summaryrefslogtreecommitdiff
path: root/gdb/doc/remote.texi
diff options
context:
space:
mode:
Diffstat (limited to 'gdb/doc/remote.texi')
-rw-r--r--gdb/doc/remote.texi1708
1 files changed, 1708 insertions, 0 deletions
diff --git a/gdb/doc/remote.texi b/gdb/doc/remote.texi
new file mode 100644
index 00000000000..816b65837de
--- /dev/null
+++ b/gdb/doc/remote.texi
@@ -0,0 +1,1708 @@
+@c -*- Texinfo -*-
+@c Copyright (c) 1990 1991 1992 1993 Free Software Foundation, Inc.
+@c This file is part of the source for the GDB manual.
+@c This text diverted to "Remote Debugging" section in general case;
+@c however, if we're doing a manual specifically for one of these, it
+@c belongs up front (in "Getting In and Out" chapter).
+
+@ifset REMOTESTUB
+@node Remote Serial
+@subsection The @value{GDBN} remote serial protocol
+
+@cindex remote serial debugging, overview
+To debug a program running on another machine (the debugging
+@dfn{target} machine), you must first arrange for all the usual
+prerequisites for the program to run by itself. For example, for a C
+program, you need:
+
+@enumerate
+@item
+A startup routine to set up the C runtime environment; these usually
+have a name like @file{crt0}. The startup routine may be supplied by
+your hardware supplier, or you may have to write your own.
+
+@item
+You probably need a C subroutine library to support your program's
+subroutine calls, notably managing input and output.
+
+@item
+A way of getting your program to the other machine---for example, a
+download program. These are often supplied by the hardware
+manufacturer, but you may have to write your own from hardware
+documentation.
+@end enumerate
+
+The next step is to arrange for your program to use a serial port to
+communicate with the machine where @value{GDBN} is running (the @dfn{host}
+machine). In general terms, the scheme looks like this:
+
+@table @emph
+@item On the host,
+@value{GDBN} already understands how to use this protocol; when everything
+else is set up, you can simply use the @samp{target remote} command
+(@pxref{Targets,,Specifying a Debugging Target}).
+
+@item On the target,
+you must link with your program a few special-purpose subroutines that
+implement the @value{GDBN} remote serial protocol. The file containing these
+subroutines is called a @dfn{debugging stub}.
+
+@ifset GDBSERVER
+On certain remote targets, you can use an auxiliary program
+@code{gdbserver} instead of linking a stub into your program.
+@xref{Server,,Using the @code{gdbserver} program}, for details.
+@end ifset
+@end table
+
+The debugging stub is specific to the architecture of the remote
+machine; for example, use @file{sparc-stub.c} to debug programs on
+@sc{sparc} boards.
+
+@cindex remote serial stub list
+These working remote stubs are distributed with @value{GDBN}:
+
+@table @code
+
+@item i386-stub.c
+@kindex i386-stub.c
+@cindex Intel
+@cindex i386
+For Intel 386 and compatible architectures.
+
+@item m68k-stub.c
+@kindex m68k-stub.c
+@cindex Motorola 680x0
+@cindex m680x0
+For Motorola 680x0 architectures.
+
+@item sh-stub.c
+@kindex sh-stub.c
+@cindex Hitachi
+@cindex SH
+For Hitachi SH architectures.
+
+@item sparc-stub.c
+@kindex sparc-stub.c
+@cindex Sparc
+For @sc{sparc} architectures.
+
+@item sparcl-stub.c
+@kindex sparcl-stub.c
+@cindex Fujitsu
+@cindex SparcLite
+For Fujitsu @sc{sparclite} architectures.
+
+@end table
+
+The @file{README} file in the @value{GDBN} distribution may list other
+recently added stubs.
+
+@menu
+* Stub Contents:: What the stub can do for you
+* Bootstrapping:: What you must do for the stub
+* Debug Session:: Putting it all together
+* Protocol:: Outline of the communication protocol
+@ifset GDBSERVER
+* Server:: Using the `gdbserver' program
+@end ifset
+@ifset GDBSERVE
+* NetWare:: Using the `gdbserve.nlm' program
+@end ifset
+@end menu
+
+@node Stub Contents
+@subsubsection What the stub can do for you
+
+@cindex remote serial stub
+The debugging stub for your architecture supplies these three
+subroutines:
+
+@table @code
+@item set_debug_traps
+@kindex set_debug_traps
+@cindex remote serial stub, initialization
+This routine arranges for @code{handle_exception} to run when your
+program stops. You must call this subroutine explicitly near the
+beginning of your program.
+
+@item handle_exception
+@kindex handle_exception
+@cindex remote serial stub, main routine
+This is the central workhorse, but your program never calls it
+explicitly---the setup code arranges for @code{handle_exception} to
+run when a trap is triggered.
+
+@code{handle_exception} takes control when your program stops during
+execution (for example, on a breakpoint), and mediates communications
+with @value{GDBN} on the host machine. This is where the communications
+protocol is implemented; @code{handle_exception} acts as the @value{GDBN}
+representative on the target machine; it begins by sending summary
+information on the state of your program, then continues to execute,
+retrieving and transmitting any information @value{GDBN} needs, until you
+execute a @value{GDBN} command that makes your program resume; at that point,
+@code{handle_exception} returns control to your own code on the target
+machine.
+
+@item breakpoint
+@cindex @code{breakpoint} subroutine, remote
+Use this auxiliary subroutine to make your program contain a
+breakpoint. Depending on the particular situation, this may be the only
+way for @value{GDBN} to get control. For instance, if your target
+machine has some sort of interrupt button, you won't need to call this;
+pressing the interrupt button transfers control to
+@code{handle_exception}---in effect, to @value{GDBN}. On some machines,
+simply receiving characters on the serial port may also trigger a trap;
+again, in that situation, you don't need to call @code{breakpoint} from
+your own program---simply running @samp{target remote} from the host
+@value{GDBN} session gets control.
+
+Call @code{breakpoint} if none of these is true, or if you simply want
+to make certain your program stops at a predetermined point for the
+start of your debugging session.
+@end table
+
+@node Bootstrapping
+@subsubsection What you must do for the stub
+
+@cindex remote stub, support routines
+The debugging stubs that come with @value{GDBN} are set up for a particular
+chip architecture, but they have no information about the rest of your
+debugging target machine.
+
+First of all you need to tell the stub how to communicate with the
+serial port.
+
+@table @code
+@item int getDebugChar()
+@kindex getDebugChar
+Write this subroutine to read a single character from the serial port.
+It may be identical to @code{getchar} for your target system; a
+different name is used to allow you to distinguish the two if you wish.
+
+@item void putDebugChar(int)
+@kindex putDebugChar
+Write this subroutine to write a single character to the serial port.
+It may be identical to @code{putchar} for your target system; a
+different name is used to allow you to distinguish the two if you wish.
+@end table
+
+@cindex control C, and remote debugging
+@cindex interrupting remote targets
+If you want @value{GDBN} to be able to stop your program while it is
+running, you need to use an interrupt-driven serial driver, and arrange
+for it to stop when it receives a @code{^C} (@samp{\003}, the control-C
+character). That is the character which @value{GDBN} uses to tell the
+remote system to stop.
+
+Getting the debugging target to return the proper status to @value{GDBN}
+probably requires changes to the standard stub; one quick and dirty way
+is to just execute a breakpoint instruction (the ``dirty'' part is that
+@value{GDBN} reports a @code{SIGTRAP} instead of a @code{SIGINT}).
+
+Other routines you need to supply are:
+
+@table @code
+@item void exceptionHandler (int @var{exception_number}, void *@var{exception_address})
+@kindex exceptionHandler
+Write this function to install @var{exception_address} in the exception
+handling tables. You need to do this because the stub does not have any
+way of knowing what the exception handling tables on your target system
+are like (for example, the processor's table might be in @sc{rom},
+containing entries which point to a table in @sc{ram}).
