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authorerwincoumans <erwin.coumans@gmail.com>2019-03-18 10:12:55 -0700
committererwincoumans <erwin.coumans@gmail.com>2019-03-18 10:12:55 -0700
commit28148eb1ed68db4b527c88d613c905a3b4e75754 (patch)
tree660a64589663f0d1bc4efbe6fcff62bf02cc69d3
parent3acac372daf03ccaed9a8d880eac673f1d8a12cc (diff)
parent2e81714e7ad5581e9bcc298c5346b299e7dd6a37 (diff)
downloadbullet3-28148eb1ed68db4b527c88d613c905a3b4e75754.tar.gz
Merge remote-tracking branch 'bp/master'
-rw-r--r--examples/DynamicControlDemo/MotorDemo.cpp10
-rwxr-xr-xexamples/Evolution/NN3DWalkers.cpp8
-rw-r--r--examples/ExampleBrowser/GL_ShapeDrawer.cpp16
-rw-r--r--examples/ExtendedTutorials/MultiPendulum.cpp5
-rw-r--r--examples/ExtendedTutorials/NewtonsCradle.cpp5
-rw-r--r--examples/ExtendedTutorials/NewtonsRopeCradle.cpp5
-rw-r--r--examples/MultiThreadedDemo/MultiThreadedDemo.cpp3
-rw-r--r--examples/SharedMemory/PhysicsClientC_API.cpp2
-rw-r--r--examples/SharedMemory/PhysicsServerCommandProcessor.cpp11
-rw-r--r--examples/SharedMemory/SharedMemoryPublic.h1
-rw-r--r--examples/ThirdPartyLibs/BussIK/Misc.cpp4
-rw-r--r--examples/ThirdPartyLibs/Gwen/BaseRender.cpp12
-rw-r--r--examples/ThirdPartyLibs/Gwen/Controls/Slider.cpp5
-rw-r--r--examples/pybullet/gym/pybullet_envs/bullet/kuka_diverse_object_gym_env.py2
-rw-r--r--src/BulletDynamics/ConstraintSolver/btBatchedConstraints.cpp4
-rw-r--r--src/BulletDynamics/ConstraintSolver/btConeTwistConstraint.cpp5
-rw-r--r--src/BulletDynamics/ConstraintSolver/btGeneric6DofSpring2Constraint.cpp5
17 files changed, 65 insertions, 38 deletions
diff --git a/examples/DynamicControlDemo/MotorDemo.cpp b/examples/DynamicControlDemo/MotorDemo.cpp
index 0b1885911..850cd6c5d 100644
--- a/examples/DynamicControlDemo/MotorDemo.cpp
+++ b/examples/DynamicControlDemo/MotorDemo.cpp
@@ -18,6 +18,8 @@ subject to the following restrictions:
#include "LinearMath/btIDebugDraw.h"
#include "MotorDemo.h"
+#include <cmath>
+
#include "LinearMath/btAlignedObjectArray.h"
class btBroadphaseInterface;
class btCollisionShape;
@@ -158,8 +160,8 @@ public:
for (i = 0; i < NUM_LEGS; i++)
{
float fAngle = 2 * M_PI * i / NUM_LEGS;
- float fSin = sin(fAngle);
- float fCos = cos(fAngle);
+ float fSin = std::sin(fAngle);
+ float fCos = std::cos(fAngle);
transform.setIdentity();
btVector3 vBoneOrigin = btVector3(btScalar(fCos * (fBodySize + 0.5 * fLegLength)), btScalar(fHeight), btScalar(fSin * (fBodySize + 0.5 * fLegLength)));
@@ -197,8 +199,8 @@ public:
for (i = 0; i < NUM_LEGS; i++)
{
float fAngle = 2 * M_PI * i / NUM_LEGS;
- float fSin = sin(fAngle);
- float fCos = cos(fAngle);
+ float fSin = std::sin(fAngle);
+ float fCos = std::cos(fAngle);
// hip joints
localA.setIdentity();
diff --git a/examples/Evolution/NN3DWalkers.cpp b/examples/Evolution/NN3DWalkers.cpp
index d893c8bc6..6ac7d8a23 100755
--- a/examples/Evolution/NN3DWalkers.cpp
+++ b/examples/Evolution/NN3DWalkers.cpp
@@ -15,6 +15,8 @@ subject to the following restrictions:
#include "NN3DWalkers.h"
+#include <cmath>
+
#include "btBulletDynamicsCommon.h"
#include "LinearMath/btIDebugDraw.h"
