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+\input texinfo
+@setfilename ld.info
+@syncodeindex ky cp
+@include configdoc.texi
+@c (configdoc.texi is generated by the Makefile)
+@include ldver.texi
+
+@c @smallbook
+
+@ifinfo
+@format
+START-INFO-DIR-ENTRY
+* Ld: (ld). The GNU linker.
+END-INFO-DIR-ENTRY
+@end format
+@end ifinfo
+
+@ifinfo
+This file documents the @sc{gnu} linker LD version @value{VERSION}.
+
+Copyright (C) 1991, 92, 93, 94, 95, 96, 97, 98, 1999 Free Software Foundation, Inc.
+
+Permission is granted to make and distribute verbatim copies of
+this manual provided the copyright notice and this permission notice
+are preserved on all copies.
+
+Permission is granted to copy and distribute modified versions of this
+manual under the conditions for verbatim copying, provided also that
+the entire resulting derived work is distributed under the terms of a
+permission notice identical to this one.
+
+Permission is granted to copy and distribute translations of this manual
+into another language, under the above conditions for modified versions.
+
+@ignore
+Permission is granted to process this file through Tex and print the
+results, provided the printed document carries copying permission
+notice identical to this one except for the removal of this paragraph
+(this paragraph not being relevant to the printed manual).
+
+@end ignore
+@end ifinfo
+@iftex
+@finalout
+@setchapternewpage odd
+@settitle Using LD, the GNU linker
+@titlepage
+@title Using ld
+@subtitle The GNU linker
+@sp 1
+@subtitle @code{ld} version 2
+@subtitle Version @value{VERSION}
+@author Steve Chamberlain
+@author Ian Lance Taylor
+@author Cygnus Solutions
+@page
+
+@tex
+{\parskip=0pt
+\hfill Cygnus Solutions\par
+\hfill ian\@cygnus.com, doc\@cygnus.com\par
+\hfill {\it Using LD, the GNU linker}\par
+\hfill Edited by Jeffrey Osier (jeffrey\@cygnus.com)\par
+}
+\global\parindent=0pt % Steve likes it this way.
+@end tex
+
+@vskip 0pt plus 1filll
+Copyright @copyright{} 1991, 92, 93, 94, 95, 96, 97, 98, 1999 Free Software Foundation, Inc.
+
+Permission is granted to make and distribute verbatim copies of
+this manual provided the copyright notice and this permission notice
+are preserved on all copies.
+
+Permission is granted to copy and distribute modified versions of this
+manual under the conditions for verbatim copying, provided also that
+the entire resulting derived work is distributed under the terms of a
+permission notice identical to this one.
+
+Permission is granted to copy and distribute translations of this manual
+into another language, under the above conditions for modified versions.
+@end titlepage
+@end iftex
+@c FIXME: Talk about importance of *order* of args, cmds to linker!
+
+@ifinfo
+@node Top
+@top Using ld
+This file documents the @sc{gnu} linker ld version @value{VERSION}.
+
+@menu
+* Overview:: Overview
+* Invocation:: Invocation
+* Scripts:: Linker Scripts
+@ifset GENERIC
+* Machine Dependent:: Machine Dependent Features
+@end ifset
+@ifclear GENERIC
+@ifset H8300
+* H8/300:: ld and the H8/300
+@end ifset
+@ifset Hitachi
+* Hitachi:: ld and other Hitachi micros
+@end ifset
+@ifset I960
+* i960:: ld and the Intel 960 family
+@end ifset
+@end ifclear
+@ifclear SingleFormat
+* BFD:: BFD
+@end ifclear
+@c Following blank line required for remaining bug in makeinfo conds/menus
+
+* Reporting Bugs:: Reporting Bugs
+* MRI:: MRI Compatible Script Files
+* Index:: Index
+@end menu
+@end ifinfo
+
+@node Overview
+@chapter Overview
+
+@cindex @sc{gnu} linker
+@cindex what is this?
+@code{ld} combines a number of object and archive files, relocates
+their data and ties up symbol references. Usually the last step in
+compiling a program is to run @code{ld}.
+
+@code{ld} accepts Linker Command Language files written in
+a superset of AT&T's Link Editor Command Language syntax,
+to provide explicit and total control over the linking process.
+
+@ifclear SingleFormat
+This version of @code{ld} uses the general purpose BFD libraries
+to operate on object files. This allows @code{ld} to read, combine, and
+write object files in many different formats---for example, COFF or
+@code{a.out}. Different formats may be linked together to produce any
+available kind of object file. @xref{BFD}, for more information.
+@end ifclear
+
+Aside from its flexibility, the @sc{gnu} linker is more helpful than other
+linkers in providing diagnostic information. Many linkers abandon
+execution immediately upon encountering an error; whenever possible,
+@code{ld} continues executing, allowing you to identify other errors
+(or, in some cases, to get an output file in spite of the error).
+
+@node Invocation
+@chapter Invocation
+
+The @sc{gnu} linker @code{ld} is meant to cover a broad range of situations,
+and to be as compatible as possible with other linkers. As a result,
+you have many choices to control its behavior.
+
+@ifset UsesEnvVars
+@menu
+* Options:: Command Line Options
+* Environment:: Environment Variables
+@end menu
+
+@node Options
+@section Command Line Options
+@end ifset
+
+@cindex command line
+@cindex options
+The linker supports a plethora of command-line options, but in actual
+practice few of them are used in any particular context.
+@cindex standard Unix system
+For instance, a frequent use of @code{ld} is to link standard Unix
+object files on a standard, supported Unix system. On such a system, to
+link a file @code{hello.o}:
+
+@smallexample
+ld -o @var{output} /lib/crt0.o hello.o -lc
+@end smallexample
+
+This tells @code{ld} to produce a file called @var{output} as the
+result of linking the file @code{/lib/crt0.o} with @code{hello.o} and
+the library @code{libc.a}, which will come from the standard search
+directories. (See the discussion of the @samp{-l} option below.)
+
+The command-line options to @code{ld} may be specified in any order, and
+may be repeated at will. Repeating most options with a different
+argument will either have no further effect, or override prior
+occurrences (those further to the left on the command line) of that
+option. Options which may be meaningfully specified more than once are
+noted in the descriptions below.
+
+@cindex object files
+Non-option arguments are objects files which are to be linked together.
+They may follow, precede, or be mixed in with command-line options,
+except that an object file argument may not be placed between an option
+and its argument.
+
+Usually the linker is invoked with at least one object file, but you can
+specify other forms of binary input files using @samp{-l}, @samp{-R},
+and the script command language. If @emph{no} binary input files at all
+are specified, the linker does not produce any output, and issues the
+message @samp{No input files}.
+
+If the linker can not recognize the format of an object file, it will
+assume that it is a linker script. A script specified in this way
+augments the main linker script used for the link (either the default
+linker script or the one specified by using @samp{-T}). This feature
+permits the linker to link against a file which appears to be an object
+or an archive, but actually merely defines some symbol values, or uses
+@code{INPUT} or @code{GROUP} to load other objects. Note that
+specifying a script in this way should only be used to augment the main
+linker script; if you want to use some command that logically can only
+appear once, such as the @code{SECTIONS} or @code{MEMORY} command, you
+must replace the default linker script using the @samp{-T} option.
+@xref{Scripts}.
+
+For options whose names are a single letter,
+option arguments must either follow the option letter without intervening
+whitespace, or be given as separate arguments immediately following the
+option that requires them.
+
+For options whose names are multiple letters, either one dash or two can
+precede the option name; for example, @samp{--oformat} and
+@samp{--oformat} are equivalent. Arguments to multiple-letter options
+must either be separated from the option name by an equals sign, or be
+given as separate arguments immediately following the option that
+requires them. For example, @samp{--oformat srec} and
+@samp{--oformat=srec} are equivalent. Unique abbreviations of the names
+of multiple-letter options are accepted.
+
+@table @code
+@kindex -a@var{keyword}
+@item -a@var{keyword}
+This option is supported for HP/UX compatibility. The @var{keyword}
+argument must be one of the strings @samp{archive}, @samp{shared}, or
+@samp{default}. @samp{-aarchive} is functionally equivalent to
+@samp{-Bstatic}, and the other two keywords are functionally equivalent
+to @samp{-Bdynamic}. This option may be used any number of times.
+
+@ifset I960
+@cindex architectures
+@kindex -A@var{arch}
+@item -A@var{architecture}
+@kindex --architecture=@var{arch}
+@itemx --architecture=@var{architecture}
+In the current release of @code{ld}, this option is useful only for the
+Intel 960 family of architectures. In that @code{ld} configuration, the
+@var{architecture} argument identifies the particular architecture in
+the 960 family, enabling some safeguards and modifying the
+archive-library search path. @xref{i960,,@code{ld} and the Intel 960
+family}, for details.
+
+Future releases of @code{ld} may support similar functionality for
+other architecture families.
+@end ifset
+
+@ifclear SingleFormat
+@cindex binary input format
+@kindex -b @var{format}
+@kindex --format=@var{format}
+@cindex input format
+@cindex input format
+@item -b @var{input-format}
+@itemx --format=@var{input-format}
+@code{ld} may be configured to support more than one kind of object
+file. If your @code{ld} is configured this way, you can use the
+@samp{-b} option to specify the binary format for input object files
+that follow this option on the command line. Even when @code{ld} is
+configured to support alternative object formats, you don't usually need
+to specify this, as @code{ld} should be configured to expect as a
+default input format the most usual format on each machine.
+@var{input-format} is a text string, the name of a particular format
+supported by the BFD libraries. (You can list the available binary
+formats with @samp{objdump -i}.)
+@xref{BFD}.
+
+You may want to use this option if you are linking files with an unusual
+binary format. You can also use @samp{-b} to switch formats explicitly (when
+linking object files of different formats), by including
+@samp{-b @var{input-format}} before each group of object files in a
+particular format.
+
+The default format is taken from the environment variable
+@code{GNUTARGET}.
+@ifset UsesEnvVars
+@xref{Environment}.
+@end ifset
+You can also define the input format from a script, using the command
+@code{TARGET}; see @ref{Format Commands}.
+@end ifclear
+
+@kindex -c @var{MRI-cmdfile}
+@kindex --mri-script=@var{MRI-cmdfile}
+@cindex compatibility, MRI
+@item -c @var{MRI-commandfile}
+@itemx --mri-script=@var{MRI-commandfile}
+For compatibility with linkers produced by MRI, @code{ld} accepts script
+files written in an alternate, restricted command language, described in
+@ref{MRI,,MRI Compatible Script Files}. Introduce MRI script files with
+the option @samp{-c}; use the @samp{-T} option to run linker
+scripts written in the general-purpose @code{ld} scripting language.
+If @var{MRI-cmdfile} does not exist, @code{ld} looks for it in the directories
+specified by any @samp{-L} options.
+
+@cindex common allocation
+@kindex -d
+@kindex -dc
+@kindex -dp
+@item -d
+@itemx -dc
+@itemx -dp
+These three options are equivalent; multiple forms are supported for
+compatibility with other linkers. They assign space to common symbols
+even if a relocatable output file is specified (with @samp{-r}). The
+script command @code{FORCE_COMMON_ALLOCATION} has the same effect.
+@xref{Miscellaneous Commands}.
+
+@cindex entry point, from command line
+@kindex -e @var{entry}
+@kindex --entry=@var{entry}
+@item -e @var{entry}
+@itemx --entry=@var{entry}
+Use @var{entry} as the explicit symbol for beginning execution of your
+program, rather than the default entry point. If there is no symbol
+named @var{entry}, the linker will try to parse @var{entry} as a number,
+and use that as the entry address (the number will be interpreted in
+base 10; you may use a leading @samp{0x} for base 16, or a leading
+@samp{0} for base 8). @xref{Entry Point}, for a discussion of defaults
+and other ways of specifying the entry point.
+
+@cindex dynamic symbol table
+@kindex -E
+@kindex --export-dynamic
+@item -E
+@itemx --export-dynamic
+When creating a dynamically linked executable, add all symbols to the
+dynamic symbol table. The dynamic symbol table is the set of symbols
+which are visible from dynamic objects at run time.
+
+If you do not use this option, the dynamic symbol table will normally
+contain only those symbols which are referenced by some dynamic object
+mentioned in the link.
+
+If you use @code{dlopen} to load a dynamic object which needs to refer
+back to the symbols defined by the program, rather than some other
+dynamic object, then you will probably need to use this option when
+linking the program itself.
+
+@cindex big-endian objects
+@cindex endianness
+@kindex -EB
+@item -EB
+Link big-endian objects. This affects the default output format.
+
+@cindex little-endian objects
+@kindex -EL
+@item -EL
+Link little-endian objects. This affects the default output format.
+
+@kindex -f
+@kindex --auxiliary
+@item -f
+@itemx --auxiliary @var{name}
+When creating an ELF shared object, set the internal DT_AUXILIARY field
+to the specified name. This tells the dynamic linker that the symbol
+table of the shared object should be used as an auxiliary filter on the
+symbol table of the shared object @var{name}.
+
+If you later link a program against this filter object, then, when you
+run the program, the dynamic linker will see the DT_AUXILIARY field. If
+the dynamic linker resolves any symbols from the filter object, it will
+first check whether there is a definition in the shared object
+@var{name}. If there is one, it will be used instead of the definition
+in the filter object. The shared object @var{name} need not exist.
+Thus the shared object @var{name} may be used to provide an alternative
+implementation of certain functions, perhaps for debugging or for
+machine specific performance.
+
+This option may be specified more than once. The DT_AUXILIARY entries
+will be created in the order in which they appear on the command line.
+
+@kindex -F
+@kindex --filter
+@item -F @var{name}
+@itemx --filter @var{name}
+When creating an ELF shared object, set the internal DT_FILTER field to
+the specified name. This tells the dynamic linker that the symbol table
+of the shared object which is being created should be used as a filter
+on the symbol table of the shared object @var{name}.
+
+If you later link a program against this filter object, then, when you
+run the program, the dynamic linker will see the DT_FILTER field. The
+dynamic linker will resolve symbols according to the symbol table of the
+filter object as usual, but it will actually link to the definitions
+found in the shared object @var{name}. Thus the filter object can be
+used to select a subset of the symbols provided by the object
+@var{name}.
+
+Some older linkers used the @code{-F} option throughout a compilation
+toolchain for specifying object-file format for both input and output
+object files. The @sc{gnu} linker uses other mechanisms for this
+purpose: the @code{-b}, @code{--format}, @code{--oformat} options, the
+@code{TARGET} command in linker scripts, and the @code{GNUTARGET}
+environment variable. The @sc{gnu} linker will ignore the @code{-F}
+option when not creating an ELF shared object.
+
+@kindex -g
+@item -g
+Ignored. Provided for compatibility with other tools.
+
+@kindex -G
+@kindex --gpsize
+@cindex object size
+@item -G@var{value}
+@itemx --gpsize=@var{value}
+Set the maximum size of objects to be optimized using the GP register to
+@var{size}. This is only meaningful for object file formats such as
+MIPS ECOFF which supports putting large and small objects into different
+sections. This is ignored for other object file formats.
+
+@cindex runtime library name
+@kindex -h@var{name}
+@kindex -soname=@var{name}
+@item -h@var{name}
+@itemx -soname=@var{name}
+When creating an ELF shared object, set the internal DT_SONAME field to
+the specified name. When an executable is linked with a shared object
+which has a DT_SONAME field, then when the executable is run the dynamic
+linker will attempt to load the shared object specified by the DT_SONAME
+field rather than the using the file name given to the linker.
+
+@kindex -i
+@cindex incremental link
+@item -i
+Perform an incremental link (same as option @samp{-r}).
+
+@cindex archive files, from cmd line
+@kindex -l@var{archive}
+@kindex --library=@var{archive}
+@item -l@var{archive}
+@itemx --library=@var{archive}
+Add archive file @var{archive} to the list of files to link. This
+option may be used any number of times. @code{ld} will search its
+path-list for occurrences of @code{lib@var{archive}.a} for every
+@var{archive} specified.
+
+On systems which support shared libraries, @code{ld} may also search for
+libraries with extensions other than @code{.a}. Specifically, on ELF
+and SunOS systems, @code{ld} will search a directory for a library with
+an extension of @code{.so} before searching for one with an extension of
+@code{.a}. By convention, a @code{.so} extension indicates a shared
+library.
+
+The linker will search an archive only once, at the location where it is
+specified on the command line. If the archive defines a symbol which
+was undefined in some object which appeared before the archive on the
+command line, the linker will include the appropriate file(s) from the
+archive. However, an undefined symbol in an object appearing later on
+the command line will not cause the linker to search the archive again.
+
+See the @code{-(} option for a way to force the linker to search
+archives multiple times.
+
+You may list the same archive multiple times on the command line.
+
+@ifset GENERIC
+This type of archive searching is standard for Unix linkers. However,
+if you are using @code{ld} on AIX, note that it is different from the
+behaviour of the AIX linker.
+@end ifset
+
+@cindex search directory, from cmd line
+@kindex -L@var{dir}
+@kindex --library-path=@var{dir}
+@item -L@var{searchdir}
+@itemx --library-path=@var{searchdir}
+Add path @var{searchdir} to the list of paths that @code{ld} will search
+for archive libraries and @code{ld} control scripts. You may use this
+option any number of times. The directories are searched in the order
+in which they are specified on the command line. Directories specified
+on the command line are searched before the default directories. All
+@code{-L} options apply to all @code{-l} options, regardless of the
+order in which the options appear.
+
+@ifset UsesEnvVars
+The default set of paths searched (without being specified with
+@samp{-L}) depends on which emulation mode @code{ld} is using, and in
+some cases also on how it was configured. @xref{Environment}.
+@end ifset
+
+The paths can also be specified in a link script with the
+@code{SEARCH_DIR} command. Directories specified this way are searched
+at the point in which the linker script appears in the command line.
+
+@cindex emulation
+@kindex -m @var{emulation}
+@item -m@var{emulation}
+Emulate the @var{emulation} linker. You can list the available
+emulations with the @samp{--verbose} or @samp{-V} options.
+
+If the @samp{-m} option is not used, the emulation is taken from the
+@code{LDEMULATION} environment variable, if that is defined.
+
+Otherwise, the default emulation depends upon how the linker was
+configured.
+
+@cindex link map
+@kindex -M
+@kindex --print-map
+@item -M
+@itemx --print-map
+Print a link map to the standard output. A link map provides
+information about the link, including the following:
+
+@itemize @bullet
+@item
+Where object files and symbols are mapped into memory.
+@item
+How common symbols are allocated.
+@item
+All archive members included in the link, with a mention of the symbol
+which caused the archive member to be brought in.
+@end itemize
+
+@kindex -n
+@cindex read-only text
+@cindex NMAGIC
+@kindex --nmagic
+@item -n
+@itemx --nmagic
+Set the text segment to be read only, and mark the output as
+@code{NMAGIC} if possible.
+
+@kindex -N
+@kindex --omagic
+@cindex read/write from cmd line
+@cindex OMAGIC
+@item -N
+@itemx --omagic
+Set the text and data sections to be readable and writable. Also, do
+not page-align the data segment. If the output format supports Unix
+style magic numbers, mark the output as @code{OMAGIC}.