+@var{exception_number} is the exception number which should be changed;
+its meaning is architecture-dependent (for example, different numbers
+might represent divide by zero, misaligned access, etc). When this
+exception occurs, control should be transferred directly to
+@var{exception_address}, and the processor state (stack, registers,
+and so on) should be just as it is when a processor exception occurs. So if
+you want to use a jump instruction to reach @var{exception_address}, it
+should be a simple jump, not a jump to subroutine.
+
+For the 386, @var{exception_address} should be installed as an interrupt
+gate so that interrupts are masked while the handler runs. The gate
+should be at privilege level 0 (the most privileged level). The
+@sc{sparc} and 68k stubs are able to mask interrup themselves without
+help from @code{exceptionHandler}.
+
+@item void flush_i_cache()
+@kindex flush_i_cache
+(sparc and sparclite only) Write this subroutine to flush the
+instruction cache, if any, on your target machine. If there is no
+instruction cache, this subroutine may be a no-op.
+
+On target machines that have instruction caches, @value{GDBN} requires this
+function to make certain that the state of your program is stable.
+@end table
+
+@noindent
+You must also make sure this library routine is available:
+
+@table @code
+@item void *memset(void *, int, int)
+@kindex memset
+This is the standard library function @code{memset} that sets an area of
+memory to a known value. If you have one of the free versions of
+@code{libc.a}, @code{memset} can be found there; otherwise, you must
+either obtain it from your hardware manufacturer, or write your own.
+@end table
+
+If you do not use the GNU C compiler, you may need other standard
+library subroutines as well; this varies from one stub to another,
+but in general the stubs are likely to use any of the common library
+subroutines which @code{gcc} generates as inline code.
+
+
+@node Debug Session
+@subsubsection Putting it all together
+
+@cindex remote serial debugging summary
+In summary, when your program is ready to debug, you must follow these
+steps.
+
+@enumerate
+@item
+Make sure you have the supporting low-level routines
+(@pxref{Bootstrapping,,What you must do for the stub}):
+@display
+@code{getDebugChar}, @code{putDebugChar},
+@code{flush_i_cache}, @code{memset}, @code{exceptionHandler}.
+@end display
+
+@item
+Insert these lines near the top of your program:
+
+@example
+set_debug_traps();
+breakpoint();
+@end example
+
+@item
+For the 680x0 stub only, you need to provide a variable called
+@code{exceptionHook}. Normally you just use:
+
+@example
+void (*exceptionHook)() = 0;
+@end example
+
+but if before calling @code{set_debug_traps}, you set it to point to a
+function in your program, that function is called when
+@code{@value{GDBN}} continues after stopping on a trap (for example, bus
+error). The function indicated by @code{exceptionHook} is called with
+one parameter: an @code{int} which is the exception number.
+
+@item
+Compile and link together: your program, the @value{GDBN} debugging stub for
+your target architecture, and the supporting subroutines.
+
+@item
+Make sure you have a serial connection between your target machine and
+the @value{GDBN} host, and identify the serial port on the host.
+
+@item
+@c The "remote" target now provides a `load' command, so we should
+@c document that. FIXME.
+Download your program to your target machine (or get it there by
+whatever means the manufacturer provides), and start it.
+
+@item
+To start remote debugging, run @value{GDBN} on the host machine, and specify
+as an executable file the program that is running in the remote machine.
+This tells @value{GDBN} how to find your program's symbols and the contents
+of its pure text.
+
+@cindex serial line, @code{target remote}
+Then establish communication using the @code{target remote} command.
+Its argument specifies how to communicate with the target
+machine---either via a devicename attached to a direct serial line, or a
+TCP port (usually to a terminal server which in turn has a serial line
+to the target). For example, to use a serial line connected to the
+device named @file{/dev/ttyb}:
+
+@example
+target remote /dev/ttyb
+@end example
+
+@cindex TCP port, @code{target remote}
+To use a TCP connection, use an argument of the form
+@code{@var{host}:port}. For example, to connect to port 2828 on a
+terminal server named @code{manyfarms}:
+
+@example
+target remote manyfarms:2828
+@end example
+@end enumerate
+
+Now you can use all the usual commands to examine and change data and to
+step and continue the remote program.
+
+To resume the remote program and stop debugging it, use the @code{detach}
+command.
+
+@cindex interrupting remote programs
+@cindex remote programs, interrupting
+Whenever @value{GDBN} is waiting for the remote program, if you type the
+interrupt character (often @key{C-C}), @value{GDBN} attempts to stop the
+program. This may or may not succeed, depending in part on the hardware
+and the serial drivers the remote system uses. If you type the
+interrupt character once again, @value{GDBN} displays this prompt:
+
+@example
+Interrupted while waiting for the program.
+Give up (and stop debugging it)? (y or n)
+@end example
+
+If you type @kbd{y}, @value{GDBN} abandons the remote debugging session.
+(If you decide you want to try again later, you can use @samp{target
+remote} again to connect once more.) If you type @kbd{n}, @value{GDBN}
+goes back to waiting.
+
+@node Protocol
+@subsubsection Communication protocol
+
+@cindex debugging stub, example
+@cindex remote stub, example
+@cindex stub example, remote debugging
+The stub files provided with @value{GDBN} implement the target side of the
+communication protocol, and the @value{GDBN} side is implemented in the
+@value{GDBN} source file @file{remote.c}. Normally, you can simply allow
+these subroutines to communicate, and ignore the details. (If you're
+implementing your own stub file, you can still ignore the details: start
+with one of the existing stub files. @file{sparc-stub.c} is the best
+organized, and therefore the easiest to read.)
+
+However, there may be occasions when you need to know something about
+the protocol---for example, if there is only one serial port to your
+target machine, you might want your program to do something special if
+it recognizes a packet meant for @value{GDBN}.
+
+@cindex protocol, @value{GDBN} remote serial
+@cindex serial protocol, @value{GDBN} remote
+@cindex remote serial protocol
+All @value{GDBN} commands and responses (other than acknowledgements, which
+are single characters) are sent as a packet which includes a
+checksum. A packet is introduced with the character @samp{$}, and ends
+with the character @samp{#} followed by a two-digit checksum:
+
+@example
+$@var{packet info}#@var{checksum}
+@end example
+
+@cindex checksum, for @value{GDBN} remote
+@noindent
+@var{checksum} is computed as the modulo 256 sum of the @var{packet
+info} characters.
+
+When either the host or the target machine receives a packet, the first
+response expected is an acknowledgement: a single character, either
+@samp{+} (to indicate the package was received correctly) or @samp{-}
+(to request retransmission).
+
+The host (@value{GDBN}) sends commands, and the target (the debugging stub
+incorporated in your program) sends data in response. The target also
+sends data when your program stops.
+
+Command packets are distinguished by their first character, which
+identifies the kind of command.
+
+These are some of the commands currently supported (for a complete list of
+commands, look in @file{gdb/remote.c.}):
+
+@table @code
+@item g
+Requests the values of CPU registers.
+
+@item G
+Sets the values of CPU registers.
+
+@item m@var{addr},@var{count}
+Read @var{count} bytes at location @var{addr}.
+
+@item M@var{addr},@var{count}:@dots{}
+Write @var{count} bytes at location @var{addr}.
+
+@need 500
+@item c
+@itemx c@var{addr}
+Resume execution at the current address (or at @var{addr} if supplied).
+
+@need 500
+@item s
+@itemx s@var{addr}
+Step the target program for one instruction, from either the current
+program counter or from @var{addr} if supplied.
+
+@item k
+Kill the target program.
+
+@item ?
+Report the most recent signal. To allow you to take advantage of the
+@value{GDBN} signal handling commands, one of the functions of the debugging
+stub is to report CPU traps as the corresponding POSIX signal values.