@@ -282,8 +284,8 @@ public:
for (i = 0; i < NUM_LEGS; i++)
{
float footAngle = 2 * SIMD_PI * i / NUM_LEGS; // legs are uniformly distributed around the root body
- float footYUnitPosition = sin(footAngle); // y position of the leg on the unit circle
- float footXUnitPosition = cos(footAngle); // x position of the leg on the unit circle
+ float footYUnitPosition = std::sin(footAngle); // y position of the leg on the unit circle
+ float footXUnitPosition = std::cos(footAngle); // x position of the leg on the unit circle
transform.setIdentity();
btVector3 legCOM = btVector3(btScalar(footXUnitPosition * (gRootBodyRadius + 0.5 * gLegLength)), btScalar(rootAboveGroundHeight), btScalar(footYUnitPosition * (gRootBodyRadius + 0.5 * gLegLength)));
@@ -1017,7 +1019,7 @@ void NN3DWalkersExample::updateEvaluations(const btScalar timeSinceLastTick)
}
// apply the activation function
- targetAngle = (tanh(targetAngle) + 1.0f) * 0.5f;
+ targetAngle = (std::tanh(targetAngle) + 1.0f) * 0.5f;
}
btScalar targetLimitAngle = hingeC->getLowerLimit() + targetAngle * (hingeC->getUpperLimit() - hingeC->getLowerLimit());
btScalar currentAngle = hingeC->getHingeAngle();
diff --git a/examples/ExampleBrowser/GL_ShapeDrawer.cpp b/examples/ExampleBrowser/GL_ShapeDrawer.cpp
index 81617ad29..b6419a5b4 100644
--- a/examples/ExampleBrowser/GL_ShapeDrawer.cpp
+++ b/examples/ExampleBrowser/GL_ShapeDrawer.cpp
@@ -48,6 +48,8 @@ subject to the following restrictions:
#include <stdio.h> //printf debugging
+#include <cmath>
+
#if defined(BT_USE_DOUBLE_PRECISION)
#define btglLoadMatrix glLoadMatrixd
#define btglMultMatrix glMultMatrixd
@@ -149,19 +151,19 @@ void GL_ShapeDrawer::drawSphere(btScalar radius, int lats, int longs)
for (i = 0; i <= lats; i++)
{
btScalar lat0 = SIMD_PI * (-btScalar(0.5) + (btScalar)(i - 1) / lats);
- btScalar z0 = radius * sin(lat0);
- btScalar zr0 = radius * cos(lat0);
+ btScalar z0 = radius * std::sin(lat0);
+ btScalar zr0 = radius * std::cos(lat0);
btScalar lat1 = SIMD_PI * (-btScalar(0.5) + (btScalar)i / lats);
- btScalar z1 = radius * sin(lat1);
- btScalar zr1 = radius * cos(lat1);
+ btScalar z1 = radius * std::sin(lat1);
+ btScalar zr1 = radius * std::cos(lat1);
glBegin(GL_QUAD_STRIP);
for (j = 0; j <= longs; j++)
{
btScalar lng = 2 * SIMD_PI * (btScalar)(j - 1) / longs;
- btScalar x = cos(lng);
- btScalar y = sin(lng);
+ btScalar x = std::cos(lng);
+ btScalar y = std::sin(lng);
glNormal3f(x * zr1, y * zr1, z1);
glVertex3f(x * zr1, y * zr1, z1);
glNormal3f(x * zr0, y * zr0, z0);
@@ -906,4 +908,4 @@ void GL_ShapeDrawer::drawScene(const btDiscreteDynamicsWorld* dynamicsWorld, boo
glDisable(GL_CULL_FACE);
drawSceneInternal(dynamicsWorld, 0, cameraUpAxis);
}
-} \ No newline at end of file
+}
diff --git a/examples/ExtendedTutorials/MultiPendulum.cpp b/examples/ExtendedTutorials/MultiPendulum.cpp
index f10ebb29b..3e0a7feba 100644
--- a/examples/ExtendedTutorials/MultiPendulum.cpp
+++ b/examples/ExtendedTutorials/MultiPendulum.cpp
@@ -15,8 +15,9 @@
#include "MultiPendulum.h"
-#include <vector> // TODO: Should I use another data structure?
