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-rw-r--r--gdb/testsuite/gdb.hp/templ-hp.cc785
1 files changed, 785 insertions, 0 deletions
diff --git a/gdb/testsuite/gdb.hp/templ-hp.cc b/gdb/testsuite/gdb.hp/templ-hp.cc
new file mode 100644
index 00000000000..25241dc6dbf
--- /dev/null
+++ b/gdb/testsuite/gdb.hp/templ-hp.cc
@@ -0,0 +1,785 @@
+/* This test code is from Wendell Baker (wbaker@comet.berkeley.edu) */
+
+#include <stddef.h>
+
+int a_i;
+char a_c;
+double a_d;
+
+typedef void *Pix;
+
+int
+f(int i)
+{ return 0; }
+
+int
+f(int i, char c)
+{ return 0; }
+
+int
+f(int i, char c, double d)
+{ return 0; }
+
+int
+f(int i, char c, double d, char *cs)
+{ return 0; }
+
+int
+f(int i, char c, double d, char *cs, void (*fig)(int, char))
+{ return 0; }
+
+int
+f(int i, char c, double d, char *cs, void (*fig)(char, int))
+{ return 0; }
+
+class R {
+public:
+ int i;
+};
+class S {
+public:
+ int i;
+};
+class T {
+public:
+ int i;
+};
+
+char g(char, const char, volatile char)
+{ return 'c'; }
+char g(R, char&, const char&, volatile char&)
+{ return 'c'; }
+char g(char*, const char*, volatile char*)
+{ return 'c'; }
+char g(S, char*&, const char*&, volatile char*&)
+{ return 'c'; }
+
+signed char g(T,signed char, const signed char, volatile signed char)
+{ return 'c'; }
+signed char g(T, R, signed char&, const signed char&, volatile signed char&)
+{ return 'c'; }
+signed char g(T, signed char*, const signed char*, volatile signed char*)
+{ return 'c'; }
+signed char g(T, S, signed char*&, const signed char*&, volatile signed char*&)
+{ return 'c'; }
+
+unsigned char g(unsigned char, const unsigned char, volatile unsigned char)
+{ return 'c'; }
+unsigned char g(R, unsigned char&, const unsigned char&, volatile unsigned char&)
+{ return 'c'; }
+unsigned char g(unsigned char*, const unsigned char*, volatile unsigned char*)
+{ return 'c'; }
+unsigned char g(S, unsigned char*&, const unsigned char*&, volatile unsigned char*&)
+{ return 'c'; }
+
+short g(short, const short, volatile short)
+{ return 0; }
+short g(R, short&, const short&, volatile short&)
+{ return 0; }
+short g(short*, const short*, volatile short*)
+{ return 0; }
+short g(S, short*&, const short*&, volatile short*&)
+{ return 0; }
+
+signed short g(T, signed short, const signed short, volatile signed short)
+{ return 0; }
+signed short g(T, R, signed short&, const signed short&, volatile signed short&)
+{ return 0; }
+signed short g(T, signed short*, const signed short*, volatile signed short*)
+{ return 0; }
+signed short g(T, S, double, signed short*&, const signed short*&, volatile signed short*&)
+{ return 0; }
+
+unsigned short g(unsigned short, const unsigned short, volatile unsigned short)
+{ return 0; }
+unsigned short g(R, unsigned short&, const unsigned short&, volatile unsigned short&)
+{ return 0; }
+unsigned short g(unsigned short*, const unsigned short*, volatile unsigned short*)
+{ return 0; }
+unsigned short g(S, unsigned short*&, const unsigned short*&, volatile unsigned short*&)
+{ return 0; }
+
+int g(int, const int, volatile int)
+{ return 0; }
+int g(R, int&, const int&, volatile int&)
+{ return 0; }
+int g(int*, const int*, volatile int*)
+{ return 0; }
+int g(S, int*&, const int*&, volatile int*&)
+{ return 0; }
+
+signed int g(T, signed int, const signed int, volatile signed int)
+{ return 0; }
+signed int g(T, R, signed int&, const signed int&, volatile signed int&)
+{ return 0; }
+signed int g(T, signed int*, const signed int*, volatile signed int*)
+{ return 0; }
