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diff --git a/gdb/sh-tdep.c b/gdb/sh-tdep.c
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+/* Target-dependent code for Hitachi Super-H, for GDB.
+ Copyright 1993, 1994, 1995, 1996, 1997, 1998 Free Software Foundation, Inc.
+
+This file is part of GDB.
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation; either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program; if not, write to the Free Software
+Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
+
+/*
+ Contributed by Steve Chamberlain
+ sac@cygnus.com
+ */
+
+#include "defs.h"
+#include "frame.h"
+#include "obstack.h"
+#include "symtab.h"
+#include "symfile.h"
+#include "gdbtypes.h"
+#include "gdbcmd.h"
+#include "gdbcore.h"
+#include "value.h"
+#include "dis-asm.h"
+#include "inferior.h" /* for BEFORE_TEXT_END etc. */
+#include "gdb_string.h"
+
+/* A set of original names, to be used when restoring back to generic
+ registers from a specific set. */
+
+static char *sh_generic_reg_names[] = {
+ "r0", "r1", "r2", "r3", "r4", "r5", "r6", "r7",
+ "r8", "r9", "r10", "r11", "r12", "r13", "r14", "r15",
+ "pc", "pr", "gbr", "vbr", "mach", "macl", "sr",
+ "fpul", "fpscr",
+ "fr0", "fr1", "fr2", "fr3", "fr4", "fr5", "fr6", "fr7",
+ "fr8", "fr9", "fr10", "fr11", "fr12", "fr13", "fr14", "fr15",
+ "ssr", "spc",
+ "r0b0", "r1b0", "r2b0", "r3b0", "r4b0", "r5b0", "r6b0", "r7b0",
+ "r0b1", "r1b1", "r2b1", "r3b1", "r4b1", "r5b1", "r6b1", "r7b1",
+};
+
+static char *sh_reg_names[] = {
+ "r0", "r1", "r2", "r3", "r4", "r5", "r6", "r7",
+ "r8", "r9", "r10", "r11", "r12", "r13", "r14", "r15",
+ "pc", "pr", "gbr", "vbr", "mach", "macl", "sr",
+ "", "",
+ "", "", "", "", "", "", "", "",
+ "", "", "", "", "", "", "", "",
+ "", "",
+ "", "", "", "", "", "", "", "",
+ "", "", "", "", "", "", "", "",
+};
+
+static char *sh3_reg_names[] = {
+ "r0", "r1", "r2", "r3", "r4", "r5", "r6", "r7",
+ "r8", "r9", "r10", "r11", "r12", "r13", "r14", "r15",
+ "pc", "pr", "gbr", "vbr", "mach", "macl", "sr",
+ "", "",
+ "", "", "", "", "", "", "", "",
+ "", "", "", "", "", "", "", "",
+ "ssr", "spc",
+ "r0b0", "r1b0", "r2b0", "r3b0", "r4b0", "r5b0", "r6b0", "r7b0",
+ "r0b1", "r1b1", "r2b1", "r3b1", "r4b1", "r5b1", "r6b1", "r7b1"
+};
+
+static char *sh3e_reg_names[] = {
+ "r0", "r1", "r2", "r3", "r4", "r5", "r6", "r7",
+ "r8", "r9", "r10", "r11", "r12", "r13", "r14", "r15",
+ "pc", "pr", "gbr", "vbr", "mach", "macl", "sr",
+ "fpul", "fpscr",
+ "fr0", "fr1", "fr2", "fr3", "fr4", "fr5", "fr6", "fr7",
+ "fr8", "fr9", "fr10", "fr11", "fr12", "fr13", "fr14", "fr15",
+ "ssr", "spc",
+ "r0b0", "r1b0", "r2b0", "r3b0", "r4b0", "r5b0", "r6b0", "r7b0",
+ "r0b1", "r1b1", "r2b1", "r3b1", "r4b1", "r5b1", "r6b1", "r7b1",
+};
+
+char **sh_register_names = sh_generic_reg_names;
+
+
+struct {
+ char **regnames;
+ int mach;
+} sh_processor_type_table[] = {
+ { sh_reg_names, bfd_mach_sh },
+ { sh3_reg_names, bfd_mach_sh3 },
+ { sh3e_reg_names, bfd_mach_sh3e },
+ { NULL, 0 }
+};
+
+/* Prologue looks like
+ [mov.l <regs>,@-r15]...
