summaryrefslogtreecommitdiff
path: root/src/lssi.c
blob: 44dd819be11658ca0d0eb7bfc501e71b4da3617d (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
/* Lookahead sensitive state item searches for counterexample generation

   Copyright (C) 2020 Free Software Foundation, Inc.

   This file is part of Bison, the GNU Compiler Compiler.

   This program is free software: you can redistribute it and/or modify
   it under the terms of the GNU General Public License as published by
   the Free Software Foundation, either version 3 of the License, or
   (at your option) any later version.

   This program is distributed in the hope that it will be useful,
   but WITHOUT ANY WARRANTY; without even the implied warranty of
   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   GNU General Public License for more details.

   You should have received a copy of the GNU General Public License
   along with this program.  If not, see <http://www.gnu.org/licenses/>.  */

#include <config.h>

#include "lssi.h"

#include <gl_linked_list.h>
#include <gl_xlist.h>
#include <stdlib.h>

#include "getargs.h"
#include "nullable.h"

// Lookahead sensitive state item.
typedef struct lssi
{
  state_item_number si;
  struct lssi *parent;
  // this is the precise lookahead set (follow_L from the CupEx paper)
  bitset lookahead;
  bool free_lookahead;
} lssi;

static lssi *
new_lssi (state_item_number si, lssi *p, bitset l, bool free_l)
{
  lssi *res = xmalloc (sizeof *res);
  res->si = si;
  res->parent = p;
  res->lookahead = l;
  res->free_lookahead = free_l;
  return res;
}

static void
lssi_free (lssi *sn)
{
  if (sn == NULL)
    return;
  if (sn->free_lookahead)
    bitset_free (sn->lookahead);
  free (sn);
}

static size_t
lssi_hasher (lssi *sn, size_t max)
{
  size_t hash = sn->si;
  bitset_iterator biter;
  symbol_number syn;
  BITSET_FOR_EACH (biter, sn->lookahead, syn, 0)
    hash += syn;
  return hash % max;
}

static bool
lssi_comparator (lssi *s1, lssi *s2)
{
  if (s1->si == s2->si)
    {
      if (s1->lookahead == s2->lookahead)
        return true;
      return bitset_equal_p (s1->lookahead, s2->lookahead);
    }
  return false;
}

typedef gl_list_t lssi_list;

static inline bool
append_lssi (lssi *sn, Hash_table *visited, lssi_list queue)
{
  if (hash_lookup (visited, sn))
    {
      sn->free_lookahead = false;
      lssi_free (sn);
      return false;
    }
  hash_xinsert (visited, sn);
  gl_list_add_last (queue, sn);
  return true;
}

#if 0
static void
lssi_print (lssi *l)
{
  FILE *out = stderr;
  print_state_item (&state_items[l->si], out);
  if (l->lookahead)
    {
      fprintf (out, "FOLLOWL = { ");
      bitset_iterator biter;
      symbol_number sin;
      BITSET_FOR_EACH (biter, l->lookahead, sin, 0)
        fprintf (out, "%s, \n", symbols[sin]->tag);
      fprintf (out, "}\n");
    }
}
#endif

/**
 * Compute the set of state-items that can reach the given conflict item via
 * a combination of transitions or production steps.
 */
static bitset
eligible_state_items (state_item *target)
{
  bitset result = bitset_create (nstate_items, BITSET_FIXED);
  state_item_list queue =
    gl_list_create (GL_LINKED_LIST, NULL, NULL, NULL, true, 1,
                    (const void **) &target);
  while (gl_list_size (queue) > 0)
    {
      state_item *si = (state_item *) gl_list_get_at (queue, 0);
      gl_list_remove_at (queue, 0);
      if (bitset_test (result, si - state_items))
        continue;
      bitset_set (result, si - state_items);
      // search all reverse edges.
      bitset rsi = si->revs;
      bitset_iterator biter;
      state_item_number sin;
      BITSET_FOR_EACH (biter, rsi, sin, 0)
        gl_list_add_last (queue, &state_items[sin]);
    }
  gl_list_free (queue);
  return result;
}

/**
 * Compute the shortest lookahead-sensitive path from the start state to
 * this conflict. If optimized is true, only consider parser states
 * that can reach the conflict state.
 */
state_item_list
shortest_path_from_start (state_item_number target, symbol_number next_sym)
{
  bitset eligible = eligible_state_items (&state_items[target]);
  Hash_table *visited = hash_initialize (32,
                                         NULL,
                                         (Hash_hasher) lssi_hasher,
                                         (Hash_comparator) lssi_comparator,
                                         (Hash_data_freer) lssi_free);
  bitset il = bitset_create (nsyms, BITSET_FIXED);
  bitset_set (il, 0);
  lssi *init = new_lssi (0, NULL, il, true);
  lssi_list queue = gl_list_create_empty (GL_LINKED_LIST, NULL, NULL,
                                          NULL, true);
  append_lssi (init, visited, queue);
  // breadth-first search
  bool finished = false;
  lssi *n;
  while (gl_list_size (queue) > 0)
    {
      n = (lssi *) gl_list_get_at (queue, 0);
      gl_list_remove_at (queue, 0);
      state_item_number last = n->si;
      if (target == last && bitset_test (n->lookahead, next_sym))
        {
          finished = true;
          break;
        }
      state_item *si = &state_items[last];
      // Transitions don't change follow_L
      if (si->trans >= 0)
        {
          if (bitset_test (eligible, si->trans))
            {
              lssi *next = new_lssi (si->trans, n, n->lookahead, false);
              append_lssi (next, visited, queue);
            }
        }
      // For production steps, follow_L is based on the symbol after the
      // nonterminal being produced.
      // if no such symbol exists, follow_L is unchanged
      // if the symbol is a terminal, follow_L only contains that terminal
      // if the symbol is not nullable, follow_L is its FIRSTS set
      // if the symbol is nullable, follow_L is its FIRSTS set unioned with
      // this logic applied to the next symbol in the rule
      if (si->prods)
        {
          // Compute follow_L as above
          bitset lookahead = bitset_create (nsyms, BITSET_FIXED);
          item_number *pos = si->item + 1;
          for (; !item_number_is_rule_number (*pos); ++pos)
            {
              item_number it = *pos;
              if (ISTOKEN (it))
                {
                  bitset_set (lookahead, it);
                  break;
                }
              else
                {
                  bitset_union (lookahead, lookahead, FIRSTS (it));
                  if (!nullable[it - ntokens])
                    break;
                }
            }
          if (item_number_is_rule_number (*pos))
            bitset_union (lookahead, n->lookahead, lookahead);