+
+@kindex -o @var{output}
+@kindex --output=@var{output}
+@cindex naming the output file
+@item -o @var{output}
+@itemx --output=@var{output}
+Use @var{output} as the name for the program produced by @code{ld}; if this
+option is not specified, the name @file{a.out} is used by default. The
+script command @code{OUTPUT} can also specify the output file name.
+
+@kindex -O @var{level}
+@cindex generating optimized output
+@item -O @var{level}
+If @var{level} is a numeric values greater than zero @code{ld} optimizes
+the output. This might take significantly longer and therefore probably
+should only be enabled for the final binary.
+
+@cindex partial link
+@cindex relocatable output
+@kindex -r
+@kindex --relocateable
+@item -r
+@itemx --relocateable
+Generate relocatable output---i.e., generate an output file that can in
+turn serve as input to @code{ld}. This is often called @dfn{partial
+linking}. As a side effect, in environments that support standard Unix
+magic numbers, this option also sets the output file's magic number to
+@code{OMAGIC}.
+@c ; see @code{-N}.
+If this option is not specified, an absolute file is produced. When
+linking C++ programs, this option @emph{will not} resolve references to
+constructors; to do that, use @samp{-Ur}.
+
+This option does the same thing as @samp{-i}.
+
+@kindex -R @var{file}
+@kindex --just-symbols=@var{file}
+@cindex symbol-only input
+@item -R @var{filename}
+@itemx --just-symbols=@var{filename}
+Read symbol names and their addresses from @var{filename}, but do not
+relocate it or include it in the output. This allows your output file
+to refer symbolically to absolute locations of memory defined in other
+programs. You may use this option more than once.
+
+For compatibility with other ELF linkers, if the @code{-R} option is
+followed by a directory name, rather than a file name, it is treated as
+the @code{-rpath} option.
+
+@kindex -s
+@kindex --strip-all
+@cindex strip all symbols
+@item -s
+@itemx --strip-all
+Omit all symbol information from the output file.
+
+@kindex -S
+@kindex --strip-debug
+@cindex strip debugger symbols
+@item -S
+@itemx --strip-debug
+Omit debugger symbol information (but not all symbols) from the output file.
+
+@kindex -t
+@kindex --trace
+@cindex input files, displaying
+@item -t
+@itemx --trace
+Print the names of the input files as @code{ld} processes them.
+
+@kindex -T @var{script}
+@kindex --script=@var{script}
+@cindex script files
+@item -T @var{scriptfile}
+@itemx --script=@var{scriptfile}
+Use @var{scriptfile} as the linker script. This script replaces
+@code{ld}'s default linker script (rather than adding to it), so
+@var{commandfile} must specify everything necessary to describe the
+output file. You must use this option if you want to use a command
+which can only appear once in a linker script, such as the
+@code{SECTIONS} or @code{MEMORY} command. @xref{Scripts}. If
+@var{scriptfile} does not exist in the current directory, @code{ld}
+looks for it in the directories specified by any preceding @samp{-L}
+options. Multiple @samp{-T} options accumulate.
+
+@kindex -u @var{symbol}
+@kindex --undefined=@var{symbol}
+@cindex undefined symbol
+@item -u @var{symbol}
+@itemx --undefined=@var{symbol}
+Force @var{symbol} to be entered in the output file as an undefined
+symbol. Doing this may, for example, trigger linking of additional
+modules from standard libraries. @samp{-u} may be repeated with
+different option arguments to enter additional undefined symbols. This
+option is equivalent to the @code{EXTERN} linker script command.
+
+@kindex -Ur
+@cindex constructors
+@item -Ur
+For anything other than C++ programs, this option is equivalent to
+@samp{-r}: it generates relocatable output---i.e., an output file that can in
+turn serve as input to @code{ld}. When linking C++ programs, @samp{-Ur}
+@emph{does} resolve references to constructors, unlike @samp{-r}.
+It does not work to use @samp{-Ur} on files that were themselves linked
+with @samp{-Ur}; once the constructor table has been built, it cannot
+be added to. Use @samp{-Ur} only for the last partial link, and
+@samp{-r} for the others.
+
+@kindex -v
+@kindex -V
+@kindex --version
+@cindex version
+@item -v
+@itemx --version
+@itemx -V
+Display the version number for @code{ld}. The @code{-V} option also
+lists the supported emulations.
+
+@kindex -x
+@kindex --discard-all
+@cindex deleting local symbols
+@item -x
+@itemx --discard-all
+Delete all local symbols.
+
+@kindex -X
+@kindex --discard-locals
+@cindex local symbols, deleting
+@cindex L, deleting symbols beginning
+@item -X
+@itemx --discard-locals
+Delete all temporary local symbols. For most targets, this is all local
+symbols whose names begin with @samp{L}.
+
+@kindex -y @var{symbol}
+@kindex --trace-symbol=@var{symbol}
+@cindex symbol tracing
+@item -y @var{symbol}
+@itemx --trace-symbol=@var{symbol}
+Print the name of each linked file in which @var{symbol} appears. This
+option may be given any number of times. On many systems it is necessary
+to prepend an underscore.
+
+This option is useful when you have an undefined symbol in your link but
+don't know where the reference is coming from.
+
+@kindex -Y @var{path}
+@item -Y @var{path}
+Add @var{path} to the default library search path. This option exists
+for Solaris compatibility.
+
+@kindex -z @var{keyword}
+@item -z @var{keyword}
+This option is ignored for Solaris compatibility.
+
+@kindex -(
+@cindex groups of archives
+@item -( @var{archives} -)
+@itemx --start-group @var{archives} --end-group
+The @var{archives} should be a list of archive files. They may be
+either explicit file names, or @samp{-l} options.
+
+The specified archives are searched repeatedly until no new undefined
+references are created. Normally, an archive is searched only once in
+the order that it is specified on the command line. If a symbol in that
+archive is needed to resolve an undefined symbol referred to by an
+object in an archive that appears later on the command line, the linker
+would not be able to resolve that reference. By grouping the archives,
+they all be searched repeatedly until all possible references are
+resolved.
+
+Using this option has a significant performance cost. It is best to use
+it only when there are unavoidable circular references between two or
+more archives.
+
+@kindex -assert @var{keyword}
+@item -assert @var{keyword}
+This option is ignored for SunOS compatibility.
+
+@kindex -Bdynamic
+@kindex -dy
+@kindex -call_shared
+@item -Bdynamic
+@itemx -dy
+@itemx -call_shared
+Link against dynamic libraries. This is only meaningful on platforms
+for which shared libraries are supported. This option is normally the
+default on such platforms. The different variants of this option are
+for compatibility with various systems. You may use this option
+multiple times on the command line: it affects library searching for
+@code{-l} options which follow it.
+
+@kindex -Bstatic
+@kindex -dn
+@kindex -non_shared
+@kindex -static
+@item -Bstatic
+@itemx -dn
+@itemx -non_shared
+@itemx -static
+Do not link against shared libraries. This is only meaningful on
+platforms for which shared libraries are supported. The different
+variants of this option are for compatibility with various systems. You
+may use this option multiple times on the command line: it affects
+library searching for @code{-l} options which follow it.
+
+@kindex -Bsymbolic
+@item -Bsymbolic
+When creating a shared library, bind references to global symbols to the
+definition within the shared library, if any. Normally, it is possible
+for a program linked against a shared library to override the definition
+within the shared library. This option is only meaningful on ELF
+platforms which support shared libraries.
+
+@kindex --check-sections
+@kindex --no-check-sections
+@item --check-sections
+@item --no-check-sections
+Asks the linker @emph{not} to check section addresses after they have
+been assigned to see if there any overlaps. Normally the linker will
+perform this check, and if it finds any overlaps it will produce
+suitable error messages. The linker does know about, and does make
+allowances for sections in overlays. The default behaviour can be
+restored by using the command line switch @samp{--check-sections}.
+
+@cindex cross reference table
+@kindex --cref
+@item --cref
+Output a cross reference table. If a linker map file is being
+generated, the cross reference table is printed to the map file.
+Otherwise, it is printed on the standard output.
+
+The format of the table is intentionally simple, so that it may be
+easily processed by a script if necessary. The symbols are printed out,
+sorted by name. For each symbol, a list of file names is given. If the
+symbol is defined, the first file listed is the location of the
+definition. The remaining files contain references to the symbol.
+
+@cindex symbols, from command line
+@kindex --defsym @var{symbol}=@var{exp}
+@item --defsym @var{symbol}=@var{expression}
+Create a global symbol in the output file, containing the absolute
+address given by @var{expression}. You may use this option as many
+times as necessary to define multiple symbols in the command line. A
+limited form of arithmetic is supported for the @var{expression} in this
+context: you may give a hexadecimal constant or the name of an existing
+symbol, or use @code{+} and @code{-} to add or subtract hexadecimal
+constants or symbols. If you need more elaborate expressions, consider
+using the linker command language from a script (@pxref{Assignments,,
+Assignment: Symbol Definitions}). @emph{Note:} there should be no white
+space between @var{symbol}, the equals sign (``@key{=}''), and
+@var{expression}.
+
+@cindex demangling, from command line
+@kindex --demangle
+@kindex --no-demangle
+@item --demangle
+@itemx --no-demangle
+These options control whether to demangle symbol names in error messages
+and other output. When the linker is told to demangle, it tries to
+present symbol names in a readable fashion: it strips leading
+underscores if they are used by the object file format, and converts C++
+mangled symbol names into user readable names. The linker will demangle
+by default unless the environment variable @samp{COLLECT_NO_DEMANGLE} is
+set. These options may be used to override the default.
+
+@cindex dynamic linker, from command line
+@kindex --dynamic-linker @var{file}
+@item --dynamic-linker @var{file}
+Set the name of the dynamic linker. This is only meaningful when
+generating dynamically linked ELF executables. The default dynamic
+linker is normally correct; don't use this unless you know what you are
+doing.
+
+@cindex MIPS embedded PIC code
+@kindex --embedded-relocs
+@item --embedded-relocs
+This option is only meaningful when linking MIPS embedded PIC code,
+generated by the -membedded-pic option to the @sc{gnu} compiler and
+assembler. It causes the linker to create a table which may be used at
+runtime to relocate any data which was statically initialized to pointer
+values. See the code in testsuite/ld-empic for details.
+
+@kindex --force-exe-suffix
+@item --force-exe-suffix
+Make sure that an output file has a .exe suffix.
+
+If a successfully built fully linked output file does not have a
+@code{.exe} or @code{.dll} suffix, this option forces the linker to copy
+the output file to one of the same name with a @code{.exe} suffix. This
+option is useful when using unmodified Unix makefiles on a Microsoft
+Windows host, since some versions of Windows won't run an image unless
+it ends in a @code{.exe} suffix.
+
+@kindex --gc-sections
+@kindex --no-gc-sections
+@cindex garbage collection
+@item --no-gc-sections
+@itemx --gc-sections
+Enable garbage collection of unused input sections. It is ignored on
+targets that do not support this option. This option is not compatible
+with @samp{-r}, nor should it be used with dynamic linking. The default
+behaviour (of not performing this garbage collection) can be restored by
+specifying @samp{--no-gc-sections} on the command line.
+
+@cindex help
+@cindex usage
+@kindex --help
+@item --help
+Print a summary of the command-line options on the standard output and exit.
+
+@kindex -Map
+@item -Map @var{mapfile}
+Print a link map to the file @var{mapfile}. See the description of the
+@samp{-M} option, above.
+
+@cindex memory usage
+@kindex --no-keep-memory
+@item --no-keep-memory
+@code{ld} normally optimizes for speed over memory usage by caching the
+symbol tables of input files in memory. This option tells @code{ld} to
+instead optimize for memory usage, by rereading the symbol tables as
+necessary. This may be required if @code{ld} runs out of memory space
+while linking a large executable.
+
+@kindex --no-undefined
+@item --no-undefined
+Normally when creating a non-symbolic shared library, undefined symbols
+are allowed and left to be resolved by the runtime loader. This option
+disallows such undefined symbols.
+
+@kindex --no-warn-mismatch
+@item --no-warn-mismatch
+Normally @code{ld} will give an error if you try to link together input
+files that are mismatched for some reason, perhaps because they have
+been compiled for different processors or for different endiannesses.
+This option tells @code{ld} that it should silently permit such possible
+errors. This option should only be used with care, in cases when you
+have taken some special action that ensures that the linker errors are
+inappropriate.
+
+@kindex --no-whole-archive
+@item --no-whole-archive
+Turn off the effect of the @code{--whole-archive} option for subsequent
+archive files.
+
+@cindex output file after errors
+@kindex --noinhibit-exec
+@item --noinhibit-exec
+Retain the executable output file whenever it is still usable.
+Normally, the linker will not produce an output file if it encounters
+errors during the link process; it exits without writing an output file
+when it issues any error whatsoever.
+
+@ifclear SingleFormat
+@kindex --oformat
+@item --oformat @var{output-format}
+@code{ld} may be configured to support more than one kind of object
+file. If your @code{ld} is configured this way, you can use the
+@samp{--oformat} option to specify the binary format for the output
+object file. Even when @code{ld} is configured to support alternative
+object formats, you don't usually need to specify this, as @code{ld}
+should be configured to produce as a default output format the most
+usual format on each machine. @var{output-format} is a text string, the
+name of a particular format supported by the BFD libraries. (You can
+list the available binary formats with @samp{objdump -i}.) The script
+command @code{OUTPUT_FORMAT} can also specify the output format, but
+this option overrides it. @xref{BFD}.
+@end ifclear
+
+@kindex -qmagic
+@item -qmagic
+This option is ignored for Linux compatibility.
+
+@kindex -Qy
+@item -Qy
+This option is ignored for SVR4 compatibility.
+
+@kindex --relax
+@cindex synthesizing linker
+@cindex relaxing addressing modes
+@item --relax
+An option with machine dependent effects.
+@ifset GENERIC
+This option is only supported on a few targets.
+@end ifset
+@ifset H8300
+@xref{H8/300,,@code{ld} and the H8/300}.
+@end ifset
+@ifset I960
+@xref{i960,, @code{ld} and the Intel 960 family}.
+@end ifset
+
+
+On some platforms, the @samp{--relax} option performs global
+optimizations that become possible when the linker resolves addressing
+in the program, such as relaxing address modes and synthesizing new
+instructions in the output object file.
+
+On some platforms these link time global optimizations may make symbolic
+debugging of the resulting executable impossible.
+@ifset GENERIC
+This is known to be
+the case for the Matsushita MN10200 and MN10300 family of processors.
+@end ifset
+
+@ifset GENERIC
+On platforms where this is not supported, @samp{--relax} is accepted,
+but ignored.
+@end ifset
+
+@cindex retaining specified symbols
+@cindex stripping all but some symbols
+@cindex symbols, retaining selectively
+@item --retain-symbols-file @var{filename}
+Retain @emph{only} the symbols listed in the file @var{filename},
+discarding all others. @var{filename} is simply a flat file, with one
+symbol name per line. This option is especially useful in environments
+@ifset GENERIC
+(such as VxWorks)
+@end ifset
+where a large global symbol table is accumulated gradually, to conserve
+run-time memory.
+
+@samp{--retain-symbols-file} does @emph{not} discard undefined symbols,
+or symbols needed for relocations.
+
+You may only specify @samp{--retain-symbols-file} once in the command
+line. It overrides @samp{-s} and @samp{-S}.
+
+@ifset GENERIC
+@item -rpath @var{dir}
+@cindex runtime library search path
+@kindex -rpath
+Add a directory to the runtime library search path. This is used when
+linking an ELF executable with shared objects. All @code{-rpath}
+arguments are concatenated and passed to the runtime linker, which uses
+them to locate shared objects at runtime. The @code{-rpath} option is
+also used when locating shared objects which are needed by shared
+objects explicitly included in the link; see the description of the
+@code{-rpath-link} option. If @code{-rpath} is not used when linking an
+ELF executable, the contents of the environment variable
+@code{LD_RUN_PATH} will be used if it is defined.
+
+The @code{-rpath} option may also be used on SunOS. By default, on
+SunOS, the linker will form a runtime search patch out of all the
+@code{-L} options it is given. If a @code{-rpath} option is used, the
+runtime search path will be formed exclusively using the @code{-rpath}
+options, ignoring the @code{-L} options. This can be useful when using
+gcc, which adds many @code{-L} options which may be on NFS mounted
+filesystems.
+
+For compatibility with other ELF linkers, if the @code{-R} option is
+followed by a directory name, rather than a file name, it is treated as
+the @code{-rpath} option.
+@end ifset
+
+@ifset GENERIC
+@cindex link-time runtime library search path
+@kindex -rpath-link
+@item -rpath-link @var{DIR}
+When using ELF or SunOS, one shared library may require another. This
+happens when an @code{ld -shared} link includes a shared library as one
+of the input files.
+
+When the linker encounters such a dependency when doing a non-shared,
+non-relocatable link, it will automatically try to locate the required
+shared library and include it in the link, if it is not included
+explicitly. In such a case, the @code{-rpath-link} option
+specifies the first set of directories to search. The
+@code{-rpath-link} option may specify a sequence of directory names
+either by specifying a list of names separated by colons, or by
+appearing multiple times.
+
+The linker uses the following search paths to locate required shared
+libraries.
+@enumerate
+@item
+Any directories specified by @code{-rpath-link} options.
+@item
+Any directories specified by @code{-rpath} options. The difference
+between @code{-rpath} and @code{-rpath-link} is that directories
+specified by @code{-rpath} options are included in the executable and
+used at runtime, whereas the @code{-rpath-link} option is only effective
+at link time.
+@item
+On an ELF system, if the @code{-rpath} and @code{rpath-link} options
+were not used, search the contents of the environment variable
+@code{LD_RUN_PATH}.
+@item
+On SunOS, if the @code{-rpath} option was not used, search any
+directories specified using @code{-L} options.
+@item
+For a native linker, the contents of the environment variable
+@code{LD_LIBRARY_PATH}.
+@item
+The default directories, normally @file{/lib} and @file{/usr/lib}.
+@item
+For a native linker on an ELF system, if the file @file{/etc/ld.so.conf}
+exists, the list of directories found in that file.
+@end enumerate
+
+If the required shared library is not found, the linker will issue a
+warning and continue with the link.
+@end ifset
+
+@kindex -shared
+@kindex -Bshareable
+@item -shared
+@itemx -Bshareable
+@cindex shared libraries
+Create a shared library. This is currently only supported on ELF, XCOFF
+and SunOS platforms. On SunOS, the linker will automatically create a
+shared library if the @code{-e} option is not used and there are
+undefined symbols in the link.
+
+@item --sort-common
+@kindex --sort-common
+This option tells @code{ld} to sort the common symbols by size when it
+places them in the appropriate output sections. First come all the one
+byte symbols, then all the two bytes, then all the four bytes, and then
+everything else. This is to prevent gaps between symbols due to
+alignment constraints.
+
+@kindex --split-by-file
+@item --split-by-file
+Similar to @code{--split-by-reloc} but creates a new output section for
+each input file.
+
+@kindex --split-by-reloc
+@item --split-by-reloc @var{count}
+Trys to creates extra sections in the output file so that no single
+output section in the file contains more than @var{count} relocations.