+ [sts.l pr,@-r15]
+ [mov.l r14,@-r15]
+ [mov r15,r14]
+*/
+
+#define IS_STS(x) ((x) == 0x4f22)
+#define IS_PUSH(x) (((x) & 0xff0f) == 0x2f06)
+#define GET_PUSHED_REG(x) (((x) >> 4) & 0xf)
+#define IS_MOV_SP_FP(x) ((x) == 0x6ef3)
+#define IS_ADD_SP(x) (((x) & 0xff00) == 0x7f00)
+#define IS_MOV_R3(x) (((x) & 0xff00) == 0x1a00)
+#define IS_SHLL_R3(x) ((x) == 0x4300)
+#define IS_ADD_R3SP(x) ((x) == 0x3f3c)
+#define IS_FMOV(x) (((x) & 0xf00f) == 0xf00b)
+#define FPSCR_SZ (1 << 20)
+
+
+/* Should call_function allocate stack space for a struct return? */
+int
+sh_use_struct_convention (gcc_p, type)
+ int gcc_p;
+ struct type *type;
+{
+ return (TYPE_LENGTH (type) > 1);
+}
+
+
+/* Skip any prologue before the guts of a function */
+
+CORE_ADDR
+sh_skip_prologue (start_pc)
+ CORE_ADDR start_pc;
+{
+ int w;
+
+ w = read_memory_integer (start_pc, 2);
+ while (IS_STS (w)
+ || IS_FMOV (w)
+ || IS_PUSH (w)
+ || IS_MOV_SP_FP (w)
+ || IS_MOV_R3 (w)
+ || IS_ADD_R3SP (w)
+ || IS_ADD_SP (w)
+ || IS_SHLL_R3 (w))
+ {
+ start_pc += 2;
+ w = read_memory_integer (start_pc, 2);
+ }
+
+ return start_pc;
+}
+
+/* Disassemble an instruction. */
+
+int
+gdb_print_insn_sh (memaddr, info)
+ bfd_vma memaddr;
+ disassemble_info *info;
+{
+ if (TARGET_BYTE_ORDER == BIG_ENDIAN)
+ return print_insn_sh (memaddr, info);
+ else
+ return print_insn_shl (memaddr, info);
+}
+
+/* Given a GDB frame, determine the address of the calling function's frame.
+ This will be used to create a new GDB frame struct, and then
+ INIT_EXTRA_FRAME_INFO and INIT_FRAME_PC will be called for the new frame.
+
+ For us, the frame address is its stack pointer value, so we look up
+ the function prologue to determine the caller's sp value, and return it. */
+
+CORE_ADDR
+sh_frame_chain (frame)
+ struct frame_info *frame;
+{
+ if (PC_IN_CALL_DUMMY (frame->pc, frame->frame, frame->frame))
+ return frame->frame; /* dummy frame same as caller's frame */
+ if (!inside_entry_file (frame->pc))
+ return read_memory_integer (FRAME_FP (frame) + frame->f_offset, 4);
+ else
+ return 0;
+}
+
+/* Find REGNUM on the stack. Otherwise, it's in an active register. One thing
+ we might want to do here is to check REGNUM against the clobber mask, and
+ somehow flag it as invalid if it isn't saved on the stack somewhere. This
+ would provide a graceful failure mode when trying to get the value of
+ caller-saves registers for an inner frame. */
+
+CORE_ADDR
+sh_find_callers_reg (fi, regnum)
+ struct frame_info *fi;
+ int regnum;
+{
+ struct frame_saved_regs fsr;
+
+ for (; fi; fi = fi->next)
+ if (PC_IN_CALL_DUMMY (fi->pc, fi->frame, fi->frame))
+ /* When the caller requests PR from the dummy frame, we return PC because
+ that's where the previous routine appears to have done a call from. */
+ return generic_read_register_dummy (fi->pc, fi->frame, regnum);
+ else
+ {
+ FRAME_FIND_SAVED_REGS(fi, fsr);
+ if (fsr.regs[regnum] != 0)
+ return read_memory_integer (fsr.regs[regnum],
+ REGISTER_RAW_SIZE(regnum));
+ }
+ return read_register (regnum);
+}
+
+/* Put here the code to store, into a struct frame_saved_regs, the
+ addresses of the saved registers of frame described by FRAME_INFO.