+#include <cmath>
#include <iterator>
+#include <vector> // TODO: Should I use another data structure?
#include "btBulletDynamicsCommon.h"
#include "LinearMath/btVector3.h"
@@ -159,7 +160,7 @@ void MultiPendulumExample::initPhysics()
m_collisionShapes.push_back(pendulumShape);
// create multi-pendulum
- createMultiPendulum(pendulumShape, floor(gPendulaQty), position,
+ createMultiPendulum(pendulumShape, std::floor(gPendulaQty), position,
gInitialPendulumLength, pendulumMass);
}
diff --git a/examples/ExtendedTutorials/NewtonsCradle.cpp b/examples/ExtendedTutorials/NewtonsCradle.cpp
index eae300a7e..ed1645e7d 100644
--- a/examples/ExtendedTutorials/NewtonsCradle.cpp
+++ b/examples/ExtendedTutorials/NewtonsCradle.cpp
@@ -15,8 +15,9 @@
#include "NewtonsCradle.h"
-#include <vector> // TODO: Should I use another data structure?
+#include <cmath>
#include <iterator>
+#include <vector> // TODO: Should I use another data structure?
#include "btBulletDynamicsCommon.h"
#include "LinearMath/btVector3.h"
@@ -158,7 +159,7 @@ void NewtonsCradleExample::initPhysics()
btSphereShape* pendulumShape = new btSphereShape(gSphereRadius);
m_collisionShapes.push_back(pendulumShape);
- for (int i = 0; i < floor(gPendulaQty); i++)
+ for (int i = 0; i < std::floor(gPendulaQty); i++)
{
// create pendulum
createPendulum(pendulumShape, position, gInitialPendulumLength, pendulumMass);
diff --git a/examples/ExtendedTutorials/NewtonsRopeCradle.cpp b/examples/ExtendedTutorials/NewtonsRopeCradle.cpp
index 7a7c74eaa..5c60c5590 100644
--- a/examples/ExtendedTutorials/NewtonsRopeCradle.cpp
+++ b/examples/ExtendedTutorials/NewtonsRopeCradle.cpp
@@ -15,8 +15,9 @@
#include "NewtonsRopeCradle.h"
-#include <vector> // TODO: Should I use another data structure?
+#include <cmath>
#include <iterator>
+#include <vector> // TODO: Should I use another data structure?