+
+@item T
+Allows the remote stub to send only the registers that @value{GDBN} needs
+to make a quick decision about single-stepping or conditional breakpoints.
+This eliminates the need to fetch the entire register set for each instruction
+being stepped through.
+
+@value{GDBN} now implements a write-through cache for registers and only
+re-reads the registers if the target has run.
+@end table
+
+@kindex set remotedebug
+@kindex show remotedebug
+@cindex packets, reporting on stdout
+@cindex serial connections, debugging
+If you have trouble with the serial connection, you can use the command
+@code{set remotedebug}. This makes @value{GDBN} report on all packets sent
+back and forth across the serial line to the remote machine. The
+packet-debugging information is printed on the @value{GDBN} standard output
+stream. @code{set remotedebug off} turns it off, and @code{show
+remotedebug} shows you its current state.
+
+@ifset GDBSERVER
+@node Server
+@subsubsection Using the @code{gdbserver} program
+
+@kindex gdbserver
+@cindex remote connection without stubs
+@code{gdbserver} is a control program for Unix-like systems, which
+allows you to connect your program with a remote @value{GDBN} via
+@code{target remote}---but without linking in the usual debugging stub.
+
+@code{gdbserver} is not a complete replacement for the debugging stubs,
+because it requires essentially the same operating-system facilities
+that @value{GDBN} itself does. In fact, a system that can run
+@code{gdbserver} to connect to a remote @value{GDBN} could also run
+@value{GDBN} locally! @code{gdbserver} is sometimes useful nevertheless,
+because it is a much smaller program than @value{GDBN} itself. It is
+also easier to port than all of @value{GDBN}, so you may be able to get
+started more quickly on a new system by using @code{gdbserver}.
+Finally, if you develop code for real-time systems, you may find that
+the tradeoffs involved in real-time operation make it more convenient to
+do as much development work as possible on another system, for example
+by cross-compiling. You can use @code{gdbserver} to make a similar
+choice for debugging.
+
+@value{GDBN} and @code{gdbserver} communicate via either a serial line
+or a TCP connection, using the standard @value{GDBN} remote serial
+protocol.
+
+@table @emph
+@item On the target machine,
+you need to have a copy of the program you want to debug.
+@code{gdbserver} does not need your program's symbol table, so you can
+strip the program if necessary to save space. @value{GDBN} on the host
+system does all the symbol handling.
+
+To use the server, you must tell it how to communicate with @value{GDBN};
+the name of your program; and the arguments for your program. The
+syntax is:
+
+@smallexample
+target> gdbserver @var{comm} @var{program} [ @var{args} @dots{} ]
+@end smallexample
+
+@var{comm} is either a device name (to use a serial line) or a TCP
+hostname and portnumber. For example, to debug Emacs with the argument
+@samp{foo.txt} and communicate with @value{GDBN} over the serial port
+@file{/dev/com1}:
+
+@smallexample
+target> gdbserver /dev/com1 emacs foo.txt
+@end smallexample
+
+@code{gdbserver} waits passively for the host @value{GDBN} to communicate
+with it.
+
+To use a TCP connection instead of a serial line:
+
+@smallexample
+target> gdbserver host:2345 emacs foo.txt
+@end smallexample
+
+The only difference from the previous example is the first argument,
+specifying that you are communicating with the host @value{GDBN} via
+TCP. The @samp{host:2345} argument means that @code{gdbserver} is to
+expect a TCP connection from machine @samp{host} to local TCP port 2345.
+(Currently, the @samp{host} part is ignored.) You can choose any number
+you want for the port number as long as it does not conflict with any
+TCP ports already in use on the target system (for example, @code{23} is
+reserved for @code{telnet}).@footnote{If you choose a port number that
+conflicts with another service, @code{gdbserver} prints an error message
+and exits.} You must use the same port number with the host @value{GDBN}
+@code{target remote} command.
+
+@item On the @value{GDBN} host machine,
+you need an unstripped copy of your program, since @value{GDBN} needs
+symbols and debugging information. Start up @value{GDBN} as usual,
+using the name of the local copy of your program as the first argument.
+(You may also need the @w{@samp{--baud}} option if the serial line is
+running at anything other than 9600 bps.) After that, use @code{target
+remote} to establish communications with @code{gdbserver}. Its argument
+is either a device name (usually a serial device, like
+@file{/dev/ttyb}), or a TCP port descriptor in the form
+@code{@var{host}:@var{PORT}}. For example:
+
+@smallexample
+(@value{GDBP}) target remote /dev/ttyb
+@end smallexample
+
+@noindent
+communicates with the server via serial line @file{/dev/ttyb}, and
+
+@smallexample
+(@value{GDBP}) target remote the-target:2345
+@end smallexample
+
+@noindent
+communicates via a TCP connection to port 2345 on host @w{@file{the-target}}.
+For TCP connections, you must start up @code{gdbserver} prior to using
+the @code{target remote} command. Otherwise you may get an error whose
+text depends on the host system, but which usually looks something like
+@samp{Connection refused}.
+@end table
+@end ifset
+
+@ifset GDBSERVE
+@node NetWare
+@subsubsection Using the @code{gdbserve.nlm} program
+
+@kindex gdbserve.nlm
+@code{gdbserve.nlm} is a control program for NetWare systems, which
+allows you to connect your program with a remote @value{GDBN} via
+@code{target remote}.
+
+@value{GDBN} and @code{gdbserve.nlm} communicate via a serial line,
+using the standard @value{GDBN} remote serial protocol.
+
+@table @emph
+@item On the target machine,
+you need to have a copy of the program you want to debug.
+@code{gdbserve.nlm} does not need your program's symbol table, so you
+can strip the program if necessary to save space. @value{GDBN} on the
+host system does all the symbol handling.
+
+To use the server, you must tell it how to communicate with
+@value{GDBN}; the name of your program; and the arguments for your
+program. The syntax is:
+
+@smallexample
+load gdbserve [ BOARD=@var{board} ] [ PORT=@var{port} ]
+ [ BAUD=@var{baud} ] @var{program} [ @var{args} @dots{} ]
+@end smallexample
+
+@var{board} and @var{port} specify the serial line; @var{baud} specifies
+the baud rate used by the connection. @var{port} and @var{node} default
+to 0, @var{baud} defaults to 9600 bps.
+
+For example, to debug Emacs with the argument @samp{foo.txt}and
+communicate with @value{GDBN} over serial port number 2 or board 1
+using a 19200 bps connection:
+
+@smallexample
+load gdbserve BOARD=1 PORT=2 BAUD=19200 emacs foo.txt
+@end smallexample
+
+@item On the @value{GDBN} host machine,
+you need an unstripped copy of your program, since @value{GDBN} needs
+symbols and debugging information. Start up @value{GDBN} as usual,
+using the name of the local copy of your program as the first argument.
+(You may also need the @w{@samp{--baud}} option if the serial line is
+running at anything other than 9600 bps. After that, use @code{target
+remote} to establish communications with @code{gdbserve.nlm}. Its
+argument is a device name (usually a serial device, like
+@file{/dev/ttyb}). For example:
+
+@smallexample
+(@value{GDBP}) target remote /dev/ttyb
+@end smallexample
+
+@noindent
+communications with the server via serial line @file{/dev/ttyb}.
+@end table
+@end ifset
+
+@end ifset
+
+@ifset I960
+@node i960-Nindy Remote
+@subsection @value{GDBN} with a remote i960 (Nindy)
+
+@cindex Nindy
+@cindex i960
+@dfn{Nindy} is a ROM Monitor program for Intel 960 target systems. When
+@value{GDBN} is configured to control a remote Intel 960 using Nindy, you can
+tell @value{GDBN} how to connect to the 960 in several ways:
+
+@itemize @bullet
+@item
+Through command line options specifying serial port, version of the
+Nindy protocol, and communications speed;
+
+@item
+By responding to a prompt on startup;
+
+@item
+By using the @code{target} command at any point during your @value{GDBN}
+session. @xref{Target Commands, ,Commands for managing targets}.
