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#include <string.h>
#include "ActiveSocket.h" // Include header for active socket object definition
int main(int argc, char **argv)
{
CActiveSocket socket; // Instantiate active socket object (defaults to TCP).
char time[50];
memset(&time, 0, 50);
//--------------------------------------------------------------------------
// Initialize our socket object
//--------------------------------------------------------------------------
socket.Initialize();
//--------------------------------------------------------------------------
// Create a connection to the time server so that data can be sent
// and received.
//--------------------------------------------------------------------------
// if (socket.Open("time-C.timefreq.bldrdoc.gov", 13))
if (socket.Open("127.0.0.1", 6789))
{
//----------------------------------------------------------------------
// Send a requtest the server requesting the current time.
//----------------------------------------------------------------------
char data[1024];
sprintf(data,"%s","Hello!");
int len = strlen(data);
data[len]=0;
len++;
if (socket.Send((const uint8 *)data, len))
{
//----------------------------------------------------------------------
// Receive response from the server.
//----------------------------------------------------------------------
socket.Receive(len);
uint8* data = socket.GetData();
memcpy(&time, data, len);
printf("%s\n", time);
//----------------------------------------------------------------------
// Close the connection.
//----------------------------------------------------------------------
socket.Close();
}
}
return 1;
}
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