+ This includes special registers such as pc and fp saved in special
+ ways in the stack frame. sp is even more special: the address we
+ return for it IS the sp for the next frame. */
+
+void
+sh_frame_find_saved_regs (fi, fsr)
+ struct frame_info *fi;
+ struct frame_saved_regs *fsr;
+{
+ int where[NUM_REGS];
+ int rn;
+ int have_fp = 0;
+ int depth;
+ int pc;
+ int opc;
+ int insn;
+ int r3_val = 0;
+ char * dummy_regs = generic_find_dummy_frame (fi->pc, fi->frame);
+
+ if (dummy_regs)
+ {
+ /* DANGER! This is ONLY going to work if the char buffer format of
+ the saved registers is byte-for-byte identical to the
+ CORE_ADDR regs[NUM_REGS] format used by struct frame_saved_regs! */
+ memcpy (&fsr->regs, dummy_regs, sizeof(fsr));
+ return;
+ }
+
+ opc = pc = get_pc_function_start (fi->pc);
+
+ insn = read_memory_integer (pc, 2);
+
+ fi->leaf_function = 1;
+ fi->f_offset = 0;
+
+ for (rn = 0; rn < NUM_REGS; rn++)
+ where[rn] = -1;
+
+ depth = 0;
+
+ /* Loop around examining the prologue insns until we find something
+ that does not appear to be part of the prologue. But give up
+ after 20 of them, since we're getting silly then. */
+
+ while (pc < opc + 20 * 2)
+ {
+ /* See where the registers will be saved to */
+ if (IS_PUSH (insn))
+ {
+ pc += 2;
+ rn = GET_PUSHED_REG (insn);
+ where[rn] = depth;
+ insn = read_memory_integer (pc, 2);
+ depth += 4;
+ }
+ else if (IS_STS (insn))
+ {
+ pc += 2;
+ where[PR_REGNUM] = depth;
+ insn = read_memory_integer (pc, 2);
+ /* If we're storing the pr then this isn't a leaf */
+ fi->leaf_function = 0;
+ depth += 4;
+ }
+ else if (IS_MOV_R3 (insn))
+ {
+ r3_val = ((insn & 0xff) ^ 0x80) - 0x80;
+ pc += 2;
+ insn = read_memory_integer (pc, 2);
+ }
+ else if (IS_SHLL_R3 (insn))
+ {
+ r3_val <<= 1;
+ pc += 2;
+ insn = read_memory_integer (pc, 2);
+ }
+ else if (IS_ADD_R3SP (insn))
+ {
+ depth += -r3_val;
+ pc += 2;
+ insn = read_memory_integer (pc, 2);
+ }
+ else if (IS_ADD_SP (insn))
+ {
+ pc += 2;
+ depth -= ((insn & 0xff) ^ 0x80) - 0x80;
+ insn = read_memory_integer (pc, 2);
+ }
+ else if (IS_FMOV (insn))
+ {
+ pc += 2;
+ insn = read_memory_integer (pc, 2);
+ if (read_register (FPSCR_REGNUM) & FPSCR_SZ)
+ {
+ depth += 8;
+ }
+ else
+ {
+ depth += 4;
+ }
+ }
+ else
+ break;
+ }
+
+ /* Now we know how deep things are, we can work out their addresses */
+
+ for (rn = 0; rn < NUM_REGS; rn++)
+ {
+ if (where[rn] >= 0)
+ {
+ if (rn == FP_REGNUM)
+ have_fp = 1;
+
+ fsr->regs[rn] = fi->frame - where[rn] + depth - 4;
+ }
+ else
+ {
+ fsr->regs[rn] = 0;
+ }
+ }
+
+ if (have_fp)
+ {
+ fsr->regs[SP_REGNUM] = read_memory_integer (fsr->regs[FP_REGNUM], 4);
+ }
+ else
+ {
+ fsr->regs[SP_REGNUM] = fi->frame - 4;
+ }
+
+ fi->f_offset = depth - where[FP_REGNUM] - 4;
+ /* Work out the return pc - either from the saved pr or the pr
+ value */
+}
+
+/* initialize the extra info saved in a FRAME */
+
+void
+sh_init_extra_frame_info (fromleaf, fi)
+ int fromleaf;
+ struct frame_info *fi;
+{
+ struct frame_saved_regs fsr;
+
+ if (fi->next)
+ fi->pc = FRAME_SAVED_PC (fi->next);
+
+ if (PC_IN_CALL_DUMMY (fi->pc, fi->frame, fi->frame))