+
+@end itemize
+
+@menu
+* Nindy Startup:: Startup with Nindy
+* Nindy Options:: Options for Nindy
+* Nindy Reset:: Nindy reset command
+@end menu
+
+@node Nindy Startup
+@subsubsection Startup with Nindy
+
+If you simply start @code{@value{GDBP}} without using any command-line
+options, you are prompted for what serial port to use, @emph{before} you
+reach the ordinary @value{GDBN} prompt:
+
+@example
+Attach /dev/ttyNN -- specify NN, or "quit" to quit:
+@end example
+
+@noindent
+Respond to the prompt with whatever suffix (after @samp{/dev/tty})
+identifies the serial port you want to use. You can, if you choose,
+simply start up with no Nindy connection by responding to the prompt
+with an empty line. If you do this and later wish to attach to Nindy,
+use @code{target} (@pxref{Target Commands, ,Commands for managing targets}).
+
+@node Nindy Options
+@subsubsection Options for Nindy
+
+These are the startup options for beginning your @value{GDBN} session with a
+Nindy-960 board attached:
+
+@table @code
+@item -r @var{port}
+Specify the serial port name of a serial interface to be used to connect
+to the target system. This option is only available when @value{GDBN} is
+configured for the Intel 960 target architecture. You may specify
+@var{port} as any of: a full pathname (e.g. @samp{-r /dev/ttya}), a
+device name in @file{/dev} (e.g. @samp{-r ttya}), or simply the unique
+suffix for a specific @code{tty} (e.g. @samp{-r a}).
+
+@item -O
+(An uppercase letter ``O'', not a zero.) Specify that @value{GDBN} should use
+the ``old'' Nindy monitor protocol to connect to the target system.
+This option is only available when @value{GDBN} is configured for the Intel 960
+target architecture.
+
+@quotation
+@emph{Warning:} if you specify @samp{-O}, but are actually trying to
+connect to a target system that expects the newer protocol, the connection
+fails, appearing to be a speed mismatch. @value{GDBN} repeatedly
+attempts to reconnect at several different line speeds. You can abort
+this process with an interrupt.
+@end quotation
+
+@item -brk
+Specify that @value{GDBN} should first send a @code{BREAK} signal to the target
+system, in an attempt to reset it, before connecting to a Nindy target.
+
+@quotation
+@emph{Warning:} Many target systems do not have the hardware that this
+requires; it only works with a few boards.
+@end quotation
+@end table
+
+The standard @samp{-b} option controls the line speed used on the serial
+port.
+
+@c @group
+@node Nindy Reset
+@subsubsection Nindy reset command
+
+@table @code
+@item reset
+@kindex reset
+For a Nindy target, this command sends a ``break'' to the remote target
+system; this is only useful if the target has been equipped with a
+circuit to perform a hard reset (or some other interesting action) when
+a break is detected.
+@end table
+@c @end group
+@end ifset
+
+@ifset AMD29K
+@node UDI29K Remote
+@subsection The UDI protocol for AMD29K
+
+@cindex UDI
+@cindex AMD29K via UDI
+@value{GDBN} supports AMD's UDI (``Universal Debugger Interface'')
+protocol for debugging the a29k processor family. To use this
+configuration with AMD targets running the MiniMON monitor, you need the
+program @code{MONTIP}, available from AMD at no charge. You can also
+use @value{GDBN} with the UDI-conformant a29k simulator program
+@code{ISSTIP}, also available from AMD.
+
+@table @code
+@item target udi @var{keyword}
+@kindex udi
+Select the UDI interface to a remote a29k board or simulator, where
+@var{keyword} is an entry in the AMD configuration file @file{udi_soc}.
+This file contains keyword entries which specify parameters used to
+connect to a29k targets. If the @file{udi_soc} file is not in your
+working directory, you must set the environment variable @samp{UDICONF}
+to its pathname.
+@end table
+
+@node EB29K Remote
+@subsection The EBMON protocol for AMD29K
+
+@cindex EB29K board
+@cindex running 29K programs
+
+AMD distributes a 29K development board meant to fit in a PC, together
+with a DOS-hosted monitor program called @code{EBMON}. As a shorthand
+term, this development system is called the ``EB29K''. To use
+@value{GDBN} from a Unix system to run programs on the EB29K board, you
+must first connect a serial cable between the PC (which hosts the EB29K
+board) and a serial port on the Unix system. In the following, we
+assume you've hooked the cable between the PC's @file{COM1} port and
+@file{/dev/ttya} on the Unix system.
+
+@menu
+* Comms (EB29K):: Communications setup
+* gdb-EB29K:: EB29K cross-debugging
+* Remote Log:: Remote log
+@end menu
+
+@node Comms (EB29K)
+@subsubsection Communications setup
+
+The next step is to set up the PC's port, by doing something like this
+in DOS on the PC:
+
+@example
+C:\> MODE com1:9600,n,8,1,none
+@end example
+
+@noindent
+This example---run on an MS DOS 4.0 system---sets the PC port to 9600
+bps, no parity, eight data bits, one stop bit, and no ``retry'' action;
+you must match the communications parameters when establishing the Unix
+end of the connection as well.
+@c FIXME: Who knows what this "no retry action" crud from the DOS manual may
+@c mean? It's optional; leave it out? ---doc@cygnus.com, 25feb91
+
+To give control of the PC to the Unix side of the serial line, type
+the following at the DOS console:
+
+@example
+C:\> CTTY com1
+@end example
+
+@noindent
+(Later, if you wish to return control to the DOS console, you can use
+the command @code{CTTY con}---but you must send it over the device that
+had control, in our example over the @file{COM1} serial line).
+
+From the Unix host, use a communications program such as @code{tip} or
+@code{cu} to communicate with the PC; for example,
+
+@example
+cu -s 9600 -l /dev/ttya
+@end example
+
+@noindent
+The @code{cu} options shown specify, respectively, the linespeed and the
+serial port to use. If you use @code{tip} instead, your command line
+may look something like the following:
+
+@example
+tip -9600 /dev/ttya
+@end example
+
+@noindent
+Your system may require a different name where we show
+@file{/dev/ttya} as the argument to @code{tip}. The communications
+parameters, including which port to use, are associated with the
+@code{tip} argument in the ``remote'' descriptions file---normally the
+system table @file{/etc/remote}.
+@c FIXME: What if anything needs doing to match the "n,8,1,none" part of
+@c the DOS side's comms setup? cu can support -o (odd
+@c parity), -e (even parity)---apparently no settings for no parity or
+@c for character size. Taken from stty maybe...? John points out tip
+@c can set these as internal variables, eg ~s parity=none; man stty
+@c suggests that it *might* work to stty these options with stdin or
+@c stdout redirected... ---doc@cygnus.com, 25feb91
+
+@kindex EBMON
+Using the @code{tip} or @code{cu} connection, change the DOS working
+directory to the directory containing a copy of your 29K program, then
+start the PC program @code{EBMON} (an EB29K control program supplied
+with your board by AMD). You should see an initial display from
+@code{EBMON} similar to the one that follows, ending with the
+@code{EBMON} prompt @samp{#}---
+
+@example
+C:\> G:
+
+G:\> CD \usr\joe\work29k
+
+G:\USR\JOE\WORK29K> EBMON
+Am29000 PC Coprocessor Board Monitor, version 3.0-18
+Copyright 1990 Advanced Micro Devices, Inc.
+Written by Gibbons and Associates, Inc.
