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authorDavid Blaikie <dblaikie@gmail.com>2015-02-27 21:19:58 +0000
committerDavid Blaikie <dblaikie@gmail.com>2015-02-27 21:19:58 +0000
commit1d7abba8db3f6a6e59b1188c6cb420a1a055ef88 (patch)
tree0878274e4910ffb03ce122837c8c0840fc6c2b3a /test/CodeGenCXX/microsoft-abi-virtual-inheritance.cpp
parent7c2d1f771cdcceba7703b31a502acc397ff8d9b7 (diff)
downloadclang-1d7abba8db3f6a6e59b1188c6cb420a1a055ef88.tar.gz
Update Clang tests to handle explicitly typed load changes in LLVM.
git-svn-id: https://llvm.org/svn/llvm-project/cfe/trunk@230795 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'test/CodeGenCXX/microsoft-abi-virtual-inheritance.cpp')
-rw-r--r--test/CodeGenCXX/microsoft-abi-virtual-inheritance.cpp50
1 files changed, 25 insertions, 25 deletions
diff --git a/test/CodeGenCXX/microsoft-abi-virtual-inheritance.cpp b/test/CodeGenCXX/microsoft-abi-virtual-inheritance.cpp
index 666d793e1a..b868d1f0b5 100644
--- a/test/CodeGenCXX/microsoft-abi-virtual-inheritance.cpp
+++ b/test/CodeGenCXX/microsoft-abi-virtual-inheritance.cpp
@@ -21,7 +21,7 @@ struct B : virtual VBase {
B::B() {
// CHECK-LABEL: define x86_thiscallcc %struct.B* @"\01??0B@@QAE@XZ"
- // CHECK: %[[THIS:.*]] = load %struct.B**
+ // CHECK: %[[THIS:.*]] = load %struct.B*, %struct.B**
// CHECK: br i1 %{{.*}}, label %[[INIT_VBASES:.*]], label %[[SKIP_VBASES:.*]]
// Don't check the INIT_VBASES case as it's covered by the ctor tests.
@@ -57,7 +57,7 @@ B::~B() {
// CHECK: %[[THIS_i8:.*]] = getelementptr inbounds i8, i8* %[[THIS_PARAM_i8]], i32 -8
// CHECK: %[[THIS:.*]] = bitcast i8* %[[THIS_i8]] to %struct.B*
// CHECK: store %struct.B* %[[THIS]], %struct.B** %[[THIS_ADDR:.*]], align 4
- // CHECK: %[[THIS:.*]] = load %struct.B** %[[THIS_ADDR]]
+ // CHECK: %[[THIS:.*]] = load %struct.B*, %struct.B** %[[THIS_ADDR]]
// Restore the vfptr that could have been changed by a subclass.
// CHECK: %[[THIS_i8:.*]] = bitcast %struct.B* %[[THIS]] to i8*
@@ -85,7 +85,7 @@ B::~B() {
// CHECK: ret
// CHECK2-LABEL: define linkonce_odr x86_thiscallcc void @"\01??_DB@@UAE@XZ"(%struct.B*
- // CHECK2: %[[THIS:.*]] = load %struct.B** {{.*}}
+ // CHECK2: %[[THIS:.*]] = load %struct.B*, %struct.B** {{.*}}
// CHECK2: %[[THIS_i8:.*]] = bitcast %struct.B* %[[THIS]] to i8*
// CHECK2: %[[B_i8:.*]] = getelementptr i8, i8* %[[THIS_i8]], i32 8
// CHECK2: %[[B:.*]] = bitcast i8* %[[B_i8]] to %struct.B*
@@ -101,7 +101,7 @@ B::~B() {
// CHECK2: %[[THIS_i8:.*]] = getelementptr inbounds i8, i8* %[[THIS_PARAM_i8:.*]], i32 -8
// CHECK2: %[[THIS:.*]] = bitcast i8* %[[THIS_i8]] to %struct.B*
// CHECK2: store %struct.B* %[[THIS]], %struct.B** %[[THIS_ADDR:.*]], align 4
- // CHECK2: %[[THIS:.*]] = load %struct.B** %[[THIS_ADDR]]
+ // CHECK2: %[[THIS:.*]] = load %struct.B*, %struct.B** %[[THIS_ADDR]]
// CHECK2: call x86_thiscallcc void @"\01??_DB@@UAE@XZ"(%struct.B* %[[THIS]])
// ...