+This is useful when generating huge relocatable for downloading into
+certain real time kernels with the COFF object file format; since COFF
+cannot represent more than 65535 relocations in a single section. Note
+that this will fail to work with object file formats which do not
+support arbitrary sections. The linker will not split up individual
+input sections for redistribution, so if a single input section contains
+more than @var{count} relocations one output section will contain that
+many relocations.
+
+@kindex --stats
+@item --stats
+Compute and display statistics about the operation of the linker, such
+as execution time and memory usage.
+
+@kindex --traditional-format
+@cindex traditional format
+@item --traditional-format
+For some targets, the output of @code{ld} is different in some ways from
+the output of some existing linker. This switch requests @code{ld} to
+use the traditional format instead.
+
+@cindex dbx
+For example, on SunOS, @code{ld} combines duplicate entries in the
+symbol string table. This can reduce the size of an output file with
+full debugging information by over 30 percent. Unfortunately, the SunOS
+@code{dbx} program can not read the resulting program (@code{gdb} has no
+trouble). The @samp{--traditional-format} switch tells @code{ld} to not
+combine duplicate entries.
+
+@kindex -Tbss @var{org}
+@kindex -Tdata @var{org}
+@kindex -Ttext @var{org}
+@cindex segment origins, cmd line
+@item -Tbss @var{org}
+@itemx -Tdata @var{org}
+@itemx -Ttext @var{org}
+Use @var{org} as the starting address for---respectively---the
+@code{bss}, @code{data}, or the @code{text} segment of the output file.
+@var{org} must be a single hexadecimal integer;
+for compatibility with other linkers, you may omit the leading
+@samp{0x} usually associated with hexadecimal values.
+
+@kindex --verbose
+@cindex verbose
+@item --dll-verbose
+@item --verbose
+Display the version number for @code{ld} and list the linker emulations
+supported. Display which input files can and cannot be opened. Display
+the linker script if using a default builtin script.
+
+@kindex --version-script=@var{version-scriptfile}
+@cindex version script, symbol versions
+@itemx --version-script=@var{version-scriptfile}
+Specify the name of a version script to the linker. This is typically
+used when creating shared libraries to specify additional information
+about the version heirarchy for the library being created. This option
+is only meaningful on ELF platforms which support shared libraries.
+@xref{VERSION}.
+
+@kindex --warn-comon
+@cindex warnings, on combining symbols
+@cindex combining symbols, warnings on
+@item --warn-common
+Warn when a common symbol is combined with another common symbol or with
+a symbol definition. Unix linkers allow this somewhat sloppy practice,
+but linkers on some other operating systems do not. This option allows
+you to find potential problems from combining global symbols.
+Unfortunately, some C libraries use this practice, so you may get some
+warnings about symbols in the libraries as well as in your programs.
+
+There are three kinds of global symbols, illustrated here by C examples:
+
+@table @samp
+@item int i = 1;
+A definition, which goes in the initialized data section of the output
+file.
+
+@item extern int i;
+An undefined reference, which does not allocate space.
+There must be either a definition or a common symbol for the
+variable somewhere.
+
+@item int i;
+A common symbol. If there are only (one or more) common symbols for a
+variable, it goes in the uninitialized data area of the output file.
+The linker merges multiple common symbols for the same variable into a
+single symbol. If they are of different sizes, it picks the largest
+size. The linker turns a common symbol into a declaration, if there is
+a definition of the same variable.
+@end table
+
+The @samp{--warn-common} option can produce five kinds of warnings.
+Each warning consists of a pair of lines: the first describes the symbol
+just encountered, and the second describes the previous symbol
+encountered with the same name. One or both of the two symbols will be
+a common symbol.
+
+@enumerate
+@item
+Turning a common symbol into a reference, because there is already a
+definition for the symbol.
+@smallexample
+@var{file}(@var{section}): warning: common of `@var{symbol}'
+ overridden by definition
+@var{file}(@var{section}): warning: defined here
+@end smallexample
+
+@item
+Turning a common symbol into a reference, because a later definition for
+the symbol is encountered. This is the same as the previous case,
+except that the symbols are encountered in a different order.
+@smallexample
+@var{file}(@var{section}): warning: definition of `@var{symbol}'
+ overriding common
+@var{file}(@var{section}): warning: common is here
+@end smallexample
+
+@item
+Merging a common symbol with a previous same-sized common symbol.
+@smallexample
+@var{file}(@var{section}): warning: multiple common
+ of `@var{symbol}'
+@var{file}(@var{section}): warning: previous common is here
+@end smallexample
+
+@item
+Merging a common symbol with a previous larger common symbol.
+@smallexample
+@var{file}(@var{section}): warning: common of `@var{symbol}'
+ overridden by larger common
+@var{file}(@var{section}): warning: larger common is here
+@end smallexample
+
+@item
+Merging a common symbol with a previous smaller common symbol. This is
+the same as the previous case, except that the symbols are
+encountered in a different order.
+@smallexample
+@var{file}(@var{section}): warning: common of `@var{symbol}'
+ overriding smaller common
+@var{file}(@var{section}): warning: smaller common is here
+@end smallexample
+@end enumerate
+
+@kindex --warn-constructors
+@item --warn-constructors
+Warn if any global constructors are used. This is only useful for a few
+object file formats. For formats like COFF or ELF, the linker can not
+detect the use of global constructors.
+
+@kindex --warn-multiple-gp
+@item --warn-multiple-gp
+Warn if multiple global pointer values are required in the output file.
+This is only meaningful for certain processors, such as the Alpha.
+Specifically, some processors put large-valued constants in a special
+section. A special register (the global pointer) points into the middle
+of this section, so that constants can be loaded efficiently via a
+base-register relative addressing mode. Since the offset in
+base-register relative mode is fixed and relatively small (e.g., 16
+bits), this limits the maximum size of the constant pool. Thus, in
+large programs, it is often necessary to use multiple global pointer
+values in order to be able to address all possible constants. This
+option causes a warning to be issued whenever this case occurs.
+
+@kindex --warn-once
+@cindex warnings, on undefined symbols
+@cindex undefined symbols, warnings on
+@item --warn-once
+Only warn once for each undefined symbol, rather than once per module
+which refers to it.
+
+@kindex --warn-section-align
+@cindex warnings, on section alignment
+@cindex section alignment, warnings on
+@item --warn-section-align
+Warn if the address of an output section is changed because of
+alignment. Typically, the alignment will be set by an input section.
+The address will only be changed if it not explicitly specified; that
+is, if the @code{SECTIONS} command does not specify a start address for
+the section (@pxref{SECTIONS}).
+
+@kindex --whole-archive
+@cindex including an entire archive
+@item --whole-archive
+For each archive mentioned on the command line after the
+@code{--whole-archive} option, include every object file in the archive
+in the link, rather than searching the archive for the required object
+files. This is normally used to turn an archive file into a shared
+library, forcing every object to be included in the resulting shared
+library. This option may be used more than once.
+
+@kindex --wrap
+@item --wrap @var{symbol}
+Use a wrapper function for @var{symbol}. Any undefined reference to
+@var{symbol} will be resolved to @code{__wrap_@var{symbol}}. Any
+undefined reference to @code{__real_@var{symbol}} will be resolved to
+@var{symbol}.
+
+This can be used to provide a wrapper for a system function. The
+wrapper function should be called @code{__wrap_@var{symbol}}. If it
+wishes to call the system function, it should call
+@code{__real_@var{symbol}}.
+
+Here is a trivial example:
+
+@smallexample
+void *
+__wrap_malloc (int c)
+@{
+ printf ("malloc called with %ld\n", c);
+ return __real_malloc (c);
+@}
+@end smallexample
+
+If you link other code with this file using @code{--wrap malloc}, then
+all calls to @code{malloc} will call the function @code{__wrap_malloc}
+instead. The call to @code{__real_malloc} in @code{__wrap_malloc} will
+call the real @code{malloc} function.
+
+You may wish to provide a @code{__real_malloc} function as well, so that
+links without the @code{--wrap} option will succeed. If you do this,
+you should not put the definition of @code{__real_malloc} in the same
+file as @code{__wrap_malloc}; if you do, the assembler may resolve the
+call before the linker has a chance to wrap it to @code{malloc}.
+
+@end table
+
+@subsection Options specific to i386 PE targets
+
+The i386 PE linker supports the @code{-shared} option, which causes
+the output to be a dynamically linked library (DLL) instead of a
+normal executable. You should name the output @code{*.dll} when you
+use this option. In addition, the linker fully supports the standard
+@code{*.def} files, which may be specified on the linker command line
+like an object file (in fact, it should precede archives it exports
+symbols from, to ensure that they get linked in, just like a normal
+object file).
+
+In addition to the options common to all targets, the i386 PE linker
+support additional command line options that are specific to the i386
+PE target. Options that take values may be separated from their
+values by either a space or an equals sign.
+
+@table @code
+
+@kindex --add-stdcall-alias
+@item --add-stdcall-alias
+If given, symbols with a stdcall suffix (@@@var{nn}) will be exported
+as-is and also with the suffix stripped.
+
+@kindex --base-file
+@item --base-file @var{file}
+Use @var{file} as the name of a file in which to save the base
+addresses of all the relocations needed for generating DLLs with
+@file{dlltool}.
+
+@kindex --dll
+@item --dll
+Create a DLL instead of a regular executable. You may also use
+@code{-shared} or specify a @code{LIBRARY} in a given @code{.def}
+file.
+
+@kindex --enable-stdcall-fixup
+@kindex --disable-stdcall-fixup
+@item --enable-stdcall-fixup
+@itemx --disable-stdcall-fixup
+If the link finds a symbol that it cannot resolve, it will attempt to
+do "fuzzy linking" by looking for another defined symbol that differs
+only in the format of the symbol name (cdecl vs stdcall) and will
+resolve that symbol by linking to the match. For example, the
+undefined symbol @code{_foo} might be linked to the function
+@code{_foo@@12}, or the undefined symbol @code{_bar@@16} might be linked
+to the function @code{_bar}. When the linker does this, it prints a
+warning, since it normally should have failed to link, but sometimes
+import libraries generated from third-party dlls may need this feature
+to be usable. If you specify @code{--enable-stdcall-fixup}, this
+feature is fully enabled and warnings are not printed. If you specify
+@code{--disable-stdcall-fixup}, this feature is disabled and such
+mismatches are considered to be errors.
+
+@cindex DLLs, creating
+@kindex --export-all-symbols
+@item --export-all-symbols
+If given, all global symbols in the objects used to build a DLL will
+be exported by the DLL. Note that this is the default if there
+otherwise wouldn't be any exported symbols. When symbols are
+explicitly exported via DEF files or implicitly exported via function
+attributes, the default is to not export anything else unless this
+option is given. Note that the symbols @code{DllMain@@12},
+@code{DllEntryPoint@@0}, and @code{impure_ptr} will not be automatically
+exported.
+
+@kindex --exclude-symbols
+@item --exclude-symbols @var{symbol,symbol,...}
+Specifies a list of symbols which should not be automatically
+exported. The symbol names may be delimited by commas or colons.
+
+@kindex --file-alignment
+@item --file-alignment
+Specify the file alignment. Sections in the file will always begin at
+file offsets which are multiples of this number. This defaults to
+512.
+
+@cindex heap size
+@kindex --heap
+@item --heap @var{reserve}
+@itemx --heap @var{reserve},@var{commit}
+Specify the amount of memory to reserve (and optionally commit) to be
+used as heap for this program. The default is 1Mb reserved, 4K
+committed.
+
+@cindex image base
+@kindex --image-base
+@item --image-base @var{value}
+Use @var{value} as the base address of your program or dll. This is
+the lowest memory location that will be used when your program or dll
+is loaded. To reduce the need to relocate and improve performance of
+your dlls, each should have a unique base address and not overlap any
+other dlls. The default is 0x400000 for executables, and 0x10000000
+for dlls.
+
+@kindex --kill-at
+@item --kill-at
+If given, the stdcall suffixes (@@@var{nn}) will be stripped from
+symbols before they are exported.
+
+@kindex --major-image-version
+@item --major-image-version @var{value}
+Sets the major number of the "image version". Defaults to 1.
+
+@kindex --major-os-version
+@item --major-os-version @var{value}
+Sets the major number of the "os version". Defaults to 4.
+
+@kindex --major-subsystem-version
+@item --major-subsystem-version @var{value}
+Sets the major number of the "subsystem version". Defaults to 4.
+
+@kindex --minor-image-version
+@item --minor-image-version @var{value}
+Sets the minor number of the "image version". Defaults to 0.
+
+@kindex --minor-os-version
+@item --minor-os-version @var{value}
+Sets the minor number of the "os version". Defaults to 0.
+
+@kindex --minor-subsystem-version
+@item --minor-subsystem-version @var{value}
+Sets the minor number of the "subsystem version". Defaults to 0.
+
+@cindex DEF files, creating
+@cindex DLLs, creating
+@kindex --output-def
+@item --output-def @var{file}
+The linker will create the file @var{file} which will contain a DEF
+file corresponding to the DLL the linker is generating. This DEF file
+(which should be called @code{*.def}) may be used to create an import
+library with @code{dlltool} or may be used as a reference to
+automatically or implicitly exported symbols.
+
+@kindex --section-alignment
+@item --section-alignment
+Sets the section alignment. Sections in memory will always begin at
+addresses which are a multiple of this number. Defaults to 0x1000.
+
+@cindex stack size
+@kindex --stack
+@item --stack @var{reserve}
+@itemx --stack @var{reserve},@var{commit}
+Specify the amount of memory to reserve (and optionally commit) to be
+used as stack for this program. The default is 32Mb reserved, 4K
+committed.
+
+@kindex --subsystem
+@item --subsystem @var{which}
+@itemx --subsystem @var{which}:@var{major}
+@itemx --subsystem @var{which}:@var{major}.@var{minor}
+Specifies the subsystem under which your program will execute. The
+legal values for @var{which} are @code{native}, @code{windows},
+@code{console}, and @code{posix}. You may optionally set the
+subsystem version also.
+
+@end table
+
+@ifset UsesEnvVars
+@node Environment
+@section Environment Variables
+
+You can change the behavior of @code{ld} with the environment variables
+@code{GNUTARGET}, @code{LDEMULATION}, and @code{COLLECT_NO_DEMANGLE}.
+
+@kindex GNUTARGET
+@cindex default input format
+@code{GNUTARGET} determines the input-file object format if you don't
+use @samp{-b} (or its synonym @samp{--format}). Its value should be one
+of the BFD names for an input format (@pxref{BFD}). If there is no
+@code{GNUTARGET} in the environment, @code{ld} uses the natural format
+of the target. If @code{GNUTARGET} is set to @code{default} then BFD
+attempts to discover the input format by examining binary input files;
+this method often succeeds, but there are potential ambiguities, since
+there is no method of ensuring that the magic number used to specify
+object-file formats is unique. However, the configuration procedure for
+BFD on each system places the conventional format for that system first
+in the search-list, so ambiguities are resolved in favor of convention.
+
+@kindex LDEMULATION
+@cindex default emulation
+@cindex emulation, default
+@code{LDEMULATION} determines the default emulation if you don't use the
+@samp{-m} option. The emulation can affect various aspects of linker
+behaviour, particularly the default linker script. You can list the
+available emulations with the @samp{--verbose} or @samp{-V} options. If
+the @samp{-m} option is not used, and the @code{LDEMULATION} environment
+variable is not defined, the default emulation depends upon how the
+linker was configured.
+@end ifset
+
+@kindex COLLECT_NO_DEMANGLE
+@cindex demangling, default
+Normally, the linker will default to demangling symbols. However, if
+@code{COLLECT_NO_DEMANGLE} is set in the environment, then it will
+default to not demangling symbols. This environment variable is used in
+a similar fashion by the @code{gcc} linker wrapper program. The default
+may be overridden by the @samp{--demangle} and @samp{--no-demangle}
+options.
+
+@node Scripts
+@chapter Linker Scripts
+
+@cindex scripts
+@cindex linker scripts
+@cindex command files
+Every link is controlled by a @dfn{linker script}. This script is
+written in the linker command language.
+
+The main purpose of the linker script is to describe how the sections in
+the input files should be mapped into the output file, and to control
+the memory layout of the output file. Most linker scripts do nothing
+more than this. However, when necessary, the linker script can also
+direct the linker to perform many other operations, using the commands
+described below.
+
+The linker always uses a linker script. If you do not supply one
+yourself, the linker will use a default script that is compiled into the
+linker executable. You can use the @samp{--verbose} command line option
+to display the default linker script. Certain command line options,
+such as @samp{-r} or @samp{-N}, will affect the default linker script.
+
+You may supply your own linker script by using the @samp{-T} command
+line option. When you do this, your linker script will replace the
+default linker script.
+
+You may also use linker scripts implicitly by naming them as input files
+to the linker, as though they were files to be linked. @xref{Implicit
+Linker Scripts}.
+
+@menu
+* Basic Script Concepts:: Basic Linker Script Concepts
+* Script Format:: Linker Script Format
+* Simple Example:: Simple Linker Script Example
+* Simple Commands:: Simple Linker Script Commands
+* Assignments:: Assigning Values to Symbols
+* SECTIONS:: SECTIONS Command
+* MEMORY:: MEMORY Command
+* PHDRS:: PHDRS Command
+* VERSION:: VERSION Command
+* Expressions:: Expressions in Linker Scripts
+* Implicit Linker Scripts:: Implicit Linker Scripts
+@end menu
+
+@node Basic Script Concepts
+@section Basic Linker Script Concepts
+@cindex linker script concepts
+We need to define some basic concepts and vocabulary in order to
+describe the linker script language.
+
+The linker combines input files into a single output file. The output
+file and each input file are in a special data format known as an
+@dfn{object file format}. Each file is called an @dfn{object file}.
+The output file is often called an @dfn{executable}, but for our
+purposes we will also call it an object file. Each object file has,
+among other things, a list of @dfn{sections}. We sometimes refer to a
+section in an input file as an @dfn{input section}; similarly, a section
+in the output file is an @dfn{output section}.
+
+Each section in an object file has a name and a size. Most sections
+also have an associated block of data, known as the @dfn{section
+contents}. A section may be marked as @dfn{loadable}, which mean that
+the contents should be loaded into memory when the output file is run.
+A section with no contents may be @dfn{allocatable}, which means that an
+area in memory should be set aside, but nothing in particular should be
+loaded there (in some cases this memory must be zeroed out). A section
+which is neither loadable nor allocatable typically contains some sort
+of debugging information.
+
+Every loadable or allocatable output section has two addresses. The
+first is the @dfn{VMA}, or virtual memory address. This is the address
+the section will have when the output file is run. The second is the
+@dfn{LMA}, or load memory address. This is the address at which the
+section will be loaded. In most cases the two addresses will be the
+same. An example of when they might be different is when a data section
+is loaded into ROM, and then copied into RAM when the program starts up
+(this technique is often used to initialize global variables in a ROM
+based system). In this case the ROM address would be the LMA, and the
+RAM address would be the VMA.
+
+You can see the sections in an object file by using the @code{objdump}
+program with the @samp{-h} option.
+
+Every object file also has a list of @dfn{symbols}, known as the
+@dfn{symbol table}. A symbol may be defined or undefined. Each symbol
+has a name, and each defined symbol has an address, among other
+information. If you compile a C or C++ program into an object file, you
+will get a defined symbol for every defined function and global or
+static variable. Every undefined function or global variable which is
+referenced in the input file will become an undefined symbol.