+ {
+ /* We need to setup fi->frame here because run_stack_dummy gets it wrong
+ by assuming it's always FP. */
+ fi->frame = generic_read_register_dummy (fi->pc, fi->frame,
+ SP_REGNUM);
+ fi->return_pc = generic_read_register_dummy (fi->pc, fi->frame,
+ PC_REGNUM);
+ fi->f_offset = -(CALL_DUMMY_LENGTH + 4);
+ fi->leaf_function = 0;
+ return;
+ }
+ else
+ {
+ FRAME_FIND_SAVED_REGS (fi, fsr);
+ fi->return_pc = sh_find_callers_reg (fi, PR_REGNUM);
+ }
+}
+
+/* Discard from the stack the innermost frame,
+ restoring all saved registers. */
+
+void
+sh_pop_frame ()
+{
+ register struct frame_info *frame = get_current_frame ();
+ register CORE_ADDR fp;
+ register int regnum;
+ struct frame_saved_regs fsr;
+
+ if (PC_IN_CALL_DUMMY (frame->pc, frame->frame, frame->frame))
+ generic_pop_dummy_frame ();
+ else
+ {
+ fp = FRAME_FP (frame);
+ get_frame_saved_regs (frame, &fsr);
+
+ /* Copy regs from where they were saved in the frame */
+ for (regnum = 0; regnum < NUM_REGS; regnum++)
+ if (fsr.regs[regnum])
+ write_register (regnum, read_memory_integer (fsr.regs[regnum], 4));
+
+ write_register (PC_REGNUM, frame->return_pc);
+ write_register (SP_REGNUM, fp + 4);
+ }
+ flush_cached_frames ();
+}
+
+/* Function: push_arguments
+ Setup the function arguments for calling a function in the inferior.
+
+ On the Hitachi SH architecture, there are four registers (R4 to R7)
+ which are dedicated for passing function arguments. Up to the first
+ four arguments (depending on size) may go into these registers.
+ The rest go on the stack.
+
+ Arguments that are smaller than 4 bytes will still take up a whole
+ register or a whole 32-bit word on the stack, and will be
+ right-justified in the register or the stack word. This includes
+ chars, shorts, and small aggregate types.
+
+ Arguments that are larger than 4 bytes may be split between two or
+ more registers. If there are not enough registers free, an argument
+ may be passed partly in a register (or registers), and partly on the
+ stack. This includes doubles, long longs, and larger aggregates.
+ As far as I know, there is no upper limit to the size of aggregates
+ that will be passed in this way; in other words, the convention of
+ passing a pointer to a large aggregate instead of a copy is not used.
+
+ An exceptional case exists for struct arguments (and possibly other
+ aggregates such as arrays) if the size is larger than 4 bytes but
+ not a multiple of 4 bytes. In this case the argument is never split
+ between the registers and the stack, but instead is copied in its
+ entirety onto the stack, AND also copied into as many registers as
+ there is room for. In other words, space in registers permitting,
+ two copies of the same argument are passed in. As far as I can tell,
+ only the one on the stack is used, although that may be a function
+ of the level of compiler optimization. I suspect this is a compiler
+ bug. Arguments of these odd sizes are left-justified within the
+ word (as opposed to arguments smaller than 4 bytes, which are
+ right-justified).