+signed int g(T, S, signed int*&, const signed int*&, volatile signed int*&)
+{ return 0; }
+
+unsigned int g(unsigned int, const unsigned int, volatile unsigned int)
+{ return 0; }
+unsigned int g(R, unsigned int&, const unsigned int&, volatile unsigned int&)
+{ return 0; }
+unsigned int g(unsigned int*, const unsigned int*, volatile unsigned int*)
+{ return 0; }
+unsigned int g(S, unsigned int*&, const unsigned int*&, volatile unsigned int*&)
+{ return 0; }
+
+long g(long, const long, volatile long)
+{ return 0; }
+long g(R, long&, const long&, volatile long&)
+{ return 0; }
+long g(long*, const long*, volatile long*)
+{ return 0; }
+long g(S, long*&, const long*&, volatile long*&)
+{ return 0; }
+
+signed long g(T, signed long, const signed long, volatile signed long)
+{ return 0; }
+signed long g(T, R, signed long&, const signed long&, volatile signed long&)
+{ return 0; }
+signed long g(T, signed long*, const signed long*, volatile signed long*)
+{ return 0; }
+signed long g(T, S, signed long*&, const signed long*&, volatile signed long*&)
+{ return 0; }
+
+unsigned long g(unsigned long, const unsigned long, volatile unsigned long)
+{ return 0; }
+unsigned long g(S, unsigned long&, const unsigned long&, volatile unsigned long&)
+{ return 0; }
+unsigned long g(unsigned long*, const unsigned long*, volatile unsigned long*)
+{ return 0; }
+unsigned long g(S, unsigned long*&, const unsigned long*&, volatile unsigned long*&)
+{ return 0; }
+
+#ifdef __GNUC__
+long long g(long long, const long long, volatile long long)
+{ return 0; }
+long long g(S, long long&, const long long&, volatile long long&)
+{ return 0; }
+long long g(long long*, const long long*, volatile long long*)
+{ return 0; }
+long long g(R, long long*&, const long long*&, volatile long long*&)
+{ return 0; }
+
+signed long long g(T, signed long long, const signed long long, volatile signed long long)
+{ return 0; }
+signed long long g(T, R, signed long long&, const signed long long&, volatile signed long long&)
+{ return 0; }
+signed long long g(T, signed long long*, const signed long long*, volatile signed long long*)
+{ return 0; }
+signed long long g(T, S, signed long long*&, const signed long long*&, volatile signed long long*&)
+{ return 0; }
+
+unsigned long long g(unsigned long long, const unsigned long long, volatile unsigned long long)
+{ return 0; }
+unsigned long long g(R, unsigned long long*, const unsigned long long*, volatile unsigned long long*)
+{ return 0; }
+unsigned long long g(unsigned long long&, const unsigned long long&, volatile unsigned long long&)
+{ return 0; }
+unsigned long long g(S, unsigned long long*&, const unsigned long long*&, volatile unsigned long long*&)
+{ return 0; }
+#endif
+
+float g(float, const float, volatile float)
+{ return 0; }
+float g(char, float&, const float&, volatile float&)
+{ return 0; }
+float g(float*, const float*, volatile float*)
+{ return 0; }
+float g(char, float*&, const float*&, volatile float*&)
+{ return 0; }
+
+double g(double, const double, volatile double)
+{ return 0; }
+double g(char, double&, const double&, volatile double&)
+{ return 0; }
+double g(double*, const double*, volatile double*)
+{ return 0; }
+double g(char, double*&, const double*&, volatile double*&)
+{ return 0; }
+
+#ifdef __GNUC__
+long double g(long double, const long double, volatile long double)
+{ return 0; }
+long double g(char, long double&, const long double&, volatile long double&)
+{ return 0; }
+long double g(long double*, const long double*, volatile long double*)