+
+You can see the symbols in an object file by using the @code{nm}
+program, or by using the @code{objdump} program with the @samp{-t}
+option.
+
+@node Script Format
+@section Linker Script Format
+@cindex linker script format
+Linker scripts are text files.
+
+You write a linker script as a series of commands. Each command is
+either a keyword, possibly followed by arguments, or an assignment to a
+symbol. You may separate commands using semicolons. Whitespace is
+generally ignored.
+
+Strings such as file or format names can normally be entered directly.
+If the file name contains a character such as a comma which would
+otherwise serve to separate file names, you may put the file name in
+double quotes. There is no way to use a double quote character in a
+file name.
+
+You may include comments in linker scripts just as in C, delimited by
+@samp{/*} and @samp{*/}. As in C, comments are syntactically equivalent
+to whitespace.
+
+@node Simple Example
+@section Simple Linker Script Example
+@cindex linker script example
+@cindex example of linker script
+Many linker scripts are fairly simple.
+
+The simplest possible linker script has just one command:
+@samp{SECTIONS}. You use the @samp{SECTIONS} command to describe the
+memory layout of the output file.
+
+The @samp{SECTIONS} command is a powerful command. Here we will
+describe a simple use of it. Let's assume your program consists only of
+code, initialized data, and uninitialized data. These will be in the
+@samp{.text}, @samp{.data}, and @samp{.bss} sections, respectively.
+Let's assume further that these are the only sections which appear in
+your input files.
+
+For this example, let's say that the code should be loaded at address
+0x10000, and that the data should start at address 0x8000000. Here is a
+linker script which will do that:
+@smallexample
+SECTIONS
+@{
+ . = 0x10000;
+ .text : @{ *(.text) @}
+ . = 0x8000000;
+ .data : @{ *(.data) @}
+ .bss : @{ *(.bss) @}
+@}
+@end smallexample
+
+You write the @samp{SECTIONS} command as the keyword @samp{SECTIONS},
+followed by a series of symbol assignments and output section
+descriptions enclosed in curly braces.
+
+The first line in the above example sets the special symbol @samp{.},
+which is the location counter. If you do not specify the address of an
+output section in some other way (other ways are described later), the
+address is set from the current value of the location counter. The
+location counter is then incremented by the size of the output section.
+
+The first line inside the @samp{SECTIONS} command of the above example
+sets the value of the special symbol @samp{.}, which is the location
+counter. If you do not specify the address of an output section in some
+other way (other ways are described later), the address is set from the
+current value of the location counter. The location counter is then
+incremented by the size of the output section. At the start of the
+@samp{SECTIONS} command, the location counter has the value @samp{0}.
+
+The second line defines an output section, @samp{.text}. The colon is
+required syntax which may be ignored for now. Within the curly braces
+after the output section name, you list the names of the input sections
+which should be placed into this output section. The @samp{*} is a
+wildcard which matches any file name. The expression @samp{*(.text)}
+means all @samp{.text} input sections in all input files.
+
+Since the location counter is @samp{0x10000} when the output section
+@samp{.text} is defined, the linker will set the address of the
+@samp{.text} section in the output file to be @samp{0x10000}.
+
+The remaining lines define the @samp{.data} and @samp{.bss} sections in
+the output file. The linker will place the @samp{.data} output section
+at address @samp{0x8000000}. After the linker places the @samp{.data}
+output section, the value of the location counter will be
+@samp{0x8000000} plus the size of the @samp{.data} output section. The
+effect is that the linker will place the @samp{.bss} output section
+immediately after the @samp{.data} output section in memory
+
+The linker will ensure that each output section has the required
+alignment, by increasing the location counter if necessary. In this
+example, the specified addresses for the @samp{.text} and @samp{.data}
+sections will probably satisfy any alignment constraints, but the linker
+may have to create a small gap between the @samp{.data} and @samp{.bss}
+sections.
+
+That's it! That's a simple and complete linker script.
+
+@node Simple Commands
+@section Simple Linker Script Commands
+@cindex linker script simple commands
+In this section we describe the simple linker script commands.
+
+@menu
+* Entry Point:: Setting the entry point
+* File Commands:: Commands dealing with files
+@ifclear SingleFormat
+* Format Commands:: Commands dealing with object file formats
+@end ifclear
+
+* Miscellaneous Commands:: Other linker script commands
+@end menu
+
+@node Entry Point
+@subsection Setting the entry point
+@kindex ENTRY(@var{symbol})
+@cindex start of execution
+@cindex first instruction
+@cindex entry point
+The first instruction to execute in a program is called the @dfn{entry
+point}. You can use the @code{ENTRY} linker script command to set the
+entry point. The argument is a symbol name:
+@smallexample
+ENTRY(@var{symbol})
+@end smallexample
+
+There are several ways to set the entry point. The linker will set the
+entry point by trying each of the following methods in order, and
+stopping when one of them succeeds:
+@itemize @bullet
+@item
+the @samp{-e} @var{entry} command-line option;
+@item
+the @code{ENTRY(@var{symbol})} command in a linker script;
+@item
+the value of the symbol @code{start}, if defined;
+@item
+the address of the first byte of the @samp{.text} section, if present;
+@item
+The address @code{0}.
+@end itemize
+
+@node File Commands
+@subsection Commands dealing with files
+@cindex linker script file commands
+Several linker script commands deal with files.
+
+@table @code
+@item INCLUDE @var{filename}
+@kindex INCLUDE @var{filename}
+@cindex including a linker script
+Include the linker script @var{filename} at this point. The file will
+be searched for in the current directory, and in any directory specified
+with the @code{-L} option. You can nest calls to @code{INCLUDE} up to
+10 levels deep.
+
+@item INPUT(@var{file}, @var{file}, @dots{})
+@itemx INPUT(@var{file} @var{file} @dots{})
+@kindex INPUT(@var{files})
+@cindex input files in linker scripts
+@cindex input object files in linker scripts
+@cindex linker script input object files
+The @code{INPUT} command directs the linker to include the named files
+in the link, as though they were named on the command line.
+
+For example, if you always want to include @file{subr.o} any time you do
+a link, but you can't be bothered to put it on every link command line,
+then you can put @samp{INPUT (subr.o)} in your linker script.
+
+In fact, if you like, you can list all of your input files in the linker
+script, and then invoke the linker with nothing but a @samp{-T} option.
+
+The linker will first try to open the file in the current directory. If
+it is not found, the linker will search through the archive library
+search path. See the description of @samp{-L} in @ref{Options,,Command
+Line Options}.
+
+If you use @samp{INPUT (-l@var{file})}, @code{ld} will transform the
+name to @code{lib@var{file}.a}, as with the command line argument
+@samp{-l}.
+
+When you use the @code{INPUT} command in an implicit linker script, the
+files will be included in the link at the point at which the linker
+script file is included. This can affect archive searching.
+
+@item GROUP(@var{file}, @var{file}, @dots{})
+@itemx GROUP(@var{file} @var{file} @dots{})
+@kindex GROUP(@var{files})
+@cindex grouping input files
+The @code{GROUP} command is like @code{INPUT}, except that the named
+files should all be archives, and they are searched repeatedly until no
+new undefined references are created. See the description of @samp{-(}
+in @ref{Options,,Command Line Options}.
+
+@item OUTPUT(@var{filename})
+@kindex OUTPUT(@var{filename})
+@cindex output file name in linker scripot
+The @code{OUTPUT} command names the output file. Using
+@code{OUTPUT(@var{filename})} in the linker script is exactly like using
+@samp{-o @var{filename}} on the command line (@pxref{Options,,Command
+Line Options}). If both are used, the command line option takes
+precedence.
+
+You can use the @code{OUTPUT} command to define a default name for the
+output file other than the usual default of @file{a.out}.
+
+@item SEARCH_DIR(@var{path})
+@kindex SEARCH_DIR(@var{path})
+@cindex library search path in linker script
+@cindex archive search path in linker script
+@cindex search path in linker script
+The @code{SEARCH_DIR} command adds @var{path} to the list of paths where
+@code{ld} looks for archive libraries. Using
+@code{SEARCH_DIR(@var{path})} is exactly like using @samp{-L @var{path}}
+on the command line (@pxref{Options,,Command Line Options}). If both
+are used, then the linker will search both paths. Paths specified using
+the command line option are searched first.
+
+@item STARTUP(@var{filename})
+@kindex STARTUP(@var{filename})
+@cindex first input file
+The @code{STARTUP} command is just like the @code{INPUT} command, except
+that @var{filename} will become the first input file to be linked, as
+though it were specified first on the command line. This may be useful
+when using a system in which the entry point is always the start of the
+first file.
+@end table
+
+@ifclear SingleFormat
+@node Format Commands
+@subsection Commands dealing with object file formats
+A couple of linker script commands deal with object file formats.
+
+@table @code
+@item OUTPUT_FORMAT(@var{bfdname})
+@itemx OUTPUT_FORMAT(@var{default}, @var{big}, @var{little})
+@kindex OUTPUT_FORMAT(@var{bfdname})
+@cindex output file format in linker script
+The @code{OUTPUT_FORMAT} command names the BFD format to use for the
+output file (@pxref{BFD}). Using @code{OUTPUT_FORMAT(@var{bfdname})} is
+exactly like using @samp{-oformat @var{bfdname}} on the command line
+(@pxref{Options,,Command Line Options}). If both are used, the command
+line option takes precedence.
+
+You can use @code{OUTPUT_FORMAT} with three arguments to use different
+formats based on the @samp{-EB} and @samp{-EL} command line options.
+This permits the linker script to set the output format based on the
+desired endianness.
+
+If neither @samp{-EB} nor @samp{-EL} are used, then the output format
+will be the first argument, @var{default}. If @samp{-EB} is used, the
+output format will be the second argument, @var{big}. If @samp{-EL} is
+used, the output format will be the third argument, @var{little}.
+
+For example, the default linker script for the MIPS ELF target uses this
+command:
+@smallexample
+OUTPUT_FORMAT(elf32-bigmips, elf32-bigmips, elf32-littlemips)
+@end smallexample
+This says that the default format for the output file is
+@samp{elf32-bigmips}, but if the user uses the @samp{-EL} command line
+option, the output file will be created in the @samp{elf32-littlemips}
+format.
+
+@item TARGET(@var{bfdname})
+@kindex TARGET(@var{bfdname})
+@cindex input file format in linker script
+The @code{TARGET} command names the BFD format to use when reading input
+files. It affects subsequent @code{INPUT} and @code{GROUP} commands.
+This command is like using @samp{-b @var{bfdname}} on the command line
+(@pxref{Options,,Command Line Options}). If the @code{TARGET} command
+is used but @code{OUTPUT_FORMAT} is not, then the last @code{TARGET}
+command is also used to set the format for the output file. @xref{BFD}.
+@end table
+@end ifclear
+
+@node Miscellaneous Commands
+@subsection Other linker script commands
+There are a few other linker scripts commands.
+
+@table @code
+@item ASSERT(@var{exp}, @var{message})
+@kindex ASSERT
+@cindex assertion in linker script
+Ensure that @var{exp} is non-zero. If it is zero, then exit the linker
+with an error code, and print @var{message}.
+
+@item EXTERN(@var{symbol} @var{symbol} @dots{})
+@kindex EXTERN
+@cindex undefined symbol in linker script
+Force @var{symbol} to be entered in the output file as an undefined
+symbol. Doing this may, for example, trigger linking of additional
+modules from standard libraries. You may list several @var{symbol}s for
+each @code{EXTERN}, and you may use @code{EXTERN} multiple times. This
+command has the same effect as the @samp{-u} command-line option.
+
+@item FORCE_COMMON_ALLOCATION
+@kindex FORCE_COMMON_ALLOCATION
+@cindex common allocation in linker script
+This command has the same effect as the @samp{-d} command-line option:
+to make @code{ld} assign space to common symbols even if a relocatable
+output file is specified (@samp{-r}).
+
+@item NOCROSSREFS(@var{section} @var{section} @dots{})
+@kindex NOCROSSREFS(@var{sections})
+@cindex cross references
+This command may be used to tell @code{ld} to issue an error about any
+references among certain output sections.
+
+In certain types of programs, particularly on embedded systems when
+using overlays, when one section is loaded into memory, another section
+will not be. Any direct references between the two sections would be
+errors. For example, it would be an error if code in one section called
+a function defined in the other section.
+
+The @code{NOCROSSREFS} command takes a list of output section names. If
+@code{ld} detects any cross references between the sections, it reports
+an error and returns a non-zero exit status. Note that the
+@code{NOCROSSREFS} command uses output section names, not input section
+names.
+
+@ifclear SingleFormat
+@item OUTPUT_ARCH(@var{bfdarch})
+@kindex OUTPUT_ARCH(@var{bfdarch})
+@cindex machine architecture
+@cindex architecture
+Specify a particular output machine architecture. The argument is one
+of the names used by the BFD library (@pxref{BFD}). You can see the
+architecture of an object file by using the @code{objdump} program with
+the @samp{-f} option.
+@end ifclear
+@end table
+
+@node Assignments
+@section Assigning Values to Symbols
+@cindex assignment in scripts
+@cindex symbol definition, scripts
+@cindex variables, defining
+You may assign a value to a symbol in a linker script. This will define
+the symbol as a global symbol.
+
+@menu
+* Simple Assignments:: Simple Assignments
+* PROVIDE:: PROVIDE
+@end menu
+
+@node Simple Assignments
+@subsection Simple Assignments
+
+You may assign to a symbol using any of the C assignment operators:
+
+@table @code
+@item @var{symbol} = @var{expression} ;
+@itemx @var{symbol} += @var{expression} ;
+@itemx @var{symbol} -= @var{expression} ;
+@itemx @var{symbol} *= @var{expression} ;
+@itemx @var{symbol} /= @var{expression} ;
+@itemx @var{symbol} <<= @var{expression} ;
+@itemx @var{symbol} >>= @var{expression} ;
+@itemx @var{symbol} &= @var{expression} ;
+@itemx @var{symbol} |= @var{expression} ;
+@end table
+
+The first case will define @var{symbol} to the value of
+@var{expression}. In the other cases, @var{symbol} must already be
+defined, and the value will be adjusted accordingly.
+
+The special symbol name @samp{.} indicates the location counter. You
+may only use this within a @code{SECTIONS} command.
+
+The semicolon after @var{expression} is required.
+
+Expressions are defined below; see @ref{Expressions}.
+
+You may write symbol assignments as commands in their own right, or as
+statements within a @code{SECTIONS} command, or as part of an output
+section description in a @code{SECTIONS} command.
+
+The section of the symbol will be set from the section of the
+expression; for more information, see @ref{Expression Section}.
+
+Here is an example showing the three different places that symbol
+assignments may be used:
+
+@smallexample
+floating_point = 0;
+SECTIONS
+@{
+ .text :
+ @{
+ *(.text)
+ _etext = .;
+ @}
+ _bdata = (. + 3) & ~ 4;
+ .data : @{ *(.data) @}
+@}
+@end smallexample
+@noindent
+In this example, the symbol @samp{floating_point} will be defined as
+zero. The symbol @samp{_etext} will be defined as the address following
+the last @samp{.text} input section. The symbol @samp{_bdata} will be
+defined as the address following the @samp{.text} output section aligned
+upward to a 4 byte boundary.
+
+@node PROVIDE
+@subsection PROVIDE
+@cindex PROVIDE
+In some cases, it is desirable for a linker script to define a symbol
+only if it is referenced and is not defined by any object included in
+the link. For example, traditional linkers defined the symbol
+@samp{etext}. However, ANSI C requires that the user be able to use
+@samp{etext} as a function name without encountering an error. The
+@code{PROVIDE} keyword may be used to define a symbol, such as
+@samp{etext}, only if it is referenced but not defined. The syntax is
+@code{PROVIDE(@var{symbol} = @var{expression})}.
+
+Here is an example of using @code{PROVIDE} to define @samp{etext}:
+@smallexample
+SECTIONS
+@{
+ .text :
+ @{
+ *(.text)
+ _etext = .;
+ PROVIDE(etext = .);
+ @}
+@}
+@end smallexample
+
+In this example, if the program defines @samp{_etext} (with a leading
+underscore), the linker will give a multiple definition error. If, on
+the other hand, the program defines @samp{etext} (with no leading
+underscore), the linker will silently use the definition in the program.
+If the program references @samp{etext} but does not define it, the
+linker will use the definition in the linker script.
+
+@node SECTIONS
+@section SECTIONS command
+@kindex SECTIONS
+The @code{SECTIONS} command tells the linker how to map input sections
+into output sections, and how to place the output sections in memory.
+
+The format of the @code{SECTIONS} command is:
+@smallexample
+SECTIONS
+@{
+ @var{sections-command}
+ @var{sections-command}
+ @dots{}
+@}
+@end smallexample
+
+Each @var{sections-command} may of be one of the following:
+
+@itemize @bullet
+@item
+an @code{ENTRY} command (@pxref{Entry Point,,Entry command})
+@item
+a symbol assignment (@pxref{Assignments})
+@item
+an output section description
+@item
+an overlay description
+@end itemize
+
+The @code{ENTRY} command and symbol assignments are permitted inside the
+@code{SECTIONS} command for convenience in using the location counter in
+those commands. This can also make the linker script easier to
+understand because you can use those commands at meaningful points in
+the layout of the output file.
+
+Output section descriptions and overlay descriptions are described
+below.
+
+If you do not use a @code{SECTIONS} command in your linker script, the
+linker will place each input section into an identically named output
+section in the order that the sections are first encountered in the
+input files. If all input sections are present in the first file, for
+example, the order of sections in the output file will match the order
+in the first input file. The first section will be at address zero.
+
+@menu
+* Output Section Description:: Output section description
+* Output Section Name:: Output section name
+* Output Section Address:: Output section address
+* Input Section:: Input section description
+* Output Section Data:: Output section data
+* Output Section Keywords:: Output section keywords
+* Output Section Discarding:: Output section discarding
+* Output Section Attributes:: Output section attributes
+* Overlay Description:: Overlay description
+@end menu
+
+@node Output Section Description
+@subsection Output section description
+The full description of an output section looks like this:
+@smallexample
+@group
+@var{section} [@var{address}] [(@var{type})] : [AT(@var{lma})]
+ @{
+ @var{output-section-command}
+ @var{output-section-command}
+ @dots{}
+ @} [>@var{region}] [:@var{phdr} :@var{phdr} @dots{}] [=@var{fillexp}]
+@end group
+@end smallexample
+
+Most output sections do not use most of the optional section attributes.
+
+The whitespace around @var{section} is required, so that the section
+name is unambiguous. The colon and the curly braces are also required.
+The line breaks and other white space are optional.
+
+Each @var{output-section-command} may be one of the following:
+
+@itemize @bullet
+@item
+a symbol assignment (@pxref{Assignments})
+@item
+an input section description (@pxref{Input Section})
+@item
+data values to include directly (@pxref{Output Section Data})
+@item
+a special output section keyword (@pxref{Output Section Keywords})
+@end itemize
+
+@node Output Section Name
+@subsection Output section name
+@cindex name, section
+@cindex section name
+The name of the output section is @var{section}. @var{section} must
+meet the constraints of your output format. In formats which only
+support a limited number of sections, such as @code{a.out}, the name
+must be one of the names supported by the format (@code{a.out}, for
+example, allows only @samp{.text}, @samp{.data} or @samp{.bss}). If the
+output format supports any number of sections, but with numbers and not
+names (as is the case for Oasys), the name should be supplied as a
+quoted numeric string. A section name may consist of any sequence of
+characters, but a name which contains any unusual characters such as
+commas must be quoted.