+
+
+ If the function is to return an aggregate type such as a struct, it
+ is either returned in the normal return value register R0 (if its
+ size is no greater than one byte), or else the caller must allocate
+ space into which the callee will copy the return value (if the size
+ is greater than one byte). In this case, a pointer to the return
+ value location is passed into the callee in register R2, which does
+ not displace any of the other arguments passed in via registers R4
+ to R7. */
+
+CORE_ADDR
+sh_push_arguments (nargs, args, sp, struct_return, struct_addr)
+ int nargs;
+ value_ptr *args;
+ CORE_ADDR sp;
+ unsigned char struct_return;
+ CORE_ADDR struct_addr;
+{
+ int stack_offset, stack_alloc;
+ int argreg;
+ int argnum;
+ struct type *type;
+ CORE_ADDR regval;
+ char *val;
+ char valbuf[4];
+ int len;
+ int odd_sized_struct;
+
+ /* first force sp to a 4-byte alignment */
+ sp = sp & ~3;
+
+ /* The "struct return pointer" pseudo-argument has its own dedicated
+ register */
+ if (struct_return)
+ write_register (STRUCT_RETURN_REGNUM, struct_addr);
+
+ /* Now make sure there's space on the stack */
+ for (argnum = 0, stack_alloc = 0;
+ argnum < nargs; argnum++)
+ stack_alloc += ((TYPE_LENGTH(VALUE_TYPE(args[argnum])) + 3) & ~3);
+ sp -= stack_alloc; /* make room on stack for args */
+
+
+ /* Now load as many as possible of the first arguments into
+ registers, and push the rest onto the stack. There are 16 bytes
+ in four registers available. Loop thru args from first to last. */
+
+ argreg = ARG0_REGNUM;
+ for (argnum = 0, stack_offset = 0; argnum < nargs; argnum++)
+ {
+ type = VALUE_TYPE (args[argnum]);
+ len = TYPE_LENGTH (type);
+ memset(valbuf, 0, sizeof(valbuf));
+ if (len < 4)
+ { /* value gets right-justified in the register or stack word */
+ memcpy(valbuf + (4 - len),
+ (char *) VALUE_CONTENTS (args[argnum]), len);
+ val = valbuf;
+ }
+ else
+ val = (char *) VALUE_CONTENTS (args[argnum]);
+
+ if (len > 4 && (len & 3) != 0)
+ odd_sized_struct = 1; /* such structs go entirely on stack */
+ else
+ odd_sized_struct = 0;
+ while (len > 0)
+ {
+ if (argreg > ARGLAST_REGNUM || odd_sized_struct)
+ { /* must go on the stack */
+ write_memory (sp + stack_offset, val, 4);
+ stack_offset += 4;
+ }
+ /* NOTE WELL!!!!! This is not an "else if" clause!!!
+ That's because some *&^%$ things get passed on the stack
+ AND in the registers! */
+ if (argreg <= ARGLAST_REGNUM)
+ { /* there's room in a register */
+ regval = extract_address (val, REGISTER_RAW_SIZE(argreg));
+ write_register (argreg++, regval);
+ }
+ /* Store the value 4 bytes at a time. This means that things
+ larger than 4 bytes may go partly in registers and partly
+ on the stack. */
+ len -= REGISTER_RAW_SIZE(argreg);
+ val += REGISTER_RAW_SIZE(argreg);
+ }
+ }
+ return sp;
+}
+
+/* Function: push_return_address (pc)
+ Set up the return address for the inferior function call.
+ Needed for targets where we don't actually execute a JSR/BSR instruction */
+
+CORE_ADDR
+sh_push_return_address (pc, sp)
+ CORE_ADDR pc;
+ CORE_ADDR sp;
+{
+ write_register (PR_REGNUM, CALL_DUMMY_ADDRESS ());
+ return sp;
+}
+
+/* Function: fix_call_dummy
+ Poke the callee function's address into the destination part of
+ the CALL_DUMMY. The address is actually stored in a data word
+ following the actualy CALL_DUMMY instructions, which will load
+ it into a register using PC-relative addressing. This function
+ expects the CALL_DUMMY to look like this:
+
+ mov.w @(2,PC), R8
+ jsr @R8
+ nop
+ trap
+ <destination>
+ */
+
+#if 0
+void
+sh_fix_call_dummy (dummy, pc, fun, nargs, args, type, gcc_p)
+ char *dummy;
+ CORE_ADDR pc;
+ CORE_ADDR fun;
+ int nargs;
+ value_ptr *args;
+ struct type *type;
+ int gcc_p;
