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authorAkim Demaille <akim.demaille@gmail.com>2020-12-26 09:44:09 +0100
committerAkim Demaille <akim.demaille@gmail.com>2020-12-26 14:26:22 +0100
commit9466c734c573784bd78160336b83c93d43ad7e77 (patch)
treea6bfeca33ba755abbcdf4a3136c03b6e6e7940b1 /TODO
parentb9a533d63eb92773969cebcd52b1a13589dee74a (diff)
downloadbison-9466c734c573784bd78160336b83c93d43ad7e77.tar.gz
glr2.cc: use YYCDEBUG, not YY_DEBUG_STREAM
* data/skeletons/glr2.cc (YY_DEBUG_STREAM): Rename as... (YYCDEBUG): this, as in lalr1.cc.
Diffstat (limited to 'TODO')
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1 files changed, 0 insertions, 1 deletions
diff --git a/TODO b/TODO
index dc35fabc..90ecea33 100644
--- a/TODO
+++ b/TODO
@@ -200,7 +200,6 @@ not yyGLRStack.
*** yydebug
It should be a member of the parser object, see lalr1.cc. Let the parser
object decide what the debug stream is, rather than open coding std::cerr.
-And use YYCDEBUG rather than YY_DEBUG_STREAM.
*** Avoid pointers
There are many places where pointers should be replaced with references.