+
+Enter '?' or 'H' for help
+
+PC Coprocessor Type = EB29K
+I/O Base = 0x208
+Memory Base = 0xd0000
+
+Data Memory Size = 2048KB
+Available I-RAM Range = 0x8000 to 0x1fffff
+Available D-RAM Range = 0x80002000 to 0x801fffff
+
+PageSize = 0x400
+Register Stack Size = 0x800
+Memory Stack Size = 0x1800
+
+CPU PRL = 0x3
+Am29027 Available = No
+Byte Write Available = Yes
+
+# ~.
+@end example
+
+Then exit the @code{cu} or @code{tip} program (done in the example by
+typing @code{~.} at the @code{EBMON} prompt). @code{EBMON} keeps
+running, ready for @value{GDBN} to take over.
+
+For this example, we've assumed what is probably the most convenient
+way to make sure the same 29K program is on both the PC and the Unix
+system: a PC/NFS connection that establishes ``drive @code{G:}'' on the
+PC as a file system on the Unix host. If you do not have PC/NFS or
+something similar connecting the two systems, you must arrange some
+other way---perhaps floppy-disk transfer---of getting the 29K program
+from the Unix system to the PC; @value{GDBN} does @emph{not} download it over the
+serial line.
+
+@node gdb-EB29K
+@subsubsection EB29K cross-debugging
+
+Finally, @code{cd} to the directory containing an image of your 29K
+program on the Unix system, and start @value{GDBN}---specifying as argument the
+name of your 29K program:
+
+@example
+cd /usr/joe/work29k
+@value{GDBP} myfoo
+@end example
+
+@need 500
+Now you can use the @code{target} command:
+
+@example
+target amd-eb /dev/ttya 9600 MYFOO
+@c FIXME: test above 'target amd-eb' as spelled, with caps! caps are meant to
+@c emphasize that this is the name as seen by DOS (since I think DOS is
+@c single-minded about case of letters). ---doc@cygnus.com, 25feb91
+@end example
+
+@noindent
+In this example, we've assumed your program is in a file called
+@file{myfoo}. Note that the filename given as the last argument to
+@code{target amd-eb} should be the name of the program as it appears to DOS.
+In our example this is simply @code{MYFOO}, but in general it can include
+a DOS path, and depending on your transfer mechanism may not resemble
+the name on the Unix side.
+
+At this point, you can set any breakpoints you wish; when you are ready
+to see your program run on the 29K board, use the @value{GDBN} command
+@code{run}.
+
+To stop debugging the remote program, use the @value{GDBN} @code{detach}
+command.
+
+To return control of the PC to its console, use @code{tip} or @code{cu}
+once again, after your @value{GDBN} session has concluded, to attach to
+@code{EBMON}. You can then type the command @code{q} to shut down
+@code{EBMON}, returning control to the DOS command-line interpreter.
+Type @code{CTTY con} to return command input to the main DOS console,
+and type @kbd{~.} to leave @code{tip} or @code{cu}.
+
+@node Remote Log
+@subsubsection Remote log
+@kindex eb.log
+@cindex log file for EB29K
+
+The @code{target amd-eb} command creates a file @file{eb.log} in the
+current working directory, to help debug problems with the connection.
+@file{eb.log} records all the output from @code{EBMON}, including echoes
+of the commands sent to it. Running @samp{tail -f} on this file in
+another window often helps to understand trouble with @code{EBMON}, or
+unexpected events on the PC side of the connection.
+
+@end ifset
+
+@ifset ST2000
+@node ST2000 Remote
+@subsection @value{GDBN} with a Tandem ST2000
+
+To connect your ST2000 to the host system, see the manufacturer's
+manual. Once the ST2000 is physically attached, you can run:
+
+@example
+target st2000 @var{dev} @var{speed}
+@end example
+
+@noindent
+to establish it as your debugging environment. @var{dev} is normally
+the name of a serial device, such as @file{/dev/ttya}, connected to the
+ST2000 via a serial line. You can instead specify @var{dev} as a TCP
+connection (for example, to a serial line attached via a terminal
+concentrator) using the syntax @code{@var{hostname}:@var{portnumber}}.
+
+The @code{load} and @code{attach} commands are @emph{not} defined for
+this target; you must load your program into the ST2000 as you normally
+would for standalone operation. @value{GDBN} reads debugging information
+(such as symbols) from a separate, debugging version of the program
+available on your host computer.
+@c FIXME!! This is terribly vague; what little content is here is
+@c basically hearsay.
+
+@cindex ST2000 auxiliary commands
+These auxiliary @value{GDBN} commands are available to help you with the ST2000
+environment:
+
+@table @code
+@item st2000 @var{command}
+@kindex st2000 @var{cmd}
+@cindex STDBUG commands (ST2000)
+@cindex commands to STDBUG (ST2000)
+Send a @var{command} to the STDBUG monitor. See the manufacturer's
+manual for available commands.
+
+@item connect
+@cindex connect (to STDBUG)
+Connect the controlling terminal to the STDBUG command monitor. When
+you are done interacting with STDBUG, typing either of two character
+sequences gets you back to the @value{GDBN} command prompt:
+@kbd{@key{RET}~.} (Return, followed by tilde and period) or
+@kbd{@key{RET}~@key{C-d}} (Return, followed by tilde and control-D).
+@end table
+@end ifset
+
+@ifset VXWORKS
+@node VxWorks Remote
+@subsection @value{GDBN} and VxWorks
+@cindex VxWorks
+
+@value{GDBN} enables developers to spawn and debug tasks running on networked
+VxWorks targets from a Unix host. Already-running tasks spawned from
+the VxWorks shell can also be debugged. @value{GDBN} uses code that runs on
+both the Unix host and on the VxWorks target. The program
+@code{gdb} is installed and executed on the Unix host. (It may be
+installed with the name @code{vxgdb}, to distinguish it from a
+@value{GDBN} for debugging programs on the host itself.)
+
+@table @code
+@item VxWorks-timeout @var{args}
+@kindex vxworks-timeout
+All VxWorks-based targets now support the option @code{vxworks-timeout}.
+This option is set by the user, and @var{args} represents the number of
+seconds @value{GDBN} waits for responses to rpc's. You might use this if
+your VxWorks target is a slow software simulator or is on the far side
+of a thin network line.
+@end table
+
+The following information on connecting to VxWorks was current when
+this manual was produced; newer releases of VxWorks may use revised
+procedures.
+
+@kindex INCLUDE_RDB
+To use @value{GDBN} with VxWorks, you must rebuild your VxWorks kernel
+to include the remote debugging interface routines in the VxWorks
+library @file{rdb.a}. To do this, define @code{INCLUDE_RDB} in the
+VxWorks configuration file @file{configAll.h} and rebuild your VxWorks
+kernel. The resulting kernel contains @file{rdb.a}, and spawns the
+source debugging task @code{tRdbTask} when VxWorks is booted. For more
+information on configuring and remaking VxWorks, see the manufacturer's
+manual.
+@c VxWorks, see the @cite{VxWorks Programmer's Guide}.
+
+Once you have included @file{rdb.a} in your VxWorks system image and set
+your Unix execution search path to find @value{GDBN}, you are ready to
+run @value{GDBN}. From your Unix host, run @code{gdb} (or @code{vxgdb},
+depending on your installation).
+
+@value{GDBN} comes up showing the prompt:
+
+@example
+(vxgdb)
+@end example
+
+@menu
+* VxWorks Connection:: Connecting to VxWorks
+* VxWorks Download:: VxWorks download
+* VxWorks Attach:: Running tasks
+@end menu
+
+@node VxWorks Connection
+@subsubsection Connecting to VxWorks
+
+The @value{GDBN} command @code{target} lets you connect to a VxWorks target on the
+network. To connect to a target whose host name is ``@code{tt}'', type:
+
+@example
+(vxgdb) target vxworks tt
+@end example
+
+@need 750
+@value{GDBN} displays messages like these:
+
+@smallexample
+Attaching remote machine across net...