#include "btBulletDynamicsCommon.h"
#include "LinearMath/btVector3.h"
@@ -204,7 +205,7 @@ void NewtonsRopeCradleExample::initPhysics()
btSphereShape* pendulumShape = new btSphereShape(gSphereRadius);
m_collisionShapes.push_back(pendulumShape);
- for (int i = 0; i < floor(gPendulaQty); i++)
+ for (int i = 0; i < std::floor(gPendulaQty); i++)
{
// create pendulum
createRopePendulum(pendulumShape, position, orientation, gInitialPendulumWidth,
diff --git a/examples/MultiThreadedDemo/MultiThreadedDemo.cpp b/examples/MultiThreadedDemo/MultiThreadedDemo.cpp
index 25294cc69..a9defe28a 100644
--- a/examples/MultiThreadedDemo/MultiThreadedDemo.cpp
+++ b/examples/MultiThreadedDemo/MultiThreadedDemo.cpp
@@ -22,6 +22,7 @@ subject to the following restrictions:
#include <stdio.h> //printf debugging
#include <algorithm>
+#include <cmath>
static btScalar gSliderStackRows = 1.0f;
static btScalar gSliderStackColumns = 1.0f;
@@ -107,7 +108,7 @@ public:
// update ground
const float cyclesPerSecond = 1.0f;
m_groundMovePhase += cyclesPerSecond * deltaTime;
- m_groundMovePhase -= floor(m_groundMovePhase); // keep phase between 0 and 1
+ m_groundMovePhase -= std::floor(m_groundMovePhase); // keep phase between 0 and 1
btTransform xf = m_groundStartXf;
float gndHOffset = btSin(m_groundMovePhase * SIMD_2_PI) * gSliderGroundHorizontalAmplitude;
float gndHVel = btCos(m_groundMovePhase * SIMD_2_PI) * gSliderGroundHorizontalAmplitude * cyclesPerSecond * SIMD_2_PI; // d(gndHOffset)/dt
diff --git a/examples/SharedMemory/PhysicsClientC_API.cpp b/examples/SharedMemory/PhysicsClientC_API.cpp
index 8eaac0a6f..945ddc552 100644
--- a/examples/SharedMemory/PhysicsClientC_API.cpp
+++ b/examples/SharedMemory/PhysicsClientC_API.cpp
@@ -1082,7 +1082,7 @@ B3_SHARED_API int b3GetLinkState(b3PhysicsClientHandle physClient, b3SharedMemor
int numLinks = status->m_sendActualStateArgs.m_numLinks;
b3Assert(linkIndex < numLinks);
- if ((bodyIndex >= 0) && (linkIndex >= 0) && linkIndex < numLinks)
+ if (status->m_sendActualStateArgs.m_stateDetails != NULL && (bodyIndex >= 0) && (linkIndex >= 0) && linkIndex < numLinks)
{
b3Transform wlf, com, inertial;
diff --git a/examples/SharedMemory/PhysicsServerCommandProcessor.cpp b/examples/SharedMemory/PhysicsServerCommandProcessor.cpp
index e04686e81..0778d57df 100644
--- a/examples/SharedMemory/PhysicsServerCommandProcessor.cpp
+++ b/examples/SharedMemory/PhysicsServerCommandProcessor.cpp
@@ -1613,6 +1613,7 @@ struct PhysicsServerCommandProcessorInternalData
btScalar m_physicsDeltaTime;
btScalar m_numSimulationSubSteps;
+ btScalar m_simulationTimestamp;
btAlignedObjectArray<btMultiBodyJointFeedback*> m_multiBodyJointFeedbacks;
b3HashMap<btHashPtr, btInverseDynamics::MultiBodyTree*> m_inverseDynamicsBodies;
b3HashMap<btHashPtr, IKTrajectoryHelper*> m_inverseKinematicsHelpers;
@@ -7608,10 +7609,12 @@ bool PhysicsServerCommandProcessor::processForwardDynamicsCommand(const struct S
if (m_data->m_numSimulationSubSteps > 0)
{
numSteps = m_data->m_dynamicsWorld->stepSimulation(deltaTimeScaled, m_data->m_numSimulationSubSteps, m_data->m_physicsDeltaTime / m_data->m_numSimulationSubSteps);