// CHECK2: ret
@@ -119,13 +119,13 @@ void B::foo() {
// CHECK: store %struct.B* %[[THIS]], %struct.B** %[[THIS_ADDR]], align 4
field = 42;
-// CHECK: %[[THIS:.*]] = load %struct.B** %[[THIS_ADDR]]
+// CHECK: %[[THIS:.*]] = load %struct.B*, %struct.B** %[[THIS_ADDR]]
// CHECK: %[[THIS8:.*]] = bitcast %struct.B* %[[THIS]] to i8*
// CHECK: %[[VBPTR:.*]] = getelementptr inbounds i8, i8* %[[THIS8]], i32 0
// CHECK: %[[VBPTR8:.*]] = bitcast i8* %[[VBPTR]] to i32**
-// CHECK: %[[VBTABLE:.*]] = load i32** %[[VBPTR8]]
+// CHECK: %[[VBTABLE:.*]] = load i32*, i32** %[[VBPTR8]]
// CHECK: %[[VBENTRY:.*]] = getelementptr inbounds i32, i32* %[[VBTABLE]], i32 1
-// CHECK: %[[VBOFFSET32:.*]] = load i32* %[[VBENTRY]]
+// CHECK: %[[VBOFFSET32:.*]] = load i32, i32* %[[VBENTRY]]
// CHECK: %[[VBOFFSET:.*]] = add nsw i32 0, %[[VBOFFSET32]]
// CHECK: %[[THIS8:.*]] = bitcast %struct.B* %[[THIS]] to i8*
// CHECK: %[[VBASE_i8:.*]] = getelementptr inbounds i8, i8* %[[THIS8]], i32 %[[VBOFFSET]]
@@ -147,22 +147,22 @@ void call_vbase_bar(B *obj) {
// CHECK: %[[OBJ_i8:.*]] = bitcast %struct.B* %[[OBJ]] to i8*
// CHECK: %[[VBPTR:.*]] = getelementptr inbounds i8, i8* %[[OBJ_i8]], i32 0
// CHECK: %[[VBPTR8:.*]] = bitcast i8* %[[VBPTR]] to i32**
-// CHECK: %[[VBTABLE:.*]] = load i32** %[[VBPTR8]]
+// CHECK: %[[VBTABLE:.*]] = load i32*, i32** %[[VBPTR8]]
// CHECK: %[[VBENTRY:.*]] = getelementptr inbounds i32, i32* %[[VBTABLE]], i32 1
-// CHECK: %[[VBOFFSET32:.*]] = load i32* %[[VBENTRY]]
+// CHECK: %[[VBOFFSET32:.*]] = load i32, i32* %[[VBENTRY]]
// CHECK: %[[VBOFFSET:.*]] = add nsw i32 0, %[[VBOFFSET32]]
// CHECK: %[[VBASE_i8:.*]] = getelementptr inbounds i8, i8* %[[OBJ_i8]], i32 %[[VBOFFSET]]
// CHECK: %[[VFPTR:.*]] = bitcast i8* %[[VBASE_i8]] to void (i8*)***
-// CHECK: %[[VFTABLE:.*]] = load void (i8*)*** %[[VFPTR]]
+// CHECK: %[[VFTABLE:.*]] = load void (i8*)**, void (i8*)*** %[[VFPTR]]
// CHECK: %[[VFUN:.*]] = getelementptr inbounds void (i8*)*, void (i8*)** %[[VFTABLE]], i64 2
-// CHECK: %[[VFUN_VALUE:.*]] = load void (i8*)** %[[VFUN]]
+// CHECK: %[[VFUN_VALUE:.*]] = load void (i8*)*, void (i8*)** %[[VFUN]]
//
// CHECK: %[[OBJ_i8:.*]] = bitcast %struct.B* %[[OBJ]] to i8*
// CHECK: %[[VBPTR:.*]] = getelementptr inbounds i8, i8* %[[OBJ_i8]], i32 0
// CHECK: %[[VBPTR8:.*]] = bitcast i8* %[[VBPTR]] to i32**
-// CHECK: %[[VBTABLE:.*]] = load i32** %[[VBPTR8]]
+// CHECK: %[[VBTABLE:.*]] = load i32*, i32** %[[VBPTR8]]
// CHECK: %[[VBENTRY:.*]] = getelementptr inbounds i32, i32* %[[VBTABLE]], i32 1
-// CHECK: %[[VBOFFSET32:.*]] = load i32* %[[VBENTRY]]
+// CHECK: %[[VBOFFSET32:.*]] = load i32, i32* %[[VBENTRY]]
// CHECK: %[[VBOFFSET:.*]] = add nsw i32 0, %[[VBOFFSET32]]
// CHECK: %[[VBASE:.*]] = getelementptr inbounds i8, i8* %[[OBJ_i8]], i32 %[[VBOFFSET]]
//
