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+\input texinfo @c -*-texinfo-*-
+@c Copyright 1988-1999
+@c Free Software Foundation, Inc.
+@c
+@c %**start of header
+@c makeinfo ignores cmds prev to setfilename, so its arg cannot make use
+@c of @set vars. However, you can override filename with makeinfo -o.
+@setfilename gdb.info
+@c
+@include gdb-cfg.texi
+@c
+@ifset GENERIC
+@settitle Debugging with @value{GDBN}
+@end ifset
+@ifclear GENERIC
+@settitle Debugging with @value{GDBN} (@value{TARGET})
+@end ifclear
+@setchapternewpage odd
+@c %**end of header
+
+@iftex
+@c @smallbook
+@c @cropmarks
+@end iftex
+
+@finalout
+@syncodeindex ky cp
+
+@c readline appendices use @vindex
+@syncodeindex vr cp
+
+@c !!set GDB manual's edition---not the same as GDB version!
+@set EDITION Seventh
+
+@c !!set GDB manual's revision date
+@set DATE February 1999
+
+@c THIS MANUAL REQUIRES TEXINFO-2 macros and info-makers to format properly.
+
+@ifinfo
+@c This is a dir.info fragment to support semi-automated addition of
+@c manuals to an info tree. zoo@cygnus.com is developing this facility.
+@format
+START-INFO-DIR-ENTRY
+* Gdb: (gdb). The @sc{gnu} debugger.
+END-INFO-DIR-ENTRY
+@end format
+@end ifinfo
+@c
+@c
+@ifinfo
+This file documents the @sc{gnu} debugger @value{GDBN}.
+
+
+This is the @value{EDITION} Edition, @value{DATE},
+of @cite{Debugging with @value{GDBN}: the @sc{gnu} Source-Level Debugger}
+for @value{GDBN} Version @value{GDBVN}.
+
+Copyright (C) 1988-1999 Free Software Foundation, Inc.
+
+Permission is granted to make and distribute verbatim copies of
+this manual provided the copyright notice and this permission notice
+are preserved on all copies.
+
+@ignore
+Permission is granted to process this file through TeX and print the
+results, provided the printed document carries copying permission
+notice identical to this one except for the removal of this paragraph
+(this paragraph not being relevant to the printed manual).
+
+@end ignore
+Permission is granted to copy and distribute modified versions of this
+manual under the conditions for verbatim copying, provided also that the
+entire resulting derived work is distributed under the terms of a
+permission notice identical to this one.
+
+Permission is granted to copy and distribute translations of this manual
+into another language, under the above conditions for modified versions.
+@end ifinfo
+
+@titlepage
+@title Debugging with @value{GDBN}
+@subtitle The @sc{gnu} Source-Level Debugger
+@ifclear GENERIC
+@subtitle (@value{TARGET})
+@end ifclear
+@sp 1
+@ifclear HPPA
+@subtitle @value{EDITION} Edition, for @value{GDBN} version @value{GDBVN}
+@subtitle @value{DATE}
+@author Richard M. Stallman and Roland H. Pesch
+@end ifclear
+@ifset HPPA
+@subtitle Edition @value{EDITION}, for @value{HPVER} (based on @value{GDBN} @value{GDBVN})
+@subtitle @value{DATE}
+@author Richard M. Stallman and Roland H. Pesch (modified by HP)
+@end ifset
+@page
+@ifclear HPPA
+@tex
+{\parskip=0pt
+\hfill (Send bugs and comments on @value{GDBN} to bug-gdb\@prep.ai.mit.edu.)\par
+\hfill {\it Debugging with @value{GDBN}}\par
+\hfill \TeX{}info \texinfoversion\par
+}
+@end tex
+@end ifclear
+@ifset HPPA
+@tex
+{\parskip=0pt
+\hfill {\it Debugging with @value{GDBN}}\par
+\hfill \TeX{}info \texinfoversion\par
+}
+@end tex
+@end ifset
+
+@vskip 0pt plus 1filll
+Copyright @copyright{} 1988-1999 Free Software Foundation, Inc.
+@sp 2
+@ifclear HPPA
+Published by the Free Software Foundation @*
+59 Temple Place - Suite 330, @*
+Boston, MA 02111-1307 USA @*
+Printed copies are available for $20 each. @*
+ISBN 1-882114-11-6 @*
+@end ifclear
+
+Permission is granted to make and distribute verbatim copies of
+this manual provided the copyright notice and this permission notice
+are preserved on all copies.
+
+Permission is granted to copy and distribute modified versions of this
+manual under the conditions for verbatim copying, provided also that the
+entire resulting derived work is distributed under the terms of a
+permission notice identical to this one.
+
+Permission is granted to copy and distribute translations of this manual
+into another language, under the above conditions for modified versions.
+@end titlepage
+@page
+
+@ifinfo
+@node Top, Summary, (dir), (dir)
+@top Debugging with @value{GDBN}
+
+This file describes @value{GDBN}, the @sc{gnu} symbolic debugger.
+
+This is the @value{EDITION} Edition, @value{DATE}, for @value{GDBN} Version
+@value{GDBVN}.
+
+Copyright (C) 1988-1999 Free Software Foundation, Inc.
+@menu
+* Summary:: Summary of @value{GDBN}
+@ifclear BARETARGET
+* Sample Session:: A sample @value{GDBN} session
+@end ifclear
+
+* Invocation:: Getting in and out of @value{GDBN}
+* Commands:: @value{GDBN} commands
+* Running:: Running programs under @value{GDBN}
+* Stopping:: Stopping and continuing
+* Stack:: Examining the stack
+* Source:: Examining source files
+* Data:: Examining data
+@ifclear CONLY
+* Languages:: Using @value{GDBN} with different languages
+@end ifclear
+
+@ifset CONLY
+* C:: C language support
+@end ifset
+
+* Symbols:: Examining the symbol table
+* Altering:: Altering execution
+* GDB Files:: @value{GDBN} files
+* Targets:: Specifying a debugging target
+* Controlling GDB:: Controlling @value{GDBN}
+* Sequences:: Canned sequences of commands
+@ifclear DOSHOST
+* Emacs:: Using @value{GDBN} under @sc{gnu} Emacs
+@end ifclear
+
+* GDB Bugs:: Reporting bugs in @value{GDBN}
+
+@ifclear PRECONFIGURED
+@ifclear HPPA
+* Formatting Documentation:: How to format and print @value{GDBN} documentation
+@end ifclear
+
+@end ifclear
+
+* Command Line Editing:: Command Line Editing
+* Using History Interactively:: Using History Interactively
+* Installing GDB:: Installing GDB
+* Index:: Index
+
+ --- The Detailed Node Listing ---
+
+Summary of @value{GDBN}
+
+* Free Software:: Freely redistributable software
+* Contributors:: Contributors to GDB
+
+Getting In and Out of @value{GDBN}
+
+* Invoking GDB:: How to start @value{GDBN}
+* Quitting GDB:: How to quit @value{GDBN}
+* Shell Commands:: How to use shell commands inside @value{GDBN}
+
+Invoking @value{GDBN}
+
+* File Options:: Choosing files
+* Mode Options:: Choosing modes
+
+@value{GDBN} Commands
+
+* Command Syntax:: How to give commands to @value{GDBN}
+* Completion:: Command completion
+* Help:: How to ask @value{GDBN} for help
+
+Running Programs Under @value{GDBN}
+
+* Compilation:: Compiling for debugging
+* Starting:: Starting your program
+@ifclear BARETARGET
+* Arguments:: Your program's arguments
+* Environment:: Your program's environment
+@end ifclear
+
+* Working Directory:: Your program's working directory
+* Input/Output:: Your program's input and output
+* Attach:: Debugging an already-running process
+* Kill Process:: Killing the child process
+@ifclear HPPA
+* Process Information:: Additional process information
+@end ifclear
+
+* Threads:: Debugging programs with multiple threads
+* Processes:: Debugging programs with multiple processes
+
+Stopping and Continuing
+
+* Breakpoints:: Breakpoints, watchpoints, and catchpoints
+* Continuing and Stepping:: Resuming execution
+@ifset POSIX
+* Signals:: Signals
+@end ifset
+@ifclear BARETARGET
+* Thread Stops:: Stopping and starting multi-thread programs
+@end ifclear
+
+Breakpoints and watchpoints
+
+* Set Breaks:: Setting breakpoints
+* Set Watchpoints:: Setting watchpoints
+* Set Catchpoints:: Setting catchpoints
+* Delete Breaks:: Deleting breakpoints
+* Disabling:: Disabling breakpoints
+* Conditions:: Break conditions
+* Break Commands:: Breakpoint command lists
+@ifclear CONLY
+* Breakpoint Menus:: Breakpoint menus
+@end ifclear
+
+Examining the Stack
+
+* Frames:: Stack frames
+* Backtrace:: Backtraces
+* Selection:: Selecting a frame
+* Frame Info:: Information on a frame
+* Alpha/MIPS Stack:: Alpha and MIPS machines and the function stack
+
+Examining Source Files
+
+* List:: Printing source lines
+@ifclear DOSHOST
+* Search:: Searching source files
+@end ifclear
+* Source Path:: Specifying source directories
+* Machine Code:: Source and machine code
+
+Examining Data
+
+* Expressions:: Expressions
+* Variables:: Program variables
+* Arrays:: Artificial arrays
+* Output Formats:: Output formats
+* Memory:: Examining memory
+* Auto Display:: Automatic display
+* Print Settings:: Print settings
+* Value History:: Value history
+* Convenience Vars:: Convenience variables
+* Registers:: Registers
+@ifclear HAVE-FLOAT
+* Floating Point Hardware:: Floating point hardware
+@end ifclear
+
+Using @value{GDBN} with Different Languages
+
+* Setting:: Switching between source languages
+* Show:: Displaying the language
+@ifset MOD2
+* Checks:: Type and range checks
+@end ifset
+
+* Support:: Supported languages
+
+Switching between source languages
+
+* Filenames:: Filename extensions and languages.
+* Manually:: Setting the working language manually
+* Automatically:: Having @value{GDBN} infer the source language
+
+@ifset MOD2
+Type and range checking
+
+* Type Checking:: An overview of type checking
+* Range Checking:: An overview of range checking
+@end ifset
+
+Supported languages
+
+@ifset MOD2
+* C:: C and C++
+
+C Language Support
+
+* C Operators:: C operators
+
+C Language Support
+@end ifset
+
+* C Operators:: C and C++ operators
+* C Constants:: C and C++ constants
+* Cplus expressions:: C++ expressions
+* C Defaults:: Default settings for C and C++
+@ifset MOD2
+* C Checks:: C and C++ type and range checks
+@end ifset
+* Debugging C:: @value{GDBN} and C
+* Debugging C plus plus:: @value{GDBN} features for C++
+
+@ifset MOD2
+Modula-2
+
+* M2 Operators:: Built-in operators
+* Built-In Func/Proc:: Built-in functions and procedures
+* M2 Constants:: Modula-2 constants
+* M2 Defaults:: Default settings for Modula-2
+* Deviations:: Deviations from standard Modula-2
+* M2 Checks:: Modula-2 type and range checks
+* M2 Scope:: The scope operators @code{::} and @code{.}
+* GDB/M2:: @value{GDBN} and Modula-2
+@end ifset
+
+Altering Execution
+
+* Assignment:: Assignment to variables
+* Jumping:: Continuing at a different address
+@ifclear BARETARGET
+* Signaling:: Giving your program a signal
+@end ifclear
+* Returning:: Returning from a function
+* Calling:: Calling your program's functions
+* Patching:: Patching your program
+
+@value{GDBN} Files
+
+* Files:: Commands to specify files
+* Symbol Errors:: Errors reading symbol files
+
+Specifying a Debugging Target
+
+* Active Targets:: Active targets
+* Target Commands:: Commands for managing targets
+@ifclear HPPA
+* Byte Order:: Choosing target byte order
+* Remote:: Remote debugging
+
+Remote debugging
+@end ifclear
+
+@ifset REMOTESTUB
+* Remote Serial:: @value{GDBN} remote serial protocol
+@end ifset
+
+@ifset I960
+* i960-Nindy Remote:: @value{GDBN} with a remote i960 (Nindy)
+@end ifset
+
+@ifset AMD29K
+* UDI29K Remote:: The UDI protocol for AMD29K
+* EB29K Remote:: The EBMON protocol for AMD29K
+@end ifset
+
+@ifset VXWORKS
+* VxWorks Remote:: @value{GDBN} and VxWorks
+@end ifset
+
+@ifset ST2000
+* ST2000 Remote:: @value{GDBN} with a Tandem ST2000
+@end ifset
+
+@ifset H8
+* Hitachi Remote:: @value{GDBN} and Hitachi Microprocessors
+@end ifset
+
+@ifset MIPS
+* MIPS Remote:: @value{GDBN} and MIPS boards
+@end ifset
+
+@ifset SIMS
+* Simulator:: Simulated CPU target
+@end ifset
+
+Controlling @value{GDBN}
+
+* Prompt:: Prompt
+* Editing:: Command editing
+* History:: Command history
+* Screen Size:: Screen size
+* Numbers:: Numbers
+* Messages/Warnings:: Optional warnings and messages
+
+Canned Sequences of Commands
+
+* Define:: User-defined commands
+* Hooks:: User-defined command hooks
+* Command Files:: Command files
+* Output:: Commands for controlled output
+
+Reporting Bugs in @value{GDBN}
+
+* Bug Criteria:: Have you found a bug?
+* Bug Reporting:: How to report bugs
+
+Installing @value{GDBN}
+
+* Separate Objdir:: Compiling @value{GDBN} in another directory
+* Config Names:: Specifying names for hosts and targets
+* Configure Options:: Summary of options for configure
+@end menu
+
+@end ifinfo
+
+@node Summary, Sample Session, Top, Top
+@unnumbered Summary of @value{GDBN}
+
+The purpose of a debugger such as @value{GDBN} is to allow you to see what is
+going on ``inside'' another program while it executes---or what another
+program was doing at the moment it crashed.
+
+@value{GDBN} can do four main kinds of things (plus other things in support of
+these) to help you catch bugs in the act:
+
+@itemize @bullet
+@item
+Start your program, specifying anything that might affect its behavior.
+
+@item
+Make your program stop on specified conditions.
+
+@item
+Examine what has happened, when your program has stopped.
+
+@item
+Change things in your program, so you can experiment with correcting the
+effects of one bug and go on to learn about another.
+@end itemize
+
+@ifclear CONLY
+You can use @value{GDBN} to debug programs written in C or C++.
+@c "MOD2" used as a "miscellaneous languages" flag here.
+@c This is acceptable while there is no real doc for Chill and Pascal.
+@ifclear MOD2
+For more information, see @ref{Support,,Supported languages}.
+@end ifclear
+@ifset MOD2
+For more information, see @ref{C,,C and C++}.
+
+Support for Modula-2 and Chill is partial. For information on Modula-2,
+see @ref{Modula-2,,Modula-2}. There is no further documentation on Chill yet.
+
+Debugging Pascal programs which use sets, subranges, file variables, or nested
+functions does not currently work. @value{GDBN} does not support
+entering expressions, printing values, or similar features using Pascal syntax.
+@end ifset
+
+@ifset FORTRAN
+@cindex Fortran
+@value{GDBN} can be used to debug programs written in Fortran, although
+it does not yet support entering expressions, printing values, or
+similar features using Fortran syntax. It may be necessary to refer to
+some variables with a trailing underscore.
+@end ifset
+@end ifclear
+
+@ifset HPPA
+This version of the manual documents HP Wildebeest (WDB) Version 0.75,
+implemented on HP 9000 systems running Release 10.20, 10.30, or 11.0 of
+the HP-UX operating system. HP WDB 0.75 can be used to debug code
+generated by the HP ANSI C and HP ANSI C++ compilers as well as the
+@sc{gnu} C and C++ compilers. It does not support the debugging of
+Fortran, Modula-2, or Chill programs.
+@end ifset
+
+@menu
+* Free Software:: Freely redistributable software
+* Contributors:: Contributors to GDB
+@end menu
+
+@node Free Software, Contributors, Summary, Summary
+@unnumberedsec Free software
+
+@value{GDBN} is @dfn{free software}, protected by the @sc{gnu}
+General Public License
+(GPL). The GPL gives you the freedom to copy or adapt a licensed
+program---but every person getting a copy also gets with it the
+freedom to modify that copy (which means that they must get access to
+the source code), and the freedom to distribute further copies.
+Typical software companies use copyrights to limit your freedoms; the
+Free Software Foundation uses the GPL to preserve these freedoms.
+
+Fundamentally, the General Public License is a license which says that
+you have these freedoms and that you cannot take these freedoms away
+from anyone else.
+
+@node Contributors, , Free Software, Summary
+@unnumberedsec Contributors to GDB
+
+Richard Stallman was the original author of GDB, and of many other
+@sc{gnu} programs. Many others have contributed to its development.
+This section attempts to credit major contributors. One of the virtues
+of free software is that everyone is free to contribute to it; with
+regret, we cannot actually acknowledge everyone here. The file
+@file{ChangeLog} in the @value{GDBN} distribution approximates a
+blow-by-blow account.
+
+Changes much prior to version 2.0 are lost in the mists of time.
+
+@quotation
+@emph{Plea:} Additions to this section are particularly welcome. If you
+or your friends (or enemies, to be evenhanded) have been unfairly
+omitted from this list, we would like to add your names!
+@end quotation
+
+So that they may not regard their many labors as thankless, we
+particularly thank those who shepherded @value{GDBN} through major
+releases:
+Jim Blandy (release 4.18);
+Jason Molenda (release 4.17);
+Stan Shebs (release 4.14);
+Fred Fish (releases 4.16, 4.15, 4.13, 4.12, 4.11, 4.10, and 4.9);
+Stu Grossman and John Gilmore (releases 4.8, 4.7, 4.6, 4.5, and 4.4);
+John Gilmore (releases 4.3, 4.2, 4.1, 4.0, and 3.9);
+Jim Kingdon (releases 3.5, 3.4, and 3.3);
+and Randy Smith (releases 3.2, 3.1, and 3.0).
+
+Richard Stallman, assisted at various times by Peter TerMaat, Chris
+Hanson, and Richard Mlynarik, handled releases through 2.8.
+
+@ifclear CONLY
+Michael Tiemann is the author of most of the @sc{gnu} C++ support in GDB,
+with significant additional contributions from Per Bothner. James
+Clark wrote the @sc{gnu} C++ demangler. Early work on C++ was by Peter
+TerMaat (who also did much general update work leading to release 3.0).
+@end ifclear
+
+@value{GDBN} 4 uses the BFD subroutine library to examine multiple
+object-file formats; BFD was a joint project of David V.
+Henkel-Wallace, Rich Pixley, Steve Chamberlain, and John Gilmore.
+
+David Johnson wrote the original COFF support; Pace Willison did
+the original support for encapsulated COFF.
+
+Brent Benson of Harris Computer Systems contributed DWARF 2 support.
+
+Adam de Boor and Bradley Davis contributed the ISI Optimum V support.
+Per Bothner, Noboyuki Hikichi, and Alessandro Forin contributed MIPS
+support.
+Jean-Daniel Fekete contributed Sun 386i support.
+Chris Hanson improved the HP9000 support.
+Noboyuki Hikichi and Tomoyuki Hasei contributed Sony/News OS 3 support.
+David Johnson contributed Encore Umax support.
+Jyrki Kuoppala contributed Altos 3068 support.
+Jeff Law contributed HP PA and SOM support.
+Keith Packard contributed NS32K support.
+Doug Rabson contributed Acorn Risc Machine support.
+Bob Rusk contributed Harris Nighthawk CX-UX support.
+Chris Smith contributed Convex support (and Fortran debugging).
+Jonathan Stone contributed Pyramid support.
+Michael Tiemann contributed SPARC support.
+Tim Tucker contributed support for the Gould NP1 and Gould Powernode.
+Pace Willison contributed Intel 386 support.
+Jay Vosburgh contributed Symmetry support.
+
+Andreas Schwab contributed M68K Linux support.
+
+Rich Schaefer and Peter Schauer helped with support of SunOS shared
+libraries.
+
+Jay Fenlason and Roland McGrath ensured that @value{GDBN} and GAS agree
+about several machine instruction sets.
+
+Patrick Duval, Ted Goldstein, Vikram Koka and Glenn Engel helped develop
+remote debugging. Intel Corporation, Wind River Systems, AMD, and ARM
+contributed remote debugging modules for the i960, VxWorks, A29K UDI,
+and RDI targets, respectively.
+
+Brian Fox is the author of the readline libraries providing
+command-line editing and command history.
+
+Andrew Beers of SUNY Buffalo wrote the language-switching code,
+@ifset MOD2
+the Modula-2 support,
+@end ifset
+and contributed the Languages chapter of this manual.
+
+Fred Fish wrote most of the support for Unix System Vr4.
+@ifclear CONLY
+He also enhanced the command-completion support to cover C++ overloaded
+symbols.
+@end ifclear
+
+Hitachi America, Ltd. sponsored the support for H8/300, H8/500, and
+Super-H processors.
+
+NEC sponsored the support for the v850, Vr4xxx, and Vr5xxx processors.
+
+Mitsubishi sponsored the support for D10V, D30V, and M32R/D processors.
+
+Toshiba sponsored the support for the TX39 Mips processor.
+
+Matsushita sponsored the support for the MN10200 and MN10300 processors.
+
+Fujitsu sponsored the support for SPARClite and FR30 processors
+
+Kung Hsu, Jeff Law, and Rick Sladkey added support for hardware
+watchpoints.
+
+Michael Snyder added support for tracepoints.
+
+Stu Grossman wrote gdbserver.
+
+Jim Kingdon, Peter Schauer, Ian Taylor, and Stu Grossman made
+nearly innumerable bug fixes and cleanups throughout GDB.
+
+The following people at the Hewlett-Packard Company contributed
+support for the PA-RISC 2.0 architecture, HP-UX 10.20, 10.30, and 11.0
+(narrow mode), HP's implementation of kernel threads, HP's aC++
+compiler, and the terminal user interface: Ben Krepp, Richard Title,
+John Bishop, Susan Macchia, Kathy Mann, Satish Pai, India Paul, Steve
+Rehrauer, and Elena Zannoni. Kim Haase provided HP-specific
+information in this manual.
+
+Cygnus Solutions has sponsored GDB maintenance and much of its
+development since 1991. Cygnus engineers who have worked on GDB
+fulltime include Mark Alexander, Jim Blandy, Per Bothner, Edith Epstein,
+Chris Faylor, Fred Fish, Martin Hunt, Jim Ingham, John Gilmore, Stu
+Grossman, Kung Hsu, Jim Kingdon, John Metzler, Fernando Nasser, Geoffrey
+Noer, Dawn Perchik, Rich Pixley, Zdenek Radouch, Keith Seitz, Stan
+Shebs, David Taylor, and Elena Zannoni. In addition, Dave Brolley, Ian
+Carmichael, Steve Chamberlain, Nick Clifton, JT Conklin, Stan Cox, DJ
+Delorie, Ulrich Drepper, Frank Eigler, Doug Evans, Sean Fagan, David
+Henkel-Wallace, Richard Henderson, Jeff Holcomb, Jeff Law, Jim Lemke,
+Tom Lord, Bob Manson, Michael Meissner, Jason Merrill, Catherine Moore,
+Drew Moseley, Ken Raeburn, Gavin Romig-Koch, Rob Savoye, Jamie Smith,
+Mike Stump, Ian Taylor, Angela Thomas, Michael Tiemann, Tom Tromey, Ron
+Unrau, Jim Wilson, and David Zuhn have made contributions both large
+and small.
+
+
+@ifclear BARETARGET
+@node Sample Session, Invocation, Summary, Top
+@chapter A Sample @value{GDBN} Session
+
+You can use this manual at your leisure to read all about @value{GDBN}.
+However, a handful of commands are enough to get started using the
+debugger. This chapter illustrates those commands.
+
+@iftex
+In this sample session, we emphasize user input like this: @b{input},
+to make it easier to pick out from the surrounding output.
+@end iftex
+
+@c FIXME: this example may not be appropriate for some configs, where
+@c FIXME...primary interest is in remote use.
+
+One of the preliminary versions of @sc{gnu} @code{m4} (a generic macro
+processor) exhibits the following bug: sometimes, when we change its
+quote strings from the default, the commands used to capture one macro
+definition within another stop working. In the following short @code{m4}
+session, we define a macro @code{foo} which expands to @code{0000}; we
+then use the @code{m4} built-in @code{defn} to define @code{bar} as the
+same thing. However, when we change the open quote string to
+@code{<QUOTE>} and the close quote string to @code{<UNQUOTE>}, the same
+procedure fails to define a new synonym @code{baz}:
+
+@smallexample
+$ @b{cd gnu/m4}
+$ @b{./m4}
+@b{define(foo,0000)}
+
+@b{foo}
+0000
+@b{define(bar,defn(`foo'))}
+
+@b{bar}
+0000
+@b{changequote(<QUOTE>,<UNQUOTE>)}
+
+@b{define(baz,defn(<QUOTE>foo<UNQUOTE>))}
+@b{baz}
+@b{C-d}
+m4: End of input: 0: fatal error: EOF in string
+@end smallexample
+
+@noindent
+Let us use @value{GDBN} to try to see what is going on.
+
+@ifclear HPPA
+@smallexample
+$ @b{@value{GDBP} m4}
+@c FIXME: this falsifies the exact text played out, to permit smallbook
+@c FIXME... format to come out better.
+@value{GDBN} is free software and you are welcome to distribute copies
+ of it under certain conditions; type "show copying" to see
+ the conditions.
+There is absolutely no warranty for @value{GDBN}; type "show warranty"
+ for details.
+
+@value{GDBN} @value{GDBVN}, Copyright 1999 Free Software Foundation, Inc...
+(@value{GDBP})
+@end smallexample
+@end ifclear
+@ifset HPPA
+@smallexample
+$ @b{@value{GDBP} m4}
+Wildebeest is free software and you are welcome to distribute copies of
+it under certain conditions; type "show copying" to see the conditions.
+There is absolutely no warranty for Wildebeest; type "show warranty"
+for details.
+
+Hewlett-Packard Wildebeest 0.75 (based on GDB 4.16)
+(built for PA-RISC 1.1 or 2.0, HP-UX 10.20)
+Copyright 1996, 1997 Free Software Foundation, Inc.
+(@value{GDBP})
+@end smallexample
+@end ifset
+
+@noindent
+@value{GDBN} reads only enough symbol data to know where to find the
+rest when needed; as a result, the first prompt comes up very quickly.
+We now tell @value{GDBN} to use a narrower display width than usual, so
+that examples fit in this manual.
+
+@smallexample
+(@value{GDBP}) @b{set width 70}
+@end smallexample
+
+@noindent
+We need to see how the @code{m4} built-in @code{changequote} works.
+Having looked at the source, we know the relevant subroutine is
+@code{m4_changequote}, so we set a breakpoint there with the @value{GDBN}
+@code{break} command.
+
+@smallexample
+(@value{GDBP}) @b{break m4_changequote}
+Breakpoint 1 at 0x62f4: file builtin.c, line 879.
+@end smallexample
+
+@noindent
+Using the @code{run} command, we start @code{m4} running under @value{GDBN}
+control; as long as control does not reach the @code{m4_changequote}
+subroutine, the program runs as usual:
+
+@smallexample
+(@value{GDBP}) @b{run}
+Starting program: /work/Editorial/gdb/gnu/m4/m4
+@b{define(foo,0000)}
+
+@b{foo}
+0000
+@end smallexample
+
+@noindent
+To trigger the breakpoint, we call @code{changequote}. @value{GDBN}
+suspends execution of @code{m4}, displaying information about the
+context where it stops.
+
+@smallexample
+@b{changequote(<QUOTE>,<UNQUOTE>)}
+
+Breakpoint 1, m4_changequote (argc=3, argv=0x33c70)
+ at builtin.c:879
+879 if (bad_argc(TOKEN_DATA_TEXT(argv[0]),argc,1,3))
+@end smallexample
+
+@noindent
+Now we use the command @code{n} (@code{next}) to advance execution to
+the next line of the current function.
+
+@smallexample
+(@value{GDBP}) @b{n}
+882 set_quotes((argc >= 2) ? TOKEN_DATA_TEXT(argv[1])\
+ : nil,
+@end smallexample
+
+@noindent
+@code{set_quotes} looks like a promising subroutine. We can go into it
+by using the command @code{s} (@code{step}) instead of @code{next}.
+@code{step} goes to the next line to be executed in @emph{any}
+subroutine, so it steps into @code{set_quotes}.
+
+@smallexample
+(@value{GDBP}) @b{s}
+set_quotes (lq=0x34c78 "<QUOTE>", rq=0x34c88 "<UNQUOTE>")
+ at input.c:530
+530 if (lquote != def_lquote)
+@end smallexample
+
+@noindent
+The display that shows the subroutine where @code{m4} is now
+suspended (and its arguments) is called a stack frame display. It
+shows a summary of the stack. We can use the @code{backtrace}
+command (which can also be spelled @code{bt}), to see where we are
+in the stack as a whole: the @code{backtrace} command displays a
+stack frame for each active subroutine.
+
+@smallexample
+(@value{GDBP}) @b{bt}
+#0 set_quotes (lq=0x34c78 "<QUOTE>", rq=0x34c88 "<UNQUOTE>")
+ at input.c:530
+#1 0x6344 in m4_changequote (argc=3, argv=0x33c70)
+ at builtin.c:882
+#2 0x8174 in expand_macro (sym=0x33320) at macro.c:242
+#3 0x7a88 in expand_token (obs=0x0, t=209696, td=0xf7fffa30)
+ at macro.c:71
+#4 0x79dc in expand_input () at macro.c:40
+#5 0x2930 in main (argc=0, argv=0xf7fffb20) at m4.c:195
+@end smallexample
+
+@noindent
+We step through a few more lines to see what happens. The first two
+times, we can use @samp{s}; the next two times we use @code{n} to avoid
+falling into the @code{xstrdup} subroutine.
+
+@smallexample
+(@value{GDBP}) @b{s}
+0x3b5c 532 if (rquote != def_rquote)
+(@value{GDBP}) @b{s}
+0x3b80 535 lquote = (lq == nil || *lq == '\0') ? \
+def_lquote : xstrdup(lq);
+(@value{GDBP}) @b{n}
+536 rquote = (rq == nil || *rq == '\0') ? def_rquote\
+ : xstrdup(rq);
+(@value{GDBP}) @b{n}
+538 len_lquote = strlen(rquote);
+@end smallexample
+
+@noindent
+The last line displayed looks a little odd; we can examine the variables
+@code{lquote} and @code{rquote} to see if they are in fact the new left
+and right quotes we specified. We use the command @code{p}
+(@code{print}) to see their values.
+
+@smallexample
+(@value{GDBP}) @b{p lquote}
+$1 = 0x35d40 "<QUOTE>"
+(@value{GDBP}) @b{p rquote}
+$2 = 0x35d50 "<UNQUOTE>"
+@end smallexample
+
+@noindent
+@code{lquote} and @code{rquote} are indeed the new left and right quotes.
+To look at some context, we can display ten lines of source
+surrounding the current line with the @code{l} (@code{list}) command.
+
+@smallexample
+(@value{GDBP}) @b{l}
+533 xfree(rquote);
+534
+535 lquote = (lq == nil || *lq == '\0') ? def_lquote\
+ : xstrdup (lq);
+536 rquote = (rq == nil || *rq == '\0') ? def_rquote\
+ : xstrdup (rq);
+537
+538 len_lquote = strlen(rquote);
+539 len_rquote = strlen(lquote);
+540 @}
+541
+542 void
+@end smallexample
+
+@noindent
+Let us step past the two lines that set @code{len_lquote} and
+@code{len_rquote}, and then examine the values of those variables.
+
+@smallexample
+(@value{GDBP}) @b{n}
+539 len_rquote = strlen(lquote);
+(@value{GDBP}) @b{n}
+540 @}
+(@value{GDBP}) @b{p len_lquote}
+$3 = 9
+(@value{GDBP}) @b{p len_rquote}
+$4 = 7
+@end smallexample
+
+@noindent
+That certainly looks wrong, assuming @code{len_lquote} and
+@code{len_rquote} are meant to be the lengths of @code{lquote} and
+@code{rquote} respectively. We can set them to better values using
+the @code{p} command, since it can print the value of
+any expression---and that expression can include subroutine calls and
+assignments.
+
+@smallexample
+(@value{GDBP}) @b{p len_lquote=strlen(lquote)}
+$5 = 7
+(@value{GDBP}) @b{p len_rquote=strlen(rquote)}
+$6 = 9
+@end smallexample
+
+@noindent
+Is that enough to fix the problem of using the new quotes with the
+@code{m4} built-in @code{defn}? We can allow @code{m4} to continue
+executing with the @code{c} (@code{continue}) command, and then try the
+example that caused trouble initially:
+
+@smallexample
+(@value{GDBP}) @b{c}
+Continuing.
+
+@b{define(baz,defn(<QUOTE>foo<UNQUOTE>))}
+
+baz
+0000
+@end smallexample
+
+@noindent
+Success! The new quotes now work just as well as the default ones. The
+problem seems to have been just the two typos defining the wrong
+lengths. We allow @code{m4} exit by giving it an EOF as input:
+
+@smallexample
+@b{C-d}
+Program exited normally.
+@end smallexample
+
+@noindent
+The message @samp{Program exited normally.} is from @value{GDBN}; it
+indicates @code{m4} has finished executing. We can end our @value{GDBN}
+session with the @value{GDBN} @code{quit} command.
+
+@smallexample
+(@value{GDBP}) @b{quit}
+@end smallexample
+@end ifclear
+
+@node Invocation, Commands, Sample Session, Top
+@chapter Getting In and Out of @value{GDBN}
+
+This chapter discusses how to start @value{GDBN}, and how to get out of it.
+The essentials are:
+@itemize @bullet
+@item
+type @samp{@value{GDBP}} to start GDB.
+@item
+type @kbd{quit} or @kbd{C-d} to exit.
+@end itemize
+
+@menu
+* Invoking GDB:: How to start @value{GDBN}
+* Quitting GDB:: How to quit @value{GDBN}
+* Shell Commands:: How to use shell commands inside @value{GDBN}
+@end menu
+
+@node Invoking GDB, Quitting GDB, Invocation, Invocation
+@section Invoking @value{GDBN}
+
+@ifset H8EXCLUSIVE
+For details on starting up @value{GDBP} as a
+remote debugger attached to a Hitachi microprocessor, see @ref{Hitachi
+Remote,,@value{GDBN} and Hitachi Microprocessors}.
+@end ifset
+
+Invoke @value{GDBN} by running the program @code{@value{GDBP}}. Once started,
+@value{GDBN} reads commands from the terminal until you tell it to exit.
+
+You can also run @code{@value{GDBP}} with a variety of arguments and options,
+to specify more of your debugging environment at the outset.
+
+@ifset GENERIC
+The command-line options described here are designed
+to cover a variety of situations; in some environments, some of these
+options may effectively be unavailable.
+@end ifset
+
+The most usual way to start @value{GDBN} is with one argument,
+specifying an executable program:
+
+@example
+@value{GDBP} @var{program}
+@end example
+
+@ifclear BARETARGET
+@noindent
+You can also start with both an executable program and a core file
+specified:
+
+@example
+@value{GDBP} @var{program} @var{core}
+@end example
+
+You can, instead, specify a process ID as a second argument, if you want
+to debug a running process:
+
+@example
+@value{GDBP} @var{program} 1234
+@end example
+
+@noindent
+would attach @value{GDBN} to process @code{1234} (unless you also have a file
+named @file{1234}; @value{GDBN} does check for a core file first).
+
+@ifclear HPPA
+Taking advantage of the second command-line argument requires a fairly
+complete operating system; when you use @value{GDBN} as a remote debugger
+attached to a bare board, there may not be any notion of ``process'',
+and there is often no way to get a core dump.
+@end ifclear
+@end ifclear
+
+You can run @code{gdb} without printing the front material, which describes
+@value{GDBN}'s non-warranty, by specifying @code{-silent}:
+
+@smallexample
+@value{GDBP} -silent
+@end smallexample
+
+@noindent
+You can further control how @value{GDBN} starts up by using command-line
+options. @value{GDBN} itself can remind you of the options available.
+
+@noindent
+Type
+
+@example
+@value{GDBP} -help
+@end example
+
+@noindent
+to display all available options and briefly describe their use
+(@samp{@value{GDBP} -h} is a shorter equivalent).
+
+All options and command line arguments you give are processed
+in sequential order. The order makes a difference when the
+@samp{-x} option is used.
+
+
+@menu
+@ifclear GENERIC
+@ifset REMOTESTUB
+* Remote Serial:: @value{GDBN} remote serial protocol
+@end ifset
+@ifset I960
+* i960-Nindy Remote:: @value{GDBN} with a remote i960 (Nindy)
+@end ifset
+@ifset AMD29K
+* UDI29K Remote:: The UDI protocol for AMD29K
+* EB29K Remote:: The EBMON protocol for AMD29K
+@end ifset
+@ifset VXWORKS
+* VxWorks Remote:: @value{GDBN} and VxWorks
+@end ifset
+@ifset ST2000
+* ST2000 Remote:: @value{GDBN} with a Tandem ST2000
+@end ifset
+@ifset H8
+* Hitachi Remote:: @value{GDBN} and Hitachi Microprocessors
+@end ifset
+@ifset MIPS
+* MIPS Remote:: @value{GDBN} and MIPS boards
+@end ifset
+@ifset SPARCLET
+* Sparclet Remote:: @value{GDBN} and Sparclet boards
+@end ifset
+@ifset SIMS
+* Simulator:: Simulated CPU target
+@end ifset
+@end ifclear
+@c remnant makeinfo bug requires this blank line after *two* end-ifblahs:
+
+* File Options:: Choosing files
+* Mode Options:: Choosing modes
+@end menu
+
+@ifclear GENERIC
+@ifclear HPPA
+@include remote.texi
+@end ifclear
+@end ifclear
+
+@node File Options
+@subsection Choosing files
+
+@ifclear BARETARGET
+When @value{GDBN} starts, it reads any arguments other than options as
+specifying an executable file and core file (or process ID). This is
+the same as if the arguments were specified by the @samp{-se} and
+@samp{-c} options respectively. (@value{GDBN} reads the first argument
+that does not have an associated option flag as equivalent to the
+@samp{-se} option followed by that argument; and the second argument
+that does not have an associated option flag, if any, as equivalent to
+the @samp{-c} option followed by that argument.)
+@end ifclear
+@ifset BARETARGET
+When @value{GDBN} starts, it reads any argument other than options as
+specifying an executable file. This is the same as if the argument was
+specified by the @samp{-se} option.
+@end ifset
+
+Many options have both long and short forms; both are shown in the
+following list. @value{GDBN} also recognizes the long forms if you truncate
+them, so long as enough of the option is present to be unambiguous.
+(If you prefer, you can flag option arguments with @samp{--} rather
+than @samp{-}, though we illustrate the more usual convention.)
+
+@table @code
+@item -symbols @var{file}
+@itemx -s @var{file}
+Read symbol table from file @var{file}.
+
+@item -exec @var{file}
+@itemx -e @var{file}
+Use file @var{file} as the executable file to execute when
+@ifset BARETARGET
+appropriate.
+@end ifset
+@ifclear BARETARGET
+appropriate, and for examining pure data in conjunction with a core
+dump.
+@end ifclear
+
+@item -se @var{file}
+Read symbol table from file @var{file} and use it as the executable
+file.
+
+@ifclear BARETARGET
+@item -core @var{file}
+@itemx -c @var{file}
+Use file @var{file} as a core dump to examine.
+
+@item -c @var{number}
+Connect to process ID @var{number}, as with the @code{attach} command
+(unless there is a file in core-dump format named @var{number}, in which
+case @samp{-c} specifies that file as a core dump to read).
+@end ifclear
+
+@item -command @var{file}
+@itemx -x @var{file}
+Execute @value{GDBN} commands from file @var{file}. @xref{Command
+Files,, Command files}.
+
+@item -directory @var{directory}
+@itemx -d @var{directory}
+Add @var{directory} to the path to search for source files.
+
+@ifclear BARETARGET
+@ifclear HPPA
+@item -m
+@itemx -mapped
+@emph{Warning: this option depends on operating system facilities that are not
+supported on all systems.}@*
+If memory-mapped files are available on your system through the @code{mmap}
+system call, you can use this option
+to have @value{GDBN} write the symbols from your
+program into a reusable file in the current directory. If the program you are debugging is
+called @file{/tmp/fred}, the mapped symbol file is @file{./fred.syms}.
+Future @value{GDBN} debugging sessions notice the presence of this file,
+and can quickly map in symbol information from it, rather than reading
+the symbol table from the executable program.
+
+The @file{.syms} file is specific to the host machine where @value{GDBN}
+is run. It holds an exact image of the internal @value{GDBN} symbol
+table. It cannot be shared across multiple host platforms.
+@end ifclear
+@end ifclear
+
+@ifclear HPPA
+@item -r
+@itemx -readnow
+Read each symbol file's entire symbol table immediately, rather than
+the default, which is to read it incrementally as it is needed.
+This makes startup slower, but makes future operations faster.
+@end ifclear
+@end table
+
+@ifclear BARETARGET
+@ifclear HPPA
+The @code{-mapped} and @code{-readnow} options are typically combined in
+order to build a @file{.syms} file that contains complete symbol
+information. (@xref{Files,,Commands to specify files}, for
+information on @file{.syms} files.) A simple GDB invocation to do
+nothing but build a @file{.syms} file for future use is:
+
+@example
+ gdb -batch -nx -mapped -readnow programname
+@end example
+@end ifclear
+@end ifclear
+
+@node Mode Options, , File Options, Invoking GDB
+@subsection Choosing modes
+
+You can run @value{GDBN} in various alternative modes---for example, in
+batch mode or quiet mode.
+
+@table @code
+@item -nx
+@itemx -n
+Do not execute commands from any initialization files (normally called
+@file{.gdbinit}, or @file{gdb.ini} on PCs). Normally, the commands in
+these files are executed after all the command options and arguments
+have been processed. @xref{Command Files,,Command files}.
+
+@item -quiet
+@itemx -q
+``Quiet''. Do not print the introductory and copyright messages. These
+messages are also suppressed in batch mode.
+
+@item -batch
+Run in batch mode. Exit with status @code{0} after processing all the
+command files specified with @samp{-x} (and all commands from
+initialization files, if not inhibited with @samp{-n}). Exit with
+nonzero status if an error occurs in executing the @value{GDBN} commands
+in the command files.
+
+Batch mode may be useful for running @value{GDBN} as a filter, for example to
+download and run a program on another computer; in order to make this
+more useful, the message
+
+@example
+Program exited normally.
+@end example
+
+@noindent
+(which is ordinarily issued whenever a program running under @value{GDBN} control
+terminates) is not issued when running in batch mode.
+
+@item -cd @var{directory}
+Run @value{GDBN} using @var{directory} as its working directory,
+instead of the current directory.
+
+@ifclear DOSHOST
+@item -fullname
+@itemx -f
+@sc{gnu} Emacs sets this option when it runs @value{GDBN} as a subprocess. It tells @value{GDBN}
+to output the full file name and line number in a standard,
+recognizable fashion each time a stack frame is displayed (which
+includes each time your program stops). This recognizable format looks
+like two @samp{\032} characters, followed by the file name, line number
+and character position separated by colons, and a newline. The
+Emacs-to-@value{GDBN} interface program uses the two @samp{\032} characters as
+a signal to display the source code for the frame.
+@end ifclear
+
+@ifset SERIAL
+@ifclear HPPA
+@item -b @var{bps}
+Set the line speed (baud rate or bits per second) of any serial
+interface used by @value{GDBN} for remote debugging.
+@end ifclear
+
+@item -tty @var{device}
+Run using @var{device} for your program's standard input and output.
+@c FIXME: kingdon thinks there is more to -tty. Investigate.
+@end ifset
+
+@ifset HPPA
+@item -tui
+Use a Terminal User Interface. For information, use your Web browser to
+read the file @file{TUI.html}, which is usually installed in the
+directory @code{/opt/langtools/wdb/doc} on HP-UX systems. Do not use
+this option if you run @value{GDBN} from Emacs (see @pxref{Emacs, ,Using
+@value{GDBN} under @sc{gnu} Emacs}).
+
+@item -xdb
+Run in XDB compatibility mode, allowing the use of certain XDB commands.
