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author | erwincoumans <erwincoumans@google.com> | 2021-11-18 19:45:26 -0800 |
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committer | GitHub <noreply@github.com> | 2021-11-18 19:45:26 -0800 |
commit | 946d500c8e068a88eb56ef98499983412be4d22c (patch) | |
tree | c85afd968f8a39c0d83e20d9c92684ae2deb72a5 | |
parent | 10f72b9b5d37f66b5ce497a9818fb765974ab200 (diff) | |
parent | 2045f04f3c807c0760433c9e4b3d4fb5092ecce7 (diff) | |
download | bullet3-946d500c8e068a88eb56ef98499983412be4d22c.tar.gz |
Merge pull request #3848 from nekomatata/heightmap-early-exit
Fix early exit in heightfield raycast
-rw-r--r-- | src/BulletCollision/CollisionShapes/btHeightfieldTerrainShape.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/BulletCollision/CollisionShapes/btHeightfieldTerrainShape.cpp b/src/BulletCollision/CollisionShapes/btHeightfieldTerrainShape.cpp index 01bf7f67f..5b1c23d6f 100644 --- a/src/BulletCollision/CollisionShapes/btHeightfieldTerrainShape.cpp +++ b/src/BulletCollision/CollisionShapes/btHeightfieldTerrainShape.cpp @@ -828,6 +828,7 @@ void btHeightfieldTerrainShape::performRaycast(btTriangleCallback* callback, con { // Don't use chunks, the ray is too short in the plane gridRaycast(processTriangles, beginPos, endPos, &indices[0]); + return; } ProcessVBoundsAction processVBounds(m_vboundsGrid, &indices[0]); |