summaryrefslogtreecommitdiff
path: root/gdb/gdbtypes.c
diff options
context:
space:
mode:
Diffstat (limited to 'gdb/gdbtypes.c')
-rw-r--r--gdb/gdbtypes.c2905
1 files changed, 2905 insertions, 0 deletions
diff --git a/gdb/gdbtypes.c b/gdb/gdbtypes.c
new file mode 100644
index 00000000000..03934623d19
--- /dev/null
+++ b/gdb/gdbtypes.c
@@ -0,0 +1,2905 @@
+/* Support routines for manipulating internal types for GDB.
+ Copyright (C) 1992, 93, 94, 95, 96, 1998 Free Software Foundation, Inc.
+ Contributed by Cygnus Support, using pieces from other GDB modules.
+
+This file is part of GDB.
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation; either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program; if not, write to the Free Software
+Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
+
+#include "defs.h"
+#include "gdb_string.h"
+#include "bfd.h"
+#include "symtab.h"
+#include "symfile.h"
+#include "objfiles.h"
+#include "gdbtypes.h"
+#include "expression.h"
+#include "language.h"
+#include "target.h"
+#include "value.h"
+#include "demangle.h"
+#include "complaints.h"
+#include "gdbcmd.h"
+
+/* These variables point to the objects
+ representing the predefined C data types. */
+
+struct type *builtin_type_void;
+struct type *builtin_type_char;
+struct type *builtin_type_short;
+struct type *builtin_type_int;
+struct type *builtin_type_long;
+struct type *builtin_type_long_long;
+struct type *builtin_type_signed_char;
+struct type *builtin_type_unsigned_char;
+struct type *builtin_type_unsigned_short;
+struct type *builtin_type_unsigned_int;
+struct type *builtin_type_unsigned_long;
+struct type *builtin_type_unsigned_long_long;
+struct type *builtin_type_float;
+struct type *builtin_type_double;
+struct type *builtin_type_long_double;
+struct type *builtin_type_complex;
+struct type *builtin_type_double_complex;
+struct type *builtin_type_string;
+struct type *builtin_type_int8;
+struct type *builtin_type_uint8;
+struct type *builtin_type_int16;
+struct type *builtin_type_uint16;
+struct type *builtin_type_int32;
+struct type *builtin_type_uint32;
+struct type *builtin_type_int64;
+struct type *builtin_type_uint64;
+struct type *builtin_type_bool;
+
+int opaque_type_resolution = 1;
+
+
+struct extra { char str[128]; int len; }; /* maximum extention is 128! FIXME */
+
+static void add_name PARAMS ((struct extra *, char *));
+static void add_mangled_type PARAMS ((struct extra *, struct type *));
+#if 0
+static void cfront_mangle_name PARAMS ((struct type *, int, int));
+#endif
+static void print_bit_vector PARAMS ((B_TYPE *, int));
+static void print_arg_types PARAMS ((struct type **, int));
+static void dump_fn_fieldlists PARAMS ((struct type *, int));
+static void print_cplus_stuff PARAMS ((struct type *, int));
+
+/* Alloc a new type structure and fill it with some defaults. If
+ OBJFILE is non-NULL, then allocate the space for the type structure
+ in that objfile's type_obstack. */
+
+struct type *
+alloc_type (objfile)
+ struct objfile *objfile;
+{
+ register struct type *type;
+
+ /* Alloc the structure and start off with all fields zeroed. */
+
+ if (objfile == NULL)
+ {
+ type = (struct type *) xmalloc (sizeof (struct type));
+ }
+ else
+ {
+ type = (struct type *) obstack_alloc (&objfile -> type_obstack,
+ sizeof (struct type));
+ OBJSTAT (objfile, n_types++);
+ }
+ memset ((char *) type, 0, sizeof (struct type));
+
+ /* Initialize the fields that might not be zero. */
+
+ TYPE_CODE (type) = TYPE_CODE_UNDEF;
+ TYPE_OBJFILE (type) = objfile;
+ TYPE_VPTR_FIELDNO (type) = -1;
+ TYPE_CV_TYPE (type) = type; /* chain back to itself */
+
+ return (type);
+}
+
+/* Lookup a pointer to a type TYPE. TYPEPTR, if nonzero, points
+ to a pointer to memory where the pointer type should be stored.
+ If *TYPEPTR is zero, update it to point to the pointer type we return.
+ We allocate new memory if needed. */
+
+struct type *
+make_pointer_type (type, typeptr)
+ struct type *type;
+ struct type **typeptr;
+{
+ register struct type *ntype; /* New type */
+ struct objfile *objfile;
+
+ ntype = TYPE_POINTER_TYPE (type);
+
+ if (ntype)
+ {
+ if (typeptr == 0)
+ return ntype; /* Don't care about alloc, and have new type. */
+ else if (*typeptr == 0)
+ {
+ *typeptr = ntype; /* Tracking alloc, and we have new type. */
+ return ntype;
+ }
+ }
+
+ if (typeptr == 0 || *typeptr == 0) /* We'll need to allocate one. */
+ {
+ ntype = alloc_type (TYPE_OBJFILE (type));
+ if (typeptr)
+ *typeptr = ntype;
+ }
+ else /* We have storage, but need to reset it. */
+ {
+ ntype = *typeptr;
+ objfile = TYPE_OBJFILE (ntype);
+ memset ((char *) ntype, 0, sizeof (struct type));
+ TYPE_OBJFILE (ntype) = objfile;
+ }
+
+ TYPE_TARGET_TYPE (ntype) = type;
+ TYPE_POINTER_TYPE (type) = ntype;
+
+ /* FIXME! Assume the machine has only one representation for pointers! */
+
+ TYPE_LENGTH (ntype) = TARGET_PTR_BIT / TARGET_CHAR_BIT;
+ TYPE_CODE (ntype) = TYPE_CODE_PTR;
+
+ /* pointers are unsigned */
+ TYPE_FLAGS (ntype) |= TYPE_FLAG_UNSIGNED;
+
+ if (!TYPE_POINTER_TYPE (type)) /* Remember it, if don't have one. */
+ TYPE_POINTER_TYPE (type) = ntype;
+
+ return ntype;
+}
+
+/* Given a type TYPE, return a type of pointers to that type.
+ May need to construct such a type if this is the first use. */
+
+struct type *
+lookup_pointer_type (type)
+ struct type *type;
+{
+ return make_pointer_type (type, (struct type **)0);
+}
+
+/* Lookup a C++ `reference' to a type TYPE. TYPEPTR, if nonzero, points
+ to a pointer to memory where the reference type should be stored.
+ If *TYPEPTR is zero, update it to point to the reference type we return.
+ We allocate new memory if needed. */
+
+struct type *
+make_reference_type (type, typeptr)
+ struct type *type;
+ struct type **typeptr;
+{
+ register struct type *ntype; /* New type */
+ struct objfile *objfile;
+
+ ntype = TYPE_REFERENCE_TYPE (type);
+
+ if (ntype)
+ {
+ if (typeptr == 0)
+ return ntype; /* Don't care about alloc, and have new type. */
+ else if (*typeptr == 0)
+ {
+ *typeptr = ntype; /* Tracking alloc, and we have new type. */
+ return ntype;
+ }
+ }
+
+ if (typeptr == 0 || *typeptr == 0) /* We'll need to allocate one. */
+ {
+ ntype = alloc_type (TYPE_OBJFILE (type));
+ if (typeptr)
+ *typeptr = ntype;
+ }
+ else /* We have storage, but need to reset it. */
+ {
+ ntype = *typeptr;
+ objfile = TYPE_OBJFILE (ntype);
+ memset ((char *) ntype, 0, sizeof (struct type));
+ TYPE_OBJFILE (ntype) = objfile;
+ }
+
+ TYPE_TARGET_TYPE (ntype) = type;
+ TYPE_REFERENCE_TYPE (type) = ntype;
+
+ /* FIXME! Assume the machine has only one representation for references,
+ and that it matches the (only) representation for pointers! */
+
+ TYPE_LENGTH (ntype) = TARGET_PTR_BIT / TARGET_CHAR_BIT;
+ TYPE_CODE (ntype) = TYPE_CODE_REF;
+
+ if (!TYPE_REFERENCE_TYPE (type)) /* Remember it, if don't have one. */
+ TYPE_REFERENCE_TYPE (type) = ntype;
+
+ return ntype;
+}
+
+/* Same as above, but caller doesn't care about memory allocation details. */
+
+struct type *
+lookup_reference_type (type)
+ struct type *type;
+{
+ return make_reference_type (type, (struct type **)0);
+}
+
+/* Lookup a function type that returns type TYPE. TYPEPTR, if nonzero, points
+ to a pointer to memory where the function type should be stored.
+ If *TYPEPTR is zero, update it to point to the function type we return.
+ We allocate new memory if needed. */
+
+struct type *
+make_function_type (type, typeptr)
+ struct type *type;
+ struct type **typeptr;
+{
+ register struct type *ntype; /* New type */
+ struct objfile *objfile;
+
+ if (typeptr == 0 || *typeptr == 0) /* We'll need to allocate one. */
+ {
+ ntype = alloc_type (TYPE_OBJFILE (type));
+ if (typeptr)
+ *typeptr = ntype;
+ }
+ else /* We have storage, but need to reset it. */
+ {
+ ntype = *typeptr;
+ objfile = TYPE_OBJFILE (ntype);
+ memset ((char *) ntype, 0, sizeof (struct type));
+ TYPE_OBJFILE (ntype) = objfile;
+ }
+
+ TYPE_TARGET_TYPE (ntype) = type;
+
+ TYPE_LENGTH (ntype) = 1;
+ TYPE_CODE (ntype) = TYPE_CODE_FUNC;
+
+ return ntype;
+}
+
+
+/* Given a type TYPE, return a type of functions that return that type.
+ May need to construct such a type if this is the first use. */
+
+struct type *
+lookup_function_type (type)
+ struct type *type;
+{
+ return make_function_type (type, (struct type **)0);
+}
+
+
+/* Make a "c-v" variant of a type -- a type that is identical to the
+ one supplied except that it may have const or volatile attributes
+ CNST is a flag for setting the const attribute
+ VOLTL is a flag for setting the volatile attribute
+ TYPE is the base type whose variant we are creating.
+ TYPEPTR, if nonzero, points
+ to a pointer to memory where the reference type should be stored.
+ If *TYPEPTR is zero, update it to point to the reference type we return.
+ We allocate new memory if needed. */
+
+struct type *
+make_cv_type (cnst, voltl, type, typeptr)
+ int cnst;
+ int voltl;
+ struct type *type;
+ struct type **typeptr;
+{
+ register struct type *ntype; /* New type */
+ register struct type *tmp_type = type; /* tmp type */
+ struct objfile *objfile;
+
+ ntype = TYPE_CV_TYPE (type);
+
+ while (ntype != type)
+ {
+ if ((TYPE_CONST (ntype) == cnst) &&
+ (TYPE_VOLATILE (ntype) == voltl))
+ {
+ if (typeptr == 0)
+ return ntype;
+ else if (*typeptr == 0)
+ {
+ *typeptr = ntype; /* Tracking alloc, and we have new type. */
+ return ntype;
+ }
+ }
+ tmp_type = ntype;
+ ntype = TYPE_CV_TYPE (ntype);
+ }
+
+ if (typeptr == 0 || *typeptr == 0) /* We'll need to allocate one. */
+ {
+ ntype = alloc_type (TYPE_OBJFILE (type));
+ if (typeptr)
+ *typeptr = ntype;
+ }
+ else /* We have storage, but need to reset it. */
+ {
+ ntype = *typeptr;
+ objfile = TYPE_OBJFILE (ntype);
+ /* memset ((char *) ntype, 0, sizeof (struct type)); */
+ TYPE_OBJFILE (ntype) = objfile;
+ }
+
+ /* Copy original type */
+ memcpy ((char *) ntype, (char *) type, sizeof (struct type));
+ /* But zero out fields that shouldn't be copied */
+ TYPE_POINTER_TYPE (ntype) = (struct type *) 0; /* Need new pointer kind */
+ TYPE_REFERENCE_TYPE (ntype) = (struct type *) 0; /* Need new referene kind */
+ /* Note: TYPE_TARGET_TYPE can be left as is */
+
+ /* Set flags appropriately */
+ if (cnst)
+ TYPE_FLAGS (ntype) |= TYPE_FLAG_CONST;
+ else
+ TYPE_FLAGS (ntype) &= ~TYPE_FLAG_CONST;
+
+ if (voltl)
+ TYPE_FLAGS (ntype) |= TYPE_FLAG_VOLATILE;
+ else
+ TYPE_FLAGS (ntype) &= ~TYPE_FLAG_VOLATILE;
+
+ /* Fix the chain of cv variants */
+ TYPE_CV_TYPE (ntype) = type;
+ TYPE_CV_TYPE (tmp_type) = ntype;
+
+ return ntype;
+}
+
+
+
+
+/* Implement direct support for MEMBER_TYPE in GNU C++.
+ May need to construct such a type if this is the first use.