+For information, see the file @file{xdb_trans.html}, which is usually
+installed in the directory @code{/opt/langtools/wdb/doc} on HP-UX
+systems.
+@end ifset
+@end table
+
+@node Quitting GDB, Shell Commands, Invoking GDB, Invocation
+@section Quitting @value{GDBN}
+@cindex exiting @value{GDBN}
+@cindex leaving @value{GDBN}
+
+@table @code
+@kindex quit @r{[}@var{expression}@r{]}
+@kindex q
+@item quit
+To exit @value{GDBN}, use the @code{quit} command (abbreviated @code{q}), or
+type an end-of-file character (usually @kbd{C-d}). If you do not supply
+@var{expression}, @value{GDBN} will terminate normally; otherwise it will
+terminate using the result of @var{expression} as the error code.
+@end table
+
+@cindex interrupt
+An interrupt (often @kbd{C-c}) does not exit from @value{GDBN}, but rather
+terminates the action of any @value{GDBN} command that is in progress and
+returns to @value{GDBN} command level. It is safe to type the interrupt
+character at any time because @value{GDBN} does not allow it to take effect
+until a time when it is safe.
+
+@ifclear BARETARGET
+If you have been using @value{GDBN} to control an attached process or
+device, you can release it with the @code{detach} command
+(@pxref{Attach, ,Debugging an already-running process}).
+@end ifclear
+
+@node Shell Commands, , Quitting GDB, Invocation
+@section Shell commands
+
+If you need to execute occasional shell commands during your
+debugging session, there is no need to leave or suspend @value{GDBN}; you can
+just use the @code{shell} command.
+
+@table @code
+@kindex shell
+@cindex shell escape
+@item shell @var{command string}
+Invoke a standard shell to execute @var{command string}.
+@ifclear DOSHOST
+If it exists, the environment variable @code{SHELL} determines which
+shell to run. Otherwise @value{GDBN} uses @code{/bin/sh}.
+@end ifclear
+@end table
+
+The utility @code{make} is often needed in development environments.
+You do not have to use the @code{shell} command for this purpose in
+@value{GDBN}:
+
+@table @code
+@kindex make
+@cindex calling make
+@item make @var{make-args}
+Execute the @code{make} program with the specified
+arguments. This is equivalent to @samp{shell make @var{make-args}}.
+@end table
+
+@node Commands, Running, Invocation, Top
+@chapter @value{GDBN} Commands
+
+You can abbreviate a @value{GDBN} command to the first few letters of the command
+name, if that abbreviation is unambiguous; and you can repeat certain
+@value{GDBN} commands by typing just @key{RET}. You can also use the @key{TAB}
+key to get @value{GDBN} to fill out the rest of a word in a command (or to
+show you the alternatives available, if there is more than one possibility).
+
+@menu
+* Command Syntax:: How to give commands to @value{GDBN}
+* Completion:: Command completion
+* Help:: How to ask @value{GDBN} for help
+@end menu
+
+@node Command Syntax, Completion, Commands, Commands
+@section Command syntax
+
+A @value{GDBN} command is a single line of input. There is no limit on
+how long it can be. It starts with a command name, which is followed by
+arguments whose meaning depends on the command name. For example, the
+command @code{step} accepts an argument which is the number of times to
+step, as in @samp{step 5}. You can also use the @code{step} command
+with no arguments. Some command names do not allow any arguments.
+
+@cindex abbreviation
+@value{GDBN} command names may always be truncated if that abbreviation is
+unambiguous. Other possible command abbreviations are listed in the
+documentation for individual commands. In some cases, even ambiguous
+abbreviations are allowed; for example, @code{s} is specially defined as
+equivalent to @code{step} even though there are other commands whose
+names start with @code{s}. You can test abbreviations by using them as
+arguments to the @code{help} command.
+
+@cindex repeating commands
+@kindex RET
+A blank line as input to @value{GDBN} (typing just @key{RET}) means to
+repeat the previous command. Certain commands (for example, @code{run})
+will not repeat this way; these are commands whose unintentional
+repetition might cause trouble and which you are unlikely to want to
+repeat.
+
+The @code{list} and @code{x} commands, when you repeat them with
+@key{RET}, construct new arguments rather than repeating
+exactly as typed. This permits easy scanning of source or memory.
+
+@value{GDBN} can also use @key{RET} in another way: to partition lengthy
+output, in a way similar to the common utility @code{more}
+(@pxref{Screen Size,,Screen size}). Since it is easy to press one
+@key{RET} too many in this situation, @value{GDBN} disables command
+repetition after any command that generates this sort of display.
+
+@kindex #
+@cindex comment
+Any text from a @kbd{#} to the end of the line is a comment; it does
+nothing. This is useful mainly in command files (@pxref{Command
+Files,,Command files}).
+
+@node Completion, Help, Command Syntax, Commands
+@section Command completion
+
+@cindex completion
+@cindex word completion
+@value{GDBN} can fill in the rest of a word in a command for you, if there is
+only one possibility; it can also show you what the valid possibilities
+are for the next word in a command, at any time. This works for @value{GDBN}
+commands, @value{GDBN} subcommands, and the names of symbols in your program.
+
+Press the @key{TAB} key whenever you want @value{GDBN} to fill out the rest
+of a word. If there is only one possibility, @value{GDBN} fills in the
+word, and waits for you to finish the command (or press @key{RET} to
+enter it). For example, if you type
+
+@c FIXME "@key" does not distinguish its argument sufficiently to permit
+@c complete accuracy in these examples; space introduced for clarity.
+@c If texinfo enhancements make it unnecessary, it would be nice to
+@c replace " @key" by "@key" in the following...
+@example
+(@value{GDBP}) info bre @key{TAB}
+@end example
+
+@noindent
+@value{GDBN} fills in the rest of the word @samp{breakpoints}, since that is
+the only @code{info} subcommand beginning with @samp{bre}:
+
+@example
+(@value{GDBP}) info breakpoints
+@end example
+
+@noindent
+You can either press @key{RET} at this point, to run the @code{info
+breakpoints} command, or backspace and enter something else, if
+@samp{breakpoints} does not look like the command you expected. (If you
+were sure you wanted @code{info breakpoints} in the first place, you
+might as well just type @key{RET} immediately after @samp{info bre},
+to exploit command abbreviations rather than command completion).
+
+If there is more than one possibility for the next word when you press
+@key{TAB}, @value{GDBN} sounds a bell. You can either supply more
+characters and try again, or just press @key{TAB} a second time;
+@value{GDBN} displays all the possible completions for that word. For
+example, you might want to set a breakpoint on a subroutine whose name
+begins with @samp{make_}, but when you type @kbd{b make_@key{TAB}} @value{GDBN}
+just sounds the bell. Typing @key{TAB} again displays all the
+function names in your program that begin with those characters, for
+example:
+
+@example
+(@value{GDBP}) b make_ @key{TAB}
+@exdent @value{GDBN} sounds bell; press @key{TAB} again, to see:
+make_a_section_from_file make_environ
+make_abs_section make_function_type
+make_blockvector make_pointer_type
+make_cleanup make_reference_type
+make_command make_symbol_completion_list
+(@value{GDBP}) b make_
+@end example
+
+@noindent
+After displaying the available possibilities, @value{GDBN} copies your
+partial input (@samp{b make_} in the example) so you can finish the
+command.
+
+If you just want to see the list of alternatives in the first place, you
+can press @kbd{M-?} rather than pressing @key{TAB} twice. @kbd{M-?}
+means @kbd{@key{META} ?}. You can type this
+@ifclear DOSHOST
+either by holding down a
+key designated as the @key{META} shift on your keyboard (if there is
+one) while typing @kbd{?}, or
+@end ifclear
+as @key{ESC} followed by @kbd{?}.
+
+@cindex quotes in commands
+@cindex completion of quoted strings
+Sometimes the string you need, while logically a ``word'', may contain
+parentheses or other characters that @value{GDBN} normally excludes from its
+notion of a word. To permit word completion to work in this situation,
+you may enclose words in @code{'} (single quote marks) in @value{GDBN} commands.
+
+@ifclear CONLY
+The most likely situation where you might need this is in typing the
+name of a C++ function. This is because C++ allows function overloading
+(multiple definitions of the same function, distinguished by argument
+type). For example, when you want to set a breakpoint you may need to
+distinguish whether you mean the version of @code{name} that takes an
+@code{int} parameter, @code{name(int)}, or the version that takes a
+@code{float} parameter, @code{name(float)}. To use the word-completion
+facilities in this situation, type a single quote @code{'} at the
+beginning of the function name. This alerts @value{GDBN} that it may need to
+consider more information than usual when you press @key{TAB} or
+@kbd{M-?} to request word completion:
+
+@example
+(@value{GDBP}) b 'bubble( @key{M-?}
+bubble(double,double) bubble(int,int)
+(@value{GDBP}) b 'bubble(
+@end example
+
+In some cases, @value{GDBN} can tell that completing a name requires using
+quotes. When this happens, @value{GDBN} inserts the quote for you (while
+completing as much as it can) if you do not type the quote in the first
+place:
+
+@example
+(@value{GDBP}) b bub @key{TAB}
+@exdent @value{GDBN} alters your input line to the following, and rings a bell:
+(@value{GDBP}) b 'bubble(
+@end example
+
+@noindent
+In general, @value{GDBN} can tell that a quote is needed (and inserts it) if
+you have not yet started typing the argument list when you ask for
+completion on an overloaded symbol.
+
+For more information about overloaded functions, @pxref{Cplus
+expressions, ,C++ expressions}. You can use the command @code{set
+overload-resolution off} to disable overload resolution;
+@pxref{Debugging C plus plus, ,@value{GDBN} features for C++}.
+@end ifclear
+
+
+@node Help, , Completion, Commands
+@section Getting help
+@cindex online documentation
+@kindex help
+
+You can always ask @value{GDBN} itself for information on its commands,
+using the command @code{help}.
+
+@table @code
+@kindex h
+@item help
+@itemx h
+You can use @code{help} (abbreviated @code{h}) with no arguments to
+display a short list of named classes of commands:
+
+@smallexample
+(@value{GDBP}) help
+List of classes of commands:
+
+running -- Running the program
+stack -- Examining the stack
+data -- Examining data
+breakpoints -- Making program stop at certain points
+files -- Specifying and examining files
+status -- Status inquiries
+support -- Support facilities
+user-defined -- User-defined commands
+aliases -- Aliases of other commands
+obscure -- Obscure features
+
+Type "help" followed by a class name for a list of
+commands in that class.
+Type "help" followed by command name for full
+documentation.
+Command name abbreviations are allowed if unambiguous.
+(@value{GDBP})
+@end smallexample
+
+@item help @var{class}
+Using one of the general help classes as an argument, you can get a
+list of the individual commands in that class. For example, here is the
+help display for the class @code{status}:
+
+@smallexample
+(@value{GDBP}) help status
+Status inquiries.
+
+List of commands:
+
+@c Line break in "show" line falsifies real output, but needed
+@c to fit in smallbook page size.
+show -- Generic command for showing things set
+ with "set"
+info -- Generic command for printing status
+
+Type "help" followed by command name for full
+documentation.
+Command name abbreviations are allowed if unambiguous.
+(@value{GDBP})
+@end smallexample
+
+@item help @var{command}
+With a command name as @code{help} argument, @value{GDBN} displays a
+short paragraph on how to use that command.
+
+@kindex complete
+@item complete @var{args}
+The @code{complete @var{args}} command lists all the possible completions
+for the beginning of a command. Use @var{args} to specify the beginning of the
+command you want completed. For example:
+
+@smallexample
+complete i
+@end smallexample
+
+@noindent results in:
+
+@smallexample
+@group
+info
+inspect
+ignore
+@end group
+@end smallexample
+
+@noindent This is intended for use by @sc{gnu} Emacs.
+@end table
+
+In addition to @code{help}, you can use the @value{GDBN} commands @code{info}
+and @code{show} to inquire about the state of your program, or the state
+of @value{GDBN} itself. Each command supports many topics of inquiry; this
+manual introduces each of them in the appropriate context. The listings
+under @code{info} and under @code{show} in the Index point to
+all the sub-commands. @xref{Index}.
+
+@c @group
+@table @code
+@kindex info
+@kindex i
+@item info
+This command (abbreviated @code{i}) is for describing the state of your
+program. For example, you can list the arguments given to your program
+with @code{info args}, list the registers currently in use with @code{info
+registers}, or list the breakpoints you have set with @code{info breakpoints}.
+You can get a complete list of the @code{info} sub-commands with
+@w{@code{help info}}.
+
+@kindex set
+@item set
+You can assign the result of an expression to an environment variable with
+@code{set}. For example, you can set the @value{GDBN} prompt to a $-sign with
+@code{set prompt $}.
+
+@kindex show
+@item show
+In contrast to @code{info}, @code{show} is for describing the state of
+@value{GDBN} itself.
+You can change most of the things you can @code{show}, by using the
+related command @code{set}; for example, you can control what number
+system is used for displays with @code{set radix}, or simply inquire
+which is currently in use with @code{show radix}.
+
+@kindex info set
+To display all the settable parameters and their current
+values, you can use @code{show} with no arguments; you may also use
+@code{info set}. Both commands produce the same display.
+@c FIXME: "info set" violates the rule that "info" is for state of
+@c FIXME...program. Ck w/ GNU: "info set" to be called something else,
+@c FIXME...or change desc of rule---eg "state of prog and debugging session"?
+@end table
+@c @end group
+
+Here are three miscellaneous @code{show} subcommands, all of which are
+exceptional in lacking corresponding @code{set} commands:
+
+@table @code
+@kindex show version
+@cindex version number
+@item show version
+Show what version of @value{GDBN} is running. You should include this
+information in @value{GDBN} bug-reports. If multiple versions of @value{GDBN} are in
+use at your site, you may occasionally want to determine which version
+of @value{GDBN} you are running; as @value{GDBN} evolves, new commands are introduced,
+and old ones may wither away. The version number is also announced
+when you start @value{GDBN}.
+
+@kindex show copying
+@item show copying
+Display information about permission for copying @value{GDBN}.
+
+@kindex show warranty
+@item show warranty
+Display the @sc{gnu} ``NO WARRANTY'' statement.
+@end table
+
+@node Running, Stopping, Commands, Top
+@chapter Running Programs Under @value{GDBN}
+
+When you run a program under @value{GDBN}, you must first generate
+debugging information when you compile it.
+@ifclear BARETARGET
+You may start @value{GDBN} with its arguments, if any, in an environment
+of your choice. You may redirect your program's input and output, debug an
+already running process, or kill a child process.
+@end ifclear
+
+@menu
+* Compilation:: Compiling for debugging
+* Starting:: Starting your program
+@ifclear BARETARGET
+* Arguments:: Your program's arguments
+* Environment:: Your program's environment
+@end ifclear
+
+* Working Directory:: Your program's working directory
+* Input/Output:: Your program's input and output
+* Attach:: Debugging an already-running process
+* Kill Process:: Killing the child process
+@ifclear HPPA
+* Process Information:: Additional process information
+@end ifclear
+
+* Threads:: Debugging programs with multiple threads
+* Processes:: Debugging programs with multiple processes
+@end menu
+
+@node Compilation, Starting, Running, Running
+@section Compiling for debugging
+
+In order to debug a program effectively, you need to generate
+debugging information when you compile it. This debugging information
+is stored in the object file; it describes the data type of each
+variable or function and the correspondence between source line numbers
+and addresses in the executable code.
+
+To request debugging information, specify the @samp{-g} option when you run
+the compiler.
+
+Many C compilers are unable to handle the @samp{-g} and @samp{-O}
+options together. Using those compilers, you cannot generate optimized
+executables containing debugging information.
+
+@ifclear HPPA
+@value{NGCC}, the @sc{gnu} C compiler, supports @samp{-g} with or without
+@end ifclear
+@ifset HPPA
+The HP ANSI C and C++ compilers, as well as @value{NGCC}, the @sc{gnu} C
+compiler, support @samp{-g} with or without
+@end ifset
+@samp{-O}, making it possible to debug optimized code. We recommend
+that you @emph{always} use @samp{-g} whenever you compile a program.
+You may think your program is correct, but there is no sense in pushing
+your luck.
+
+@cindex optimized code, debugging
+@cindex debugging optimized code
+When you debug a program compiled with @samp{-g -O}, remember that the
+optimizer is rearranging your code; the debugger shows you what is
+really there. Do not be too surprised when the execution path does not
+exactly match your source file! An extreme example: if you define a
+variable, but never use it, @value{GDBN} never sees that
+variable---because the compiler optimizes it out of existence.
+
+Some things do not work as well with @samp{-g -O} as with just
+@samp{-g}, particularly on machines with instruction scheduling. If in
+doubt, recompile with @samp{-g} alone, and if this fixes the problem,
+please report it to us as a bug (including a test case!).
+
+Older versions of the @sc{gnu} C compiler permitted a variant option
+@w{@samp{-gg}} for debugging information. @value{GDBN} no longer supports this
+format; if your @sc{gnu} C compiler has this option, do not use it.
+
+@need 2000
+@node Starting, Arguments, Compilation, Running
+@section Starting your program
+@cindex starting
+@cindex running
+
+@table @code
+@kindex run
+@item run
+@itemx r
+Use the @code{run} command to start your program under @value{GDBN}. You must
+first specify the program name
+@ifset VXWORKS
+(except on VxWorks)
+@end ifset
+with an argument to @value{GDBN} (@pxref{Invocation, ,Getting In and
+Out of @value{GDBN}}), or by using the @code{file} or @code{exec-file}
+command (@pxref{Files, ,Commands to specify files}).
+
+@end table
+
+@ifclear BARETARGET
+If you are running your program in an execution environment that
+supports processes, @code{run} creates an inferior process and makes
+that process run your program. (In environments without processes,
+@code{run} jumps to the start of your program.)
+
+The execution of a program is affected by certain information it
+receives from its superior. @value{GDBN} provides ways to specify this
+information, which you must do @emph{before} starting your program. (You
+can change it after starting your program, but such changes only affect
+your program the next time you start it.) This information may be
+divided into four categories:
+
+@table @asis
+@item The @emph{arguments.}
+Specify the arguments to give your program as the arguments of the
+@code{run} command. If a shell is available on your target, the shell
+is used to pass the arguments, so that you may use normal conventions
+(such as wildcard expansion or variable substitution) in describing
+the arguments.
+In Unix systems, you can control which shell is used with the
+@code{SHELL} environment variable.
+@xref{Arguments, ,Your program's arguments}.
+
+@item The @emph{environment.}
+Your program normally inherits its environment from @value{GDBN}, but you can
+use the @value{GDBN} commands @code{set environment} and @code{unset
+environment} to change parts of the environment that affect
+your program. @xref{Environment, ,Your program's environment}.
+
+@item The @emph{working directory.}
+Your program inherits its working directory from @value{GDBN}. You can set
+the @value{GDBN} working directory with the @code{cd} command in @value{GDBN}.
+@xref{Working Directory, ,Your program's working directory}.
+
+@item The @emph{standard input and output.}
+Your program normally uses the same device for standard input and
+standard output as @value{GDBN} is using. You can redirect input and output
+in the @code{run} command line, or you can use the @code{tty} command to
+set a different device for your program.
+@xref{Input/Output, ,Your program's input and output}.
+
+@cindex pipes
+@emph{Warning:} While input and output redirection work, you cannot use
+pipes to pass the output of the program you are debugging to another
+program; if you attempt this, @value{GDBN} is likely to wind up debugging the
+wrong program.
+@end table
+@end ifclear
+
+When you issue the @code{run} command, your program begins to execute
+immediately. @xref{Stopping, ,Stopping and continuing}, for discussion
+of how to arrange for your program to stop. Once your program has
+stopped, you may call functions in your program, using the @code{print}
+or @code{call} commands. @xref{Data, ,Examining Data}.
+
+If the modification time of your symbol file has changed since the last
+time @value{GDBN} read its symbols, @value{GDBN} discards its symbol
+table, and reads it again. When it does this, @value{GDBN} tries to retain
+your current breakpoints.
+
+@ifclear BARETARGET
+@node Arguments, Environment, Starting, Running
+@section Your program's arguments
+
+@cindex arguments (to your program)
+The arguments to your program can be specified by the arguments of the
+@code{run} command.
+They are passed to a shell, which expands wildcard characters and
+performs redirection of I/O, and thence to your program. Your
+@code{SHELL} environment variable (if it exists) specifies what shell
+@value{GDBN} uses. If you do not define @code{SHELL}, @value{GDBN} uses
+@code{/bin/sh}.
+
+@code{run} with no arguments uses the same arguments used by the previous
+@code{run}, or those set by the @code{set args} command.
+
+@kindex set args
+@table @code
+@item set args
+Specify the arguments to be used the next time your program is run. If
+@code{set args} has no arguments, @code{run} executes your program
+with no arguments. Once you have run your program with arguments,
+using @code{set args} before the next @code{run} is the only way to run
+it again without arguments.
+
+@kindex show args
+@item show args
+Show the arguments to give your program when it is started.
+@end table
+
+@node Environment, Working Directory, Arguments, Running
+@section Your program's environment
+
+@cindex environment (of your program)
+The @dfn{environment} consists of a set of environment variables and
+their values. Environment variables conventionally record such things as
+your user name, your home directory, your terminal type, and your search
+path for programs to run. Usually you set up environment variables with
+the shell and they are inherited by all the other programs you run. When
+debugging, it can be useful to try running your program with a modified
+environment without having to start @value{GDBN} over again.
+
+@table @code
+@kindex path
+@item path @var{directory}
+Add @var{directory} to the front of the @code{PATH} environment variable
+(the search path for executables), for both @value{GDBN} and your program.
+You may specify several directory names, separated by @samp{:} or
+whitespace. If @var{directory} is already in the path, it is moved to
+the front, so it is searched sooner.
+
+You can use the string @samp{$cwd} to refer to whatever is the current
+working directory at the time @value{GDBN} searches the path. If you
+use @samp{.} instead, it refers to the directory where you executed the
+@code{path} command. @value{GDBN} replaces @samp{.} in the
+@var{directory} argument (with the current path) before adding
+@var{directory} to the search path.
+@c 'path' is explicitly nonrepeatable, but RMS points out it is silly to
+@c document that, since repeating it would be a no-op.
+
+@kindex show paths
+@item show paths
+Display the list of search paths for executables (the @code{PATH}
+environment variable).
+
+@kindex show environment
+@item show environment @r{[}@var{varname}@r{]}
+Print the value of environment variable @var{varname} to be given to
+your program when it starts. If you do not supply @var{varname},
+print the names and values of all environment variables to be given to
+your program. You can abbreviate @code{environment} as @code{env}.
+
+@kindex set environment
+@item set environment @var{varname} @r{[}=@r{]} @var{value}
+Set environment variable @var{varname} to @var{value}. The value
+changes for your program only, not for @value{GDBN} itself. @var{value} may
+be any string; the values of environment variables are just strings, and
+any interpretation is supplied by your program itself. The @var{value}
+parameter is optional; if it is eliminated, the variable is set to a
+null value.
+@c "any string" here does not include leading, trailing
+@c blanks. Gnu asks: does anyone care?
+
+For example, this command:
+
+@example
+set env USER = foo
+@end example
+
+@noindent
+tells a Unix program, when subsequently run, that its user is named
+@samp{foo}. (The spaces around @samp{=} are used for clarity here; they
+are not actually required.)
+
+@kindex unset environment
+@item unset environment @var{varname}
+Remove variable @var{varname} from the environment to be passed to your
+program. This is different from @samp{set env @var{varname} =};
+@code{unset environment} removes the variable from the environment,
+rather than assigning it an empty value.
+@end table
+
+@emph{Warning:} @value{GDBN} runs your program using the shell indicated
+by your @code{SHELL} environment variable if it exists (or
+@code{/bin/sh} if not). If your @code{SHELL} variable names a shell
+that runs an initialization file---such as @file{.cshrc} for C-shell, or
+@file{.bashrc} for BASH---any variables you set in that file affect
+your program. You may wish to move setting of environment variables to
+files that are only run when you sign on, such as @file{.login} or
+@file{.profile}.
+
+@node Working Directory, Input/Output, Environment, Running
+@section Your program's working directory
+
+@cindex working directory (of your program)
+Each time you start your program with @code{run}, it inherits its
+working directory from the current working directory of @value{GDBN}.
+The @value{GDBN} working directory is initially whatever it inherited
+from its parent process (typically the shell), but you can specify a new
+working directory in @value{GDBN} with the @code{cd} command.
+
+The @value{GDBN} working directory also serves as a default for the commands
+that specify files for @value{GDBN} to operate on. @xref{Files, ,Commands to
+specify files}.
+
+@table @code
+@kindex cd
+@item cd @var{directory}
+Set the @value{GDBN} working directory to @var{directory}.
+
+@kindex pwd
+@item pwd
+Print the @value{GDBN} working directory.
+@end table
+
+@node Input/Output, Attach, Working Directory, Running
+@section Your program's input and output
+
+@cindex redirection
+@cindex i/o
+@cindex terminal
+By default, the program you run under @value{GDBN} does input and output to
+the same terminal that @value{GDBN} uses. @value{GDBN} switches the terminal
+to its own terminal modes to interact with you, but it records the terminal
+modes your program was using and switches back to them when you continue
+running your program.
+
+@table @code
+@kindex info terminal
+@item info terminal
+Displays information recorded by @value{GDBN} about the terminal modes your
+program is using.
+@end table
+
+You can redirect your program's input and/or output using shell
+redirection with the @code{run} command. For example,
+
+@example
+run > outfile
+@end example
+
+@noindent
+starts your program, diverting its output to the file @file{outfile}.
+
+@kindex tty
+@cindex controlling terminal
+Another way to specify where your program should do input and output is
+with the @code{tty} command. This command accepts a file name as
+argument, and causes this file to be the default for future @code{run}
+commands. It also resets the controlling terminal for the child
+process, for future @code{run} commands. For example,
+
+@example
+tty /dev/ttyb
+@end example
+
+@noindent
+directs that processes started with subsequent @code{run} commands
+default to do input and output on the terminal @file{/dev/ttyb} and have
+that as their controlling terminal.
+
+An explicit redirection in @code{run} overrides the @code{tty} command's
+effect on the input/output device, but not its effect on the controlling
+terminal.
+
+When you use the @code{tty} command or redirect input in the @code{run}
+command, only the input @emph{for your program} is affected. The input
+for @value{GDBN} still comes from your terminal.
+
+@node Attach, Kill Process, Input/Output, Running
+@section Debugging an already-running process
+@kindex attach
+@cindex attach
+
+@table @code
+@item attach @var{process-id}
+This command attaches to a running process---one that was started
+outside @value{GDBN}. (@code{info files} shows your active
+targets.) The command takes as argument a process ID. The usual way to
+find out the process-id of a Unix process is with the @code{ps} utility,
+or with the @samp{jobs -l} shell command.
+
+@code{attach} does not repeat if you press @key{RET} a second time after
+executing the command.
+@end table
+
+To use @code{attach}, your program must be running in an environment
+which supports processes; for example, @code{attach} does not work for
+programs on bare-board targets that lack an operating system. You must
+also have permission to send the process a signal.
+
+When you use @code{attach}, the debugger finds the program running in
+the process first by looking in the current working directory, then (if
+the program is not found) by using the source file search path
+(@pxref{Source Path, ,Specifying source directories}). You can also use
+the @code{file} command to load the program. @xref{Files, ,Commands to
+Specify Files}.
+
+The first thing @value{GDBN} does after arranging to debug the specified
+process is to stop it. You can examine and modify an attached process
+with all the @value{GDBN} commands that are ordinarily available when you start
+@ifclear HPPA
+processes with @code{run}. You can insert breakpoints; you can step and
+@end ifclear
+@ifset HPPA
+processes with @code{run}. You can insert breakpoints (except in shared
+libraries); you can step and
+@end ifset
+continue; you can modify storage. If you would rather the process
+continue running, you may use the @code{continue} command after
+attaching @value{GDBN} to the process.
+
+@table @code
+@kindex detach
+@item detach
+When you have finished debugging the attached process, you can use the
+@code{detach} command to release it from @value{GDBN} control. Detaching
+the process continues its execution. After the @code{detach} command,
+that process and @value{GDBN} become completely independent once more, and you
+are ready to @code{attach} another process or start one with @code{run}.
+@code{detach} does not repeat if you press @key{RET} again after
+executing the command.
+@end table
+
+If you exit @value{GDBN} or use the @code{run} command while you have an
+attached process, you kill that process. By default, @value{GDBN} asks
+for confirmation if you try to do either of these things; you can
+control whether or not you need to confirm by using the @code{set
+confirm} command (@pxref{Messages/Warnings, ,Optional warnings and
+messages}).
+
+@ifset HPPA
+@node Kill Process, Threads, Attach, Running
+@section Killing the child process
+@end ifset
+@ifclear HPPA
+@node Kill Process, Process Information, Attach, Running
+@section Killing the child process
+@end ifclear
+
+@table @code
+@kindex kill
+@item kill
+Kill the child process in which your program is running under @value{GDBN}.
+@end table
+
+This command is useful if you wish to debug a core dump instead of a
+running process. @value{GDBN} ignores any core dump file while your program
+is running.
+
+On some operating systems, a program cannot be executed outside @value{GDBN}
+while you have breakpoints set on it inside @value{GDBN}. You can use the
+@code{kill} command in this situation to permit running your program
+outside the debugger.
+
+The @code{kill} command is also useful if you wish to recompile and
+relink your program, since on many systems it is impossible to modify an
+executable file while it is running in a process. In this case, when you
+next type @code{run}, @value{GDBN} notices that the file has changed, and
+reads the symbol table again (while trying to preserve your current
+breakpoint settings).
+
+@ifclear HPPA
+@node Process Information, Threads, Kill Process, Running
+@section Additional process information
+
+@kindex /proc
+@cindex process image
+Some operating systems provide a facility called @samp{/proc} that can
+be used to examine the image of a running process using file-system
+subroutines. If @value{GDBN} is configured for an operating system with this
+facility, the command @code{info proc} is available to report on several
+kinds of information about the process running your program.
+@code{info proc} works only on SVR4 systems that support @code{procfs}.
+
+@table @code
+@kindex info proc
+@item info proc
+Summarize available information about the process.
+
+@kindex info proc mappings
+@item info proc mappings
+Report on the address ranges accessible in the program, with information
+on whether your program may read, write, or execute each range.
+
+@kindex info proc times
+@item info proc times
+Starting time, user CPU time, and system CPU time for your program and
+its children.
+
+@kindex info proc id
+@item info proc id
+Report on the process IDs related to your program: its own process ID,
+the ID of its parent, the process group ID, and the session ID.
+
+@kindex info proc status
+@item info proc status
+General information on the state of the process. If the process is
+stopped, this report includes the reason for stopping, and any signal
+received.
+
+@item info proc all
+Show all the above information about the process.
+@end table
+@end ifclear
+
+@ifset HPPA
+@node Threads, Processes, Kill Process, Running
+@section Debugging programs with multiple threads
+@end ifset
+@ifclear HPPA
+@node Threads, Processes, Process Information, Running
+@section Debugging programs with multiple threads
+@end ifclear
+
+@cindex threads of execution
+@cindex multiple threads
+@cindex switching threads
+In some operating systems, such as HP-UX and Solaris, a single program
+may have more than one @dfn{thread} of execution. The precise semantics
+of threads differ from one operating system to another, but in general
+the threads of a single program are akin to multiple processes---except
+that they share one address space (that is, they can all examine and
+modify the same variables). On the other hand, each thread has its own
+registers and execution stack, and perhaps private memory.
+
+@value{GDBN} provides these facilities for debugging multi-thread
+programs:
+
+@itemize @bullet
+@item automatic notification of new threads
+@item @samp{thread @var{threadno}}, a command to switch among threads
+@item @samp{info threads}, a command to inquire about existing threads
+@item @samp{thread apply [@var{threadno}] [@var{all}] @var{args}},
+a command to apply a command to a list of threads
+@item thread-specific breakpoints
+@end itemize
+
+@ifclear HPPA
+@quotation
+@emph{Warning:} These facilities are not yet available on every
+@value{GDBN} configuration where the operating system supports threads.
+If your @value{GDBN} does not support threads, these commands have no
+effect. For example, a system without thread support shows no output
+from @samp{info threads}, and always rejects the @code{thread} command,
+like this:
+
+@smallexample
+(@value{GDBP}) info threads
+(@value{GDBP}) thread 1
+Thread ID 1 not known. Use the "info threads" command to
+see the IDs of currently known threads.
+@end smallexample
+@c FIXME to implementors: how hard would it be to say "sorry, this GDB
+@c doesn't support threads"?
+@end quotation
+@end ifclear
+
+@cindex focus of debugging
+@cindex current thread
+The @value{GDBN} thread debugging facility allows you to observe all
+threads while your program runs---but whenever @value{GDBN} takes
+control, one thread in particular is always the focus of debugging.
+This thread is called the @dfn{current thread}. Debugging commands show
+program information from the perspective of the current thread.
+
+@ifclear HPPA
+@kindex New @var{systag}
+@cindex thread identifier (system)
+@c FIXME-implementors!! It would be more helpful if the [New...] message
+@c included GDB's numeric thread handle, so you could just go to that
+@c thread without first checking `info threads'.
+Whenever @value{GDBN} detects a new thread in your program, it displays
+the target system's identification for the thread with a message in the
+form @samp{[New @var{systag}]}. @var{systag} is a thread identifier
+whose form varies depending on the particular system. For example, on
+LynxOS, you might see
+
+@example
+[New process 35 thread 27]
+@end example
+
+@noindent
+when @value{GDBN} notices a new thread. In contrast, on an SGI system,
+the @var{systag} is simply something like @samp{process 368}, with no
+further qualifier.
+
+@c FIXME!! (1) Does the [New...] message appear even for the very first
+@c thread of a program, or does it only appear for the
+@c second---i.e., when it becomes obvious we have a multithread
+@c program?
+@c (2) *Is* there necessarily a first thread always? Or do some
+@c multithread systems permit starting a program with multiple
+@c threads ab initio?
+
+@cindex thread number
+@cindex thread identifier (GDB)
+For debugging purposes, @value{GDBN} associates its own thread
+number---always a single integer---with each thread in your program.
+
+@table @code
+@kindex info threads
+@item info threads
+Display a summary of all threads currently in your
+program. @value{GDBN} displays for each thread (in this order):
+
+@enumerate
+@item the thread number assigned by @value{GDBN}
+
+@item the target system's thread identifier (@var{systag})
+
+@item the current stack frame summary for that thread
+@end enumerate
+
+@noindent
+An asterisk @samp{*} to the left of the @value{GDBN} thread number
+indicates the current thread.
+
+For example,
+@end table
+@c end table here to get a little more width for example
+
+@smallexample
+(@value{GDBP}) info threads
+ 3 process 35 thread 27 0x34e5 in sigpause ()
+ 2 process 35 thread 23 0x34e5 in sigpause ()
+* 1 process 35 thread 13 main (argc=1, argv=0x7ffffff8)
+ at threadtest.c:68
+@end smallexample
+@end ifclear
+@ifset HPPA
+
+@cindex thread number
+@cindex thread identifier (GDB)
+For debugging purposes, @value{GDBN} associates its own thread
+number---a small integer assigned in thread-creation order---with each
+thread in your program.
+
+@kindex New @var{systag}
+@cindex thread identifier (system)
+@c FIXME-implementors!! It would be more helpful if the [New...] message
+@c included GDB's numeric thread handle, so you could just go to that
+@c thread without first checking `info threads'.
+Whenever @value{GDBN} detects a new thread in your program, it displays
+both @value{GDBN}'s thread number and the target system's identification for the thread with a message in the
+form @samp{[New @var{systag}]}. @var{systag} is a thread identifier
+whose form varies depending on the particular system. For example, on
+HP-UX, you see
+
+@example
+[New thread 2 (system thread 26594)]
+@end example
+
+@noindent
+when @value{GDBN} notices a new thread.
+
+@table @code
+@kindex info threads
+@item info threads
+Display a summary of all threads currently in your
+program. @value{GDBN} displays for each thread (in this order):
+
+@enumerate
+@item the thread number assigned by @value{GDBN}
+
+@item the target system's thread identifier (@var{systag})
+
+@item the current stack frame summary for that thread
+@end enumerate
+
+@noindent
+An asterisk @samp{*} to the left of the @value{GDBN} thread number
+indicates the current thread.
+
+For example,
+@end table
+@c end table here to get a little more width for example
+
+@example
+(@value{GDBP}) info threads
+ * 3 system thread 26607 worker (wptr=0x7b09c318 "@@") at quicksort.c:137
+ 2 system thread 26606 0x7b0030d8 in __ksleep () from /usr/lib/libc.2
+ 1 system thread 27905 0x7b003498 in _brk () from /usr/lib/libc.2
+@end example
+@end ifset
+
+@table @code
+@kindex thread @var{threadno}
+@item thread @var{threadno}
+Make thread number @var{threadno} the current thread. The command
+argument @var{threadno} is the internal @value{GDBN} thread number, as
+shown in the first field of the @samp{info threads} display.
+@value{GDBN} responds by displaying the system identifier of the thread
+you selected, and its current stack frame summary:
+
+@smallexample
+@c FIXME!! This example made up; find a @value{GDBN} w/threads and get real one
+(@value{GDBP}) thread 2
+@ifclear HPPA
+[Switching to process 35 thread 23]
+@end ifclear
+@ifset HPPA
+[Switching to thread 2 (system thread 26594)]
+@end ifset
+0x34e5 in sigpause ()
+@end smallexample
+
+@noindent
+As with the @samp{[New @dots{}]} message, the form of the text after
+@samp{Switching to} depends on your system's conventions for identifying
+threads.
+
+@kindex thread apply
+@item thread apply [@var{threadno}] [@var{all}] @var{args}
+The @code{thread apply} command allows you to apply a command to one or
+more threads. Specify the numbers of the threads that you want affected
+with the command argument @var{threadno}. @var{threadno} is the internal
+@value{GDBN} thread number, as shown in the first field of the @samp{info
+threads} display. To apply a command to all threads, use
+@code{thread apply all} @var{args}.
+@end table
+
+@cindex automatic thread selection
+@cindex switching threads automatically
+@cindex threads, automatic switching
+Whenever @value{GDBN} stops your program, due to a breakpoint or a
+signal, it automatically selects the thread where that breakpoint or
+signal happened. @value{GDBN} alerts you to the context switch with a
+message of the form @samp{[Switching to @var{systag}]} to identify the
+thread.
+
+@xref{Thread Stops,,Stopping and starting multi-thread programs}, for
+more information about how @value{GDBN} behaves when you stop and start
+programs with multiple threads.
+
+@xref{Set Watchpoints,,Setting watchpoints}, for information about
+watchpoints in programs with multiple threads.
+@end ifclear
+
+@ifclear HPPA
+@node Processes, , Threads, Running
+@section Debugging programs with multiple processes
+
+@cindex fork, debugging programs which call
+@cindex multiple processes
+@cindex processes, multiple
+@value{GDBN} has no special support for debugging programs which create
+additional processes using the @code{fork} function. When a program
+forks, @value{GDBN} will continue to debug the parent process and the
+child process will run unimpeded. If you have set a breakpoint in any
+code which the child then executes, the child will get a @code{SIGTRAP}
+signal which (unless it catches the signal) will cause it to terminate.
+
+However, if you want to debug the child process there is a workaround
+which isn't too painful. Put a call to @code{sleep} in the code which
+the child process executes after the fork. It may be useful to sleep
+only if a certain environment variable is set, or a certain file exists,
+so that the delay need not occur when you don't want to run @value{GDBN}
+on the child. While the child is sleeping, use the @code{ps} program to
+get its process ID. Then tell @value{GDBN} (a new invocation of
+@value{GDBN} if you are also debugging the parent process) to attach to
+the child process (see @ref{Attach}). From that point on you can debug
+the child process just like any other process which you attached to.
+@end ifclear
+@ifset HPPA
+@node Processes, , Threads, Running
+@section Debugging programs with multiple processes
+
+@cindex fork, debugging programs which call
+@cindex multiple processes
+@cindex processes, multiple
+
+@value{GDBN} provides support for debugging programs that create
+additional processes using the @code{fork} or @code{vfork} function.
+
+By default, when a program forks, @value{GDBN} will continue to debug
+the parent process and the child process will run unimpeded.
+
+If you want to follow the child process instead of the parent process,
+use the command @w{@code{set follow-fork-mode}}.
+
+@table @code
+@kindex set follow-fork-mode
+@item set follow-fork-mode @var{mode}
+Set the debugger response to a program call of @code{fork} or
+@code{vfork}. A call to @code{fork} or @code{vfork} creates a new
+process. The @var{mode} can be:
+
+@table @code
+@item parent
+The original process is debugged after a fork. The child process runs
+unimpeded.
+
+@item child
+The new process is debugged after a fork. The parent process runs
+unimpeded.
+
+@item ask
+The debugger will ask for one of the above choices.
+@end table
+
+@item show follow-fork-mode
+Display the current debugger response to a fork or vfork call.
+@end table
+
+If you ask to debug a child process and a @code{vfork} is followed by an
+@code{exec}, @value{GDBN} executes the new target up to the first
+breakpoint in the new target. If you have a breakpoint set on
+@code{main} in your original program, the breakpoint will also be set on
+the child process's @code{main}.
+
+When a child process is spawned by @code{vfork}, you cannot debug the
+child or parent until an @code{exec} call completes.
+
+If you issue a @code{run} command to @value{GDBN} after an @code{exec}
+call executes, the new target restarts. To restart the parent process,
+use the @code{file} command with the parent executable name as its
+argument.
+
+You can use the @code{catch} command to make @value{GDBN} stop whenever
+a @code{fork}, @code{vfork}, or @code{exec} call is made. @xref{Set
+Catchpoints, ,Setting catchpoints}.
+@end ifset
+
+@node Stopping, Stack, Running, Top
+@chapter Stopping and Continuing
+
+The principal purposes of using a debugger are so that you can stop your
+program before it terminates; or so that, if your program runs into
+trouble, you can investigate and find out why.
+
+Inside @value{GDBN}, your program may stop for any of several reasons, such
+as
+@ifclear BARETARGET
+a signal,
+@end ifclear
+a breakpoint, or reaching a new line after a @value{GDBN}
+command such as @code{step}. You may then examine and change
+variables, set new breakpoints or remove old ones, and then continue
+execution. Usually, the messages shown by @value{GDBN} provide ample
+explanation of the status of your program---but you can also explicitly
+request this information at any time.
+
+@table @code
+@kindex info program
+@item info program
+Display information about the status of your program: whether it is
+running or not,
+@ifclear BARETARGET
+what process it is,
+@end ifclear
+and why it stopped.
+@end table
+
+@menu
+* Breakpoints:: Breakpoints, watchpoints, and catchpoints
+* Continuing and Stepping:: Resuming execution
+@ifset POSIX
+* Signals:: Signals
+@end ifset
+
+@ifclear BARETARGET
+* Thread Stops:: Stopping and starting multi-thread programs
+@end ifclear
+
+@end menu
+
+@node Breakpoints, Continuing and Stepping, Stopping, Stopping
+@section Breakpoints, watchpoints, and catchpoints
+
+@cindex breakpoints
+A @dfn{breakpoint} makes your program stop whenever a certain point in
+the program is reached. For each breakpoint, you can add conditions to
+control in finer detail whether your program stops. You can set
+breakpoints with the @code{break} command and its variants (@pxref{Set
+Breaks, ,Setting breakpoints}), to specify the place where your program
+should stop by line number, function name or exact address in the
+program.
+
+In HP-UX, SunOS 4.x, SVR4, and Alpha OSF/1 configurations, you can set
+breakpoints in shared libraries before the executable is run. There is
+a minor limitation on HP-UX systems: you must wait until the executable
+is run in order to set breakpoints in shared library routines that are
+not called directly by the program (for example, routines that are
+arguments in a @code{pthread_create} call).
+
+@cindex watchpoints
+@cindex memory tracing
+@cindex breakpoint on memory address
+@cindex breakpoint on variable modification
+A @dfn{watchpoint} is a special breakpoint that stops your program
+when the value of an expression changes. You must use a different
+command to set watchpoints (@pxref{Set Watchpoints, ,Setting
+watchpoints}), but aside from that, you can manage a watchpoint like
+any other breakpoint: you enable, disable, and delete both breakpoints
+and watchpoints using the same commands.
+
+You can arrange to have values from your program displayed automatically
+whenever @value{GDBN} stops at a breakpoint. @xref{Auto Display,,
+Automatic display}.