+{ return 0; }
+long double g(char, long double*&, const long double*&, volatile long double*&)
+{ return 0; }
+#endif
+
+class c {
+public:
+ c(int) {};
+ int i;
+};
+
+class c g(c, const c, volatile c)
+{ return 0; }
+c g(char, c&, const c&, volatile c&)
+{ return 0; }
+c g(c*, const c*, volatile c*)
+{ return 0; }
+c g(char, c*&, const c*&, volatile c*&)
+{ return 0; }
+
+/*
+void h(char = 'a')
+{ }
+void h(char, signed char = 'a')
+{ }
+void h(unsigned char = 'a')
+{ }
+*/
+/*
+void h(char = (char)'a')
+{ }
+void h(char, signed char = (signed char)'a')
+{ }
+void h(unsigned char = (unsigned char)'a')
+{ }
+
+
+void h(short = (short)43)
+{ }
+void h(char, signed short = (signed short)43)
+{ }
+void h(unsigned short = (unsigned short)43)
+{ }
+
+void h(int = (int)43)
+{ }
+void h(char, signed int = (signed int)43)
+{ }
+void h(unsigned int = (unsigned int)43)
+{ }
+
+
+void h(long = (long)43)
+{ }
+void h(char, signed long = (signed long)43)
+{ }
+void h(unsigned long = (unsigned long)43)
+{ }
+
+#ifdef __GNUC__
+void h(long long = 43)
+{ }
+void h(char, signed long long = 43)
+{ }
+void h(unsigned long long = 43)
+{ }
+#endif
+
+void h(float = 4.3e-10)
+{ }
+void h(double = 4.3)
+{ }
+#ifdef __GNUC__
+void h(long double = 4.33e33)
+{ }
+#endif
+*/
+void printf(const char *format, ... )
+{
+ // elipsis
+}
+
+class T1 {
+public:
+ static void* operator new(size_t);
+ static void operator delete(void *pointer);
+
+ void operator=(const T1&);
+ T1& operator=(int);
+
+ int operator==(int) const;
+ int operator==(const T1&) const;
+ int operator!=(int) const;
+ int operator!=(const T1&) const;
+
+ int operator<=(int) const;
+ int operator<=(const T1&) const;
+ int operator<(int) const;
+ int operator<(const T1&) const;
+ int operator>=(int) const;
+ int operator>=(const T1&) const;
+ int operator>(int) const;
+ int operator>(const T1&) const;
+
+ void operator+(int) const;
+ T1& operator+(const T1&) const;
+ void operator+=(int) const;
+ T1& operator+=(const T1&) const;
+
+ T1& operator++() const;
+
+ void operator-(int) const;
+ T1& operator-(const T1&) const;
+ void operator-=(int) const;
+ T1& operator-=(const T1&) const;
+
+ T1& operator--() const;
+
+ void operator*(int) const;
+ T1& operator*(const T1&) const;
+ void operator*=(int) const;
+ T1& operator*=(const T1&) const;
+
+ void operator/(int) const;
+ T1& operator/(const T1&) const;
+ void operator/=(int) const;
+ T1& operator/=(const T1&) const;
+
+ void operator%(int) const;
+ T1& operator%(const T1&) const;
+ void operator%=(int) const;
+ T1& operator%=(const T1&) const;
+
+ void operator&&(int) const;
+ T1& operator&&(const T1&) const;
+
+ void operator||(int) const;
+ T1& operator||(const T1&) const;
+
+ void operator&(int) const;
+ T1& operator&(const T1&) const;
+ void operator&=(int) const;
+ T1& operator&=(const T1&) const;
+
+ void operator|(int) const;
+ T1& operator|(const T1&) const;
+ void operator|=(int) const;
+ T1& operator|=(const T1&) const;
+
+ void operator^(int) const;
+ T1& operator^(const T1&) const;
+ void operator^=(int) const;
+ T1& operator^=(const T1&) const;
+
+ T1& operator!() const;
+ T1& operator~() const;
+};
+
+void*
+T1::operator new(size_t)
+{ return 0; }
+
+void
+T1::operator delete(void *pointer)
+{ }
+
+class T2 {
+public:
+ T2(int i): integer(i)
+ { }
+ int integer;
+};
+
+int operator==(const T2&, const T2&)
+{ return 0; }
+int operator==(const T2&, char)
+{ return 0; }
+int operator!=(const T2&, const T2&)
+{ return 0; }
+int operator!=(const T2&, char)
+{ return 0; }
