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authorErwin Coumans <erwin.coumans@gmail.com>2022-01-30 13:04:24 -0800
committerErwin Coumans <erwin.coumans@gmail.com>2022-01-30 13:04:24 -0800
commit690619813254dd857e6ae970a99f977b634ed409 (patch)
tree3737f613db1706113cad4ee8bd2fbcd7c9f15c98
parent5cd8160086d0644c6e969670b2619e956cc187b9 (diff)
downloadbullet3-690619813254dd857e6ae970a99f977b634ed409.tar.gz
Implement joint limit for btMultiBody spherical joint. In URDF, add
<limit effort="1000.0" lower="0.2" upper=".8" twist=".3"/> effort is max force/impulse lower = swing range in X upper = swing range in Y twist = twist range around Z (ranges all in radians) lower, upper, twist and effort need to be > 0, otherwise no limit is created See examples/pybullet/examples/spherical_joint_limit.py and examples/pybullet/gym/pybullet_data/spherical_joint_limit.urdf
-rw-r--r--src/BulletDynamics/Featherstone/btMultiBodySphericalJointLimit.cpp270
-rw-r--r--src/BulletDynamics/Featherstone/btMultiBodySphericalJointLimit.h115
2 files changed, 385 insertions, 0 deletions
diff --git a/src/BulletDynamics/Featherstone/btMultiBodySphericalJointLimit.cpp b/src/BulletDynamics/Featherstone/btMultiBodySphericalJointLimit.cpp
new file mode 100644
index 000000000..27c7520dc
--- /dev/null
+++ b/src/BulletDynamics/Featherstone/btMultiBodySphericalJointLimit.cpp
@@ -0,0 +1,270 @@
+/*
+Bullet Continuous Collision Detection and Physics Library
+Copyright (c) 2018 Erwin Coumans http://bulletphysics.org
+
+This software is provided 'as-is', without any express or implied warranty.
+In no event will the authors be held liable for any damages arising from the use of this software.
+Permission is granted to anyone to use this software for any purpose,
+including commercial applications, and to alter it and redistribute it freely,
+subject to the following restrictions:
+
+1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
+2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
+3. This notice may not be removed or altered from any source distribution.
+*/
+
+///This file was written by Erwin Coumans
+
+#include "btMultiBodySphericalJointLimit.h"
+#include "btMultiBody.h"
+#include "btMultiBodyLinkCollider.h"
+#include "BulletCollision/CollisionDispatch/btCollisionObject.h"
+#include "LinearMath/btTransformUtil.h"
+#include "BulletDynamics/ConstraintSolver/btGeneric6DofSpring2Constraint.h"
+#include "LinearMath/btIDebugDraw.h"
+
+btMultiBodySphericalJointLimit::btMultiBodySphericalJointLimit(btMultiBody* body, int link,
+ btScalar swingxRange,
+ btScalar swingyRange,
+ btScalar twistRange,
+ btScalar maxAppliedImpulse)
+ : btMultiBodyConstraint(body, body, link, body->getLink(link).m_parent, 3, true, MULTIBODY_CONSTRAINT_SPHERICAL_LIMIT),
+ m_desiredVelocity(0, 0, 0),
+ m_desiredPosition(0,0,0,1),
+ m_use_multi_dof_params(false),
+ m_kd(1., 1., 1.),
+ m_kp(0.2, 0.2, 0.2),
+ m_erp(1),
+ m_rhsClamp(SIMD_INFINITY),
+ m_maxAppliedImpulseMultiDof(maxAppliedImpulse, maxAppliedImpulse, maxAppliedImpulse),
+ m_pivotA(m_bodyA->getLink(link).m_eVector),