+
+@cindex catchpoints
+@cindex breakpoint on events
+A @dfn{catchpoint} is another special breakpoint that stops your program
+when a certain kind of event occurs, such as the throwing of a C++
+exception or the loading of a library. As with watchpoints, you use a
+different command to set a catchpoint (@pxref{Set Catchpoints, ,Setting
+catchpoints}), but aside from that, you can manage a catchpoint like any
+other breakpoint. (To stop when your program receives a signal, use the
+@code{handle} command; @pxref{Signals, ,Signals}.)
+
+@cindex breakpoint numbers
+@cindex numbers for breakpoints
+@value{GDBN} assigns a number to each breakpoint, watchpoint, or
+catchpoint when you create it; these numbers are successive integers
+starting with one. In many of the commands for controlling various
+features of breakpoints you use the breakpoint number to say which
+breakpoint you want to change. Each breakpoint may be @dfn{enabled} or
+@dfn{disabled}; if disabled, it has no effect on your program until you
+enable it again.
+
+@menu
+* Set Breaks:: Setting breakpoints
+* Set Watchpoints:: Setting watchpoints
+* Set Catchpoints:: Setting catchpoints
+* Delete Breaks:: Deleting breakpoints
+* Disabling:: Disabling breakpoints
+* Conditions:: Break conditions
+* Break Commands:: Breakpoint command lists
+@ifclear CONLY
+* Breakpoint Menus:: Breakpoint menus
+@end ifclear
+
+@c @ifclear BARETARGET
+@c * Error in Breakpoints:: ``Cannot insert breakpoints''
+@c @end ifclear
+@end menu
+
+@node Set Breaks, Set Watchpoints, Breakpoints, Breakpoints
+@subsection Setting breakpoints
+
+@c FIXME LMB what does GDB do if no code on line of breakpt?
+@c consider in particular declaration with/without initialization.
+@c
+@c FIXME 2 is there stuff on this already? break at fun start, already init?
+
+@kindex break
+@kindex b
+@kindex $bpnum
+@cindex latest breakpoint
+Breakpoints are set with the @code{break} command (abbreviated
+@code{b}). The debugger convenience variable @samp{$bpnum} records the
+number of the breakpoints you've set most recently; see @ref{Convenience
+Vars,, Convenience variables}, for a discussion of what you can do with
+convenience variables.
+
+You have several ways to say where the breakpoint should go.
+
+@table @code
+@item break @var{function}
+Set a breakpoint at entry to function @var{function}.
+@ifclear CONLY
+When using source languages that permit overloading of symbols, such as
+C++, @var{function} may refer to more than one possible place to break.
+@xref{Breakpoint Menus,,Breakpoint menus}, for a discussion of that situation.
+@end ifclear
+
+@item break +@var{offset}
+@itemx break -@var{offset}
+Set a breakpoint some number of lines forward or back from the position
+at which execution stopped in the currently selected frame.
+
+@item break @var{linenum}
+Set a breakpoint at line @var{linenum} in the current source file.
+That file is the last file whose source text was printed. This
+breakpoint stops your program just before it executes any of the
+code on that line.
+
+@item break @var{filename}:@var{linenum}
+Set a breakpoint at line @var{linenum} in source file @var{filename}.
+
+@item break @var{filename}:@var{function}
+Set a breakpoint at entry to function @var{function} found in file
+@var{filename}. Specifying a file name as well as a function name is
+superfluous except when multiple files contain similarly named
+functions.
+
+@item break *@var{address}
+Set a breakpoint at address @var{address}. You can use this to set
+breakpoints in parts of your program which do not have debugging
+information or source files.
+
+@item break
+When called without any arguments, @code{break} sets a breakpoint at
+the next instruction to be executed in the selected stack frame
+(@pxref{Stack, ,Examining the Stack}). In any selected frame but the
+innermost, this makes your program stop as soon as control
+returns to that frame. This is similar to the effect of a
+@code{finish} command in the frame inside the selected frame---except
+that @code{finish} does not leave an active breakpoint. If you use
+@code{break} without an argument in the innermost frame, @value{GDBN} stops
+the next time it reaches the current location; this may be useful
+inside loops.
+
+@value{GDBN} normally ignores breakpoints when it resumes execution, until at
+least one instruction has been executed. If it did not do this, you
+would be unable to proceed past a breakpoint without first disabling the
+breakpoint. This rule applies whether or not the breakpoint already
+existed when your program stopped.
+
+@item break @dots{} if @var{cond}
+Set a breakpoint with condition @var{cond}; evaluate the expression
+@var{cond} each time the breakpoint is reached, and stop only if the
+value is nonzero---that is, if @var{cond} evaluates as true.
+@samp{@dots{}} stands for one of the possible arguments described
+above (or no argument) specifying where to break. @xref{Conditions,
+,Break conditions}, for more information on breakpoint conditions.
+
+@kindex tbreak
+@item tbreak @var{args}
+Set a breakpoint enabled only for one stop. @var{args} are the
+same as for the @code{break} command, and the breakpoint is set in the same
+way, but the breakpoint is automatically deleted after the first time your
+program stops there. @xref{Disabling, ,Disabling breakpoints}.
+
+@ifclear HPPA
+@kindex hbreak
+@item hbreak @var{args}
+Set a hardware-assisted breakpoint. @var{args} are the same as for the
+@code{break} command and the breakpoint is set in the same way, but the
+breakpoint requires hardware support and some target hardware may not
+have this support. The main purpose of this is EPROM/ROM code
+debugging, so you can set a breakpoint at an instruction without
+changing the instruction. This can be used with the new trap-generation
+provided by SPARClite DSU. DSU will generate traps when a program accesses
+some data or instruction address that is assigned to the debug registers.
+However the hardware breakpoint registers can only take two data breakpoints,
+and @value{GDBN} will reject this command if more than two are used.
+Delete or disable unused hardware breakpoints before setting
+new ones. @xref{Conditions, ,Break conditions}.
+
+@kindex thbreak
+@item thbreak @var{args}
+Set a hardware-assisted breakpoint enabled only for one stop. @var{args}
+are the same as for the @code{hbreak} command and the breakpoint is set in
+the same way. However, like the @code{tbreak} command,
+the breakpoint is automatically deleted after the
+first time your program stops there. Also, like the @code{hbreak}
+command, the breakpoint requires hardware support and some target hardware
+may not have this support. @xref{Disabling, ,Disabling breakpoints}.
+Also @xref{Conditions, ,Break conditions}.
+@end ifclear
+
+@kindex rbreak
+@cindex regular expression
+@item rbreak @var{regex}
+@c FIXME what kind of regexp?
+Set breakpoints on all functions matching the regular expression
+@var{regex}. This command
+sets an unconditional breakpoint on all matches, printing a list of all
+breakpoints it set. Once these breakpoints are set, they are treated
+just like the breakpoints set with the @code{break} command. You can
+delete them, disable them, or make them conditional the same way as any
+other breakpoint.
+
+@ifclear CONLY
+When debugging C++ programs, @code{rbreak} is useful for setting
+breakpoints on overloaded functions that are not members of any special
+classes.
+@end ifclear
+
+@kindex info breakpoints
+@cindex @code{$_} and @code{info breakpoints}
+@item info breakpoints @r{[}@var{n}@r{]}
+@itemx info break @r{[}@var{n}@r{]}
+@itemx info watchpoints @r{[}@var{n}@r{]}
+Print a table of all breakpoints, watchpoints, and catchpoints set and
+not deleted, with the following columns for each breakpoint:
+
+@table @emph
+@item Breakpoint Numbers
+@item Type
+Breakpoint, watchpoint, or catchpoint.
+@item Disposition
+Whether the breakpoint is marked to be disabled or deleted when hit.
+@item Enabled or Disabled
+Enabled breakpoints are marked with @samp{y}. @samp{n} marks breakpoints
+that are not enabled.
+@item Address
+Where the breakpoint is in your program, as a memory address
+@item What
+Where the breakpoint is in the source for your program, as a file and
+line number.
+@end table
+
+@noindent
+If a breakpoint is conditional, @code{info break} shows the condition on
+the line following the affected breakpoint; breakpoint commands, if any,
+are listed after that.
+
+@noindent
+@code{info break} with a breakpoint
+number @var{n} as argument lists only that breakpoint. The
+convenience variable @code{$_} and the default examining-address for
+the @code{x} command are set to the address of the last breakpoint
+listed (@pxref{Memory, ,Examining memory}).
+
+@noindent
+@code{info break} displays a count of the number of times the breakpoint
+has been hit. This is especially useful in conjunction with the
+@code{ignore} command. You can ignore a large number of breakpoint
+hits, look at the breakpoint info to see how many times the breakpoint
+was hit, and then run again, ignoring one less than that number. This
+will get you quickly to the last hit of that breakpoint.
+@end table
+
+@value{GDBN} allows you to set any number of breakpoints at the same place in
+your program. There is nothing silly or meaningless about this. When
+the breakpoints are conditional, this is even useful
+(@pxref{Conditions, ,Break conditions}).
+
+@cindex negative breakpoint numbers
+@cindex internal @value{GDBN} breakpoints
+@value{GDBN} itself sometimes sets breakpoints in your program for special
+purposes, such as proper handling of @code{longjmp} (in C programs).
+These internal breakpoints are assigned negative numbers, starting with
+@code{-1}; @samp{info breakpoints} does not display them.
+
+You can see these breakpoints with the @value{GDBN} maintenance command
+@samp{maint info breakpoints}.
+
+@table @code
+@kindex maint info breakpoints
+@item maint info breakpoints
+Using the same format as @samp{info breakpoints}, display both the
+breakpoints you've set explicitly, and those @value{GDBN} is using for
+internal purposes. Internal breakpoints are shown with negative
+breakpoint numbers. The type column identifies what kind of breakpoint
+is shown:
+
+@table @code
+@item breakpoint
+Normal, explicitly set breakpoint.
+
+@item watchpoint
+Normal, explicitly set watchpoint.
+
+@item longjmp
+Internal breakpoint, used to handle correctly stepping through
+@code{longjmp} calls.
+
+@item longjmp resume
+Internal breakpoint at the target of a @code{longjmp}.
+
+@item until
+Temporary internal breakpoint used by the @value{GDBN} @code{until} command.
+
+@item finish
+Temporary internal breakpoint used by the @value{GDBN} @code{finish} command.
+
+@ifset HPPA
+@item shlib events
+Shared library events.
+@end ifset
+@end table
+@end table
+
+
+@node Set Watchpoints, Set Catchpoints, Set Breaks, Breakpoints
+@subsection Setting watchpoints
+
+@cindex setting watchpoints
+@cindex software watchpoints
+@cindex hardware watchpoints
+You can use a watchpoint to stop execution whenever the value of an
+expression changes, without having to predict a particular place where
+this may happen.
+
+Depending on your system, watchpoints may be implemented in software or
+hardware. GDB does software watchpointing by single-stepping your
+program and testing the variable's value each time, which is hundreds of
+times slower than normal execution. (But this may still be worth it, to
+catch errors where you have no clue what part of your program is the
+culprit.)
+
+On some systems, such as HP-UX and Linux, GDB includes support for
+hardware watchpoints, which do not slow down the running of your
+program.
+
+@table @code
+@kindex watch
+@item watch @var{expr}
+Set a watchpoint for an expression. @value{GDBN} will break when @var{expr}
+is written into by the program and its value changes.
+
+@kindex rwatch
+@item rwatch @var{expr}
+Set a watchpoint that will break when watch @var{expr} is read by the program.
+If you use both watchpoints, both must be set with the @code{rwatch}
+command.
+
+@kindex awatch
+@item awatch @var{expr}
+Set a watchpoint that will break when @var{args} is read and written into
+by the program. If you use both watchpoints, both must be set with the
+@code{awatch} command.
+
+@kindex info watchpoints
+@item info watchpoints
+This command prints a list of watchpoints, breakpoints, and catchpoints;
+it is the same as @code{info break}.
+@end table
+
+@value{GDBN} sets a @dfn{hardware watchpoint} if possible. Hardware
+watchpoints execute very quickly, and the debugger reports a change in
+value at the exact instruction where the change occurs. If @value{GDBN}
+cannot set a hardware watchpoint, it sets a software watchpoint, which
+executes more slowly and reports the change in value at the next
+statement, not the instruction, after the change occurs.
+
+When you issue the @code{watch} command, @value{GDBN} reports
+
+@example
+Hardware watchpoint @var{num}: @var{expr}
+@end example
+
+@noindent
+if it was able to set a hardware watchpoint.
+
+The SPARClite DSU will generate traps when a program accesses
+some data or instruction address that is assigned to the debug registers.
+For the data addresses, DSU facilitates the @code{watch} command.
+However the hardware breakpoint registers can only take two data watchpoints,
+and both watchpoints must be the same kind. For example, you can set two
+watchpoints with @code{watch} commands, two with @code{rwatch}
+commands, @strong{or} two with @code{awatch} commands, but you cannot set one
+watchpoint with one command and the other with a different command.
+@value{GDBN} will reject the command if you try to mix watchpoints.
+Delete or disable unused watchpoint commands before setting new ones.
+
+If you call a function interactively using @code{print} or @code{call},
+any watchpoints you have set will be inactive until GDB reaches another
+kind of breakpoint or the call completes.
+
+@ifclear BARETARGET
+@quotation
+@cindex watchpoints and threads
+@cindex threads and watchpoints
+@ifclear HPPA
+@emph{Warning:} In multi-thread programs, watchpoints have only limited
+usefulness. With the current watchpoint implementation, @value{GDBN}
+can only watch the value of an expression @emph{in a single thread}. If
+you are confident that the expression can only change due to the current
+thread's activity (and if you are also confident that no other thread
+can become current), then you can use watchpoints as usual. However,
+@value{GDBN} may not notice when a non-current thread's activity changes
+the expression.
+@end ifclear
+@ifset HPPA
+@emph{Warning:} In multi-thread programs, software watchpoints have only
+limited usefulness. If @value{GDBN} creates a software watchpoint, it
+can only watch the value of an expression @emph{in a single thread}. If
+you are confident that the expression can only change due to the current
+thread's activity (and if you are also confident that no other thread
+can become current), then you can use software watchpoints as usual.
+However, @value{GDBN} may not notice when a non-current thread's
+activity changes the expression. (Hardware watchpoints, in contrast,
+watch an expression in all threads.)
+@end ifset
+@end quotation
+@end ifclear
+
+@node Set Catchpoints, Delete Breaks, Set Watchpoints, Breakpoints
+@subsection Setting catchpoints
+@cindex catchpoints
+@cindex exception handlers
+@cindex event handling
+
+You can use @dfn{catchpoints} to cause the debugger to stop for certain
+kinds of program events, such as C++ exceptions or the loading of a
+shared library. Use the @code{catch} command to set a catchpoint.
+
+@table @code
+@kindex catch
+@item catch @var{event}
+Stop when @var{event} occurs. @var{event} can be any of the following:
+@table @code
+@item throw
+@kindex catch throw
+The throwing of a C++ exception.
+
+@item catch
+@kindex catch catch
+The catching of a C++ exception.
+
+@item exec
+@kindex catch exec
+A call to @code{exec}. This is currently only available for HP-UX.
+
+@item fork
+@kindex catch fork
+A call to @code{fork}. This is currently only available for HP-UX.
+
+@item vfork
+@kindex catch vfork
+A call to @code{vfork}. This is currently only available for HP-UX.
+
+@item load
+@itemx load @var{libname}
+@kindex catch load
+The dynamic loading of any shared library, or the loading of the library
+@var{libname}. This is currently only available for HP-UX.
+
+@item unload
+@itemx unload @var{libname}
+@kindex catch unload
+The unloading of any dynamically loaded shared library, or the unloading
+of the library @var{libname}. This is currently only available for HP-UX.
+@end table
+
+@item tcatch @var{event}
+Set a catchpoint that is enabled only for one stop. The catchpoint is
+automatically deleted after the first time the event is caught.
+
+@end table
+
+Use the @code{info break} command to list the current catchpoints.
+
+There are currently some limitations to C++ exception handling
+(@code{catch throw} and @code{catch catch}) in @value{GDBN}:
+
+@itemize @bullet
+@item
+If you call a function interactively, @value{GDBN} normally returns
+control to you when the function has finished executing. If the call
+raises an exception, however, the call may bypass the mechanism that
+returns control to you and cause your program either to abort or to
+simply continue running until it hits a breakpoint, catches a signal
+that @value{GDBN} is listening for, or exits. This is the case even if
+you set a catchpoint for the exception; catchpoints on exceptions are
+disabled within interactive calls.
+
+@item
+You cannot raise an exception interactively.
+
+@item
+You cannot install an exception handler interactively.
+@end itemize
+
+@cindex raise exceptions
+Sometimes @code{catch} is not the best way to debug exception handling:
+if you need to know exactly where an exception is raised, it is better to
+stop @emph{before} the exception handler is called, since that way you
+can see the stack before any unwinding takes place. If you set a
+breakpoint in an exception handler instead, it may not be easy to find
+out where the exception was raised.
+
+To stop just before an exception handler is called, you need some
+knowledge of the implementation. In the case of @sc{gnu} C++, exceptions are
+raised by calling a library function named @code{__raise_exception}
+which has the following ANSI C interface:
+
+@example
+ /* @var{addr} is where the exception identifier is stored.
+ ID is the exception identifier. */
+ void __raise_exception (void **@var{addr}, void *@var{id});
+@end example
+
+@noindent
+To make the debugger catch all exceptions before any stack
+unwinding takes place, set a breakpoint on @code{__raise_exception}
+(@pxref{Breakpoints, ,Breakpoints; watchpoints; and exceptions}).
+
+With a conditional breakpoint (@pxref{Conditions, ,Break conditions})
+that depends on the value of @var{id}, you can stop your program when
+a specific exception is raised. You can use multiple conditional
+breakpoints to stop your program when any of a number of exceptions are
+raised.
+
+
+@node Delete Breaks, Disabling, Set Catchpoints, Breakpoints
+@subsection Deleting breakpoints
+
+@cindex clearing breakpoints, watchpoints, catchpoints
+@cindex deleting breakpoints, watchpoints, catchpoints
+It is often necessary to eliminate a breakpoint, watchpoint, or
+catchpoint once it has done its job and you no longer want your program
+to stop there. This is called @dfn{deleting} the breakpoint. A
+breakpoint that has been deleted no longer exists; it is forgotten.
+
+With the @code{clear} command you can delete breakpoints according to
+where they are in your program. With the @code{delete} command you can
+delete individual breakpoints, watchpoints, or catchpoints by specifying
+their breakpoint numbers.
+
+It is not necessary to delete a breakpoint to proceed past it. @value{GDBN}
+automatically ignores breakpoints on the first instruction to be executed
+when you continue execution without changing the execution address.
+
+@table @code
+@kindex clear
+@item clear
+Delete any breakpoints at the next instruction to be executed in the
+selected stack frame (@pxref{Selection, ,Selecting a frame}). When
+the innermost frame is selected, this is a good way to delete a
+breakpoint where your program just stopped.
+
+@item clear @var{function}
+@itemx clear @var{filename}:@var{function}
+Delete any breakpoints set at entry to the function @var{function}.
+
+@item clear @var{linenum}
+@itemx clear @var{filename}:@var{linenum}
+Delete any breakpoints set at or within the code of the specified line.
+
+@cindex delete breakpoints
+@kindex delete
+@kindex d
+@item delete @r{[}breakpoints@r{]} @r{[}@var{bnums}@dots{}@r{]}
+Delete the breakpoints, watchpoints, or catchpoints of the numbers
+specified as arguments. If no argument is specified, delete all
+breakpoints (@value{GDBN} asks confirmation, unless you have @code{set
+confirm off}). You can abbreviate this command as @code{d}.
+@end table
+
+@node Disabling, Conditions, Delete Breaks, Breakpoints
+@subsection Disabling breakpoints
+
+@kindex disable breakpoints
+@kindex enable breakpoints
+Rather than deleting a breakpoint, watchpoint, or catchpoint, you might
+prefer to @dfn{disable} it. This makes the breakpoint inoperative as if
+it had been deleted, but remembers the information on the breakpoint so
+that you can @dfn{enable} it again later.
+
+You disable and enable breakpoints, watchpoints, and catchpoints with
+the @code{enable} and @code{disable} commands, optionally specifying one
+or more breakpoint numbers as arguments. Use @code{info break} or
+@code{info watch} to print a list of breakpoints, watchpoints, and
+catchpoints if you do not know which numbers to use.
+
+A breakpoint, watchpoint, or catchpoint can have any of four different
+states of enablement:
+
+@itemize @bullet
+@item
+Enabled. The breakpoint stops your program. A breakpoint set
+with the @code{break} command starts out in this state.
+@item
+Disabled. The breakpoint has no effect on your program.
+@item
+Enabled once. The breakpoint stops your program, but then becomes
+disabled. A breakpoint set with the @code{tbreak} command starts out in
+this state.
+@item
+Enabled for deletion. The breakpoint stops your program, but
+immediately after it does so it is deleted permanently.
+@end itemize
+
+You can use the following commands to enable or disable breakpoints,
+watchpoints, and catchpoints:
+
+@table @code
+@kindex disable breakpoints
+@kindex disable
+@kindex dis
+@item disable @r{[}breakpoints@r{]} @r{[}@var{bnums}@dots{}@r{]}
+Disable the specified breakpoints---or all breakpoints, if none are
+listed. A disabled breakpoint has no effect but is not forgotten. All
+options such as ignore-counts, conditions and commands are remembered in
+case the breakpoint is enabled again later. You may abbreviate
+@code{disable} as @code{dis}.
+
+@kindex enable breakpoints
+@kindex enable
+@item enable @r{[}breakpoints@r{]} @r{[}@var{bnums}@dots{}@r{]}
+Enable the specified breakpoints (or all defined breakpoints). They
+become effective once again in stopping your program.
+
+@item enable @r{[}breakpoints@r{]} once @var{bnums}@dots{}
+Enable the specified breakpoints temporarily. @value{GDBN} disables any
+of these breakpoints immediately after stopping your program.
+
+@item enable @r{[}breakpoints@r{]} delete @var{bnums}@dots{}
+Enable the specified breakpoints to work once, then die. @value{GDBN}
+deletes any of these breakpoints as soon as your program stops there.
+@end table
+
+Except for a breakpoint set with @code{tbreak} (@pxref{Set Breaks,
+,Setting breakpoints}), breakpoints that you set are initially enabled;
+subsequently, they become disabled or enabled only when you use one of
+the commands above. (The command @code{until} can set and delete a
+breakpoint of its own, but it does not change the state of your other
+breakpoints; see @ref{Continuing and Stepping, ,Continuing and
+stepping}.)
+
+@node Conditions, Break Commands, Disabling, Breakpoints
+@subsection Break conditions
+@cindex conditional breakpoints
+@cindex breakpoint conditions
+
+@c FIXME what is scope of break condition expr? Context where wanted?
+@c in particular for a watchpoint?
+The simplest sort of breakpoint breaks every time your program reaches a
+specified place. You can also specify a @dfn{condition} for a
+breakpoint. A condition is just a Boolean expression in your
+programming language (@pxref{Expressions, ,Expressions}). A breakpoint with
+a condition evaluates the expression each time your program reaches it,
+and your program stops only if the condition is @emph{true}.
+
+This is the converse of using assertions for program validation; in that
+situation, you want to stop when the assertion is violated---that is,
+when the condition is false. In C, if you want to test an assertion expressed
+by the condition @var{assert}, you should set the condition
+@samp{! @var{assert}} on the appropriate breakpoint.
+
+Conditions are also accepted for watchpoints; you may not need them,
+since a watchpoint is inspecting the value of an expression anyhow---but
+it might be simpler, say, to just set a watchpoint on a variable name,
+and specify a condition that tests whether the new value is an interesting
+one.
+
+Break conditions can have side effects, and may even call functions in
+your program. This can be useful, for example, to activate functions
+that log program progress, or to use your own print functions to
+format special data structures. The effects are completely predictable
+unless there is another enabled breakpoint at the same address. (In
+that case, @value{GDBN} might see the other breakpoint first and stop your
+program without checking the condition of this one.) Note that
+breakpoint commands are usually more convenient and flexible for the
+purpose of performing side effects when a breakpoint is reached
+(@pxref{Break Commands, ,Breakpoint command lists}).
+
+Break conditions can be specified when a breakpoint is set, by using
+@samp{if} in the arguments to the @code{break} command. @xref{Set
+Breaks, ,Setting breakpoints}. They can also be changed at any time
+with the @code{condition} command.
+@ifclear HPPA
+@c The watch command now seems to recognize the if keyword.
+@c catch doesn't, though.
+The @code{watch} command does not recognize the @code{if} keyword;
+@code{condition} is the only way to impose a further condition on a
+watchpoint.
+@end ifclear
+@ifset HPPA
+You can also use the @code{if} keyword with the @code{watch} command.
+The @code{catch} command does not recognize the @code{if} keyword;
+@code{condition} is the only way to impose a further condition on a
+catchpoint.
+@end ifset
+
+@table @code
+@kindex condition
+@item condition @var{bnum} @var{expression}
+Specify @var{expression} as the break condition for breakpoint,
+watchpoint, or catchpoint number @var{bnum}. After you set a condition,
+breakpoint @var{bnum} stops your program only if the value of
+@var{expression} is true (nonzero, in C). When you use
+@code{condition}, @value{GDBN} checks @var{expression} immediately for
+syntactic correctness, and to determine whether symbols in it have
+referents in the context of your breakpoint.
+@c FIXME so what does GDB do if there is no referent? Moreover, what
+@c about watchpoints?
+@value{GDBN} does
+not actually evaluate @var{expression} at the time the @code{condition}
+command is given, however. @xref{Expressions, ,Expressions}.
+
+@item condition @var{bnum}
+Remove the condition from breakpoint number @var{bnum}. It becomes
+an ordinary unconditional breakpoint.
+@end table
+
+@cindex ignore count (of breakpoint)
+A special case of a breakpoint condition is to stop only when the
+breakpoint has been reached a certain number of times. This is so
+useful that there is a special way to do it, using the @dfn{ignore
+count} of the breakpoint. Every breakpoint has an ignore count, which
+is an integer. Most of the time, the ignore count is zero, and
+therefore has no effect. But if your program reaches a breakpoint whose
+ignore count is positive, then instead of stopping, it just decrements
+the ignore count by one and continues. As a result, if the ignore count
+value is @var{n}, the breakpoint does not stop the next @var{n} times
+your program reaches it.
+
+@table @code
+@kindex ignore
+@item ignore @var{bnum} @var{count}
+Set the ignore count of breakpoint number @var{bnum} to @var{count}.
+The next @var{count} times the breakpoint is reached, your program's
+execution does not stop; other than to decrement the ignore count, @value{GDBN}
+takes no action.
+
+To make the breakpoint stop the next time it is reached, specify
+a count of zero.
+
+When you use @code{continue} to resume execution of your program from a
+breakpoint, you can specify an ignore count directly as an argument to
+@code{continue}, rather than using @code{ignore}. @xref{Continuing and
+Stepping,,Continuing and stepping}.
+
+If a breakpoint has a positive ignore count and a condition, the
+condition is not checked. Once the ignore count reaches zero,
+@value{GDBN} resumes checking the condition.
+
+You could achieve the effect of the ignore count with a condition such
+as @w{@samp{$foo-- <= 0}} using a debugger convenience variable that
+is decremented each time. @xref{Convenience Vars, ,Convenience
+variables}.
+@end table
+
+Ignore counts apply to breakpoints, watchpoints, and catchpoints.
+
+
+@node Break Commands, Breakpoint Menus, Conditions, Breakpoints
+@subsection Breakpoint command lists
+
+@cindex breakpoint commands
+You can give any breakpoint (or watchpoint or catchpoint) a series of
+commands to execute when your program stops due to that breakpoint. For
+example, you might want to print the values of certain expressions, or
+enable other breakpoints.
+
+@table @code
+@kindex commands
+@kindex end
+@item commands @r{[}@var{bnum}@r{]}
+@itemx @dots{} @var{command-list} @dots{}
+@itemx end
+Specify a list of commands for breakpoint number @var{bnum}. The commands
+themselves appear on the following lines. Type a line containing just
+@code{end} to terminate the commands.
+
+To remove all commands from a breakpoint, type @code{commands} and
+follow it immediately with @code{end}; that is, give no commands.
+
+With no @var{bnum} argument, @code{commands} refers to the last
+breakpoint, watchpoint, or catchpoint set (not to the breakpoint most
+recently encountered).
+@end table
+
+Pressing @key{RET} as a means of repeating the last @value{GDBN} command is
+disabled within a @var{command-list}.
+
+You can use breakpoint commands to start your program up again. Simply
+use the @code{continue} command, or @code{step}, or any other command
+that resumes execution.
+
+Any other commands in the command list, after a command that resumes
+execution, are ignored. This is because any time you resume execution
+(even with a simple @code{next} or @code{step}), you may encounter
+another breakpoint---which could have its own command list, leading to
+ambiguities about which list to execute.
+
+@kindex silent
+If the first command you specify in a command list is @code{silent}, the
+usual message about stopping at a breakpoint is not printed. This may
+be desirable for breakpoints that are to print a specific message and
+then continue. If none of the remaining commands print anything, you
+see no sign that the breakpoint was reached. @code{silent} is
+meaningful only at the beginning of a breakpoint command list.
+
+The commands @code{echo}, @code{output}, and @code{printf} allow you to
+print precisely controlled output, and are often useful in silent
+breakpoints. @xref{Output, ,Commands for controlled output}.
+
+For example, here is how you could use breakpoint commands to print the
+value of @code{x} at entry to @code{foo} whenever @code{x} is positive.
+
+@example
+break foo if x>0
+commands
+silent
+printf "x is %d\n",x
+cont
+end
+@end example
+
+One application for breakpoint commands is to compensate for one bug so
+you can test for another. Put a breakpoint just after the erroneous line
+of code, give it a condition to detect the case in which something
+erroneous has been done, and give it commands to assign correct values
+to any variables that need them. End with the @code{continue} command
+so that your program does not stop, and start with the @code{silent}
+command so that no output is produced. Here is an example:
+
+@example
+break 403
+commands
+silent
+set x = y + 4
+cont
+end
+@end example
+
+@ifclear CONLY
+@node Breakpoint Menus, , Break Commands, Breakpoints
+@subsection Breakpoint menus
+@cindex overloading
+@cindex symbol overloading
+
+Some programming languages (notably C++) permit a single function name
+to be defined several times, for application in different contexts.
+This is called @dfn{overloading}. When a function name is overloaded,
+@samp{break @var{function}} is not enough to tell @value{GDBN} where you want
+a breakpoint. If you realize this is a problem, you can use
+something like @samp{break @var{function}(@var{types})} to specify which
+particular version of the function you want. Otherwise, @value{GDBN} offers
+you a menu of numbered choices for different possible breakpoints, and
+waits for your selection with the prompt @samp{>}. The first two
+options are always @samp{[0] cancel} and @samp{[1] all}. Typing @kbd{1}
+sets a breakpoint at each definition of @var{function}, and typing
+@kbd{0} aborts the @code{break} command without setting any new
+breakpoints.
+
+For example, the following session excerpt shows an attempt to set a
+breakpoint at the overloaded symbol @code{String::after}.
+We choose three particular definitions of that function name:
+
+@c FIXME! This is likely to change to show arg type lists, at least
+@smallexample
+@group
+(@value{GDBP}) b String::after
+[0] cancel
+[1] all
+[2] file:String.cc; line number:867
+[3] file:String.cc; line number:860
+[4] file:String.cc; line number:875
+[5] file:String.cc; line number:853
+[6] file:String.cc; line number:846
+[7] file:String.cc; line number:735
+> 2 4 6
+Breakpoint 1 at 0xb26c: file String.cc, line 867.
+Breakpoint 2 at 0xb344: file String.cc, line 875.
+Breakpoint 3 at 0xafcc: file String.cc, line 846.
+Multiple breakpoints were set.
+Use the "delete" command to delete unwanted
+ breakpoints.
+(@value{GDBP})
+@end group
+@end smallexample
+@end ifclear
+
+@c @ifclear BARETARGET
+@c @node Error in Breakpoints
+@c @subsection ``Cannot insert breakpoints''
+@c
+@c FIXME!! 14/6/95 Is there a real example of this? Let's use it.
+@c
+@c Under some operating systems, breakpoints cannot be used in a program if
+@c any other process is running that program. In this situation,
+@c attempting to run or continue a program with a breakpoint causes
+@c @value{GDBN} to stop the other process.
+@c
+@c When this happens, you have three ways to proceed:
+@c
+@c @enumerate
+@c @item
+@c Remove or disable the breakpoints, then continue.
+@c
+@c @item
+@c Suspend @value{GDBN}, and copy the file containing your program to a new
+@c name. Resume @value{GDBN} and use the @code{exec-file} command to specify
+@c that @value{GDBN} should run your program under that name.
+@c Then start your program again.
+@c
+@c @item
+@c Relink your program so that the text segment is nonsharable, using the
+@c linker option @samp{-N}. The operating system limitation may not apply
+@c to nonsharable executables.
+@c @end enumerate
+@c @end ifclear
+
+@node Continuing and Stepping, Signals, Breakpoints, Stopping
+@section Continuing and stepping
+
+@cindex stepping
+@cindex continuing
+@cindex resuming execution
+@dfn{Continuing} means resuming program execution until your program
+completes normally. In contrast, @dfn{stepping} means executing just
+one more ``step'' of your program, where ``step'' may mean either one
+line of source code, or one machine instruction (depending on what
+particular command you use). Either when continuing
+or when stepping, your program may stop even sooner, due to
+@ifset BARETARGET
+a breakpoint.
+@end ifset
+@ifclear BARETARGET
+a breakpoint or a signal. (If due to a signal, you may want to use
+@code{handle}, or use @samp{signal 0} to resume execution.
+@xref{Signals, ,Signals}.)
+@end ifclear
+
+@table @code
+@kindex continue
+@kindex c
+@kindex fg
+@item continue @r{[}@var{ignore-count}@r{]}
+@itemx c @r{[}@var{ignore-count}@r{]}
+@itemx fg @r{[}@var{ignore-count}@r{]}
+Resume program execution, at the address where your program last stopped;
+any breakpoints set at that address are bypassed. The optional argument
+@var{ignore-count} allows you to specify a further number of times to
+ignore a breakpoint at this location; its effect is like that of
+@code{ignore} (@pxref{Conditions, ,Break conditions}).
+
+The argument @var{ignore-count} is meaningful only when your program
+stopped due to a breakpoint. At other times, the argument to
+@code{continue} is ignored.
+
+The synonyms @code{c} and @code{fg} are provided purely for convenience,
+and have exactly the same behavior as @code{continue}.
+@end table
+
+To resume execution at a different place, you can use @code{return}
+(@pxref{Returning, ,Returning from a function}) to go back to the
+calling function; or @code{jump} (@pxref{Jumping, ,Continuing at a
+different address}) to go to an arbitrary location in your program.
+
+A typical technique for using stepping is to set a breakpoint
+(@pxref{Breakpoints, ,Breakpoints; watchpoints; and catchpoints}) at the
+beginning of the function or the section of your program where a problem
+is believed to lie, run your program until it stops at that breakpoint,
+and then step through the suspect area, examining the variables that are
+interesting, until you see the problem happen.
+
+@table @code
+@kindex step
+@kindex s
+@item step
+Continue running your program until control reaches a different source
+line, then stop it and return control to @value{GDBN}. This command is
+abbreviated @code{s}.
+
+@quotation
+@c "without debugging information" is imprecise; actually "without line
+@c numbers in the debugging information". (gcc -g1 has debugging info but
+@c not line numbers). But it seems complex to try to make that
+@c distinction here.
+@emph{Warning:} If you use the @code{step} command while control is
+within a function that was compiled without debugging information,
+execution proceeds until control reaches a function that does have
+debugging information. Likewise, it will not step into a function which
+is compiled without debugging information. To step through functions
+without debugging information, use the @code{stepi} command, described
+below.
+@end quotation
+
+The @code{step} command now only stops at the first instruction of a
+source line. This prevents the multiple stops that used to occur in
+switch statements, for loops, etc. @code{step} continues to stop if a
+function that has debugging information is called within the line.
+
+Also, the @code{step} command now only enters a subroutine if there is line
+number information for the subroutine. Otherwise it acts like the
+@code{next} command. This avoids problems when using @code{cc -gl}
+on MIPS machines. Previously, @code{step} entered subroutines if there
+was any debugging information about the routine.
+
+@item step @var{count}
+Continue running as in @code{step}, but do so @var{count} times. If a
+breakpoint is reached,
+@ifclear BARETARGET
+or a signal not related to stepping occurs before @var{count} steps,
+@end ifclear
+stepping stops right away.
+
+@kindex next
+@kindex n
+@item next @r{[}@var{count}@r{]}
+Continue to the next source line in the current (innermost) stack frame.
+This is similar to @code{step}, but function calls that appear within the line
+of code are executed without stopping. Execution stops when control
+reaches a different line of code at the original stack level that was
+executing when you gave the @code{next} command. This command is abbreviated
+@code{n}.
+
+An argument @var{count} is a repeat count, as for @code{step}.
+
+
+@c FIX ME!! Do we delete this, or is there a way it fits in with
+@c the following paragraph? --- Vctoria
+@c
+@c @code{next} within a function that lacks debugging information acts like
+@c @code{step}, but any function calls appearing within the code of the
+@c function are executed without stopping.
+
+The @code{next} command now only stops at the first instruction of a
+source line. This prevents the multiple stops that used to occur in
+switch statements, for loops, etc.
+
+@kindex finish
+@item finish
+Continue running until just after function in the selected stack frame
+returns. Print the returned value (if any).
+
+Contrast this with the @code{return} command (@pxref{Returning,
+,Returning from a function}).
+
+@kindex until
+@kindex u
+@item until
+@itemx u
+Continue running until a source line past the current line, in the
+current stack frame, is reached. This command is used to avoid single
+stepping through a loop more than once. It is like the @code{next}
+command, except that when @code{until} encounters a jump, it
+automatically continues execution until the program counter is greater
+than the address of the jump.
+
+This means that when you reach the end of a loop after single stepping
+though it, @code{until} makes your program continue execution until it
+exits the loop. In contrast, a @code{next} command at the end of a loop
+simply steps back to the beginning of the loop, which forces you to step
+through the next iteration.
+
+@code{until} always stops your program if it attempts to exit the current
+stack frame.
+
+@code{until} may produce somewhat counterintuitive results if the order
+of machine code does not match the order of the source lines. For
+example, in the following excerpt from a debugging session, the @code{f}
+(@code{frame}) command shows that execution is stopped at line
+@code{206}; yet when we use @code{until}, we get to line @code{195}:
+
+@example
+(@value{GDBP}) f
+#0 main (argc=4, argv=0xf7fffae8) at m4.c:206
+206 expand_input();
+(@value{GDBP}) until
+195 for ( ; argc > 0; NEXTARG) @{
+@end example
+
+This happened because, for execution efficiency, the compiler had
+generated code for the loop closure test at the end, rather than the
+start, of the loop---even though the test in a C @code{for}-loop is
+written before the body of the loop. The @code{until} command appeared
+to step back to the beginning of the loop when it advanced to this
+expression; however, it has not really gone to an earlier
+statement---not in terms of the actual machine code.
+
+@code{until} with no argument works by means of single
+instruction stepping, and hence is slower than @code{until} with an
+argument.
+
+@item until @var{location}
+@itemx u @var{location}
+Continue running your program until either the specified location is
+reached, or the current stack frame returns. @var{location} is any of
+the forms of argument acceptable to @code{break} (@pxref{Set Breaks,
+,Setting breakpoints}). This form of the command uses breakpoints,
+and hence is quicker than @code{until} without an argument.
+
+@kindex stepi
+@kindex si
+@item stepi
+@itemx si
+Execute one machine instruction, then stop and return to the debugger.
+
+It is often useful to do @samp{display/i $pc} when stepping by machine
+instructions. This makes @value{GDBN} automatically display the next
+instruction to be executed, each time your program stops. @xref{Auto
+Display,, Automatic display}.
+
+An argument is a repeat count, as in @code{step}.
+
+@need 750
+@kindex nexti
+@kindex ni
+@item nexti
+@itemx ni
+Execute one machine instruction, but if it is a function call,
+proceed until the function returns.
+
+An argument is a repeat count, as in @code{next}.
+@end table
+
+@ifset POSIX
+@node Signals, Thread Stops, Continuing and Stepping, Stopping
+@section Signals
+@cindex signals
+
+A signal is an asynchronous event that can happen in a program. The
+operating system defines the possible kinds of signals, and gives each
+kind a name and a number. For example, in Unix @code{SIGINT} is the
+signal a program gets when you type an interrupt (often @kbd{C-c});
+@code{SIGSEGV} is the signal a program gets from referencing a place in
+memory far away from all the areas in use; @code{SIGALRM} occurs when
+the alarm clock timer goes off (which happens only if your program has
+requested an alarm).
+
+@cindex fatal signals
+Some signals, including @code{SIGALRM}, are a normal part of the
+functioning of your program. Others, such as @code{SIGSEGV}, indicate
+errors; these signals are @dfn{fatal} (kill your program immediately) if the
+program has not specified in advance some other way to handle the signal.
+@code{SIGINT} does not indicate an error in your program, but it is normally
+fatal so it can carry out the purpose of the interrupt: to kill the program.
+
+@value{GDBN} has the ability to detect any occurrence of a signal in your
+program. You can tell @value{GDBN} in advance what to do for each kind of
+signal.
+
+@cindex handling signals
+Normally, @value{GDBN} is set up to ignore non-erroneous signals like @code{SIGALRM}
+(so as not to interfere with their role in the functioning of your program)
+but to stop your program immediately whenever an error signal happens.
+You can change these settings with the @code{handle} command.
+
+@table @code
+@kindex info signals
+@item info signals
+Print a table of all the kinds of signals and how @value{GDBN} has been told to
+handle each one. You can use this to see the signal numbers of all
+the defined types of signals.
+
+@code{info handle} is the new alias for @code{info signals}.
+
+@kindex handle
+@item handle @var{signal} @var{keywords}@dots{}
+Change the way @value{GDBN} handles signal @var{signal}. @var{signal} can
+be the number of a signal or its name (with or without the @samp{SIG} at the
+beginning). The @var{keywords} say what change to make.
+@end table
+
+@c @group
+The keywords allowed by the @code{handle} command can be abbreviated.
+Their full names are:
+
+@table @code
+@item nostop
+@value{GDBN} should not stop your program when this signal happens. It may
+still print a message telling you that the signal has come in.
+
+@item stop
+@value{GDBN} should stop your program when this signal happens. This implies
+the @code{print} keyword as well.
+
+@item print
+@value{GDBN} should print a message when this signal happens.
+
+@item noprint
+@value{GDBN} should not mention the occurrence of the signal at all. This
+implies the @code{nostop} keyword as well.
+
+@item pass
+@value{GDBN} should allow your program to see this signal; your program
+can handle the signal, or else it may terminate if the signal is fatal
+and not handled.
+
+@item nopass
+@value{GDBN} should not allow your program to see this signal.
+@end table
+@c @end group
+
+When a signal stops your program, the signal is not visible until you
+continue. Your program sees the signal then, if @code{pass} is in
+effect for the signal in question @emph{at that time}. In other words,
+after @value{GDBN} reports a signal, you can use the @code{handle}
+command with @code{pass} or @code{nopass} to control whether your
+program sees that signal when you continue.
+
+You can also use the @code{signal} command to prevent your program from
+seeing a signal, or cause it to see a signal it normally would not see,
+or to give it any signal at any time. For example, if your program stopped
+due to some sort of memory reference error, you might store correct
+values into the erroneous variables and continue, hoping to see more
+execution; but your program would probably terminate immediately as
+a result of the fatal signal once it saw the signal. To prevent this,
+you can continue with @samp{signal 0}. @xref{Signaling, ,Giving your
+program a signal}.
+@end ifset
+
+@ifclear BARETARGET
+@node Thread Stops, , Signals, Stopping
+@section Stopping and starting multi-thread programs
+
+When your program has multiple threads (@pxref{Threads,, Debugging
+programs with multiple threads}), you can choose whether to set
+breakpoints on all threads, or on a particular thread.
+
+@table @code
+@cindex breakpoints and threads
+@cindex thread breakpoints
+@kindex break @dots{} thread @var{threadno}
+@item break @var{linespec} thread @var{threadno}
+@itemx break @var{linespec} thread @var{threadno} if @dots{}
+@var{linespec} specifies source lines; there are several ways of
+writing them, but the effect is always to specify some source line.