+
+The output section name @samp{/DISCARD/} is special; @ref{Output Section
+Discarding}.
+
+@node Output Section Address
+@subsection Output section address
+@cindex address, section
+@cindex section address
+The @var{address} is an expression for the VMA (the virtual memory
+address) of the output section. If you do not provide @var{address},
+the linker will set it based on @var{region} if present, or otherwise
+based on the current value of the location counter.
+
+If you provide @var{address}, the address of the output section will be
+set to precisely that. If you provide neither @var{address} nor
+@var{region}, then the address of the output section will be set to the
+current value of the location counter aligned to the alignment
+requirements of the output section. The alignment requirement of the
+output section is the strictest alignment of any input section contained
+within the output section.
+
+For example,
+@smallexample
+.text . : @{ *(.text) @}
+@end smallexample
+@noindent
+and
+@smallexample
+.text : @{ *(.text) @}
+@end smallexample
+@noindent
+are subtly different. The first will set the address of the
+@samp{.text} output section to the current value of the location
+counter. The second will set it to the current value of the location
+counter aligned to the strictest alignment of a @samp{.text} input
+section.
+
+The @var{address} may be an arbitrary expression; @ref{Expressions}.
+For example, if you want to align the section on a 0x10 byte boundary,
+so that the lowest four bits of the section address are zero, you could
+do something like this:
+@smallexample
+.text ALIGN(0x10) : @{ *(.text) @}
+@end smallexample
+@noindent
+This works because @code{ALIGN} returns the current location counter
+aligned upward to the specified value.
+
+Specifying @var{address} for a section will change the value of the
+location counter.
+
+@node Input Section
+@subsection Input section description
+@cindex input sections
+@cindex mapping input sections to output sections
+The most common output section command is an input section description.
+
+The input section description is the most basic linker script operation.
+You use output sections to tell the linker how to lay out your program
+in memory. You use input section descriptions to tell the linker how to
+map the input files into your memory layout.
+
+@menu
+* Input Section Basics:: Input section basics
+* Input Section Wildcards:: Input section wildcard patterns
+* Input Section Common:: Input section for common symbols
+* Input Section Keep:: Input section and garbage collection
+* Input Section Example:: Input section example
+@end menu
+
+@node Input Section Basics
+@subsubsection Input section basics
+@cindex input section basics
+An input section description consists of a file name optionally followed
+by a list of section names in parentheses.
+
+The file name and the section name may be wildcard patterns, which we
+describe further below (@pxref{Input Section Wildcards}).
+
+The most common input section description is to include all input
+sections with a particular name in the output section. For example, to
+include all input @samp{.text} sections, you would write:
+@smallexample
+*(.text)
+@end smallexample
+@noindent
+Here the @samp{*} is a wildcard which matches any file name. To exclude a file
+from matching the file name wildcard, EXCLUDE_FILE may be used to match all files
+except the one specified by EXCLUDE_FILE. For example:
+@smallexample
+(*(EXCLUDE_FILE (*crtend.o) .ctors))
+@end smallexample
+will cause all .ctors sections from all files except crtend.o to be included.
+
+There are two ways to include more than one section:
+@smallexample
+*(.text .rdata)
+*(.text) *(.rdata)
+@end smallexample
+@noindent
+The difference between these is the order in which the @samp{.text} and
+@samp{.rdata} input sections will appear in the output section. In the
+first example, they will be intermingled. In the second example, all
+@samp{.text} input sections will appear first, followed by all
+@samp{.rdata} input sections.
+
+You can specify a file name to include sections from a particular file.
+You would do this if one or more of your files contain special data that
+needs to be at a particular location in memory. For example:
+@smallexample
+data.o(.data)
+@end smallexample
+
+If you use a file name without a list of sections, then all sections in
+the input file will be included in the output section. This is not
+commonly done, but it may by useful on occasion. For example:
+@smallexample
+data.o
+@end smallexample
+
+When you use a file name which does not contain any wild card
+characters, the linker will first see if you also specified the file
+name on the linker command line or in an @code{INPUT} command. If you
+did not, the linker will attempt to open the file as an input file, as
+though it appeared on the command line. Note that this differs from an
+@code{INPUT} command, because the linker will not search for the file in
+the archive search path.
+
+@node Input Section Wildcards
+@subsubsection Input section wildcard patterns
+@cindex input section wildcards
+@cindex wildcard file name patterns
+@cindex file name wildcard patterns
+@cindex section name wildcard patterns
+In an input section description, either the file name or the section
+name or both may be wildcard patterns.
+
+The file name of @samp{*} seen in many examples is a simple wildcard
+pattern for the file name.
+
+The wildcard patterns are like those used by the Unix shell.
+
+@table @samp
+@item *
+matches any number of characters
+@item ?
+matches any single character
+@item [@var{chars}]
+matches a single instance of any of the @var{chars}; the @samp{-}
+character may be used to specify a range of characters, as in
+@samp{[a-z]} to match any lower case letter
+@item \
+quotes the following character
+@end table
+
+When a file name is matched with a wildcard, the wildcard characters
+will not match a @samp{/} character (used to separate directory names on
+Unix). A pattern consisting of a single @samp{*} character is an
+exception; it will always match any file name, whether it contains a
+@samp{/} or not. In a section name, the wildcard characters will match
+a @samp{/} character.
+
+File name wildcard patterns only match files which are explicitly
+specified on the command line or in an @code{INPUT} command. The linker
+does not search directories to expand wildcards.
+
+If a file name matches more than one wildcard pattern, or if a file name
+appears explicitly and is also matched by a wildcard pattern, the linker
+will use the first match in the linker script. For example, this
+sequence of input section descriptions is probably in error, because the
+@file{data.o} rule will not be used:
+@smallexample
+.data : @{ *(.data) @}
+.data1 : @{ data.o(.data) @}
+@end smallexample
+
+@cindex SORT
+Normally, the linker will place files and sections matched by wildcards
+in the order in which they are seen during the link. You can change
+this by using the @code{SORT} keyword, which appears before a wildcard
+pattern in parentheses (e.g., @code{SORT(.text*)}). When the
+@code{SORT} keyword is used, the linker will sort the files or sections
+into ascending order by name before placing them in the output file.
+
+If you ever get confused about where input sections are going, use the
+@samp{-M} linker option to generate a map file. The map file shows
+precisely how input sections are mapped to output sections.
+
+This example shows how wildcard patterns might be used to partition
+files. This linker script directs the linker to place all @samp{.text}
+sections in @samp{.text} and all @samp{.bss} sections in @samp{.bss}.
+The linker will place the @samp{.data} section from all files beginning
+with an upper case character in @samp{.DATA}; for all other files, the
+linker will place the @samp{.data} section in @samp{.data}.
+@smallexample
+@group
+SECTIONS @{
+ .text : @{ *(.text) @}
+ .DATA : @{ [A-Z]*(.data) @}
+ .data : @{ *(.data) @}
+ .bss : @{ *(.bss) @}
+@}
+@end group
+@end smallexample
+
+@node Input Section Common
+@subsubsection Input section for common symbols
+@cindex common symbol placement
+@cindex uninitialized data placement
+A special notation is needed for common symbols, because in many object
+file formats common symbols do not have a particular input section. The
+linker treats common symbols as though they are in an input section
+named @samp{COMMON}.
+
+You may use file names with the @samp{COMMON} section just as with any
+other input sections. You can use this to place common symbols from a
+particular input file in one section while common symbols from other
+input files are placed in another section.
+
+In most cases, common symbols in input files will be placed in the
+@samp{.bss} section in the output file. For example:
+@smallexample
+.bss @{ *(.bss) *(COMMON) @}
+@end smallexample
+
+@cindex scommon section
+@cindex small common symbols
+Some object file formats have more than one type of common symbol. For
+example, the MIPS ELF object file format distinguishes standard common
+symbols and small common symbols. In this case, the linker will use a
+different special section name for other types of common symbols. In
+the case of MIPS ELF, the linker uses @samp{COMMON} for standard common
+symbols and @samp{.scommon} for small common symbols. This permits you
+to map the different types of common symbols into memory at different
+locations.
+
+@cindex [COMMON]
+You will sometimes see @samp{[COMMON]} in old linker scripts. This
+notation is now considered obsolete. It is equivalent to
+@samp{*(COMMON)}.
+
+@node Input Section Keep
+@subsubsection Input section and garbage collection
+@cindex KEEP
+@cindex garbage collection
+When link-time garbage collection is in use (@samp{--gc-sections}),
+it is often useful to mark sections that should not be eliminated.
+This is accomplished by surrounding an input section's wildcard entry
+with @code{KEEP()}, as in @code{KEEP(*(.init))} or
+@code{KEEP(SORT(*)(.ctors))}.
+
+@node Input Section Example
+@subsubsection Input section example
+The following example is a complete linker script. It tells the linker
+to read all of the sections from file @file{all.o} and place them at the
+start of output section @samp{outputa} which starts at location
+@samp{0x10000}. All of section @samp{.input1} from file @file{foo.o}
+follows immediately, in the same output section. All of section
+@samp{.input2} from @file{foo.o} goes into output section
+@samp{outputb}, followed by section @samp{.input1} from @file{foo1.o}.
+All of the remaining @samp{.input1} and @samp{.input2} sections from any
+files are written to output section @samp{outputc}.
+
+@smallexample
+@group
+SECTIONS @{
+ outputa 0x10000 :
+ @{
+ all.o
+ foo.o (.input1)
+ @}
+ outputb :
+ @{
+ foo.o (.input2)
+ foo1.o (.input1)
+ @}
+ outputc :
+ @{
+ *(.input1)
+ *(.input2)
+ @}
+@}
+@end group
+@end smallexample
+
+@node Output Section Data
+@subsection Output section data
+@cindex data
+@cindex section data
+@cindex output section data
+@kindex BYTE(@var{expression})
+@kindex SHORT(@var{expression})
+@kindex LONG(@var{expression})
+@kindex QUAD(@var{expression})
+@kindex SQUAD(@var{expression})
+You can include explicit bytes of data in an output section by using
+@code{BYTE}, @code{SHORT}, @code{LONG}, @code{QUAD}, or @code{SQUAD} as
+an output section command. Each keyword is followed by an expression in
+parentheses providing the value to store (@pxref{Expressions}). The
+value of the expression is stored at the current value of the location
+counter.
+
+The @code{BYTE}, @code{SHORT}, @code{LONG}, and @code{QUAD} commands
+store one, two, four, and eight bytes (respectively). After storing the
+bytes, the location counter is incremented by the number of bytes
+stored.
+
+For example, this will store the byte 1 followed by the four byte value
+of the symbol @samp{addr}:
+@smallexample
+BYTE(1)
+LONG(addr)
+@end smallexample
+
+When using a 64 bit host or target, @code{QUAD} and @code{SQUAD} are the
+same; they both store an 8 byte, or 64 bit, value. When both host and
+target are 32 bits, an expression is computed as 32 bits. In this case
+@code{QUAD} stores a 32 bit value zero extended to 64 bits, and
+@code{SQUAD} stores a 32 bit value sign extended to 64 bits.
+
+If the object file format of the output file has an explicit endianness,
+which is the normal case, the value will be stored in that endianness.
+When the object file format does not have an explicit endianness, as is
+true of, for example, S-records, the value will be stored in the
+endianness of the first input object file.
+
+@kindex FILL(@var{expression})
+@cindex holes, filling
+@cindex unspecified memory
+You may use the @code{FILL} command to set the fill pattern for the
+current section. It is followed by an expression in parentheses. Any
+otherwise unspecified regions of memory within the section (for example,
+gaps left due to the required alignment of input sections) are filled
+with the two least significant bytes of the expression, repeated as
+necessary. A @code{FILL} statement covers memory locations after the
+point at which it occurs in the section definition; by including more
+than one @code{FILL} statement, you can have different fill patterns in
+different parts of an output section.
+
+This example shows how to fill unspecified regions of memory with the
+value @samp{0x9090}:
+@smallexample
+FILL(0x9090)
+@end smallexample
+
+The @code{FILL} command is similar to the @samp{=@var{fillexp}} output
+section attribute (@pxref{Output Section Fill}), but it only affects the
+part of the section following the @code{FILL} command, rather than the
+entire section. If both are used, the @code{FILL} command takes
+precedence.
+
+@node Output Section Keywords
+@subsection Output section keywords
+There are a couple of keywords which can appear as output section
+commands.
+
+@table @code
+@kindex CREATE_OBJECT_SYMBOLS
+@cindex input filename symbols
+@cindex filename symbols
+@item CREATE_OBJECT_SYMBOLS
+The command tells the linker to create a symbol for each input file.
+The name of each symbol will be the name of the corresponding input
+file. The section of each symbol will be the output section in which
+the @code{CREATE_OBJECT_SYMBOLS} command appears.
+
+This is conventional for the a.out object file format. It is not
+normally used for any other object file format.
+
+@kindex CONSTRUCTORS
+@cindex C++ constructors, arranging in link
+@cindex constructors, arranging in link
+@item CONSTRUCTORS
+When linking using the a.out object file format, the linker uses an
+unusual set construct to support C++ global constructors and
+destructors. When linking object file formats which do not support
+arbitrary sections, such as ECOFF and XCOFF, the linker will
+automatically recognize C++ global constructors and destructors by name.
+For these object file formats, the @code{CONSTRUCTORS} command tells the
+linker to place constructor information in the output section where the
+@code{CONSTRUCTORS} command appears. The @code{CONSTRUCTORS} command is
+ignored for other object file formats.
+
+The symbol @w{@code{__CTOR_LIST__}} marks the start of the global
+constructors, and the symbol @w{@code{__DTOR_LIST}} marks the end. The
+first word in the list is the number of entries, followed by the address
+of each constructor or destructor, followed by a zero word. The
+compiler must arrange to actually run the code. For these object file
+formats @sc{gnu} C++ normally calls constructors from a subroutine
+@code{__main}; a call to @code{__main} is automatically inserted into
+the startup code for @code{main}. @sc{gnu} C++ normally runs
+destructors either by using @code{atexit}, or directly from the function
+@code{exit}.
+
+For object file formats such as @code{COFF} or @code{ELF} which support
+arbitrary section names, @sc{gnu} C++ will normally arrange to put the
+addresses of global constructors and destructors into the @code{.ctors}
+and @code{.dtors} sections. Placing the following sequence into your
+linker script will build the sort of table which the @sc{gnu} C++
+runtime code expects to see.
+
+@smallexample
+ __CTOR_LIST__ = .;
+ LONG((__CTOR_END__ - __CTOR_LIST__) / 4 - 2)
+ *(.ctors)
+ LONG(0)
+ __CTOR_END__ = .;
+ __DTOR_LIST__ = .;
+ LONG((__DTOR_END__ - __DTOR_LIST__) / 4 - 2)
+ *(.dtors)
+ LONG(0)
+ __DTOR_END__ = .;
+@end smallexample
+
+If you are using the @sc{gnu} C++ support for initialization priority,
+which provides some control over the order in which global constructors
+are run, you must sort the constructors at link time to ensure that they
+are executed in the correct order. When using the @code{CONSTRUCTORS}
+command, use @samp{SORT(CONSTRUCTORS)} instead. When using the
+@code{.ctors} and @code{.dtors} sections, use @samp{*(SORT(.ctors))} and
+@samp{*(SORT(.dtors))} instead of just @samp{*(.ctors)} and
+@samp{*(.dtors)}.
+
+Normally the compiler and linker will handle these issues automatically,
+and you will not need to concern yourself with them. However, you may
+need to consider this if you are using C++ and writing your own linker
+scripts.
+
+@end table
+
+@node Output Section Discarding
+@subsection Output section discarding
+@cindex discarding sections
+@cindex sections, discarding
+@cindex removing sections
+The linker will not create output section which do not have any
+contents. This is for convenience when referring to input sections that
+may or may not be present in any of the input files. For example:
+@smallexample
+.foo @{ *(.foo) @}
+@end smallexample
+@noindent
+will only create a @samp{.foo} section in the output file if there is a
+@samp{.foo} section in at least one input file.
+
+If you use anything other than an input section description as an output
+section command, such as a symbol assignment, then the output section
+will always be created, even if there are no matching input sections.
+
+@cindex /DISCARD/
+The special output section name @samp{/DISCARD/} may be used to discard
+input sections. Any input sections which are assigned to an output
+section named @samp{/DISCARD/} are not included in the output file.
+
+@node Output Section Attributes
+@subsection Output section attributes
+@cindex output section attributes
+We showed above that the full description of an output section looked
+like this:
+@smallexample
+@group
+@var{section} [@var{address}] [(@var{type})] : [AT(@var{lma})]
+ @{
+ @var{output-section-command}
+ @var{output-section-command}
+ @dots{}
+ @} [>@var{region}] [:@var{phdr} :@var{phdr} @dots{}] [=@var{fillexp}]
+@end group
+@end smallexample
+We've already described @var{section}, @var{address}, and
+@var{output-section-command}. In this section we will describe the
+remaining section attributes.
+
+@menu
+* Output Section Type:: Output section type
+* Output Section LMA:: Output section LMA
+* Output Section Region:: Output section region
+* Output Section Phdr:: Output section phdr
+* Output Section Fill:: Output section fill
+@end menu
+
+@node Output Section Type
+@subsubsection Output section type
+Each output section may have a type. The type is a keyword in
+parentheses. The following types are defined:
+
+@table @code
+@item NOLOAD
+The section should be marked as not loadable, so that it will not be
+loaded into memory when the program is run.
+@item DSECT
+@itemx COPY
+@itemx INFO
+@itemx OVERLAY
+These type names are supported for backward compatibility, and are
+rarely used. They all have the same effect: the section should be
+marked as not allocatable, so that no memory is allocated for the
+section when the program is run.
+@end table
+
+@kindex NOLOAD
+@cindex prevent unnecessary loading
+@cindex loading, preventing
+The linker normally sets the attributes of an output section based on
+the input sections which map into it. You can override this by using
+the section type. For example, in the script sample below, the
+@samp{ROM} section is addressed at memory location @samp{0} and does not
+need to be loaded when the program is run. The contents of the
+@samp{ROM} section will appear in the linker output file as usual.
+@smallexample
+@group
+SECTIONS @{
+ ROM 0 (NOLOAD) : @{ @dots{} @}
+ @dots{}
+@}
+@end group
+@end smallexample
+
+@node Output Section LMA
+@subsubsection Output section LMA
+@kindex AT(@var{lma})
+@cindex load address
+@cindex section load address
+Every section has a virtual address (VMA) and a load address (LMA); see
+@ref{Basic Script Concepts}. The address expression which may appear in
+an output section description sets the VMA (@pxref{Output Section
+Address}).
+
+The linker will normally set the LMA equal to the VMA. You can change
+that by using the @code{AT} keyword. The expression @var{lma} that
+follows the @code{AT} keyword specifies the load address of the section.