@@ -179,22 +179,22 @@ void delete_B(B *obj) {
// CHECK: %[[OBJ_i8:.*]] = bitcast %struct.B* %[[OBJ]] to i8*
// CHECK: %[[VBPTR:.*]] = getelementptr inbounds i8, i8* %[[OBJ_i8]], i32 0
// CHECK: %[[VBPTR8:.*]] = bitcast i8* %[[VBPTR]] to i32**
-// CHECK: %[[VBTABLE:.*]] = load i32** %[[VBPTR8]]
+// CHECK: %[[VBTABLE:.*]] = load i32*, i32** %[[VBPTR8]]
// CHECK: %[[VBENTRY:.*]] = getelementptr inbounds i32, i32* %[[VBTABLE]], i32 1
-// CHECK: %[[VBOFFSET32:.*]] = load i32* %[[VBENTRY]]
+// CHECK: %[[VBOFFSET32:.*]] = load i32, i32* %[[VBENTRY]]
// CHECK: %[[VBOFFSET:.*]] = add nsw i32 0, %[[VBOFFSET32]]
// CHECK: %[[VBASE_i8:.*]] = getelementptr inbounds i8, i8* %[[OBJ_i8]], i32 %[[VBOFFSET]]
// CHECK: %[[VFPTR:.*]] = bitcast i8* %[[VBASE_i8]] to i8* (%struct.B*, i32)***
-// CHECK: %[[VFTABLE:.*]] = load i8* (%struct.B*, i32)*** %[[VFPTR]]
+// CHECK: %[[VFTABLE:.*]] = load i8* (%struct.B*, i32)**, i8* (%struct.B*, i32)*** %[[VFPTR]]
// CHECK: %[[VFUN:.*]] = getelementptr inbounds i8* (%struct.B*, i32)*, i8* (%struct.B*, i32)** %[[VFTABLE]], i64 0
-// CHECK: %[[VFUN_VALUE:.*]] = load i8* (%struct.B*, i32)** %[[VFUN]]
+// CHECK: %[[VFUN_VALUE:.*]] = load i8* (%struct.B*, i32)*, i8* (%struct.B*, i32)** %[[VFUN]]
//
// CHECK: %[[OBJ_i8:.*]] = bitcast %struct.B* %[[OBJ]] to i8*
// CHECK: %[[VBPTR:.*]] = getelementptr inbounds i8, i8* %[[OBJ_i8]], i32 0
// CHECK: %[[VBPTR8:.*]] = bitcast i8* %[[VBPTR]] to i32**
-// CHECK: %[[VBTABLE:.*]] = load i32** %[[VBPTR8]]
+// CHECK: %[[VBTABLE:.*]] = load i32*, i32** %[[VBPTR8]]
// CHECK: %[[VBENTRY:.*]] = getelementptr inbounds i32, i32* %[[VBTABLE]], i32 1
-// CHECK: %[[VBOFFSET32:.*]] = load i32* %[[VBENTRY]]
+// CHECK: %[[VBOFFSET32:.*]] = load i32, i32* %[[VBENTRY]]
// CHECK: %[[VBOFFSET:.*]] = add nsw i32 0, %[[VBOFFSET32]]
// CHECK: %[[VBASE_i8:.*]] = getelementptr inbounds i8, i8* %[[OBJ_i8]], i32 %[[VBOFFSET]]
// CHECK: %[[VBASE:.*]] = bitcast i8* %[[VBASE_i8]] to %struct.B*
@@ -288,7 +288,7 @@ D::~D() {
// CHECK: %[[THIS_i8:.*]] = getelementptr inbounds i8, i8* %[[ARG_i8]], i32 -24
// CHECK: %[[THIS:.*]] = bitcast i8* %[[THIS_i8]] to %"struct.diamond::D"*
// CHECK: store %"struct.diamond::D"* %[[THIS]], %"struct.diamond::D"** %[[THIS_VAL:.*]], align 4
- // CHECK: %[[THIS:.*]] = load %"struct.diamond::D"** %[[THIS_VAL]]
+ // CHECK: %[[THIS:.*]] = load %"struct.diamond::D"*, %"struct.diamond::D"** %[[THIS_VAL]]
// CHECK: %[[D_i8:.*]] = bitcast %"struct.diamond::D"* %[[THIS]] to i8*
// CHECK: %[[C_i8:.*]] = getelementptr inbounds i8, i8* %[[D_i8]], i64 4
// CHECK: %[[C:.*]] = bitcast i8* %[[C_i8]] to %"struct.diamond::C"*
@@ -362,7 +362,7 @@ void D::bar() {
C::foo();
// Shouldn't need any vbtable lookups. All we have to do is adjust to C*,
// then compensate for the adjustment performed in the C::foo() prologue.
