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authorErwin Coumans <erwincoumans@google.com>2019-03-07 22:05:15 -0800
committerfuchuyuan <fuchuyuan.kelly@gmail.com>2019-03-11 10:12:38 -0700
commit84a7ceb41672588ea09c3be5a5298232443f912d (patch)
treec41882d4ebd39edf31b2188c07caa10c82afe413
parenta1f15ae01a6b885a0ad5ee40e42e462ead2ec373 (diff)
downloadbullet3-84a7ceb41672588ea09c3be5a5298232443f912d.tar.gz
bump up PyBullet version to 2.4.7
-rw-r--r--setup.py2
1 files changed, 1 insertions, 1 deletions
diff --git a/setup.py b/setup.py
index 169872e23..2eb03542d 100644
--- a/setup.py
+++ b/setup.py
@@ -466,7 +466,7 @@ if 'BT_USE_EGL' in EGL_CXX_FLAGS:
setup(
name = 'pybullet',
- version='2.4.5',
+ version='2.4.7',
description='Official Python Interface for the Bullet Physics SDK specialized for Robotics Simulation and Reinforcement Learning',
long_description='pybullet is an easy to use Python module for physics simulation, robotics and deep reinforcement learning based on the Bullet Physics SDK. With pybullet you can load articulated bodies from URDF, SDF and other file formats. pybullet provides forward dynamics simulation, inverse dynamics computation, forward and inverse kinematics and collision detection and ray intersection queries. Aside from physics simulation, pybullet supports to rendering, with a CPU renderer and OpenGL visualization and support for virtual reality headsets.',
url='https://github.com/bulletphysics/bullet3',