+ m_pivotB(m_bodyB->getLink(link).m_eVector),
+ m_swingxRange(swingxRange),
+ m_swingyRange(swingyRange),
+ m_twistRange(twistRange)
+
+{
+
+ m_maxAppliedImpulse = maxAppliedImpulse;
+}
+
+
+void btMultiBodySphericalJointLimit::finalizeMultiDof()
+{
+ allocateJacobiansMultiDof();
+ // note: we rely on the fact that data.m_jacobians are
+ // always initialized to zero by the Constraint ctor
+ int linkDoF = 0;
+ unsigned int offset = 6 + (m_bodyA->getLink(m_linkA).m_dofOffset + linkDoF);
+
+ // row 0: the lower bound
+ // row 0: the lower bound
+ jacobianA(0)[offset] = 1;
+
+ jacobianB(1)[offset] = -1;
+
+ m_numDofsFinalized = m_jacSizeBoth;
+}
+
+
+btMultiBodySphericalJointLimit::~btMultiBodySphericalJointLimit()
+{
+}
+
+int btMultiBodySphericalJointLimit::getIslandIdA() const
+{
+ if (this->m_linkA < 0)
+ {
+ btMultiBodyLinkCollider* col = m_bodyA->getBaseCollider();
+ if (col)
+ return col->getIslandTag();
+ }
+ else
+ {
+ if (m_bodyA->getLink(m_linkA).m_collider)
+ {
+ return m_bodyA->getLink(m_linkA).m_collider->getIslandTag();
+ }
+ }
+ return -1;
+}
+
+int btMultiBodySphericalJointLimit::getIslandIdB() const
+{
+ if (m_linkB < 0)
+ {
+ btMultiBodyLinkCollider* col = m_bodyB->getBaseCollider();
+ if (col)
+ return col->getIslandTag();
+ }
+ else
+ {
+ if (m_bodyB->getLink(m_linkB).m_collider)
+ {
+ return m_bodyB->getLink(m_linkB).m_collider->getIslandTag();
+ }
+ }
+ return -1;
+}
+
+void btMultiBodySphericalJointLimit::createConstraintRows(btMultiBodyConstraintArray& constraintRows,
+ btMultiBodyJacobianData& data,
+ const btContactSolverInfo& infoGlobal)
+{
+ // only positions need to be updated -- data.m_jacobians and force
+ // directions were set in the ctor and never change.
+
+ if (m_numDofsFinalized != m_jacSizeBoth)
+ {
+ finalizeMultiDof();
+ }
+
+ //don't crash
+ if (m_numDofsFinalized != m_jacSizeBoth)
+ return;
+
+
+ if (m_maxAppliedImpulse == 0.f)
+ return;
+
+ const btScalar posError = 0;
+ const btVector3 zero(0, 0, 0);
+
+
+ btVector3 axis[3] = { btVector3(1, 0, 0), btVector3(0, 1, 0), btVector3(0, 0, 1) };
+
+ btQuaternion currentQuat(m_bodyA->getJointPosMultiDof(m_linkA)[0],
+ m_bodyA->getJointPosMultiDof(m_linkA)[1],
+ m_bodyA->getJointPosMultiDof(m_linkA)[2],
+ m_bodyA->getJointPosMultiDof(m_linkA)[3]);
+
+ btQuaternion refQuat = m_desiredPosition;
+ btVector3 vTwist(0,0,1);
+
+ btVector3 vConeNoTwist = quatRotate(currentQuat, vTwist);
+ vConeNoTwist.normalize();
+ btQuaternion qABCone = shortestArcQuat(vTwist, vConeNoTwist);
+ qABCone.normalize();
+ btQuaternion qABTwist = qABCone.inverse() * currentQuat;
+ qABTwist.normalize();
+ btQuaternion desiredQuat = qABTwist;
+
+
+ btQuaternion relRot = currentQuat.inverse() * desiredQuat;
+ btVector3 angleDiff;
+ btGeneric6DofSpring2Constraint::matrixToEulerXYZ(btMatrix3x3(relRot), angleDiff);
+
+ btScalar limitRanges[3] = {m_swingxRange, m_swingyRange, m_twistRange};
+
+ /// twist axis/angle
+ btQuaternion qMinTwist = qABTwist;
+ btScalar twistAngle = qABTwist.getAngle();
+
+ if (twistAngle > SIMD_PI) // long way around. flip quat and recalculate.