+ The TYPE is the type of the member. The DOMAIN is the type
+ of the aggregate that the member belongs to. */
+
+struct type *
+lookup_member_type (type, domain)
+ struct type *type;
+ struct type *domain;
+{
+ register struct type *mtype;
+
+ mtype = alloc_type (TYPE_OBJFILE (type));
+ smash_to_member_type (mtype, domain, type);
+ return (mtype);
+}
+
+/* Allocate a stub method whose return type is TYPE.
+ This apparently happens for speed of symbol reading, since parsing
+ out the arguments to the method is cpu-intensive, the way we are doing
+ it. So, we will fill in arguments later.
+ This always returns a fresh type. */
+
+struct type *
+allocate_stub_method (type)
+ struct type *type;
+{
+ struct type *mtype;
+
+ mtype = alloc_type (TYPE_OBJFILE (type));
+ TYPE_TARGET_TYPE (mtype) = type;
+ /* _DOMAIN_TYPE (mtype) = unknown yet */
+ /* _ARG_TYPES (mtype) = unknown yet */
+ TYPE_FLAGS (mtype) = TYPE_FLAG_STUB;
+ TYPE_CODE (mtype) = TYPE_CODE_METHOD;
+ TYPE_LENGTH (mtype) = 1;
+ return (mtype);
+}
+
+/* Create a range type using either a blank type supplied in RESULT_TYPE,
+ or creating a new type, inheriting the objfile from INDEX_TYPE.
+
+ Indices will be of type INDEX_TYPE, and will range from LOW_BOUND to
+ HIGH_BOUND, inclusive.
+
+ FIXME: Maybe we should check the TYPE_CODE of RESULT_TYPE to make
+ sure it is TYPE_CODE_UNDEF before we bash it into a range type? */
+
+struct type *
+create_range_type (result_type, index_type, low_bound, high_bound)
+ struct type *result_type;
+ struct type *index_type;
+ int low_bound;
+ int high_bound;
+{
+ if (result_type == NULL)
+ {
+ result_type = alloc_type (TYPE_OBJFILE (index_type));
+ }
+ TYPE_CODE (result_type) = TYPE_CODE_RANGE;
+ TYPE_TARGET_TYPE (result_type) = index_type;
+ if (TYPE_FLAGS (index_type) & TYPE_FLAG_STUB)
+ TYPE_FLAGS (result_type) |= TYPE_FLAG_TARGET_STUB;
+ else
+ TYPE_LENGTH (result_type) = TYPE_LENGTH (check_typedef (index_type));
+ TYPE_NFIELDS (result_type) = 2;
+ TYPE_FIELDS (result_type) = (struct field *)
+ TYPE_ALLOC (result_type, 2 * sizeof (struct field));
+ memset (TYPE_FIELDS (result_type), 0, 2 * sizeof (struct field));
+ TYPE_FIELD_BITPOS (result_type, 0) = low_bound;
+ TYPE_FIELD_BITPOS (result_type, 1) = high_bound;
+ TYPE_FIELD_TYPE (result_type, 0) = builtin_type_int; /* FIXME */
+ TYPE_FIELD_TYPE (result_type, 1) = builtin_type_int; /* FIXME */
+
+ if(low_bound >= 0)
+ TYPE_FLAGS (result_type) |= TYPE_FLAG_UNSIGNED;
+
+ return (result_type);
+}
+
+/* Set *LOWP and *HIGHP to the lower and upper bounds of discrete type TYPE.
+ Return 1 of type is a range type, 0 if it is discrete (and bounds
+ will fit in LONGEST), or -1 otherwise. */
+
+int
+get_discrete_bounds (type, lowp, highp)
+ struct type *type;
+ LONGEST *lowp, *highp;
+{
+ CHECK_TYPEDEF (type);
+ switch (TYPE_CODE (type))
+ {
+ case TYPE_CODE_RANGE:
+ *lowp = TYPE_LOW_BOUND (type);
+ *highp = TYPE_HIGH_BOUND (type);
+ return 1;
+ case TYPE_CODE_ENUM:
+ if (TYPE_NFIELDS (type) > 0)
+ {
+ /* The enums may not be sorted by value, so search all
+ entries */
+ int i;
+
+ *lowp = *highp = TYPE_FIELD_BITPOS (type, 0);
+ for (i = 0; i < TYPE_NFIELDS (type); i++)
+ {
+ if (TYPE_FIELD_BITPOS (type, i) < *lowp)
+ *lowp = TYPE_FIELD_BITPOS (type, i);
+ if (TYPE_FIELD_BITPOS (type, i) > *highp)
+ *highp = TYPE_FIELD_BITPOS (type, i);
+ }
+
+ /* Set unsigned indicator if warranted. */
+ if(*lowp >= 0)
+ {
+ TYPE_FLAGS (type) |= TYPE_FLAG_UNSIGNED;
+ }
+ }
+ else
+ {
+ *lowp = 0;
+ *highp = -1;
+ }
+ return 0;
+ case TYPE_CODE_BOOL:
+ *lowp = 0;
+ *highp = 1;
+ return 0;
+ case TYPE_CODE_INT:
+ if (TYPE_LENGTH (type) > sizeof (LONGEST)) /* Too big */
+ return -1;
+ if (!TYPE_UNSIGNED (type))
+ {
+ *lowp = - (1 << (TYPE_LENGTH (type) * TARGET_CHAR_BIT - 1));
+ *highp = -*lowp - 1;
+ return 0;
+ }
+ /* ... fall through for unsigned ints ... */
+ case TYPE_CODE_CHAR:
+ *lowp = 0;
+ /* This round-about calculation is to avoid shifting by
+ TYPE_LENGTH (type) * TARGET_CHAR_BIT, which will not work
+ if TYPE_LENGTH (type) == sizeof (LONGEST). */
+ *highp = 1 << (TYPE_LENGTH (type) * TARGET_CHAR_BIT - 1);
+ *highp = (*highp - 1) | *highp;
+ return 0;
+ default:
+ return -1;
+ }
+}
+
+/* Create an array type using either a blank type supplied in RESULT_TYPE,
+ or creating a new type, inheriting the objfile from RANGE_TYPE.
+
+ Elements will be of type ELEMENT_TYPE, the indices will be of type
+ RANGE_TYPE.
+
+ FIXME: Maybe we should check the TYPE_CODE of RESULT_TYPE to make
+ sure it is TYPE_CODE_UNDEF before we bash it into an array type? */
+
+struct type *
+create_array_type (result_type, element_type, range_type)
+ struct type *result_type;
+ struct type *element_type;
+ struct type *range_type;
+{
+ LONGEST low_bound, high_bound;
+
+ if (result_type == NULL)
+ {
+ result_type = alloc_type (TYPE_OBJFILE (range_type));
+ }
+ TYPE_CODE (result_type) = TYPE_CODE_ARRAY;
+ TYPE_TARGET_TYPE (result_type) = element_type;
+ if (get_discrete_bounds (range_type, &low_bound, &high_bound) < 0)
+ low_bound = high_bound = 0;
+ CHECK_TYPEDEF (element_type);
+ TYPE_LENGTH (result_type) =
+ TYPE_LENGTH (element_type) * (high_bound - low_bound + 1);
+ TYPE_NFIELDS (result_type) = 1;
+ TYPE_FIELDS (result_type) =
+ (struct field *) TYPE_ALLOC (result_type, sizeof (struct field));
+ memset (TYPE_FIELDS (result_type), 0, sizeof (struct field));
+ TYPE_FIELD_TYPE (result_type, 0) = range_type;
+ TYPE_VPTR_FIELDNO (result_type) = -1;
+
+ /* TYPE_FLAG_TARGET_STUB will take care of zero length arrays */
+ if (TYPE_LENGTH (result_type) == 0)
+ TYPE_FLAGS (result_type) |= TYPE_FLAG_TARGET_STUB;
+
+ return (result_type);
+}
+
+/* Create a string type using either a blank type supplied in RESULT_TYPE,
+ or creating a new type. String types are similar enough to array of
+ char types that we can use create_array_type to build the basic type
+ and then bash it into a string type.
+
+ For fixed length strings, the range type contains 0 as the lower
+ bound and the length of the string minus one as the upper bound.
+
+ FIXME: Maybe we should check the TYPE_CODE of RESULT_TYPE to make
+ sure it is TYPE_CODE_UNDEF before we bash it into a string type? */
+
+struct type *
+create_string_type (result_type, range_type)
+ struct type *result_type;
+ struct type *range_type;
+{
+ result_type = create_array_type (result_type,
+ *current_language->string_char_type,
+ range_type);
+ TYPE_CODE (result_type) = TYPE_CODE_STRING;
+ return (result_type);
+}
+
+struct type *
+create_set_type (result_type, domain_type)
+ struct type *result_type;
+ struct type *domain_type;
+{
+ LONGEST low_bound, high_bound, bit_length;
+ if (result_type == NULL)
+ {
+ result_type = alloc_type (TYPE_OBJFILE (domain_type));
+ }
+ TYPE_CODE (result_type) = TYPE_CODE_SET;
+ TYPE_NFIELDS (result_type) = 1;
+ TYPE_FIELDS (result_type) = (struct field *)
+ TYPE_ALLOC (result_type, 1 * sizeof (struct field));
+ memset (TYPE_FIELDS (result_type), 0, sizeof (struct field));
+
+ if (! (TYPE_FLAGS (domain_type) & TYPE_FLAG_STUB))
+ {
+ if (get_discrete_bounds (domain_type, &low_bound, &high_bound) < 0)
+ low_bound = high_bound = 0;
+ bit_length = high_bound - low_bound + 1;
+ TYPE_LENGTH (result_type)
+ = (bit_length + TARGET_CHAR_BIT - 1) / TARGET_CHAR_BIT;
+ }
+ TYPE_FIELD_TYPE (result_type, 0) = domain_type;
+
+ if(low_bound >= 0)
+ TYPE_FLAGS (result_type) |= TYPE_FLAG_UNSIGNED;
+
+ return (result_type);
+}
+
+/* Smash TYPE to be a type of members of DOMAIN with type TO_TYPE.
+ A MEMBER is a wierd thing -- it amounts to a typed offset into
+ a struct, e.g. "an int at offset 8". A MEMBER TYPE doesn't
+ include the offset (that's the value of the MEMBER itself), but does
+ include the structure type into which it points (for some reason).
+
+ When "smashing" the type, we preserve the objfile that the
+ old type pointed to, since we aren't changing where the type is actually
+ allocated. */
+
+void
+smash_to_member_type (type, domain, to_type)
+ struct type *type;
+ struct type *domain;
+ struct type *to_type;
+{
+ struct objfile *objfile;
+
+ objfile = TYPE_OBJFILE (type);
+
+ memset ((char *) type, 0, sizeof (struct type));
+ TYPE_OBJFILE (type) = objfile;
+ TYPE_TARGET_TYPE (type) = to_type;
+ TYPE_DOMAIN_TYPE (type) = domain;
+ TYPE_LENGTH (type) = 1; /* In practice, this is never needed. */
+ TYPE_CODE (type) = TYPE_CODE_MEMBER;
+}
+
+/* Smash TYPE to be a type of method of DOMAIN with type TO_TYPE.
+ METHOD just means `function that gets an extra "this" argument'.
+
+ When "smashing" the type, we preserve the objfile that the
+ old type pointed to, since we aren't changing where the type is actually
+ allocated. */
+
+void
+smash_to_method_type (type, domain, to_type, args)
+ struct type *type;
+ struct type *domain;
+ struct type *to_type;
+ struct type **args;
+{
+ struct objfile *objfile;
+
+ objfile = TYPE_OBJFILE (type);
+
+ memset ((char *) type, 0, sizeof (struct type));
+ TYPE_OBJFILE (type) = objfile;
+ TYPE_TARGET_TYPE (type) = to_type;
+ TYPE_DOMAIN_TYPE (type) = domain;
+ TYPE_ARG_TYPES (type) = args;
+ TYPE_LENGTH (type) = 1; /* In practice, this is never needed. */
+ TYPE_CODE (type) = TYPE_CODE_METHOD;
+}
+
+/* Return a typename for a struct/union/enum type without "struct ",
+ "union ", or "enum ". If the type has a NULL name, return NULL. */
+
+char *
+type_name_no_tag (type)
+ register const struct type *type;
+{
+ if (TYPE_TAG_NAME (type) != NULL)
+ return TYPE_TAG_NAME (type);
+
+ /* Is there code which expects this to return the name if there is no
+ tag name? My guess is that this is mainly used for C++ in cases where
+ the two will always be the same. */
+ return TYPE_NAME (type);
+}
+
+/* Lookup a primitive type named NAME.
+ Return zero if NAME is not a primitive type.*/
+
+struct type *
+lookup_primitive_typename (name)
+ char *name;
+{
+ struct type ** const *p;
+
+ for (p = current_language -> la_builtin_type_vector; *p != NULL; p++)
+ {
+ if (STREQ ((**p) -> name, name))
+ {
+ return (**p);
+ }
+ }
+ return (NULL);
+}
+
+/* Lookup a typedef or primitive type named NAME,
+ visible in lexical block BLOCK.