+Connected to tt.
+@end smallexample
+
+@need 1000
+@value{GDBN} then attempts to read the symbol tables of any object modules
+loaded into the VxWorks target since it was last booted. @value{GDBN} locates
+these files by searching the directories listed in the command search
+path (@pxref{Environment, ,Your program's environment}); if it fails
+to find an object file, it displays a message such as:
+
+@example
+prog.o: No such file or directory.
+@end example
+
+When this happens, add the appropriate directory to the search path with
+the @value{GDBN} command @code{path}, and execute the @code{target}
+command again.
+
+@node VxWorks Download
+@subsubsection VxWorks download
+
+@cindex download to VxWorks
+If you have connected to the VxWorks target and you want to debug an
+object that has not yet been loaded, you can use the @value{GDBN}
+@code{load} command to download a file from Unix to VxWorks
+incrementally. The object file given as an argument to the @code{load}
+command is actually opened twice: first by the VxWorks target in order
+to download the code, then by @value{GDBN} in order to read the symbol
+table. This can lead to problems if the current working directories on
+the two systems differ. If both systems have NFS mounted the same
+filesystems, you can avoid these problems by using absolute paths.
+Otherwise, it is simplest to set the working directory on both systems
+to the directory in which the object file resides, and then to reference
+the file by its name, without any path. For instance, a program
+@file{prog.o} may reside in @file{@var{vxpath}/vw/demo/rdb} in VxWorks
+and in @file{@var{hostpath}/vw/demo/rdb} on the host. To load this
+program, type this on VxWorks:
+
+@example
+-> cd "@var{vxpath}/vw/demo/rdb"
+@end example
+v
+Then, in @value{GDBN}, type:
+
+@example
+(vxgdb) cd @var{hostpath}/vw/demo/rdb
+(vxgdb) load prog.o
+@end example
+
+@value{GDBN} displays a response similar to this:
+
+@smallexample
+Reading symbol data from wherever/vw/demo/rdb/prog.o... done.
+@end smallexample
+
+You can also use the @code{load} command to reload an object module
+after editing and recompiling the corresponding source file. Note that
+this makes @value{GDBN} delete all currently-defined breakpoints,
+auto-displays, and convenience variables, and to clear the value
+history. (This is necessary in order to preserve the integrity of
+debugger data structures that reference the target system's symbol
+table.)
+
+@node VxWorks Attach
+@subsubsection Running tasks
+
+@cindex running VxWorks tasks
+You can also attach to an existing task using the @code{attach} command as
+follows:
+
+@example
+(vxgdb) attach @var{task}
+@end example
+
+@noindent
+where @var{task} is the VxWorks hexadecimal task ID. The task can be running
+or suspended when you attach to it. Running tasks are suspended at
+the time of attachment.
+@end ifset
+
+@ifset SPARCLET
+@node Sparclet Remote
+@subsection @value{GDBN} and Sparclet
+@cindex Sparclet
+
+@value{GDBN} enables developers to debug tasks running on
+Sparclet targets from a Unix host.
+@value{GDBN} uses code that runs on
+both the Unix host and on the Sparclet target. The program
+@code{gdb} is installed and executed on the Unix host.
+
+@table @code
+@item timeout @var{args}
+@kindex remotetimeout
+@value{GDBN} now supports the option @code{remotetimeout}.
+This option is set by the user, and @var{args} represents the number of
+seconds @value{GDBN} waits for responses.
+@end table
+
+@kindex Compiling
+When compiling for debugging, include the options "-g" to get debug
+information and "-Ttext" to relocate the program to where you wish to
+load it on the target. You may also want to add the options "-n" or
+"-N" in order to reduce the size of the sections.
+
+@example
+sparclet-aout-gcc prog.c -Ttext 0x12010000 -g -o prog -N
+@end example
+
+You can use objdump to verify that the addresses are what you intended.
+
+@example
+sparclet-aout-objdump --headers --syms prog
+@end example
+
+@kindex Running
+Once you have set
+your Unix execution search path to find @value{GDBN}, you are ready to
+run @value{GDBN}. From your Unix host, run @code{gdb}
+(or @code{sparclet-aout-gdb}, depending on your installation).
+
+@value{GDBN} comes up showing the prompt:
+
+@example
+(gdbslet)
+@end example
+
+@menu
+* Sparclet File:: Setting the file to debug
+* Sparclet Connection:: Connecting to Sparclet
+* Sparclet Download:: Sparclet download
+* Sparclet Execution:: Running and debugging
+@end menu
+
+@node Sparclet File
+@subsubsection Setting file to debug
+
+The @value{GDBN} command @code{file} lets you choose with program to debug.
+
+@example
+(gdbslet) file prog
+@end example
+
+@need 1000
+@value{GDBN} then attempts to read the symbol table of @file{prog}.
+@value{GDBN} locates
+the file by searching the directories listed in the command search
+path.
+If the file was compiled with debug information (option "-g"), source
+files will be searched as well.
+@value{GDBN} locates
+the source files by searching the directories listed in the directory search
+path (@pxref{Environment, ,Your program's environment}).
+If it fails
+to find a file, it displays a message such as:
+
+@example
+prog: No such file or directory.
+@end example
+
+When this happens, add the appropriate directories to the search paths with
+the @value{GDBN} commands @code{path} and @code{dir}, and execute the
+@code{target} command again.
+
+@node Sparclet Connection
+@subsubsection Connecting to Sparclet
+
+The @value{GDBN} command @code{target} lets you connect to a Sparclet target.
+To connect to a target on serial port ``@code{ttya}'', type:
+
+@example
+(gdbslet) target sparclet /dev/ttya
+Remote target sparclet connected to /dev/ttya
+main () at ../prog.c:3
+@end example
+
+@need 750
+@value{GDBN} displays messages like these:
+
+@smallexample
+Connected to ttya.
+@end smallexample
+
+@node Sparclet Download
+@subsubsection Sparclet download
+
+@cindex download to Sparclet
+Once connected to the Sparclet target,
+you can use the @value{GDBN}
+@code{load} command to download the file from the host to the target.
+The file name and load offset should be given as arguments to the @code{load}
+command.
+Since the file format is aout, the program must be loaded to the starting
+address. You can use objdump to find out what this value is. The load
+offset is an offset which is added to the VMA (virtual memory address)
+of each of the file's sections.
+For instance, if the program
+@file{prog} was linked to text address 0x1201000, with data at 0x12010160
+and bss at 0x12010170, in @value{GDBN}, type:
+
+@example
+(gdbslet) load prog 0x12010000
+Loading section .text, size 0xdb0 vma 0x12010000
+@end example
+
+If the code is loaded at a different address then what the program was linked
+to, you may need to use the @code{section} and @code{add-symbol-file} commands
+to tell @value{GDBN} where to map the symbol table.
+
+@node Sparclet Execution
+@subsubsection Running and debugging
+
+@cindex running and debugging Sparclet programs
+You can now begin debugging the task using @value{GDBN}'s execution control
+commands, @code{b}, @code{step}, @code{run}, etc. See the @value{GDBN}
+manual for the list of commands.
+
+@example
+(gdbslet) b main
+Breakpoint 1 at 0x12010000: file prog.c, line 3.
+(gdbslet) run
+Starting program: prog
+Breakpoint 1, main (argc=1, argv=0xeffff21c) at prog.c:3
+3 char *symarg = 0;
+(gdbslet) step
+4 char *execarg = "hello!";
+(gdbslet)
+@end example
+
+@end ifset
+
+@ifset H8
+@node Hitachi Remote
+@subsection @value{GDBN} and Hitachi microprocessors
+@value{GDBN} needs to know these things to talk to your
+Hitachi SH, H8/300, or H8/500:
+
+@enumerate
+@item
+that you want to use @samp{target hms}, the remote debugging interface
+for Hitachi microprocessors, or @samp{target e7000}, the in-circuit
+emulator for the Hitachi SH and the Hitachi 300H. (@samp{target hms} is
+the default when GDB is configured specifically for the Hitachi SH,
+H8/300, or H8/500.)
