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authorPandhariix <mbusy.pro@gmail.com>2019-02-28 18:24:32 +0100
committerPandhariix <mbusy.pro@gmail.com>2019-02-28 18:24:32 +0100
commit48014259105838bcdc1d7dd26f2edd6443da2e1c (patch)
tree20f5b99f98224b9dc6339464d150c98279e4c470
parentad4efa4265473734eb23962c46cb079a5ceea181 (diff)
downloadbullet3-48014259105838bcdc1d7dd26f2edd6443da2e1c.tar.gz
Use the correct structure in the PhysicsServerCommandProcessor::processRequestRaycastIntersectionsCommand method
-rw-r--r--examples/SharedMemory/PhysicsServerCommandProcessor.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/examples/SharedMemory/PhysicsServerCommandProcessor.cpp b/examples/SharedMemory/PhysicsServerCommandProcessor.cpp
index e60828649..50bb4adef 100644
--- a/examples/SharedMemory/PhysicsServerCommandProcessor.cpp
+++ b/examples/SharedMemory/PhysicsServerCommandProcessor.cpp
@@ -5403,7 +5403,7 @@ bool PhysicsServerCommandProcessor::processRequestRaycastIntersectionsCommand(co
int linkIndex = -1;
if (bodyHandle->m_multiBody)
{
- int linkIndex = clientCmd.m_userDebugDrawArgs.m_parentLinkIndex;
+ int linkIndex = clientCmd.m_requestRaycastIntersections.m_parentLinkIndex;
if (linkIndex == -1)
{
tr = bodyHandle->m_multiBody->getBaseWorldTransform();