+{
+ *(unsigned long *) (dummy + 8) = fun;
+}
+#endif
+
+/* Function: get_saved_register
+ Just call the generic_get_saved_register function. */
+
+void
+get_saved_register (raw_buffer, optimized, addrp, frame, regnum, lval)
+ char *raw_buffer;
+ int *optimized;
+ CORE_ADDR *addrp;
+ struct frame_info *frame;
+ int regnum;
+ enum lval_type *lval;
+{
+ generic_get_saved_register (raw_buffer, optimized, addrp,
+ frame, regnum, lval);
+}
+
+
+/* Modify the actual processor type. */
+
+int
+sh_target_architecture_hook (ap)
+ const bfd_arch_info_type *ap;
+{
+ int i, j;
+
+ if (ap->arch != bfd_arch_sh)
+ return 0;
+
+ for (i = 0; sh_processor_type_table[i].regnames != NULL; i++)
+ {
+ if (sh_processor_type_table[i].mach == ap->mach)
+ {
+ sh_register_names = sh_processor_type_table[i].regnames;
+ return 1;
+ }
+ }
+
+ fatal ("Architecture `%s' unreconized", ap->printable_name);
+}
+
+/* Print the registers in a form similar to the E7000 */
+
+static void
+sh_show_regs (args, from_tty)
+ char *args;
+ int from_tty;
+{
+ int cpu;
+ if (TARGET_ARCHITECTURE->arch == bfd_arch_sh)
+ cpu = TARGET_ARCHITECTURE->mach;
+ else
+ cpu = 0;
+
+ printf_filtered ("PC=%08x SR=%08x PR=%08x MACH=%08x MACHL=%08x\n",
+ read_register (PC_REGNUM),
+ read_register (SR_REGNUM),
+ read_register (PR_REGNUM),
+ read_register (MACH_REGNUM),
+ read_register (MACL_REGNUM));
+
+ printf_filtered ("GBR=%08x VBR=%08x",
+ read_register (GBR_REGNUM),
+ read_register (VBR_REGNUM));
+ if (cpu == bfd_mach_sh3 || cpu == bfd_mach_sh3e)
+ {
+ printf_filtered (" SSR=%08x SPC=%08x",
+ read_register (SSR_REGNUM),
+ read_register (SPC_REGNUM));
+ if (cpu == bfd_mach_sh3e)
+ {
+ printf_filtered (" FPUL=%08x FPSCR=%08x",
+ read_register (FPUL_REGNUM),
+ read_register (FPSCR_REGNUM));
+ }
+ }
+
+ printf_filtered ("\nR0-R7 %08x %08x %08x %08x %08x %08x %08x %08x\n",
+ read_register (0),
+ read_register (1),
+ read_register (2),
+ read_register (3),
+ read_register (4),
+ read_register (5),
+ read_register (6),
+ read_register (7));
+ printf_filtered ("R8-R15 %08x %08x %08x %08x %08x %08x %08x %08x\n",
+ read_register (8),
+ read_register (9),
+ read_register (10),
+ read_register (11),
+ read_register (12),
+ read_register (13),
+ read_register (14),
+ read_register (15));
+ if (cpu == bfd_mach_sh3e)
+ {
+ printf_filtered ("FP0-FP7 %08x %08x %08x %08x %08x %08x %08x %08x\n",
+ read_register (FP0_REGNUM + 0),
+ read_register (FP0_REGNUM + 1),
+ read_register (FP0_REGNUM + 2),
+ read_register (FP0_REGNUM + 3),
+ read_register (FP0_REGNUM + 4),
+ read_register (FP0_REGNUM + 5),
+ read_register (FP0_REGNUM + 6),
+ read_register (FP0_REGNUM + 7));
+ printf_filtered ("FP8-FP15 %08x %08x %08x %08x %08x %08x %08x %08x\n",
+ read_register (FP0_REGNUM + 8),
+ read_register (FP0_REGNUM + 9),
+ read_register (FP0_REGNUM + 10),
+ read_register (FP0_REGNUM + 11),
+ read_register (FP0_REGNUM + 12),
+ read_register (FP0_REGNUM + 13),
+ read_register (FP0_REGNUM + 14),
+ read_register (FP0_REGNUM + 15));
+ }
+}
+
+/* Function: extract_return_value
+ Find a function's return value in the appropriate registers (in regbuf),
+ and copy it into valbuf. */
+
+void
+sh_extract_return_value (type, regbuf, valbuf)
+ struct type *type;
+ void *regbuf;
+ void *valbuf;
+{
+ int len = TYPE_LENGTH(type);
+
+ if (len <= 4)
+ memcpy (valbuf, ((char *) regbuf) + 4 - len, len);
+ else if (len <= 8)
+ memcpy (valbuf, ((char *) regbuf) + 8 - len, len);
+ else
+ error ("bad size for return value");
+}
+
+void
+_initialize_sh_tdep ()
+{
+ struct cmd_list_element *c;
+
+ tm_print_insn = gdb_print_insn_sh;
+
+ target_architecture_hook = sh_target_architecture_hook;
+
+ add_com ("regs", class_vars, sh_show_regs, "Print all registers");
+}