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authorArtem Dergachev <artem.dergachev@gmail.com>2018-12-22 02:06:51 +0000
committerArtem Dergachev <artem.dergachev@gmail.com>2018-12-22 02:06:51 +0000
commit71ba9f34f8103934f0aa68e04ba3f9b6bbca0a5f (patch)
tree3ae817b77c32fdd9af0e884660e603e529e1007f /lib/StaticAnalyzer/Core/Store.cpp
parent5ce73e9a7953d8b153974c3c5a1ed1330558a73f (diff)
downloadclang-71ba9f34f8103934f0aa68e04ba3f9b6bbca0a5f.tar.gz
[analyzer] pr38668: Do not attempt to cast loaded integers to floats.
This patch is a different approach to landing the reverted r349701. It is expected to have the same object (memory region) treated as if it has different types in different program points. The correct behavior for RegionStore when an object is stored as an object of type T1 but loaded as an object of type T2 is to store the object as if it has type T1 but cast it to T2 during load. Note that the cast here is some sort of a "reinterpret_cast" (even in C). For instance, if you store an integer and load a float, you won't get your integer represented as a float; instead, you will get garbage. Admit that we cannot perform the cast and return an unknown value. Differential Revision: https://reviews.llvm.org/D55875 rdar://problem/45062567 git-svn-id: https://llvm.org/svn/llvm-project/cfe/trunk@349984 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'lib/StaticAnalyzer/Core/Store.cpp')
-rw-r--r--lib/StaticAnalyzer/Core/Store.cpp11
1 files changed, 11 insertions, 0 deletions
diff --git a/lib/StaticAnalyzer/Core/Store.cpp b/lib/StaticAnalyzer/Core/Store.cpp
index 794fd84364..4fa937d965 100644
--- a/lib/StaticAnalyzer/Core/Store.cpp
+++ b/lib/StaticAnalyzer/Core/Store.cpp
@@ -402,6 +402,17 @@ SVal StoreManager::CastRetrievedVal(SVal V, const TypedValueRegion *R,
if (castTy.isNull() || V.isUnknownOrUndef())
return V;
+ // The dispatchCast() call below would convert the int into a float.
+ // What we want, however, is a bit-by-bit reinterpretation of the int
+ // as a float, which usually yields nothing garbage. For now skip casts
+ // from ints to floats.
+ // TODO: What other combinations of types are affected?
+ if (castTy->isFloatingType()) {
+ SymbolRef Sym = V.getAsSymbol();
+ if (Sym && !Sym->getType()->isFloatingType())
+ return UnknownVal();
+ }
+
// When retrieving symbolic pointer and expecting a non-void pointer,
// wrap them into element regions of the expected type if necessary.
// SValBuilder::dispatchCast() doesn't do that, but it is necessary to