+
+Use the qualifier @samp{thread @var{threadno}} with a breakpoint command
+to specify that you only want @value{GDBN} to stop the program when a
+particular thread reaches this breakpoint. @var{threadno} is one of the
+numeric thread identifiers assigned by @value{GDBN}, shown in the first
+column of the @samp{info threads} display.
+
+If you do not specify @samp{thread @var{threadno}} when you set a
+breakpoint, the breakpoint applies to @emph{all} threads of your
+program.
+
+You can use the @code{thread} qualifier on conditional breakpoints as
+well; in this case, place @samp{thread @var{threadno}} before the
+breakpoint condition, like this:
+
+@smallexample
+(gdb) break frik.c:13 thread 28 if bartab > lim
+@end smallexample
+
+@end table
+
+@cindex stopped threads
+@cindex threads, stopped
+Whenever your program stops under @value{GDBN} for any reason,
+@emph{all} threads of execution stop, not just the current thread. This
+allows you to examine the overall state of the program, including
+switching between threads, without worrying that things may change
+underfoot.
+
+@cindex continuing threads
+@cindex threads, continuing
+Conversely, whenever you restart the program, @emph{all} threads start
+executing. @emph{This is true even when single-stepping} with commands
+like @code{step} or @code{next}.
+
+In particular, @value{GDBN} cannot single-step all threads in lockstep.
+Since thread scheduling is up to your debugging target's operating
+system (not controlled by @value{GDBN}), other threads may
+execute more than one statement while the current thread completes a
+single step. Moreover, in general other threads stop in the middle of a
+statement, rather than at a clean statement boundary, when the program
+stops.
+
+You might even find your program stopped in another thread after
+continuing or even single-stepping. This happens whenever some other
+thread runs into a breakpoint, a signal, or an exception before the
+first thread completes whatever you requested.
+
+On some OSes, you can lock the OS scheduler and thus allow only a single
+thread to run.
+
+@table @code
+@item set scheduler-locking @var{mode}
+Set the scheduler locking mode. If it is @code{off}, then there is no
+locking and any thread may run at any time. If @code{on}, then only the
+current thread may run when the inferior is resumed. The @code{step}
+mode optimizes for single-stepping. It stops other threads from
+``seizing the prompt'' by preempting the current thread while you are
+stepping. Other threads will only rarely (or never) get a chance to run
+when you step. They are more likely to run when you ``next'' over a
+function call, and they are completely free to run when you use commands
+like ``continue'', ``until'', or ``finish''. However, unless another
+thread hits a breakpoint during its timeslice, they will never steal the
+GDB prompt away from the thread that you are debugging.
+
+@item show scheduler-locking
+Display the current scheduler locking mode.
+@end table
+
+@end ifclear
+
+
+@node Stack, Source, Stopping, Top
+@chapter Examining the Stack
+
+When your program has stopped, the first thing you need to know is where it
+stopped and how it got there.
+
+@cindex call stack
+Each time your program performs a function call, information about the call
+is generated.
+That information includes the location of the call in your program,
+the arguments of the call,
+and the local variables of the function being called.
+The information is saved in a block of data called a @dfn{stack frame}.
+The stack frames are allocated in a region of memory called the @dfn{call
+stack}.
+
+When your program stops, the @value{GDBN} commands for examining the
+stack allow you to see all of this information.
+
+@cindex selected frame
+One of the stack frames is @dfn{selected} by @value{GDBN} and many
+@value{GDBN} commands refer implicitly to the selected frame. In
+particular, whenever you ask @value{GDBN} for the value of a variable in
+your program, the value is found in the selected frame. There are
+special @value{GDBN} commands to select whichever frame you are
+interested in. @xref{Selection, ,Selecting a frame}.
+
+When your program stops, @value{GDBN} automatically selects the
+currently executing frame and describes it briefly, similar to the
+@code{frame} command (@pxref{Frame Info, ,Information about a frame}).
+
+@menu
+* Frames:: Stack frames
+* Backtrace:: Backtraces
+* Selection:: Selecting a frame
+* Frame Info:: Information on a frame
+* Alpha/MIPS Stack:: Alpha and MIPS machines and the function stack
+
+@end menu
+
+@node Frames, Backtrace, Stack, Stack
+@section Stack frames
+
+@cindex frame
+@cindex stack frame
+The call stack is divided up into contiguous pieces called @dfn{stack
+frames}, or @dfn{frames} for short; each frame is the data associated
+with one call to one function. The frame contains the arguments given
+to the function, the function's local variables, and the address at
+which the function is executing.
+
+@cindex initial frame
+@cindex outermost frame
+@cindex innermost frame
+When your program is started, the stack has only one frame, that of the
+function @code{main}. This is called the @dfn{initial} frame or the
+@dfn{outermost} frame. Each time a function is called, a new frame is
+made. Each time a function returns, the frame for that function invocation
+is eliminated. If a function is recursive, there can be many frames for
+the same function. The frame for the function in which execution is
+actually occurring is called the @dfn{innermost} frame. This is the most
+recently created of all the stack frames that still exist.
+
+@cindex frame pointer
+Inside your program, stack frames are identified by their addresses. A
+stack frame consists of many bytes, each of which has its own address; each
+kind of computer has a convention for choosing one byte whose
+address serves as the address of the frame. Usually this address is kept
+in a register called the @dfn{frame pointer register} while execution is
+going on in that frame.
+
+@cindex frame number
+@value{GDBN} assigns numbers to all existing stack frames, starting with
+zero for the innermost frame, one for the frame that called it,
+and so on upward. These numbers do not really exist in your program;
+they are assigned by @value{GDBN} to give you a way of designating stack
+frames in @value{GDBN} commands.
+
+@c below produces an acceptable overful hbox. --mew 13aug1993
+@cindex frameless execution
+Some compilers provide a way to compile functions so that they operate
+without stack frames. (For example, the @code{@value{GCC}} option
+@samp{-fomit-frame-pointer} generates functions without a frame.)
+This is occasionally done with heavily used library functions to save
+the frame setup time. @value{GDBN} has limited facilities for dealing
+with these function invocations. If the innermost function invocation
+has no stack frame, @value{GDBN} nevertheless regards it as though
+it had a separate frame, which is numbered zero as usual, allowing
+correct tracing of the function call chain. However, @value{GDBN} has
+no provision for frameless functions elsewhere in the stack.
+
+@table @code
+@kindex frame
+@item frame @var{args}
+The @code{frame} command allows you to move from one stack frame to another,
+and to print the stack frame you select. @var{args} may be either the
+address of the frame or the stack frame number. Without an argument,
+@code{frame} prints the current stack frame.
+
+@kindex select-frame
+@item select-frame
+The @code{select-frame} command allows you to move from one stack frame
+to another without printing the frame. This is the silent version of
+@code{frame}.
+@end table
+
+@node Backtrace, Selection, Frames, Stack
+@section Backtraces
+
+@cindex backtraces
+@cindex tracebacks
+@cindex stack traces
+A backtrace is a summary of how your program got where it is. It shows one
+line per frame, for many frames, starting with the currently executing
+frame (frame zero), followed by its caller (frame one), and on up the
+stack.
+
+@table @code
+@kindex backtrace
+@kindex bt
+@item backtrace
+@itemx bt
+Print a backtrace of the entire stack: one line per frame for all
+frames in the stack.
+
+You can stop the backtrace at any time by typing the system interrupt
+character, normally @kbd{C-c}.
+
+@item backtrace @var{n}
+@itemx bt @var{n}
+Similar, but print only the innermost @var{n} frames.
+
+@item backtrace -@var{n}
+@itemx bt -@var{n}
+Similar, but print only the outermost @var{n} frames.
+@end table
+
+@kindex where
+@kindex info stack
+@kindex info s
+The names @code{where} and @code{info stack} (abbreviated @code{info s})
+are additional aliases for @code{backtrace}.
+
+Each line in the backtrace shows the frame number and the function name.
+The program counter value is also shown---unless you use @code{set
+print address off}. The backtrace also shows the source file name and
+line number, as well as the arguments to the function. The program
+counter value is omitted if it is at the beginning of the code for that
+line number.
+
+Here is an example of a backtrace. It was made with the command
+@samp{bt 3}, so it shows the innermost three frames.
+
+@smallexample
+@group
+#0 m4_traceon (obs=0x24eb0, argc=1, argv=0x2b8c8)
+ at builtin.c:993
+#1 0x6e38 in expand_macro (sym=0x2b600) at macro.c:242
+#2 0x6840 in expand_token (obs=0x0, t=177664, td=0xf7fffb08)
+ at macro.c:71
+(More stack frames follow...)
+@end group
+@end smallexample
+
+@noindent
+The display for frame zero does not begin with a program counter
+value, indicating that your program has stopped at the beginning of the
+code for line @code{993} of @code{builtin.c}.
+
+@node Selection, Frame Info, Backtrace, Stack
+@section Selecting a frame
+
+Most commands for examining the stack and other data in your program work on
+whichever stack frame is selected at the moment. Here are the commands for
+selecting a stack frame; all of them finish by printing a brief description
+of the stack frame just selected.
+
+@table @code
+@kindex frame
+@kindex f
+@item frame @var{n}
+@itemx f @var{n}
+Select frame number @var{n}. Recall that frame zero is the innermost
+(currently executing) frame, frame one is the frame that called the
+innermost one, and so on. The highest-numbered frame is the one for
+@code{main}.
+
+@item frame @var{addr}
+@itemx f @var{addr}
+Select the frame at address @var{addr}. This is useful mainly if the
+chaining of stack frames has been damaged by a bug, making it
+impossible for @value{GDBN} to assign numbers properly to all frames. In
+addition, this can be useful when your program has multiple stacks and
+switches between them.
+
+@ifclear H8EXCLUSIVE
+@ifclear HPPA
+On the SPARC architecture, @code{frame} needs two addresses to
+select an arbitrary frame: a frame pointer and a stack pointer.
+
+On the MIPS and Alpha architecture, it needs two addresses: a stack
+pointer and a program counter.
+
+On the 29k architecture, it needs three addresses: a register stack
+pointer, a program counter, and a memory stack pointer.
+@c note to future updaters: this is conditioned on a flag
+@c SETUP_ARBITRARY_FRAME in the tm-*.h files. The above is up to date
+@c as of 27 Jan 1994.
+@end ifclear
+@end ifclear
+
+@kindex up
+@item up @var{n}
+Move @var{n} frames up the stack. For positive numbers @var{n}, this
+advances toward the outermost frame, to higher frame numbers, to frames
+that have existed longer. @var{n} defaults to one.
+
+@kindex down
+@kindex do
+@item down @var{n}
+Move @var{n} frames down the stack. For positive numbers @var{n}, this
+advances toward the innermost frame, to lower frame numbers, to frames
+that were created more recently. @var{n} defaults to one. You may
+abbreviate @code{down} as @code{do}.
+@end table
+
+All of these commands end by printing two lines of output describing the
+frame. The first line shows the frame number, the function name, the
+arguments, and the source file and line number of execution in that
+frame. The second line shows the text of that source line.
+
+@need 1000
+For example:
+
+@smallexample
+@group
+(@value{GDBP}) up
+#1 0x22f0 in main (argc=1, argv=0xf7fffbf4, env=0xf7fffbfc)
+ at env.c:10
+10 read_input_file (argv[i]);
+@end group
+@end smallexample
+
+After such a printout, the @code{list} command with no arguments
+prints ten lines centered on the point of execution in the frame.
+@xref{List, ,Printing source lines}.
+
+@table @code
+@kindex down-silently
+@kindex up-silently
+@item up-silently @var{n}
+@itemx down-silently @var{n}
+These two commands are variants of @code{up} and @code{down},
+respectively; they differ in that they do their work silently, without
+causing display of the new frame. They are intended primarily for use
+in @value{GDBN} command scripts, where the output might be unnecessary and
+distracting.
+@end table
+
+@node Frame Info, Alpha/MIPS Stack, Selection, Stack
+@section Information about a frame
+
+There are several other commands to print information about the selected
+stack frame.
+
+@table @code
+@item frame
+@itemx f
+When used without any argument, this command does not change which
+frame is selected, but prints a brief description of the currently
+selected stack frame. It can be abbreviated @code{f}. With an
+argument, this command is used to select a stack frame.
+@xref{Selection, ,Selecting a frame}.
+
+@kindex info frame
+@kindex info f
+@item info frame
+@itemx info f
+This command prints a verbose description of the selected stack frame,
+including:
+
+@itemize @bullet
+@item
+the address of the frame
+@item
+the address of the next frame down (called by this frame)
+@item
+the address of the next frame up (caller of this frame)
+@item
+the language in which the source code corresponding to this frame is written
+@item
+the address of the frame's arguments
+@item
+the program counter saved in it (the address of execution in the caller frame)
+@item
+which registers were saved in the frame
+@end itemize
+
+@noindent The verbose description is useful when
+something has gone wrong that has made the stack format fail to fit
+the usual conventions.
+
+@item info frame @var{addr}
+@itemx info f @var{addr}
+Print a verbose description of the frame at address @var{addr}, without
+selecting that frame. The selected frame remains unchanged by this
+command. This requires the same kind of address (more than one for some
+architectures) that you specify in the @code{frame} command.
+@xref{Selection, ,Selecting a frame}.
+
+@kindex info args
+@item info args
+Print the arguments of the selected frame, each on a separate line.
+
+@item info locals
+@kindex info locals
+Print the local variables of the selected frame, each on a separate
+line. These are all variables (declared either static or automatic)
+accessible at the point of execution of the selected frame.
+
+@ifclear CONLY
+@ifclear HPPA
+@kindex info catch
+@cindex catch exceptions
+@cindex exception handlers
+@item info catch
+Print a list of all the exception handlers that are active in the
+current stack frame at the current point of execution. To see other
+exception handlers, visit the associated frame (using the @code{up},
+@code{down}, or @code{frame} commands); then type @code{info catch}.
+@xref{Set Catchpoints, , Setting catchpoints}.
+@end ifclear
+@end ifclear
+@end table
+
+@node Alpha/MIPS Stack, , Frame Info, Stack
+@section MIPS/Alpha machines and the function stack
+
+@cindex stack on Alpha
+@cindex stack on MIPS
+@cindex Alpha stack
+@cindex MIPS stack
+Alpha- and MIPS-based computers use an unusual stack frame, which
+sometimes requires @value{GDBN} to search backward in the object code to
+find the beginning of a function.
+
+@cindex response time, MIPS debugging
+To improve response time (especially for embedded applications, where
+@value{GDBN} may be restricted to a slow serial line for this search)
+you may want to limit the size of this search, using one of these
+commands:
+
+@table @code
+@cindex @code{heuristic-fence-post} (Alpha,MIPS)
+@item set heuristic-fence-post @var{limit}
+Restrict @value{GDBN} to examining at most @var{limit} bytes in its search
+for the beginning of a function. A value of @var{0} (the default)
+means there is no limit. However, except for @var{0}, the larger the
+limit the more bytes @code{heuristic-fence-post} must search and
+therefore the longer it takes to run.
+
+@item show heuristic-fence-post
+Display the current limit.
+@end table
+
+@noindent
+These commands are available @emph{only} when @value{GDBN} is configured
+for debugging programs on Alpha or MIPS processors.
+
+
+@node Source, Data, Stack, Top
+@chapter Examining Source Files
+
+@value{GDBN} can print parts of your program's source, since the debugging
+information recorded in the program tells @value{GDBN} what source files were
+used to build it. When your program stops, @value{GDBN} spontaneously prints
+the line where it stopped. Likewise, when you select a stack frame
+(@pxref{Selection, ,Selecting a frame}), @value{GDBN} prints the line where
+execution in that frame has stopped. You can print other portions of
+source files by explicit command.
+
+@ifclear DOSHOST
+If you use @value{GDBN} through its @sc{gnu} Emacs interface, you may prefer
+to use
+Emacs facilities to view source; @pxref{Emacs, ,Using @value{GDBN} under @sc{gnu} Emacs}.
+@end ifclear
+
+@menu
+* List:: Printing source lines
+@ifclear DOSHOST
+* Search:: Searching source files
+@end ifclear
+
+* Source Path:: Specifying source directories
+* Machine Code:: Source and machine code
+@end menu
+
+@node List, Search, Source, Source
+@section Printing source lines
+
+@kindex list
+@kindex l
+To print lines from a source file, use the @code{list} command
+(abbreviated @code{l}). By default, ten lines are printed.
+There are several ways to specify what part of the file you want to print.
+
+Here are the forms of the @code{list} command most commonly used:
+
+@table @code
+@item list @var{linenum}
+Print lines centered around line number @var{linenum} in the
+current source file.
+
+@item list @var{function}
+Print lines centered around the beginning of function
+@var{function}.
+
+@item list
+Print more lines. If the last lines printed were printed with a
+@code{list} command, this prints lines following the last lines
+printed; however, if the last line printed was a solitary line printed
+as part of displaying a stack frame (@pxref{Stack, ,Examining the
+Stack}), this prints lines centered around that line.
+
+@item list -
+Print lines just before the lines last printed.
+@end table
+
+By default, @value{GDBN} prints ten source lines with any of these forms of
+the @code{list} command. You can change this using @code{set listsize}:
+
+@table @code
+@kindex set listsize
+@item set listsize @var{count}
+Make the @code{list} command display @var{count} source lines (unless
+the @code{list} argument explicitly specifies some other number).
+
+@kindex show listsize
+@item show listsize
+Display the number of lines that @code{list} prints.
+@end table
+
+Repeating a @code{list} command with @key{RET} discards the argument,
+so it is equivalent to typing just @code{list}. This is more useful
+than listing the same lines again. An exception is made for an
+argument of @samp{-}; that argument is preserved in repetition so that
+each repetition moves up in the source file.
+
+@cindex linespec
+In general, the @code{list} command expects you to supply zero, one or two
+@dfn{linespecs}. Linespecs specify source lines; there are several ways
+of writing them but the effect is always to specify some source line.
+Here is a complete description of the possible arguments for @code{list}:
+
+@table @code
+@item list @var{linespec}
+Print lines centered around the line specified by @var{linespec}.
+
+@item list @var{first},@var{last}
+Print lines from @var{first} to @var{last}. Both arguments are
+linespecs.
+
+@item list ,@var{last}
+Print lines ending with @var{last}.
+
+@item list @var{first},
+Print lines starting with @var{first}.
+
+@item list +
+Print lines just after the lines last printed.
+
+@item list -
+Print lines just before the lines last printed.
+
+@item list
+As described in the preceding table.
+@end table
+
+Here are the ways of specifying a single source line---all the
+kinds of linespec.
+
+@table @code
+@item @var{number}
+Specifies line @var{number} of the current source file.
+When a @code{list} command has two linespecs, this refers to
+the same source file as the first linespec.
+
+@item +@var{offset}
+Specifies the line @var{offset} lines after the last line printed.
+When used as the second linespec in a @code{list} command that has
+two, this specifies the line @var{offset} lines down from the
+first linespec.
+
+@item -@var{offset}
+Specifies the line @var{offset} lines before the last line printed.
+
+@item @var{filename}:@var{number}
+Specifies line @var{number} in the source file @var{filename}.
+
+@item @var{function}
+Specifies the line that begins the body of the function @var{function}.
+For example: in C, this is the line with the open brace.
+
+@item @var{filename}:@var{function}
+Specifies the line of the open-brace that begins the body of the
+function @var{function} in the file @var{filename}. You only need the
+file name with a function name to avoid ambiguity when there are
+identically named functions in different source files.
+
+@item *@var{address}
+Specifies the line containing the program address @var{address}.
+@var{address} may be any expression.
+@end table
+
+@ifclear DOSHOST
+@node Search, Source Path, List, Source
+@section Searching source files
+@cindex searching
+@kindex reverse-search
+
+There are two commands for searching through the current source file for a
+regular expression.
+
+@table @code
+@kindex search
+@kindex forward-search
+@item forward-search @var{regexp}
+@itemx search @var{regexp}
+The command @samp{forward-search @var{regexp}} checks each line,
+starting with the one following the last line listed, for a match for
+@var{regexp}. It lists the line that is found. You can use the
+synonym @samp{search @var{regexp}} or abbreviate the command name as
+@code{fo}.
+
+@item reverse-search @var{regexp}
+The command @samp{reverse-search @var{regexp}} checks each line, starting
+with the one before the last line listed and going backward, for a match
+for @var{regexp}. It lists the line that is found. You can abbreviate
+this command as @code{rev}.
+@end table
+@end ifclear
+
+@node Source Path, Machine Code, Search, Source
+@section Specifying source directories
+
+@cindex source path
+@cindex directories for source files
+Executable programs sometimes do not record the directories of the source
+files from which they were compiled, just the names. Even when they do,
+the directories could be moved between the compilation and your debugging
+session. @value{GDBN} has a list of directories to search for source files;
+this is called the @dfn{source path}. Each time @value{GDBN} wants a source file,
+it tries all the directories in the list, in the order they are present
+in the list, until it finds a file with the desired name. Note that
+the executable search path is @emph{not} used for this purpose. Neither is
+the current working directory, unless it happens to be in the source
+path.
+
+If @value{GDBN} cannot find a source file in the source path, and the
+object program records a directory, @value{GDBN} tries that directory
+too. If the source path is empty, and there is no record of the
+compilation directory, @value{GDBN} looks in the current directory as a
+last resort.
+
+Whenever you reset or rearrange the source path, @value{GDBN} clears out
+any information it has cached about where source files are found and where
+each line is in the file.
+
+@kindex directory
+@kindex dir
+When you start @value{GDBN}, its source path is empty.
+To add other directories, use the @code{directory} command.
+
+@table @code
+@item directory @var{dirname} @dots{}
+@item dir @var{dirname} @dots{}
+Add directory @var{dirname} to the front of the source path. Several
+directory names may be given to this command, separated by @samp{:} or
+whitespace. You may specify a directory that is already in the source
+path; this moves it forward, so @value{GDBN} searches it sooner.
+
+@kindex cdir
+@kindex cwd
+@kindex $cdir
+@kindex $cwd
+@cindex compilation directory
+@cindex current directory
+@cindex working directory
+@cindex directory, current
+@cindex directory, compilation
+You can use the string @samp{$cdir} to refer to the compilation
+directory (if one is recorded), and @samp{$cwd} to refer to the current
+working directory. @samp{$cwd} is not the same as @samp{.}---the former
+tracks the current working directory as it changes during your @value{GDBN}
+session, while the latter is immediately expanded to the current
+directory at the time you add an entry to the source path.
+
+@item directory
+Reset the source path to empty again. This requires confirmation.
+
+@c RET-repeat for @code{directory} is explicitly disabled, but since
+@c repeating it would be a no-op we do not say that. (thanks to RMS)
+
+@item show directories
+@kindex show directories
+Print the source path: show which directories it contains.
+@end table
+
+If your source path is cluttered with directories that are no longer of
+interest, @value{GDBN} may sometimes cause confusion by finding the wrong
+versions of source. You can correct the situation as follows:
+
+@enumerate
+@item
+Use @code{directory} with no argument to reset the source path to empty.
+
+@item
+Use @code{directory} with suitable arguments to reinstall the
+directories you want in the source path. You can add all the
+directories in one command.
+@end enumerate
+
+@node Machine Code, , Source Path, Source
+@section Source and machine code
+
+You can use the command @code{info line} to map source lines to program
+addresses (and vice versa), and the command @code{disassemble} to display
+a range of addresses as machine instructions. When run under @sc{gnu} Emacs
+mode, the @code{info line} command now causes the arrow to point to the
+line specified. Also, @code{info line} prints addresses in symbolic form as
+well as hex.
+
+@table @code
+@kindex info line
+@item info line @var{linespec}
+Print the starting and ending addresses of the compiled code for
+source line @var{linespec}. You can specify source lines in any of
+the ways understood by the @code{list} command (@pxref{List, ,Printing
+source lines}).
+@end table
+
+For example, we can use @code{info line} to discover the location of
+the object code for the first line of function
+@code{m4_changequote}:
+
+@smallexample
+(@value{GDBP}) info line m4_changecom
+Line 895 of "builtin.c" starts at pc 0x634c and ends at 0x6350.
+@end smallexample
+
+@noindent
+We can also inquire (using @code{*@var{addr}} as the form for
+@var{linespec}) what source line covers a particular address:
+@smallexample
+(@value{GDBP}) info line *0x63ff
+Line 926 of "builtin.c" starts at pc 0x63e4 and ends at 0x6404.
+@end smallexample
+
+@cindex @code{$_} and @code{info line}
+After @code{info line}, the default address for the @code{x} command
+is changed to the starting address of the line, so that @samp{x/i} is
+sufficient to begin examining the machine code (@pxref{Memory,
+,Examining memory}). Also, this address is saved as the value of the
+convenience variable @code{$_} (@pxref{Convenience Vars, ,Convenience
+variables}).
+
+@table @code
+@kindex disassemble
+@cindex assembly instructions
+@cindex instructions, assembly
+@cindex machine instructions
+@cindex listing machine instructions
+@item disassemble
+This specialized command dumps a range of memory as machine
+instructions. The default memory range is the function surrounding the
+program counter of the selected frame. A single argument to this
+command is a program counter value; @value{GDBN} dumps the function
+surrounding this value. Two arguments specify a range of addresses
+(first inclusive, second exclusive) to dump.
+@end table
+
+@ifclear H8EXCLUSIVE
+The following example shows the disassembly of a range of addresses of
+HP PA-RISC 2.0 code:
+
+@smallexample
+(@value{GDBP}) disas 0x32c4 0x32e4
+Dump of assembler code from 0x32c4 to 0x32e4:
+0x32c4 <main+204>: addil 0,dp
+0x32c8 <main+208>: ldw 0x22c(sr0,r1),r26
+0x32cc <main+212>: ldil 0x3000,r31
+0x32d0 <main+216>: ble 0x3f8(sr4,r31)
+0x32d4 <main+220>: ldo 0(r31),rp
+0x32d8 <main+224>: addil -0x800,dp
+0x32dc <main+228>: ldo 0x588(r1),r26
+0x32e0 <main+232>: ldil 0x3000,r31
+End of assembler dump.
+@end smallexample
+@end ifclear
+
+@ifset H8EXCLUSIVE
+For example, here is the beginning of the output for the
+disassembly of a function @code{fact}:
+
+
+@smallexample
+(@value{GDBP}) disas fact
+Dump of assembler code for function fact:
+to 0x808c:
+0x802c <fact>: 6d f2 mov.w r2,@@-r7
+0x802e <fact+2>: 6d f3 mov.w r3,@@-r7
+0x8030 <fact+4>: 6d f6 mov.w r6,@@-r7
+0x8032 <fact+6>: 0d 76 mov.w r7,r6
+0x8034 <fact+8>: 6f 70 00 08 mov.w @@(0x8,r7),r0
+0x8038 <fact+12> 19 11 sub.w r1,r1
+ .
+ .
+ .
+@end smallexample
+@end ifset
+
+Some architectures have more than one commonly-used set of instruction
+mnemonics or other syntax.
+
+@table @code
+@kindex set assembly-language
+@cindex assembly instructions
+@cindex instructions, assembly
+@cindex machine instructions
+@cindex listing machine instructions
+@item set assembly-language @var{instruction-set}
+Select the instruction set to use when disassembling the
+program via the @code{disassemble} or @code{x/i} commands.
+
+Currently this command is only defined for the Intel x86 family. You
+can set @var{instruction-set} to either @code{i386} or @code{i8086}.
+The default is @code{i386}.
+@end table
+
+
+@node Data, Languages, Source, Top
+@chapter Examining Data
+
+@cindex printing data
+@cindex examining data
+@kindex print
+@kindex inspect
+@c "inspect" is not quite a synonym if you are using Epoch, which we do not
+@c document because it is nonstandard... Under Epoch it displays in a
+@c different window or something like that.
+The usual way to examine data in your program is with the @code{print}
+command (abbreviated @code{p}), or its synonym @code{inspect}.
+@ifclear CONLY
+It evaluates and prints the value of an expression of the language your
+program is written in (@pxref{Languages, ,Using @value{GDBN} with Different
+Languages}).
+@end ifclear
+
+@table @code
+@item print @var{exp}
+@itemx print /@var{f} @var{exp}
+@var{exp} is an expression (in the source language). By default the
+value of @var{exp} is printed in a format appropriate to its data type;
+you can choose a different format by specifying @samp{/@var{f}}, where
+@var{f} is a letter specifying the format; @pxref{Output Formats,,Output
+formats}.
+
+@item print
+@itemx print /@var{f}
+If you omit @var{exp}, @value{GDBN} displays the last value again (from the
+@dfn{value history}; @pxref{Value History, ,Value history}). This allows you to
+conveniently inspect the same value in an alternative format.
+@end table
+
+A more low-level way of examining data is with the @code{x} command.
+It examines data in memory at a specified address and prints it in a
+specified format. @xref{Memory, ,Examining memory}.
+
+If you are interested in information about types, or about how the fields
+of a struct
+@ifclear CONLY
+or class
+@end ifclear
+are declared, use the @code{ptype @var{exp}}
+command rather than @code{print}. @xref{Symbols, ,Examining the Symbol Table}.
+
+@menu
+* Expressions:: Expressions
+* Variables:: Program variables
+* Arrays:: Artificial arrays
+* Output Formats:: Output formats
+* Memory:: Examining memory
+* Auto Display:: Automatic display
+* Print Settings:: Print settings
+* Value History:: Value history
+* Convenience Vars:: Convenience variables
+* Registers:: Registers
+@ifclear HAVE-FLOAT
+* Floating Point Hardware:: Floating point hardware
+@end ifclear
+
+@end menu
+
+@node Expressions, Variables, Data, Data
+@section Expressions
+
+@cindex expressions
+@code{print} and many other @value{GDBN} commands accept an expression and
+compute its value. Any kind of constant, variable or operator defined
+by the programming language you are using is valid in an expression in
+@value{GDBN}. This includes conditional expressions, function calls, casts
+and string constants. It unfortunately does not include symbols defined
+by preprocessor @code{#define} commands.
+
+@value{GDBN} now supports array constants in expressions input by
+the user. The syntax is @var{@{element, element@dots{}@}}. For example,
+you can now use the command @code{print @{1, 2, 3@}} to build up an array in
+memory that is malloc'd in the target program.
+
+@ifclear CONLY
+Because C is so widespread, most of the expressions shown in examples in
+this manual are in C. @xref{Languages, , Using @value{GDBN} with Different
+Languages}, for information on how to use expressions in other
+languages.
+
+In this section, we discuss operators that you can use in @value{GDBN}
+expressions regardless of your programming language.
+
+Casts are supported in all languages, not just in C, because it is so
+useful to cast a number into a pointer in order to examine a structure
+at that address in memory.
+@c FIXME: casts supported---Mod2 true?
+@end ifclear
+
+@value{GDBN} supports these operators, in addition to those common
+to programming languages:
+
+@table @code
+@item @@
+@samp{@@} is a binary operator for treating parts of memory as arrays.
+@xref{Arrays, ,Artificial arrays}, for more information.
+
+@item ::
+@samp{::} allows you to specify a variable in terms of the file or
+function where it is defined. @xref{Variables, ,Program variables}.
+
+@cindex @{@var{type}@}
+@cindex type casting memory
+@cindex memory, viewing as typed object
+@cindex casts, to view memory
+@item @{@var{type}@} @var{addr}
+Refers to an object of type @var{type} stored at address @var{addr} in
+memory. @var{addr} may be any expression whose value is an integer or
+pointer (but parentheses are required around binary operators, just as in
+a cast). This construct is allowed regardless of what kind of data is
+normally supposed to reside at @var{addr}.
+@end table
+
+@node Variables, Arrays, Expressions, Data
+@section Program variables
+
+The most common kind of expression to use is the name of a variable
+in your program.
+
+Variables in expressions are understood in the selected stack frame
+(@pxref{Selection, ,Selecting a frame}); they must be either:
+
+@itemize @bullet
+@item
+global (or file-static)
+@end itemize
+
+@noindent or
+
+@itemize @bullet
+@item
+visible according to the scope rules of the
+programming language from the point of execution in that frame
+@end itemize
+
+@noindent This means that in the function
+
+@example
+foo (a)
+ int a;
+@{
+ bar (a);
+ @{
+ int b = test ();
+ bar (b);
+ @}
+@}
+@end example
+
+@noindent
+you can examine and use the variable @code{a} whenever your program is
+executing within the function @code{foo}, but you can only use or
+examine the variable @code{b} while your program is executing inside
+the block where @code{b} is declared.
+
+@cindex variable name conflict
+There is an exception: you can refer to a variable or function whose
+scope is a single source file even if the current execution point is not
+in this file. But it is possible to have more than one such variable or
+function with the same name (in different source files). If that
+happens, referring to that name has unpredictable effects. If you wish,
+you can specify a static variable in a particular function or file,
+using the colon-colon notation:
+
+@cindex colon-colon
+@iftex
+@c info cannot cope with a :: index entry, but why deprive hard copy readers?
+@kindex ::
+@end iftex
+@example
+@var{file}::@var{variable}
+@var{function}::@var{variable}
+@end example
+
+@noindent
+Here @var{file} or @var{function} is the name of the context for the
+static @var{variable}. In the case of file names, you can use quotes to
+make sure @value{GDBN} parses the file name as a single word---for example,
+to print a global value of @code{x} defined in @file{f2.c}:
+
+@example
+(@value{GDBP}) p 'f2.c'::x
+@end example
+
+@ifclear CONLY
+@cindex C++ scope resolution
+This use of @samp{::} is very rarely in conflict with the very similar
+use of the same notation in C++. @value{GDBN} also supports use of the C++
+scope resolution operator in @value{GDBN} expressions.
+@c FIXME: Um, so what happens in one of those rare cases where it's in
+@c conflict?? --mew
+@end ifclear
+
+@cindex wrong values
+@cindex variable values, wrong
+@quotation
+@emph{Warning:} Occasionally, a local variable may appear to have the
+wrong value at certain points in a function---just after entry to a new
+scope, and just before exit.
+@end quotation
+You may see this problem when you are stepping by machine instructions.
+This is because, on most machines, it takes more than one instruction to
+set up a stack frame (including local variable definitions); if you are
+stepping by machine instructions, variables may appear to have the wrong
+values until the stack frame is completely built. On exit, it usually
+also takes more than one machine instruction to destroy a stack frame;
+after you begin stepping through that group of instructions, local
+variable definitions may be gone.
+
+This may also happen when the compiler does significant optimizations.
+To be sure of always seeing accurate values, turn off all optimization
+when compiling.
+
+@node Arrays, Output Formats, Variables, Data
+@section Artificial arrays
+
+@cindex artificial array
+@kindex @@
+It is often useful to print out several successive objects of the
+same type in memory; a section of an array, or an array of
+dynamically determined size for which only a pointer exists in the
+program.
+
+You can do this by referring to a contiguous span of memory as an
+@dfn{artificial array}, using the binary operator @samp{@@}. The left
+operand of @samp{@@} should be the first element of the desired array
+and be an individual object. The right operand should be the desired length
+of the array. The result is an array value whose elements are all of
+the type of the left argument. The first element is actually the left
+argument; the second element comes from bytes of memory immediately
+following those that hold the first element, and so on. Here is an
+example. If a program says
+
+@example
+int *array = (int *) malloc (len * sizeof (int));
+@end example
+
+@noindent
+you can print the contents of @code{array} with
+
+@example
+p *array@@len
+@end example
+
+The left operand of @samp{@@} must reside in memory. Array values made
+with @samp{@@} in this way behave just like other arrays in terms of
+subscripting, and are coerced to pointers when used in expressions.
+Artificial arrays most often appear in expressions via the value history
+(@pxref{Value History, ,Value history}), after printing one out.
+
+Another way to create an artificial array is to use a cast.
+This re-interprets a value as if it were an array.
+The value need not be in memory:
+@example
+(@value{GDBP}) p/x (short[2])0x12345678
+$1 = @{0x1234, 0x5678@}
+@end example
+
+As a convenience, if you leave the array length out (as in
+@samp{(@var{type})[])@var{value}}) gdb calculates the size to fill
+the value (as @samp{sizeof(@var{value})/sizeof(@var{type})}:
+@example
+(@value{GDBP}) p/x (short[])0x12345678
+$2 = @{0x1234, 0x5678@}
+@end example
+
+Sometimes the artificial array mechanism is not quite enough; in
+moderately complex data structures, the elements of interest may not
+actually be adjacent---for example, if you are interested in the values
+of pointers in an array. One useful work-around in this situation is
+to use a convenience variable (@pxref{Convenience Vars, ,Convenience
+variables}) as a counter in an expression that prints the first
+interesting value, and then repeat that expression via @key{RET}. For
+instance, suppose you have an array @code{dtab} of pointers to
+structures, and you are interested in the values of a field @code{fv}
+in each structure. Here is an example of what you might type:
+
+@example
+set $i = 0
+p dtab[$i++]->fv
+@key{RET}
+@key{RET}
+@dots{}
+@end example
+
+@node Output Formats, Memory, Arrays, Data
+@section Output formats
+
+@cindex formatted output
+@cindex output formats
+By default, @value{GDBN} prints a value according to its data type. Sometimes
+this is not what you want. For example, you might want to print a number
+in hex, or a pointer in decimal. Or you might want to view data in memory
+at a certain address as a character string or as an instruction. To do
+these things, specify an @dfn{output format} when you print a value.
+
+The simplest use of output formats is to say how to print a value
+already computed. This is done by starting the arguments of the
+@code{print} command with a slash and a format letter. The format
+letters supported are:
+
+@table @code
+@item x
+Regard the bits of the value as an integer, and print the integer in
+hexadecimal.
+
+@item d
+Print as integer in signed decimal.
+
+@item u
+Print as integer in unsigned decimal.
+
+@item o
+Print as integer in octal.
+
+@item t
+Print as integer in binary. The letter @samp{t} stands for ``two''.
+@footnote{@samp{b} cannot be used because these format letters are also
+used with the @code{x} command, where @samp{b} stands for ``byte'';
+@pxref{Memory,,Examining memory}.}
+
+@item a
+@cindex unknown address, locating
+Print as an address, both absolute in hexadecimal and as an offset from
+the nearest preceding symbol. You can use this format used to discover
+where (in what function) an unknown address is located:
+
+@example
+(@value{GDBP}) p/a 0x54320
+$3 = 0x54320 <_initialize_vx+396>
+@end example
+
+@item c
+Regard as an integer and print it as a character constant.
+
+@item f
+Regard the bits of the value as a floating point number and print
+using typical floating point syntax.
+@end table
+
+For example, to print the program counter in hex (@pxref{Registers}), type
+
+@example
+p/x $pc
+@end example
+
+@noindent
+Note that no space is required before the slash; this is because command
+names in @value{GDBN} cannot contain a slash.
+
+To reprint the last value in the value history with a different format,
+you can use the @code{print} command with just a format and no
+expression. For example, @samp{p/x} reprints the last value in hex.
+
+@node Memory, Auto Display, Output Formats, Data
+@section Examining memory
+
+You can use the command @code{x} (for ``examine'') to examine memory in
+any of several formats, independently of your program's data types.
+
+@cindex examining memory
+@table @code
+@kindex x
+@item x/@var{nfu} @var{addr}
+@itemx x @var{addr}
+@itemx x
+Use the @code{x} command to examine memory.
+@end table
+
+@var{n}, @var{f}, and @var{u} are all optional parameters that specify how
+much memory to display and how to format it; @var{addr} is an
+expression giving the address where you want to start displaying memory.
+If you use defaults for @var{nfu}, you need not type the slash @samp{/}.
+Several commands set convenient defaults for @var{addr}.
+
+@table @r
+@item @var{n}, the repeat count
+The repeat count is a decimal integer; the default is 1. It specifies
+how much memory (counting by units @var{u}) to display.
+@c This really is **decimal**; unaffected by 'set radix' as of GDB
+@c 4.1.2.
+
+@item @var{f}, the display format
+The display format is one of the formats used by @code{print},
+@samp{s} (null-terminated string), or @samp{i} (machine instruction).
+The default is @samp{x} (hexadecimal) initially.
+The default changes each time you use either @code{x} or @code{print}.
+
+@item @var{u}, the unit size
+The unit size is any of
+
+@table @code
+@item b
+Bytes.
+@item h
+Halfwords (two bytes).
+@item w
+Words (four bytes). This is the initial default.
+@item g
+Giant words (eight bytes).
+@end table
+
+Each time you specify a unit size with @code{x}, that size becomes the
+default unit the next time you use @code{x}. (For the @samp{s} and
+@samp{i} formats, the unit size is ignored and is normally not written.)
+
+@item @var{addr}, starting display address
+@var{addr} is the address where you want @value{GDBN} to begin displaying
+memory. The expression need not have a pointer value (though it may);
+it is always interpreted as an integer address of a byte of memory.
+@xref{Expressions, ,Expressions}, for more information on expressions. The default for
+@var{addr} is usually just after the last address examined---but several
+other commands also set the default address: @code{info breakpoints} (to
+the address of the last breakpoint listed), @code{info line} (to the
+starting address of a line), and @code{print} (if you use it to display
+a value from memory).
+@end table
+
+For example, @samp{x/3uh 0x54320} is a request to display three halfwords
+(@code{h}) of memory, formatted as unsigned decimal integers (@samp{u}),
+starting at address @code{0x54320}. @samp{x/4xw $sp} prints the four
+words (@samp{w}) of memory above the stack pointer (here, @samp{$sp};
+@pxref{Registers}) in hexadecimal (@samp{x}).
+
+Since the letters indicating unit sizes are all distinct from the
+letters specifying output formats, you do not have to remember whether
+unit size or format comes first; either order works. The output
+specifications @samp{4xw} and @samp{4wx} mean exactly the same thing.
+(However, the count @var{n} must come first; @samp{wx4} does not work.)
+
+Even though the unit size @var{u} is ignored for the formats @samp{s}
+and @samp{i}, you might still want to use a count @var{n}; for example,
+@samp{3i} specifies that you want to see three machine instructions,
+including any operands. The command @code{disassemble} gives an
+alternative way of inspecting machine instructions; @pxref{Machine
+Code,,Source and machine code}.
+
+All the defaults for the arguments to @code{x} are designed to make it
+easy to continue scanning memory with minimal specifications each time
+you use @code{x}. For example, after you have inspected three machine
+instructions with @samp{x/3i @var{addr}}, you can inspect the next seven
+with just @samp{x/7}. If you use @key{RET} to repeat the @code{x} command,
+the repeat count @var{n} is used again; the other arguments default as
+for successive uses of @code{x}.
+
+@cindex @code{$_}, @code{$__}, and value history
+The addresses and contents printed by the @code{x} command are not saved
+in the value history because there is often too much of them and they
+would get in the way. Instead, @value{GDBN} makes these values available for
+subsequent use in expressions as values of the convenience variables
+@code{$_} and @code{$__}. After an @code{x} command, the last address
+examined is available for use in expressions in the convenience variable
+@code{$_}. The contents of that address, as examined, are available in
+the convenience variable @code{$__}.
+
+If the @code{x} command has a repeat count, the address and contents saved
+are from the last memory unit printed; this is not the same as the last
+address printed if several units were printed on the last line of output.
+
+@node Auto Display, Print Settings, Memory, Data
+@section Automatic display
+@cindex automatic display
+@cindex display of expressions
+
+If you find that you want to print the value of an expression frequently
+(to see how it changes), you might want to add it to the @dfn{automatic
+display list} so that @value{GDBN} prints its value each time your program stops.
+Each expression added to the list is given a number to identify it;
+to remove an expression from the list, you specify that number.
+The automatic display looks like this:
+
+@example
+2: foo = 38
+3: bar[5] = (struct hack *) 0x3804
+@end example
+
+@noindent
+This display shows item numbers, expressions and their current values. As with
+displays you request manually using @code{x} or @code{print}, you can
+specify the output format you prefer; in fact, @code{display} decides
+whether to use @code{print} or @code{x} depending on how elaborate your
+format specification is---it uses @code{x} if you specify a unit size,
+or one of the two formats (@samp{i} and @samp{s}) that are only
+supported by @code{x}; otherwise it uses @code{print}.
+
+@table @code
+@kindex display
+@item display @var{exp}
+Add the expression @var{exp} to the list of expressions to display
+each time your program stops. @xref{Expressions, ,Expressions}.
+
+@code{display} does not repeat if you press @key{RET} again after using it.
