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-rw-r--r--gold/workqueue-threads.cc169
1 files changed, 50 insertions, 119 deletions
diff --git a/gold/workqueue-threads.cc b/gold/workqueue-threads.cc
index 3c30b325399..ae09e29cf19 100644
--- a/gold/workqueue-threads.cc
+++ b/gold/workqueue-threads.cc
@@ -44,7 +44,7 @@ namespace gold
class Workqueue_thread
{
public:
- Workqueue_thread(Workqueue_runner_threadpool*);
+ Workqueue_thread(Workqueue_threader_threadpool*, int thread_number);
~Workqueue_thread();
@@ -62,20 +62,19 @@ class Workqueue_thread
static void*
thread_body(void*);
- // The main loop of the thread.
- void
- run();
-
// A pointer to the threadpool that this thread is part of.
- Workqueue_runner_threadpool* threadpool_;
+ Workqueue_threader_threadpool* threadpool_;
+ // The thread number.
+ int thread_number_;
// The thread ID.
pthread_t tid_;
};
// Create the thread in the constructor.
-Workqueue_thread::Workqueue_thread(Workqueue_runner_threadpool* threadpool)
- : threadpool_(threadpool)
+Workqueue_thread::Workqueue_thread(Workqueue_threader_threadpool* threadpool,
+ int thread_number)
+ : threadpool_(threadpool), thread_number_(thread_number)
{
pthread_attr_t attr;
int err = pthread_attr_init(&attr);
@@ -114,7 +113,8 @@ void*
Workqueue_thread::thread_body(void* arg)
{
Workqueue_thread* pwt = reinterpret_cast<Workqueue_thread*>(arg);
- pwt->run();
+
+ pwt->threadpool_->process(pwt->thread_number_);
// Delete the thread object as we exit.
delete pwt;
@@ -122,144 +122,75 @@ Workqueue_thread::thread_body(void* arg)
return NULL;
}
-// This is the main loop of a worker thread. It picks up a new Task
-// and runs it.
-
-void
-Workqueue_thread::run()
-{
- Workqueue_runner_threadpool* threadpool = this->threadpool_;
- Workqueue* workqueue = threadpool->get_workqueue();
-
- while (true)
- {
- Task* t;
- Task_locker* tl;
- if (!threadpool->get_next(&t, &tl))
- return;
-
- gold_debug(DEBUG_TASK, "running task %s", t->name().c_str());
-
- t->run(workqueue);
- threadpool->thread_completed(t, tl);
- }
-}
-
-// Class Workqueue_runner_threadpool.
+// Class Workqueue_threader_threadpool.
// Constructor.
-Workqueue_runner_threadpool::Workqueue_runner_threadpool(Workqueue* workqueue)
- : Workqueue_runner(workqueue),
- desired_thread_count_(0),
+Workqueue_threader_threadpool::Workqueue_threader_threadpool(
+ Workqueue* workqueue)
+ : Workqueue_threader(workqueue),
+ check_thread_count_(0),
lock_(),
- actual_thread_count_(0),
- running_thread_count_(0),
- task_queue_(),
- task_queue_condvar_(this->lock_)
+ desired_thread_count_(1),
+ threads_(1)
{
}
// Destructor.
-Workqueue_runner_threadpool::~Workqueue_runner_threadpool()
+Workqueue_threader_threadpool::~Workqueue_threader_threadpool()
{
// Tell the threads to exit.
- Hold_lock hl(this->lock_);
- this->desired_thread_count_ = 0;
- this->task_queue_condvar_.broadcast();
-}
-
-// Run a task. This doesn't actually run the task: it pushes it on
-// the queue of tasks to run. This is always called in the main
-// thread.
-
-void
-Workqueue_runner_threadpool::run(Task* t, Task_locker* tl)
-{
- Hold_lock hl(this->lock_);
-
- // This is where we create threads as needed, subject to the limit
- // of the desired thread count.
- gold_assert(this->desired_thread_count_ > 0);
- gold_assert(this->actual_thread_count_ >= this->running_thread_count_);
- if (this->actual_thread_count_ == this->running_thread_count_
- && this->actual_thread_count_ < this->desired_thread_count_)
- {
- // Note that threads delete themselves when they exit, so we
- // don't keep pointers to them.
- new Workqueue_thread(this);
- ++this->actual_thread_count_;
- }
-
- this->task_queue_.push(std::make_pair(t, tl));
- this->task_queue_condvar_.signal();
+ this->get_workqueue()->set_thread_count(0);
}
-// Set the thread count. This is only called in the main thread, and
-// is only called when there are no threads running.
+// Set the thread count.
void
-Workqueue_runner_threadpool::set_thread_count(int thread_count)
-{
- gold_assert(this->running_thread_count_ <= 1);
- gold_assert(thread_count > 0);
- this->desired_thread_count_ = thread_count;
-}
-
-// Get the next task to run. This is always called by an instance of
-// Workqueue_thread, and is never called in the main thread. It
-// returns false if the calling thread should exit.
-
-bool
-Workqueue_runner_threadpool::get_next(Task** pt, Task_locker** ptl)
+Workqueue_threader_threadpool::set_thread_count(int thread_count)
{
- Hold_lock hl(this->lock_);
-
- // This is where we destroy threads, by telling them to exit.
- gold_assert(this->actual_thread_count_ > this->running_thread_count_);
- if (this->actual_thread_count_ > this->desired_thread_count_)
- {
- --this->actual_thread_count_;
- return false;
- }
+ int create;
+ {
+ Hold_lock hl(this->lock_);
- while (this->task_queue_.empty() && this->desired_thread_count_ > 0)
- {
- // Wait for a new task to become available.
- this->task_queue_condvar_.wait();
- }
+ this->desired_thread_count_ = thread_count;
+ create = this->desired_thread_count_ - this->threads_;
+ if (create < 0)
+ this->check_thread_count_ = 1;
+ }
- // Check whether we are exiting.
- if (this->desired_thread_count_ == 0)
+ if (create > 0)
{
- gold_assert(this->actual_thread_count_ > 0);
- --this->actual_thread_count_;
- return false;
+ for (int i = 0; i < create; ++i)
+ {
+ // Note that threads delete themselves when they exit, so we
+ // don't keep pointers to them.
+ new Workqueue_thread(this, this->threads_);
+ ++this->threads_;
+ }
}
-
- *pt = this->task_queue_.front().first;
- *ptl = this->task_queue_.front().second;
- this->task_queue_.pop();
-
- ++this->running_thread_count_;
-
- return true;
}
-// This is called when a thread completes its task.
+// Return whether the current thread should be cancelled.
-void
-Workqueue_runner_threadpool::thread_completed(Task* t, Task_locker* tl)
+bool
+Workqueue_threader_threadpool::should_cancel_thread()
{
+ // Fast exit without taking a lock.
+ if (!this->check_thread_count_)
+ return false;
+
{
Hold_lock hl(this->lock_);
- gold_assert(this->actual_thread_count_ > 0);
- gold_assert(this->running_thread_count_ > 0);
- --this->running_thread_count_;
+ if (this->threads_ > this->desired_thread_count_)
+ {
+ --this->threads_;
+ return true;
+ }
+ this->check_thread_count_ = 0;
}
- this->completed(t, tl);
+ return false;
}
} // End namespace gold.