+ If NOERR is nonzero, return zero if NAME is not suitably defined. */
+
+struct type *
+lookup_typename (name, block, noerr)
+ char *name;
+ struct block *block;
+ int noerr;
+{
+ register struct symbol *sym;
+ register struct type *tmp;
+
+ sym = lookup_symbol (name, block, VAR_NAMESPACE, 0, (struct symtab **) NULL);
+ if (sym == NULL || SYMBOL_CLASS (sym) != LOC_TYPEDEF)
+ {
+ tmp = lookup_primitive_typename (name);
+ if (tmp)
+ {
+ return (tmp);
+ }
+ else if (!tmp && noerr)
+ {
+ return (NULL);
+ }
+ else
+ {
+ error ("No type named %s.", name);
+ }
+ }
+ return (SYMBOL_TYPE (sym));
+}
+
+struct type *
+lookup_unsigned_typename (name)
+ char *name;
+{
+ char *uns = alloca (strlen (name) + 10);
+
+ strcpy (uns, "unsigned ");
+ strcpy (uns + 9, name);
+ return (lookup_typename (uns, (struct block *) NULL, 0));
+}
+
+struct type *
+lookup_signed_typename (name)
+ char *name;
+{
+ struct type *t;
+ char *uns = alloca (strlen (name) + 8);
+
+ strcpy (uns, "signed ");
+ strcpy (uns + 7, name);
+ t = lookup_typename (uns, (struct block *) NULL, 1);
+ /* If we don't find "signed FOO" just try again with plain "FOO". */
+ if (t != NULL)
+ return t;
+ return lookup_typename (name, (struct block *) NULL, 0);
+}
+
+/* Lookup a structure type named "struct NAME",
+ visible in lexical block BLOCK. */
+
+struct type *
+lookup_struct (name, block)
+ char *name;
+ struct block *block;
+{
+ register struct symbol *sym;
+
+ sym = lookup_symbol (name, block, STRUCT_NAMESPACE, 0,
+ (struct symtab **) NULL);
+
+ if (sym == NULL)
+ {
+ error ("No struct type named %s.", name);
+ }
+ if (TYPE_CODE (SYMBOL_TYPE (sym)) != TYPE_CODE_STRUCT)
+ {
+ error ("This context has class, union or enum %s, not a struct.", name);
+ }
+ return (SYMBOL_TYPE (sym));
+}
+
+/* Lookup a union type named "union NAME",
+ visible in lexical block BLOCK. */
+
+struct type *
+lookup_union (name, block)
+ char *name;
+ struct block *block;
+{
+ register struct symbol *sym;
+ struct type * t;
+
+ sym = lookup_symbol (name, block, STRUCT_NAMESPACE, 0,
+ (struct symtab **) NULL);
+
+ if (sym == NULL)
+ error ("No union type named %s.", name);
+
+ t = SYMBOL_TYPE(sym);
+
+ if (TYPE_CODE (t) == TYPE_CODE_UNION)
+ return (t);
+
+ /* C++ unions may come out with TYPE_CODE_CLASS, but we look at
+ * a further "declared_type" field to discover it is really a union.
+ */
+ if (HAVE_CPLUS_STRUCT (t))
+ if (TYPE_DECLARED_TYPE(t) == DECLARED_TYPE_UNION)
+ return (t);
+
+ /* If we get here, it's not a union */
+ error ("This context has class, struct or enum %s, not a union.", name);
+}
+
+
+/* Lookup an enum type named "enum NAME",
+ visible in lexical block BLOCK. */
+
+struct type *
+lookup_enum (name, block)
+ char *name;
+ struct block *block;
+{
+ register struct symbol *sym;
+
+ sym = lookup_symbol (name, block, STRUCT_NAMESPACE, 0,
+ (struct symtab **) NULL);
+ if (sym == NULL)
+ {
+ error ("No enum type named %s.", name);
+ }
+ if (TYPE_CODE (SYMBOL_TYPE (sym)) != TYPE_CODE_ENUM)
+ {
+ error ("This context has class, struct or union %s, not an enum.", name);
+ }
+ return (SYMBOL_TYPE (sym));
+}
+
+/* Lookup a template type named "template NAME<TYPE>",
+ visible in lexical block BLOCK. */
+
+struct type *
+lookup_template_type (name, type, block)
+ char *name;
+ struct type *type;
+ struct block *block;
+{
+ struct symbol *sym;
+ char *nam = (char*) alloca(strlen(name) + strlen(type->name) + 4);
+ strcpy (nam, name);
+ strcat (nam, "<");
+ strcat (nam, type->name);
+ strcat (nam, " >"); /* FIXME, extra space still introduced in gcc? */
+
+ sym = lookup_symbol (nam, block, VAR_NAMESPACE, 0, (struct symtab **)NULL);
+
+ if (sym == NULL)
+ {
+ error ("No template type named %s.", name);
+ }
+ if (TYPE_CODE (SYMBOL_TYPE (sym)) != TYPE_CODE_STRUCT)
+ {
+ error ("This context has class, union or enum %s, not a struct.", name);
+ }
+ return (SYMBOL_TYPE (sym));
+}
+
+/* Given a type TYPE, lookup the type of the component of type named NAME.
+
+ TYPE can be either a struct or union, or a pointer or reference to a struct or
+ union. If it is a pointer or reference, its target type is automatically used.
+ Thus '.' and '->' are interchangable, as specified for the definitions of the
+ expression element types STRUCTOP_STRUCT and STRUCTOP_PTR.
+
+ If NOERR is nonzero, return zero if NAME is not suitably defined.
+ If NAME is the name of a baseclass type, return that type. */
+
+struct type *
+lookup_struct_elt_type (type, name, noerr)
+ struct type *type;
+ char *name;
+ int noerr;
+{
+ int i;
+
+ for (;;)
+ {
+ CHECK_TYPEDEF (type);
+ if (TYPE_CODE (type) != TYPE_CODE_PTR
+ && TYPE_CODE (type) != TYPE_CODE_REF)
+ break;
+ type = TYPE_TARGET_TYPE (type);
+ }
+
+ if (TYPE_CODE (type) != TYPE_CODE_STRUCT &&
+ TYPE_CODE (type) != TYPE_CODE_UNION)
+ {
+ target_terminal_ours ();
+ gdb_flush (gdb_stdout);
+ fprintf_unfiltered (gdb_stderr, "Type ");
+ type_print (type, "", gdb_stderr, -1);
+ error (" is not a structure or union type.");
+ }
+
+#if 0
+ /* FIXME: This change put in by Michael seems incorrect for the case where
+ the structure tag name is the same as the member name. I.E. when doing
+ "ptype bell->bar" for "struct foo { int bar; int foo; } bell;"
+ Disabled by fnf. */
+ {
+ char *typename;
+
+ typename = type_name_no_tag (type);
+ if (typename != NULL && STREQ (typename, name))
+ return type;
+ }
+#endif
+
+ for (i = TYPE_NFIELDS (type) - 1; i >= TYPE_N_BASECLASSES (type); i--)
+ {
+ char *t_field_name = TYPE_FIELD_NAME (type, i);
+
+ if (t_field_name && STREQ (t_field_name, name))
+ {
+ return TYPE_FIELD_TYPE (type, i);
+ }
+ }
+
+ /* OK, it's not in this class. Recursively check the baseclasses. */
+ for (i = TYPE_N_BASECLASSES (type) - 1; i >= 0; i--)
+ {
+ struct type *t;
+
+ t = lookup_struct_elt_type (TYPE_BASECLASS (type, i), name, noerr);
+ if (t != NULL)
+ {
+ return t;
+ }
+ }
+
+ if (noerr)
+ {
+ return NULL;
+ }
+
+ target_terminal_ours ();
+ gdb_flush (gdb_stdout);
+ fprintf_unfiltered (gdb_stderr, "Type ");
+ type_print (type, "", gdb_stderr, -1);
+ fprintf_unfiltered (gdb_stderr, " has no component named ");
+ fputs_filtered (name, gdb_stderr);
+ error (".");
+ return (struct type *)-1; /* For lint */
+}
+
+/* If possible, make the vptr_fieldno and vptr_basetype fields of TYPE
+ valid. Callers should be aware that in some cases (for example,
+ the type or one of its baseclasses is a stub type and we are
+ debugging a .o file), this function will not be able to find the virtual
+ function table pointer, and vptr_fieldno will remain -1 and vptr_basetype
+ will remain NULL. */
+
+void
+fill_in_vptr_fieldno (type)
+ struct type *type;
+{
+ CHECK_TYPEDEF (type);
+
+ if (TYPE_VPTR_FIELDNO (type) < 0)
+ {
+ int i;
+
+ /* We must start at zero in case the first (and only) baseclass is
+ virtual (and hence we cannot share the table pointer). */
+ for (i = 0; i < TYPE_N_BASECLASSES (type); i++)
+ {
+ fill_in_vptr_fieldno (TYPE_BASECLASS (type, i));
+ if (TYPE_VPTR_FIELDNO (TYPE_BASECLASS (type, i)) >= 0)
+ {
+ TYPE_VPTR_FIELDNO (type)
+ = TYPE_VPTR_FIELDNO (TYPE_BASECLASS (type, i));
+ TYPE_VPTR_BASETYPE (type)
+ = TYPE_VPTR_BASETYPE (TYPE_BASECLASS (type, i));
+ break;
+ }
+ }
+ }
+}
+
+/* Find the method and field indices for the destructor in class type T.
+ Return 1 if the destructor was found, otherwise, return 0. */
+
+int
+get_destructor_fn_field (t, method_indexp, field_indexp)
+ struct type *t;
+ int *method_indexp;
+ int *field_indexp;
+{
+ int i;
+
+ for (i = 0; i < TYPE_NFN_FIELDS (t); i++)
+ {
+ int j;
+ struct fn_field *f = TYPE_FN_FIELDLIST1 (t, i);
+
+ for (j = 0; j < TYPE_FN_FIELDLIST_LENGTH (t, i); j++)
+ {
+ if (DESTRUCTOR_PREFIX_P (TYPE_FN_FIELD_PHYSNAME (f, j)))
+ {
+ *method_indexp = i;
+ *field_indexp = j;
+ return 1;
+ }
+ }
+ }
+ return 0;
+}
+
+/* Added by Bryan Boreham, Kewill, Sun Sep 17 18:07:17 1989.
+
+ If this is a stubbed struct (i.e. declared as struct foo *), see if
+ we can find a full definition in some other file. If so, copy this
+ definition, so we can use it in future. There used to be a comment (but
+ not any code) that if we don't find a full definition, we'd set a flag
+ so we don't spend time in the future checking the same type. That would
+ be a mistake, though--we might load in more symbols which contain a
+ full definition for the type.