+
+@item
+what serial device connects your host to your Hitachi board (the first
+serial device available on your host is the default).
+
+@ifclear H8EXCLUSIVE
+@c this is only for Unix hosts, not of interest to Hitachi
+@item
+what speed to use over the serial device.
+@end ifclear
+@end enumerate
+
+@menu
+* Hitachi Boards:: Connecting to Hitachi boards.
+* Hitachi ICE:: Using the E7000 In-Circuit Emulator.
+* Hitachi Special:: Special @value{GDBN} commands for Hitachi micros.
+@end menu
+
+@node Hitachi Boards
+@subsubsection Connecting to Hitachi boards
+
+@ifclear H8EXCLUSIVE
+@c only for Unix hosts
+@kindex device
+@cindex serial device, Hitachi micros
+Use the special @code{@value{GDBP}} command @samp{device @var{port}} if you
+need to explicitly set the serial device. The default @var{port} is the
+first available port on your host. This is only necessary on Unix
+hosts, where it is typically something like @file{/dev/ttya}.
+
+@kindex speed
+@cindex serial line speed, Hitachi micros
+@code{@value{GDBP}} has another special command to set the communications
+speed: @samp{speed @var{bps}}. This command also is only used from Unix
+hosts; on DOS hosts, set the line speed as usual from outside GDB with
+the DOS @kbd{mode} command (for instance, @w{@samp{mode
+com2:9600,n,8,1,p}} for a 9600 bps connection).
+
+The @samp{device} and @samp{speed} commands are available only when you
+use a Unix host to debug your Hitachi microprocessor programs. If you
+use a DOS host,
+@end ifclear
+@value{GDBN} depends on an auxiliary terminate-and-stay-resident program
+called @code{asynctsr} to communicate with the development board
+through a PC serial port. You must also use the DOS @code{mode} command
+to set up the serial port on the DOS side.
+
+@ifset DOSHOST
+The following sample session illustrates the steps needed to start a
+program under @value{GDBN} control on an H8/300. The example uses a
+sample H8/300 program called @file{t.x}. The procedure is the same for
+the Hitachi SH and the H8/500.
+
+First hook up your development board. In this example, we use a
+board attached to serial port @code{COM2}; if you use a different serial
+port, substitute its name in the argument of the @code{mode} command.
+When you call @code{asynctsr}, the auxiliary comms program used by the
+degugger, you give it just the numeric part of the serial port's name;
+for example, @samp{asyncstr 2} below runs @code{asyncstr} on
+@code{COM2}.
+
+@example
+C:\H8300\TEST> asynctsr 2
+C:\H8300\TEST> mode com2:9600,n,8,1,p
+
+Resident portion of MODE loaded
+
+COM2: 9600, n, 8, 1, p
+
+@end example
+
+@quotation
+@emph{Warning:} We have noticed a bug in PC-NFS that conflicts with
+@code{asynctsr}. If you also run PC-NFS on your DOS host, you may need to
+disable it, or even boot without it, to use @code{asynctsr} to control
+your development board.
+@end quotation
+
+@kindex target hms
+Now that serial communications are set up, and the development board is
+connected, you can start up @value{GDBN}. Call @code{@value{GDBP}} with
+the name of your program as the argument. @code{@value{GDBP}} prompts
+you, as usual, with the prompt @samp{(@value{GDBP})}. Use two special
+commands to begin your debugging session: @samp{target hms} to specify
+cross-debugging to the Hitachi board, and the @code{load} command to
+download your program to the board. @code{load} displays the names of
+the program's sections, and a @samp{*} for each 2K of data downloaded.
+(If you want to refresh @value{GDBN} data on symbols or on the
+executable file without downloading, use the @value{GDBN} commands
+@code{file} or @code{symbol-file}. These commands, and @code{load}
+itself, are described in @ref{Files,,Commands to specify files}.)
+
+@smallexample
+(eg-C:\H8300\TEST) @value{GDBP} t.x
+GDB is free software and you are welcome to distribute copies
+ of it under certain conditions; type "show copying" to see
+ the conditions.
+There is absolutely no warranty for GDB; type "show warranty"
+for details.
+GDB @value{GDBVN}, Copyright 1992 Free Software Foundation, Inc...
+(gdb) target hms
+Connected to remote H8/300 HMS system.
+(gdb) load t.x
+.text : 0x8000 .. 0xabde ***********
+.data : 0xabde .. 0xad30 *
+.stack : 0xf000 .. 0xf014 *
+@end smallexample
+
+At this point, you're ready to run or debug your program. From here on,
+you can use all the usual @value{GDBN} commands. The @code{break} command
+sets breakpoints; the @code{run} command starts your program;
+@code{print} or @code{x} display data; the @code{continue} command
+resumes execution after stopping at a breakpoint. You can use the
+@code{help} command at any time to find out more about @value{GDBN} commands.
+
+Remember, however, that @emph{operating system} facilities aren't
+available on your development board; for example, if your program hangs,
+you can't send an interrupt---but you can press the @sc{reset} switch!
+
+Use the @sc{reset} button on the development board
+@itemize @bullet
+@item
+to interrupt your program (don't use @kbd{ctl-C} on the DOS host---it has
+no way to pass an interrupt signal to the development board); and
+
+@item
+to return to the @value{GDBN} command prompt after your program finishes
+normally. The communications protocol provides no other way for @value{GDBN}
+to detect program completion.
+@end itemize
+
+In either case, @value{GDBN} sees the effect of a @sc{reset} on the
+development board as a ``normal exit'' of your program.
+@end ifset
+
+@node Hitachi ICE
+@subsubsection Using the E7000 in-circuit emulator
+
+@kindex target e7000
+You can use the E7000 in-circuit emulator to develop code for either the
+Hitachi SH or the H8/300H. Use one of these forms of the @samp{target
+e7000} command to connect @value{GDBN} to your E7000:
+
+@table @code
+@item target e7000 @var{port} @var{speed}
+Use this form if your E7000 is connected to a serial port. The
+@var{port} argument identifies what serial port to use (for example,
+@samp{com2}). The third argument is the line speed in bits per second
+(for example, @samp{9600}).
+
+@item target e7000 @var{hostname}
+If your E7000 is installed as a host on a TCP/IP network, you can just
+specify its hostname; @value{GDBN} uses @code{telnet} to connect.
+@end table
+
+@node Hitachi Special
+@subsubsection Special @value{GDBN} commands for Hitachi micros
+
+Some @value{GDBN} commands are available only on the H8/300 or the
+H8/500 configurations:
+
+@table @code
+@kindex set machine
+@kindex show machine
+@item set machine h8300
+@itemx set machine h8300h
+Condition @value{GDBN} for one of the two variants of the H8/300
+architecture with @samp{set machine}. You can use @samp{show machine}
+to check which variant is currently in effect.
+
+@kindex set memory @var{mod}
+@cindex memory models, H8/500
+@item set memory @var{mod}
+@itemx show memory
+Specify which H8/500 memory model (@var{mod}) you are using with
+@samp{set memory}; check which memory model is in effect with @samp{show
+memory}. The accepted values for @var{mod} are @code{small},
+@code{big}, @code{medium}, and @code{compact}.
+@end table
+
+@end ifset
+
+@ifset MIPS
+@node MIPS Remote
+@subsection @value{GDBN} and remote MIPS boards
+
+@cindex MIPS boards
+@value{GDBN} can use the MIPS remote debugging protocol to talk to a
+MIPS board attached to a serial line. This is available when
+you configure @value{GDBN} with @samp{--target=mips-idt-ecoff}.