+ {
+ qMinTwist = -(qABTwist);
+ twistAngle = qMinTwist.getAngle();
+ }
+ btVector3 vTwistAxis = btVector3(qMinTwist.x(), qMinTwist.y(), qMinTwist.z());
+ if (twistAngle > SIMD_EPSILON)
+ vTwistAxis.normalize();
+
+ if (vTwistAxis.dot(vTwist)<0)
+ twistAngle*=-1.;
+
+ angleDiff[2] = twistAngle;
+
+
+ for (int row = 0; row < getNumRows(); row++)
+ {
+ btScalar allowed = limitRanges[row];
+ btScalar damp = 1;
+ if((angleDiff[row]>-allowed)&&(angleDiff[row]<allowed))
+ {
+ angleDiff[row]=0;
+ damp=0;
+
+ } else
+ {
+ if (angleDiff[row]>allowed)
+ {
+ angleDiff[row]-=allowed;
+
+ }
+ if (angleDiff[row]<-allowed)
+ {
+ angleDiff[row]+=allowed;
+
+ }
+ }
+
+
+ int dof = row;
+
+ btScalar currentVelocity = m_bodyA->getJointVelMultiDof(m_linkA)[dof];
+ btScalar desiredVelocity = this->m_desiredVelocity[row];
+
+ double kd = m_use_multi_dof_params ? m_kd[row % 3] : m_kd[0];
+ btScalar velocityError = (desiredVelocity - currentVelocity) * kd;
+
+ btMatrix3x3 frameAworld;
+ frameAworld.setIdentity();
+ frameAworld = m_bodyA->localFrameToWorld(m_linkA, frameAworld);
+ btScalar posError = 0;
+ {
+ btAssert(m_bodyA->getLink(m_linkA).m_jointType == btMultibodyLink::eSpherical);
+ switch (m_bodyA->getLink(m_linkA).m_jointType)
+ {
+ case btMultibodyLink::eSpherical:
+ {
+ btVector3 constraintNormalAng = frameAworld.getColumn(row % 3);
+ double kp = m_use_multi_dof_params ? m_kp[row % 3] : m_kp[0];
+ posError = kp*angleDiff[row % 3];
+ double max_applied_impulse = m_use_multi_dof_params ? m_maxAppliedImpulseMultiDof[row % 3] : m_maxAppliedImpulse;
+ //should multiply by time step
+ //max_applied_impulse *= infoGlobal.m_timeStep
+
+ double min_applied_impulse = -max_applied_impulse;
+
+
+ if (posError>0)
+ max_applied_impulse=0;
+ else
+ min_applied_impulse=0;
+
+ if (btFabs(posError)>SIMD_EPSILON)
+ {
+ btMultiBodySolverConstraint& constraintRow = constraintRows.expandNonInitializing();
+ fillMultiBodyConstraint(constraintRow, data, 0, 0, constraintNormalAng,
+ zero, zero, zero,//pure angular, so zero out linear parts
+ posError,
+ infoGlobal,
+ min_applied_impulse, max_applied_impulse, true,
+ 1.0, false, 0, 0,
+ damp);
+ constraintRow.m_orgConstraint = this;
+ constraintRow.m_orgDofIndex = row;
+ }
+ break;
+ }
+ default:
+ {
+ btAssert(0);
+ }
+ };
+ }
+ }
+}
+
+
+void btMultiBodySphericalJointLimit::debugDraw(class btIDebugDraw* drawer)
+{
+ btTransform tr;
+ tr.setIdentity();
+ if (m_bodyB)
+ {
+ btVector3 pivotBworld = m_bodyB->localPosToWorld(m_linkB, m_pivotB);
+ tr.setOrigin(pivotBworld);
+ drawer->drawTransform(tr, 0.1);
+ }
+}
diff --git a/src/BulletDynamics/Featherstone/btMultiBodySphericalJointLimit.h b/src/BulletDynamics/Featherstone/btMultiBodySphericalJointLimit.h
new file mode 100644
index 000000000..b82db6a99
--- /dev/null
+++ b/src/BulletDynamics/Featherstone/btMultiBodySphericalJointLimit.h
@@ -0,0 +1,115 @@
+/*
+Bullet Continuous Collision Detection and Physics Library
+Copyright (c) 2018 Erwin Coumans http://bulletphysics.org
+
+This software is provided 'as-is', without any express or implied warranty.