+
+@item display/@var{fmt} @var{exp}
+For @var{fmt} specifying only a display format and not a size or
+count, add the expression @var{exp} to the auto-display list but
+arrange to display it each time in the specified format @var{fmt}.
+@xref{Output Formats,,Output formats}.
+
+@item display/@var{fmt} @var{addr}
+For @var{fmt} @samp{i} or @samp{s}, or including a unit-size or a
+number of units, add the expression @var{addr} as a memory address to
+be examined each time your program stops. Examining means in effect
+doing @samp{x/@var{fmt} @var{addr}}. @xref{Memory, ,Examining memory}.
+@end table
+
+For example, @samp{display/i $pc} can be helpful, to see the machine
+instruction about to be executed each time execution stops (@samp{$pc}
+is a common name for the program counter; @pxref{Registers}).
+
+@table @code
+@kindex delete display
+@kindex undisplay
+@item undisplay @var{dnums}@dots{}
+@itemx delete display @var{dnums}@dots{}
+Remove item numbers @var{dnums} from the list of expressions to display.
+
+@code{undisplay} does not repeat if you press @key{RET} after using it.
+(Otherwise you would just get the error @samp{No display number @dots{}}.)
+
+@kindex disable display
+@item disable display @var{dnums}@dots{}
+Disable the display of item numbers @var{dnums}. A disabled display
+item is not printed automatically, but is not forgotten. It may be
+enabled again later.
+
+@kindex enable display
+@item enable display @var{dnums}@dots{}
+Enable display of item numbers @var{dnums}. It becomes effective once
+again in auto display of its expression, until you specify otherwise.
+
+@item display
+Display the current values of the expressions on the list, just as is
+done when your program stops.
+
+@kindex info display
+@item info display
+Print the list of expressions previously set up to display
+automatically, each one with its item number, but without showing the
+values. This includes disabled expressions, which are marked as such.
+It also includes expressions which would not be displayed right now
+because they refer to automatic variables not currently available.
+@end table
+
+If a display expression refers to local variables, then it does not make
+sense outside the lexical context for which it was set up. Such an
+expression is disabled when execution enters a context where one of its
+variables is not defined. For example, if you give the command
+@code{display last_char} while inside a function with an argument
+@code{last_char}, @value{GDBN} displays this argument while your program
+continues to stop inside that function. When it stops elsewhere---where
+there is no variable @code{last_char}---the display is disabled
+automatically. The next time your program stops where @code{last_char}
+is meaningful, you can enable the display expression once again.
+
+@node Print Settings, Value History, Auto Display, Data
+@section Print settings
+
+@cindex format options
+@cindex print settings
+@value{GDBN} provides the following ways to control how arrays, structures,
+and symbols are printed.
+
+@noindent
+These settings are useful for debugging programs in any language:
+
+@table @code
+@kindex set print address
+@item set print address
+@itemx set print address on
+@value{GDBN} prints memory addresses showing the location of stack
+traces, structure values, pointer values, breakpoints, and so forth,
+even when it also displays the contents of those addresses. The default
+is @code{on}. For example, this is what a stack frame display looks like with
+@code{set print address on}:
+
+@smallexample
+@group
+(@value{GDBP}) f
+#0 set_quotes (lq=0x34c78 "<<", rq=0x34c88 ">>")
+ at input.c:530
+530 if (lquote != def_lquote)
+@end group
+@end smallexample
+
+@item set print address off
+Do not print addresses when displaying their contents. For example,
+this is the same stack frame displayed with @code{set print address off}:
+
+@smallexample
+@group
+(@value{GDBP}) set print addr off
+(@value{GDBP}) f
+#0 set_quotes (lq="<<", rq=">>") at input.c:530
+530 if (lquote != def_lquote)
+@end group
+@end smallexample
+
+You can use @samp{set print address off} to eliminate all machine
+dependent displays from the @value{GDBN} interface. For example, with
+@code{print address off}, you should get the same text for backtraces on
+all machines---whether or not they involve pointer arguments.
+
+@kindex show print address
+@item show print address
+Show whether or not addresses are to be printed.
+@end table
+
+When @value{GDBN} prints a symbolic address, it normally prints the
+closest earlier symbol plus an offset. If that symbol does not uniquely
+identify the address (for example, it is a name whose scope is a single
+source file), you may need to clarify. One way to do this is with
+@code{info line}, for example @samp{info line *0x4537}. Alternately,
+you can set @value{GDBN} to print the source file and line number when
+it prints a symbolic address:
+
+@table @code
+@kindex set print symbol-filename
+@item set print symbol-filename on
+Tell @value{GDBN} to print the source file name and line number of a
+symbol in the symbolic form of an address.
+
+@item set print symbol-filename off
+Do not print source file name and line number of a symbol. This is the
+default.
+
+@kindex show print symbol-filename
+@item show print symbol-filename
+Show whether or not @value{GDBN} will print the source file name and
+line number of a symbol in the symbolic form of an address.
+@end table
+
+Another situation where it is helpful to show symbol filenames and line
+numbers is when disassembling code; @value{GDBN} shows you the line
+number and source file that corresponds to each instruction.
+
+Also, you may wish to see the symbolic form only if the address being
+printed is reasonably close to the closest earlier symbol:
+
+@table @code
+@kindex set print max-symbolic-offset
+@item set print max-symbolic-offset @var{max-offset}
+Tell @value{GDBN} to only display the symbolic form of an address if the
+offset between the closest earlier symbol and the address is less than
+@var{max-offset}. The default is 0, which tells @value{GDBN}
+to always print the symbolic form of an address if any symbol precedes it.
+
+@kindex show print max-symbolic-offset
+@item show print max-symbolic-offset
+Ask how large the maximum offset is that @value{GDBN} prints in a
+symbolic address.
+@end table
+
+@cindex wild pointer, interpreting
+@cindex pointer, finding referent
+If you have a pointer and you are not sure where it points, try
+@samp{set print symbol-filename on}. Then you can determine the name
+and source file location of the variable where it points, using
+@samp{p/a @var{pointer}}. This interprets the address in symbolic form.
+For example, here @value{GDBN} shows that a variable @code{ptt} points
+at another variable @code{t}, defined in @file{hi2.c}:
+
+@example
+(@value{GDBP}) set print symbol-filename on
+(@value{GDBP}) p/a ptt
+$4 = 0xe008 <t in hi2.c>
+@end example
+
+@quotation
+@emph{Warning:} For pointers that point to a local variable, @samp{p/a}
+does not show the symbol name and filename of the referent, even with
+the appropriate @code{set print} options turned on.
+@end quotation
+
+Other settings control how different kinds of objects are printed:
+
+@table @code
+@kindex set print array
+@item set print array
+@itemx set print array on
+Pretty print arrays. This format is more convenient to read,
+but uses more space. The default is off.
+
+@item set print array off
+Return to compressed format for arrays.
+
+@kindex show print array
+@item show print array
+Show whether compressed or pretty format is selected for displaying
+arrays.
+
+@kindex set print elements
+@item set print elements @var{number-of-elements}
+Set a limit on how many elements of an array @value{GDBN} will print.
+If @value{GDBN} is printing a large array, it stops printing after it has
+printed the number of elements set by the @code{set print elements} command.
+This limit also applies to the display of strings.
+Setting @var{number-of-elements} to zero means that the printing is unlimited.
+
+@kindex show print elements
+@item show print elements
+Display the number of elements of a large array that @value{GDBN} will print.
+If the number is 0, then the printing is unlimited.
+
+@kindex set print null-stop
+@item set print null-stop
+Cause @value{GDBN} to stop printing the characters of an array when the first
+@sc{NULL} is encountered. This is useful when large arrays actually
+contain only short strings.
+
+@kindex set print pretty
+@item set print pretty on
+Cause @value{GDBN} to print structures in an indented format with one member
+per line, like this:
+
+@smallexample
+@group
+$1 = @{
+ next = 0x0,
+ flags = @{
+ sweet = 1,
+ sour = 1
+ @},
+ meat = 0x54 "Pork"
+@}
+@end group
+@end smallexample
+
+@item set print pretty off
+Cause @value{GDBN} to print structures in a compact format, like this:
+
+@smallexample
+@group
+$1 = @{next = 0x0, flags = @{sweet = 1, sour = 1@}, \
+meat = 0x54 "Pork"@}
+@end group
+@end smallexample
+
+@noindent
+This is the default format.
+
+@kindex show print pretty
+@item show print pretty
+Show which format @value{GDBN} is using to print structures.
+
+@kindex set print sevenbit-strings
+@item set print sevenbit-strings on
+Print using only seven-bit characters; if this option is set,
+@value{GDBN} displays any eight-bit characters (in strings or
+character values) using the notation @code{\}@var{nnn}. This setting is
+best if you are working in English (@sc{ascii}) and you use the
+high-order bit of characters as a marker or ``meta'' bit.
+
+@item set print sevenbit-strings off
+Print full eight-bit characters. This allows the use of more
+international character sets, and is the default.
+
+@kindex show print sevenbit-strings
+@item show print sevenbit-strings
+Show whether or not @value{GDBN} is printing only seven-bit characters.
+
+@kindex set print union
+@item set print union on
+Tell @value{GDBN} to print unions which are contained in structures. This
+is the default setting.
+
+@item set print union off
+Tell @value{GDBN} not to print unions which are contained in structures.
+
+@kindex show print union
+@item show print union
+Ask @value{GDBN} whether or not it will print unions which are contained in
+structures.
+
+For example, given the declarations
+
+@smallexample
+typedef enum @{Tree, Bug@} Species;
+typedef enum @{Big_tree, Acorn, Seedling@} Tree_forms;
+typedef enum @{Caterpillar, Cocoon, Butterfly@}
+ Bug_forms;
+
+struct thing @{
+ Species it;
+ union @{
+ Tree_forms tree;
+ Bug_forms bug;
+ @} form;
+@};
+
+struct thing foo = @{Tree, @{Acorn@}@};
+@end smallexample
+
+@noindent
+with @code{set print union on} in effect @samp{p foo} would print
+
+@smallexample
+$1 = @{it = Tree, form = @{tree = Acorn, bug = Cocoon@}@}
+@end smallexample
+
+@noindent
+and with @code{set print union off} in effect it would print
+
+@smallexample
+$1 = @{it = Tree, form = @{...@}@}
+@end smallexample
+@end table
+
+@ifclear CONLY
+@need 1000
+@noindent
+These settings are of interest when debugging C++ programs:
+
+@table @code
+@cindex demangling
+@kindex set print demangle
+@item set print demangle
+@itemx set print demangle on
+Print C++ names in their source form rather than in the encoded
+(``mangled'') form passed to the assembler and linker for type-safe
+linkage. The default is @samp{on}.
+
+@kindex show print demangle
+@item show print demangle
+Show whether C++ names are printed in mangled or demangled form.
+
+@kindex set print asm-demangle
+@item set print asm-demangle
+@itemx set print asm-demangle on
+Print C++ names in their source form rather than their mangled form, even
+in assembler code printouts such as instruction disassemblies.
+The default is off.
+
+@kindex show print asm-demangle
+@item show print asm-demangle
+Show whether C++ names in assembly listings are printed in mangled
+or demangled form.
+
+@kindex set demangle-style
+@cindex C++ symbol decoding style
+@cindex symbol decoding style, C++
+@item set demangle-style @var{style}
+Choose among several encoding schemes used by different compilers to
+represent C++ names. The choices for @var{style} are currently:
+
+@table @code
+@item auto
+Allow @value{GDBN} to choose a decoding style by inspecting your program.
+
+@item gnu
+Decode based on the @sc{gnu} C++ compiler (@code{g++}) encoding algorithm.
+@ifclear HPPA
+This is the default.
+@end ifclear
+
+@item hp
+Decode based on the HP ANSI C++ (@code{aCC}) encoding algorithm.
+
+@item lucid
+Decode based on the Lucid C++ compiler (@code{lcc}) encoding algorithm.
+
+@item arm
+Decode using the algorithm in the @cite{C++ Annotated Reference Manual}.
+@strong{Warning:} this setting alone is not sufficient to allow
+debugging @code{cfront}-generated executables. @value{GDBN} would
+require further enhancement to permit that.
+
+@end table
+If you omit @var{style}, you will see a list of possible formats.
+
+@kindex show demangle-style
+@item show demangle-style
+Display the encoding style currently in use for decoding C++ symbols.
+
+@kindex set print object
+@item set print object
+@itemx set print object on
+When displaying a pointer to an object, identify the @emph{actual}
+(derived) type of the object rather than the @emph{declared} type, using
+the virtual function table.
+
+@item set print object off
+Display only the declared type of objects, without reference to the
+virtual function table. This is the default setting.
+
+@kindex show print object
+@item show print object
+Show whether actual, or declared, object types are displayed.
+
+@kindex set print static-members
+@item set print static-members
+@itemx set print static-members on
+Print static members when displaying a C++ object. The default is on.
+
+@item set print static-members off
+Do not print static members when displaying a C++ object.
+
+@kindex show print static-members
+@item show print static-members
+Show whether C++ static members are printed, or not.
+
+@c These don't work with HP ANSI C++ yet.
+@kindex set print vtbl
+@item set print vtbl
+@itemx set print vtbl on
+Pretty print C++ virtual function tables. The default is off.
+@ifset HPPA
+(The @code{vtbl} commands do not work on programs compiled with the HP
+ANSI C++ compiler (@code{aCC}).)
+@end ifset
+
+@item set print vtbl off
+Do not pretty print C++ virtual function tables.
+
+@kindex show print vtbl
+@item show print vtbl
+Show whether C++ virtual function tables are pretty printed, or not.
+@end table
+@end ifclear
+
+@node Value History, Convenience Vars, Print Settings, Data
+@section Value history
+
+@cindex value history
+Values printed by the @code{print} command are saved in the @value{GDBN}
+@dfn{value history}. This allows you to refer to them in other expressions.
+Values are kept until the symbol table is re-read or discarded
+(for example with the @code{file} or @code{symbol-file} commands).
+When the symbol table changes, the value history is discarded,
+since the values may contain pointers back to the types defined in the
+symbol table.
+
+@cindex @code{$}
+@cindex @code{$$}
+@cindex history number
+The values printed are given @dfn{history numbers} by which you can
+refer to them. These are successive integers starting with one.
+@code{print} shows you the history number assigned to a value by
+printing @samp{$@var{num} = } before the value; here @var{num} is the
+history number.
+
+To refer to any previous value, use @samp{$} followed by the value's
+history number. The way @code{print} labels its output is designed to
+remind you of this. Just @code{$} refers to the most recent value in
+the history, and @code{$$} refers to the value before that.
+@code{$$@var{n}} refers to the @var{n}th value from the end; @code{$$2}
+is the value just prior to @code{$$}, @code{$$1} is equivalent to
+@code{$$}, and @code{$$0} is equivalent to @code{$}.
+
+For example, suppose you have just printed a pointer to a structure and
+want to see the contents of the structure. It suffices to type
+
+@example
+p *$
+@end example
+
+If you have a chain of structures where the component @code{next} points
+to the next one, you can print the contents of the next one with this:
+
+@example
+p *$.next
+@end example
+
+@noindent
+You can print successive links in the chain by repeating this
+command---which you can do by just typing @key{RET}.
+
+Note that the history records values, not expressions. If the value of
+@code{x} is 4 and you type these commands:
+
+@example
+print x
+set x=5
+@end example
+
+@noindent
+then the value recorded in the value history by the @code{print} command
+remains 4 even though the value of @code{x} has changed.
+
+@table @code
+@kindex show values
+@item show values
+Print the last ten values in the value history, with their item numbers.
+This is like @samp{p@ $$9} repeated ten times, except that @code{show
+values} does not change the history.
+
+@item show values @var{n}
+Print ten history values centered on history item number @var{n}.
+
+@item show values +
+Print ten history values just after the values last printed. If no more
+values are available, @code{show values +} produces no display.
+@end table
+
+Pressing @key{RET} to repeat @code{show values @var{n}} has exactly the
+same effect as @samp{show values +}.
+
+@node Convenience Vars, Registers, Value History, Data
+@section Convenience variables
+
+@cindex convenience variables
+@value{GDBN} provides @dfn{convenience variables} that you can use within
+@value{GDBN} to hold on to a value and refer to it later. These variables
+exist entirely within @value{GDBN}; they are not part of your program, and
+setting a convenience variable has no direct effect on further execution
+of your program. That is why you can use them freely.
+
+Convenience variables are prefixed with @samp{$}. Any name preceded by
+@samp{$} can be used for a convenience variable, unless it is one of
+the predefined machine-specific register names (@pxref{Registers}).
+(Value history references, in contrast, are @emph{numbers} preceded
+by @samp{$}. @xref{Value History, ,Value history}.)
+
+You can save a value in a convenience variable with an assignment
+expression, just as you would set a variable in your program.
+For example:
+
+@example
+set $foo = *object_ptr
+@end example
+
+@noindent
+would save in @code{$foo} the value contained in the object pointed to by
+@code{object_ptr}.
+
+Using a convenience variable for the first time creates it, but its
+value is @code{void} until you assign a new value. You can alter the
+value with another assignment at any time.
+
+Convenience variables have no fixed types. You can assign a convenience
+variable any type of value, including structures and arrays, even if
+that variable already has a value of a different type. The convenience
+variable, when used as an expression, has the type of its current value.
+
+@table @code
+@kindex show convenience
+@item show convenience
+Print a list of convenience variables used so far, and their values.
+Abbreviated @code{show con}.
+@end table
+
+One of the ways to use a convenience variable is as a counter to be
+incremented or a pointer to be advanced. For example, to print
+a field from successive elements of an array of structures:
+
+@example
+set $i = 0
+print bar[$i++]->contents
+@end example
+
+@noindent Repeat that command by typing @key{RET}.
+
+Some convenience variables are created automatically by @value{GDBN} and given
+values likely to be useful.
+
+@table @code
+@kindex $_
+@item $_
+The variable @code{$_} is automatically set by the @code{x} command to
+the last address examined (@pxref{Memory, ,Examining memory}). Other
+commands which provide a default address for @code{x} to examine also
+set @code{$_} to that address; these commands include @code{info line}
+and @code{info breakpoint}. The type of @code{$_} is @code{void *}
+except when set by the @code{x} command, in which case it is a pointer
+to the type of @code{$__}.
+
+@kindex $__
+@item $__
+The variable @code{$__} is automatically set by the @code{x} command
+to the value found in the last address examined. Its type is chosen
+to match the format in which the data was printed.
+
+@item $_exitcode
+@kindex $_exitcode
+The variable @code{$_exitcode} is automatically set to the exit code when
+the program being debugged terminates.
+@end table
+
+@ifset HPPA
+If you refer to a function or variable name that begins with a dollar
+sign, @value{GDBN} searches for a user or system name first, before it
+searches for a convenience variable.
+@end ifset
+
+@node Registers, Floating Point Hardware, Convenience Vars, Data
+@section Registers
+
+@cindex registers
+You can refer to machine register contents, in expressions, as variables
+with names starting with @samp{$}. The names of registers are different
+for each machine; use @code{info registers} to see the names used on
+your machine.
+
+@table @code
+@kindex info registers
+@item info registers
+Print the names and values of all registers except floating-point
+registers (in the selected stack frame).
+
+@kindex info all-registers
+@cindex floating point registers
+@item info all-registers
+Print the names and values of all registers, including floating-point
+registers.
+
+@item info registers @var{regname} @dots{}
+Print the @dfn{relativized} value of each specified register @var{regname}.
+As discussed in detail below, register values are normally relative to
+the selected stack frame. @var{regname} may be any register name valid on
+the machine you are using, with or without the initial @samp{$}.
+@end table
+
+@value{GDBN} has four ``standard'' register names that are available (in
+expressions) on most machines---whenever they do not conflict with an
+architecture's canonical mnemonics for registers. The register names
+@code{$pc} and @code{$sp} are used for the program counter register and
+the stack pointer. @code{$fp} is used for a register that contains a
+pointer to the current stack frame, and @code{$ps} is used for a
+register that contains the processor status. For example,
+you could print the program counter in hex with
+
+@example
+p/x $pc
+@end example
+
+@noindent
+or print the instruction to be executed next with
+
+@example
+x/i $pc
+@end example
+
+@noindent
+or add four to the stack pointer@footnote{This is a way of removing
+one word from the stack, on machines where stacks grow downward in
+memory (most machines, nowadays). This assumes that the innermost
+stack frame is selected; setting @code{$sp} is not allowed when other
+stack frames are selected. To pop entire frames off the stack,
+regardless of machine architecture, use @code{return};
+@pxref{Returning, ,Returning from a function}.} with
+
+@example
+set $sp += 4
+@end example
+
+Whenever possible, these four standard register names are available on
+your machine even though the machine has different canonical mnemonics,
+so long as there is no conflict. The @code{info registers} command
+shows the canonical names. For example, on the SPARC, @code{info
+registers} displays the processor status register as @code{$psr} but you
+can also refer to it as @code{$ps}.
+
+@value{GDBN} always considers the contents of an ordinary register as an
+integer when the register is examined in this way. Some machines have
+special registers which can hold nothing but floating point; these
+registers are considered to have floating point values. There is no way
+to refer to the contents of an ordinary register as floating point value
+(although you can @emph{print} it as a floating point value with
+@samp{print/f $@var{regname}}).
+
+Some registers have distinct ``raw'' and ``virtual'' data formats. This
+means that the data format in which the register contents are saved by
+the operating system is not the same one that your program normally
+sees. For example, the registers of the 68881 floating point
+coprocessor are always saved in ``extended'' (raw) format, but all C
+programs expect to work with ``double'' (virtual) format. In such
+cases, @value{GDBN} normally works with the virtual format only (the format
+that makes sense for your program), but the @code{info registers} command
+prints the data in both formats.
+
+Normally, register values are relative to the selected stack frame
+(@pxref{Selection, ,Selecting a frame}). This means that you get the
+value that the register would contain if all stack frames farther in
+were exited and their saved registers restored. In order to see the
+true contents of hardware registers, you must select the innermost
+frame (with @samp{frame 0}).
+
+However, @value{GDBN} must deduce where registers are saved, from the machine
+code generated by your compiler. If some registers are not saved, or if
+@value{GDBN} is unable to locate the saved registers, the selected stack
+frame makes no difference.
+
+@ifset AMD29K
+@table @code
+@kindex set rstack_high_address
+@cindex AMD 29K register stack
+@cindex register stack, AMD29K
+@item set rstack_high_address @var{address}
+On AMD 29000 family processors, registers are saved in a separate
+``register stack''. There is no way for @value{GDBN} to determine the extent
+of this stack. Normally, @value{GDBN} just assumes that the stack is ``large
+enough''. This may result in @value{GDBN} referencing memory locations that
+do not exist. If necessary, you can get around this problem by
+specifying the ending address of the register stack with the @code{set
+rstack_high_address} command. The argument should be an address, which
+you probably want to precede with @samp{0x} to specify in
+hexadecimal.
+
+@kindex show rstack_high_address
+@item show rstack_high_address
+Display the current limit of the register stack, on AMD 29000 family
+processors.
+@end table
+@end ifset
+
+@ifclear HAVE-FLOAT
+@node Floating Point Hardware, , Registers, Data
+@section Floating point hardware
+@cindex floating point
+
+Depending on the configuration, @value{GDBN} may be able to give
+you more information about the status of the floating point hardware.
+
+@table @code
+@kindex info float
+@item info float
+Display hardware-dependent information about the floating
+point unit. The exact contents and layout vary depending on the
+floating point chip. Currently, @samp{info float} is supported on
+the ARM and x86 machines.
+@end table
+@end ifclear
+
+@ifclear CONLY
+@node Languages, Symbols, Data, Top
+@chapter Using @value{GDBN} with Different Languages
+@cindex languages
+
+@ifset MOD2
+Although programming languages generally have common aspects, they are
+rarely expressed in the same manner. For instance, in ANSI C,
+dereferencing a pointer @code{p} is accomplished by @code{*p}, but in
+Modula-2, it is accomplished by @code{p^}. Values can also be
+represented (and displayed) differently. Hex numbers in C appear as
+@samp{0x1ae}, while in Modula-2 they appear as @samp{1AEH}.
+@end ifset
+
+@cindex working language
+Language-specific information is built into @value{GDBN} for some languages,
+allowing you to express operations like the above in your program's
+native language, and allowing @value{GDBN} to output values in a manner
+consistent with the syntax of your program's native language. The
+language you use to build expressions is called the @dfn{working
+language}.
+
+@menu
+* Setting:: Switching between source languages
+* Show:: Displaying the language
+@ifset MOD2
+* Checks:: Type and range checks
+@end ifset
+
+* Support:: Supported languages
+@end menu
+
+@node Setting, Show, Languages, Languages
+@section Switching between source languages
+
+There are two ways to control the working language---either have @value{GDBN}
+set it automatically, or select it manually yourself. You can use the
+@code{set language} command for either purpose. On startup, @value{GDBN}
+defaults to setting the language automatically. The working language is
+used to determine how expressions you type are interpreted, how values
+are printed, etc.
+
+In addition to the working language, every source file that
+@value{GDBN} knows about has its own working language. For some object
+file formats, the compiler might indicate which language a particular
+source file is in. However, most of the time @value{GDBN} infers the
+language from the name of the file. The language of a source file
+controls whether C++ names are demangled---this way @code{backtrace} can
+show each frame appropriately for its own language. There is no way to
+set the language of a source file from within @value{GDBN}.
+
+This is most commonly a problem when you use a program, such
+as @code{cfront} or @code{f2c}, that generates C but is written in
+another language. In that case, make the
+program use @code{#line} directives in its C output; that way
+@value{GDBN} will know the correct language of the source code of the original
+program, and will display that source code, not the generated C code.
+
+@menu
+* Filenames:: Filename extensions and languages.
+* Manually:: Setting the working language manually
+* Automatically:: Having @value{GDBN} infer the source language
+@end menu
+
+@node Filenames, Manually, Setting, Setting
+@subsection List of filename extensions and languages
+
+If a source file name ends in one of the following extensions, then
+@value{GDBN} infers that its language is the one indicated.
+
+@table @file
+
+@item .c
+C source file
+
+@item .C
+@itemx .cc
+@itemx .cp
+@itemx .cpp
+@itemx .cxx
+@itemx .c++
+C++ source file
+
+@item .f
+@itemx .F
+Fortran source file
+
+@ifclear HPPA
+@item .ch
+@itemx .c186
+@itemx .c286
+CHILL source file.
+@end ifclear
+
+@ifset MOD2
+@item .mod
+Modula-2 source file
+@end ifset
+
+@item .s
+@itemx .S
+Assembler source file. This actually behaves almost like C, but
+@value{GDBN} does not skip over function prologues when stepping.
+@end table
+
+In addition, you may set the language associated with a filename
+extension. @xref{Show, , Displaying the language}.
+
+@node Manually, Automatically, Filenames, Setting
+@subsection Setting the working language
+
+If you allow @value{GDBN} to set the language automatically,
+expressions are interpreted the same way in your debugging session and
+your program.
+
+@kindex set language
+If you wish, you may set the language manually. To do this, issue the
+command @samp{set language @var{lang}}, where @var{lang} is the name of
+a language, such as
+@ifclear MOD2
+@code{c}.
+@end ifclear
+@ifset MOD2
+@code{c} or @code{modula-2}.
+@end ifset
+For a list of the supported languages, type @samp{set language}.
+
+@ifclear MOD2
+Setting the language manually prevents @value{GDBN} from updating the
+working language automatically. For example, if you used the @code{c}
+setting to debug a C++ program, names might not be demangled properly,
+overload resolution would not work, user-defined operators might not be
+interpreted correctly, and so on.
+@end ifclear
+@ifset MOD2
+Setting the language manually prevents @value{GDBN} from updating the working
+language automatically. This can lead to confusion if you try
+to debug a program when the working language is not the same as the
+source language, when an expression is acceptable to both
+languages---but means different things. For instance, if the current
+source file were written in C, and @value{GDBN} was parsing Modula-2, a
+command such as:
+
+@example
+print a = b + c
+@end example
+
+@noindent
+might not have the effect you intended. In C, this means to add
+@code{b} and @code{c} and place the result in @code{a}. The result
+printed would be the value of @code{a}. In Modula-2, this means to compare
+@code{a} to the result of @code{b+c}, yielding a @code{BOOLEAN} value.
+@end ifset
+
+@node Automatically, , Manually, Setting
+@subsection Having @value{GDBN} infer the source language
+
+To have @value{GDBN} set the working language automatically, use
+@samp{set language local} or @samp{set language auto}. @value{GDBN}
+then infers the working language. That is, when your program stops in a
+frame (usually by encountering a breakpoint), @value{GDBN} sets the
+working language to the language recorded for the function in that
+frame. If the language for a frame is unknown (that is, if the function
+or block corresponding to the frame was defined in a source file that
+does not have a recognized extension), the current working language is
+not changed, and @value{GDBN} issues a warning.
+
+This may not seem necessary for most programs, which are written
+entirely in one source language. However, program modules and libraries
+written in one source language can be used by a main program written in
+a different source language. Using @samp{set language auto} in this
+case frees you from having to set the working language manually.
+
+@ifset MOD2
+@node Show, Checks, Setting, Languages
+@section Displaying the language
+@end ifset
+@ifclear MOD2
+@node Show, Support, Setting, Languages
+@section Displaying the language
+@end ifclear
+
+The following commands help you find out which language is the
+working language, and also what language source files were written in.
+
+@kindex show language
+@kindex info frame
+@kindex info source
+@table @code
+@item show language
+Display the current working language. This is the
+language you can use with commands such as @code{print} to
+build and compute expressions that may involve variables in your program.
+
+@item info frame
+Display the source language for this frame. This language becomes the
+working language if you use an identifier from this frame.
+@xref{Frame Info, ,Information about a frame}, to identify the other
+information listed here.
+
+@item info source
+Display the source language of this source file.
+@xref{Symbols, ,Examining the Symbol Table}, to identify the other
+information listed here.
+@end table
+
+In unusual circumstances, you may have source files with extensions
+not in the standard list. You can then set the extension associated
+with a language explicitly:
+
+@kindex set extension-language
+@kindex info extensions
+@table @code
+@item set extension-language @var{.ext} @var{language}
+Set source files with extension @var{.ext} to be assumed to be in
+the source language @var{language}.
+
+@item info extensions
+List all the filename extensions and the associated languages.
+@end table
+
+@ifset MOD2
+@node Checks, Support, Show, Languages
+@section Type and range checking
+
+@quotation
+@emph{Warning:} In this release, the @value{GDBN} commands for type and range
+checking are included, but they do not yet have any effect. This
+section documents the intended facilities.
+@end quotation
+@c FIXME remove warning when type/range code added
+
+Some languages are designed to guard you against making seemingly common
+errors through a series of compile- and run-time checks. These include
+checking the type of arguments to functions and operators, and making
+sure mathematical overflows are caught at run time. Checks such as
+these help to ensure a program's correctness once it has been compiled
+by eliminating type mismatches, and providing active checks for range
+errors when your program is running.
+
+@value{GDBN} can check for conditions like the above if you wish.
+Although @value{GDBN} does not check the statements in your program, it
+can check expressions entered directly into @value{GDBN} for evaluation via
+the @code{print} command, for example. As with the working language,
+@value{GDBN} can also decide whether or not to check automatically based on
+your program's source language. @xref{Support, ,Supported languages},
+for the default settings of supported languages.
+
+@menu
+* Type Checking:: An overview of type checking
+* Range Checking:: An overview of range checking
+@end menu
+
+@cindex type checking
+@cindex checks, type
+@node Type Checking, Range Checking, Checks, Checks
+@subsection An overview of type checking
+
+Some languages, such as Modula-2, are strongly typed, meaning that the
+arguments to operators and functions have to be of the correct type,
+otherwise an error occurs. These checks prevent type mismatch
+errors from ever causing any run-time problems. For example,
+
+@smallexample
+1 + 2 @result{} 3
+@exdent but
+@error{} 1 + 2.3
+@end smallexample
+
+The second example fails because the @code{CARDINAL} 1 is not
+type-compatible with the @code{REAL} 2.3.
+
+For the expressions you use in @value{GDBN} commands, you can tell the
+@value{GDBN} type checker to skip checking;
+to treat any mismatches as errors and abandon the expression;
+or to only issue warnings when type mismatches occur,
+but evaluate the expression anyway. When you choose the last of
+these, @value{GDBN} evaluates expressions like the second example above, but
+also issues a warning.
+
+Even if you turn type checking off, there may be other reasons
+related to type that prevent @value{GDBN} from evaluating an expression.
+For instance, @value{GDBN} does not know how to add an @code{int} and
+a @code{struct foo}. These particular type errors have nothing to do
+with the language in use, and usually arise from expressions, such as
+the one described above, which make little sense to evaluate anyway.
+
+Each language defines to what degree it is strict about type. For
+instance, both Modula-2 and C require the arguments to arithmetical
+operators to be numbers. In C, enumerated types and pointers can be
+represented as numbers, so that they are valid arguments to mathematical
+operators. @xref{Support, ,Supported languages}, for further
+details on specific languages.
+
+@value{GDBN} provides some additional commands for controlling the type checker:
+
+@kindex set check
+@kindex set check type
+@kindex show check type
+@table @code
+@item set check type auto
+Set type checking on or off based on the current working language.
+@xref{Support, ,Supported languages}, for the default settings for
+each language.
+
+@item set check type on
+@itemx set check type off
+Set type checking on or off, overriding the default setting for the
+current working language. Issue a warning if the setting does not
+match the language default. If any type mismatches occur in
+evaluating an expression while typechecking is on, @value{GDBN} prints a
+message and aborts evaluation of the expression.
+
+@item set check type warn
+Cause the type checker to issue warnings, but to always attempt to
+evaluate the expression. Evaluating the expression may still
+be impossible for other reasons. For example, @value{GDBN} cannot add
+numbers and structures.
+
+@item show type
+Show the current setting of the type checker, and whether or not @value{GDBN}
+is setting it automatically.
+@end table
+
+@cindex range checking
+@cindex checks, range
+@node Range Checking, , Type Checking, Checks
+@subsection An overview of range checking
+
+In some languages (such as Modula-2), it is an error to exceed the
+bounds of a type; this is enforced with run-time checks. Such range
+checking is meant to ensure program correctness by making sure
+computations do not overflow, or indices on an array element access do
+not exceed the bounds of the array.
+
+For expressions you use in @value{GDBN} commands, you can tell
+@value{GDBN} to treat range errors in one of three ways: ignore them,
+always treat them as errors and abandon the expression, or issue
+warnings but evaluate the expression anyway.
+
+A range error can result from numerical overflow, from exceeding an
+array index bound, or when you type a constant that is not a member
+of any type. Some languages, however, do not treat overflows as an
+error. In many implementations of C, mathematical overflow causes the
+result to ``wrap around'' to lower values---for example, if @var{m} is
+the largest integer value, and @var{s} is the smallest, then
+
+@example
+@var{m} + 1 @result{} @var{s}
+@end example
+
+This, too, is specific to individual languages, and in some cases
+specific to individual compilers or machines. @xref{Support, ,
+Supported languages}, for further details on specific languages.
+
+@value{GDBN} provides some additional commands for controlling the range checker:
+
+@kindex set check
+@kindex set check range
+@kindex show check range
+@table @code
+@item set check range auto
+Set range checking on or off based on the current working language.
+@xref{Support, ,Supported languages}, for the default settings for
+each language.
+
+@item set check range on
+@itemx set check range off
+Set range checking on or off, overriding the default setting for the
+current working language. A warning is issued if the setting does not
+match the language default. If a range error occurs, then a message
+is printed and evaluation of the expression is aborted.
+
+@item set check range warn
+Output messages when the @value{GDBN} range checker detects a range error,
+but attempt to evaluate the expression anyway. Evaluating the
+expression may still be impossible for other reasons, such as accessing
+memory that the process does not own (a typical example from many Unix
+systems).
+
+@item show range
+Show the current setting of the range checker, and whether or not it is
+being set automatically by @value{GDBN}.
+@end table
+@end ifset
+
+@ifset MOD2
+@node Support, , Checks, Languages
+@section Supported languages
+@end ifset
+@ifclear MOD2
+@node Support, , Show, Languages
+@section Supported languages
+@end ifclear
+
+@ifset MOD2
+@value{GDBN} supports C, C++, Fortran, Chill, assembly, and Modula-2.
+@end ifset
+@ifclear MOD2
+@value{GDBN} supports C, C++, Fortran, Chill, and assembly.
+@end ifclear
+Some @value{GDBN} features may be used in expressions regardless of the
+language you use: the @value{GDBN} @code{@@} and @code{::} operators,
+and the @samp{@{type@}addr} construct (@pxref{Expressions,
+,Expressions}) can be used with the constructs of any supported
+language.
+
+The following sections detail to what degree each source language is
+supported by @value{GDBN}. These sections are not meant to be language
+tutorials or references, but serve only as a reference guide to what the
+@value{GDBN} expression parser accepts, and what input and output
+formats should look like for different languages. There are many good
+books written on each of these languages; please look to these for a
+language reference or tutorial.
+
+@ifset MOD2
+@menu
+* C:: C and C++
+* Modula-2:: Modula-2
+@end menu
+
+@node C, Modula-2, , Support
+@subsection C and C++
+@cindex C and C++
+@cindex expressions in C or C++
+@end ifset
+
+Since C and C++ are so closely related, many features of @value{GDBN} apply
+to both languages. Whenever this is the case, we discuss those languages
+together.
+
+@ifclear MOD2
+@c Cancel this below, under same condition, at end of this chapter!
+@raisesections
+@end ifclear
+
+@ifclear HPPA
+@cindex C++
+@kindex g++
+@cindex @sc{gnu} C++
+The C++ debugging facilities are jointly implemented by the C++
+compiler and @value{GDBN}. Therefore, to debug your C++ code
+effectively, you must compile your C++ programs with a supported
+C++ compiler, such as @sc{gnu} @code{g++}, or the HP ANSI C++
+compiler (@code{aCC}).
+
+For best results when using @sc{gnu} C++, use the stabs debugging
+format. You can select that format explicitly with the @code{g++}
+command-line options @samp{-gstabs} or @samp{-gstabs+}. See
+@ref{Debugging Options,,Options for Debugging Your Program or @sc{gnu}
+CC, gcc.info, Using @sc{gnu} CC}, for more information.
+@end ifclear
+@ifset HPPA
+@cindex C++
+@kindex g++
+@cindex @sc{gnu} C++
+You can use @value{GDBN} to debug C programs compiled with either the HP
+C compiler (@code{cc}) or the GNU C compiler (@code{gcc}), and to debug
+programs compiled with either the HP ANSI C++ compiler (@code{aCC}) or
+the @sc{gnu} C++ compiler (@code{g++}).
+
+If you compile with the @sc{gnu} C++ compiler, use the stabs debugging
+format for best results when debugging. You can select that format
+explicitly with the @code{g++} command-line options @samp{-gstabs} or
+@samp{-gstabs+}. See @ref{Debugging Options,,Options for Debugging Your
+Program or @sc{gnu} CC, gcc.info, Using @sc{gnu} CC}, for more
+information.
+@end ifset
+@end ifclear
+
+@ifset CONLY
+@node C, Symbols, Data, Top
+@chapter C Language Support
+@cindex C language
+@cindex expressions in C
+
+Information specific to the C language is built into @value{GDBN} so that you
+can use C expressions while debugging. This also permits @value{GDBN} to
+output values in a manner consistent with C conventions.
+
+@menu
+* C Operators:: C operators
+@end menu
+@end ifset
+
+@ifclear CONLY
+@menu
+* C Operators:: C and C++ operators
+* C Constants:: C and C++ constants
+* Cplus expressions:: C++ expressions
+* C Defaults:: Default settings for C and C++
+@ifset MOD2
+* C Checks:: C and C++ type and range checks
+@end ifset
+
+* Debugging C:: @value{GDBN} and C
+* Debugging C plus plus:: @value{GDBN} features for C++
+@end menu
+@end ifclear
+
+@ifclear CONLY
+@cindex C and C++ operators
+@node C Operators, C Constants, , C
+@subsubsection C and C++ operators
+@end ifclear
+@ifset CONLY
+@cindex C operators
+@node C Operators, C Constants, C, C
+@section C operators
+@end ifset
+
+Operators must be defined on values of specific types. For instance,
+@code{+} is defined on numbers, but not on structures. Operators are
+often defined on groups of types.
+
+@ifclear CONLY
+For the purposes of C and C++, the following definitions hold:
+@end ifclear
+
+@itemize @bullet
+@item
+@ifclear HPPA
+@emph{Integral types} include @code{int} with any of its storage-class
+specifiers; @code{char}; and @code{enum}.
+@end ifclear
+@ifset HPPA
+@emph{Integral types} include @code{int} with any of its storage-class
+specifiers; @code{char}; @code{enum}; and, for C++, @code{bool}.
+@end ifset
+
+@item
+@emph{Floating-point types} include @code{float} and @code{double}.
+
+@item
+@emph{Pointer types} include all types defined as @code{(@var{type}
+*)}.
+
+@item
+@emph{Scalar types} include all of the above.
+@end itemize
+
+@noindent
+The following operators are supported. They are listed here
+in order of increasing precedence:
+
+@table @code
+@item ,
+The comma or sequencing operator. Expressions in a comma-separated list
+are evaluated from left to right, with the result of the entire
+expression being the last expression evaluated.
+
+@item =
+Assignment. The value of an assignment expression is the value
+assigned. Defined on scalar types.
+
+@item @var{op}=
+Used in an expression of the form @w{@code{@var{a} @var{op}= @var{b}}},
+and translated to @w{@code{@var{a} = @var{a op b}}}.
+@w{@code{@var{op}=}} and @code{=} have the same precendence.
+@var{op} is any one of the operators @code{|}, @code{^}, @code{&},
+@code{<<}, @code{>>}, @code{+}, @code{-}, @code{*}, @code{/}, @code{%}.
+
+@item ?:
+The ternary operator. @code{@var{a} ? @var{b} : @var{c}} can be thought
+of as: if @var{a} then @var{b} else @var{c}. @var{a} should be of an
+integral type.
+
+@item ||
+Logical @sc{or}. Defined on integral types.
+
+@item &&
+Logical @sc{and}. Defined on integral types.
+
+@item |
+Bitwise @sc{or}. Defined on integral types.
+
+@item ^
+Bitwise exclusive-@sc{or}. Defined on integral types.
+
+@item &
+Bitwise @sc{and}. Defined on integral types.
+
+@item ==@r{, }!=
+Equality and inequality. Defined on scalar types. The value of these
+expressions is 0 for false and non-zero for true.
+
+@item <@r{, }>@r{, }<=@r{, }>=
+Less than, greater than, less than or equal, greater than or equal.
+Defined on scalar types. The value of these expressions is 0 for false
+and non-zero for true.
+
+@item <<@r{, }>>
+left shift, and right shift. Defined on integral types.
+
+@item @@
+The @value{GDBN} ``artificial array'' operator (@pxref{Expressions, ,Expressions}).
+
+@item +@r{, }-
+Addition and subtraction. Defined on integral types, floating-point types and
+pointer types.
+
+@item *@r{, }/@r{, }%
+Multiplication, division, and modulus. Multiplication and division are
+defined on integral and floating-point types. Modulus is defined on
+integral types.
+
+@item ++@r{, }--
+Increment and decrement. When appearing before a variable, the
+operation is performed before the variable is used in an expression;
+when appearing after it, the variable's value is used before the
+operation takes place.
+
+@item *
+Pointer dereferencing. Defined on pointer types. Same precedence as
+@code{++}.
+
+@item &
+Address operator. Defined on variables. Same precedence as @code{++}.
+
+@ifclear CONLY
+For debugging C++, @value{GDBN} implements a use of @samp{&} beyond what is
+allowed in the C++ language itself: you can use @samp{&(&@var{ref})}
+(or, if you prefer, simply @samp{&&@var{ref}}) to examine the address
+where a C++ reference variable (declared with @samp{&@var{ref}}) is
+stored.
+@end ifclear
+
+@item -
+Negative. Defined on integral and floating-point types. Same
+precedence as @code{++}.
+
+@item !
+Logical negation. Defined on integral types. Same precedence as
+@code{++}.
+
+@item ~
+Bitwise complement operator. Defined on integral types. Same precedence as
+@code{++}.
+
+
+@item .@r{, }->
+Structure member, and pointer-to-structure member. For convenience,
+@value{GDBN} regards the two as equivalent, choosing whether to dereference a
+pointer based on the stored type information.
+Defined on @code{struct} and @code{union} data.