+
+int operator<=(const T2&, const T2&)
+{ return 0; }
+int operator<=(const T2&, char)
+{ return 0; }
+int operator<(const T2&, const T2&)
+{ return 0; }
+int operator<(const T2&, char)
+{ return 0; }
+int operator>=(const T2&, const T2&)
+{ return 0; }
+int operator>=(const T2&, char)
+{ return 0; }
+int operator>(const T2&, const T2&)
+{ return 0; }
+int operator>(const T2&, char)
+{ return 0; }
+
+T2 operator+(const T2 t, int i)
+{ return t.integer + i; }
+T2 operator+(const T2 a, const T2& b)
+{ return a.integer + b.integer; }
+T2& operator+=(T2& t, int i)
+{ t.integer += i; return t; }
+T2& operator+=(T2& a, const T2& b)
+{ a.integer += b.integer; return a; }
+
+T2 operator-(const T2 t, int i)
+{ return t.integer - i; }
+T2 operator-(const T2 a, const T2& b)
+{ return a.integer - b.integer; }
+T2& operator-=(T2& t, int i)
+{ t.integer -= i; return t; }
+T2& operator-=(T2& a, const T2& b)
+{ a.integer -= b.integer; return a; }
+
+T2 operator*(const T2 t, int i)
+{ return t.integer * i; }
+T2 operator*(const T2 a, const T2& b)
+{ return a.integer * b.integer; }
+T2& operator*=(T2& t, int i)
+{ t.integer *= i; return t; }
+T2& operator*=(T2& a, const T2& b)
+{ a.integer *= b.integer; return a; }
+
+T2 operator/(const T2 t, int i)
+{ return t.integer / i; }
+T2 operator/(const T2 a, const T2& b)
+{ return a.integer / b.integer; }
+T2& operator/=(T2& t, int i)
+{ t.integer /= i; return t; }
+T2& operator/=(T2& a, const T2& b)
+{ a.integer /= b.integer; return a; }
+
+T2 operator%(const T2 t, int i)
+{ return t.integer % i; }
+T2 operator%(const T2 a, const T2& b)
+{ return a.integer % b.integer; }
+T2& operator%=(T2& t, int i)
+{ t.integer %= i; return t; }
+T2& operator%=(T2& a, const T2& b)
+{ a.integer %= b.integer; return a; }
+
+template<class T>
+class T5 {
+public:
+ T5(int);
+ T5(const T5<T>&);
+ ~T5();
+ static void* operator new(size_t);
+ static void operator delete(void *pointer);
+ int value();
+
+ static T X;
+ T x;
+ int val;
+};
+
+template<class T>
+T5<T>::T5(int v)
+{ val = v; }
+
+template<class T>
+T5<T>::T5(const T5<T>&)
+{}
+
+template<class T>
+T5<T>::~T5()
+{}
+
+template<class T>
+void*
+T5<T>::operator new(size_t)
+{ return 0; }
+
+template<class T>
+void
+T5<T>::operator delete(void *pointer)
+{ }
+
+template<class T>
+int
+T5<T>::value()
+{ return val; }
+
+
+#if ! defined(__GNUC__) || defined(GCC_BUG)
+template<class T>
+T T5<T>::X;
+#endif
+
+
+
+
+T5<char> t5c(1);
+T5<int> t5i(2);
+T5<int (*)(char, void *)> t5fi1(3);
+T5<int (*)(int, double **, void *)> t5fi2(4);
+
+
+
+
+
+
+class x {
+public:
+ int (*manage[5])(double,
+ void *(*malloc)(unsigned size),
+ void (*free)(void *pointer));
+ int (*device[5])(int open(const char *, unsigned mode, unsigned perms, int extra = 0),
+ int *(*read)(int fd, void *place, unsigned size),
+ int *(*write)(int fd, void *place, unsigned size),
+ void (*close)(int fd));
+};
+T5<x> t5x(5);
+
+#if !defined(__GNUC__) || (__GNUC__ >= 2 && __GNUC_MINOR__ >= 6)
+template class T5<char>;
+template class T5<int>;
+template class T5<int (*)(char, void *)>;
+template class T5<int (*)(int, double **, void *)>;
+template class T5<x>;
+#endif
+
+class T7 {
+public:
+ static int get();
+ static void put(int);
+};
+
+int
+T7::get()
+{ return 1; }
+
+void
+T7::put(int i)
+{
+ // nothing
+}
+
+// More template kinds. GDB 4.16 didn't handle these, but
+// Wildebeest does. Note: Assuming HP aCC is used to compile
+// this file; with g++ or HP cfront or other compilers the
+// demangling may not get done correctly.