+In no event will the authors be held liable for any damages arising from the use of this software.
+Permission is granted to anyone to use this software for any purpose,
+including commercial applications, and to alter it and redistribute it freely,
+subject to the following restrictions:
+
+1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
+2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
+3. This notice may not be removed or altered from any source distribution.
+*/
+
+///This file was written by Erwin Coumans
+
+#ifndef BT_MULTIBODY_SPHERICAL_JOINT_LIMIT_H
+#define BT_MULTIBODY_SPHERICAL_JOINT_LIMIT_H
+
+#include "btMultiBodyConstraint.h"
+struct btSolverInfo;
+
+class btMultiBodySphericalJointLimit : public btMultiBodyConstraint
+{
+protected:
+ btVector3 m_desiredVelocity;
+ btQuaternion m_desiredPosition;
+ bool m_use_multi_dof_params;
+ btVector3 m_kd;
+ btVector3 m_kp;
+ btScalar m_erp;
+ btScalar m_rhsClamp; //maximum error
+ btVector3 m_maxAppliedImpulseMultiDof;
+ btVector3 m_pivotA;
+ btVector3 m_pivotB;
+ btScalar m_swingxRange;
+ btScalar m_swingyRange;
+ btScalar m_twistRange;
+
+public:
+ btMultiBodySphericalJointLimit(btMultiBody* body, int link,
+ btScalar swingxRange,
+ btScalar swingyRange,
+ btScalar twistRange,
+ btScalar maxAppliedImpulse);
+
+ virtual ~btMultiBodySphericalJointLimit();
+ virtual void finalizeMultiDof();
+
+ virtual int getIslandIdA() const;
+ virtual int getIslandIdB() const;
+
+ virtual void createConstraintRows(btMultiBodyConstraintArray& constraintRows,
+ btMultiBodyJacobianData& data,
+ const btContactSolverInfo& infoGlobal);
+
+ virtual void setVelocityTarget(const btVector3& velTarget, btScalar kd = 1.0)
+ {
+ m_desiredVelocity = velTarget;
+ m_kd = btVector3(kd, kd, kd);
+ m_use_multi_dof_params = false;
+ }
+
+ virtual void setVelocityTargetMultiDof(const btVector3& velTarget, const btVector3& kd = btVector3(1.0, 1.0, 1.0))
+ {
+ m_desiredVelocity = velTarget;
+ m_kd = kd;
+ m_use_multi_dof_params = true;
+ }
+
+ virtual void setPositionTarget(const btQuaternion& posTarget, btScalar kp =1.f)
+ {
+ m_desiredPosition = posTarget;
+ m_kp = btVector3(kp, kp, kp);
+ m_use_multi_dof_params = false;
+ }
+
+ virtual void setPositionTargetMultiDof(const btQuaternion& posTarget, const btVector3& kp = btVector3(1.f, 1.f, 1.f))
+ {
+ m_desiredPosition = posTarget;
+ m_kp = kp;
+ m_use_multi_dof_params = true;
+ }
+
+ virtual void setErp(btScalar erp)
+ {
+ m_erp = erp;
+ }
+ virtual btScalar getErp() const
+ {
+ return m_erp;
+ }
+ virtual void setRhsClamp(btScalar rhsClamp)
+ {
+ m_rhsClamp = rhsClamp;
+ }
+
+ btScalar getMaxAppliedImpulseMultiDof(int i) const
+ {
+ return m_maxAppliedImpulseMultiDof[i];
+ }
+
+ void setMaxAppliedImpulseMultiDof(const btVector3& maxImp)
+ {
+ m_maxAppliedImpulseMultiDof = maxImp;
+ m_use_multi_dof_params = true;
+ }
+
+
+ virtual void debugDraw(class btIDebugDraw* drawer);
+
+};
+
+#endif //BT_MULTIBODY_SPHERICAL_JOINT_LIMIT_H