          bool lookahead_used = false;
          // Try all possible production steps within this parser state.
          bitset_iterator biter;
          state_item_number nextSI;
          BITSET_FOR_EACH (biter, si->prods, nextSI, 0)
            {
              if (!bitset_test (eligible, nextSI))
                continue;
              lssi *next = new_lssi (nextSI, n, lookahead,
                                     !lookahead_used);
              lookahead_used = append_lssi (next, visited, queue)
                               || lookahead_used;
            }
          if (!lookahead_used)
            bitset_free (lookahead);
        }
    }

  bitset_free (eligible);
  if (!finished)
    {
      gl_list_free (queue);
      fputs ("Cannot find shortest path to conflict state.", stderr);
      abort ();
    }
  state_item_list res =
    gl_list_create_empty (GL_LINKED_LIST, NULL, NULL, NULL, true);
  for (lssi *sn = n; sn != NULL; sn = sn->parent)
    gl_list_add_first (res, &state_items[sn->si]);

  hash_free (visited);
  gl_list_free (queue);

  if (trace_flag & trace_cex)
    {
      fputs ("REDUCE ITEM PATH:\n", stderr);
      gl_list_iterator_t it = gl_list_iterator (res);
      const void *sip;
      while (gl_list_iterator_next (&it, &sip, NULL))
        state_item_print ((state_item *) sip, stderr, "");
    }
  return res;
}

/**
 * Determine if the given terminal is in the given symbol set or can begin
 * a nonterminal in the given symbol set.
 */
bool
intersect_symbol (symbol_number sym, bitset syms)
{
  if (!syms)
    return true;
  bitset_iterator biter;
  symbol_number sn;
  BITSET_FOR_EACH (biter, syms, sn, 0)
    {
      if (sym == sn)
        return true;
      if (ISVAR (sn) && bitset_test (FIRSTS (sn), sym))
        return true;
    }
  return false;
}

/**
 * Determine if any symbol in ts is in syms
 * or can begin a nonterminal syms.
 */
bool
intersect (bitset ts, bitset syms)
{
  if (!syms || !ts)
    return true;
  bitset_iterator biter;
  symbol_number sn;
  BITSET_FOR_EACH (biter, syms, sn, 0)
    {
      if (bitset_test (ts, sn))
        return true;
      if (ISVAR (sn) && !bitset_disjoint_p (ts, FIRSTS (sn)))
        return true;
    }
  return false;
}


/**
 * Compute a list of state_items that have a production to n with respect
 * to its lookahead
 */
state_item_list
lssi_reverse_production (const state_item *si, bitset lookahead)
{
  state_item_list result =
    gl_list_create_empty (GL_LINKED_LIST, NULL, NULL, NULL, true);
  if (SI_TRANSITION (si))
    return result;
  // A production step was made to the current lalr_item.
  // Check that the next symbol in the parent lalr_item is
  // compatible with the lookahead.
  bitset_iterator biter;
  state_item_number sin;
  BITSET_FOR_EACH (biter, si->revs, sin, 0)
  {
    state_item *prevsi = &state_items[sin];
    if (!production_allowed (prevsi, si))
      continue;
    bitset prev_lookahead = prevsi->lookahead;
    if (item_number_is_rule_number (*(prevsi->item)))
      {
        // reduce item
        // Check that some lookaheads can be preserved.
        if (!intersect (prev_lookahead, lookahead))
          continue;
      }
    else
      {
        // shift item
        if (lookahead)
          {
            // Check that lookahead is compatible with the first
            // possible symbols in the rest of the production.
            // Alternatively, if the rest of the production is
            // nullable, the lookahead must be compatible with
            // the lookahead of the corresponding item.
            bool applicable = false;
            bool nlable = true;
            for (item_number *pos = prevsi->item + 1;
                 !applicable && nlable && item_number_is_symbol_number (*pos);
                 ++pos)
              {
                symbol_number next_sym = item_number_as_symbol_number (*pos);
                if (ISTOKEN (next_sym))
                  {
                    applicable = intersect_symbol (next_sym, lookahead);
                    nlable = false;
                  }
                else
                  {
                    applicable = intersect (FIRSTS (next_sym), lookahead);
                    if (!applicable)
                      nlable = nullable[next_sym - ntokens];
                  }
              }
            if (!applicable && !nlable)
              continue;
          }
      }
    gl_list_add_last (result, prevsi);
  }
  return result;
}