+
+ This used to be coded as a macro, but I don't think it is called
+ often enough to merit such treatment. */
+
+struct complaint stub_noname_complaint =
+ {"stub type has NULL name", 0, 0};
+
+struct type *
+check_typedef (type)
+ register struct type *type;
+{
+ struct type *orig_type = type;
+ while (TYPE_CODE (type) == TYPE_CODE_TYPEDEF)
+ {
+ if (!TYPE_TARGET_TYPE (type))
+ {
+ char* name;
+ struct symbol *sym;
+
+ /* It is dangerous to call lookup_symbol if we are currently
+ reading a symtab. Infinite recursion is one danger. */
+ if (currently_reading_symtab)
+ return type;
+
+ name = type_name_no_tag (type);
+ /* FIXME: shouldn't we separately check the TYPE_NAME and the
+ TYPE_TAG_NAME, and look in STRUCT_NAMESPACE and/or VAR_NAMESPACE
+ as appropriate? (this code was written before TYPE_NAME and
+ TYPE_TAG_NAME were separate). */
+ if (name == NULL)
+ {
+ complain (&stub_noname_complaint);
+ return type;
+ }
+ sym = lookup_symbol (name, 0, STRUCT_NAMESPACE, 0,
+ (struct symtab **) NULL);
+ if (sym)
+ TYPE_TARGET_TYPE (type) = SYMBOL_TYPE (sym);
+ else
+ TYPE_TARGET_TYPE (type) = alloc_type (NULL); /* TYPE_CODE_UNDEF */
+ }
+ type = TYPE_TARGET_TYPE (type);
+ }
+
+ /* If this is a struct/class/union with no fields, then check whether a
+ full definition exists somewhere else. This is for systems where a
+ type definition with no fields is issued for such types, instead of
+ identifying them as stub types in the first place */
+
+ if (TYPE_IS_OPAQUE (type) && opaque_type_resolution && !currently_reading_symtab)
+ {
+ char * name = type_name_no_tag (type);
+ struct type * newtype;
+ if (name == NULL)
+ {
+ complain (&stub_noname_complaint);
+ return type;
+ }
+ newtype = lookup_transparent_type (name);
+ if (newtype)
+ {
+ memcpy ((char *) type, (char *) newtype, sizeof (struct type));
+ }
+ }
+ /* Otherwise, rely on the stub flag being set for opaque/stubbed types */
+ else if ((TYPE_FLAGS(type) & TYPE_FLAG_STUB) && ! currently_reading_symtab)
+ {
+ char* name = type_name_no_tag (type);
+ /* FIXME: shouldn't we separately check the TYPE_NAME and the
+ TYPE_TAG_NAME, and look in STRUCT_NAMESPACE and/or VAR_NAMESPACE
+ as appropriate? (this code was written before TYPE_NAME and
+ TYPE_TAG_NAME were separate). */
+ struct symbol *sym;
+ if (name == NULL)
+ {
+ complain (&stub_noname_complaint);
+ return type;
+ }
+ sym = lookup_symbol (name, 0, STRUCT_NAMESPACE, 0, (struct symtab **) NULL);
+ if (sym)
+ {
+ memcpy ((char *)type, (char *)SYMBOL_TYPE(sym), sizeof (struct type));
+ }
+ }
+
+ if (TYPE_FLAGS (type) & TYPE_FLAG_TARGET_STUB)
+ {
+ struct type *range_type;
+ struct type *target_type = check_typedef (TYPE_TARGET_TYPE (type));
+
+ if (TYPE_FLAGS (target_type) & (TYPE_FLAG_STUB | TYPE_FLAG_TARGET_STUB))
+ { }
+ else if (TYPE_CODE (type) == TYPE_CODE_ARRAY
+ && TYPE_NFIELDS (type) == 1
+ && (TYPE_CODE (range_type = TYPE_FIELD_TYPE (type, 0))
+ == TYPE_CODE_RANGE))
+ {
+ /* Now recompute the length of the array type, based on its
+ number of elements and the target type's length. */
+ TYPE_LENGTH (type) =
+ ((TYPE_FIELD_BITPOS (range_type, 1)
+ - TYPE_FIELD_BITPOS (range_type, 0)
+ + 1)
+ * TYPE_LENGTH (target_type));
+ TYPE_FLAGS (type) &= ~TYPE_FLAG_TARGET_STUB;
+ }
+ else if (TYPE_CODE (type) == TYPE_CODE_RANGE)
+ {
+ TYPE_LENGTH (type) = TYPE_LENGTH (target_type);
+ TYPE_FLAGS (type) &= ~TYPE_FLAG_TARGET_STUB;
+ }
+ }
+ /* Cache TYPE_LENGTH for future use. */
+ TYPE_LENGTH (orig_type) = TYPE_LENGTH (type);
+ return type;
+}
+
+/* New code added to support parsing of Cfront stabs strings */
+#include <ctype.h>
+#define INIT_EXTRA { pextras->len=0; pextras->str[0]='\0'; }
+#define ADD_EXTRA(c) { pextras->str[pextras->len++]=c; }
+
+static void
+add_name(pextras,n)
+ struct extra * pextras;
+ char * n;
+{
+ int nlen;
+
+ if ((nlen = (n ? strlen(n) : 0))==0)
+ return;
+ sprintf(pextras->str+pextras->len,"%d%s",nlen,n);
+ pextras->len=strlen(pextras->str);
+}
+
+static void
+add_mangled_type(pextras,t)
+ struct extra * pextras;
+ struct type * t;
+{
+ enum type_code tcode;
+ int tlen, tflags;
+ char * tname;
+
+ tcode = TYPE_CODE(t);
+ tlen = TYPE_LENGTH(t);
+ tflags = TYPE_FLAGS(t);
+ tname = TYPE_NAME(t);
+ /* args of "..." seem to get mangled as "e" */
+
+ switch (tcode)
+ {
+ case TYPE_CODE_INT:
+ if (tflags==1)
+ ADD_EXTRA('U');
+ switch (tlen)
+ {
+ case 1:
+ ADD_EXTRA('c');
+ break;
+ case 2:
+ ADD_EXTRA('s');
+ break;
+ case 4:
+ {
+ char* pname;
+ if ((pname=strrchr(tname,'l'),pname) && !strcmp(pname,"long"))
+ ADD_EXTRA('l')
+ else
+ ADD_EXTRA('i')
+ }
+ break;
+ default:
+ {
+
+ static struct complaint msg = {"Bad int type code length x%x\n",0,0};
+
+ complain (&msg, tlen);
+
+ }
+ }
+ break;
+ case TYPE_CODE_FLT:
+ switch (tlen)
+ {
+ case 4:
+ ADD_EXTRA('f');
+ break;
+ case 8:
+ ADD_EXTRA('d');
+ break;
+ case 16:
+ ADD_EXTRA('r');
+ break;
+ default:
+ {
+ static struct complaint msg = {"Bad float type code length x%x\n",0,0};
+ complain (&msg, tlen);
+ }
+ }
+ break;
+ case TYPE_CODE_REF:
+ ADD_EXTRA('R');
+ /* followed by what it's a ref to */
+ break;
+ case TYPE_CODE_PTR:
+ ADD_EXTRA('P');
+ /* followed by what it's a ptr to */
+ break;
+ case TYPE_CODE_TYPEDEF:
+ {
+ static struct complaint msg = {"Typedefs in overloaded functions not yet supported\n",0,0};
+ complain (&msg);
+ }
+ /* followed by type bytes & name */
+ break;
+ case TYPE_CODE_FUNC:
+ ADD_EXTRA('F');
+ /* followed by func's arg '_' & ret types */
+ break;
+ case TYPE_CODE_VOID:
+ ADD_EXTRA('v');
+ break;
+ case TYPE_CODE_METHOD:
+ ADD_EXTRA('M');
+ /* followed by name of class and func's arg '_' & ret types */
+ add_name(pextras,tname);
+ ADD_EXTRA('F'); /* then mangle function */
+ break;
+ case TYPE_CODE_STRUCT: /* C struct */
+ case TYPE_CODE_UNION: /* C union */
+ case TYPE_CODE_ENUM: /* Enumeration type */
+ /* followed by name of type */
+ add_name(pextras,tname);
+ break;
+
+ /* errors possible types/not supported */
+ case TYPE_CODE_CHAR:
+ case TYPE_CODE_ARRAY: /* Array type */
+ case TYPE_CODE_MEMBER: /* Member type */
+ case TYPE_CODE_BOOL:
+ case TYPE_CODE_COMPLEX: /* Complex float */
+ case TYPE_CODE_UNDEF:
+ case TYPE_CODE_SET: /* Pascal sets */
+ case TYPE_CODE_RANGE:
+ case TYPE_CODE_STRING:
+ case TYPE_CODE_BITSTRING:
+ case TYPE_CODE_ERROR:
+ default:
+ {
+ static struct complaint msg = {"Unknown type code x%x\n",0,0};
+ complain (&msg, tcode);
+ }
+ }
+ if (t->target_type)
+ add_mangled_type(pextras,t->target_type);
+}
+
+#if 0
+void
+cfront_mangle_name(type, i, j)
+ struct type *type;
+ int i;
+ int j;
+{
+ struct fn_field *f;
+ char *mangled_name = gdb_mangle_name (type, i, j);
+
+ f = TYPE_FN_FIELDLIST1 (type, i); /* moved from below */
+
+ /* kludge to support cfront methods - gdb expects to find "F" for
+ ARM_mangled names, so when we mangle, we have to add it here */
+ if (ARM_DEMANGLING)
+ {
+ int k;
+ char * arm_mangled_name;
+ struct fn_field *method = &f[j];
+ char *field_name = TYPE_FN_FIELDLIST_NAME (type, i);
+ char *physname = TYPE_FN_FIELD_PHYSNAME (f, j);
+ char *newname = type_name_no_tag (type);
+
+ struct type *ftype = TYPE_FN_FIELD_TYPE (f, j);
+ int nargs = TYPE_NFIELDS(ftype); /* number of args */
+ struct extra extras, * pextras = &extras;
+ INIT_EXTRA
+
+ if (TYPE_FN_FIELD_STATIC_P (f, j)) /* j for sublist within this list */
+ ADD_EXTRA('S')
+ ADD_EXTRA('F')
+ /* add args here! */
+ if (nargs <= 1) /* no args besides this */
+ ADD_EXTRA('v')
+ else {
+ for (k=1; k<nargs; k++)
+ {
+ struct type * t;
+ t = TYPE_FIELD_TYPE(ftype,k);
+ add_mangled_type(pextras,t);
+ }
+ }
+ ADD_EXTRA('\0')
+ printf("add_mangled_type: %s\n",extras.str); /* FIXME */
+ arm_mangled_name = malloc(strlen(mangled_name)+extras.len);
+ sprintf(arm_mangled_name,"%s%s",mangled_name,extras.str);
+ free(mangled_name);
+ mangled_name = arm_mangled_name;
+ }
+}
+#endif /* 0 */
+
+#undef ADD_EXTRA
+/* End of new code added to support parsing of Cfront stabs strings */
+
+/* Ugly hack to convert method stubs into method types.
+
+ He ain't kiddin'. This demangles the name of the method into a string
+ including argument types, parses out each argument type, generates
+ a string casting a zero to that type, evaluates the string, and stuffs
+ the resulting type into an argtype vector!!! Then it knows the type
+ of the whole function (including argument types for overloading),
+ which info used to be in the stab's but was removed to hack back
+ the space required for them. */
+
+void
+check_stub_method (type, method_id, signature_id)
+ struct type *type;
+ int method_id;
+ int signature_id;
+{
+ struct fn_field *f;
+ char *mangled_name = gdb_mangle_name (type, method_id, signature_id);
+ char *demangled_name = cplus_demangle (mangled_name,
+ DMGL_PARAMS | DMGL_ANSI);
+ char *argtypetext, *p;
+ int depth = 0, argcount = 1;
+ struct type **argtypes;
+ struct type *mtype;
+
+ /* Make sure we got back a function string that we can use. */
+ if (demangled_name)
+ p = strchr (demangled_name, '(');
+
+ if (demangled_name == NULL || p == NULL)
+ error ("Internal: Cannot demangle mangled name `%s'.", mangled_name);
+
+ /* Now, read in the parameters that define this type. */
+ p += 1;
+ argtypetext = p;
+ while (*p)
+ {
+ if (*p == '(')
+ {
+ depth += 1;
+ }
+ else if (*p == ')')
+ {
+ depth -= 1;
+ }
+ else if (*p == ',' && depth == 0)
+ {
+ argcount += 1;
+ }
+
+ p += 1;
+ }
+
+ /* We need two more slots: one for the THIS pointer, and one for the
+ NULL [...] or void [end of arglist]. */
+
+ argtypes = (struct type **)
+ TYPE_ALLOC (type, (argcount + 2) * sizeof (struct type *));
+ p = argtypetext;
+ /* FIXME: This is wrong for static member functions. */
+ argtypes[0] = lookup_pointer_type (type);
+ argcount = 1;
+
+ if (*p != ')') /* () means no args, skip while */
+ {
+ depth = 0;
+ while (*p)
+ {
+ if (depth <= 0 && (*p == ',' || *p == ')'))
+ {
+ /* Avoid parsing of ellipsis, they will be handled below. */
+ if (strncmp (argtypetext, "...", p - argtypetext) != 0)
+ {
+ argtypes[argcount] =
+ parse_and_eval_type (argtypetext, p - argtypetext);
+ argcount += 1;
+ }
+ argtypetext = p + 1;
+ }
+
+ if (*p == '(')
+ {
+ depth += 1;
+ }
+ else if (*p == ')')
+ {
+ depth -= 1;
+ }
+
+ p += 1;
+ }
+ }
+
+ if (p[-2] != '.') /* Not '...' */
+ {
+ argtypes[argcount] = builtin_type_void; /* List terminator */
+ }
+ else
+ {
+ argtypes[argcount] = NULL; /* Ellist terminator */
+ }
+
+ free (demangled_name);
+
+ f = TYPE_FN_FIELDLIST1 (type, method_id);
+
+ TYPE_FN_FIELD_PHYSNAME (f, signature_id) = mangled_name;
+
+ /* Now update the old "stub" type into a real type. */
+ mtype = TYPE_FN_FIELD_TYPE (f, signature_id);
+ TYPE_DOMAIN_TYPE (mtype) = type;
+ TYPE_ARG_TYPES (mtype) = argtypes;
+ TYPE_FLAGS (mtype) &= ~TYPE_FLAG_STUB;
+ TYPE_FN_FIELD_STUB (f, signature_id) = 0;
+}
+
+const struct cplus_struct_type cplus_struct_default;
+
+void
+allocate_cplus_struct_type (type)
+ struct type *type;
+{
+ if (!HAVE_CPLUS_STRUCT (type))
+ {
+ TYPE_CPLUS_SPECIFIC (type) = (struct cplus_struct_type *)
+ TYPE_ALLOC (type, sizeof (struct cplus_struct_type));
+ *(TYPE_CPLUS_SPECIFIC(type)) = cplus_struct_default;
+ }
+}
+
+/* Helper function to initialize the standard scalar types.
+
+ If NAME is non-NULL and OBJFILE is non-NULL, then we make a copy
+ of the string pointed to by name in the type_obstack for that objfile,
+ and initialize the type name to that copy. There are places (mipsread.c
+ in particular, where init_type is called with a NULL value for NAME). */
+
+struct type *
+init_type (code, length, flags, name, objfile)
+ enum type_code code;
+ int length;
+ int flags;
+ char *name;
+ struct objfile *objfile;
+{
+ register struct type *type;
+
+ type = alloc_type (objfile);
+ TYPE_CODE (type) = code;
+ TYPE_LENGTH (type) = length;
+ TYPE_FLAGS (type) |= flags;
+ if ((name != NULL) && (objfile != NULL))
+ {
+ TYPE_NAME (type) =
+ obsavestring (name, strlen (name), &objfile -> type_obstack);
+ }
+ else
+ {
+ TYPE_NAME (type) = name;
+ }
+
+ /* C++ fancies. */
+
+ if (code == TYPE_CODE_STRUCT || code == TYPE_CODE_UNION)
+ {
+ INIT_CPLUS_SPECIFIC (type);
+ }
+ return (type);
+}
+
+/* Look up a fundamental type for the specified objfile.