+
+@need 1000
+Use these @value{GDBN} commands to specify the connection to your target board:
+
+@table @code
+@item target mips @var{port}
+@kindex target mips @var{port}
+To run a program on the board, start up @code{@value{GDBP}} with the
+name of your program as the argument. To connect to the board, use the
+command @samp{target mips @var{port}}, where @var{port} is the name of
+the serial port connected to the board. If the program has not already
+been downloaded to the board, you may use the @code{load} command to
+download it. You can then use all the usual @value{GDBN} commands.
+
+For example, this sequence connects to the target board through a serial
+port, and loads and runs a program called @var{prog} through the
+debugger:
+
+@example
+host$ @value{GDBP} @var{prog}
+GDB is free software and @dots{}
+(gdb) target mips /dev/ttyb
+(gdb) load @var{prog}
+(gdb) run
+@end example
+
+@item target mips @var{hostname}:@var{portnumber}
+On some @value{GDBN} host configurations, you can specify a TCP
+connection (for instance, to a serial line managed by a terminal
+concentrator) instead of a serial port, using the syntax
+@samp{@var{hostname}:@var{portnumber}}.
+
+@item target pmon @var{port}
+@kindex target pmon @var{port}
+
+@item target ddb @var{port}
+@kindex target ddb @var{port}
+
+@item target lsi @var{port}
+@kindex target lsi @var{port}
+
+@end table
+
+
+@noindent
+@value{GDBN} also supports these special commands for MIPS targets:
+
+@table @code
+@item set processor @var{args}
+@itemx show processor
+@kindex set processor @var{args}
+@kindex show processor
+Use the @code{set processor} command to set the type of MIPS
+processor when you want to access processor-type-specific registers.
+For example, @code{set processor @var{r3041}} tells @value{GDBN}
+to use the CPO registers appropriate for the 3041 chip.
+Use the @code{show processor} command to see what MIPS processor @value{GDBN}
+is using. Use the @code{info reg} command to see what registers
+@value{GDBN} is using.
+
+@item set mipsfpu double
+@itemx set mipsfpu single
+@itemx set mipsfpu none
+@itemx show mipsfpu
+@kindex set mipsfpu
+@kindex show mipsfpu
+@cindex MIPS remote floating point
+@cindex floating point, MIPS remote
+If your target board does not support the MIPS floating point
+coprocessor, you should use the command @samp{set mipsfpu none} (if you
+need this, you may wish to put the command in your @value{GDBINIT}
+file). This tells @value{GDBN} how to find the return value of
+functions which return floating point values. It also allows
+@value{GDBN} to avoid saving the floating point registers when calling
+functions on the board. If you are using a floating point coprocessor
+with only single precision floating point support, as on the @sc{r4650}
+processor, use the command @samp{set mipsfpu single}. The default
+double precision floating point coprocessor may be selected using
+@samp{set mipsfpu double}.
+
+In previous versions the only choices were double precision or no
+floating point, so @samp{set mipsfpu on} will select double precision
+and @samp{set mipsfpu off} will select no floating point.
+
+As usual, you can inquire about the @code{mipsfpu} variable with
+@samp{show mipsfpu}.
+
+@item set remotedebug @var{n}
+@itemx show remotedebug
+@kindex set remotedebug
+@kindex show remotedebug
+@cindex @code{remotedebug}, MIPS protocol
+@cindex MIPS @code{remotedebug} protocol
+@c FIXME! For this to be useful, you must know something about the MIPS
+@c FIXME...protocol. Where is it described?
+You can see some debugging information about communications with the board
+by setting the @code{remotedebug} variable. If you set it to @code{1} using
+@samp{set remotedebug 1}, every packet is displayed. If you set it
+to @code{2}, every character is displayed. You can check the current value
+at any time with the command @samp{show remotedebug}.
+
+@item set timeout @var{seconds}
+@itemx set retransmit-timeout @var{seconds}
+@itemx show timeout
+@itemx show retransmit-timeout
+@cindex @code{timeout}, MIPS protocol
+@cindex @code{retransmit-timeout}, MIPS protocol
+@kindex set timeout
+@kindex show timeout
+@kindex set retransmit-timeout
+@kindex show retransmit-timeout
+You can control the timeout used while waiting for a packet, in the MIPS
+remote protocol, with the @code{set timeout @var{seconds}} command. The
+default is 5 seconds. Similarly, you can control the timeout used while
+waiting for an acknowledgement of a packet with the @code{set
+retransmit-timeout @var{seconds}} command. The default is 3 seconds.
+You can inspect both values with @code{show timeout} and @code{show
+retransmit-timeout}. (These commands are @emph{only} available when
+@value{GDBN} is configured for @samp{--target=mips-idt-ecoff}.)
+
+The timeout set by @code{set timeout} does not apply when @value{GDBN}
+is waiting for your program to stop. In that case, @value{GDBN} waits
+forever because it has no way of knowing how long the program is going
+to run before stopping.
+@end table
+@end ifset
+
+@ifset SIMS
+@node Simulator
+@subsection Simulated CPU target
+
+@ifset GENERIC
+@cindex simulator
+@cindex simulator, Z8000
+@cindex Z8000 simulator
+@cindex simulator, H8/300 or H8/500
+@cindex H8/300 or H8/500 simulator
+@cindex simulator, Hitachi SH
+@cindex Hitachi SH simulator
+@cindex CPU simulator
+For some configurations, @value{GDBN} includes a CPU simulator that you
+can use instead of a hardware CPU to debug your programs.
+Currently, simulators are available for ARM, D10V, D30V, FR30, H8/300,
+H8/500, i960, M32R, MIPS, MN10200, MN10300, PowerPC, SH, Sparc, V850,
+W65, and Z8000.
+@end ifset
+
+@ifclear GENERIC
+@ifset H8
+@cindex simulator, H8/300 or H8/500
+@cindex Hitachi H8/300 or H8/500 simulator
+@cindex simulator, Hitachi SH
+@cindex Hitachi SH simulator
+When configured for debugging Hitachi microprocessor targets,
+@value{GDBN} includes a CPU simulator for the target chip (a Hitachi SH,
+H8/300, or H8/500).
+@end ifset
+
+@ifset Z8K
+@cindex simulator, Z8000
+@cindex Zilog Z8000 simulator
+When configured for debugging Zilog Z8000 targets, @value{GDBN} includes
+a Z8000 simulator.
+@end ifset
+@end ifclear
+
+@ifset Z8K
+For the Z8000 family, @samp{target sim} simulates either the Z8002 (the
+unsegmented variant of the Z8000 architecture) or the Z8001 (the
+segmented variant). The simulator recognizes which architecture is
+appropriate by inspecting the object code.
+@end ifset
+
+@table @code
+@item target sim @var{args}
+@kindex sim
+@kindex target sim
+Debug programs on a simulated CPU. If the simulator supports setup
+options, specify them via @var{args}.
+@end table
+
+@noindent
+After specifying this target, you can debug programs for the simulated
+CPU in the same style as programs for your host computer; use the
+@code{file} command to load a new program image, the @code{run} command
+to run your program, and so on.
+
+As well as making available all the usual machine registers (see
+@code{info reg}), the Z8000 simulator provides three additional items
+of information as specially named registers:
+
+@table @code
+@item cycles
+Counts clock-ticks in the simulator.
+
+@item insts
+Counts instructions run in the simulator.
+
+@item time
+Execution time in 60ths of a second.
+@end table
+
+You can refer to these values in @value{GDBN} expressions with the usual
+conventions; for example, @w{@samp{b fputc if $cycles>5000}} sets a
+conditional breakpoint that suspends only after at least 5000
+simulated clock ticks.
+@end ifset
+
+@c need to add much more detail about sims!