+
+// Ordinary template, to be instantiated with different types
+template<class T>
+class Foo {
+public:
+ int x;
+ T t;
+ T foo (int, T);
+};
+
+
+template<class T> T Foo<T>::foo (int i, T tt)
+{
+ return tt;
+}
+
+// Template with int parameter
+
+template<class T, int sz>
+class Bar {
+public:
+ int x;
+ T t;
+ T bar (int, T);
+};
+
+
+template<class T, int sz> T Bar<T, sz>::bar (int i, T tt)
+{
+ if (i < sz)
+ return tt;
+ else
+ return 0;
+}
+
+// function template with int parameter
+template<class T> int dummy (T tt, int i)
+{
+ return tt;
+}
+
+// Template with partial specializations
+template<class T1, class T2>
+class Spec {
+public:
+ int x;
+ T1 spec (T2);
+};
+
+template<class T1, class T2>
+T1 Spec<T1, T2>::spec (T2 t2)
+{
+ return 0;
+}
+
+template<class T>
+class Spec<T, T*> {
+public:
+ int x;
+ T spec (T*);
+};
+
+template<class T>
+T Spec<T, T*>::spec (T * tp)
+{
+ return *tp;
+}
+
+// Template with char parameter
+template<class T, char sz>
+class Baz {
+public:
+ int x;
+ T t;
+ T baz (int, T);
+};
+
+template<class T, char sz> T Baz<T, sz>::baz (int i, T tt)
+{
+ if (i < sz)
+ return tt;
+ else
+ return 0;
+}
+
+// Template with char * parameter
+template<class T, char * sz>
+class Qux {
+public:
+ int x;
+ T t;
+ T qux (int, T);
+};
+
+template<class T, char * sz> T Qux<T, sz>::qux (int i, T tt)
+{
+ if (sz[0] == 'q')
+ return tt;
+ else
+ return 0;
+}
+
+// Template with a function pointer parameter
+template<class T, int (*f)(int) >
+class Qux1 {
+public:
+ int x;
+ T t;
+ T qux (int, T);
+};
+
+template<class T, int (*f)(int)> T Qux1<T, f>::qux (int i, T tt)
+{
+ if (f != 0)
+ return tt;
+ else
+ return 0;
+}
+
+// Some functions to provide as arguments to template
+int gf1 (int a) {
+ return a * 2 + 13;
+}
+int gf2 (int a) {
+ return a * 2 + 26;
+}
+
+char string[3];
+
+
+// Template for nested instantiations
+
+template<class T>
+class Garply {
+public:
+ int x;
+ T t;
+ T garply (int, T);
+};
+
+template<class T> T Garply<T>::garply (int i, T tt)
+{
+ if (i > x)
+ return tt;
+ else
+ {
+ x += i;
+ return tt;
+ }
+}
+
+
+int main()
+{
+ int i;
+#ifdef usestubs
+ set_debug_traps();
+ breakpoint();
+#endif
+ i = i + 1;
+
+ // New tests added here
+
+ Foo<int> fint;
+ Foo<char> fchar;
+ Foo<volatile char *> fvpchar;
+
+ Bar<int, 33> bint;
+ Bar<int, (4 > 3)> bint2;
+
+ Baz<int, 's'> bazint;
+ Baz<char, 'a'> bazint2;
+
+ Qux<char, string> quxint2;
+ Qux<int, string> quxint;
+
+ Qux1<int, gf1> qux11;
+
+ int x = fint.foo(33, 47);
+ char c = fchar.foo(33, 'x');
+ volatile char * cp = fvpchar.foo(33, 0);
+
+ int y = dummy<int> (400, 600);
+
+ int z = bint.bar(55, 66);
+ z += bint2.bar(55, 66);
+
+ c = bazint2.baz(4, 'y');
+ c = quxint2.qux(4, 'z');
+
+ y = bazint.baz(4,3);
+ y = quxint.qux(4, 22);
+ y += qux11.qux(4, 22);
+
+ y *= gf1(y) - gf2(y);
+
+ Spec<int, char> sic;
+ Spec<int, int *> siip;
+
+ sic.spec ('c');
+ siip.spec (&x);
+
+ Garply<int> f;
+ Garply<char> fc;
+ f.x = 13;
+
+ Garply<Garply<char> > nf;
+ nf.x = 31;
+
+ x = f.garply (3, 4);
+
+ fc = nf.garply (3, fc);
+
+ y = x + fc.x;
+
+
+ return 0;
+
+}
+
+
+
+
+
+
+
+
+
+
+
+
+