+ May need to construct such a type if this is the first use.
+
+ Some object file formats (ELF, COFF, etc) do not define fundamental
+ types such as "int" or "double". Others (stabs for example), do
+ define fundamental types.
+
+ For the formats which don't provide fundamental types, gdb can create
+ such types, using defaults reasonable for the current language and
+ the current target machine.
+
+ NOTE: This routine is obsolescent. Each debugging format reader
+ should manage it's own fundamental types, either creating them from
+ suitable defaults or reading them from the debugging information,
+ whichever is appropriate. The DWARF reader has already been
+ fixed to do this. Once the other readers are fixed, this routine
+ will go away. Also note that fundamental types should be managed
+ on a compilation unit basis in a multi-language environment, not
+ on a linkage unit basis as is done here. */
+
+
+struct type *
+lookup_fundamental_type (objfile, typeid)
+ struct objfile *objfile;
+ int typeid;
+{
+ register struct type **typep;
+ register int nbytes;
+
+ if (typeid < 0 || typeid >= FT_NUM_MEMBERS)
+ {
+ error ("internal error - invalid fundamental type id %d", typeid);
+ }
+
+ /* If this is the first time we need a fundamental type for this objfile
+ then we need to initialize the vector of type pointers. */
+
+ if (objfile -> fundamental_types == NULL)
+ {
+ nbytes = FT_NUM_MEMBERS * sizeof (struct type *);
+ objfile -> fundamental_types = (struct type **)
+ obstack_alloc (&objfile -> type_obstack, nbytes);
+ memset ((char *) objfile -> fundamental_types, 0, nbytes);
+ OBJSTAT (objfile, n_types += FT_NUM_MEMBERS);
+ }
+
+ /* Look for this particular type in the fundamental type vector. If one is
+ not found, create and install one appropriate for the current language. */
+
+ typep = objfile -> fundamental_types + typeid;
+ if (*typep == NULL)
+ {
+ *typep = create_fundamental_type (objfile, typeid);
+ }
+
+ return (*typep);
+}
+
+int
+can_dereference (t)
+ struct type *t;
+{
+ /* FIXME: Should we return true for references as well as pointers? */
+ CHECK_TYPEDEF (t);
+ return
+ (t != NULL
+ && TYPE_CODE (t) == TYPE_CODE_PTR
+ && TYPE_CODE (TYPE_TARGET_TYPE (t)) != TYPE_CODE_VOID);
+}
+
+/* Chill varying string and arrays are represented as follows:
+
+ struct { int __var_length; ELEMENT_TYPE[MAX_SIZE] __var_data};
+
+ Return true if TYPE is such a Chill varying type. */
+
+int
+chill_varying_type (type)
+ struct type *type;
+{
+ if (TYPE_CODE (type) != TYPE_CODE_STRUCT
+ || TYPE_NFIELDS (type) != 2
+ || strcmp (TYPE_FIELD_NAME (type, 0), "__var_length") != 0)
+ return 0;
+ return 1;
+}
+
+/* Check whether BASE is an ancestor or base class or DCLASS
+ Return 1 if so, and 0 if not.
+ Note: callers may want to check for identity of the types before
+ calling this function -- identical types are considered to satisfy
+ the ancestor relationship even if they're identical */
+
+int
+is_ancestor (base, dclass)
+ struct type * base;
+ struct type * dclass;
+{
+ int i;
+
+ CHECK_TYPEDEF (base);
+ CHECK_TYPEDEF (dclass);
+
+ if (base == dclass)
+ return 1;
+
+ for (i = 0; i < TYPE_N_BASECLASSES (dclass); i++)
+ if (is_ancestor (base, TYPE_BASECLASS (dclass, i)))
+ return 1;
+
+ return 0;
+}
+
+
+
+/* See whether DCLASS has a virtual table. This routine is aimed at
+ the HP/Taligent ANSI C++ runtime model, and may not work with other
+ runtime models. Return 1 => Yes, 0 => No. */
+
+int
+has_vtable (dclass)
+ struct type * dclass;
+{
+ /* In the HP ANSI C++ runtime model, a class has a vtable only if it
+ has virtual functions or virtual bases. */
+
+ register int i;
+
+ if (TYPE_CODE(dclass) != TYPE_CODE_CLASS)
+ return 0;
+
+ /* First check for the presence of virtual bases */
+ if (TYPE_FIELD_VIRTUAL_BITS(dclass))
+ for (i=0; i < TYPE_N_BASECLASSES(dclass); i++)
+ if (B_TST(TYPE_FIELD_VIRTUAL_BITS(dclass), i))
+ return 1;
+
+ /* Next check for virtual functions */
+ if (TYPE_FN_FIELDLISTS(dclass))
+ for (i=0; i < TYPE_NFN_FIELDS(dclass); i++)
+ if (TYPE_FN_FIELD_VIRTUAL_P(TYPE_FN_FIELDLIST1(dclass, i), 0))
+ return 1;
+
+ /* Recurse on non-virtual bases to see if any of them needs a vtable */
+ if (TYPE_FIELD_VIRTUAL_BITS(dclass))
+ for (i=0; i < TYPE_N_BASECLASSES(dclass); i++)
+ if ((!B_TST (TYPE_FIELD_VIRTUAL_BITS(dclass), i)) &&
+ (has_vtable (TYPE_FIELD_TYPE(dclass, i))))
+ return 1;
+
+ /* Well, maybe we don't need a virtual table */
+ return 0;
+}
+
+/* Return a pointer to the "primary base class" of DCLASS.
+
+ A NULL return indicates that DCLASS has no primary base, or that it
+ couldn't be found (insufficient information).
+
+ This routine is aimed at the HP/Taligent ANSI C++ runtime model,
+ and may not work with other runtime models. */
+
+struct type *
+primary_base_class (dclass)
+ struct type * dclass;
+{
+ /* In HP ANSI C++'s runtime model, a "primary base class" of a class
+ is the first directly inherited, non-virtual base class that
+ requires a virtual table */
+
+ register int i;
+
+ if (TYPE_CODE(dclass) != TYPE_CODE_CLASS)
+ return NULL;
+
+ for (i=0; i < TYPE_N_BASECLASSES(dclass); i++)
+ if (!TYPE_FIELD_VIRTUAL(dclass, i) &&
+ has_vtable(TYPE_FIELD_TYPE(dclass, i)))
+ return TYPE_FIELD_TYPE(dclass, i);
+
+ return NULL;
+}
+
+/* Global manipulated by virtual_base_list[_aux]() */
+
+static struct vbase * current_vbase_list = NULL;
+
+/* Return a pointer to a null-terminated list of struct vbase
+ items. The vbasetype pointer of each item in the list points to the
+ type information for a virtual base of the argument DCLASS.
+
+ Helper function for virtual_base_list().
+ Note: the list goes backward, right-to-left. virtual_base_list()
+ copies the items out in reverse order. */
+
+struct vbase *
+virtual_base_list_aux (dclass)
+ struct type * dclass;
+{
+ struct vbase * tmp_vbase;
+ register int i;
+
+ if (TYPE_CODE(dclass) != TYPE_CODE_CLASS)
+ return NULL;
+
+ for (i = 0; i < TYPE_N_BASECLASSES (dclass); i++)
+ {
+ /* Recurse on this ancestor, first */
+ virtual_base_list_aux(TYPE_FIELD_TYPE(dclass, i));
+
+ /* If this current base is itself virtual, add it to the list */
+ if (BASETYPE_VIA_VIRTUAL(dclass, i))
+ {
+ struct type * basetype = TYPE_FIELD_TYPE (dclass, i);
+
+ /* Check if base already recorded */
+ tmp_vbase = current_vbase_list;
+ while (tmp_vbase)
+ {
+ if (tmp_vbase->vbasetype == basetype)
+ break; /* found it */
+ tmp_vbase = tmp_vbase->next;
+ }
+
+ if (!tmp_vbase) /* normal exit from loop */
+ {
+ /* Allocate new item for this virtual base */
+ tmp_vbase = (struct vbase *) xmalloc (sizeof (struct vbase));
+
+ /* Stick it on at the end of the list */
+ tmp_vbase->vbasetype = basetype;
+ tmp_vbase->next = current_vbase_list;
+ current_vbase_list = tmp_vbase;
+ }
+ } /* if virtual */
+ } /* for loop over bases */
+}
+
+
+/* Compute the list of virtual bases in the right order. Virtual
+ bases are laid out in the object's memory area in order of their
+ occurrence in a depth-first, left-to-right search through the
+ ancestors.
+
+ Argument DCLASS is the type whose virtual bases are required.
+ Return value is the address of a null-terminated array of pointers
+ to struct type items.
+
+ This routine is aimed at the HP/Taligent ANSI C++ runtime model,
+ and may not work with other runtime models.
+
+ This routine merely hands off the argument to virtual_base_list_aux()
+ and then copies the result into an array to save space. */
+
+struct type **
+virtual_base_list (dclass)
+ struct type * dclass;
+{
+ register struct vbase * tmp_vbase;
+ register struct vbase * tmp_vbase_2;
+ register int i;
+ int count;
+ struct type ** vbase_array;
+
+ current_vbase_list = NULL;
+ virtual_base_list_aux(dclass);
+
+ for (i=0, tmp_vbase = current_vbase_list; tmp_vbase != NULL; i++, tmp_vbase = tmp_vbase->next)
+ /* no body */ ;
+
+ count = i;
+
+ vbase_array = (struct type **) xmalloc((count + 1) * sizeof (struct type *));
+
+ for (i=count -1, tmp_vbase = current_vbase_list; i >= 0; i--, tmp_vbase = tmp_vbase->next)
+ vbase_array[i] = tmp_vbase->vbasetype;
+
+ /* Get rid of constructed chain */
+ tmp_vbase_2 = tmp_vbase = current_vbase_list;
+ while (tmp_vbase)
+ {
+ tmp_vbase = tmp_vbase->next;
+ free(tmp_vbase_2);
+ tmp_vbase_2 = tmp_vbase;
+ }
+
+ vbase_array[count] = NULL;
+ return vbase_array;
+}
+
+/* Return the length of the virtual base list of the type DCLASS. */
+
+int
+virtual_base_list_length (dclass)
+ struct type * dclass;
+{
+ register int i;
+ register struct vbase * tmp_vbase;
+
+ current_vbase_list = NULL;
+ virtual_base_list_aux(dclass);
+
+ for (i=0, tmp_vbase = current_vbase_list; tmp_vbase != NULL; i++, tmp_vbase = tmp_vbase->next)
+ /* no body */ ;
+ return i;
+}
+
+/* Return the number of elements of the virtual base list of the type
+ DCLASS, ignoring those appearing in the primary base (and its
+ primary base, recursively). */
+
+int
+virtual_base_list_length_skip_primaries (dclass)
+ struct type * dclass;
+{
+ register int i;
+ register struct vbase * tmp_vbase;
+ struct type * primary;
+
+ primary = TYPE_RUNTIME_PTR (dclass) ? TYPE_PRIMARY_BASE (dclass) : NULL;
+
+ if (!primary)
+ return virtual_base_list_length (dclass);
+
+ current_vbase_list = NULL;
+ virtual_base_list_aux(dclass);
+
+ for (i=0, tmp_vbase = current_vbase_list; tmp_vbase != NULL; tmp_vbase = tmp_vbase->next)
+ {
+ if (virtual_base_index (tmp_vbase->vbasetype, primary) >= 0)
+ continue;
+ i++;
+ }
+ return i;
+}
+
+
+/* Return the index (position) of type BASE, which is a virtual base
+ class of DCLASS, in the latter's virtual base list. A return of -1
+ indicates "not found" or a problem. */
+
+int
+virtual_base_index(base, dclass)
+ struct type * base;
+ struct type * dclass;
+{
+ register struct type * vbase;
+ register int i;
+
+ if ((TYPE_CODE(dclass) != TYPE_CODE_CLASS) ||
+ (TYPE_CODE(base) != TYPE_CODE_CLASS))
+ return -1;
+
+ i = 0;
+ vbase = TYPE_VIRTUAL_BASE_LIST(dclass)[0];
+ while (vbase)
+ {
+ if (vbase == base)
+ break;
+ vbase = TYPE_VIRTUAL_BASE_LIST(dclass)[++i];
+ }
+
+ return vbase ? i : -1;
+}
+
+
+
+/* Return the index (position) of type BASE, which is a virtual base
+ class of DCLASS, in the latter's virtual base list. Skip over all
+ bases that may appear in the virtual base list of the primary base
+ class of DCLASS (recursively). A return of -1 indicates "not
+ found" or a problem. */
+
+int
+virtual_base_index_skip_primaries(base, dclass)
+ struct type * base;
+ struct type * dclass;
+{
+ register struct type * vbase;
+ register int i, j;
+ struct type * primary;
+
+ if ((TYPE_CODE(dclass) != TYPE_CODE_CLASS) ||
+ (TYPE_CODE(base) != TYPE_CODE_CLASS))
+ return -1;
+
+ primary = TYPE_RUNTIME_PTR(dclass) ? TYPE_PRIMARY_BASE(dclass) : NULL;
+
+ j = -1;
+ i = 0;
+ vbase = TYPE_VIRTUAL_BASE_LIST(dclass)[0];
+ while (vbase)
+ {
+ if (!primary || (virtual_base_index_skip_primaries(vbase, primary) < 0))
+ j++;
+ if (vbase == base)
+ break;
+ vbase = TYPE_VIRTUAL_BASE_LIST(dclass)[++i];
+ }
+
+ return vbase ? j : -1;
+}
+
+/* Return position of a derived class DCLASS in the list of
+ * primary bases starting with the remotest ancestor.