+ m_data->m_simulationTimestamp += deltaTimeScaled;
}
else
{
numSteps = m_data->m_dynamicsWorld->stepSimulation(deltaTimeScaled, 0);
+ m_data->m_simulationTimestamp += deltaTimeScaled;
}
if (numSteps > 0)
@@ -8161,6 +8164,7 @@ bool PhysicsServerCommandProcessor::processRequestPhysicsSimulationParametersCom
serverCmd.m_simulationParameterResultArgs.m_allowedCcdPenetration = m_data->m_dynamicsWorld->getDispatchInfo().m_allowedCcdPenetration;
serverCmd.m_simulationParameterResultArgs.m_collisionFilterMode = m_data->m_broadphaseCollisionFilterCallback->m_filterMode;
serverCmd.m_simulationParameterResultArgs.m_deltaTime = m_data->m_physicsDeltaTime;
+ serverCmd.m_simulationParameterResultArgs.m_simulationTimestamp = m_data->m_simulationTimestamp;
serverCmd.m_simulationParameterResultArgs.m_contactBreakingThreshold = gContactBreakingThreshold;
serverCmd.m_simulationParameterResultArgs.m_contactSlop = m_data->m_dynamicsWorld->getSolverInfo().m_linearSlop;
serverCmd.m_simulationParameterResultArgs.m_enableSAT = m_data->m_dynamicsWorld->getDispatchInfo().m_enableSatConvex;
@@ -11718,7 +11722,9 @@ void PhysicsServerCommandProcessor::stepSimulationRealTime(double dtInSec, const
gSubStep = m_data->m_physicsDeltaTime;
}
- int numSteps = m_data->m_dynamicsWorld->stepSimulation(dtInSec * simTimeScalingFactor, maxSteps, gSubStep);
+ btScalar deltaTimeScaled = dtInSec * simTimeScalingFactor;
+ int numSteps = m_data->m_dynamicsWorld->stepSimulation(deltaTimeScaled, maxSteps, gSubStep);
+ m_data->m_simulationTimestamp += deltaTimeScaled;
gDroppedSimulationSteps += numSteps > maxSteps ? numSteps - maxSteps : 0;
if (numSteps)
@@ -11797,7 +11803,8 @@ void PhysicsServerCommandProcessor::resetSimulation()
{
//clean up all data
- m_data->m_cachedVUrdfisualShapes.clear();
+ m_data->m_simulationTimestamp = 0;
+ m_data->m_cachedVUrdfisualShapes.clear();
#ifndef SKIP_SOFT_BODY_MULTI_BODY_DYNAMICS_WORLD
if (m_data && m_data->m_dynamicsWorld)
diff --git a/examples/SharedMemory/SharedMemoryPublic.h b/examples/SharedMemory/SharedMemoryPublic.h
index 53d29c732..28e62700f 100644
--- a/examples/SharedMemory/SharedMemoryPublic.h
+++ b/examples/SharedMemory/SharedMemoryPublic.h
@@ -900,6 +900,7 @@ struct b3PluginArguments
struct b3PhysicsSimulationParameters
{
double m_deltaTime;
+ double m_simulationTimestamp; // Output only timestamp of simulation.
double m_gravityAcceleration[3];
int m_numSimulationSubSteps;
int m_numSolverIterations;
diff --git a/examples/ThirdPartyLibs/BussIK/Misc.cpp b/examples/ThirdPartyLibs/BussIK/Misc.cpp
index c3a97c930..63649d7d4 100644
--- a/examples/ThirdPartyLibs/BussIK/Misc.cpp
+++ b/examples/ThirdPartyLibs/BussIK/Misc.cpp
@@ -21,6 +21,8 @@ subject to the following restrictions:
*/
#include <math.h>
+
+#include <cmath>
#include "LinearR3.h"
#if 0
@@ -121,7 +123,7 @@ float unit(float vin[3], float vout[3])
if (dist > 0.0)
{
- dist = sqrt(dist);
+ dist = std::sqrt(dist);
f = 1. / dist;
vout[0] = f * vin[0];
vout[1] = f * vin[1];
diff --git a/examples/ThirdPartyLibs/Gwen/BaseRender.cpp b/examples/ThirdPartyLibs/Gwen/BaseRender.cpp
index 36473fa1e..570bad016 100644
