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authorPedro Alves <palves@redhat.com>2018-01-10 20:38:07 +0000
committerPedro Alves <palves@redhat.com>2018-01-10 20:47:37 +0000
commitc63d3e8d12f0b08cda95f89aa13274defed215f0 (patch)
tree4e46ac3e784408de56a7b5accb5f735e7fbcd10b /gdb/language.h
parentd4c2a405cb7535d25b88e9b8dad0e557242950ca (diff)
downloadbinutils-gdb-c63d3e8d12f0b08cda95f89aa13274defed215f0.tar.gz
Ada: make verbatim matcher override other language matchers (PR gdb/22670)
A previous patch fixed verbatim matching in the lookup at the minimal symbol level, but we should also be finding that same symbol through the partial/full symtab search. For example, this is what happens if we use "print" instead of "break": (gdb) p <MixedCaseFunc> $1 = {<text variable, no debug info>} 0x4024dc <MixedCaseFunc> Before the C++ wildmatching series, GDB knows that MixedCaseFunc is a function without parameters, and the expression above means calling it. If you try it before having started the inferior, you'd get the following (expected) error: (gdb) print <MixedCaseFunc> You can't do that without a process to debug. The main idea behind making the name matcher be determined by the symbol's language is so that C++ (etc.) wildmatching in linespecs works even if the current language is not C++, as e.g., when you step through C or assembly code. Ada's verbatim matching syntax however ("<...>") isn't quite the same. It is more a property of the current language than of a particular symbol's language. We want to support this syntax when debugging an Ada program, but it's reason of existence is to find non-Ada symbols. This suggests going back to enabling it depending on current language instead of language of the symbol being matched. I'm not entirely happy with the "current_language" reference (though I think that it's harmless). I think we could try storing the current language in the lookup_name_info object, and then convert a bunch of functions more to pass around lookup_name_info objects instead of "const char *" names. I.e., build the lookup_name_info higher up. I'm not sure about that, I'll have to think more about it. Maybe something different will be better. Meanwhile, this gets us going. I've extended the testcase to also exercise a no-debug-info function, for extra coverage of the minsyms-only paths. gdb/ChangeLog: 2018-01-10 Pedro Alves <palves@redhat.com> PR gdb/22670 * dwarf2read.c (gdb_index_symbol_name_matcher::gdb_index_symbol_name_matcher): Adjust to use language_get_symbol_name_matcher instead of language_defn::la_get_symbol_name_matcher. * language.c (language_get_symbol_name_matcher): If in Ada mode and the lookup name is a verbatim match, return Ada's matcher. * language.h (language_get_symbol_name_matcher): Adjust comment. (ada_lookup_name_info::verbatim_p):: New method. gdb/testsuite/ChangeLog: 2018-01-10 Pedro Alves <palves@redhat.com> PR gdb/22670 * gdb.ada/bp_c_mixed_case.exp: Add intro comment. Test printing C functions too. Test setting breakpoints and printing C functions with no debug info too. * gdb.ada/bp_c_mixed_case/qux.c: New file.
Diffstat (limited to 'gdb/language.h')
-rw-r--r--gdb/language.h5
1 files changed, 4 insertions, 1 deletions
diff --git a/gdb/language.h b/gdb/language.h
index 49828f3aee7..50610959715 100644
--- a/gdb/language.h
+++ b/gdb/language.h
@@ -633,7 +633,10 @@ extern bool default_symbol_name_matcher
completion_match_result *comp_match_res);
/* Get LANG's symbol_name_matcher method for LOOKUP_NAME. Returns
- default_symbol_name_matcher if not set. */
+ default_symbol_name_matcher if not set. LANG is used as a hint;
+ the function may ignore it depending on the current language and
+ LOOKUP_NAME. Specifically, if the current language is Ada, this
+ may return an Ada matcher regardless of LANG. */
symbol_name_matcher_ftype *language_get_symbol_name_matcher
(const language_defn *lang, const lookup_name_info &lookup_name);