+ * Position returned is 0-based. */
+
+int
+class_index_in_primary_list (dclass)
+ struct type * dclass;
+{
+ struct type * pbc; /* primary base class */
+
+ /* Simply recurse on primary base */
+ pbc = TYPE_PRIMARY_BASE (dclass);
+ if (pbc)
+ return 1 + class_index_in_primary_list (pbc);
+ else
+ return 0;
+}
+
+/* Return a count of the number of virtual functions a type has.
+ * This includes all the virtual functions it inherits from its
+ * base classes too.
+ */
+
+/* pai: FIXME This doesn't do the right thing: count redefined virtual
+ * functions only once (latest redefinition)
+ */
+
+int
+count_virtual_fns (dclass)
+ struct type * dclass;
+{
+ int base; /* index for base classes */
+ int fn, oi; /* function and overloaded instance indices */
+
+ int vfuncs; /* count to return */
+
+ /* recurse on bases that can share virtual table */
+ struct type * pbc = primary_base_class (dclass);
+ if (pbc)
+ vfuncs = count_virtual_fns (pbc);
+
+ for (fn = 0; fn < TYPE_NFN_FIELDS (dclass); fn++)
+ for (oi = 0; oi < TYPE_FN_FIELDLIST_LENGTH (dclass, fn); oi++)
+ if (TYPE_FN_FIELD_VIRTUAL_P (TYPE_FN_FIELDLIST1 (dclass, fn), oi))
+ vfuncs++;
+
+ return vfuncs;
+}
+
+
+
+/* Functions for overload resolution begin here */
+
+/* Compare two badness vectors A and B and return the result.
+ * 0 => A and B are identical
+ * 1 => A and B are incomparable
+ * 2 => A is better than B
+ * 3 => A is worse than B */
+
+int
+compare_badness (a, b)
+ struct badness_vector * a;
+ struct badness_vector * b;
+{
+ int i;
+ int tmp;
+ short found_pos = 0; /* any positives in c? */
+ short found_neg = 0; /* any negatives in c? */
+
+ /* differing lengths => incomparable */
+ if (a->length != b->length)
+ return 1;
+
+ /* Subtract b from a */
+ for (i=0; i < a->length; i++)
+ {
+ tmp = a->rank[i] - b->rank[i];
+ if (tmp > 0)
+ found_pos = 1;
+ else if (tmp < 0)
+ found_neg = 1;
+ }
+
+ if (found_pos)
+ {
+ if (found_neg)
+ return 1; /* incomparable */
+ else
+ return 3; /* A > B */
+ }
+ else /* no positives */
+ {
+ if (found_neg)
+ return 2; /* A < B */
+ else
+ return 0; /* A == B */
+ }
+}
+
+/* Rank a function by comparing its parameter types (PARMS, length NPARMS),
+ * to the types of an argument list (ARGS, length NARGS).
+ * Return a pointer to a badness vector. This has NARGS + 1 entries. */
+
+struct badness_vector *
+rank_function (parms, nparms, args, nargs)
+ struct type ** parms;
+ int nparms;
+ struct type ** args;
+ int nargs;
+{
+ int i;
+ struct badness_vector * bv;
+ int min_len = nparms < nargs ? nparms : nargs;
+
+ bv = xmalloc (sizeof (struct badness_vector));
+ bv->length = nargs + 1; /* add 1 for the length-match rank */
+ bv->rank = xmalloc ((nargs + 1) * sizeof (int));
+
+ /* First compare the lengths of the supplied lists.
+ * If there is a mismatch, set it to a high value. */
+
+ /* pai/1997-06-03 FIXME: when we have debug info about default
+ * arguments and ellipsis parameter lists, we should consider those
+ * and rank the length-match more finely. */
+
+ LENGTH_MATCH (bv) = (nargs != nparms) ? LENGTH_MISMATCH_BADNESS : 0;
+
+ /* Now rank all the parameters of the candidate function */
+ for (i=1; i <= min_len; i++)
+ bv->rank[i] = rank_one_type (parms[i-1], args[i-1]);
+
+ /* If more arguments than parameters, add dummy entries */
+ for (i = min_len +1; i <= nargs; i++)
+ bv->rank[i] = TOO_FEW_PARAMS_BADNESS;
+
+ return bv;
+}
+
+/* Compare one type (PARM) for compatibility with another (ARG).
+ * PARM is intended to be the parameter type of a function; and
+ * ARG is the supplied argument's type. This function tests if
+ * the latter can be converted to the former.
+ *
+ * Return 0 if they are identical types;
+ * Otherwise, return an integer which corresponds to how compatible
+ * PARM is to ARG. The higher the return value, the worse the match.
+ * Generally the "bad" conversions are all uniformly assigned a 100 */
+
+int
+rank_one_type (parm, arg)
+ struct type * parm;
+ struct type * arg;
+{
+ /* Identical type pointers */
+ /* However, this still doesn't catch all cases of same type for arg
+ * and param. The reason is that builtin types are different from
+ * the same ones constructed from the object. */
+ if (parm == arg)
+ return 0;
+
+ /* Resolve typedefs */
+ if (TYPE_CODE (parm) == TYPE_CODE_TYPEDEF)
+ parm = check_typedef (parm);
+ if (TYPE_CODE (arg) == TYPE_CODE_TYPEDEF)
+ arg = check_typedef (arg);
+
+ /* Check if identical after resolving typedefs */
+ if (parm == arg)
+ return 0;
+
+#if 0
+ /* Debugging only */
+ printf("------ Arg is %s [%d], parm is %s [%d]\n",
+ TYPE_NAME (arg), TYPE_CODE (arg), TYPE_NAME (parm), TYPE_CODE (parm));
+#endif
+
+ /* x -> y means arg of type x being supplied for parameter of type y */
+
+ switch (TYPE_CODE (parm))
+ {
+ case TYPE_CODE_PTR:
+ switch (TYPE_CODE (arg))
+ {
+ case TYPE_CODE_PTR:
+ if (TYPE_CODE (TYPE_TARGET_TYPE (parm)) == TYPE_CODE_VOID)
+ return VOID_PTR_CONVERSION_BADNESS;
+ else
+ return rank_one_type (TYPE_TARGET_TYPE (parm), TYPE_TARGET_TYPE (arg));
+ case TYPE_CODE_ARRAY:
+ return rank_one_type (TYPE_TARGET_TYPE (parm), TYPE_TARGET_TYPE (arg));
+ case TYPE_CODE_FUNC:
+ return rank_one_type (TYPE_TARGET_TYPE (parm), arg);
+ case TYPE_CODE_INT:
+ case TYPE_CODE_ENUM:
+ case TYPE_CODE_CHAR:
+ case TYPE_CODE_RANGE:
+ case TYPE_CODE_BOOL:
+ return POINTER_CONVERSION_BADNESS;
+ default:
+ return INCOMPATIBLE_TYPE_BADNESS;
+ }
+ case TYPE_CODE_ARRAY:
+ switch (TYPE_CODE (arg))
+ {
+ case TYPE_CODE_PTR:
+ case TYPE_CODE_ARRAY:
+ return rank_one_type (TYPE_TARGET_TYPE (parm), TYPE_TARGET_TYPE (arg));
+ default:
+ return INCOMPATIBLE_TYPE_BADNESS;
+ }
+ case TYPE_CODE_FUNC:
+ switch (TYPE_CODE (arg))
+ {
+ case TYPE_CODE_PTR: /* funcptr -> func */
+ return rank_one_type (parm, TYPE_TARGET_TYPE (arg));
+ default:
+ return INCOMPATIBLE_TYPE_BADNESS;
+ }
+ case TYPE_CODE_INT:
+ switch (TYPE_CODE (arg))
+ {
+ case TYPE_CODE_INT:
+ if (TYPE_LENGTH (arg) == TYPE_LENGTH (parm))
+ {
+ /* Deal with signed, unsigned, and plain chars and
+ signed and unsigned ints */
+ if (TYPE_NOSIGN (parm))
+ {
+ /* This case only for character types */
+ if (TYPE_NOSIGN (arg)) /* plain char -> plain char */
+ return 0;
+ else
+ return INTEGER_COERCION_BADNESS; /* signed/unsigned char -> plain char */
+ }
+ else if (TYPE_UNSIGNED (parm))
+ {
+ if (TYPE_UNSIGNED (arg))
+ {
+ if (!strcmp (TYPE_NAME (parm), TYPE_NAME (arg)))
+ return 0; /* unsigned int -> unsigned int, or unsigned long -> unsigned long */
+ else if (!strcmp (TYPE_NAME (arg), "int") && !strcmp (TYPE_NAME (parm), "long"))
+ return INTEGER_PROMOTION_BADNESS; /* unsigned int -> unsigned long */
+ else
+ return INTEGER_COERCION_BADNESS; /* unsigned long -> unsigned int */
+ }
+ else
+ {
+ if (!strcmp (TYPE_NAME (arg), "long") && !strcmp (TYPE_NAME (parm), "int"))
+ return INTEGER_COERCION_BADNESS; /* signed long -> unsigned int */
+ else
+ return INTEGER_CONVERSION_BADNESS; /* signed int/long -> unsigned int/long */
+ }
+ }
+ else if (!TYPE_NOSIGN (arg) && !TYPE_UNSIGNED (arg))
+ {
+ if (!strcmp (TYPE_NAME (parm), TYPE_NAME (arg)))
+ return 0;
+ else if (!strcmp (TYPE_NAME (arg), "int") && !strcmp (TYPE_NAME (parm), "long"))
+ return INTEGER_PROMOTION_BADNESS;
+ else
+ return INTEGER_COERCION_BADNESS;
+ }
+ else
+ return INTEGER_COERCION_BADNESS;
+ }
+ else if (TYPE_LENGTH (arg) < TYPE_LENGTH (parm))
+ return INTEGER_PROMOTION_BADNESS;
+ else
+ return INTEGER_COERCION_BADNESS;
+ case TYPE_CODE_ENUM:
+ case TYPE_CODE_CHAR:
+ case TYPE_CODE_RANGE:
+ case TYPE_CODE_BOOL:
+ return INTEGER_PROMOTION_BADNESS;
+ case TYPE_CODE_FLT:
+ return INT_FLOAT_CONVERSION_BADNESS;
+ case TYPE_CODE_PTR:
+ return NS_POINTER_CONVERSION_BADNESS;
+ default:
+ return INCOMPATIBLE_TYPE_BADNESS;
+ }
+ break;
+ case TYPE_CODE_ENUM:
+ switch (TYPE_CODE (arg))
+ {
+ case TYPE_CODE_INT:
+ case TYPE_CODE_CHAR:
+ case TYPE_CODE_RANGE:
+ case TYPE_CODE_BOOL:
+ case TYPE_CODE_ENUM:
+ return INTEGER_COERCION_BADNESS;
+ case TYPE_CODE_FLT:
+ return INT_FLOAT_CONVERSION_BADNESS;
+ default:
+ return INCOMPATIBLE_TYPE_BADNESS;
+ }
+ break;
+ case TYPE_CODE_CHAR:
+ switch (TYPE_CODE (arg))
+ {
+ case TYPE_CODE_RANGE:
+ case TYPE_CODE_BOOL:
+ case TYPE_CODE_ENUM:
+ return INTEGER_COERCION_BADNESS;
+ case TYPE_CODE_FLT:
+ return INT_FLOAT_CONVERSION_BADNESS;
+ case TYPE_CODE_INT:
+ if (TYPE_LENGTH (arg) > TYPE_LENGTH (parm))
+ return INTEGER_COERCION_BADNESS;
+ else if (TYPE_LENGTH (arg) < TYPE_LENGTH (parm))
+ return INTEGER_PROMOTION_BADNESS;
+ /* >>> !! else fall through !! <<< */
+ case TYPE_CODE_CHAR:
+ /* Deal with signed, unsigned, and plain chars for C++
+ and with int cases falling through from previous case */
+ if (TYPE_NOSIGN (parm))
+ {
+ if (TYPE_NOSIGN (arg))
+ return 0;
+ else
+ return INTEGER_COERCION_BADNESS;
+ }
+ else if (TYPE_UNSIGNED (parm))