+
+@cindex ROM initialized data
+@cindex initialized data in ROM
+This feature is designed to make it easy to build a ROM image. For
+example, the following linker script creates three output sections: one
+called @samp{.text}, which starts at @code{0x1000}, one called
+@samp{.mdata}, which is loaded at the end of the @samp{.text} section
+even though its VMA is @code{0x2000}, and one called @samp{.bss} to hold
+uninitialized data at address @code{0x3000}. The symbol @code{_data} is
+defined with the value @code{0x2000}, which shows that the location
+counter holds the VMA value, not the LMA value.
+
+@smallexample
+@group
+SECTIONS
+ @{
+ .text 0x1000 : @{ *(.text) _etext = . ; @}
+ .mdata 0x2000 :
+ AT ( ADDR (.text) + SIZEOF (.text) )
+ @{ _data = . ; *(.data); _edata = . ; @}
+ .bss 0x3000 :
+ @{ _bstart = . ; *(.bss) *(COMMON) ; _bend = . ;@}
+@}
+@end group
+@end smallexample
+
+The run-time initialization code for use with a program generated with
+this linker script would include something like the following, to copy
+the initialized data from the ROM image to its runtime address. Notice
+how this code takes advantage of the symbols defined by the linker
+script.
+
+@smallexample
+@group
+extern char _etext, _data, _edata, _bstart, _bend;
+char *src = &_etext;
+char *dst = &_data;
+
+/* ROM has data at end of text; copy it. */
+while (dst < &_edata) @{
+ *dst++ = *src++;
+@}
+
+/* Zero bss */
+for (dst = &_bstart; dst< &_bend; dst++)
+ *dst = 0;
+@end group
+@end smallexample
+
+@node Output Section Region
+@subsubsection Output section region
+@kindex >@var{region}
+@cindex section, assigning to memory region
+@cindex memory regions and sections
+You can assign a section to a previously defined region of memory by
+using @samp{>@var{region}}. @xref{MEMORY}.
+
+Here is a simple example:
+@smallexample
+@group
+MEMORY @{ rom : ORIGIN = 0x1000, LENGTH = 0x1000 @}
+SECTIONS @{ ROM : @{ *(.text) @} >rom @}
+@end group
+@end smallexample
+
+@node Output Section Phdr
+@subsubsection Output section phdr
+@kindex :@var{phdr}
+@cindex section, assigning to program header
+@cindex program headers and sections
+You can assign a section to a previously defined program segment by
+using @samp{:@var{phdr}}. @xref{PHDRS}. If a section is assigned to
+one or more segments, then all subsequent allocated sections will be
+assigned to those segments as well, unless they use an explicitly
+@code{:@var{phdr}} modifier. You can use @code{:NONE} to tell the
+linker to not put the section in any segment at all.
+
+Here is a simple example:
+@smallexample
+@group
+PHDRS @{ text PT_LOAD ; @}
+SECTIONS @{ .text : @{ *(.text) @} :text @}
+@end group
+@end smallexample
+
+@node Output Section Fill
+@subsubsection Output section fill
+@kindex =@var{fillexp}
+@cindex section fill pattern
+@cindex fill pattern, entire section
+You can set the fill pattern for an entire section by using
+@samp{=@var{fillexp}}. @var{fillexp} is an expression
+(@pxref{Expressions}). Any otherwise unspecified regions of memory
+within the output section (for example, gaps left due to the required
+alignment of input sections) will be filled with the two least
+significant bytes of the value, repeated as necessary.
+
+You can also change the fill value with a @code{FILL} command in the
+output section commands; see @ref{Output Section Data}.
+
+Here is a simple example:
+@smallexample
+@group
+SECTIONS @{ .text : @{ *(.text) @} =0x9090 @}
+@end group
+@end smallexample
+
+@node Overlay Description
+@subsection Overlay description
+@kindex OVERLAY
+@cindex overlays
+An overlay description provides an easy way to describe sections which
+are to be loaded as part of a single memory image but are to be run at
+the same memory address. At run time, some sort of overlay manager will
+copy the overlaid sections in and out of the runtime memory address as
+required, perhaps by simply manipulating addressing bits. This approach
+can be useful, for example, when a certain region of memory is faster
+than another.
+
+Overlays are described using the @code{OVERLAY} command. The
+@code{OVERLAY} command is used within a @code{SECTIONS} command, like an
+output section description. The full syntax of the @code{OVERLAY}
+command is as follows:
+@smallexample
+@group
+OVERLAY [@var{start}] : [NOCROSSREFS] [AT ( @var{ldaddr} )]
+ @{
+ @var{secname1}
+ @{
+ @var{output-section-command}
+ @var{output-section-command}
+ @dots{}
+ @} [:@var{phdr}@dots{}] [=@var{fill}]
+ @var{secname2}
+ @{
+ @var{output-section-command}
+ @var{output-section-command}
+ @dots{}
+ @} [:@var{phdr}@dots{}] [=@var{fill}]
+ @dots{}
+ @} [>@var{region}] [:@var{phdr}@dots{}] [=@var{fill}]
+@end group
+@end smallexample
+
+Everything is optional except @code{OVERLAY} (a keyword), and each
+section must have a name (@var{secname1} and @var{secname2} above). The
+section definitions within the @code{OVERLAY} construct are identical to
+those within the general @code{SECTIONS} contruct (@pxref{SECTIONS}),
+except that no addresses and no memory regions may be defined for
+sections within an @code{OVERLAY}.
+
+The sections are all defined with the same starting address. The load
+addresses of the sections are arranged such that they are consecutive in
+memory starting at the load address used for the @code{OVERLAY} as a
+whole (as with normal section definitions, the load address is optional,
+and defaults to the start address; the start address is also optional,
+and defaults to the current value of the location counter).
+
+If the @code{NOCROSSREFS} keyword is used, and there any references
+among the sections, the linker will report an error. Since the sections
+all run at the same address, it normally does not make sense for one
+section to refer directly to another. @xref{Miscellaneous Commands,
+NOCROSSREFS}.
+
+For each section within the @code{OVERLAY}, the linker automatically
+defines two symbols. The symbol @code{__load_start_@var{secname}} is
+defined as the starting load address of the section. The symbol
+@code{__load_stop_@var{secname}} is defined as the final load address of
+the section. Any characters within @var{secname} which are not legal
+within C identifiers are removed. C (or assembler) code may use these
+symbols to move the overlaid sections around as necessary.
+
+At the end of the overlay, the value of the location counter is set to
+the start address of the overlay plus the size of the largest section.
+
+Here is an example. Remember that this would appear inside a
+@code{SECTIONS} construct.
+@smallexample
+@group
+ OVERLAY 0x1000 : AT (0x4000)
+ @{
+ .text0 @{ o1/*.o(.text) @}
+ .text1 @{ o2/*.o(.text) @}
+ @}
+@end group
+@end smallexample
+@noindent
+This will define both @samp{.text0} and @samp{.text1} to start at
+address 0x1000. @samp{.text0} will be loaded at address 0x4000, and
+@samp{.text1} will be loaded immediately after @samp{.text0}. The
+following symbols will be defined: @code{__load_start_text0},
+@code{__load_stop_text0}, @code{__load_start_text1},
+@code{__load_stop_text1}.
+
+C code to copy overlay @code{.text1} into the overlay area might look
+like the following.
+
+@smallexample
+@group
+ extern char __load_start_text1, __load_stop_text1;
+ memcpy ((char *) 0x1000, &__load_start_text1,
+ &__load_stop_text1 - &__load_start_text1);
+@end group
+@end smallexample
+
+Note that the @code{OVERLAY} command is just syntactic sugar, since
+everything it does can be done using the more basic commands. The above
+example could have been written identically as follows.
+
+@smallexample
+@group
+ .text0 0x1000 : AT (0x4000) @{ o1/*.o(.text) @}
+ __load_start_text0 = LOADADDR (.text0);
+ __load_stop_text0 = LOADADDR (.text0) + SIZEOF (.text0);
+ .text1 0x1000 : AT (0x4000 + SIZEOF (.text0)) @{ o2/*.o(.text) @}
+ __load_start_text1 = LOADADDR (.text1);
+ __load_stop_text1 = LOADADDR (.text1) + SIZEOF (.text1);
+ . = 0x1000 + MAX (SIZEOF (.text0), SIZEOF (.text1));
+@end group
+@end smallexample
+
+@node MEMORY
+@section MEMORY command
+@kindex MEMORY
+@cindex memory regions
+@cindex regions of memory
+@cindex allocating memory
+@cindex discontinuous memory
+The linker's default configuration permits allocation of all available
+memory. You can override this by using the @code{MEMORY} command.
+
+The @code{MEMORY} command describes the location and size of blocks of
+memory in the target. You can use it to describe which memory regions
+may be used by the linker, and which memory regions it must avoid. You
+can then assign sections to particular memory regions. The linker will
+set section addresses based on the memory regions, and will warn about
+regions that become too full. The linker will not shuffle sections
+around to fit into the available regions.
+
+A linker script may contain at most one use of the @code{MEMORY}
+command. However, you can define as many blocks of memory within it as
+you wish. The syntax is:
+@smallexample
+@group
+MEMORY
+ @{
+ @var{name} [(@var{attr})] : ORIGIN = @var{origin}, LENGTH = @var{len}
+ @dots{}
+ @}
+@end group
+@end smallexample
+
+The @var{name} is a name used in the linker script to refer to the
+region. The region name has no meaning outside of the linker script.
+Region names are stored in a separate name space, and will not conflict
+with symbol names, file names, or section names. Each memory region
+must have a distinct name.
+
+@cindex memory region attributes
+The @var{attr} string is an optional list of attributes that specify
+whether to use a particular memory region for an input section which is
+not explicitly mapped in the linker script. As described in
+@ref{SECTIONS}, if you do not specify an output section for some input
+section, the linker will create an output section with the same name as
+the input section. If you define region attributes, the linker will use
+them to select the memory region for the output section that it creates.
+
+The @var{attr} string must consist only of the following characters:
+@table @samp
+@item R
+Read-only section
+@item W
+Read/write section
+@item X
+Executable section
+@item A
+Allocatable section
+@item I
+Initialized section
+@item L
+Same as @samp{I}
+@item !
+Invert the sense of any of the preceding attributes
+@end table
+
+If a unmapped section matches any of the listed attributes other than
+@samp{!}, it will be placed in the memory region. The @samp{!}
+attribute reverses this test, so that an unmapped section will be placed
+in the memory region only if it does not match any of the listed
+attributes.
+
+@kindex ORIGIN =
+@kindex o =
+@kindex org =
+The @var{origin} is an expression for the start address of the memory
+region. The expression must evaluate to a constant before memory
+allocation is performed, which means that you may not use any section
+relative symbols. The keyword @code{ORIGIN} may be abbreviated to
+@code{org} or @code{o} (but not, for example, @code{ORG}).
+
+@kindex LENGTH =
+@kindex len =
+@kindex l =
+The @var{len} is an expression for the size in bytes of the memory
+region. As with the @var{origin} expression, the expression must
+evaluate to a constant before memory allocation is performed. The
+keyword @code{LENGTH} may be abbreviated to @code{len} or @code{l}.
+
+In the following example, we specify that there are two memory regions
+available for allocation: one starting at @samp{0} for 256 kilobytes,
+and the other starting at @samp{0x40000000} for four megabytes. The
+linker will place into the @samp{rom} memory region every section which
+is not explicitly mapped into a memory region, and is either read-only
+or executable. The linker will place other sections which are not
+explicitly mapped into a memory region into the @samp{ram} memory
+region.
+
+@smallexample
+@group
+MEMORY
+ @{
+ rom (rx) : ORIGIN = 0, LENGTH = 256K
+ ram (!rx) : org = 0x40000000, l = 4M
+ @}
+@end group
+@end smallexample
+
+Once you define a memory region, you can direct the linker to place
+specific output sections into that memory region by using the
+@samp{>@var{region}} output section attribute. For example, if you have
+a memory region named @samp{mem}, you would use @samp{>mem} in the
+output section definition. @xref{Output Section Region}. If no address
+was specified for the output section, the linker will set the address to
+the next available address within the memory region. If the combined
+output sections directed to a memory region are too large for the
+region, the linker will issue an error message.
+
+@node PHDRS
+@section PHDRS Command
+@kindex PHDRS
+@cindex program headers
+@cindex ELF program headers
+@cindex program segments
+@cindex segments, ELF
+The ELF object file format uses @dfn{program headers}, also knows as
+@dfn{segments}. The program headers describe how the program should be
+loaded into memory. You can print them out by using the @code{objdump}
+program with the @samp{-p} option.
+
+When you run an ELF program on a native ELF system, the system loader
+reads the program headers in order to figure out how to load the
+program. This will only work if the program headers are set correctly.
+This manual does not describe the details of how the system loader
+interprets program headers; for more information, see the ELF ABI.
+
+The linker will create reasonable program headers by default. However,
+in some cases, you may need to specify the program headers more
+precisely. You may use the @code{PHDRS} command for this purpose. When
+the linker sees the @code{PHDRS} command in the linker script, it will
+not create any program headers other than the ones specified.
+
+The linker only pays attention to the @code{PHDRS} command when
+generating an ELF output file. In other cases, the linker will simply
+ignore @code{PHDRS}.
+
+This is the syntax of the @code{PHDRS} command. The words @code{PHDRS},
+@code{FILEHDR}, @code{AT}, and @code{FLAGS} are keywords.
+
+@smallexample
+@group
+PHDRS
+@{
+ @var{name} @var{type} [ FILEHDR ] [ PHDRS ] [ AT ( @var{address} ) ]
+ [ FLAGS ( @var{flags} ) ] ;
+@}
+@end group
+@end smallexample
+
+The @var{name} is used only for reference in the @code{SECTIONS} command
+of the linker script. It is not put into the output file. Program
+header names are stored in a separate name space, and will not conflict
+with symbol names, file names, or section names. Each program header
+must have a distinct name.
+
+Certain program header types describe segments of memory which the
+system loader will load from the file. In the linker script, you
+specify the contents of these segments by placing allocatable output
+sections in the segments. You use the @samp{:@var{phdr}} output section
+attribute to place a section in a particular segment. @xref{Output
+Section Phdr}.
+
+It is normal to put certain sections in more than one segment. This
+merely implies that one segment of memory contains another. You may
+repeat @samp{:@var{phdr}}, using it once for each segment which should
+contain the section.
+
+If you place a section in one or more segments using @samp{:@var{phdr}},
+then the linker will place all subsequent allocatable sections which do
+not specify @samp{:@var{phdr}} in the same segments. This is for
+convenience, since generally a whole set of contiguous sections will be
+placed in a single segment. You can use @code{:NONE} to override the
+default segment and tell the linker to not put the section in any
+segment at all.
+
+@kindex FILEHDR
+@kindex PHDRS
+You may use the @code{FILEHDR} and @code{PHDRS} keywords appear after
+the program header type to further describe the contents of the segment.
+The @code{FILEHDR} keyword means that the segment should include the ELF
+file header. The @code{PHDRS} keyword means that the segment should
+include the ELF program headers themselves.
+
+The @var{type} may be one of the following. The numbers indicate the
+value of the keyword.
+
+@table @asis
+@item @code{PT_NULL} (0)
+Indicates an unused program header.
+
+@item @code{PT_LOAD} (1)
+Indicates that this program header describes a segment to be loaded from
+the file.
+
+@item @code{PT_DYNAMIC} (2)
+Indicates a segment where dynamic linking information can be found.
+
+@item @code{PT_INTERP} (3)
+Indicates a segment where the name of the program interpreter may be
+found.
+
+@item @code{PT_NOTE} (4)
+Indicates a segment holding note information.
+
+@item @code{PT_SHLIB} (5)
+A reserved program header type, defined but not specified by the ELF
+ABI.
+
+@item @code{PT_PHDR} (6)
+Indicates a segment where the program headers may be found.
+
+@item @var{expression}
+An expression giving the numeric type of the program header. This may
+be used for types not defined above.
+@end table
+
+You can specify that a segment should be loaded at a particular address
+in memory by using an @code{AT} expression. This is identical to the
+@code{AT} command used as an output section attribute (@pxref{Output
+Section LMA}). The @code{AT} command for a program header overrides the
+output section attribute.
+
+The linker will normally set the segment flags based on the sections
+which comprise the segment. You may use the @code{FLAGS} keyword to
+explicitly specify the segment flags. The value of @var{flags} must be
+an integer. It is used to set the @code{p_flags} field of the program
+header.
+
+Here is an example of @code{PHDRS}. This shows a typical set of program
+headers used on a native ELF system.
+
+@example
+@group
+PHDRS
+@{
+ headers PT_PHDR PHDRS ;
+ interp PT_INTERP ;
+ text PT_LOAD FILEHDR PHDRS ;
+ data PT_LOAD ;
+ dynamic PT_DYNAMIC ;
+@}
+
+SECTIONS
+@{
+ . = SIZEOF_HEADERS;
+ .interp : @{ *(.interp) @} :text :interp
+ .text : @{ *(.text) @} :text
+ .rodata : @{ *(.rodata) @} /* defaults to :text */
+ @dots{}
+ . = . + 0x1000; /* move to a new page in memory */
+ .data : @{ *(.data) @} :data
+ .dynamic : @{ *(.dynamic) @} :data :dynamic
+ @dots{}
+@}
+@end group
+@end example
+
+@node VERSION
+@section VERSION Command
+@kindex VERSION @{script text@}
+@cindex symbol versions
+@cindex version script
+@cindex versions of symbols
+The linker supports symbol versions when using ELF. Symbol versions are
+only useful when using shared libraries. The dynamic linker can use
+symbol versions to select a specific version of a function when it runs
+a program that may have been linked against an earlier version of the
+shared library.
+
+You can include a version script directly in the main linker script, or
+you can supply the version script as an implicit linker script. You can
+also use the @samp{--version-script} linker option.
+
+The syntax of the @code{VERSION} command is simply
+@smallexample
+VERSION @{ version-script-commands @}
+@end smallexample
+
+The format of the version script commands is identical to that used by
+Sun's linker in Solaris 2.5. The version script defines a tree of
+version nodes. You specify the node names and interdependencies in the
+version script. You can specify which symbols are bound to which
+version nodes, and you can reduce a specified set of symbols to local
+scope so that they are not globally visible outside of the shared
+library.
+
+The easiest way to demonstrate the version script language is with a few
+examples.
+
+@smallexample
+VERS_1.1 @{
+ global:
+ foo1;
+ local:
+ old*;
+ original*;
+ new*;
+@};
+
+VERS_1.2 @{
+ foo2;
+@} VERS_1.1;
+
+VERS_2.0 @{
+ bar1; bar2;
+@} VERS_1.2;
+@end smallexample
+
+This example version script defines three version nodes. The first
+version node defined is @samp{VERS_1.1}; it has no other dependencies.
+The script binds the symbol @samp{foo1} to @samp{VERS_1.1}. It reduces
+a number of symbols to local scope so that they are not visible outside
+of the shared library.
+
+Next, the version script defines node @samp{VERS_1.2}. This node
+depends upon @samp{VERS_1.1}. The script binds the symbol @samp{foo2}
+to the version node @samp{VERS_1.2}.
