[VFUN]](%"struct.test4::E"* %[[B_as_E]], i32 1)