1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
|
// workqueue.cc -- the workqueue for gold
// Copyright 2006, 2007 Free Software Foundation, Inc.
// Written by Ian Lance Taylor <iant@google.com>.
// This file is part of gold.
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 3 of the License, or
// (at your option) any later version.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street - Fifth Floor, Boston,
// MA 02110-1301, USA.
#include "gold.h"
#include "debug.h"
#include "options.h"
#include "workqueue.h"
#include "workqueue-internal.h"
namespace gold
{
// Class Task_list.
// Add T to the end of the list.
inline void
Task_list::push_back(Task* t)
{
gold_assert(t->list_next() == NULL);
if (this->head_ == NULL)
{
this->head_ = t;
this->tail_ = t;
}
else
{
this->tail_->set_list_next(t);
this->tail_ = t;
}
}
// Remove and return the first Task waiting for this lock to be
// released.
inline Task*
Task_list::pop_front()
{
Task* ret = this->head_;
if (ret != NULL)
{
if (ret == this->tail_)
{
gold_assert(ret->list_next() == NULL);
this->head_ = NULL;
this->tail_ = NULL;
}
else
{
this->head_ = ret->list_next();
gold_assert(this->head_ != NULL);
ret->clear_list_next();
}
}
return ret;
}
// The simple single-threaded implementation of Workqueue_threader.
class Workqueue_threader_single : public Workqueue_threader
{
public:
Workqueue_threader_single(Workqueue* workqueue)
: Workqueue_threader(workqueue)
{ }
~Workqueue_threader_single()
{ }
void
set_thread_count(int thread_count)
{ gold_assert(thread_count > 0); }
bool
should_cancel_thread()
{ return false; }
};
// Workqueue methods.
Workqueue::Workqueue(const General_options& options)
: lock_(),
first_tasks_(),
tasks_(),
running_(0),
waiting_(0),
condvar_(this->lock_),
threader_(NULL)
{
bool threads = options.threads();
#ifndef ENABLE_THREADS
threads = false;
#endif
if (!threads)
this->threader_ = new Workqueue_threader_single(this);
else
{
#ifdef ENABLE_THREADS
this->threader_ = new Workqueue_threader_threadpool(this);
#else
gold_unreachable();
#endif
}
}
Workqueue::~Workqueue()
{
}
// Add a task to the end of a specific queue, or put it on the list
// waiting for a Token.
void
Workqueue::add_to_queue(Task_list* queue, Task* t)
{
Hold_lock hl(this->lock_);
Task_token* token = t->is_runnable();
if (token != NULL)
{
token->add_waiting(t);
++this->waiting_;
}
else
{
queue->push_back(t);
// Tell any waiting thread that there is work to do.
this->condvar_.signal();
}
}
// Add a task to the queue.
void
Workqueue::queue(Task* t)
{
this->add_to_queue(&this->tasks_, t);
}
// Add a task to the front of the queue.
void
Workqueue::queue_front(Task* t)
{
t->set_should_run_soon();
this->add_to_queue(&this->first_tasks_, t);
}
// Return whether to cancel the current thread.
inline bool
Workqueue::should_cancel_thread()
{
return this->threader_->should_cancel_thread();
}
// Find a runnable task in TASKS. Return NULL if none could be found.
// If we find a Task waiting for a Token, add it to the list for that
// Token. The workqueue lock must be held when this is called.
Task*
Workqueue::find_runnable_in_list(Task_list* tasks)
{
Task* t;
while ((t = tasks->pop_front()) != NULL)
{
Task_token* token = t->is_runnable();
if (token == NULL)
return t;
token->add_waiting(t);
++this->waiting_;
}
// We couldn't find any runnable task.
return NULL;
}
// Find a runnable task. Return NULL if none could be found. The
// workqueue lock must be held when this is called.
Task*
Workqueue::find_runnable()
{
Task* t = this->find_runnable_in_list(&this->first_tasks_);
if (t == NULL)
t = this->find_runnable_in_list(&this->tasks_);
return t;
}
// Find a runnable a task, and wait until we find one. Return NULL if
// we should exit. The workqueue lock must be held when this is
// called.