+
+Finally, the version script defines node @samp{VERS_2.0}. This node
+depends upon @samp{VERS_1.2}. The scripts binds the symbols @samp{bar1}
+and @samp{bar2} are bound to the version node @samp{VERS_2.0}.
+
+When the linker finds a symbol defined in a library which is not
+specifically bound to a version node, it will effectively bind it to an
+unspecified base version of the library. You can bind all otherwise
+unspecified symbols to a given version node by using @samp{global: *}
+somewhere in the version script.
+
+The names of the version nodes have no specific meaning other than what
+they might suggest to the person reading them. The @samp{2.0} version
+could just as well have appeared in between @samp{1.1} and @samp{1.2}.
+However, this would be a confusing way to write a version script.
+
+When you link an application against a shared library that has versioned
+symbols, the application itself knows which version of each symbol it
+requires, and it also knows which version nodes it needs from each
+shared library it is linked against. Thus at runtime, the dynamic
+loader can make a quick check to make sure that the libraries you have
+linked against do in fact supply all of the version nodes that the
+application will need to resolve all of the dynamic symbols. In this
+way it is possible for the dynamic linker to know with certainty that
+all external symbols that it needs will be resolvable without having to
+search for each symbol reference.
+
+The symbol versioning is in effect a much more sophisticated way of
+doing minor version checking that SunOS does. The fundamental problem
+that is being addressed here is that typically references to external
+functions are bound on an as-needed basis, and are not all bound when
+the application starts up. If a shared library is out of date, a
+required interface may be missing; when the application tries to use
+that interface, it may suddenly and unexpectedly fail. With symbol
+versioning, the user will get a warning when they start their program if
+the libraries being used with the application are too old.
+
+There are several GNU extensions to Sun's versioning approach. The
+first of these is the ability to bind a symbol to a version node in the
+source file where the symbol is defined instead of in the versioning
+script. This was done mainly to reduce the burden on the library
+maintainer. You can do this by putting something like:
+@smallexample
+__asm__(".symver original_foo,foo@@VERS_1.1");
+@end smallexample
+@noindent
+in the C source file. This renames the function @samp{original_foo} to
+be an alias for @samp{foo} bound to the version node @samp{VERS_1.1}.
+The @samp{local:} directive can be used to prevent the symbol
+@samp{original_foo} from being exported.
+
+The second GNU extension is to allow multiple versions of the same
+function to appear in a given shared library. In this way you can make
+an incompatible change to an interface without increasing the major
+version number of the shared library, while still allowing applications
+linked against the old interface to continue to function.
+
+To do this, you must use multiple @samp{.symver} directives in the
+source file. Here is an example:
+
+@smallexample
+__asm__(".symver original_foo,foo@@");
+__asm__(".symver old_foo,foo@@VERS_1.1");
+__asm__(".symver old_foo1,foo@@VERS_1.2");
+__asm__(".symver new_foo,foo@@@@VERS_2.0");
+@end smallexample
+
+In this example, @samp{foo@@} represents the symbol @samp{foo} bound to the
+unspecified base version of the symbol. The source file that contains this
+example would define 4 C functions: @samp{original_foo}, @samp{old_foo},
+@samp{old_foo1}, and @samp{new_foo}.
+
+When you have multiple definitions of a given symbol, there needs to be
+some way to specify a default version to which external references to
+this symbol will be bound. You can do this with the
+@samp{foo@@@@VERS_2.0} type of @samp{.symver} directive. You can only
+declare one version of a symbol as the default in this manner; otherwise
+you would effectively have multiple definitions of the same symbol.
+
+If you wish to bind a reference to a specific version of the symbol
+within the shared library, you can use the aliases of convenience
+(i.e. @samp{old_foo}), or you can use the @samp{.symver} directive to
+specifically bind to an external version of the function in question.
+
+@node Expressions
+@section Expressions in Linker Scripts
+@cindex expressions
+@cindex arithmetic
+The syntax for expressions in the linker script language is identical to
+that of C expressions. All expressions are evaluated as integers. All
+expressions are evaluated in the same size, which is 32 bits if both the
+host and target are 32 bits, and is otherwise 64 bits.
+
+You can use and set symbol values in expressions.
+
+The linker defines several special purpose builtin functions for use in
+expressions.
+
+@menu
+* Constants:: Constants
+* Symbols:: Symbol Names
+* Location Counter:: The Location Counter
+* Operators:: Operators
+* Evaluation:: Evaluation
+* Expression Section:: The Section of an Expression
+* Builtin Functions:: Builtin Functions
+@end menu
+
+@node Constants
+@subsection Constants
+@cindex integer notation
+@cindex constants in linker scripts
+All constants are integers.
+
+As in C, the linker considers an integer beginning with @samp{0} to be
+octal, and an integer beginning with @samp{0x} or @samp{0X} to be
+hexadecimal. The linker considers other integers to be decimal.
+
+@cindex scaled integers
+@cindex K and M integer suffixes
+@cindex M and K integer suffixes
+@cindex suffixes for integers
+@cindex integer suffixes
+In addition, you can use the suffixes @code{K} and @code{M} to scale a
+constant by
+@c TEXI2ROFF-KILL
+@ifinfo
+@c END TEXI2ROFF-KILL
+@code{1024} or @code{1024*1024}
+@c TEXI2ROFF-KILL
+@end ifinfo
+@tex
+${\rm 1024}$ or ${\rm 1024}^2$
+@end tex
+@c END TEXI2ROFF-KILL
+respectively. For example, the following all refer to the same quantity:
+@smallexample
+ _fourk_1 = 4K;
+ _fourk_2 = 4096;
+ _fourk_3 = 0x1000;
+@end smallexample
+
+@node Symbols
+@subsection Symbol Names
+@cindex symbol names
+@cindex names
+@cindex quoted symbol names
+@kindex "
+Unless quoted, symbol names start with a letter, underscore, or period
+and may include letters, digits, underscores, periods, and hyphens.
+Unquoted symbol names must not conflict with any keywords. You can
+specify a symbol which contains odd characters or has the same name as a
+keyword by surrounding the symbol name in double quotes:
+@smallexample
+ "SECTION" = 9;
+ "with a space" = "also with a space" + 10;
+@end smallexample
+
+Since symbols can contain many non-alphabetic characters, it is safest
+to delimit symbols with spaces. For example, @samp{A-B} is one symbol,
+whereas @samp{A - B} is an expression involving subtraction.
+
+@node Location Counter
+@subsection The Location Counter
+@kindex .
+@cindex dot
+@cindex location counter
+@cindex current output location
+The special linker variable @dfn{dot} @samp{.} always contains the
+current output location counter. Since the @code{.} always refers to a
+location in an output section, it may only appear in an expression
+within a @code{SECTIONS} command. The @code{.} symbol may appear
+anywhere that an ordinary symbol is allowed in an expression.
+
+@cindex holes
+Assigning a value to @code{.} will cause the location counter to be
+moved. This may be used to create holes in the output section. The
+location counter may never be moved backwards.
+
+@smallexample
+SECTIONS
+@{
+ output :
+ @{
+ file1(.text)
+ . = . + 1000;
+ file2(.text)
+ . += 1000;
+ file3(.text)
+ @} = 0x1234;
+@}
+@end smallexample
+@noindent
+In the previous example, the @samp{.text} section from @file{file1} is
+located at the beginning of the output section @samp{output}. It is
+followed by a 1000 byte gap. Then the @samp{.text} section from
+@file{file2} appears, also with a 1000 byte gap following before the
+@samp{.text} section from @file{file3}. The notation @samp{= 0x1234}
+specifies what data to write in the gaps (@pxref{Output Section Fill}).
+
+@need 2000
+@node Operators
+@subsection Operators
+@cindex operators for arithmetic
+@cindex arithmetic operators
+@cindex precedence in expressions
+The linker recognizes the standard C set of arithmetic operators, with
+the standard bindings and precedence levels:
+@c TEXI2ROFF-KILL
+@ifinfo
+@c END TEXI2ROFF-KILL
+@smallexample
+precedence associativity Operators Notes
+(highest)
+1 left ! - ~ (1)
+2 left * / %
+3 left + -
+4 left >> <<
+5 left == != > < <= >=
+6 left &
+7 left |
+8 left &&
+9 left ||
+10 right ? :
+11 right &= += -= *= /= (2)
+(lowest)
+@end smallexample
+Notes:
+(1) Prefix operators
+(2) @xref{Assignments}.
+@c TEXI2ROFF-KILL
+@end ifinfo
+@tex
+\vskip \baselineskip
+%"lispnarrowing" is the extra indent used generally for smallexample
+\hskip\lispnarrowing\vbox{\offinterlineskip
+\hrule
+\halign
+{\vrule#&\strut\hfil\ #\ \hfil&\vrule#&\strut\hfil\ #\ \hfil&\vrule#&\strut\hfil\ {\tt #}\ \hfil&\vrule#\cr
+height2pt&\omit&&\omit&&\omit&\cr
+&Precedence&& Associativity &&{\rm Operators}&\cr
+height2pt&\omit&&\omit&&\omit&\cr
+\noalign{\hrule}
+height2pt&\omit&&\omit&&\omit&\cr
+&highest&&&&&\cr
+% '176 is tilde, '~' in tt font
+&1&&left&&\qquad- \char'176\ !\qquad\dag&\cr
+&2&&left&&* / \%&\cr
+&3&&left&&+ -&\cr
+&4&&left&&>> <<&\cr
+&5&&left&&== != > < <= >=&\cr
+&6&&left&&\&&\cr
+&7&&left&&|&\cr
+&8&&left&&{\&\&}&\cr
+&9&&left&&||&\cr
+&10&&right&&? :&\cr
+&11&&right&&\qquad\&= += -= *= /=\qquad\ddag&\cr
+&lowest&&&&&\cr
+height2pt&\omit&&\omit&&\omit&\cr}
+\hrule}
+@end tex
+@iftex
+{
+@obeylines@parskip=0pt@parindent=0pt
+@dag@quad Prefix operators.
+@ddag@quad @xref{Assignments}.
+}
+@end iftex
+@c END TEXI2ROFF-KILL
+
+@node Evaluation
+@subsection Evaluation
+@cindex lazy evaluation
+@cindex expression evaluation order
+The linker evaluates expressions lazily. It only computes the value of
+an expression when absolutely necessary.
+
+The linker needs some information, such as the value of the start
+address of the first section, and the origins and lengths of memory
+regions, in order to do any linking at all. These values are computed
+as soon as possible when the linker reads in the linker script.
+
+However, other values (such as symbol values) are not known or needed
+until after storage allocation. Such values are evaluated later, when
+other information (such as the sizes of output sections) is available
+for use in the symbol assignment expression.
+
+The sizes of sections cannot be known until after allocation, so
+assignments dependent upon these are not performed until after
+allocation.
+
+Some expressions, such as those depending upon the location counter
+@samp{.}, must be evaluated during section allocation.
+
+If the result of an expression is required, but the value is not
+available, then an error results. For example, a script like the
+following
+@smallexample
+@group
+SECTIONS
+ @{
+ .text 9+this_isnt_constant :
+ @{ *(.text) @}
+ @}
+@end group
+@end smallexample
+@noindent
+will cause the error message @samp{non constant expression for initial
+address}.
+
+@node Expression Section
+@subsection The Section of an Expression
+@cindex expression sections
+@cindex absolute expressions
+@cindex relative expressions
+@cindex absolute and relocatable symbols
+@cindex relocatable and absolute symbols
+@cindex symbols, relocatable and absolute
+When the linker evaluates an expression, the result is either absolute
+or relative to some section. A relative expression is expressed as a
+fixed offset from the base of a section.
+
+The position of the expression within the linker script determines
+whether it is absolute or relative. An expression which appears within
+an output section definition is relative to the base of the output
+section. An expression which appears elsewhere will be absolute.
+
+A symbol set to a relative expression will be relocatable if you request
+relocatable output using the @samp{-r} option. That means that a
+further link operation may change the value of the symbol. The symbol's
+section will be the section of the relative expression.
+
+A symbol set to an absolute expression will retain the same value
+through any further link operation. The symbol will be absolute, and
+will not have any particular associated section.
+
+You can use the builtin function @code{ABSOLUTE} to force an expression
+to be absolute when it would otherwise be relative. For example, to
+create an absolute symbol set to the address of the end of the output
+section @samp{.data}:
+@smallexample
+SECTIONS
+ @{
+ .data : @{ *(.data) _edata = ABSOLUTE(.); @}
+ @}
+@end smallexample
+@noindent
+If @samp{ABSOLUTE} were not used, @samp{_edata} would be relative to the
+@samp{.data} section.
+
+@node Builtin Functions
+@subsection Builtin Functions
+@cindex functions in expressions
+The linker script language includes a number of builtin functions for
+use in linker script expressions.
+
+@table @code
+@item ABSOLUTE(@var{exp})
+@kindex ABSOLUTE(@var{exp})
+@cindex expression, absolute
+Return the absolute (non-relocatable, as opposed to non-negative) value
+of the expression @var{exp}. Primarily useful to assign an absolute
+value to a symbol within a section definition, where symbol values are
+normally section relative. @xref{Expression Section}.
+
+@item ADDR(@var{section})
+@kindex ADDR(@var{section})
+@cindex section address in expression
+Return the absolute address (the VMA) of the named @var{section}. Your
+script must previously have defined the location of that section. In
+the following example, @code{symbol_1} and @code{symbol_2} are assigned
+identical values:
+@smallexample
+@group
+SECTIONS @{ @dots{}
+ .output1 :
+ @{
+ start_of_output_1 = ABSOLUTE(.);
+ @dots{}
+ @}
+ .output :
+ @{
+ symbol_1 = ADDR(.output1);
+ symbol_2 = start_of_output_1;
+ @}
+@dots{} @}
+@end group
+@end smallexample
+
+@item ALIGN(@var{exp})
+@kindex ALIGN(@var{exp})
+@cindex round up location counter
+@cindex align location counter
+Return the location counter (@code{.}) aligned to the next @var{exp}
+boundary. @var{exp} must be an expression whose value is a power of
+two. This is equivalent to
+@smallexample
+(. + @var{exp} - 1) & ~(@var{exp} - 1)
+@end smallexample
+
+@code{ALIGN} doesn't change the value of the location counter---it just
+does arithmetic on it. Here is an example which aligns the output
+@code{.data} section to the next @code{0x2000} byte boundary after the
+preceding section and sets a variable within the section to the next
+@code{0x8000} boundary after the input sections:
+@smallexample
+@group
+SECTIONS @{ @dots{}
+ .data ALIGN(0x2000): @{
+ *(.data)
+ variable = ALIGN(0x8000);
+ @}
+@dots{} @}
+@end group
+@end smallexample
+@noindent
+The first use of @code{ALIGN} in this example specifies the location of
+a section because it is used as the optional @var{address} attribute of
+a section definition (@pxref{Output Section Address}). The second use
+of @code{ALIGN} is used to defines the value of a symbol.
+
+The builtin function @code{NEXT} is closely related to @code{ALIGN}.
+
+@item BLOCK(@var{exp})
+@kindex BLOCK(@var{exp})
+This is a synonym for @code{ALIGN}, for compatibility with older linker
+scripts. It is most often seen when setting the address of an output
+section.
+
+@item DEFINED(@var{symbol})
+@kindex DEFINED(@var{symbol})
+@cindex symbol defaults
+Return 1 if @var{symbol} is in the linker global symbol table and is
+defined, otherwise return 0. You can use this function to provide
+default values for symbols. For example, the following script fragment
+shows how to set a global symbol @samp{begin} to the first location in
+the @samp{.text} section---but if a symbol called @samp{begin} already
+existed, its value is preserved:
+
+@smallexample
+@group
+SECTIONS @{ @dots{}
+ .text : @{
+ begin = DEFINED(begin) ? begin : . ;
+ @dots{}
+ @}
+ @dots{}
+@}
+@end group
+@end smallexample
+
+@item LOADADDR(@var{section})
+@kindex LOADADDR(@var{section})
+@cindex section load address in expression
+Return the absolute LMA of the named @var{section}. This is normally
+the same as @code{ADDR}, but it may be different if the @code{AT}
+attribute is used in the output section definition (@pxref{Output
+Section LMA}).
+
+@kindex MAX
+@item MAX(@var{exp1}, @var{exp2})
+Returns the maximum of @var{exp1} and @var{exp2}.
+
+@kindex MIN
+@item MIN(@var{exp1}, @var{exp2})
+Returns the minimum of @var{exp1} and @var{exp2}.
+
+@item NEXT(@var{exp})
+@kindex NEXT(@var{exp})
+@cindex unallocated address, next
+Return the next unallocated address that is a multiple of @var{exp}.
+This function is closely related to @code{ALIGN(@var{exp})}; unless you
+use the @code{MEMORY} command to define discontinuous memory for the
+output file, the two functions are equivalent.
+
+@item SIZEOF(@var{section})
+@kindex SIZEOF(@var{section})
+@cindex section size
+Return the size in bytes of the named @var{section}, if that section has
+been allocated. If the section has not been allocated when this is
+evaluated, the linker will report an error. In the following example,
+@code{symbol_1} and @code{symbol_2} are assigned identical values:
+@smallexample
+@group
+SECTIONS@{ @dots{}
+ .output @{
+ .start = . ;
+ @dots{}
+ .end = . ;
+ @}
+ symbol_1 = .end - .start ;
+ symbol_2 = SIZEOF(.output);
+@dots{} @}
+@end group
+@end smallexample
+
+@item SIZEOF_HEADERS
+@itemx sizeof_headers
+@kindex SIZEOF_HEADERS
+@cindex header size
+Return the size in bytes of the output file's headers. This is
+information which appears at the start of the output file. You can use
+this number when setting the start address of the first section, if you
+choose, to facilitate paging.
+
+@cindex not enough room for program headers
+@cindex program headers, not enough room
+When producing an ELF output file, if the linker script uses the
+@code{SIZEOF_HEADERS} builtin function, the linker must compute the
+number of program headers before it has determined all the section
+addresses and sizes. If the linker later discovers that it needs
+additional program headers, it will report an error @samp{not enough
+room for program headers}. To avoid this error, you must avoid using
+the @code{SIZEOF_HEADERS} function, or you must rework your linker
+script to avoid forcing the linker to use additional program headers, or
+you must define the program headers yourself using the @code{PHDRS}
+command (@pxref{PHDRS}).
+@end table
+
+@node Implicit Linker Scripts
+@section Implicit Linker Scripts
+@cindex implicit linker scripts
+If you specify a linker input file which the linker can not recognize as
+an object file or an archive file, it will try to read the file as a
+linker script. If the file can not be parsed as a linker script, the
+linker will report an error.
+
+An implicit linker script will not replace the default linker script.
+
+Typically an implicit linker script would contain only symbol
+assignments, or the @code{INPUT}, @code{GROUP}, or @code{VERSION}
+commands.
+
+Any input files read because of an implicit linker script will be read
+at the position in the command line where the implicit linker script was
+read. This can affect archive searching.
+
+@ifset GENERIC
+@node Machine Dependent
+@chapter Machine Dependent Features
+
+@cindex machine dependencies
+@code{ld} has additional features on some platforms; the following
+sections describe them. Machines where @code{ld} has no additional
+functionality are not listed.