+
+@ifset HPPA
+@item .*@r{, }->*
+Dereferences of pointers to members.
+@end ifset
+
+@item []
+Array indexing. @code{@var{a}[@var{i}]} is defined as
+@code{*(@var{a}+@var{i})}. Same precedence as @code{->}.
+
+@item ()
+Function parameter list. Same precedence as @code{->}.
+
+@ifclear CONLY
+@item ::
+C++ scope resolution operator. Defined on
+@code{struct}, @code{union}, and @code{class} types.
+@end ifclear
+
+@item ::
+Doubled colons
+@ifclear CONLY
+also
+@end ifclear
+represent the @value{GDBN} scope operator (@pxref{Expressions,
+,Expressions}).
+@ifclear CONLY
+Same precedence as @code{::}, above.
+@end ifclear
+@end table
+
+@ifset HPPA
+If an operator is redefined in the user code, @value{GDBN} usually
+attempts to invoke the redefined version instead of using the operator's
+predefined meaning.
+@end ifset
+
+@ifclear CONLY
+@menu
+* C Constants::
+@end menu
+
+@ifset MOD2
+@node C Constants, Cplus expressions, C Operators, C
+@subsubsection C and C++ constants
+@end ifset
+@ifclear MOD2
+@node C Constants, Cplus expressions, C Operators, Support
+@subsubsection C and C++ constants
+@end ifclear
+
+@cindex C and C++ constants
+@value{GDBN} allows you to express the constants of C and C++ in the
+following ways:
+@end ifclear
+@ifset CONLY
+@cindex C constants
+@node C Constants, Debugging C, C Operators, C
+@section C constants
+
+@value{GDBN} allows you to express the constants of C in the
+following ways:
+@end ifset
+
+@itemize @bullet
+@item
+Integer constants are a sequence of digits. Octal constants are
+specified by a leading @samp{0} (i.e. zero), and hexadecimal constants by
+a leading @samp{0x} or @samp{0X}. Constants may also end with a letter
+@samp{l}, specifying that the constant should be treated as a
+@code{long} value.
+
+@item
+Floating point constants are a sequence of digits, followed by a decimal
+point, followed by a sequence of digits, and optionally followed by an
+exponent. An exponent is of the form:
+@samp{@w{e@r{[[}+@r{]|}-@r{]}@var{nnn}}}, where @var{nnn} is another
+sequence of digits. The @samp{+} is optional for positive exponents.
+
+@item
+Enumerated constants consist of enumerated identifiers, or their
+integral equivalents.
+
+@item
+Character constants are a single character surrounded by single quotes
+(@code{'}), or a number---the ordinal value of the corresponding character
+(usually its @sc{ASCII} value). Within quotes, the single character may
+be represented by a letter or by @dfn{escape sequences}, which are of
+the form @samp{\@var{nnn}}, where @var{nnn} is the octal representation
+of the character's ordinal value; or of the form @samp{\@var{x}}, where
+@samp{@var{x}} is a predefined special character---for example,
+@samp{\n} for newline.
+
+@item
+String constants are a sequence of character constants surrounded
+by double quotes (@code{"}).
+
+@item
+Pointer constants are an integral value. You can also write pointers
+to constants using the C operator @samp{&}.
+
+@item
+Array constants are comma-separated lists surrounded by braces @samp{@{}
+and @samp{@}}; for example, @samp{@{1,2,3@}} is a three-element array of
+integers, @samp{@{@{1,2@}, @{3,4@}, @{5,6@}@}} is a three-by-two array,
+and @samp{@{&"hi", &"there", &"fred"@}} is a three-element array of pointers.
+@end itemize
+
+@ifclear CONLY
+@menu
+* Cplus expressions::
+* C Defaults::
+@ifset MOD2
+* C Checks::
+@end ifset
+
+* Debugging C::
+@end menu
+
+@ifset MOD2
+@node Cplus expressions, C Defaults, C Constants, C
+@subsubsection C++ expressions
+@end ifset
+@ifclear MOD2
+@node Cplus expressions, C Defaults, C Constants, Support
+@subsubsection C++ expressions
+@end ifclear
+
+@cindex expressions in C++
+@value{GDBN} expression handling can interpret most C++ expressions.
+
+@ifclear HPPA
+@cindex C++ support, not in @sc{coff}
+@cindex @sc{coff} versus C++
+@cindex C++ and object formats
+@cindex object formats and C++
+@cindex a.out and C++
+@cindex @sc{ecoff} and C++
+@cindex @sc{xcoff} and C++
+@cindex @sc{elf}/stabs and C++
+@cindex @sc{elf}/@sc{dwarf} and C++
+@c FIXME!! GDB may eventually be able to debug C++ using DWARF; check
+@c periodically whether this has happened...
+@quotation
+@emph{Warning:} @value{GDBN} can only debug C++ code if you use the
+proper compiler. Typically, C++ debugging depends on the use of
+additional debugging information in the symbol table, and thus requires
+special support. In particular, if your compiler generates a.out, MIPS
+@sc{ecoff}, RS/6000 @sc{xcoff}, or @sc{elf} with stabs extensions to the
+symbol table, these facilities are all available. (With @sc{gnu} CC,
+you can use the @samp{-gstabs} option to request stabs debugging
+extensions explicitly.) Where the object code format is standard
+@sc{coff} or @sc{dwarf} in @sc{elf}, on the other hand, most of the C++
+support in @value{GDBN} does @emph{not} work.
+@end quotation
+@end ifclear
+
+@enumerate
+
+@cindex member functions
+@item
+Member function calls are allowed; you can use expressions like
+
+@example
+count = aml->GetOriginal(x, y)
+@end example
+
+@kindex this
+@cindex namespace in C++
+@item
+While a member function is active (in the selected stack frame), your
+expressions have the same namespace available as the member function;
+that is, @value{GDBN} allows implicit references to the class instance
+pointer @code{this} following the same rules as C++.
+
+@ifclear HPPA
+@cindex call overloaded functions
+@cindex type conversions in C++
+@item
+You can call overloaded functions; @value{GDBN} resolves the function
+call to the right definition, with one restriction---you must use
+arguments of the type required by the function that you want to call.
+@value{GDBN} does not perform conversions requiring constructors or
+user-defined type operators.
+@end ifclear
+@ifset HPPA
+@cindex call overloaded functions
+@cindex overloaded functions
+@cindex type conversions in C++
+@item
+You can call overloaded functions; @value{GDBN} resolves the function
+call to the right definition, with some restrictions. GDB does not
+perform overload resolution involving user-defined type conversions,
+calls to constructors, or instantiations of templates that do not exist
+in the program. It also cannot handle ellipsis argument lists or
+default arguments.
+
+It does perform integral conversions and promotions, floating-point
+promotions, arithmetic conversions, pointer conversions, conversions of
+class objects to base classes, and standard conversions such as those of
+functions or arrays to pointers; it requires an exact match on the
+number of function arguments.
+
+Overload resolution is always performed, unless you have specified
+@code{set overload-resolution off}. @xref{Debugging C plus plus,
+,@value{GDBN} features for C++}.
+
+You must specify@code{set overload-resolution off} in order to use an
+explicit function signature to call an overloaded function, as in
+@smallexample
+p 'foo(char,int)'('x', 13)
+@end smallexample
+The @value{GDBN} command-completion facility can simplify this;
+@pxref{Completion, ,Command completion}.
+
+@end ifset
+
+@cindex reference declarations
+@item
+@value{GDBN} understands variables declared as C++ references; you can use
+them in expressions just as you do in C++ source---they are automatically
+dereferenced.
+
+In the parameter list shown when @value{GDBN} displays a frame, the values of
+reference variables are not displayed (unlike other variables); this
+avoids clutter, since references are often used for large structures.
+The @emph{address} of a reference variable is always shown, unless
+you have specified @samp{set print address off}.
+
+@item
+@value{GDBN} supports the C++ name resolution operator @code{::}---your
+expressions can use it just as expressions in your program do. Since
+one scope may be defined in another, you can use @code{::} repeatedly if
+necessary, for example in an expression like
+@samp{@var{scope1}::@var{scope2}::@var{name}}. @value{GDBN} also allows
+resolving name scope by reference to source files, in both C and C++
+debugging (@pxref{Variables, ,Program variables}).
+@end enumerate
+
+@ifset HPPA
+In addition, @value{GDBN} supports calling virtual functions correctly,
+printing out virtual bases of objects, calling functions in a base
+subobject, casting objects, and invoking user-defined operators.
+@end ifset
+
+@ifset MOD2
+@node C Defaults, C Checks, Cplus expressions, C
+@subsubsection C and C++ defaults
+@end ifset
+@ifclear MOD2
+@node C Defaults, Debugging C, Cplus expressions, Support
+@subsubsection C and C++ defaults
+@end ifclear
+@cindex C and C++ defaults
+
+@ifclear HPPA
+If you allow @value{GDBN} to set type and range checking automatically, they
+both default to @code{off} whenever the working language changes to
+C or C++. This happens regardless of whether you or @value{GDBN}
+selects the working language.
+@end ifclear
+
+If you allow @value{GDBN} to set the language automatically, it
+recognizes source files whose names end with @file{.c}, @file{.C}, or
+@file{.cc}, etc, and when @value{GDBN} enters code compiled from one of
+these files, it sets the working language to C or C++.
+@xref{Automatically, ,Having @value{GDBN} infer the source language},
+for further details.
+
+@ifset MOD2
+@c Type checking is (a) primarily motivated by Modula-2, and (b)
+@c unimplemented. If (b) changes, it might make sense to let this node
+@c appear even if Mod-2 does not, but meanwhile ignore it. roland 16jul93.
+@node C Checks, Debugging C, C Defaults, C Constants
+@subsubsection C and C++ type and range checks
+@cindex C and C++ checks
+
+By default, when @value{GDBN} parses C or C++ expressions, type checking
+is not used. However, if you turn type checking on, @value{GDBN}
+considers two variables type equivalent if:
+
+@itemize @bullet
+@item
+The two variables are structured and have the same structure, union, or
+enumerated tag.
+
+@item
+The two variables have the same type name, or types that have been
+declared equivalent through @code{typedef}.
+
+@ignore
+@c leaving this out because neither J Gilmore nor R Pesch understand it.
+@c FIXME--beers?
+@item
+The two @code{struct}, @code{union}, or @code{enum} variables are
+declared in the same declaration. (Note: this may not be true for all C
+compilers.)
+@end ignore
+@end itemize
+
+Range checking, if turned on, is done on mathematical operations. Array
+indices are not checked, since they are often used to index a pointer
+that is not itself an array.
+@end ifset
+@end ifclear
+
+@ifclear CONLY
+@ifset MOD2
+@node Debugging C, Debugging C plus plus, C Checks, C
+@subsubsection @value{GDBN} and C
+@end ifset
+@ifclear MOD2
+@node Debugging C, Debugging C plus plus, C Defaults, Support
+@subsubsection @value{GDBN} and C
+@end ifclear
+@end ifclear
+@ifset CONLY
+@node Debugging C, , C Constants, C
+@section @value{GDBN} and C
+@end ifset
+
+The @code{set print union} and @code{show print union} commands apply to
+the @code{union} type. When set to @samp{on}, any @code{union} that is
+inside a @code{struct}
+@ifclear CONLY
+or @code{class}
+@end ifclear
+is also printed.
+Otherwise, it appears as @samp{@{...@}}.
+
+The @code{@@} operator aids in the debugging of dynamic arrays, formed
+with pointers and a memory allocation function. @xref{Expressions,
+,Expressions}.
+
+@ifclear CONLY
+@menu
+* Debugging C plus plus::
+@end menu
+
+@ifset MOD2
+@node Debugging C plus plus, , Debugging C, C
+@subsubsection @value{GDBN} features for C++
+@end ifset
+@ifclear MOD2
+@node Debugging C plus plus, , Debugging C, Support
+@subsubsection @value{GDBN} features for C++
+@end ifclear
+
+@cindex commands for C++
+Some @value{GDBN} commands are particularly useful with C++, and some are
+designed specifically for use with C++. Here is a summary:
+
+@table @code
+@cindex break in overloaded functions
+@item @r{breakpoint menus}
+When you want a breakpoint in a function whose name is overloaded,
+@value{GDBN} breakpoint menus help you specify which function definition
+you want. @xref{Breakpoint Menus,,Breakpoint menus}.
+
+@cindex overloading in C++
+@item rbreak @var{regex}
+Setting breakpoints using regular expressions is helpful for setting
+breakpoints on overloaded functions that are not members of any special
+classes.
+@xref{Set Breaks, ,Setting breakpoints}.
+
+@cindex C++ exception handling
+@item catch throw
+@itemx catch catch
+Debug C++ exception handling using these commands. @xref{Set
+Catchpoints, , Setting catchpoints}.
+
+@cindex inheritance
+@item ptype @var{typename}
+Print inheritance relationships as well as other information for type
+@var{typename}.
+@xref{Symbols, ,Examining the Symbol Table}.
+
+@cindex C++ symbol display
+@item set print demangle
+@itemx show print demangle
+@itemx set print asm-demangle
+@itemx show print asm-demangle
+Control whether C++ symbols display in their source form, both when
+displaying code as C++ source and when displaying disassemblies.
+@xref{Print Settings, ,Print settings}.
+
+@item set print object
+@itemx show print object
+Choose whether to print derived (actual) or declared types of objects.
+@xref{Print Settings, ,Print settings}.
+
+@item set print vtbl
+@itemx show print vtbl
+Control the format for printing virtual function tables.
+@xref{Print Settings, ,Print settings}.
+@ifset HPPA
+(The @code{vtbl} commands do not work on programs compiled with the HP
+ANSI C++ compiler (@code{aCC}).)
+
+@kindex set overload-resolution
+@cindex overloaded functions
+@item set overload-resolution on
+Enable overload resolution for C++ expression evaluation. The default
+is on. For overloaded functions, @value{GDBN} evaluates the arguments
+and searches for a function whose signature matches the argument types,
+using the standard C++ conversion rules (@pxref{Cplus expressions, ,C++
+expressions} for details). If it cannot find a match, it emits a
+message.
+
+@item set overload-resolution off
+Disable overload resolution for C++ expression evaluation. For
+overloaded functions that are not class member functions, @value{GDBN}
+chooses the first function of the specified name that it finds in the
+symbol table, whether or not its arguments are of the correct type. For
+overloaded functions that are class member functions, @value{GDBN}
+searches for a function whose signature @emph{exactly} matches the
+argument types.
+@end ifset
+
+@item @r{Overloaded symbol names}
+You can specify a particular definition of an overloaded symbol, using
+the same notation that is used to declare such symbols in C++: type
+@code{@var{symbol}(@var{types})} rather than just @var{symbol}. You can
+also use the @value{GDBN} command-line word completion facilities to list the
+available choices, or to finish the type list for you.
+@xref{Completion,, Command completion}, for details on how to do this.
+@end table
+@ifclear MOD2
+@c cancels "raisesections" under same conditions near bgn of chapter
+@lowersections
+@end ifclear
+
+@ifset MOD2
+@node Modula-2, ,C , Support
+@subsection Modula-2
+@cindex Modula-2
+
+The extensions made to @value{GDBN} to support Modula-2 only support
+output from the @sc{gnu} Modula-2 compiler (which is currently being
+developed). Other Modula-2 compilers are not currently supported, and
+attempting to debug executables produced by them is most likely
+to give an error as @value{GDBN} reads in the executable's symbol
+table.
+
+@cindex expressions in Modula-2
+@menu
+* M2 Operators:: Built-in operators
+* Built-In Func/Proc:: Built-in functions and procedures
+* M2 Constants:: Modula-2 constants
+* M2 Defaults:: Default settings for Modula-2
+* Deviations:: Deviations from standard Modula-2
+* M2 Checks:: Modula-2 type and range checks
+* M2 Scope:: The scope operators @code{::} and @code{.}
+* GDB/M2:: @value{GDBN} and Modula-2
+@end menu
+
+@node M2 Operators, Built-In Func/Proc, Modula-2, Modula-2
+@subsubsection Operators
+@cindex Modula-2 operators
+
+Operators must be defined on values of specific types. For instance,
+@code{+} is defined on numbers, but not on structures. Operators are
+often defined on groups of types. For the purposes of Modula-2, the
+following definitions hold:
+
+@itemize @bullet
+
+@item
+@emph{Integral types} consist of @code{INTEGER}, @code{CARDINAL}, and
+their subranges.
+
+@item
+@emph{Character types} consist of @code{CHAR} and its subranges.
+
+@item
+@emph{Floating-point types} consist of @code{REAL}.
+
+@item
+@emph{Pointer types} consist of anything declared as @code{POINTER TO
+@var{type}}.
+
+@item
+@emph{Scalar types} consist of all of the above.
+
+@item
+@emph{Set types} consist of @code{SET} and @code{BITSET} types.
+
+@item
+@emph{Boolean types} consist of @code{BOOLEAN}.
+@end itemize
+
+@noindent
+The following operators are supported, and appear in order of
+increasing precedence:
+
+@table @code
+@item ,
+Function argument or array index separator.
+
+@item :=
+Assignment. The value of @var{var} @code{:=} @var{value} is
+@var{value}.
+
+@item <@r{, }>
+Less than, greater than on integral, floating-point, or enumerated
+types.
+
+@item <=@r{, }>=
+Less than, greater than, less than or equal to, greater than or equal to
+on integral, floating-point and enumerated types, or set inclusion on
+set types. Same precedence as @code{<}.
+
+@item =@r{, }<>@r{, }#
+Equality and two ways of expressing inequality, valid on scalar types.
+Same precedence as @code{<}. In @value{GDBN} scripts, only @code{<>} is
+available for inequality, since @code{#} conflicts with the script
+comment character.
+
+@item IN
+Set membership. Defined on set types and the types of their members.
+Same precedence as @code{<}.
+
+@item OR
+Boolean disjunction. Defined on boolean types.
+
+@item AND@r{, }&
+Boolean conjuction. Defined on boolean types.
+
+@item @@
+The @value{GDBN} ``artificial array'' operator (@pxref{Expressions, ,Expressions}).
+
+@item +@r{, }-
+Addition and subtraction on integral and floating-point types, or union
+and difference on set types.
+
+@item *
+Multiplication on integral and floating-point types, or set intersection
+on set types.
+
+@item /
+Division on floating-point types, or symmetric set difference on set
+types. Same precedence as @code{*}.
+
+@item DIV@r{, }MOD
+Integer division and remainder. Defined on integral types. Same
+precedence as @code{*}.
+
+@item -
+Negative. Defined on @code{INTEGER} and @code{REAL} data.
+
+@item ^
+Pointer dereferencing. Defined on pointer types.
+
+@item NOT
+Boolean negation. Defined on boolean types. Same precedence as
+@code{^}.
+
+@item .
+@code{RECORD} field selector. Defined on @code{RECORD} data. Same
+precedence as @code{^}.
+
+@item []
+Array indexing. Defined on @code{ARRAY} data. Same precedence as @code{^}.
+
+@item ()
+Procedure argument list. Defined on @code{PROCEDURE} objects. Same precedence
+as @code{^}.
+
+@item ::@r{, }.
+@value{GDBN} and Modula-2 scope operators.
+@end table
+
+@quotation
+@emph{Warning:} Sets and their operations are not yet supported, so @value{GDBN}
+treats the use of the operator @code{IN}, or the use of operators
+@code{+}, @code{-}, @code{*}, @code{/}, @code{=}, , @code{<>}, @code{#},
+@code{<=}, and @code{>=} on sets as an error.
+@end quotation
+
+@cindex Modula-2 built-ins
+@node Built-In Func/Proc, M2 Constants, M2 Operators, Modula-2
+@subsubsection Built-in functions and procedures
+
+Modula-2 also makes available several built-in procedures and functions.
+In describing these, the following metavariables are used:
+
+@table @var
+
+@item a
+represents an @code{ARRAY} variable.
+
+@item c
+represents a @code{CHAR} constant or variable.
+
+@item i
+represents a variable or constant of integral type.
+
+@item m
+represents an identifier that belongs to a set. Generally used in the
+same function with the metavariable @var{s}. The type of @var{s} should
+be @code{SET OF @var{mtype}} (where @var{mtype} is the type of @var{m}).
+
+@item n
+represents a variable or constant of integral or floating-point type.
+
+@item r
+represents a variable or constant of floating-point type.
+
+@item t
+represents a type.
+
+@item v
+represents a variable.
+
+@item x
+represents a variable or constant of one of many types. See the
+explanation of the function for details.
+@end table
+
+All Modula-2 built-in procedures also return a result, described below.
+
+@table @code
+@item ABS(@var{n})
+Returns the absolute value of @var{n}.
+
+@item CAP(@var{c})
+If @var{c} is a lower case letter, it returns its upper case
+equivalent, otherwise it returns its argument
+
+@item CHR(@var{i})
+Returns the character whose ordinal value is @var{i}.
+
+@item DEC(@var{v})
+Decrements the value in the variable @var{v}. Returns the new value.
+
+@item DEC(@var{v},@var{i})
+Decrements the value in the variable @var{v} by @var{i}. Returns the
+new value.
+
+@item EXCL(@var{m},@var{s})
+Removes the element @var{m} from the set @var{s}. Returns the new
+set.
+
+@item FLOAT(@var{i})
+Returns the floating point equivalent of the integer @var{i}.
+
+@item HIGH(@var{a})
+Returns the index of the last member of @var{a}.
+
+@item INC(@var{v})
+Increments the value in the variable @var{v}. Returns the new value.
+
+@item INC(@var{v},@var{i})
+Increments the value in the variable @var{v} by @var{i}. Returns the
+new value.
+
+@item INCL(@var{m},@var{s})
+Adds the element @var{m} to the set @var{s} if it is not already
+there. Returns the new set.
+
+@item MAX(@var{t})
+Returns the maximum value of the type @var{t}.
+
+@item MIN(@var{t})
+Returns the minimum value of the type @var{t}.
+
+@item ODD(@var{i})
+Returns boolean TRUE if @var{i} is an odd number.
+
+@item ORD(@var{x})
+Returns the ordinal value of its argument. For example, the ordinal
+value of a character is its ASCII value (on machines supporting the
+ASCII character set). @var{x} must be of an ordered type, which include
+integral, character and enumerated types.
+
+@item SIZE(@var{x})
+Returns the size of its argument. @var{x} can be a variable or a type.
+
+@item TRUNC(@var{r})
+Returns the integral part of @var{r}.
+
+@item VAL(@var{t},@var{i})
+Returns the member of the type @var{t} whose ordinal value is @var{i}.
+@end table
+
+@quotation
+@emph{Warning:} Sets and their operations are not yet supported, so
+@value{GDBN} treats the use of procedures @code{INCL} and @code{EXCL} as
+an error.
+@end quotation
+
+@cindex Modula-2 constants
+@node M2 Constants, M2 Defaults, Built-In Func/Proc, Modula-2
+@subsubsection Constants
+
+@value{GDBN} allows you to express the constants of Modula-2 in the following
+ways:
+
+@itemize @bullet
+
+@item
+Integer constants are simply a sequence of digits. When used in an
+expression, a constant is interpreted to be type-compatible with the
+rest of the expression. Hexadecimal integers are specified by a
+trailing @samp{H}, and octal integers by a trailing @samp{B}.
+
+@item
+Floating point constants appear as a sequence of digits, followed by a
+decimal point and another sequence of digits. An optional exponent can
+then be specified, in the form @samp{E@r{[}+@r{|}-@r{]}@var{nnn}}, where
+@samp{@r{[}+@r{|}-@r{]}@var{nnn}} is the desired exponent. All of the
+digits of the floating point constant must be valid decimal (base 10)
+digits.
+
+@item
+Character constants consist of a single character enclosed by a pair of
+like quotes, either single (@code{'}) or double (@code{"}). They may
+also be expressed by their ordinal value (their ASCII value, usually)
+followed by a @samp{C}.
+
+@item
+String constants consist of a sequence of characters enclosed by a
+pair of like quotes, either single (@code{'}) or double (@code{"}).
+Escape sequences in the style of C are also allowed. @xref{C
+Constants, ,C and C++ constants}, for a brief explanation of escape
+sequences.
+
+@item
+Enumerated constants consist of an enumerated identifier.
+
+@item
+Boolean constants consist of the identifiers @code{TRUE} and
+@code{FALSE}.
+
+@item
+Pointer constants consist of integral values only.
+
+@item
+Set constants are not yet supported.
+@end itemize
+
+@node M2 Defaults, Deviations, M2 Constants, Modula-2
+@subsubsection Modula-2 defaults
+@cindex Modula-2 defaults
+
+If type and range checking are set automatically by @value{GDBN}, they
+both default to @code{on} whenever the working language changes to
+Modula-2. This happens regardless of whether you, or @value{GDBN},
+selected the working language.
+
+If you allow @value{GDBN} to set the language automatically, then entering
+code compiled from a file whose name ends with @file{.mod} sets the
+working language to Modula-2. @xref{Automatically, ,Having @value{GDBN} set
+the language automatically}, for further details.
+
+@node Deviations, M2 Checks, M2 Defaults, Modula-2
+@subsubsection Deviations from standard Modula-2
+@cindex Modula-2, deviations from
+
+A few changes have been made to make Modula-2 programs easier to debug.
+This is done primarily via loosening its type strictness:
+
+@itemize @bullet
+@item
+Unlike in standard Modula-2, pointer constants can be formed by
+integers. This allows you to modify pointer variables during
+debugging. (In standard Modula-2, the actual address contained in a
+pointer variable is hidden from you; it can only be modified
+through direct assignment to another pointer variable or expression that
+returned a pointer.)
+
+@item
+C escape sequences can be used in strings and characters to represent
+non-printable characters. @value{GDBN} prints out strings with these
+escape sequences embedded. Single non-printable characters are
+printed using the @samp{CHR(@var{nnn})} format.
+
+@item
+The assignment operator (@code{:=}) returns the value of its right-hand
+argument.
+
+@item
+All built-in procedures both modify @emph{and} return their argument.
+@end itemize
+
+@node M2 Checks, M2 Scope, Deviations, Modula-2
+@subsubsection Modula-2 type and range checks
+@cindex Modula-2 checks
+
+@quotation
+@emph{Warning:} in this release, @value{GDBN} does not yet perform type or
+range checking.
+@end quotation
+@c FIXME remove warning when type/range checks added
+
+@value{GDBN} considers two Modula-2 variables type equivalent if:
+
+@itemize @bullet
+@item
+They are of types that have been declared equivalent via a @code{TYPE
+@var{t1} = @var{t2}} statement
+
+@item
+They have been declared on the same line. (Note: This is true of the
+@sc{gnu} Modula-2 compiler, but it may not be true of other compilers.)
+@end itemize
+
+As long as type checking is enabled, any attempt to combine variables
+whose types are not equivalent is an error.
+
+Range checking is done on all mathematical operations, assignment, array
+index bounds, and all built-in functions and procedures.
+
+@node M2 Scope, GDB/M2, M2 Checks, Modula-2
+@subsubsection The scope operators @code{::} and @code{.}
+@cindex scope
+@kindex .
+@cindex colon, doubled as scope operator
+@ifinfo
+@kindex colon-colon
+@c Info cannot handle :: but TeX can.
+@end ifinfo
+@iftex
+@kindex ::
+@end iftex
+
+There are a few subtle differences between the Modula-2 scope operator
+(@code{.}) and the @value{GDBN} scope operator (@code{::}). The two have
+similar syntax:
+
+@example
+
+@var{module} . @var{id}
+@var{scope} :: @var{id}
+@end example
+
+@noindent
+where @var{scope} is the name of a module or a procedure,
+@var{module} the name of a module, and @var{id} is any declared
+identifier within your program, except another module.
+
+Using the @code{::} operator makes @value{GDBN} search the scope
+specified by @var{scope} for the identifier @var{id}. If it is not
+found in the specified scope, then @value{GDBN} searches all scopes
+enclosing the one specified by @var{scope}.
+
+Using the @code{.} operator makes @value{GDBN} search the current scope for
+the identifier specified by @var{id} that was imported from the
+definition module specified by @var{module}. With this operator, it is
+an error if the identifier @var{id} was not imported from definition
+module @var{module}, or if @var{id} is not an identifier in
+@var{module}.
+
+@node GDB/M2, , M2 Scope, Modula-2
+@subsubsection @value{GDBN} and Modula-2
+
+Some @value{GDBN} commands have little use when debugging Modula-2 programs.
+Five subcommands of @code{set print} and @code{show print} apply
+specifically to C and C++: @samp{vtbl}, @samp{demangle},
+@samp{asm-demangle}, @samp{object}, and @samp{union}. The first four
+apply to C++, and the last to the C @code{union} type, which has no direct
+analogue in Modula-2.
+
+The @code{@@} operator (@pxref{Expressions, ,Expressions}), while available
+while using any language, is not useful with Modula-2. Its
+intent is to aid the debugging of @dfn{dynamic arrays}, which cannot be
+created in Modula-2 as they can in C or C++. However, because an
+address can be specified by an integral constant, the construct
+@samp{@{@var{type}@}@var{adrexp}} is still useful. (@pxref{Expressions, ,Expressions})
+
+@cindex @code{#} in Modula-2
+In @value{GDBN} scripts, the Modula-2 inequality operator @code{#} is
+interpreted as the beginning of a comment. Use @code{<>} instead.
+@end ifset
+@end ifclear
+
+@node Symbols, Altering, Languages, Top
+@chapter Examining the Symbol Table
+
+The commands described in this section allow you to inquire about the
+symbols (names of variables, functions and types) defined in your
+program. This information is inherent in the text of your program and
+does not change as your program executes. @value{GDBN} finds it in your
+program's symbol table, in the file indicated when you started @value{GDBN}
+(@pxref{File Options, ,Choosing files}), or by one of the
+file-management commands (@pxref{Files, ,Commands to specify files}).
+
+@cindex symbol names
+@cindex names of symbols
+@cindex quoting names
+Occasionally, you may need to refer to symbols that contain unusual
+characters, which @value{GDBN} ordinarily treats as word delimiters. The
+most frequent case is in referring to static variables in other
+source files (@pxref{Variables,,Program variables}). File names
+are recorded in object files as debugging symbols, but @value{GDBN} would
+ordinarily parse a typical file name, like @file{foo.c}, as the three words
+@samp{foo} @samp{.} @samp{c}. To allow @value{GDBN} to recognize
+@samp{foo.c} as a single symbol, enclose it in single quotes; for example,
+
+@example
+p 'foo.c'::x
+@end example
+
+@noindent
+looks up the value of @code{x} in the scope of the file @file{foo.c}.
+
+@table @code
+@kindex info address
+@item info address @var{symbol}
+Describe where the data for @var{symbol} is stored. For a register
+variable, this says which register it is kept in. For a non-register
+local variable, this prints the stack-frame offset at which the variable
+is always stored.
+
+Note the contrast with @samp{print &@var{symbol}}, which does not work
+at all for a register variable, and for a stack local variable prints
+the exact address of the current instantiation of the variable.
+
+@kindex whatis
+@item whatis @var{exp}
+Print the data type of expression @var{exp}. @var{exp} is not
+actually evaluated, and any side-effecting operations (such as
+assignments or function calls) inside it do not take place.
+@xref{Expressions, ,Expressions}.
+
+@item whatis
+Print the data type of @code{$}, the last value in the value history.
+
+@kindex ptype
+@item ptype @var{typename}
+Print a description of data type @var{typename}. @var{typename} may be
+the name of a type, or for C code it may have the form
+@ifclear CONLY
+@samp{class @var{class-name}},
+@end ifclear
+@samp{struct @var{struct-tag}}, @samp{union @var{union-tag}} or
+@samp{enum @var{enum-tag}}.
+
+@item ptype @var{exp}
+@itemx ptype
+Print a description of the type of expression @var{exp}. @code{ptype}
+differs from @code{whatis} by printing a detailed description, instead
+of just the name of the type.
+
+For example, for this variable declaration:
+
+@example
+struct complex @{double real; double imag;@} v;
+@end example
+
+@noindent
+the two commands give this output:
+
+@example
+@group
+(@value{GDBP}) whatis v
+type = struct complex
+(@value{GDBP}) ptype v
+type = struct complex @{
+ double real;
+ double imag;
+@}
+@end group
+@end example
+
+@noindent
+As with @code{whatis}, using @code{ptype} without an argument refers to
+the type of @code{$}, the last value in the value history.
+
+@kindex info types
+@item info types @var{regexp}
+@itemx info types
+Print a brief description of all types whose name matches @var{regexp}
+(or all types in your program, if you supply no argument). Each
+complete typename is matched as though it were a complete line; thus,
+@samp{i type value} gives information on all types in your program whose
+name includes the string @code{value}, but @samp{i type ^value$} gives
+information only on types whose complete name is @code{value}.
+
+This command differs from @code{ptype} in two ways: first, like
+@code{whatis}, it does not print a detailed description; second, it
+lists all source files where a type is defined.
+
+@kindex info source
+@item info source
+Show the name of the current source file---that is, the source file for
+the function containing the current point of execution---and the language
+it was written in.
+
+@kindex info sources
+@item info sources
+Print the names of all source files in your program for which there is
+debugging information, organized into two lists: files whose symbols
+have already been read, and files whose symbols will be read when needed.
+
+@kindex info functions
+@item info functions
+Print the names and data types of all defined functions.
+
+@item info functions @var{regexp}
+Print the names and data types of all defined functions
+whose names contain a match for regular expression @var{regexp}.
+Thus, @samp{info fun step} finds all functions whose names
+include @code{step}; @samp{info fun ^step} finds those whose names
+start with @code{step}.
+
+@kindex info variables
+@item info variables
+Print the names and data types of all variables that are declared
+outside of functions (i.e., excluding local variables).
+
+@item info variables @var{regexp}
+Print the names and data types of all variables (except for local
+variables) whose names contain a match for regular expression
+@var{regexp}.
+
+@ignore
+This was never implemented.
+@kindex info methods
+@item info methods
+@itemx info methods @var{regexp}
+The @code{info methods} command permits the user to examine all defined
+methods within C++ program, or (with the @var{regexp} argument) a
+specific set of methods found in the various C++ classes. Many
+C++ classes provide a large number of methods. Thus, the output
+from the @code{ptype} command can be overwhelming and hard to use. The
+@code{info-methods} command filters the methods, printing only those
+which match the regular-expression @var{regexp}.
+@end ignore
+
+@ifclear HPPA
+@cindex reloading symbols
+Some systems allow individual object files that make up your program to
+be replaced without stopping and restarting your program.
+@ifset VXWORKS
+For example, in VxWorks you can simply recompile a defective object file
+and keep on running.
+@end ifset
+If you are running on one of these systems, you can allow @value{GDBN} to
+reload the symbols for automatically relinked modules:
+
+@table @code
+@kindex set symbol-reloading
+@item set symbol-reloading on
+Replace symbol definitions for the corresponding source file when an
+object file with a particular name is seen again.
+
+@item set symbol-reloading off
+Do not replace symbol definitions when re-encountering object files of
+the same name. This is the default state; if you are not running on a
+system that permits automatically relinking modules, you should leave
+@code{symbol-reloading} off, since otherwise @value{GDBN} may discard symbols
+when linking large programs, that may contain several modules (from
+different directories or libraries) with the same name.
+
+@kindex show symbol-reloading
+@item show symbol-reloading
+Show the current @code{on} or @code{off} setting.
+@end table
+@end ifclear
+
+@ifset HPPA
+@kindex set opaque-type-resolution
+@item set opaque-type-resolution on
+Tell @value{GDBN} to resolve opaque types. An opaque type is a type
+declared as a pointer to a @code{struct}, @code{class}, or
+@code{union}---for example, @code{struct MyType *}---that is used in one
+source file although the full declaration of @code{struct MyType} is in
+another source file. The default is on.
+
+A change in the setting of this subcommand will not take effect until
+the next time symbols for a file are loaded.
+
+@item set opaque-type-resolution off
+Tell @value{GDBN} not to resolve opaque types. In this case, the type
+is printed as follows:
+@smallexample
+@{<no data fields>@}
+@end smallexample
+
+@kindex show opaque-type-resolution
+@item show opaque-type-resolution
+Show whether opaque types are resolved or not.
+@end ifset
+
+@kindex maint print symbols
+@cindex symbol dump
+@kindex maint print psymbols
+@cindex partial symbol dump
+@item maint print symbols @var{filename}
+@itemx maint print psymbols @var{filename}
+@itemx maint print msymbols @var{filename}
+Write a dump of debugging symbol data into the file @var{filename}.
+These commands are used to debug the @value{GDBN} symbol-reading code. Only
+symbols with debugging data are included. If you use @samp{maint print
+symbols}, @value{GDBN} includes all the symbols for which it has already
+collected full details: that is, @var{filename} reflects symbols for
+only those files whose symbols @value{GDBN} has read. You can use the
+command @code{info sources} to find out which files these are. If you
+use @samp{maint print psymbols} instead, the dump shows information about
+symbols that @value{GDBN} only knows partially---that is, symbols defined in
+files that @value{GDBN} has skimmed, but not yet read completely. Finally,
+@samp{maint print msymbols} dumps just the minimal symbol information
+required for each object file from which @value{GDBN} has read some symbols.
+@xref{Files, ,Commands to specify files}, for a discussion of how
+@value{GDBN} reads symbols (in the description of @code{symbol-file}).
+@end table
+
+@node Altering, GDB Files, Symbols, Top
+@chapter Altering Execution
+
+Once you think you have found an error in your program, you might want to
+find out for certain whether correcting the apparent error would lead to
+correct results in the rest of the run. You can find the answer by
+experiment, using the @value{GDBN} features for altering execution of the
+program.
+
+For example, you can store new values into variables or memory
+locations,
+@ifclear BARETARGET
+give your program a signal, restart it
+@end ifclear
+@ifset BARETARGET
+restart your program
+@end ifset
+at a different address, or even return prematurely from a function.
+
+@menu
+* Assignment:: Assignment to variables
+* Jumping:: Continuing at a different address
+@ifclear BARETARGET
+* Signaling:: Giving your program a signal
+@end ifclear
+
+* Returning:: Returning from a function
+* Calling:: Calling your program's functions
+* Patching:: Patching your program
+@end menu
+
+@node Assignment, Jumping, Altering, Altering
+@section Assignment to variables
+
+@cindex assignment
+@cindex setting variables
+To alter the value of a variable, evaluate an assignment expression.
+@xref{Expressions, ,Expressions}. For example,
+
+@example
+print x=4
+@end example
+
+@noindent
+stores the value 4 into the variable @code{x}, and then prints the
+value of the assignment expression (which is 4).
+@ifclear CONLY
+@xref{Languages, ,Using @value{GDBN} with Different Languages}, for more
+information on operators in supported languages.
+@end ifclear
+
+@kindex set variable
+@cindex variables, setting
+If you are not interested in seeing the value of the assignment, use the
+@code{set} command instead of the @code{print} command. @code{set} is
+really the same as @code{print} except that the expression's value is
+not printed and is not put in the value history (@pxref{Value History,
+,Value history}). The expression is evaluated only for its effects.
+
+@ifclear HPPA
+If the beginning of the argument string of the @code{set} command
+appears identical to a @code{set} subcommand, use the @code{set
+variable} command instead of just @code{set}. This command is identical
+to @code{set} except for its lack of subcommands. For example, if your
+program has a variable @code{width}, you get an error if you try to set
+a new value with just @samp{set width=13}, because @value{GDBN} has the
+command @code{set width}:
+
+@example
+(@value{GDBP}) whatis width
+type = double
+(@value{GDBP}) p width
+$4 = 13
+(@value{GDBP}) set width=47
+Invalid syntax in expression.
+@end example
+
+@noindent
+The invalid expression, of course, is @samp{=47}. In
+order to actually set the program's variable @code{width}, use
+
+@example
+(@value{GDBP}) set var width=47
+@end example
+@end ifclear
+@ifset HPPA
+Because the @code{set} command has many subcommands that can conflict
+with the names of program variables, it is a good idea to use the
+@code{set variable} command instead of just @code{set}. For example, if
+your program has a variable @code{g}, you run into problems if you try
+to set a new value with just @samp{set g=4}, because @value{GDBN} has
+the command @code{set gnutarget}, abbreviated @code{set g}:
+
+@example
+@group
+(@value{GDBP}) whatis g
+type = double
+(@value{GDBP}) p g
+$1 = 1
+(@value{GDBP}) set g=4
+(gdb) p g
+$2 = 1
+(@value{GDBP}) r
+The program being debugged has been started already.
+Start it from the beginning? (y or n) y
+Starting program: /home/smith/cc_progs/a.out
+"/home/smith/cc_progs/a.out": can't open to read symbols: Invalid bfd target.
+(@value{GDBP}) show g
+The current BFD target is "=4".
+@end group
+@end example
+
+@noindent
+The program variable @code{g} did not change, and you silently set the
+@code{gnutarget} to an invalid value. In order to set the variable
+@code{g}, use
+
+@example
+(@value{GDBP}) set var g=4
+@end example
+@end ifset
+
+@value{GDBN} allows more implicit conversions in assignments than C; you can
+freely store an integer value into a pointer variable or vice versa,
+and you can convert any structure to any other structure that is the
+same length or shorter.
+@comment FIXME: how do structs align/pad in these conversions?
+@comment /doc@cygnus.com 18dec1990
+
+To store values into arbitrary places in memory, use the @samp{@{@dots{}@}}
+construct to generate a value of specified type at a specified address
+(@pxref{Expressions, ,Expressions}). For example, @code{@{int@}0x83040} refers
+to memory location @code{0x83040} as an integer (which implies a certain size
+and representation in memory), and
+
+@example
+set @{int@}0x83040 = 4
+@end example
+
+@noindent
+stores the value 4 into that memory location.
+
+@node Jumping, Signaling, Assignment, Altering
+@section Continuing at a different address
+
+Ordinarily, when you continue your program, you do so at the place where
+it stopped, with the @code{continue} command. You can instead continue at
+an address of your own choosing, with the following commands:
+
+@table @code
+@kindex jump
+@item jump @var{linespec}
+Resume execution at line @var{linespec}. Execution stops again
+immediately if there is a breakpoint there. @xref{List, ,Printing
+source lines}, for a description of the different forms of
+@var{linespec}. It is common practice to use the @code{tbreak} command
+in conjunction with @code{jump}. @xref{Set Breaks, ,Setting
+breakpoints}.
+
+The @code{jump} command does not change the current stack frame, or
+the stack pointer, or the contents of any memory location or any
+register other than the program counter. If line @var{linespec} is in
+a different function from the one currently executing, the results may
+be bizarre if the two functions expect different patterns of arguments or
+of local variables. For this reason, the @code{jump} command requests
+confirmation if the specified line is not in the function currently
+executing. However, even bizarre results are predictable if you are
+well acquainted with the machine-language code of your program.
+
+@item jump *@var{address}
+Resume execution at the instruction at address @var{address}.
+@end table
+
+@ifclear HPPA
+@c Doesn't work on HP-UX; have to set $pcoqh and $pcoqt.
+You can get much the same effect as the @code{jump} command by storing a
+new value into the register @code{$pc}. The difference is that this
+does not start your program running; it only changes the address of where it
+@emph{will} run when you continue. For example,
+
+@example
+set $pc = 0x485
+@end example
+
+@noindent
+makes the next @code{continue} command or stepping command execute at
+address @code{0x485}, rather than at the address where your program stopped.
+@xref{Continuing and Stepping, ,Continuing and stepping}.
+@end ifclear
+
+The most common occasion to use the @code{jump} command is to back
+up---perhaps with more breakpoints set---over a portion of a program
+that has already executed, in order to examine its execution in more
+detail.
+
+@ifclear BARETARGET
+@c @group
+@node Signaling, Returning, Jumping, Altering
+@section Giving your program a signal
+
+@table @code
+@kindex signal
+@item signal @var{signal}
+Resume execution where your program stopped, but immediately give it the
+signal @var{signal}. @var{signal} can be the name or the number of a
+signal. For example, on many systems @code{signal 2} and @code{signal
+SIGINT} are both ways of sending an interrupt signal.
+
+Alternatively, if @var{signal} is zero, continue execution without
+giving a signal. This is useful when your program stopped on account of
+a signal and would ordinary see the signal when resumed with the
+@code{continue} command; @samp{signal 0} causes it to resume without a
+signal.
+
+@code{signal} does not repeat when you press @key{RET} a second time
+after executing the command.