+ {
+ if (TYPE_UNSIGNED (arg))
+ return 0;
+ else
+ return INTEGER_PROMOTION_BADNESS;
+ }
+ else if (!TYPE_NOSIGN (arg) && !TYPE_UNSIGNED (arg))
+ return 0;
+ else
+ return INTEGER_COERCION_BADNESS;
+ default:
+ return INCOMPATIBLE_TYPE_BADNESS;
+ }
+ break;
+ case TYPE_CODE_RANGE:
+ switch (TYPE_CODE (arg))
+ {
+ case TYPE_CODE_INT:
+ case TYPE_CODE_CHAR:
+ case TYPE_CODE_RANGE:
+ case TYPE_CODE_BOOL:
+ case TYPE_CODE_ENUM:
+ return INTEGER_COERCION_BADNESS;
+ case TYPE_CODE_FLT:
+ return INT_FLOAT_CONVERSION_BADNESS;
+ default:
+ return INCOMPATIBLE_TYPE_BADNESS;
+ }
+ break;
+ case TYPE_CODE_BOOL:
+ switch (TYPE_CODE (arg))
+ {
+ case TYPE_CODE_INT:
+ case TYPE_CODE_CHAR:
+ case TYPE_CODE_RANGE:
+ case TYPE_CODE_ENUM:
+ case TYPE_CODE_FLT:
+ case TYPE_CODE_PTR:
+ return BOOLEAN_CONVERSION_BADNESS;
+ case TYPE_CODE_BOOL:
+ return 0;
+ default:
+ return INCOMPATIBLE_TYPE_BADNESS;
+ }
+ break;
+ case TYPE_CODE_FLT:
+ switch (TYPE_CODE (arg))
+ {
+ case TYPE_CODE_FLT:
+ if (TYPE_LENGTH (arg) < TYPE_LENGTH (parm))
+ return FLOAT_PROMOTION_BADNESS;
+ else if (TYPE_LENGTH (arg) == TYPE_LENGTH (parm))
+ return 0;
+ else
+ return FLOAT_CONVERSION_BADNESS;
+ case TYPE_CODE_INT:
+ case TYPE_CODE_BOOL:
+ case TYPE_CODE_ENUM:
+ case TYPE_CODE_RANGE:
+ case TYPE_CODE_CHAR:
+ return INT_FLOAT_CONVERSION_BADNESS;
+ default:
+ return INCOMPATIBLE_TYPE_BADNESS;
+ }
+ break;
+ case TYPE_CODE_COMPLEX:
+ switch (TYPE_CODE (arg))
+ { /* Strictly not needed for C++, but... */
+ case TYPE_CODE_FLT:
+ return FLOAT_PROMOTION_BADNESS;
+ case TYPE_CODE_COMPLEX:
+ return 0;
+ default:
+ return INCOMPATIBLE_TYPE_BADNESS;
+ }
+ break;
+ case TYPE_CODE_STRUCT:
+ /* currently same as TYPE_CODE_CLASS */
+ switch (TYPE_CODE (arg))
+ {
+ case TYPE_CODE_STRUCT:
+ /* Check for derivation */
+ if (is_ancestor (parm, arg))
+ return BASE_CONVERSION_BADNESS;
+ /* else fall through */
+ default:
+ return INCOMPATIBLE_TYPE_BADNESS;
+ }
+ break;
+ case TYPE_CODE_UNION:
+ switch (TYPE_CODE (arg))
+ {
+ case TYPE_CODE_UNION:
+ default:
+ return INCOMPATIBLE_TYPE_BADNESS;
+ }
+ break;
+ case TYPE_CODE_MEMBER:
+ switch (TYPE_CODE (arg))
+ {
+ default:
+ return INCOMPATIBLE_TYPE_BADNESS;
+ }
+ break;
+ case TYPE_CODE_METHOD:
+ switch (TYPE_CODE (arg))
+ {
+
+ default:
+ return INCOMPATIBLE_TYPE_BADNESS;
+ }
+ break;
+ case TYPE_CODE_REF:
+ switch (TYPE_CODE (arg))
+ {
+
+ default:
+ return INCOMPATIBLE_TYPE_BADNESS;
+ }
+
+ break;
+ case TYPE_CODE_SET:
+ switch (TYPE_CODE (arg))
+ {
+ /* Not in C++ */
+ case TYPE_CODE_SET:
+ return rank_one_type (TYPE_FIELD_TYPE (parm, 0), TYPE_FIELD_TYPE (arg, 0));
+ default:
+ return INCOMPATIBLE_TYPE_BADNESS;
+ }
+ break;
+ case TYPE_CODE_VOID:
+ default:
+ return INCOMPATIBLE_TYPE_BADNESS;
+ } /* switch (TYPE_CODE (arg)) */
+}
+
+
+/* End of functions for overload resolution */
+
+
+
+#if MAINTENANCE_CMDS
+
+static void
+print_bit_vector (bits, nbits)
+ B_TYPE *bits;
+ int nbits;
+{
+ int bitno;
+
+ for (bitno = 0; bitno < nbits; bitno++)
+ {
+ if ((bitno % 8) == 0)
+ {
+ puts_filtered (" ");
+ }
+ if (B_TST (bits, bitno))
+ {
+ printf_filtered ("1");
+ }
+ else
+ {
+ printf_filtered ("0");
+ }
+ }
+}
+
+/* The args list is a strange beast. It is either terminated by a NULL
+ pointer for varargs functions, or by a pointer to a TYPE_CODE_VOID
+ type for normal fixed argcount functions. (FIXME someday)
+ Also note the first arg should be the "this" pointer, we may not want to
+ include it since we may get into a infinitely recursive situation. */
+
+static void
+print_arg_types (args, spaces)
+ struct type **args;
+ int spaces;
+{
+ if (args != NULL)
+ {
+ while (*args != NULL)
+ {
+ recursive_dump_type (*args, spaces + 2);
+ if ((*args++) -> code == TYPE_CODE_VOID)
+ {
+ break;
+ }
+ }
+ }
+}
+
+static void
+dump_fn_fieldlists (type, spaces)
+ struct type *type;
+ int spaces;
+{
+ int method_idx;
+ int overload_idx;
+ struct fn_field *f;
+
+ printfi_filtered (spaces, "fn_fieldlists ");
+ gdb_print_address (TYPE_FN_FIELDLISTS (type), gdb_stdout);
+ printf_filtered ("\n");
+ for (method_idx = 0; method_idx < TYPE_NFN_FIELDS (type); method_idx++)
+ {
+ f = TYPE_FN_FIELDLIST1 (type, method_idx);
+ printfi_filtered (spaces + 2, "[%d] name '%s' (",
+ method_idx,
+ TYPE_FN_FIELDLIST_NAME (type, method_idx));
+ gdb_print_address (TYPE_FN_FIELDLIST_NAME (type, method_idx),
+ gdb_stdout);
+ printf_filtered (") length %d\n",
+ TYPE_FN_FIELDLIST_LENGTH (type, method_idx));
+ for (overload_idx = 0;
+ overload_idx < TYPE_FN_FIELDLIST_LENGTH (type, method_idx);
+ overload_idx++)
+ {
+ printfi_filtered (spaces + 4, "[%d] physname '%s' (",
+ overload_idx,
+ TYPE_FN_FIELD_PHYSNAME (f, overload_idx));
+ gdb_print_address (TYPE_FN_FIELD_PHYSNAME (f, overload_idx),
+ gdb_stdout);
+ printf_filtered (")\n");
+ printfi_filtered (spaces + 8, "type ");
+ gdb_print_address (TYPE_FN_FIELD_TYPE (f, overload_idx), gdb_stdout);
+ printf_filtered ("\n");
+
+ recursive_dump_type (TYPE_FN_FIELD_TYPE (f, overload_idx),
+ spaces + 8 + 2);
+
+ printfi_filtered (spaces + 8, "args ");
+ gdb_print_address (TYPE_FN_FIELD_ARGS (f, overload_idx), gdb_stdout);
+ printf_filtered ("\n");
+
+ print_arg_types (TYPE_FN_FIELD_ARGS (f, overload_idx), spaces);
+ printfi_filtered (spaces + 8, "fcontext ");
+ gdb_print_address (TYPE_FN_FIELD_FCONTEXT (f, overload_idx),
+ gdb_stdout);
+ printf_filtered ("\n");
+
+ printfi_filtered (spaces + 8, "is_const %d\n",
+ TYPE_FN_FIELD_CONST (f, overload_idx));
+ printfi_filtered (spaces + 8, "is_volatile %d\n",
+ TYPE_FN_FIELD_VOLATILE (f, overload_idx));
+ printfi_filtered (spaces + 8, "is_private %d\n",
+ TYPE_FN_FIELD_PRIVATE (f, overload_idx));
+ printfi_filtered (spaces + 8, "is_protected %d\n",
+ TYPE_FN_FIELD_PROTECTED (f, overload_idx));
+ printfi_filtered (spaces + 8, "is_stub %d\n",
+ TYPE_FN_FIELD_STUB (f, overload_idx));
+ printfi_filtered (spaces + 8, "voffset %u\n",
+ TYPE_FN_FIELD_VOFFSET (f, overload_idx));
+ }
+ }
+}
+
+static void
+print_cplus_stuff (type, spaces)
+ struct type *type;
+ int spaces;
+{
+ printfi_filtered (spaces, "n_baseclasses %d\n",
+ TYPE_N_BASECLASSES (type));
+ printfi_filtered (spaces, "nfn_fields %d\n",
+ TYPE_NFN_FIELDS (type));
+ printfi_filtered (spaces, "nfn_fields_total %d\n",
+ TYPE_NFN_FIELDS_TOTAL (type));
+ if (TYPE_N_BASECLASSES (type) > 0)
+ {
+ printfi_filtered (spaces, "virtual_field_bits (%d bits at *",
+ TYPE_N_BASECLASSES (type));
+ gdb_print_address (TYPE_FIELD_VIRTUAL_BITS (type), gdb_stdout);
+ printf_filtered (")");
+
+ print_bit_vector (TYPE_FIELD_VIRTUAL_BITS (type),
+ TYPE_N_BASECLASSES (type));
+ puts_filtered ("\n");
+ }
+ if (TYPE_NFIELDS (type) > 0)
+ {
+ if (TYPE_FIELD_PRIVATE_BITS (type) != NULL)
+ {
+ printfi_filtered (spaces, "private_field_bits (%d bits at *",
+ TYPE_NFIELDS (type));
+ gdb_print_address (TYPE_FIELD_PRIVATE_BITS (type), gdb_stdout);
+ printf_filtered (")");
+ print_bit_vector (TYPE_FIELD_PRIVATE_BITS (type),
+ TYPE_NFIELDS (type));
+ puts_filtered ("\n");
+ }
+ if (TYPE_FIELD_PROTECTED_BITS (type) != NULL)
+ {
+ printfi_filtered (spaces, "protected_field_bits (%d bits at *",
+ TYPE_NFIELDS (type));
+ gdb_print_address (TYPE_FIELD_PROTECTED_BITS (type), gdb_stdout);
+ printf_filtered (")");
+ print_bit_vector (TYPE_FIELD_PROTECTED_BITS (type),
+ TYPE_NFIELDS (type));
+ puts_filtered ("\n");
+ }
+ }
+ if (TYPE_NFN_FIELDS (type) > 0)
+ {
+ dump_fn_fieldlists (type, spaces);
+ }
+}
+
+static struct obstack dont_print_type_obstack;
+
+void
+recursive_dump_type (type, spaces)
+ struct type *type;
+ int spaces;
+{
+ int idx;
+
+ if (spaces == 0)
+ obstack_begin (&dont_print_type_obstack, 0);
+
+ if (TYPE_NFIELDS (type) > 0
+ || (TYPE_CPLUS_SPECIFIC (type) && TYPE_NFN_FIELDS (type) > 0))
+ {
+ struct type **first_dont_print
+ = (struct type **)obstack_base (&dont_print_type_obstack);
+
+ int i = (struct type **)obstack_next_free (&dont_print_type_obstack)
+ - first_dont_print;
+
+ while (--i >= 0)
+ {
+ if (type == first_dont_print[i])
+ {
+ printfi_filtered (spaces, "type node ");
+ gdb_print_address (type, gdb_stdout);
+ printf_filtered (" <same as already seen type>\n");
+ return;
+ }
+ }
+
+ obstack_ptr_grow (&dont_print_type_obstack, type);
+ }
+
+ printfi_filtered (spaces, "type node ");
+ gdb_print_address (type, gdb_stdout);
+ printf_filtered ("\n");
+ printfi_filtered (spaces, "name '%s' (",
+ TYPE_NAME (type) ? TYPE_NAME (type) : "<NULL>");
+ gdb_print_address (TYPE_NAME (type), gdb_stdout);
+ printf_filtered (")\n");
+ if (TYPE_TAG_NAME (type) != NULL)
+ {
+ printfi_filtered (spaces, "tagname '%s' (",
+ TYPE_TAG_NAME (type));
+ gdb_print_address (TYPE_TAG_NAME (type), gdb_stdout);
+ printf_filtered (")\n");
+ }
+ printfi_filtered (spaces, "code 0x%x ", TYPE_CODE (type));
+ switch (TYPE_CODE (type))
+ {
+ case TYPE_CODE_UNDEF:
+ printf_filtered ("(TYPE_CODE_UNDEF)");