--- a/examples/ThirdPartyLibs/Gwen/BaseRender.cpp
+++ b/examples/ThirdPartyLibs/Gwen/BaseRender.cpp
@@ -11,6 +11,8 @@
#include <math.h>
+#include <cmath>
+
namespace Gwen
{
namespace Renderer
@@ -87,16 +89,16 @@ void Base::Translate(int& x, int& y)
x += m_RenderOffset.x;
y += m_RenderOffset.y;
- x = ceil(((float)x) * m_fScale);
- y = ceil(((float)y) * m_fScale);
+ x = std::ceil(((float)x) * m_fScale);
+ y = std::ceil(((float)y) * m_fScale);
}
void Base::Translate(Gwen::Rect& rect)
{
Translate(rect.x, rect.y);
- rect.w = ceil(((float)rect.w) * m_fScale);
- rect.h = ceil(((float)rect.h) * m_fScale);
+ rect.w = std::ceil(((float)rect.w) * m_fScale);
+ rect.h = std::ceil(((float)rect.h) * m_fScale);
}
void Gwen::Renderer::Base::SetClipRegion(Gwen::Rect rect)
@@ -214,4 +216,4 @@ Gwen::Point Base::MeasureText(Gwen::Font* pFont, const Gwen::UnicodeString& text
return p;
}
} // namespace Renderer
-} // namespace Gwen \ No newline at end of file
+} // namespace Gwen
diff --git a/examples/ThirdPartyLibs/Gwen/Controls/Slider.cpp b/examples/ThirdPartyLibs/Gwen/Controls/Slider.cpp
index 2eb8104c5..85cba5859 100644
--- a/examples/ThirdPartyLibs/Gwen/Controls/Slider.cpp
+++ b/examples/ThirdPartyLibs/Gwen/Controls/Slider.cpp
@@ -5,6 +5,7 @@
*/
#include <math.h>
+#include <cmath>
#include "Gwen/Controls/Slider.h"
using namespace Gwen;
@@ -68,7 +69,7 @@ void Slider::SetValueInternal(float val)
{
if (m_bClampToNotches)
{
- val = floor((val * (float)m_iNumNotches) + 0.5f);
+ val = std::floor((val * (float)m_iNumNotches) + 0.5f);
val /= (float)m_iNumNotches;
}
@@ -98,4 +99,4 @@ void Slider::RenderFocus(Gwen::Skin::Base* skin)
if (!IsTabable()) return;
skin->DrawKeyboardHighlight(this, GetRenderBounds(), 0);
-} \ No newline at end of file
+}
diff --git a/examples/pybullet/gym/pybullet_envs/bullet/kuka_diverse_object_gym_env.py b/examples/pybullet/gym/pybullet_envs/bullet/kuka_diverse_object_gym_env.py
index 8ed46fbe0..c2c4d2acc 100644
--- a/examples/pybullet/gym/pybullet_envs/bullet/kuka_diverse_object_gym_env.py
+++ b/examples/pybullet/gym/pybullet_envs/bullet/kuka_diverse_object_gym_env.py
@@ -316,7 +316,7 @@ class KukaDiverseObjectEnv(KukaGymEnv):
if test:
urdf_pattern = os.path.join(self._urdfRoot, 'random_urdfs/*0/*.urdf')
else:
- urdf_pattern = os.path.join(self._urdfRoot, 'random_urdfs/*[^0]/*.urdf')
+ urdf_pattern = os.path.join(self._urdfRoot, 'random_urdfs/*[1-9]/*.urdf')
found_object_directories = glob.glob(urdf_pattern)
total_num_objects = len(found_object_directories)
selected_objects = np.random.choice(np.arange(total_num_objects),
diff --git a/src/BulletDynamics/ConstraintSolver/btBatchedConstraints.cpp b/src/BulletDynamics/ConstraintSolver/btBatchedConstraints.cpp
index b51dfaad3..2a5efc649 100644
--- a/src/BulletDynamics/ConstraintSolver/btBatchedConstraints.cpp
+++ b/src/BulletDynamics/ConstraintSolver/btBatchedConstraints.cpp
@@ -22,6 +22,8 @@ subject to the following restrictions:
#include <string.h> //for memset
+#include <cmath>
+
const int kNoMerge = -1;
bool btBatchedConstraints::s_debugDrawBatches = false;
@@ -520,7 +522,7 @@ static void writeGrainSizes(btBatchedConstraints* bc)