+@end table
+@c @end group
+
+Invoking the @code{signal} command is not the same as invoking the
+@code{kill} utility from the shell. Sending a signal with @code{kill}
+causes @value{GDBN} to decide what to do with the signal depending on
+the signal handling tables (@pxref{Signals}). The @code{signal} command
+passes the signal directly to your program.
+
+@end ifclear
+
+@node Returning, Calling, Signaling, Altering
+@section Returning from a function
+
+@table @code
+@cindex returning from a function
+@kindex return
+@item return
+@itemx return @var{expression}
+You can cancel execution of a function call with the @code{return}
+command. If you give an
+@var{expression} argument, its value is used as the function's return
+value.
+@end table
+
+When you use @code{return}, @value{GDBN} discards the selected stack frame
+(and all frames within it). You can think of this as making the
+discarded frame return prematurely. If you wish to specify a value to
+be returned, give that value as the argument to @code{return}.
+
+This pops the selected stack frame (@pxref{Selection, ,Selecting a
+frame}), and any other frames inside of it, leaving its caller as the
+innermost remaining frame. That frame becomes selected. The
+specified value is stored in the registers used for returning values
+of functions.
+
+The @code{return} command does not resume execution; it leaves the
+program stopped in the state that would exist if the function had just
+returned. In contrast, the @code{finish} command (@pxref{Continuing
+and Stepping, ,Continuing and stepping}) resumes execution until the
+selected stack frame returns naturally.
+
+@node Calling, Patching, Returning, Altering
+@section Calling program functions
+
+@cindex calling functions
+@kindex call
+@table @code
+@item call @var{expr}
+Evaluate the expression @var{expr} without displaying @code{void}
+returned values.
+@end table
+
+You can use this variant of the @code{print} command if you want to
+execute a function from your program, but without cluttering the output
+with @code{void} returned values. If the result is not void, it
+is printed and saved in the value history.
+
+@ifclear HPPA
+For the A29K, a user-controlled variable @code{call_scratch_address},
+specifies the location of a scratch area to be used when @value{GDBN}
+calls a function in the target. This is necessary because the usual
+method of putting the scratch area on the stack does not work in systems
+that have separate instruction and data spaces.
+@end ifclear
+
+@node Patching, , Calling, Altering
+@section Patching programs
+@cindex patching binaries
+@cindex writing into executables
+@ifclear BARETARGET
+@cindex writing into corefiles
+@end ifclear
+
+By default, @value{GDBN} opens the file containing your program's executable
+code
+@ifclear BARETARGET
+(or the corefile)
+@end ifclear
+read-only. This prevents accidental alterations
+to machine code; but it also prevents you from intentionally patching
+your program's binary.
+
+If you'd like to be able to patch the binary, you can specify that
+explicitly with the @code{set write} command. For example, you might
+want to turn on internal debugging flags, or even to make emergency
+repairs.
+
+@table @code
+@kindex set write
+@item set write on
+@itemx set write off
+If you specify @samp{set write on}, @value{GDBN} opens executable
+@ifclear BARETARGET
+and core
+@end ifclear
+files for both reading and writing; if you specify @samp{set write
+off} (the default), @value{GDBN} opens them read-only.
+
+If you have already loaded a file, you must load it again (using the
+@code{exec-file}
+@ifclear BARETARGET
+or @code{core-file}
+@end ifclear
+command) after changing @code{set write}, for your new setting to take
+effect.
+
+@item show write
+@kindex show write
+Display whether executable files
+@ifclear BARETARGET
+and core files
+@end ifclear
+are opened for writing as well as reading.
+@end table
+
+@node GDB Files, Targets, Altering, Top
+@chapter @value{GDBN} Files
+
+@value{GDBN} needs to know the file name of the program to be debugged, both in
+order to read its symbol table and in order to start your program.
+@ifclear BARETARGET
+To debug a core dump of a previous run, you must also tell @value{GDBN}
+the name of the core dump file.
+@end ifclear
+
+@menu
+* Files:: Commands to specify files
+* Symbol Errors:: Errors reading symbol files
+@end menu
+
+@node Files, Symbol Errors, GDB Files, GDB Files
+@section Commands to specify files
+@cindex symbol table
+
+@ifclear BARETARGET
+@cindex core dump file
+You may want to specify executable and core dump file names.
+The usual way to do this is at start-up time, using the arguments to
+@value{GDBN}'s start-up commands (@pxref{Invocation, ,
+Getting In and Out of @value{GDBN}}).
+@end ifclear
+@ifset BARETARGET
+The usual way to specify an executable file name is with
+the command argument given when you start @value{GDBN}, (@pxref{Invocation,
+,Getting In and Out of @value{GDBN}}.
+@end ifset
+
+Occasionally it is necessary to change to a different file during a
+@value{GDBN} session. Or you may run @value{GDBN} and forget to specify
+a file you want to use. In these situations the @value{GDBN} commands
+to specify new files are useful.
+
+@table @code
+@cindex executable file
+@kindex file
+@item file @var{filename}
+Use @var{filename} as the program to be debugged. It is read for its
+symbols and for the contents of pure memory. It is also the program
+executed when you use the @code{run} command. If you do not specify a
+directory and the file is not found in the @value{GDBN} working directory,
+@value{GDBN} uses the environment variable @code{PATH} as a list of
+directories to search, just as the shell does when looking for a program
+to run. You can change the value of this variable, for both @value{GDBN}
+and your program, using the @code{path} command.
+
+@ifclear HPPA
+On systems with memory-mapped files, an auxiliary file
+@file{@var{filename}.syms} may hold symbol table information for
+@var{filename}. If so, @value{GDBN} maps in the symbol table from
+@file{@var{filename}.syms}, starting up more quickly. See the
+descriptions of the file options @samp{-mapped} and @samp{-readnow}
+(available on the command line, and with the commands @code{file},
+@code{symbol-file}, or @code{add-symbol-file}, described below),
+for more information.
+@end ifclear
+
+@item file
+@code{file} with no argument makes @value{GDBN} discard any information it
+has on both executable file and the symbol table.
+
+@kindex exec-file
+@item exec-file @r{[} @var{filename} @r{]}
+Specify that the program to be run (but not the symbol table) is found
+in @var{filename}. @value{GDBN} searches the environment variable @code{PATH}
+if necessary to locate your program. Omitting @var{filename} means to
+discard information on the executable file.
+
+@kindex symbol-file
+@item symbol-file @r{[} @var{filename} @r{]}
+Read symbol table information from file @var{filename}. @code{PATH} is
+searched when necessary. Use the @code{file} command to get both symbol
+table and program to run from the same file.
+
+@code{symbol-file} with no argument clears out @value{GDBN} information on your
+program's symbol table.
+
+The @code{symbol-file} command causes @value{GDBN} to forget the contents
+of its convenience variables, the value history, and all breakpoints and
+auto-display expressions. This is because they may contain pointers to
+the internal data recording symbols and data types, which are part of
+the old symbol table data being discarded inside @value{GDBN}.
+
+@code{symbol-file} does not repeat if you press @key{RET} again after
+executing it once.
+
+When @value{GDBN} is configured for a particular environment, it
+understands debugging information in whatever format is the standard
+generated for that environment; you may use either a @sc{gnu} compiler, or
+other compilers that adhere to the local conventions.
+@ifclear HPPA
+Best results are usually obtained from @sc{gnu} compilers; for example,
+using @code{@value{GCC}} you can generate debugging information for
+optimized code.
+@end ifclear
+
+For most kinds of object files, with the exception of old SVR3 systems
+using COFF, the @code{symbol-file} command does not normally read the
+symbol table in full right away. Instead, it scans the symbol table
+quickly to find which source files and which symbols are present. The
+details are read later, one source file at a time, as they are needed.
+
+The purpose of this two-stage reading strategy is to make @value{GDBN}
+start up faster. For the most part, it is invisible except for
+occasional pauses while the symbol table details for a particular source
+file are being read. (The @code{set verbose} command can turn these
+pauses into messages if desired. @xref{Messages/Warnings, ,Optional
+warnings and messages}.)
+
+@ifclear HPPA
+We have not implemented the two-stage strategy for COFF yet. When the
+symbol table is stored in COFF format, @code{symbol-file} reads the
+symbol table data in full right away. Note that ``stabs-in-COFF''
+still does the two-stage strategy, since the debug info is actually
+in stabs format.
+
+@kindex readnow
+@cindex reading symbols immediately
+@cindex symbols, reading immediately
+@kindex mapped
+@cindex memory-mapped symbol file
+@cindex saving symbol table
+@item symbol-file @var{filename} @r{[} -readnow @r{]} @r{[} -mapped @r{]}
+@itemx file @var{filename} @r{[} -readnow @r{]} @r{[} -mapped @r{]}
+You can override the @value{GDBN} two-stage strategy for reading symbol
+tables by using the @samp{-readnow} option with any of the commands that
+load symbol table information, if you want to be sure @value{GDBN} has the
+entire symbol table available.
+@end ifclear
+
+@ifclear BARETARGET
+@ifclear HPPA
+If memory-mapped files are available on your system through the
+@code{mmap} system call, you can use another option, @samp{-mapped}, to
+cause @value{GDBN} to write the symbols for your program into a reusable
+file. Future @value{GDBN} debugging sessions map in symbol information
+from this auxiliary symbol file (if the program has not changed), rather
+than spending time reading the symbol table from the executable
+program. Using the @samp{-mapped} option has the same effect as
+starting @value{GDBN} with the @samp{-mapped} command-line option.
+
+You can use both options together, to make sure the auxiliary symbol
+file has all the symbol information for your program.
+
+The auxiliary symbol file for a program called @var{myprog} is called
+@samp{@var{myprog}.syms}. Once this file exists (so long as it is newer
+than the corresponding executable), @value{GDBN} always attempts to use
+it when you debug @var{myprog}; no special options or commands are
+needed.
+
+The @file{.syms} file is specific to the host machine where you run
+@value{GDBN}. It holds an exact image of the internal @value{GDBN}
+symbol table. It cannot be shared across multiple host platforms.
+@end ifclear
+
+@c FIXME: for now no mention of directories, since this seems to be in
+@c flux. 13mar1992 status is that in theory GDB would look either in
+@c current dir or in same dir as myprog; but issues like competing
+@c GDB's, or clutter in system dirs, mean that in practice right now
+@c only current dir is used. FFish says maybe a special GDB hierarchy
+@c (eg rooted in val of env var GDBSYMS) could exist for mappable symbol
+@c files.
+
+@kindex core
+@kindex core-file
+@item core-file @r{[} @var{filename} @r{]}
+Specify the whereabouts of a core dump file to be used as the ``contents
+of memory''. Traditionally, core files contain only some parts of the
+address space of the process that generated them; @value{GDBN} can access the
+executable file itself for other parts.
+
+@code{core-file} with no argument specifies that no core file is
+to be used.
+
+Note that the core file is ignored when your program is actually running
+under @value{GDBN}. So, if you have been running your program and you wish to
+debug a core file instead, you must kill the subprocess in which the
+program is running. To do this, use the @code{kill} command
+(@pxref{Kill Process, ,Killing the child process}).
+@end ifclear
+
+@ifclear BARETARGET
+@ifclear HPPA
+@kindex add-symbol-file
+@cindex dynamic linking
+@item add-symbol-file @var{filename} @var{address}
+@itemx add-symbol-file @var{filename} @var{address} @r{[} -readnow @r{]} @r{[} -mapped @r{]}
+The @code{add-symbol-file} command reads additional symbol table information
+from the file @var{filename}. You would use this command when @var{filename}
+has been dynamically loaded (by some other means) into the program that
+is running. @var{address} should be the memory address at which the
+file has been loaded; @value{GDBN} cannot figure this out for itself.
+You can specify @var{address} as an expression.
+
+The symbol table of the file @var{filename} is added to the symbol table
+originally read with the @code{symbol-file} command. You can use the
+@code{add-symbol-file} command any number of times; the new symbol data thus
+read keeps adding to the old. To discard all old symbol data instead,
+use the @code{symbol-file} command.
+
+@code{add-symbol-file} does not repeat if you press @key{RET} after using it.
+
+You can use the @samp{-mapped} and @samp{-readnow} options just as with
+the @code{symbol-file} command, to change how @value{GDBN} manages the symbol
+table information for @var{filename}.
+
+@kindex add-shared-symbol-file
+@item add-shared-symbol-file
+The @code{add-shared-symbol-file} command can be used only under Harris' CXUX
+operating system for the Motorola 88k. @value{GDBN} automatically looks for
+shared libraries, however if @value{GDBN} does not find yours, you can run
+@code{add-shared-symbol-file}. It takes no arguments.
+@end ifclear
+@end ifclear
+
+@ifclear HPPA
+@kindex section
+@item section
+The @code{section} command changes the base address of section SECTION of
+the exec file to ADDR. This can be used if the exec file does not contain
+section addresses, (such as in the a.out format), or when the addresses
+specified in the file itself are wrong. Each section must be changed
+separately. The ``info files'' command lists all the sections and their
+addresses.
+@end ifclear
+
+@kindex info files
+@kindex info target
+@item info files
+@itemx info target
+@code{info files} and @code{info target} are synonymous; both print
+the current target (@pxref{Targets, ,Specifying a Debugging Target}),
+including the
+@ifclear BARETARGET
+names of the executable and core dump files
+@end ifclear
+@ifset BARETARGET
+name of the executable file
+@end ifset
+currently in use by @value{GDBN}, and the files from which symbols were
+loaded. The command @code{help target} lists all possible targets
+rather than current ones.
+@end table
+
+All file-specifying commands allow both absolute and relative file names
+as arguments. @value{GDBN} always converts the file name to an absolute file
+name and remembers it that way.
+
+@ifclear BARETARGET
+@cindex shared libraries
+@ifclear HPPA
+@c added HP-UX -- Kim (HP writer)
+@value{GDBN} supports HP-UX, SunOS, SVr4, Irix 5, and IBM RS/6000 shared
+libraries.
+@end ifclear
+@ifset HPPA
+@value{GDBN} supports HP-UX shared libraries.
+@end ifset
+@value{GDBN} automatically loads symbol definitions from shared libraries
+when you use the @code{run} command, or when you examine a core file.
+(Before you issue the @code{run} command, @value{GDBN} does not understand
+references to a function in a shared library, however---unless you are
+debugging a core file).
+@ifset HPPA
+If the program loads a library explicitly, @value{GDBN} automatically
+loads the symbols at the time of the @code{shl_load} call.
+@end ifset
+@c FIXME: some @value{GDBN} release may permit some refs to undef
+@c FIXME...symbols---eg in a break cmd---assuming they are from a shared
+@c FIXME...lib; check this from time to time when updating manual
+
+@table @code
+@kindex info sharedlibrary
+@kindex info share
+@item info share
+@itemx info sharedlibrary
+Print the names of the shared libraries which are currently loaded.
+
+@kindex sharedlibrary
+@kindex share
+@item sharedlibrary @var{regex}
+@itemx share @var{regex}
+
+Load shared object library symbols for files matching a
+Unix regular expression.
+As with files loaded automatically, it only loads shared libraries
+required by your program for a core file or after typing @code{run}. If
+@var{regex} is omitted all shared libraries required by your program are
+loaded.
+@end table
+
+@ifset HPPA
+@value{GDBN} detects the loading of a shared library and automatically
+reads in symbols from the newly loaded library, up to a threshold that
+is initially set but that you can modify if you wish.
+
+Beyond that threshold, symbols from shared libraries must be explicitly
+loaded. To load these symbols, use the command @code{sharedlibrary}
+@var{filename}. The base address of the shared library is determined
+automatically by @value{GDBN} and need not be specified.
+
+To display or set the threshold, use the commands:
+
+@table @code
+@kindex set auto-solib-add
+@item set auto-solib-add @var{threshold}
+Set the autoloading size threshold, in megabytes. If @var{threshold} is
+nonzero, symbols from all shared object libraries will be loaded
+automatically when the inferior begins execution or when the dynamic
+linker informs @value{GDBN} that a new library has been loaded, until
+the symbol table of the program and libraries exceeds this threshold.
+Otherwise, symbols must be loaded manually, using the
+@code{sharedlibrary} command. The default threshold is 100 megabytes.
+
+@kindex show auto-solib-add
+@item show auto-solib-add
+Display the current autoloading size threshold, in megabytes.
+@end table
+@end ifset
+
+@end ifclear
+
+@node Symbol Errors, , Files, GDB Files
+@section Errors reading symbol files
+
+While reading a symbol file, @value{GDBN} occasionally encounters problems,
+such as symbol types it does not recognize, or known bugs in compiler
+output. By default, @value{GDBN} does not notify you of such problems, since
+they are relatively common and primarily of interest to people
+debugging compilers. If you are interested in seeing information
+about ill-constructed symbol tables, you can either ask @value{GDBN} to print
+only one message about each such type of problem, no matter how many
+times the problem occurs; or you can ask @value{GDBN} to print more messages,
+to see how many times the problems occur, with the @code{set
+complaints} command (@pxref{Messages/Warnings, ,Optional warnings and
+messages}).
+
+The messages currently printed, and their meanings, include:
+
+@table @code
+@item inner block not inside outer block in @var{symbol}
+
+The symbol information shows where symbol scopes begin and end
+(such as at the start of a function or a block of statements). This
+error indicates that an inner scope block is not fully contained
+in its outer scope blocks.
+
+@value{GDBN} circumvents the problem by treating the inner block as if it had
+the same scope as the outer block. In the error message, @var{symbol}
+may be shown as ``@code{(don't know)}'' if the outer block is not a
+function.
+
+@item block at @var{address} out of order
+
+The symbol information for symbol scope blocks should occur in
+order of increasing addresses. This error indicates that it does not
+do so.
+
+@value{GDBN} does not circumvent this problem, and has trouble
+locating symbols in the source file whose symbols it is reading. (You
+can often determine what source file is affected by specifying
+@code{set verbose on}. @xref{Messages/Warnings, ,Optional warnings and
+messages}.)
+
+@item bad block start address patched
+
+The symbol information for a symbol scope block has a start address
+smaller than the address of the preceding source line. This is known
+to occur in the SunOS 4.1.1 (and earlier) C compiler.
+
+@value{GDBN} circumvents the problem by treating the symbol scope block as
+starting on the previous source line.
+
+@item bad string table offset in symbol @var{n}
+
+@cindex foo
+Symbol number @var{n} contains a pointer into the string table which is
+larger than the size of the string table.
+
+@value{GDBN} circumvents the problem by considering the symbol to have the
+name @code{foo}, which may cause other problems if many symbols end up
+with this name.
+
+@item unknown symbol type @code{0x@var{nn}}
+
+The symbol information contains new data types that @value{GDBN} does not yet
+know how to read. @code{0x@var{nn}} is the symbol type of the misunderstood
+information, in hexadecimal.
+
+@value{GDBN} circumvents the error by ignoring this symbol information. This
+usually allows you to debug your program, though certain symbols
+are not accessible. If you encounter such a problem and feel like
+debugging it, you can debug @code{@value{GDBP}} with itself, breakpoint on
+@code{complain}, then go up to the function @code{read_dbx_symtab} and
+examine @code{*bufp} to see the symbol.
+
+@item stub type has NULL name
+@value{GDBN} could not find the full definition for
+@ifclear CONLY
+a struct or class.
+@end ifclear
+@ifset CONLY
+a struct.
+@end ifset
+
+@ifclear CONLY
+@item const/volatile indicator missing (ok if using g++ v1.x), got@dots{}
+
+The symbol information for a C++ member function is missing some
+information that recent versions of the compiler should have output
+for it.
+@end ifclear
+
+@item info mismatch between compiler and debugger
+
+@value{GDBN} could not parse a type specification output by the compiler.
+@end table
+
+@node Targets, Controlling GDB, GDB Files, Top
+@chapter Specifying a Debugging Target
+@cindex debugging target
+@kindex target
+
+A @dfn{target} is the execution environment occupied by your program.
+@ifclear HPPA
+@ifclear BARETARGET
+Often, @value{GDBN} runs in the same host environment as your program; in
+that case, the debugging target is specified as a side effect when you
+use the @code{file} or @code{core} commands. When you need more
+flexibility---for example, running @value{GDBN} on a physically separate
+host, or controlling a standalone system over a serial port or a
+realtime system over a TCP/IP connection---you
+@end ifclear
+@end ifclear
+@ifset HPPA
+On HP-UX systems, @value{GDBN} has been configured to support debugging
+of processes running on the PA-RISC architecture. This means that the
+only possible targets are:
+
+@itemize @bullet
+@item
+An executable that has been compiled and linked to run on HP-UX
+
+@item
+A live HP-UX process, either started by @value{GDBN} (with the
+@code{run} command) or started outside of @value{GDBN} and attached to
+(with the @code{attach} command)
+
+@item
+A core file generated by an HP-UX process that previously aborted
+execution
+@end itemize
+
+@value{GDBN} on HP-UX has not been configured to support remote
+debugging, or to support programs running on other platforms. You
+@end ifset
+@ifset BARETARGET
+You
+@end ifset
+can use the @code{target} command to specify one of the target types
+configured for @value{GDBN} (@pxref{Target Commands, ,Commands for managing
+targets}).
+
+@menu
+* Active Targets:: Active targets
+* Target Commands:: Commands for managing targets
+@ifset REMOTESTUB
+* Byte Order:: Choosing target byte order
+* Remote:: Remote debugging
+@end ifset
+
+@end menu
+
+@node Active Targets, Target Commands, Targets, Targets
+@section Active targets
+@cindex stacking targets
+@cindex active targets
+@cindex multiple targets
+
+@ifclear BARETARGET
+There are three classes of targets: processes, core files, and
+executable files. @value{GDBN} can work concurrently on up to three active
+targets, one in each class. This allows you to (for example) start a
+process and inspect its activity without abandoning your work on a core
+file.
+
+For example, if you execute @samp{gdb a.out}, then the executable file
+@code{a.out} is the only active target. If you designate a core file as
+well---presumably from a prior run that crashed and coredumped---then
+@value{GDBN} has two active targets and uses them in tandem, looking
+first in the corefile target, then in the executable file, to satisfy
+requests for memory addresses. (Typically, these two classes of target
+are complementary, since core files contain only a program's
+read-write memory---variables and so on---plus machine status, while
+executable files contain only the program text and initialized data.)
+@end ifclear
+
+When you type @code{run}, your executable file becomes an active process
+target as well. When a process target is active, all @value{GDBN} commands
+requesting memory addresses refer to that target; addresses in an
+@ifclear BARETARGET
+active core file or
+@end ifclear
+executable file target are obscured while the process
+target is active.
+
+@ifset BARETARGET
+Use the @code{exec-file} command to select a
+new executable target (@pxref{Files, ,Commands to specify
+files}).
+@end ifset
+@ifclear BARETARGET
+Use the @code{core-file} and @code{exec-file} commands to select a
+new core file or executable target (@pxref{Files, ,Commands to specify
+files}). To specify as a target a process that is already running, use
+the @code{attach} command (@pxref{Attach, ,Debugging an
+already-running process}).
+@end ifclear
+
+@node Target Commands, Byte Order, Active Targets, Targets
+@section Commands for managing targets
+
+@table @code
+@item target @var{type} @var{parameters}
+Connects the @value{GDBN} host environment to a target
+@ifset BARETARGET
+machine.
+@end ifset
+@ifclear BARETARGET
+machine or process. A target is typically a protocol for talking to
+debugging facilities. You use the argument @var{type} to specify the
+type or protocol of the target machine.
+
+Further @var{parameters} are interpreted by the target protocol, but
+typically include things like device names or host names to connect
+with, process numbers, and baud rates.
+@end ifclear
+
+The @code{target} command does not repeat if you press @key{RET} again
+after executing the command.
+
+@kindex help target
+@item help target
+Displays the names of all targets available. To display targets
+currently selected, use either @code{info target} or @code{info files}
+(@pxref{Files, ,Commands to specify files}).
+
+@item help target @var{name}
+Describe a particular target, including any parameters necessary to
+select it.
+
+@kindex set gnutarget
+@item set gnutarget @var{args}
+@value{GDBN} uses its own library BFD to read your files. @value{GDBN}
+knows whether it is reading an @dfn{executable},
+a @dfn{core}, or a @dfn{.o} file; however, you can specify the file format
+with the @code{set gnutarget} command. Unlike most @code{target} commands,
+with @code{gnutarget} the @code{target} refers to a program, not a machine.
+
+@emph{Warning:} To specify a file format with @code{set gnutarget},
+you must know the actual BFD name.
+
+@noindent @xref{Files, , Commands to specify files}.
+
+@kindex show gnutarget
+@item show gnutarget
+Use the @code{show gnutarget} command to display what file format
+@code{gnutarget} is set to read. If you have not set @code{gnutarget},
+@value{GDBN} will determine the file format for each file automatically,
+and @code{show gnutarget} displays @samp{The current BDF target is "auto"}.
+@end table
+
+@ifclear HPPA
+Here are some common targets (available, or not, depending on the GDB
+configuration):
+@end ifclear
+@ifset HPPA
+These are the valid targets on HP-UX systems:
+@end ifset
+
+@table @code
+@kindex target exec
+@item target exec @var{program}
+An executable file. @samp{target exec @var{program}} is the same as
+@samp{exec-file @var{program}}.
+
+@ifclear BARETARGET
+@kindex target core
+@item target core @var{filename}
+A core dump file. @samp{target core @var{filename}} is the same as
+@samp{core-file @var{filename}}.
+@end ifclear
+
+@kindex target remote
+@item target remote @var{dev}
+Remote serial target in GDB-specific protocol. The argument @var{dev}
+specifies what serial device to use for the connection (e.g.
+@file{/dev/ttya}). @xref{Remote, ,Remote debugging}. @code{target remote}
+now supports the @code{load} command. This is only useful if you have
+some other way of getting the stub to the target system, and you can put
+it somewhere in memory where it won't get clobbered by the download.
+
+@ifclear HPPA
+@kindex target sim
+@item target sim
+CPU simulator. @xref{Simulator,,Simulated CPU Target}.
+@end ifclear
+@end table
+
+The following targets are all CPU-specific, and only available for
+specific configurations.
+@c should organize by CPU
+
+@table @code
+
+@kindex target abug
+@item target abug @var{dev}
+ABug ROM monitor for M68K.
+
+@kindex target adapt
+@item target adapt @var{dev}
+Adapt monitor for A29K.
+
+@kindex target amd-eb
+@item target amd-eb @var{dev} @var{speed} @var{PROG}
+@cindex AMD EB29K
+Remote PC-resident AMD EB29K board, attached over serial lines.
+@var{dev} is the serial device, as for @code{target remote};
+@var{speed} allows you to specify the linespeed; and @var{PROG} is the
+name of the program to be debugged, as it appears to DOS on the PC.
+@xref{EB29K Remote, ,The EBMON protocol for AMD29K}.
+
+@kindex target array
+@item target array @var{dev}
+Array Tech LSI33K RAID controller board.
+
+@kindex target bug
+@item target bug @var{dev}
+BUG monitor, running on a MVME187 (m88k) board.
+
+@kindex target cpu32bug
+@item target cpu32bug @var{dev}
+CPU32BUG monitor, running on a CPU32 (M68K) board.
+
+@kindex target dbug
+@item target dbug @var{dev}
+dBUG ROM monitor for Motorola ColdFire.
+
+@kindex target ddb
+@item target ddb @var{dev}
+NEC's DDB monitor for Mips Vr4300.
+
+@kindex target dink32
+@item target dink32 @var{dev}
+DINK32 ROM monitor for PowerPC.
+
+@kindex target e7000
+@item target e7000 @var{dev}
+E7000 emulator for Hitachi H8 and SH.
+
+@kindex target es1800
+@item target es1800 @var{dev}
+ES-1800 emulator for M68K.
+
+@kindex target est
+@item target est @var{dev}
+EST-300 ICE monitor, running on a CPU32 (M68K) board.
+
+@kindex target hms
+@item target hms @var{dev}
+A Hitachi SH, H8/300, or H8/500 board, attached via serial line to your host.
+@ifclear H8EXCLUSIVE
+Use special commands @code{device} and @code{speed} to control the serial
+line and the communications speed used.
+@xref{Hitachi Remote,,@value{GDBN} and Hitachi Microprocessors}.
+
+@kindex target lsi
+@item target lsi @var{dev}
+LSI ROM monitor for Mips.
+
+@kindex target m32r
+@item target m32r @var{dev}
+Mitsubishi M32R/D ROM monitor.
+
+@kindex target mips
+@item target mips @var{dev}
+IDT/SIM ROM monitor for Mips.
+
+@kindex target mon960
+@item target mon960 @var{dev}
+MON960 monitor for Intel i960.
+
+@kindex target nindy
+@item target nindy @var{devicename}
+An Intel 960 board controlled by a Nindy Monitor. @var{devicename} is
+the name of the serial device to use for the connection, e.g.
+@file{/dev/ttya}. @xref{i960-Nindy Remote, ,@value{GDBN} with a remote i960 (Nindy)}.
+
+@kindex target nrom
+@item target nrom @var{dev}
+NetROM ROM emulator. This target only supports downloading.
+
+@kindex target op50n
+@item target op50n @var{dev}
+OP50N monitor, running on an OKI HPPA board.
+
+@kindex target pmon
+@item target pmon @var{dev}
+PMON ROM monitor for Mips.
+
+@kindex target ppcbug
+@item target ppcbug @var{dev}
+@kindex target ppcbug1
+@item target ppcbug1 @var{dev}
+PPCBUG ROM monitor for PowerPC.
+
+@kindex target r3900
+@item target r3900 @var{dev}
+Densan DVE-R3900 ROM monitor for Toshiba R3900 Mips.
+
+@kindex target rdi
+@item target rdi @var{dev}
+ARM Angel monitor, via RDI library interface.
+
+@kindex target rdp
+@item target rdp @var{dev}
+ARM Demon monitor.
+
+@kindex target rom68k
+@item target rom68k @var{dev}
+ROM 68K monitor, running on an M68K IDP board.
+
+@kindex target rombug
+@item target rombug @var{dev}
+ROMBUG ROM monitor for OS/9000.
+
+@kindex target sds
+@item target sds @var{dev}
+SDS monitor, running on a PowerPC board (such as Motorola's ADS).
+
+@kindex target sparclite
+@item target sparclite @var{dev}
+Fujitsu sparclite boards, used only for the purpose of loading.
+You must use an additional command to debug the program.
+For example: target remote @var{dev} using @value{GDBN} standard
+remote protocol.
+
+@kindex target sh3
+@kindex target sh3e
+@item target sh3 @var{dev}
+@item target sh3e @var{dev}
+Hitachi SH-3 and SH-3E target systems.
+
+@kindex target st2000
+@item target st2000 @var{dev} @var{speed}
+A Tandem ST2000 phone switch, running Tandem's STDBUG protocol. @var{dev}
+is the name of the device attached to the ST2000 serial line;
+@var{speed} is the communication line speed. The arguments are not used
+if @value{GDBN} is configured to connect to the ST2000 using TCP or Telnet.
+@xref{ST2000 Remote,,@value{GDBN} with a Tandem ST2000}.
+
+@kindex target udi
+@item target udi @var{keyword}
+Remote AMD29K target, using the AMD UDI protocol. The @var{keyword}
+argument specifies which 29K board or simulator to use. @xref{UDI29K
+Remote,,The UDI protocol for AMD29K}.
+
+@kindex target vxworks
+@item target vxworks @var{machinename}
+A VxWorks system, attached via TCP/IP. The argument @var{machinename}
+is the target system's machine name or IP address.
+@xref{VxWorks Remote, ,@value{GDBN} and VxWorks}.
+
+@kindex target w89k
+@item target w89k @var{dev}
+W89K monitor, running on a Winbond HPPA board.
+
+@end ifclear
+@end table
+
+@ifset GENERIC
+Different targets are available on different configurations of @value{GDBN};
+your configuration may have more or fewer targets.
+@end ifset
+
+Many remote targets require you to download the executable's code
+once you've successfully established a connection.
+
+@table @code
+
+@kindex load @var{filename}
+@item load @var{filename}
+@ifset GENERIC
+Depending on what remote debugging facilities are configured into
+@value{GDBN}, the @code{load} command may be available. Where it exists, it
+is meant to make @var{filename} (an executable) available for debugging
+on the remote system---by downloading, or dynamic linking, for example.
+@code{load} also records the @var{filename} symbol table in @value{GDBN}, like
+the @code{add-symbol-file} command.
+
+If your @value{GDBN} does not have a @code{load} command, attempting to
+execute it gets the error message ``@code{You can't do that when your
+target is @dots{}}''
+@end ifset
+
+The file is loaded at whatever address is specified in the executable.
+For some object file formats, you can specify the load address when you
+link the program; for other formats, like a.out, the object file format
+specifies a fixed address.
+@c FIXME! This would be a good place for an xref to the GNU linker doc.
+
+@ifset VXWORKS
+On VxWorks, @code{load} links @var{filename} dynamically on the
+current target system as well as adding its symbols in @value{GDBN}.
+@end ifset
+
+@ifset I960
+@cindex download to Nindy-960
+With the Nindy interface to an Intel 960 board, @code{load}
+downloads @var{filename} to the 960 as well as adding its symbols in
+@value{GDBN}.
+@end ifset
+
+@ifset H8
+@cindex download to H8/300 or H8/500
+@cindex H8/300 or H8/500 download
+@cindex download to Hitachi SH
+@cindex Hitachi SH download
+When you select remote debugging to a Hitachi SH, H8/300, or H8/500 board
+(@pxref{Hitachi Remote,,@value{GDBN} and Hitachi Microprocessors}),
+the @code{load} command downloads your program to the Hitachi board and also
+opens it as the current executable target for @value{GDBN} on your host
+(like the @code{file} command).
+@end ifset
+
+@code{load} does not repeat if you press @key{RET} again after using it.
+@end table
+
+@ifset REMOTESTUB
+@node Byte Order, Remote, Target Commands, Targets
+@section Choosing target byte order
+@cindex choosing target byte order
+@cindex target byte order
+@kindex set endian big
+@kindex set endian little
+@kindex set endian auto
+@kindex show endian
+
+Some types of processors, such as the MIPS, PowerPC, and Hitachi SH,
+offer the ability to run either big-endian or little-endian byte
+orders. Usually the executable or symbol will include a bit to
+designate the endian-ness, and you will not need to worry about
+which to use. However, you may still find it useful to adjust
+GDB's idea of processor endian-ness manually.
+
+@table @code
+@kindex set endian big
+@item set endian big
+Instruct @value{GDBN} to assume the target is big-endian.
+
+@kindex set endian little
+@item set endian little
+Instruct @value{GDBN} to assume the target is little-endian.
+
+@kindex set endian auto
+@item set endian auto
+Instruct @value{GDBN} to use the byte order associated with the
+executable.
+
+@item show endian
+Display @value{GDBN}'s current idea of the target byte order.
+
+@end table
+
+Note that these commands merely adjust interpretation of symbolic
+data on the host, and that they have absolutely no effect on the
+target system.
+
+@node Remote, , Byte Order, Targets
+@section Remote debugging
+@cindex remote debugging
+
+If you are trying to debug a program running on a machine that cannot run
+@value{GDBN} in the usual way, it is often useful to use remote debugging.
+For example, you might use remote debugging on an operating system kernel,
+or on a small system which does not have a general purpose operating system
+powerful enough to run a full-featured debugger.
+
+Some configurations of @value{GDBN} have special serial or TCP/IP interfaces
+to make this work with particular debugging targets. In addition,
+@value{GDBN} comes with a generic serial protocol (specific to @value{GDBN},
+but not specific to any particular target system) which you can use if you
+write the remote stubs---the code that runs on the remote system to
+communicate with @value{GDBN}.
+
+Other remote targets may be available in your
+configuration of @value{GDBN}; use @code{help target} to list them.
+@end ifset
+
+@ifset GENERIC
+@c Text on starting up GDB in various specific cases; it goes up front
+@c in manuals configured for any of those particular situations, here
+@c otherwise.
+@menu
+@ifset REMOTESTUB
+* Remote Serial:: @value{GDBN} remote serial protocol
+@end ifset
+@ifset I960
+* i960-Nindy Remote:: @value{GDBN} with a remote i960 (Nindy)
+@end ifset
+@ifset AMD29K
+* UDI29K Remote:: The UDI protocol for AMD29K
+* EB29K Remote:: The EBMON protocol for AMD29K
+@end ifset
+@ifset VXWORKS
+* VxWorks Remote:: @value{GDBN} and VxWorks
+@end ifset
+@ifset ST2000
+* ST2000 Remote:: @value{GDBN} with a Tandem ST2000
+@end ifset
+@ifset H8
+* Hitachi Remote:: @value{GDBN} and Hitachi Microprocessors
+@end ifset
+@ifset MIPS
+* MIPS Remote:: @value{GDBN} and MIPS boards
+@end ifset
+@ifset SPARCLET
+* Sparclet Remote:: @value{GDBN} and Sparclet boards
+@end ifset
+@ifset SIMS
+* Simulator:: Simulated CPU target
+@end ifset
+@end menu
+
+@include remote.texi
+@end ifset
+
+@node Controlling GDB
+@chapter Controlling @value{GDBN}
+
+You can alter the way @value{GDBN} interacts with you by using
+the @code{set} command. For commands controlling how @value{GDBN} displays
+data, @pxref{Print Settings, ,Print settings}; other settings are described
+here.
+
+@menu
+* Prompt:: Prompt
+* Editing:: Command editing
+* History:: Command history
+* Screen Size:: Screen size
+* Numbers:: Numbers
+* Messages/Warnings:: Optional warnings and messages
+@end menu
+
+@node Prompt, Editing, Controlling GDB, Controlling GDB
+@section Prompt
+
+@cindex prompt
+
+@value{GDBN} indicates its readiness to read a command by printing a string
+called the @dfn{prompt}. This string is normally @samp{(@value{GDBP})}. You
+can change the prompt string with the @code{set prompt} command. For
+instance, when debugging @value{GDBN} with @value{GDBN}, it is useful to change
+the prompt in one of the @value{GDBN} sessions so that you can always tell
+which one you are talking to.
+
+@emph{Note:} @code{set prompt} no longer adds a space for you after the
+prompt you set. This allows you to set a prompt which ends in a space
+or a prompt that does not.
+
+@table @code
+@kindex set prompt
+@item set prompt @var{newprompt}
+Directs @value{GDBN} to use @var{newprompt} as its prompt string henceforth.
+
+@kindex show prompt
+@item show prompt
+Prints a line of the form: @samp{Gdb's prompt is: @var{your-prompt}}
+@end table
+
+@node Editing, History, Prompt, Controlling GDB
+@section Command editing
+@cindex readline
+@cindex command line editing
+
+@value{GDBN} reads its input commands via the @dfn{readline} interface. This
+@sc{gnu} library provides consistent behavior for programs which provide a
+command line interface to the user. Advantages are @sc{gnu} Emacs-style
+or @dfn{vi}-style inline editing of commands, @code{csh}-like history
+substitution, and a storage and recall of command history across
+debugging sessions.
+
+You may control the behavior of command line editing in @value{GDBN} with the
+command @code{set}.
+
+@table @code
+@kindex set editing
+@cindex editing
+@item set editing
+@itemx set editing on
+Enable command line editing (enabled by default).
+
+@item set editing off
+Disable command line editing.
+
+@kindex show editing
+@item show editing
+Show whether command line editing is enabled.
+@end table
+
+@node History, Screen Size, Editing, Controlling GDB
+@section Command history
+
+@value{GDBN} can keep track of the commands you type during your
+debugging sessions, so that you can be certain of precisely what
+happened. Use these commands to manage the @value{GDBN} command
+history facility.
+
+@table @code
+@cindex history substitution
+@cindex history file
+@kindex set history filename
+@kindex GDBHISTFILE
+@item set history filename @var{fname}
+Set the name of the @value{GDBN} command history file to @var{fname}.
+This is the file where @value{GDBN} reads an initial command history
+list, and where it writes the command history from this session when it
+exits. You can access this list through history expansion or through
+the history command editing characters listed below. This file defaults
+to the value of the environment variable @code{GDBHISTFILE}, or to
+@file{./.gdb_history} if this variable is not set.
+
+@cindex history save
+@kindex set history save
+@item set history save
+@itemx set history save on
+Record command history in a file, whose name may be specified with the
+@code{set history filename} command. By default, this option is disabled.
+
+@item set history save off
+Stop recording command history in a file.
+
+@cindex history size
+@kindex set history size
+@item set history size @var{size}
+Set the number of commands which @value{GDBN} keeps in its history list.
+This defaults to the value of the environment variable
+@code{HISTSIZE}, or to 256 if this variable is not set.
+@end table
+
+@cindex history expansion
+History expansion assigns special meaning to the character @kbd{!}.
+@ifset have-readline-appendices
+@xref{Event Designators}.
+@end ifset
+
+Since @kbd{!} is also the logical not operator in C, history expansion
+is off by default. If you decide to enable history expansion with the
+@code{set history expansion on} command, you may sometimes need to
+follow @kbd{!} (when it is used as logical not, in an expression) with
+a space or a tab to prevent it from being expanded. The readline
+history facilities do not attempt substitution on the strings
+@kbd{!=} and @kbd{!(}, even when history expansion is enabled.
+
+The commands to control history expansion are:
+
+@table @code
+@kindex set history expansion
+@item set history expansion on
+@itemx set history expansion
+Enable history expansion. History expansion is off by default.
+
+@item set history expansion off
+Disable history expansion.
+
+The readline code comes with more complete documentation of
+editing and history expansion features. Users unfamiliar with @sc{gnu} Emacs
+or @code{vi} may wish to read it.
+@ifset have-readline-appendices
+@xref{Command Line Editing}.
+@end ifset
+
+@c @group
+@kindex show history
+@item show history
+@itemx show history filename
+@itemx show history save
+@itemx show history size
+@itemx show history expansion
+These commands display the state of the @value{GDBN} history parameters.
+@code{show history} by itself displays all four states.
+@c @end group
+@end table
+
+@table @code
+@kindex show commands
+@item show commands
+Display the last ten commands in the command history.
+
+@item show commands @var{n}
+Print ten commands centered on command number @var{n}.
+
+@item show commands +
+Print ten commands just after the commands last printed.
+@end table
+
+@node Screen Size, Numbers, History, Controlling GDB
+@section Screen size
+@cindex size of screen
+@cindex pauses in output
+
+Certain commands to @value{GDBN} may produce large amounts of
+information output to the screen. To help you read all of it,
+@value{GDBN} pauses and asks you for input at the end of each page of
+output. Type @key{RET} when you want to continue the output, or @kbd{q}
+to discard the remaining output. Also, the screen width setting
+determines when to wrap lines of output. Depending on what is being
+printed, @value{GDBN} tries to break the line at a readable place,
+rather than simply letting it overflow onto the following line.
+
+Normally @value{GDBN} knows the size of the screen from the termcap data base
+together with the value of the @code{TERM} environment variable and the
+@code{stty rows} and @code{stty cols} settings. If this is not correct,
+you can override it with the @code{set height} and @code{set
+width} commands:
+
+@table @code
+@kindex set height
+@kindex set width
+@kindex show width
+@kindex show height
+@item set height @var{lpp}
+@itemx show height
+@itemx set width @var{cpl}
+@itemx show width
+These @code{set} commands specify a screen height of @var{lpp} lines and
+a screen width of @var{cpl} characters. The associated @code{show}
+commands display the current settings.
+
+If you specify a height of zero lines, @value{GDBN} does not pause during
+output no matter how long the output is. This is useful if output is to a
+file or to an editor buffer.
+
+Likewise, you can specify @samp{set width 0} to prevent @value{GDBN}
+from wrapping its output.
+@end table
+
+@node Numbers, Messages/Warnings, Screen Size, Controlling GDB
+@section Numbers
+@cindex number representation
+@cindex entering numbers
+
+You can always enter numbers in octal, decimal, or hexadecimal in @value{GDBN} by
+the usual conventions: octal numbers begin with @samp{0}, decimal
+numbers end with @samp{.}, and hexadecimal numbers begin with @samp{0x}.
+Numbers that begin with none of these are, by default, entered in base
+10; likewise, the default display for numbers---when no particular
+format is specified---is base 10. You can change the default base for
+both input and output with the @code{set radix} command.
+
+@table @code
+@kindex set input-radix
+@item set input-radix @var{base}
+Set the default base for numeric input. Supported choices
+for @var{base} are decimal 8, 10, or 16. @var{base} must itself be
+specified either unambiguously or using the current default radix; for
+example, any of
+
+@smallexample
+set radix 012
+set radix 10.
+set radix 0xa
+@end smallexample
+
+@noindent
+sets the base to decimal. On the other hand, @samp{set radix 10}
+leaves the radix unchanged no matter what it was.