+ break;
+ case TYPE_CODE_PTR:
+ printf_filtered ("(TYPE_CODE_PTR)");
+ break;
+ case TYPE_CODE_ARRAY:
+ printf_filtered ("(TYPE_CODE_ARRAY)");
+ break;
+ case TYPE_CODE_STRUCT:
+ printf_filtered ("(TYPE_CODE_STRUCT)");
+ break;
+ case TYPE_CODE_UNION:
+ printf_filtered ("(TYPE_CODE_UNION)");
+ break;
+ case TYPE_CODE_ENUM:
+ printf_filtered ("(TYPE_CODE_ENUM)");
+ break;
+ case TYPE_CODE_FUNC:
+ printf_filtered ("(TYPE_CODE_FUNC)");
+ break;
+ case TYPE_CODE_INT:
+ printf_filtered ("(TYPE_CODE_INT)");
+ break;
+ case TYPE_CODE_FLT:
+ printf_filtered ("(TYPE_CODE_FLT)");
+ break;
+ case TYPE_CODE_VOID:
+ printf_filtered ("(TYPE_CODE_VOID)");
+ break;
+ case TYPE_CODE_SET:
+ printf_filtered ("(TYPE_CODE_SET)");
+ break;
+ case TYPE_CODE_RANGE:
+ printf_filtered ("(TYPE_CODE_RANGE)");
+ break;
+ case TYPE_CODE_STRING:
+ printf_filtered ("(TYPE_CODE_STRING)");
+ break;
+ case TYPE_CODE_ERROR:
+ printf_filtered ("(TYPE_CODE_ERROR)");
+ break;
+ case TYPE_CODE_MEMBER:
+ printf_filtered ("(TYPE_CODE_MEMBER)");
+ break;
+ case TYPE_CODE_METHOD:
+ printf_filtered ("(TYPE_CODE_METHOD)");
+ break;
+ case TYPE_CODE_REF:
+ printf_filtered ("(TYPE_CODE_REF)");
+ break;
+ case TYPE_CODE_CHAR:
+ printf_filtered ("(TYPE_CODE_CHAR)");
+ break;
+ case TYPE_CODE_BOOL:
+ printf_filtered ("(TYPE_CODE_BOOL)");
+ break;
+ case TYPE_CODE_TYPEDEF:
+ printf_filtered ("(TYPE_CODE_TYPEDEF)");
+ break;
+ default:
+ printf_filtered ("(UNKNOWN TYPE CODE)");
+ break;
+ }
+ puts_filtered ("\n");
+ printfi_filtered (spaces, "length %d\n", TYPE_LENGTH (type));
+ printfi_filtered (spaces, "objfile ");
+ gdb_print_address (TYPE_OBJFILE (type), gdb_stdout);
+ printf_filtered ("\n");
+ printfi_filtered (spaces, "target_type ");
+ gdb_print_address (TYPE_TARGET_TYPE (type), gdb_stdout);
+ printf_filtered ("\n");
+ if (TYPE_TARGET_TYPE (type) != NULL)
+ {
+ recursive_dump_type (TYPE_TARGET_TYPE (type), spaces + 2);
+ }
+ printfi_filtered (spaces, "pointer_type ");
+ gdb_print_address (TYPE_POINTER_TYPE (type), gdb_stdout);
+ printf_filtered ("\n");
+ printfi_filtered (spaces, "reference_type ");
+ gdb_print_address (TYPE_REFERENCE_TYPE (type), gdb_stdout);
+ printf_filtered ("\n");
+ printfi_filtered (spaces, "flags 0x%x", TYPE_FLAGS (type));
+ if (TYPE_FLAGS (type) & TYPE_FLAG_UNSIGNED)
+ {
+ puts_filtered (" TYPE_FLAG_UNSIGNED");
+ }
+ if (TYPE_FLAGS (type) & TYPE_FLAG_STUB)
+ {
+ puts_filtered (" TYPE_FLAG_STUB");
+ }
+ puts_filtered ("\n");
+ printfi_filtered (spaces, "nfields %d ", TYPE_NFIELDS (type));
+ gdb_print_address (TYPE_FIELDS (type), gdb_stdout);
+ puts_filtered ("\n");
+ for (idx = 0; idx < TYPE_NFIELDS (type); idx++)
+ {
+ printfi_filtered (spaces + 2,
+ "[%d] bitpos %d bitsize %d type ",
+ idx, TYPE_FIELD_BITPOS (type, idx),
+ TYPE_FIELD_BITSIZE (type, idx));
+ gdb_print_address (TYPE_FIELD_TYPE (type, idx), gdb_stdout);
+ printf_filtered (" name '%s' (",
+ TYPE_FIELD_NAME (type, idx) != NULL
+ ? TYPE_FIELD_NAME (type, idx)
+ : "<NULL>");
+ gdb_print_address (TYPE_FIELD_NAME (type, idx), gdb_stdout);
+ printf_filtered (")\n");
+ if (TYPE_FIELD_TYPE (type, idx) != NULL)
+ {
+ recursive_dump_type (TYPE_FIELD_TYPE (type, idx), spaces + 4);
+ }
+ }
+ printfi_filtered (spaces, "vptr_basetype ");
+ gdb_print_address (TYPE_VPTR_BASETYPE (type), gdb_stdout);
+ puts_filtered ("\n");
+ if (TYPE_VPTR_BASETYPE (type) != NULL)
+ {
+ recursive_dump_type (TYPE_VPTR_BASETYPE (type), spaces + 2);
+ }
+ printfi_filtered (spaces, "vptr_fieldno %d\n", TYPE_VPTR_FIELDNO (type));
+ switch (TYPE_CODE (type))
+ {
+ case TYPE_CODE_METHOD:
+ case TYPE_CODE_FUNC:
+ printfi_filtered (spaces, "arg_types ");
+ gdb_print_address (TYPE_ARG_TYPES (type), gdb_stdout);
+ puts_filtered ("\n");
+ print_arg_types (TYPE_ARG_TYPES (type), spaces);
+ break;
+
+ case TYPE_CODE_STRUCT:
+ printfi_filtered (spaces, "cplus_stuff ");
+ gdb_print_address (TYPE_CPLUS_SPECIFIC (type), gdb_stdout);
+ puts_filtered ("\n");
+ print_cplus_stuff (type, spaces);
+ break;
+
+ default:
+ /* We have to pick one of the union types to be able print and test
+ the value. Pick cplus_struct_type, even though we know it isn't
+ any particular one. */
+ printfi_filtered (spaces, "type_specific ");
+ gdb_print_address (TYPE_CPLUS_SPECIFIC (type), gdb_stdout);
+ if (TYPE_CPLUS_SPECIFIC (type) != NULL)
+ {
+ printf_filtered (" (unknown data form)");
+ }
+ printf_filtered ("\n");
+ break;
+
+ }
+ if (spaces == 0)
+ obstack_free (&dont_print_type_obstack, NULL);
+}
+
+#endif /* MAINTENANCE_CMDS */
+
+
+static void build_gdbtypes PARAMS ((void));
+static void
+build_gdbtypes ()
+{
+ builtin_type_void =
+ init_type (TYPE_CODE_VOID, 1,
+ 0,
+ "void", (struct objfile *) NULL);
+ builtin_type_char =
+ init_type (TYPE_CODE_INT, TARGET_CHAR_BIT / TARGET_CHAR_BIT,
+ 0,
+ "char", (struct objfile *) NULL);
+ TYPE_FLAGS (builtin_type_char) |= TYPE_FLAG_NOSIGN;
+
+ builtin_type_signed_char =
+ init_type (TYPE_CODE_INT, TARGET_CHAR_BIT / TARGET_CHAR_BIT,
+ 0,
+ "signed char", (struct objfile *) NULL);
+ builtin_type_unsigned_char =
+ init_type (TYPE_CODE_INT, TARGET_CHAR_BIT / TARGET_CHAR_BIT,
+ TYPE_FLAG_UNSIGNED,
+ "unsigned char", (struct objfile *) NULL);
+ builtin_type_short =
+ init_type (TYPE_CODE_INT, TARGET_SHORT_BIT / TARGET_CHAR_BIT,
+ 0,
+ "short", (struct objfile *) NULL);
+ builtin_type_unsigned_short =
+ init_type (TYPE_CODE_INT, TARGET_SHORT_BIT / TARGET_CHAR_BIT,
+ TYPE_FLAG_UNSIGNED,
+ "unsigned short", (struct objfile *) NULL);
+ builtin_type_int =
+ init_type (TYPE_CODE_INT, TARGET_INT_BIT / TARGET_CHAR_BIT,
+ 0,
+ "int", (struct objfile *) NULL);
+ builtin_type_unsigned_int =
+ init_type (TYPE_CODE_INT, TARGET_INT_BIT / TARGET_CHAR_BIT,
+ TYPE_FLAG_UNSIGNED,
+ "unsigned int", (struct objfile *) NULL);
+ builtin_type_long =
+ init_type (TYPE_CODE_INT, TARGET_LONG_BIT / TARGET_CHAR_BIT,
+ 0,
+ "long", (struct objfile *) NULL);
+ builtin_type_unsigned_long =
+ init_type (TYPE_CODE_INT, TARGET_LONG_BIT / TARGET_CHAR_BIT,
+ TYPE_FLAG_UNSIGNED,
+ "unsigned long", (struct objfile *) NULL);
+ builtin_type_long_long =
+ init_type (TYPE_CODE_INT, TARGET_LONG_LONG_BIT / TARGET_CHAR_BIT,
+ 0,
+ "long long", (struct objfile *) NULL);
+ builtin_type_unsigned_long_long =
+ init_type (TYPE_CODE_INT, TARGET_LONG_LONG_BIT / TARGET_CHAR_BIT,
+ TYPE_FLAG_UNSIGNED,
+ "unsigned long long", (struct objfile *) NULL);
+ builtin_type_float =
+ init_type (TYPE_CODE_FLT, TARGET_FLOAT_BIT / TARGET_CHAR_BIT,
+ 0,
+ "float", (struct objfile *) NULL);
+ builtin_type_double =
+ init_type (TYPE_CODE_FLT, TARGET_DOUBLE_BIT / TARGET_CHAR_BIT,
+ 0,
+ "double", (struct objfile *) NULL);
+ builtin_type_long_double =
+ init_type (TYPE_CODE_FLT, TARGET_LONG_DOUBLE_BIT / TARGET_CHAR_BIT,
+ 0,
+ "long double", (struct objfile *) NULL);
+ builtin_type_complex =
+ init_type (TYPE_CODE_COMPLEX, 2 * TARGET_FLOAT_BIT / TARGET_CHAR_BIT,
+ 0,
+ "complex", (struct objfile *) NULL);
+ TYPE_TARGET_TYPE (builtin_type_complex) = builtin_type_float;
+ builtin_type_double_complex =
+ init_type (TYPE_CODE_COMPLEX, 2 * TARGET_DOUBLE_BIT / TARGET_CHAR_BIT,
+ 0,
+ "double complex", (struct objfile *) NULL);
+ TYPE_TARGET_TYPE (builtin_type_double_complex) = builtin_type_double;
+ builtin_type_string =
+ init_type (TYPE_CODE_STRING, TARGET_CHAR_BIT / TARGET_CHAR_BIT,
+ 0,
+ "string", (struct objfile *) NULL);
+ builtin_type_int8 =
+ init_type (TYPE_CODE_INT, 8 / 8,
+ 0,
+ "int8_t", (struct objfile *) NULL);
+ builtin_type_uint8 =
+ init_type (TYPE_CODE_INT, 8 / 8,
+ TYPE_FLAG_UNSIGNED,
+ "uint8_t", (struct objfile *) NULL);
+ builtin_type_int16 =
+ init_type (TYPE_CODE_INT, 16 / 8,
+ 0,
+ "int16_t", (struct objfile *) NULL);
+ builtin_type_uint16 =
+ init_type (TYPE_CODE_INT, 16 / 8,
+ TYPE_FLAG_UNSIGNED,
+ "uint16_t", (struct objfile *) NULL);
+ builtin_type_int32 =
+ init_type (TYPE_CODE_INT, 32 / 8,
+ 0,
+ "int32_t", (struct objfile *) NULL);
+ builtin_type_uint32 =
+ init_type (TYPE_CODE_INT, 32 / 8,
+ TYPE_FLAG_UNSIGNED,
+ "uint32_t", (struct objfile *) NULL);
+ builtin_type_int64 =
+ init_type (TYPE_CODE_INT, 64 / 8,
+ 0,
+ "int64_t", (struct objfile *) NULL);
+ builtin_type_uint64 =
+ init_type (TYPE_CODE_INT, 64 / 8,
+ TYPE_FLAG_UNSIGNED,
+ "uint64_t", (struct objfile *) NULL);
+ builtin_type_bool =
+ init_type (TYPE_CODE_BOOL, TARGET_CHAR_BIT / TARGET_CHAR_BIT,
+ 0,
+ "bool", (struct objfile *) NULL);
+
+ /* Add user knob for controlling resolution of opaque types */
+ add_show_from_set
+ (add_set_cmd ("opaque-type-resolution", class_support, var_boolean, (char *)&opaque_type_resolution,
+ "Set resolution of opaque struct/class/union types (if set before loading symbols).",
+ &setlist),
+ &showlist);
+ opaque_type_resolution = 1;
+
+}
+
+
+extern void _initialize_gdbtypes PARAMS ((void));
+void
+_initialize_gdbtypes ()
+{
+ build_gdbtypes ();
+}