{
const Range& phase = bc->m_phases[iPhase];
int numBatches = phase.end - phase.begin;
- float grainSize = floor((0.25f * numBatches / float(numThreads)) + 0.0f);
+ float grainSize = std::floor((0.25f * numBatches / float(numThreads)) + 0.0f);
bc->m_phaseGrainSize[iPhase] = btMax(1, int(grainSize));
}
}
diff --git a/src/BulletDynamics/ConstraintSolver/btConeTwistConstraint.cpp b/src/BulletDynamics/ConstraintSolver/btConeTwistConstraint.cpp
index 10678b2a6..ac046aa6e 100644
--- a/src/BulletDynamics/ConstraintSolver/btConeTwistConstraint.cpp
+++ b/src/BulletDynamics/ConstraintSolver/btConeTwistConstraint.cpp
@@ -19,6 +19,7 @@ Written by: Marcus Hennix
#include "BulletDynamics/Dynamics/btRigidBody.h"
#include "LinearMath/btTransformUtil.h"
#include "LinearMath/btMinMax.h"
+#include <cmath>
#include <new>
//#define CONETWIST_USE_OBSOLETE_SOLVER true
@@ -842,7 +843,7 @@ void btConeTwistConstraint::computeConeLimitInfo(const btQuaternion& qCone,
btScalar norm = 1 / (m_swingSpan2 * m_swingSpan2);
norm += surfaceSlope2 / (m_swingSpan1 * m_swingSpan1);
btScalar swingLimit2 = (1 + surfaceSlope2) / norm;
- swingLimit = sqrt(swingLimit2);
+ swingLimit = std::sqrt(swingLimit2);
}
// test!
@@ -887,7 +888,7 @@ btVector3 btConeTwistConstraint::GetPointForAngle(btScalar fAngleInRadians, btSc
btScalar norm = 1 / (m_swingSpan2 * m_swingSpan2);
norm += surfaceSlope2 / (m_swingSpan1 * m_swingSpan1);
btScalar swingLimit2 = (1 + surfaceSlope2) / norm;
- swingLimit = sqrt(swingLimit2);
+ swingLimit = std::sqrt(swingLimit2);
}
// convert into point in constraint space:
diff --git a/src/BulletDynamics/ConstraintSolver/btGeneric6DofSpring2Constraint.cpp b/src/BulletDynamics/ConstraintSolver/btGeneric6DofSpring2Constraint.cpp
index e1d4edfa9..7740ffeca 100644
--- a/src/BulletDynamics/ConstraintSolver/btGeneric6DofSpring2Constraint.cpp
+++ b/src/BulletDynamics/ConstraintSolver/btGeneric6DofSpring2Constraint.cpp
@@ -40,6 +40,7 @@ http://gimpact.sf.net
#include "btGeneric6DofSpring2Constraint.h"
#include "BulletDynamics/Dynamics/btRigidBody.h"
#include "LinearMath/btTransformUtil.h"
+#include <cmath>
#include <new>
btGeneric6DofSpring2Constraint::btGeneric6DofSpring2Constraint(btRigidBody& rbA, btRigidBody& rbB, const btTransform& frameInA, const btTransform& frameInB, RotateOrder rotOrder)
@@ -845,7 +846,7 @@ int btGeneric6DofSpring2Constraint::get_limit_motor_info2(
if (m_rbA.getInvMass() == 0) m = mB; else
if (m_rbB.getInvMass() == 0) m = mA; else
m = mA*mB / (mA + mB);
- btScalar angularfreq = sqrt(ks / m);
+ btScalar angularfreq = btSqrt(ks / m);
//limit stiffness (the spring should not be sampled faster that the quarter of its angular frequency)
if (limot->m_springStiffnessLimited && 0.25 < angularfreq * dt)
@@ -1085,7 +1086,7 @@ void btGeneric6DofSpring2Constraint::setServoTarget(int index, btScalar targetOr
btScalar target = targetOrg + SIMD_PI;
if (1)
{
- btScalar m = target - SIMD_2_PI * floor(target / SIMD_2_PI);
+ btScalar m = target - SIMD_2_PI * std::floor(target / SIMD_2_PI);
// handle boundary cases resulted from floating-point cut off:
{
if (m >= SIMD_2_PI)