+
+@kindex set output-radix
+@item set output-radix @var{base}
+Set the default base for numeric display. Supported choices
+for @var{base} are decimal 8, 10, or 16. @var{base} must itself be
+specified either unambiguously or using the current default radix.
+
+@kindex show input-radix
+@item show input-radix
+Display the current default base for numeric input.
+
+@kindex show output-radix
+@item show output-radix
+Display the current default base for numeric display.
+@end table
+
+@node Messages/Warnings, , Numbers, Controlling GDB
+@section Optional warnings and messages
+
+By default, @value{GDBN} is silent about its inner workings. If you are running
+on a slow machine, you may want to use the @code{set verbose} command.
+This makes @value{GDBN} tell you when it does a lengthy internal operation, so
+you will not think it has crashed.
+
+Currently, the messages controlled by @code{set verbose} are those
+which announce that the symbol table for a source file is being read;
+see @code{symbol-file} in @ref{Files, ,Commands to specify files}.
+
+@table @code
+@kindex set verbose
+@item set verbose on
+Enables @value{GDBN} output of certain informational messages.
+
+@item set verbose off
+Disables @value{GDBN} output of certain informational messages.
+
+@kindex show verbose
+@item show verbose
+Displays whether @code{set verbose} is on or off.
+@end table
+
+By default, if @value{GDBN} encounters bugs in the symbol table of an object
+file, it is silent; but if you are debugging a compiler, you may find
+this information useful (@pxref{Symbol Errors, ,Errors reading symbol files}).
+
+@table @code
+@kindex set complaints
+@item set complaints @var{limit}
+Permits @value{GDBN} to output @var{limit} complaints about each type of unusual
+symbols before becoming silent about the problem. Set @var{limit} to
+zero to suppress all complaints; set it to a large number to prevent
+complaints from being suppressed.
+
+@kindex show complaints
+@item show complaints
+Displays how many symbol complaints @value{GDBN} is permitted to produce.
+@end table
+
+By default, @value{GDBN} is cautious, and asks what sometimes seems to be a
+lot of stupid questions to confirm certain commands. For example, if
+you try to run a program which is already running:
+
+@example
+(@value{GDBP}) run
+The program being debugged has been started already.
+Start it from the beginning? (y or n)
+@end example
+
+If you are willing to unflinchingly face the consequences of your own
+commands, you can disable this ``feature'':
+
+@table @code
+@kindex set confirm
+@cindex flinching
+@cindex confirmation
+@cindex stupid questions
+@item set confirm off
+Disables confirmation requests.
+
+@item set confirm on
+Enables confirmation requests (the default).
+
+@kindex show confirm
+@item show confirm
+Displays state of confirmation requests.
+@end table
+
+@node Sequences, Emacs, Controlling GDB, Top
+@chapter Canned Sequences of Commands
+
+Aside from breakpoint commands (@pxref{Break Commands, ,Breakpoint
+command lists}), @value{GDBN} provides two ways to store sequences of commands
+for execution as a unit: user-defined commands and command files.
+
+@menu
+* Define:: User-defined commands
+* Hooks:: User-defined command hooks
+* Command Files:: Command files
+* Output:: Commands for controlled output
+@end menu
+
+@node Define, Hooks, Sequences, Sequences
+@section User-defined commands
+
+@cindex user-defined command
+A @dfn{user-defined command} is a sequence of @value{GDBN} commands to which
+you assign a new name as a command. This is done with the @code{define}
+command. User commands may accept up to 10 arguments separated by whitespace.
+Arguments are accessed within the user command via @var{$arg0@dots{}$arg9}.
+A trivial example:
+
+@smallexample
+define adder
+ print $arg0 + $arg1 + $arg2
+@end smallexample
+
+@noindent To execute the command use:
+
+@smallexample
+adder 1 2 3
+@end smallexample
+
+@noindent This defines the command @code{adder}, which prints the sum of
+its three arguments. Note the arguments are text substitutions, so they may
+reference variables, use complex expressions, or even perform inferior
+functions calls.
+
+@table @code
+@kindex define
+@item define @var{commandname}
+Define a command named @var{commandname}. If there is already a command
+by that name, you are asked to confirm that you want to redefine it.
+
+The definition of the command is made up of other @value{GDBN} command lines,
+which are given following the @code{define} command. The end of these
+commands is marked by a line containing @code{end}.
+
+@kindex if
+@kindex else
+@item if
+Takes a single argument, which is an expression to evaluate.
+It is followed by a series of commands that are executed
+only if the expression is true (nonzero).
+There can then optionally be a line @code{else}, followed
+by a series of commands that are only executed if the expression
+was false. The end of the list is marked by a line containing @code{end}.
+
+@kindex while
+@item while
+The syntax is similar to @code{if}: the command takes a single argument,
+which is an expression to evaluate, and must be followed by the commands to
+execute, one per line, terminated by an @code{end}.
+The commands are executed repeatedly as long as the expression
+evaluates to true.
+
+@kindex document
+@item document @var{commandname}
+Document the user-defined command @var{commandname}, so that it can be
+accessed by @code{help}. The command @var{commandname} must already be
+defined. This command reads lines of documentation just as @code{define}
+reads the lines of the command definition, ending with @code{end}.
+After the @code{document} command is finished, @code{help} on command
+@var{commandname} displays the documentation you have written.
+
+You may use the @code{document} command again to change the
+documentation of a command. Redefining the command with @code{define}
+does not change the documentation.
+
+@kindex help user-defined
+@item help user-defined
+List all user-defined commands, with the first line of the documentation
+(if any) for each.
+
+@kindex show user
+@item show user
+@itemx show user @var{commandname}
+Display the @value{GDBN} commands used to define @var{commandname} (but not its
+documentation). If no @var{commandname} is given, display the
+definitions for all user-defined commands.
+@end table
+
+When user-defined commands are executed, the
+commands of the definition are not printed. An error in any command
+stops execution of the user-defined command.
+
+If used interactively, commands that would ask for confirmation proceed
+without asking when used inside a user-defined command. Many @value{GDBN}
+commands that normally print messages to say what they are doing omit the
+messages when used in a user-defined command.
+
+@node Hooks, Command Files, Define, Sequences
+@section User-defined command hooks
+@cindex command files
+
+You may define @emph{hooks}, which are a special kind of user-defined
+command. Whenever you run the command @samp{foo}, if the user-defined
+command @samp{hook-foo} exists, it is executed (with no arguments)
+before that command.
+
+In addition, a pseudo-command, @samp{stop} exists. Defining
+(@samp{hook-stop}) makes the associated commands execute every time
+execution stops in your program: before breakpoint commands are run,
+displays are printed, or the stack frame is printed.
+
+@ifclear BARETARGET
+For example, to ignore @code{SIGALRM} signals while
+single-stepping, but treat them normally during normal execution,
+you could define:
+
+@example
+define hook-stop
+handle SIGALRM nopass
+end
+
+define hook-run
+handle SIGALRM pass
+end
+
+define hook-continue
+handle SIGLARM pass
+end
+@end example
+@end ifclear
+
+You can define a hook for any single-word command in @value{GDBN}, but
+not for command aliases; you should define a hook for the basic command
+name, e.g. @code{backtrace} rather than @code{bt}.
+@c FIXME! So how does Joe User discover whether a command is an alias
+@c or not?
+If an error occurs during the execution of your hook, execution of
+@value{GDBN} commands stops and @value{GDBN} issues a prompt
+(before the command that you actually typed had a chance to run).
+
+If you try to define a hook which does not match any known command, you
+get a warning from the @code{define} command.
+
+@node Command Files, Output, Hooks, Sequences
+@section Command files
+
+@cindex command files
+A command file for @value{GDBN} is a file of lines that are @value{GDBN}
+commands. Comments (lines starting with @kbd{#}) may also be included.
+An empty line in a command file does nothing; it does not mean to repeat
+the last command, as it would from the terminal.
+
+@cindex init file
+@cindex @file{.gdbinit}
+When you start @value{GDBN}, it automatically executes commands from its
+@dfn{init files}. These are files named @file{.gdbinit} on Unix, or
+@file{gdb.ini} on DOS/Windows. @value{GDBN} reads the init file (if
+any) in your home directory, then processes command line options and
+operands, and then reads the init file (if any) in the current working
+directory. This is so the init file in your home directory can set
+options (such as @code{set complaints}) which affect the processing of
+the command line options and operands. The init files are not executed
+if you use the @samp{-nx} option; @pxref{Mode Options, ,Choosing modes}.
+
+@ifset GENERIC
+@cindex init file name
+On some configurations of @value{GDBN}, the init file is known by a
+different name (these are typically environments where a specialized
+form of @value{GDBN} may need to coexist with other forms, hence a
+different name for the specialized version's init file). These are the
+environments with special init file names:
+
+@kindex .vxgdbinit
+@itemize @bullet
+@item
+VxWorks (Wind River Systems real-time OS): @samp{.vxgdbinit}
+
+@kindex .os68gdbinit
+@item
+OS68K (Enea Data Systems real-time OS): @samp{.os68gdbinit}
+
+@kindex .esgdbinit
+@item
+ES-1800 (Ericsson Telecom AB M68000 emulator): @samp{.esgdbinit}
+@end itemize
+@end ifset
+
+You can also request the execution of a command file with the
+@code{source} command:
+
+@table @code
+@kindex source
+@item source @var{filename}
+Execute the command file @var{filename}.
+@end table
+
+The lines in a command file are executed sequentially. They are not
+printed as they are executed. An error in any command terminates execution
+of the command file.
+
+Commands that would ask for confirmation if used interactively proceed
+without asking when used in a command file. Many @value{GDBN} commands that
+normally print messages to say what they are doing omit the messages
+when called from command files.
+
+@node Output, , Command Files, Sequences
+@section Commands for controlled output
+
+During the execution of a command file or a user-defined command, normal
+@value{GDBN} output is suppressed; the only output that appears is what is
+explicitly printed by the commands in the definition. This section
+describes three commands useful for generating exactly the output you
+want.
+
+@table @code
+@kindex echo
+@item echo @var{text}
+@c I do not consider backslash-space a standard C escape sequence
+@c because it is not in ANSI.
+Print @var{text}. Nonprinting characters can be included in
+@var{text} using C escape sequences, such as @samp{\n} to print a
+newline. @strong{No newline is printed unless you specify one.}
+In addition to the standard C escape sequences, a backslash followed
+by a space stands for a space. This is useful for displaying a
+string with spaces at the beginning or the end, since leading and
+trailing spaces are otherwise trimmed from all arguments.
+To print @samp{@w{ }and foo =@w{ }}, use the command
+@samp{echo \@w{ }and foo = \@w{ }}.
+
+A backslash at the end of @var{text} can be used, as in C, to continue
+the command onto subsequent lines. For example,
+
+@example
+echo This is some text\n\
+which is continued\n\
+onto several lines.\n
+@end example
+
+produces the same output as
+
+@example
+echo This is some text\n
+echo which is continued\n
+echo onto several lines.\n
+@end example
+
+@kindex output
+@item output @var{expression}
+Print the value of @var{expression} and nothing but that value: no
+newlines, no @samp{$@var{nn} = }. The value is not entered in the
+value history either. @xref{Expressions, ,Expressions}, for more information
+on expressions.
+
+@item output/@var{fmt} @var{expression}
+Print the value of @var{expression} in format @var{fmt}. You can use
+the same formats as for @code{print}. @xref{Output Formats,,Output
+formats}, for more information.
+
+@kindex printf
+@item printf @var{string}, @var{expressions}@dots{}
+Print the values of the @var{expressions} under the control of
+@var{string}. The @var{expressions} are separated by commas and may be
+either numbers or pointers. Their values are printed as specified by
+@var{string}, exactly as if your program were to execute the C
+subroutine
+
+@example
+printf (@var{string}, @var{expressions}@dots{});
+@end example
+
+For example, you can print two values in hex like this:
+
+@smallexample
+printf "foo, bar-foo = 0x%x, 0x%x\n", foo, bar-foo
+@end smallexample
+
+The only backslash-escape sequences that you can use in the format
+string are the simple ones that consist of backslash followed by a
+letter.
+@end table
+
+@ifclear DOSHOST
+@node Emacs, GDB Bugs, Sequences, Top
+@chapter Using @value{GDBN} under @sc{gnu} Emacs
+
+@cindex Emacs
+@cindex @sc{gnu} Emacs
+A special interface allows you to use @sc{gnu} Emacs to view (and
+edit) the source files for the program you are debugging with
+@value{GDBN}.
+
+To use this interface, use the command @kbd{M-x gdb} in Emacs. Give the
+executable file you want to debug as an argument. This command starts
+@value{GDBN} as a subprocess of Emacs, with input and output through a newly
+created Emacs buffer.
+@ifset HPPA
+(Do not use the @code{-tui} option to run @value{GDBN} from Emacs.)
+@end ifset
+
+Using @value{GDBN} under Emacs is just like using @value{GDBN} normally except for two
+things:
+
+@itemize @bullet
+@item
+All ``terminal'' input and output goes through the Emacs buffer.
+@end itemize
+
+This applies both to @value{GDBN} commands and their output, and to the input
+and output done by the program you are debugging.
+
+This is useful because it means that you can copy the text of previous
+commands and input them again; you can even use parts of the output
+in this way.
+
+All the facilities of Emacs' Shell mode are available for interacting
+with your program. In particular, you can send signals the usual
+way---for example, @kbd{C-c C-c} for an interrupt, @kbd{C-c C-z} for a
+stop.
+
+@itemize @bullet
+@item
+@value{GDBN} displays source code through Emacs.
+@end itemize
+
+Each time @value{GDBN} displays a stack frame, Emacs automatically finds the
+source file for that frame and puts an arrow (@samp{=>}) at the
+left margin of the current line. Emacs uses a separate buffer for
+source display, and splits the screen to show both your @value{GDBN} session
+and the source.
+
+Explicit @value{GDBN} @code{list} or search commands still produce output as
+usual, but you probably have no reason to use them from Emacs.
+
+@quotation
+@emph{Warning:} If the directory where your program resides is not your
+current directory, it can be easy to confuse Emacs about the location of
+the source files, in which case the auxiliary display buffer does not
+appear to show your source. @value{GDBN} can find programs by searching your
+environment's @code{PATH} variable, so the @value{GDBN} input and output
+session proceeds normally; but Emacs does not get enough information
+back from @value{GDBN} to locate the source files in this situation. To
+avoid this problem, either start @value{GDBN} mode from the directory where
+your program resides, or specify an absolute file name when prompted for the
+@kbd{M-x gdb} argument.
+
+A similar confusion can result if you use the @value{GDBN} @code{file} command to
+switch to debugging a program in some other location, from an existing
+@value{GDBN} buffer in Emacs.
+@end quotation
+
+By default, @kbd{M-x gdb} calls the program called @file{gdb}. If
+you need to call @value{GDBN} by a different name (for example, if you keep
+several configurations around, with different names) you can set the
+Emacs variable @code{gdb-command-name}; for example,
+
+@example
+(setq gdb-command-name "mygdb")
+@end example
+
+@noindent
+(preceded by @kbd{ESC ESC}, or typed in the @code{*scratch*} buffer, or
+in your @file{.emacs} file) makes Emacs call the program named
+``@code{mygdb}'' instead.
+
+In the @value{GDBN} I/O buffer, you can use these special Emacs commands in
+addition to the standard Shell mode commands:
+
+@table @kbd
+@item C-h m
+Describe the features of Emacs' @value{GDBN} Mode.
+
+@item M-s
+Execute to another source line, like the @value{GDBN} @code{step} command; also
+update the display window to show the current file and location.
+
+@item M-n
+Execute to next source line in this function, skipping all function
+calls, like the @value{GDBN} @code{next} command. Then update the display window
+to show the current file and location.
+
+@item M-i
+Execute one instruction, like the @value{GDBN} @code{stepi} command; update
+display window accordingly.
+
+@item M-x gdb-nexti
+Execute to next instruction, using the @value{GDBN} @code{nexti} command; update
+display window accordingly.
+
+@item C-c C-f
+Execute until exit from the selected stack frame, like the @value{GDBN}
+@code{finish} command.
+
+@item M-c
+Continue execution of your program, like the @value{GDBN} @code{continue}
+command.
+
+@emph{Warning:} In Emacs v19, this command is @kbd{C-c C-p}.
+
+@item M-u
+Go up the number of frames indicated by the numeric argument
+(@pxref{Arguments, , Numeric Arguments, Emacs, The @sc{gnu} Emacs Manual}),
+like the @value{GDBN} @code{up} command.
+
+@emph{Warning:} In Emacs v19, this command is @kbd{C-c C-u}.
+
+@item M-d
+Go down the number of frames indicated by the numeric argument, like the
+@value{GDBN} @code{down} command.
+
+@emph{Warning:} In Emacs v19, this command is @kbd{C-c C-d}.
+
+@item C-x &
+Read the number where the cursor is positioned, and insert it at the end
+of the @value{GDBN} I/O buffer. For example, if you wish to disassemble code
+around an address that was displayed earlier, type @kbd{disassemble};
+then move the cursor to the address display, and pick up the
+argument for @code{disassemble} by typing @kbd{C-x &}.
+
+You can customize this further by defining elements of the list
+@code{gdb-print-command}; once it is defined, you can format or
+otherwise process numbers picked up by @kbd{C-x &} before they are
+inserted. A numeric argument to @kbd{C-x &} indicates that you
+wish special formatting, and also acts as an index to pick an element of the
+list. If the list element is a string, the number to be inserted is
+formatted using the Emacs function @code{format}; otherwise the number
+is passed as an argument to the corresponding list element.
+@end table
+
+In any source file, the Emacs command @kbd{C-x SPC} (@code{gdb-break})
+tells @value{GDBN} to set a breakpoint on the source line point is on.
+
+If you accidentally delete the source-display buffer, an easy way to get
+it back is to type the command @code{f} in the @value{GDBN} buffer, to
+request a frame display; when you run under Emacs, this recreates
+the source buffer if necessary to show you the context of the current
+frame.
+
+The source files displayed in Emacs are in ordinary Emacs buffers
+which are visiting the source files in the usual way. You can edit
+the files with these buffers if you wish; but keep in mind that @value{GDBN}
+communicates with Emacs in terms of line numbers. If you add or
+delete lines from the text, the line numbers that @value{GDBN} knows cease
+to correspond properly with the code.
+
+@c The following dropped because Epoch is nonstandard. Reactivate
+@c if/when v19 does something similar. ---doc@cygnus.com 19dec1990
+@ignore
+@kindex Emacs Epoch environment
+@kindex Epoch
+@kindex inspect
+
+Version 18 of @sc{gnu} Emacs has a built-in window system
+called the @code{epoch}
+environment. Users of this environment can use a new command,
+@code{inspect} which performs identically to @code{print} except that
+each value is printed in its own window.
+@end ignore
+@end ifclear
+
+@node GDB Bugs
+@c links whacked to pacify makeinfo
+@c , Command Line Editing, Emacs, Top
+@chapter Reporting Bugs in @value{GDBN}
+@cindex bugs in @value{GDBN}
+@cindex reporting bugs in @value{GDBN}
+
+Your bug reports play an essential role in making @value{GDBN} reliable.
+
+Reporting a bug may help you by bringing a solution to your problem, or it
+may not. But in any case the principal function of a bug report is to help
+the entire community by making the next version of @value{GDBN} work better. Bug
+reports are your contribution to the maintenance of @value{GDBN}.
+
+In order for a bug report to serve its purpose, you must include the
+information that enables us to fix the bug.
+
+@menu
+* Bug Criteria:: Have you found a bug?
+* Bug Reporting:: How to report bugs
+@end menu
+
+@node Bug Criteria, Bug Reporting, GDB Bugs, GDB Bugs
+@section Have you found a bug?
+@cindex bug criteria
+
+If you are not sure whether you have found a bug, here are some guidelines:
+
+@itemize @bullet
+@cindex fatal signal
+@cindex debugger crash
+@cindex crash of debugger
+@item
+If the debugger gets a fatal signal, for any input whatever, that is a
+@value{GDBN} bug. Reliable debuggers never crash.
+
+@cindex error on valid input
+@item
+If @value{GDBN} produces an error message for valid input, that is a
+bug. (Note that if you're cross debugging, the problem may also be
+somewhere in the connection to the target.)
+
+@cindex invalid input
+@item
+If @value{GDBN} does not produce an error message for invalid input,
+that is a bug. However, you should note that your idea of
+``invalid input'' might be our idea of ``an extension'' or ``support
+for traditional practice''.
+
+@item
+If you are an experienced user of debugging tools, your suggestions
+for improvement of @value{GDBN} are welcome in any case.
+@end itemize
+
+@node Bug Reporting, , Bug Criteria, GDB Bugs
+@section How to report bugs
+@cindex bug reports
+@cindex @value{GDBN} bugs, reporting
+
+@ifclear HPPA
+A number of companies and individuals offer support for @sc{gnu} products.
+If you obtained @value{GDBN} from a support organization, we recommend you
+contact that organization first.
+
+You can find contact information for many support companies and
+individuals in the file @file{etc/SERVICE} in the @sc{gnu} Emacs
+distribution.
+@c should add a web page ref...
+
+In any event, we also recommend that you send bug reports for
+@value{GDBN} to this addresses:
+
+@example
+bug-gdb@@prep.ai.mit.edu
+@end example
+
+@strong{Do not send bug reports to @samp{info-gdb}, or to
+@samp{help-gdb}, or to any newsgroups.} Most users of @value{GDBN} do
+not want to receive bug reports. Those that do have arranged to receive
+@samp{bug-gdb}.
+
+The mailing list @samp{bug-gdb} has a newsgroup @samp{gnu.gdb.bug} which
+serves as a repeater. The mailing list and the newsgroup carry exactly
+the same messages. Often people think of posting bug reports to the
+newsgroup instead of mailing them. This appears to work, but it has one
+problem which can be crucial: a newsgroup posting often lacks a mail
+path back to the sender. Thus, if we need to ask for more information,
+we may be unable to reach you. For this reason, it is better to send
+bug reports to the mailing list.
+
+As a last resort, send bug reports on paper to:
+
+@example
+@sc{gnu} Debugger Bugs
+Free Software Foundation Inc.
+59 Temple Place - Suite 330
+Boston, MA 02111-1307
+USA
+@end example
+@end ifclear
+
+@ifset HPPA
+If you obtained HP GDB as part of your HP ANSI C or HP ANSI C++ compiler
+kit, report problems to your HP Support Representative.
+
+If you obtained HP GDB from the Hewlett-Packard Web site, report
+problems by electronic mail to @code{wdb-www@@ch.hp.com}.
+@end ifset
+
+The fundamental principle of reporting bugs usefully is this:
+@strong{report all the facts}. If you are not sure whether to state a
+fact or leave it out, state it!
+
+Often people omit facts because they think they know what causes the
+problem and assume that some details do not matter. Thus, you might
+assume that the name of the variable you use in an example does not matter.
+Well, probably it does not, but one cannot be sure. Perhaps the bug is a
+stray memory reference which happens to fetch from the location where that
+name is stored in memory; perhaps, if the name were different, the contents
+of that location would fool the debugger into doing the right thing despite
+the bug. Play it safe and give a specific, complete example. That is the
+easiest thing for you to do, and the most helpful.
+
+Keep in mind that the purpose of a bug report is to enable us to fix the
+bug. It may be that the bug has been reported previously, but neither
+you nor we can know that unless your bug report is complete and
+self-contained.
+
+Sometimes people give a few sketchy facts and ask, ``Does this ring a
+bell?'' Those bug reports are useless, and we urge everyone to
+@emph{refuse to respond to them} except to chide the sender to report
+bugs properly.
+
+To enable us to fix the bug, you should include all these things:
+
+@itemize @bullet
+@item
+The version of @value{GDBN}. @value{GDBN} announces it if you start
+with no arguments; you can also print it at any time using @code{show
+version}.
+
+Without this, we will not know whether there is any point in looking for
+the bug in the current version of @value{GDBN}.
+
+@item
+The type of machine you are using, and the operating system name and
+version number.
+
+@ifclear HPPA
+@item
+What compiler (and its version) was used to compile @value{GDBN}---e.g.
+``@value{GCC}--2.8.1''.
+@end ifclear
+
+@item
+What compiler (and its version) was used to compile the program you are
+debugging---e.g. ``@value{GCC}--2.8.1'', or ``HP92453-01 A.10.32.03 HP
+C Compiler''. For GCC, you can say @code{gcc --version} to get this
+information; for other compilers, see the documentation for those
+compilers.
+
+@item
+The command arguments you gave the compiler to compile your example and
+observe the bug. For example, did you use @samp{-O}? To guarantee
+you will not omit something important, list them all. A copy of the
+Makefile (or the output from make) is sufficient.
+
+If we were to try to guess the arguments, we would probably guess wrong
+and then we might not encounter the bug.
+
+@item
+A complete input script, and all necessary source files, that will
+reproduce the bug.
+
+@item
+A description of what behavior you observe that you believe is
+incorrect. For example, ``It gets a fatal signal.''
+
+Of course, if the bug is that @value{GDBN} gets a fatal signal, then we
+will certainly notice it. But if the bug is incorrect output, we might
+not notice unless it is glaringly wrong. You might as well not give us
+a chance to make a mistake.
+
+Even if the problem you experience is a fatal signal, you should still
+say so explicitly. Suppose something strange is going on, such as, your
+copy of @value{GDBN} is out of synch, or you have encountered a bug in
+the C library on your system. (This has happened!) Your copy might
+crash and ours would not. If you told us to expect a crash, then when
+ours fails to crash, we would know that the bug was not happening for
+us. If you had not told us to expect a crash, then we would not be able
+to draw any conclusion from our observations.
+
+@ifclear HPPA
+@item
+If you wish to suggest changes to the @value{GDBN} source, send us context
+diffs. If you even discuss something in the @value{GDBN} source, refer to
+it by context, not by line number.
+
+The line numbers in our development sources will not match those in your
+sources. Your line numbers would convey no useful information to us.
+@end ifclear
+@end itemize
+
+Here are some things that are not necessary:
+
+@itemize @bullet
+@item
+A description of the envelope of the bug.
+
+Often people who encounter a bug spend a lot of time investigating
+which changes to the input file will make the bug go away and which
+changes will not affect it.
+
+This is often time consuming and not very useful, because the way we
+will find the bug is by running a single example under the debugger
+with breakpoints, not by pure deduction from a series of examples.
+We recommend that you save your time for something else.
+
+Of course, if you can find a simpler example to report @emph{instead}
+of the original one, that is a convenience for us. Errors in the
+output will be easier to spot, running under the debugger will take
+less time, and so on.
+
+However, simplification is not vital; if you do not want to do this,
+report the bug anyway and send us the entire test case you used.
+
+@item
+A patch for the bug.
+
+A patch for the bug does help us if it is a good one. But do not omit
+the necessary information, such as the test case, on the assumption that
+a patch is all we need. We might see problems with your patch and decide
+to fix the problem another way, or we might not understand it at all.
+
+Sometimes with a program as complicated as @value{GDBN} it is very hard to
+construct an example that will make the program follow a certain path
+through the code. If you do not send us the example, we will not be able
+to construct one, so we will not be able to verify that the bug is fixed.
+
+And if we cannot understand what bug you are trying to fix, or why your
+patch should be an improvement, we will not install it. A test case will
+help us to understand.
+
+@item
+A guess about what the bug is or what it depends on.
+
+Such guesses are usually wrong. Even we cannot guess right about such
+things without first using the debugger to find the facts.
+@end itemize
+
+@c The readline documentation is distributed with the readline code
+@c and consists of the two following files:
+@c rluser.texinfo
+@c inc-hist.texi
+@c Use -I with makeinfo to point to the appropriate directory,
+@c environment var TEXINPUTS with TeX.
+@include rluser.texinfo
+@include inc-hist.texi
+
+
+@ifclear PRECONFIGURED
+@ifclear HPPA
+@node Formatting Documentation
+@c links whacked to pacify makeinfo
+@c , Installing GDB, Renamed Commands, Top
+@appendix Formatting Documentation
+
+@cindex @value{GDBN} reference card
+@cindex reference card
+The @value{GDBN} 4 release includes an already-formatted reference card, ready
+for printing with PostScript or Ghostscript, in the @file{gdb}
+subdirectory of the main source directory@footnote{In
+@file{gdb-@value{GDBVN}/gdb/refcard.ps} of the version @value{GDBVN}
+release.}. If you can use PostScript or Ghostscript with your printer,
+you can print the reference card immediately with @file{refcard.ps}.
+
+The release also includes the source for the reference card. You
+can format it, using @TeX{}, by typing:
+
+@example
+make refcard.dvi
+@end example
+
+The @value{GDBN} reference card is designed to print in @dfn{landscape}
+mode on US ``letter'' size paper;
+that is, on a sheet 11 inches wide by 8.5 inches
+high. You will need to specify this form of printing as an option to
+your @sc{dvi} output program.
+
+@cindex documentation
+
+All the documentation for @value{GDBN} comes as part of the machine-readable
+distribution. The documentation is written in Texinfo format, which is
+a documentation system that uses a single source file to produce both
+on-line information and a printed manual. You can use one of the Info
+formatting commands to create the on-line version of the documentation
+and @TeX{} (or @code{texi2roff}) to typeset the printed version.
+
+@value{GDBN} includes an already formatted copy of the on-line Info
+version of this manual in the @file{gdb} subdirectory. The main Info
+file is @file{gdb-@value{GDBVN}/gdb/gdb.info}, and it refers to
+subordinate files matching @samp{gdb.info*} in the same directory. If
+necessary, you can print out these files, or read them with any editor;
+but they are easier to read using the @code{info} subsystem in @sc{gnu}
+Emacs or the standalone @code{info} program, available as part of the
+@sc{gnu} Texinfo distribution.
+
+If you want to format these Info files yourself, you need one of the
+Info formatting programs, such as @code{texinfo-format-buffer} or
+@code{makeinfo}.
+
+If you have @code{makeinfo} installed, and are in the top level
+@value{GDBN} source directory (@file{gdb-@value{GDBVN}}, in the case of
+version @value{GDBVN}), you can make the Info file by typing:
+
+@example
+cd gdb
+make gdb.info
+@end example
+
+If you want to typeset and print copies of this manual, you need @TeX{},
+a program to print its @sc{dvi} output files, and @file{texinfo.tex}, the
+Texinfo definitions file.
+
+@TeX{} is a typesetting program; it does not print files directly, but
+produces output files called @sc{dvi} files. To print a typeset
+document, you need a program to print @sc{dvi} files. If your system
+has @TeX{} installed, chances are it has such a program. The precise
+command to use depends on your system; @kbd{lpr -d} is common; another
+(for PostScript devices) is @kbd{dvips}. The @sc{dvi} print command may
+require a file name without any extension or a @samp{.dvi} extension.
+
+@TeX{} also requires a macro definitions file called
+@file{texinfo.tex}. This file tells @TeX{} how to typeset a document
+written in Texinfo format. On its own, @TeX{} cannot either read or
+typeset a Texinfo file. @file{texinfo.tex} is distributed with GDB
+and is located in the @file{gdb-@var{version-number}/texinfo}
+directory.
+
+If you have @TeX{} and a @sc{dvi} printer program installed, you can
+typeset and print this manual. First switch to the the @file{gdb}
+subdirectory of the main source directory (for example, to
+@file{gdb-@value{GDBVN}/gdb}) and type:
+
+@example
+make gdb.dvi
+@end example
+
+Then give @file{gdb.dvi} to your @sc{dvi} printing program.
+@end ifclear
+
+@node Installing GDB, Index, Using History Interactively, Top
+@appendix Installing @value{GDBN}
+@cindex configuring @value{GDBN}
+@cindex installation
+
+@ifset HPPA
+If you obtain @value{GDBN} (HP WDB 0.75) as part of your HP ANSI C or
+HP ANSI C++ Developer's Kit at HP-UX Release 11.0, you do not have to
+take any special action to build or install @value{GDBN}.
+
+If you obtain @value{GDBN} (HP WDB 0.75) from an HP web site, you may
+download either a @code{swinstall}-able package or a source tree, or
+both.
+
+Most customers will want to install the @value{GDBN} binary that is part
+of the @code{swinstall}-able package. To do so, use a command of the
+form
+
+@smallexample
+/usr/sbin/swinstall -s @var{package-name} WDB
+@end smallexample
+
+Alternatively, it is possible to build @value{GDBN} from the source
+distribution. Sophisticated customers who want to modify the debugger
+sources to tailor @value{GDBN} to their their needs may wish to do this.
+The source distribution consists of a @code{tar}'ed source tree rooted
+at @file{gdb-4.16/...}. The instructions that follow describe how to
+build a @file{gdb} executable from this source tree. HP believes that
+these instructions apply to the WDB source tree that it distributes.
+However, HP does not explicitly support building a @file{gdb} for any
+non-HP platform from the WDB source tree. It may work, but HP has not
+tested it for any platforms other than those described in the WDB 0.75
+Release Notes.
+@end ifset
+
+@value{GDBN} comes with a @code{configure} script that automates the process
+of preparing @value{GDBN} for installation; you can then use @code{make} to
+build the @code{gdb} program.
+@iftex
+@c irrelevant in info file; it's as current as the code it lives with.
+@footnote{If you have a more recent version of @value{GDBN} than @value{GDBVN},
+look at the @file{README} file in the sources; we may have improved the
+installation procedures since publishing this manual.}
+@end iftex
+
+The @value{GDBN} distribution includes all the source code you need for
+@value{GDBN} in a single directory, whose name is usually composed by
+appending the version number to @samp{gdb}.
+
+For example, the @value{GDBN} version @value{GDBVN} distribution is in the
+@file{gdb-@value{GDBVN}} directory. That directory contains:
+
+@table @code
+@item gdb-@value{GDBVN}/configure @r{(and supporting files)}
+script for configuring @value{GDBN} and all its supporting libraries
+
+@item gdb-@value{GDBVN}/gdb
+the source specific to @value{GDBN} itself
+
+@item gdb-@value{GDBVN}/bfd
+source for the Binary File Descriptor library
+
+@item gdb-@value{GDBVN}/include
+@sc{gnu} include files
+
+@item gdb-@value{GDBVN}/libiberty
+source for the @samp{-liberty} free software library
+
+@item gdb-@value{GDBVN}/opcodes
+source for the library of opcode tables and disassemblers
+
+@item gdb-@value{GDBVN}/readline
+source for the @sc{gnu} command-line interface
+
+@item gdb-@value{GDBVN}/glob
+source for the @sc{gnu} filename pattern-matching subroutine
+
+@item gdb-@value{GDBVN}/mmalloc
+source for the @sc{gnu} memory-mapped malloc package
+@end table
+
+The simplest way to configure and build @value{GDBN} is to run @code{configure}
+from the @file{gdb-@var{version-number}} source directory, which in
+this example is the @file{gdb-@value{GDBVN}} directory.
+
+First switch to the @file{gdb-@var{version-number}} source directory
+if you are not already in it; then run @code{configure}. Pass the
+identifier for the platform on which @value{GDBN} will run as an
+argument.
+
+For example:
+
+@example
+cd gdb-@value{GDBVN}
+./configure @var{host}
+make
+@end example
+
+@noindent
+where @var{host} is an identifier such as @samp{sun4} or
+@samp{decstation}, that identifies the platform where @value{GDBN} will run.
+(You can often leave off @var{host}; @code{configure} tries to guess the
+correct value by examining your system.)
+
+Running @samp{configure @var{host}} and then running @code{make} builds the
+@file{bfd}, @file{readline}, @file{mmalloc}, and @file{libiberty}
+libraries, then @code{gdb} itself. The configured source files, and the
+binaries, are left in the corresponding source directories.
+
+@need 750
+@code{configure} is a Bourne-shell (@code{/bin/sh}) script; if your
+system does not recognize this automatically when you run a different
+shell, you may need to run @code{sh} on it explicitly:
+
+@example
+sh configure @var{host}
+@end example
+
+If you run @code{configure} from a directory that contains source
+directories for multiple libraries or programs, such as the
+@file{gdb-@value{GDBVN}} source directory for version @value{GDBVN}, @code{configure}
+creates configuration files for every directory level underneath (unless
+you tell it not to, with the @samp{--norecursion} option).
+
+You can run the @code{configure} script from any of the
+subordinate directories in the @value{GDBN} distribution if you only want to
+configure that subdirectory, but be sure to specify a path to it.
+
+For example, with version @value{GDBVN}, type the following to configure only
+the @code{bfd} subdirectory:
+
+@example
+@group
+cd gdb-@value{GDBVN}/bfd
+../configure @var{host}
+@end group
+@end example
+
+You can install @code{@value{GDBP}} anywhere; it has no hardwired paths.
+However, you should make sure that the shell on your path (named by
+the @samp{SHELL} environment variable) is publicly readable. Remember
+that @value{GDBN} uses the shell to start your program---some systems refuse to
+let @value{GDBN} debug child processes whose programs are not readable.
+
+@menu
+* Separate Objdir:: Compiling @value{GDBN} in another directory
+* Config Names:: Specifying names for hosts and targets
+* Configure Options:: Summary of options for configure
+@end menu
+
+@node Separate Objdir, Config Names, Installing GDB, Installing GDB
+@section Compiling @value{GDBN} in another directory
+
+If you want to run @value{GDBN} versions for several host or target machines,
+you need a different @code{gdb} compiled for each combination of
+host and target. @code{configure} is designed to make this easy by
+allowing you to generate each configuration in a separate subdirectory,
+rather than in the source directory. If your @code{make} program
+handles the @samp{VPATH} feature (@sc{gnu} @code{make} does), running
+@code{make} in each of these directories builds the @code{gdb}
+program specified there.
+
+To build @code{gdb} in a separate directory, run @code{configure}
+with the @samp{--srcdir} option to specify where to find the source.
+(You also need to specify a path to find @code{configure}
+itself from your working directory. If the path to @code{configure}
+would be the same as the argument to @samp{--srcdir}, you can leave out
+the @samp{--srcdir} option; it is assumed.)
+
+For example, with version @value{GDBVN}, you can build @value{GDBN} in a
+separate directory for a Sun 4 like this:
+
+@example
+@group
+cd gdb-@value{GDBVN}
+mkdir ../gdb-sun4
+cd ../gdb-sun4
+../gdb-@value{GDBVN}/configure sun4
+make
+@end group
+@end example
+
+When @code{configure} builds a configuration using a remote source
+directory, it creates a tree for the binaries with the same structure
+(and using the same names) as the tree under the source directory. In
+the example, you'd find the Sun 4 library @file{libiberty.a} in the
+directory @file{gdb-sun4/libiberty}, and @value{GDBN} itself in
+@file{gdb-sun4/gdb}.
+
+One popular reason to build several @value{GDBN} configurations in separate
+directories is to configure @value{GDBN} for cross-compiling (where
+@value{GDBN} runs on one machine---the @dfn{host}---while debugging
+programs that run on another machine---the @dfn{target}).
+You specify a cross-debugging target by
+giving the @samp{--target=@var{target}} option to @code{configure}.
+
+When you run @code{make} to build a program or library, you must run
+it in a configured directory---whatever directory you were in when you
+called @code{configure} (or one of its subdirectories).
+
+The @code{Makefile} that @code{configure} generates in each source
+directory also runs recursively. If you type @code{make} in a source
+directory such as @file{gdb-@value{GDBVN}} (or in a separate configured
+directory configured with @samp{--srcdir=@var{dirname}/gdb-@value{GDBVN}}), you
+will build all the required libraries, and then build GDB.
+
+When you have multiple hosts or targets configured in separate
+directories, you can run @code{make} on them in parallel (for example,
+if they are NFS-mounted on each of the hosts); they will not interfere
+with each other.
+
+@node Config Names, Configure Options, Separate Objdir, Installing GDB
+@section Specifying names for hosts and targets
+
+The specifications used for hosts and targets in the @code{configure}
+script are based on a three-part naming scheme, but some short predefined
+aliases are also supported. The full naming scheme encodes three pieces
+of information in the following pattern:
+
+@example
+@var{architecture}-@var{vendor}-@var{os}
+@end example
+
+For example, you can use the alias @code{sun4} as a @var{host} argument,
+or as the value for @var{target} in a @code{--target=@var{target}}
+option. The equivalent full name is @samp{sparc-sun-sunos4}.
+
+The @code{configure} script accompanying @value{GDBN} does not provide
+any query facility to list all supported host and target names or
+aliases. @code{configure} calls the Bourne shell script
+@code{config.sub} to map abbreviations to full names; you can read the
+script, if you wish, or you can use it to test your guesses on
+abbreviations---for example:
+
+@smallexample
+% sh config.sub i386-linux
+i386-pc-linux-gnu
+% sh config.sub alpha-linux
+alpha-unknown-linux-gnu
+% sh config.sub hp9k700
+hppa1.1-hp-hpux
+% sh config.sub sun4
+sparc-sun-sunos4.1.1
+% sh config.sub sun3
+m68k-sun-sunos4.1.1
+% sh config.sub i986v
+Invalid configuration `i986v': machine `i986v' not recognized
+@end smallexample
+
+@noindent
+@code{config.sub} is also distributed in the @value{GDBN} source
+directory (@file{gdb-@value{GDBVN}}, for version @value{GDBVN}).
+
+@node Configure Options, , Config Names, Installing GDB
+@section @code{configure} options
+
+Here is a summary of the @code{configure} options and arguments that
+are most often useful for building @value{GDBN}. @code{configure} also has
+several other options not listed here. @inforef{What Configure
+Does,,configure.info}, for a full explanation of @code{configure}.
+
+@example
+configure @r{[}--help@r{]}
+ @r{[}--prefix=@var{dir}@r{]}
+ @r{[}--exec-prefix=@var{dir}@r{]}
+ @r{[}--srcdir=@var{dirname}@r{]}
+ @r{[}--norecursion@r{]} @r{[}--rm@r{]}
+ @r{[}--target=@var{target}@r{]}
+ @var{host}
+@end example
+
+@noindent
+You may introduce options with a single @samp{-} rather than
+@samp{--} if you prefer; but you may abbreviate option names if you use
+@samp{--}.
+
+@table @code
+@item --help
+Display a quick summary of how to invoke @code{configure}.
+
+@item --prefix=@var{dir}
+Configure the source to install programs and files under directory
+@file{@var{dir}}.
+
+@item --exec-prefix=@var{dir}
+Configure the source to install programs under directory
+@file{@var{dir}}.
+
+@c avoid splitting the warning from the explanation:
+@need 2000
+@item --srcdir=@var{dirname}
+@strong{Warning: using this option requires @sc{gnu} @code{make}, or another
+@code{make} that implements the @code{VPATH} feature.}@*
+Use this option to make configurations in directories separate from the
+@value{GDBN} source directories. Among other things, you can use this to
+build (or maintain) several configurations simultaneously, in separate
+directories. @code{configure} writes configuration specific files in
+the current directory, but arranges for them to use the source in the
+directory @var{dirname}. @code{configure} creates directories under
+the working directory in parallel to the source directories below
+@var{dirname}.
+
+@item --norecursion
+Configure only the directory level where @code{configure} is executed; do not
+propagate configuration to subdirectories.
+
+@item --target=@var{target}
+Configure @value{GDBN} for cross-debugging programs running on the specified
+@var{target}. Without this option, @value{GDBN} is configured to debug
+programs that run on the same machine (@var{host}) as @value{GDBN} itself.
+
+There is no convenient way to generate a list of all available targets.
+
+@item @var{host} @dots{}
+Configure @value{GDBN} to run on the specified @var{host}.
+
+There is no convenient way to generate a list of all available hosts.
+@end table
+
+There are many other options available as well, but they are generally
+needed for special purposes only.
+@end ifclear
+
+
+@node Index, , Installing GDB, Top
+@unnumbered Index
+
+@printindex cp
+
+@tex
+% I think something like @colophon should be in texinfo. In the
+% meantime:
+\long\def\colophon{\hbox to0pt{}\vfill
+\centerline{The body of this manual is set in}
+\centerline{\fontname\tenrm,}
+\centerline{with headings in {\bf\fontname\tenbf}}
+\centerline{and examples in {\tt\fontname\tentt}.}
+\centerline{{\it\fontname\tenit\/},}
+\centerline{{\bf\fontname\tenbf}, and}
+\centerline{{\sl\fontname\tensl\/}}
+\centerline{are used for emphasis.}\vfill}
+\page\colophon
+% Blame: doc@cygnus.com, 1991.
+@end tex
+
+@contents
+@bye