- // CHECK-NOT: load i8**
+ // CHECK-NOT: load i8*, i8**
// CHECK: %[[OBJ_i8:.*]] = bitcast %"struct.test3::D"* %{{.*}} to i8*
// CHECK: %[[C_i8:.*]] = getelementptr inbounds i8, i8* %[[OBJ_i8]], i32 8
// CHECK: %[[C:.*]] = bitcast i8* %[[C_i8]] to %"struct.test3::C"*
@@ -408,9 +408,9 @@ void destroy(C *obj) {
delete obj;
// CHECK: %[[VPTR:.*]] = bitcast %"struct.test4::C"* %[[OBJ:.*]] to i8* (%"struct.test4::C"*, i32)***
- // CHECK: %[[VFTABLE:.*]] = load i8* (%"struct.test4::C"*, i32)*** %[[VPTR]]
+ // CHECK: %[[VFTABLE:.*]] = load i8* (%"struct.test4::C"*, i32)**, i8* (%"struct.test4::C"*, i32)*** %[[VPTR]]
// CHECK: %[[VFTENTRY:.*]] = getelementptr inbounds i8* (%"struct.test4::C"*, i32)*, i8* (%"struct.test4::C"*, i32)** %[[VFTABLE]], i64 0
- // CHECK: %[[VFUN:.*]] = load i8* (%"struct.test4::C"*, i32)** %[[VFTENTRY]]
+ // CHECK: %[[VFUN:.*]] = load i8* (%"struct.test4::C"*, i32)*, i8* (%"struct.test4::C"*, i32)** %[[VFTENTRY]]
// CHECK: call x86_thiscallcc i8* %[[VFUN]](%"struct.test4::C"* %[[OBJ]], i32 1)
// CHECK: ret
}
@@ -443,9 +443,9 @@ void destroy(E *obj) {
// CHECK: %[[OBJ_i8:.*]] = bitcast %"struct.test4::E"* %[[OBJ:.*]] to i8*
// CHECK: %[[B_i8:.*]] = getelementptr inbounds i8, i8* %[[OBJ_i8]], i32 4
// CHECK: %[[VPTR:.*]] = bitcast i8* %[[B_i8]] to i8* (%"struct.test4::E"*, i32)***
- // CHECK: %[[VFTABLE:.*]] = load i8* (%"struct.test4::E"*, i32)*** %[[VPTR]]
+ // CHECK: %[[VFTABLE:.*]] = load i8* (%"struct.test4::E"*, i32)**, i8* (%"struct.test4::E"*, i32)*** %[[VPTR]]
// CHECK: %[[VFTENTRY:.*]] = getelementptr inbounds i8* (%"struct.test4::E"*, i32)*, i8* (%"struct.test4::E"*, i32)** %[[VFTABLE]], i64 0
- // CHECK: %[[VFUN:.*]] = load i8* (%"struct.test4::E"*, i32)** %[[VFTENTRY]]
+ // CHECK: %[[VFUN:.*]] = load i8* (%"struct.test4::E"*, i32)*, i8* (%"struct.test4::E"*, i32)** %[[VFTENTRY]]
// CHECK: %[[OBJ_i8:.*]] = bitcast %"struct.test4::E"* %[[OBJ]] to i8*
// CHECK: %[[B_i8:.*]] = getelementptr inbounds i8, i8* %[[OBJ_i8]], i32 4
// FIXME: in fact, the call should take i8* and the bitcast is redundant.