Task*
Workqueue::find_runnable_or_wait(int thread_number)
{
Task* t = this->find_runnable();
while (t == NULL)
{
if (this->running_ == 0
&& this->first_tasks_.empty()
&& this->tasks_.empty())
{
// Kick all the threads to make them exit.
this->condvar_.broadcast();
gold_assert(this->waiting_ == 0);
return NULL;
}
if (this->should_cancel_thread())
return NULL;
gold_debug(DEBUG_TASK, "%3d sleeping", thread_number);
this->condvar_.wait();
gold_debug(DEBUG_TASK, "%3d awake", thread_number);
t = this->find_runnable();
}
return t;
}
// Find and run tasks. If we can't find a runnable task, wait for one
// to become available. If we run a task, and it frees up another
// runnable task, then run that one too. This returns true if we
// should look for another task, false if we are cancelling this
// thread.
bool
Workqueue::find_and_run_task(int thread_number)
{
Task* t;
Task_locker tl;
{
Hold_lock hl(this->lock_);
// Find a runnable task.
t = this->find_runnable_or_wait(thread_number);
if (t == NULL)
return false;
// Get the locks for the task. This must be called while we are
// still holding the Workqueue lock.
t->locks(&tl);
++this->running_;
}
while (t != NULL)
{
gold_debug(DEBUG_TASK, "%3d running task %s", thread_number,
t->name().c_str());
t->run(this);
gold_debug(DEBUG_TASK, "%3d completed task %s", thread_number,
t->name().c_str());
Task* next;
{
Hold_lock hl(this->lock_);
--this->running_;
// Release the locks for the task. This must be done with the
// workqueue lock held. Get the next Task to run if any.
next = this->release_locks(t, &tl);
if (next == NULL)
next = this->find_runnable();
// If we have another Task to run, get the Locks. This must
// be called while we are still holding the Workqueue lock.
if (next != NULL)
{
tl.clear();
next->locks(&tl);
++this->running_;
}
}
// We are done with this task.
delete t;
t = next;
}
return true;
}
// Handle the return value of release_locks, and get tasks ready to
// run.
// 1) If T is not runnable, queue it on the appropriate token.
// 2) Otherwise, T is runnable. If *PRET is not NULL, then we have
// already decided which Task to run next. Add T to the list of
// runnable tasks, and signal another thread.
// 3) Otherwise, *PRET is NULL. If IS_BLOCKER is false, then T was
// waiting on a write lock. We can grab that lock now, so we run T
// now.
// 4) Otherwise, IS_BLOCKER is true. If we should run T soon, then
// run it now.
// 5) Otherwise, check whether there are other tasks to run. If there
// are, then we generally get a better ordering if we run those tasks
// now, before T. A typical example is tasks waiting on the Dirsearch
// blocker. We don't want to run those tasks right away just because
// the Dirsearch was unblocked.
// 6) Otherwise, there are no other tasks to run, so we might as well
// run this one now.
// This function must be called with the Workqueue lock held.
// Return true if we set *PRET to T, false otherwise.
bool
Workqueue::return_or_queue(Task* t, bool is_blocker, Task** pret)
{
Task_token* token = t->is_runnable();
if (token != NULL)
{
token->add_waiting(t);
++this->waiting_;
return false;
}
bool should_queue = false;
bool should_return = false;
if (*pret != NULL)
should_queue = true;
else if (!is_blocker)
should_return = true;
else if (t->should_run_soon())
should_return = true;
else if (!this->first_tasks_.empty() || !this->tasks_.empty())
should_queue = true;
else
should_return = true;
if (should_return)
{
gold_assert(*pret == NULL);
*pret = t;
return true;
}
else if (should_queue)
{
if (t->should_run_soon())
this->first_tasks_.push_back(t);
else
this->tasks_.push_back(t);
this->condvar_.signal();
return false;
}
gold_unreachable();
}
// Release the locks associated with a Task. Return the first
// runnable Task that we find. If we find more runnable tasks, add
// them to the run queue and signal any other threads. This must be
// called with the Workqueue lock held.
Task*
Workqueue::release_locks(Task* t, Task_locker* tl)
{
Task* ret = NULL;
for (Task_locker::iterator p = tl->begin(); p != tl->end(); ++p)
{
Task_token* token = *p;
if (token->is_blocker())
{
if (token->remove_blocker())
{
// The token has been unblocked. Every waiting Task may
// now be runnable.
Task* t;
while ((t = token->remove_first_waiting()) != NULL)
{
--this->waiting_;
this->return_or_queue(t, true, &ret);
}
}
}
else
{
token->remove_writer(t);
// One more waiting Task may now be runnable. If we are
// going to run it next, we can stop. Otherwise we need to
// move all the Tasks to the runnable queue, to avoid a
// potential deadlock if the locking status changes before
// we run the next thread.
Task* t;
while ((t = token->remove_first_waiting()) != NULL)
{
--this->waiting_;
if (this->return_or_queue(t, false, &ret))
break;
}
}
}
return ret;
}
// Process all the tasks on the workqueue. Keep going until the
// workqueue is empty, or until we have been told to exit. This
// function is called by all threads.
void
Workqueue::process(int thread_number)
{
while (this->find_and_run_task(thread_number))
;
}
// Set the number of threads to use for the workqueue, if we are using
// threads.
void
Workqueue::set_thread_count(int threads)
{
Hold_lock hl(this->lock_);
this->threader_->set_thread_count(threads);
// Wake up all the threads, since something has changed.
this->condvar_.broadcast();
}
} // End namespace gold.
|