+
+@menu
+* H8/300:: @code{ld} and the H8/300
+* i960:: @code{ld} and the Intel 960 family
+* ARM:: @code{ld} and the ARM family
+@end menu
+@end ifset
+
+@c FIXME! This could use @raisesections/@lowersections, but there seems to be a conflict
+@c between those and node-defaulting.
+@ifset H8300
+@ifclear GENERIC
+@raisesections
+@end ifclear
+
+@node H8/300
+@section @code{ld} and the H8/300
+
+@cindex H8/300 support
+For the H8/300, @code{ld} can perform these global optimizations when
+you specify the @samp{--relax} command-line option.
+
+@table @emph
+@cindex relaxing on H8/300
+@item relaxing address modes
+@code{ld} finds all @code{jsr} and @code{jmp} instructions whose
+targets are within eight bits, and turns them into eight-bit
+program-counter relative @code{bsr} and @code{bra} instructions,
+respectively.
+
+@cindex synthesizing on H8/300
+@item synthesizing instructions
+@c FIXME: specifically mov.b, or any mov instructions really?
+@code{ld} finds all @code{mov.b} instructions which use the
+sixteen-bit absolute address form, but refer to the top
+page of memory, and changes them to use the eight-bit address form.
+(That is: the linker turns @samp{mov.b @code{@@}@var{aa}:16} into
+@samp{mov.b @code{@@}@var{aa}:8} whenever the address @var{aa} is in the
+top page of memory).
+@end table
+
+@ifclear GENERIC
+@lowersections
+@end ifclear
+@end ifset
+
+@ifclear GENERIC
+@ifset Hitachi
+@c This stuff is pointless to say unless you're especially concerned
+@c with Hitachi chips; don't enable it for generic case, please.
+@node Hitachi
+@chapter @code{ld} and other Hitachi chips
+
+@code{ld} also supports the H8/300H, the H8/500, and the Hitachi SH. No
+special features, commands, or command-line options are required for
+these chips.
+@end ifset
+@end ifclear
+
+@ifset I960
+@ifclear GENERIC
+@raisesections
+@end ifclear
+
+@node i960
+@section @code{ld} and the Intel 960 family
+
+@cindex i960 support
+
+You can use the @samp{-A@var{architecture}} command line option to
+specify one of the two-letter names identifying members of the 960
+family; the option specifies the desired output target, and warns of any
+incompatible instructions in the input files. It also modifies the
+linker's search strategy for archive libraries, to support the use of
+libraries specific to each particular architecture, by including in the
+search loop names suffixed with the string identifying the architecture.
+
+For example, if your @code{ld} command line included @w{@samp{-ACA}} as
+well as @w{@samp{-ltry}}, the linker would look (in its built-in search
+paths, and in any paths you specify with @samp{-L}) for a library with
+the names
+
+@smallexample
+@group
+try
+libtry.a
+tryca
+libtryca.a
+@end group
+@end smallexample
+
+@noindent
+The first two possibilities would be considered in any event; the last
+two are due to the use of @w{@samp{-ACA}}.
+
+You can meaningfully use @samp{-A} more than once on a command line, since
+the 960 architecture family allows combination of target architectures; each
+use will add another pair of name variants to search for when @w{@samp{-l}}
+specifies a library.
+
+@cindex @code{--relax} on i960
+@cindex relaxing on i960
+@code{ld} supports the @samp{--relax} option for the i960 family. If
+you specify @samp{--relax}, @code{ld} finds all @code{balx} and
+@code{calx} instructions whose targets are within 24 bits, and turns
+them into 24-bit program-counter relative @code{bal} and @code{cal}
+instructions, respectively. @code{ld} also turns @code{cal}
+instructions into @code{bal} instructions when it determines that the
+target subroutine is a leaf routine (that is, the target subroutine does
+not itself call any subroutines).
+
+@ifclear GENERIC
+@lowersections
+@end ifclear
+@end ifset
+
+@ifclear GENERIC
+@raisesections
+@end ifclear
+
+@node ARM
+@section @code{ld}'s support for interworking between ARM and Thumb code
+
+@cindex ARM interworking support
+@cindex --support-old-code
+For the ARM, @code{ld} will generate code stubs to allow functions calls
+betweem ARM and Thumb code. These stubs only work with code that has
+been compiled and assembled with the @samp{-mthumb-interwork} command
+line option. If it is necessary to link with old ARM object files or
+libraries, which have not been compiled with the -mthumb-interwork
+option then the @samp{--support-old-code} command line switch should be
+given to the linker. This will make it generate larger stub functions
+which will work with non-interworking aware ARM code. Note, however,
+the linker does not support generating stubs for function calls to
+non-interworking aware Thumb code.
+
+@ifclear GENERIC
+@lowersections
+@end ifclear
+
+@ifclear SingleFormat
+@node BFD
+@chapter BFD
+
+@cindex back end
+@cindex object file management
+@cindex object formats available
+@kindex objdump -i
+The linker accesses object and archive files using the BFD libraries.
+These libraries allow the linker to use the same routines to operate on
+object files whatever the object file format. A different object file
+format can be supported simply by creating a new BFD back end and adding
+it to the library. To conserve runtime memory, however, the linker and
+associated tools are usually configured to support only a subset of the
+object file formats available. You can use @code{objdump -i}
+(@pxref{objdump,,objdump,binutils.info,The GNU Binary Utilities}) to
+list all the formats available for your configuration.
+
+@cindex BFD requirements
+@cindex requirements for BFD
+As with most implementations, BFD is a compromise between
+several conflicting requirements. The major factor influencing
+BFD design was efficiency: any time used converting between
+formats is time which would not have been spent had BFD not
+been involved. This is partly offset by abstraction payback; since
+BFD simplifies applications and back ends, more time and care
+may be spent optimizing algorithms for a greater speed.
+
+One minor artifact of the BFD solution which you should bear in
+mind is the potential for information loss. There are two places where
+useful information can be lost using the BFD mechanism: during
+conversion and during output. @xref{BFD information loss}.
+
+@menu
+* BFD outline:: How it works: an outline of BFD
+@end menu
+
+@node BFD outline
+@section How it works: an outline of BFD
+@cindex opening object files
+@include bfdsumm.texi
+@end ifclear
+
+@node Reporting Bugs
+@chapter Reporting Bugs
+@cindex bugs in @code{ld}
+@cindex reporting bugs in @code{ld}
+
+Your bug reports play an essential role in making @code{ld} reliable.
+
+Reporting a bug may help you by bringing a solution to your problem, or
+it may not. But in any case the principal function of a bug report is
+to help the entire community by making the next version of @code{ld}
+work better. Bug reports are your contribution to the maintenance of
+@code{ld}.
+
+In order for a bug report to serve its purpose, you must include the
+information that enables us to fix the bug.
+
+@menu
+* Bug Criteria:: Have you found a bug?
+* Bug Reporting:: How to report bugs
+@end menu
+
+@node Bug Criteria
+@section Have you found a bug?
+@cindex bug criteria
+
+If you are not sure whether you have found a bug, here are some guidelines:
+
+@itemize @bullet
+@cindex fatal signal
+@cindex linker crash
+@cindex crash of linker
+@item
+If the linker gets a fatal signal, for any input whatever, that is a
+@code{ld} bug. Reliable linkers never crash.
+
+@cindex error on valid input
+@item
+If @code{ld} produces an error message for valid input, that is a bug.
+
+@cindex invalid input
+@item
+If @code{ld} does not produce an error message for invalid input, that
+may be a bug. In the general case, the linker can not verify that
+object files are correct.
+
+@item
+If you are an experienced user of linkers, your suggestions for
+improvement of @code{ld} are welcome in any case.
+@end itemize
+
+@node Bug Reporting
+@section How to report bugs
+@cindex bug reports
+@cindex @code{ld} bugs, reporting
+
+A number of companies and individuals offer support for @sc{gnu}
+products. If you obtained @code{ld} from a support organization, we
+recommend you contact that organization first.
+
+You can find contact information for many support companies and
+individuals in the file @file{etc/SERVICE} in the @sc{gnu} Emacs
+distribution.
+
+Otherwise, send bug reports for @code{ld} to
+@samp{bug-gnu-utils@@gnu.org}.
+
+The fundamental principle of reporting bugs usefully is this:
+@strong{report all the facts}. If you are not sure whether to state a
+fact or leave it out, state it!
+
+Often people omit facts because they think they know what causes the
+problem and assume that some details do not matter. Thus, you might
+assume that the name of a symbol you use in an example does not matter.
+Well, probably it does not, but one cannot be sure. Perhaps the bug is
+a stray memory reference which happens to fetch from the location where
+that name is stored in memory; perhaps, if the name were different, the
+contents of that location would fool the linker into doing the right
+thing despite the bug. Play it safe and give a specific, complete
+example. That is the easiest thing for you to do, and the most helpful.
+
+Keep in mind that the purpose of a bug report is to enable us to fix the bug if
+it is new to us. Therefore, always write your bug reports on the assumption
+that the bug has not been reported previously.
+
+Sometimes people give a few sketchy facts and ask, ``Does this ring a
+bell?'' Those bug reports are useless, and we urge everyone to
+@emph{refuse to respond to them} except to chide the sender to report
+bugs properly.
+
+To enable us to fix the bug, you should include all these things:
+
+@itemize @bullet
+@item
+The version of @code{ld}. @code{ld} announces it if you start it with
+the @samp{--version} argument.
+
+Without this, we will not know whether there is any point in looking for
+the bug in the current version of @code{ld}.
+
+@item
+Any patches you may have applied to the @code{ld} source, including any
+patches made to the @code{BFD} library.
+
+@item
+The type of machine you are using, and the operating system name and
+version number.
+
+@item
+What compiler (and its version) was used to compile @code{ld}---e.g.
+``@code{gcc-2.7}''.
+
+@item
+The command arguments you gave the linker to link your example and
+observe the bug. To guarantee you will not omit something important,
+list them all. A copy of the Makefile (or the output from make) is
+sufficient.
+
+If we were to try to guess the arguments, we would probably guess wrong
+and then we might not encounter the bug.
+
+@item
+A complete input file, or set of input files, that will reproduce the
+bug. It is generally most helpful to send the actual object files,
+uuencoded if necessary to get them through the mail system. Making them
+available for anonymous FTP is not as good, but may be the only
+reasonable choice for large object files.
+
+If the source files were assembled using @code{gas} or compiled using
+@code{gcc}, then it may be OK to send the source files rather than the
+object files. In this case, be sure to say exactly what version of
+@code{gas} or @code{gcc} was used to produce the object files. Also say
+how @code{gas} or @code{gcc} were configured.
+
+@item
+A description of what behavior you observe that you believe is
+incorrect. For example, ``It gets a fatal signal.''
+
+Of course, if the bug is that @code{ld} gets a fatal signal, then we
+will certainly notice it. But if the bug is incorrect output, we might
+not notice unless it is glaringly wrong. You might as well not give us
+a chance to make a mistake.
+
+Even if the problem you experience is a fatal signal, you should still
+say so explicitly. Suppose something strange is going on, such as, your
+copy of @code{ld} is out of synch, or you have encountered a bug in the
+C library on your system. (This has happened!) Your copy might crash
+and ours would not. If you told us to expect a crash, then when ours
+fails to crash, we would know that the bug was not happening for us. If
+you had not told us to expect a crash, then we would not be able to draw
+any conclusion from our observations.
+
+@item
+If you wish to suggest changes to the @code{ld} source, send us context
+diffs, as generated by @code{diff} with the @samp{-u}, @samp{-c}, or
+@samp{-p} option. Always send diffs from the old file to the new file.
+If you even discuss something in the @code{ld} source, refer to it by
+context, not by line number.
+
+The line numbers in our development sources will not match those in your
+sources. Your line numbers would convey no useful information to us.
+@end itemize
+
+Here are some things that are not necessary:
+
+@itemize @bullet
+@item
+A description of the envelope of the bug.
+
+Often people who encounter a bug spend a lot of time investigating
+which changes to the input file will make the bug go away and which
+changes will not affect it.
+
+This is often time consuming and not very useful, because the way we
+will find the bug is by running a single example under the debugger
+with breakpoints, not by pure deduction from a series of examples.
+We recommend that you save your time for something else.
+
+Of course, if you can find a simpler example to report @emph{instead}
+of the original one, that is a convenience for us. Errors in the
+output will be easier to spot, running under the debugger will take
+less time, and so on.
+
+However, simplification is not vital; if you do not want to do this,
+report the bug anyway and send us the entire test case you used.
+
+@item
+A patch for the bug.
+
+A patch for the bug does help us if it is a good one. But do not omit
+the necessary information, such as the test case, on the assumption that
+a patch is all we need. We might see problems with your patch and decide
+to fix the problem another way, or we might not understand it at all.
+
+Sometimes with a program as complicated as @code{ld} it is very hard to
+construct an example that will make the program follow a certain path
+through the code. If you do not send us the example, we will not be
+able to construct one, so we will not be able to verify that the bug is
+fixed.
+
+And if we cannot understand what bug you are trying to fix, or why your
+patch should be an improvement, we will not install it. A test case will
+help us to understand.
+
+@item
+A guess about what the bug is or what it depends on.
+
+Such guesses are usually wrong. Even we cannot guess right about such
+things without first using the debugger to find the facts.
+@end itemize
+
+@node MRI
+@appendix MRI Compatible Script Files
+@cindex MRI compatibility
+To aid users making the transition to @sc{gnu} @code{ld} from the MRI
+linker, @code{ld} can use MRI compatible linker scripts as an
+alternative to the more general-purpose linker scripting language
+described in @ref{Scripts}. MRI compatible linker scripts have a much
+simpler command set than the scripting language otherwise used with
+@code{ld}. @sc{gnu} @code{ld} supports the most commonly used MRI
+linker commands; these commands are described here.
+
+In general, MRI scripts aren't of much use with the @code{a.out} object
+file format, since it only has three sections and MRI scripts lack some
+features to make use of them.
+
+You can specify a file containing an MRI-compatible script using the
+@samp{-c} command-line option.
+
+Each command in an MRI-compatible script occupies its own line; each
+command line starts with the keyword that identifies the command (though
+blank lines are also allowed for punctuation). If a line of an
+MRI-compatible script begins with an unrecognized keyword, @code{ld}
+issues a warning message, but continues processing the script.
+
+Lines beginning with @samp{*} are comments.
+
+You can write these commands using all upper-case letters, or all
+lower case; for example, @samp{chip} is the same as @samp{CHIP}.
+The following list shows only the upper-case form of each command.
+
+@table @code
+@cindex @code{ABSOLUTE} (MRI)
+@item ABSOLUTE @var{secname}
+@itemx ABSOLUTE @var{secname}, @var{secname}, @dots{} @var{secname}
+Normally, @code{ld} includes in the output file all sections from all
+the input files. However, in an MRI-compatible script, you can use the
+@code{ABSOLUTE} command to restrict the sections that will be present in
+your output program. If the @code{ABSOLUTE} command is used at all in a
+script, then only the sections named explicitly in @code{ABSOLUTE}
+commands will appear in the linker output. You can still use other
+input sections (whatever you select on the command line, or using
+@code{LOAD}) to resolve addresses in the output file.
+
+@cindex @code{ALIAS} (MRI)
+@item ALIAS @var{out-secname}, @var{in-secname}
+Use this command to place the data from input section @var{in-secname}
+in a section called @var{out-secname} in the linker output file.
+
+@var{in-secname} may be an integer.
+
+@cindex @code{ALIGN} (MRI)
+@item ALIGN @var{secname} = @var{expression}
+Align the section called @var{secname} to @var{expression}. The
+@var{expression} should be a power of two.
+
+@cindex @code{BASE} (MRI)
+@item BASE @var{expression}
+Use the value of @var{expression} as the lowest address (other than
+absolute addresses) in the output file.
+
+@cindex @code{CHIP} (MRI)
+@item CHIP @var{expression}
+@itemx CHIP @var{expression}, @var{expression}
+This command does nothing; it is accepted only for compatibility.
+
+@cindex @code{END} (MRI)
+@item END
+This command does nothing whatever; it's only accepted for compatibility.
+
+@cindex @code{FORMAT} (MRI)
+@item FORMAT @var{output-format}
+Similar to the @code{OUTPUT_FORMAT} command in the more general linker
+language, but restricted to one of these output formats:
+
+@enumerate
+@item
+S-records, if @var{output-format} is @samp{S}
+
+@item
+IEEE, if @var{output-format} is @samp{IEEE}
+
+@item
+COFF (the @samp{coff-m68k} variant in BFD), if @var{output-format} is
+@samp{COFF}
+@end enumerate
+
+@cindex @code{LIST} (MRI)
+@item LIST @var{anything}@dots{}
+Print (to the standard output file) a link map, as produced by the
+@code{ld} command-line option @samp{-M}.
+
+The keyword @code{LIST} may be followed by anything on the
+same line, with no change in its effect.
+
+@cindex @code{LOAD} (MRI)
+@item LOAD @var{filename}
+@itemx LOAD @var{filename}, @var{filename}, @dots{} @var{filename}
+Include one or more object file @var{filename} in the link; this has the
+same effect as specifying @var{filename} directly on the @code{ld}
+command line.
+
+@cindex @code{NAME} (MRI)
+@item NAME @var{output-name}
+@var{output-name} is the name for the program produced by @code{ld}; the
+MRI-compatible command @code{NAME} is equivalent to the command-line
+option @samp{-o} or the general script language command @code{OUTPUT}.
+
+@cindex @code{ORDER} (MRI)
+@item ORDER @var{secname}, @var{secname}, @dots{} @var{secname}
+@itemx ORDER @var{secname} @var{secname} @var{secname}
+Normally, @code{ld} orders the sections in its output file in the
+order in which they first appear in the input files. In an MRI-compatible
+script, you can override this ordering with the @code{ORDER} command. The
+sections you list with @code{ORDER} will appear first in your output
+file, in the order specified.
+
+@cindex @code{PUBLIC} (MRI)
+@item PUBLIC @var{name}=@var{expression}
+@itemx PUBLIC @var{name},@var{expression}
+@itemx PUBLIC @var{name} @var{expression}
+Supply a value (@var{expression}) for external symbol
+@var{name} used in the linker input files.
+
+@cindex @code{SECT} (MRI)
+@item SECT @var{secname}, @var{expression}
+@itemx SECT @var{secname}=@var{expression}
+@itemx SECT @var{secname} @var{expression}
+You can use any of these three forms of the @code{SECT} command to
+specify the start address (@var{expression}) for section @var{secname}.
+If you have more than one @code{SECT} statement for the same
+@var{secname}, only the @emph{first} sets the start address.
+@end table
+
+@node Index
+@unnumbered Index
+
+@printindex cp
+
+@tex
+% I think something like @colophon should be in texinfo. In the
+% meantime:
+\long\def\colophon{\hbox to0pt{}\vfill
+\centerline{The body of this manual is set in}
+\centerline{\fontname\tenrm,}
+\centerline{with headings in {\bf\fontname\tenbf}}
+\centerline{and examples in {\tt\fontname\tentt}.}
+\centerline{{\it\fontname\tenit\/} and}
+\centerline{{\sl\fontname\tensl\/}}
+\centerline{are used for emphasis.}\vfill}
+\page\colophon
+% Blame: doc@cygnus.com, 28mar91.
+@end tex
+
+
+@contents
+@bye
+
+