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+/* bcdefs.h: The single file to include all constants and type definitions. */
+
+/* This file is part of GNU bc.
+ Copyright (C) 1991, 1992, 1993, 1994, 1997 Free Software Foundation, Inc.
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License , or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; see the file COPYING. If not, write to
+ The Free Software Foundation, Inc.
+ 59 Temple Place, Suite 330
+ Boston, MA 02111 USA
+
+ You may contact the author by:
+ e-mail: philnelson@acm.org
+ us-mail: Philip A. Nelson
+ Computer Science Department, 9062
+ Western Washington University
+ Bellingham, WA 98226-9062
+
+*************************************************************************/
+
+/* Include the configuration file. */
+#include "config.h"
+
+/* Standard includes for all files. */
+#include <stdio.h>
+#include <sys/types.h>
+#include <ctype.h>
+#ifdef HAVE_STRINGS_H
+#include <strings.h>
+#else
+#include <string.h>
+#endif
+#ifdef HAVE_LIMITS_H
+#include <limits.h>
+#endif
+
+#if defined(LIBEDIT)
+#include <histedit.h>
+#endif
+
+#if defined(READLINE)
+#include <readline/readline.h>
+#include <readline/history.h>
+#endif
+
+/* Include the other definitions. */
+#include "const.h"
+#include "number.h"
+
+/* These definitions define all the structures used in
+ code and data storage. This includes the representation of
+ labels. The "guiding" principle is to make structures that
+ take a minimum of space when unused but can be built to contain
+ the full structures. */
+
+/* Labels are first. Labels are generated sequentially in functions
+ and full code. They just "point" to a single bye in the code. The
+ "address" is the byte number. The byte number is used to get an
+ actual character pointer. */
+
+typedef struct bc_label_group
+ {
+ long l_adrs [ BC_LABEL_GROUP ];
+ struct bc_label_group *l_next;
+ } bc_label_group;
+
+/* Argument list. Recorded in the function so arguments can
+ be checked at call time. */
+
+typedef struct arg_list
+ {
+ int av_name;
+ int arg_is_var; /* Extension ... variable parameters. */
+ struct arg_list *next;
+ } arg_list;
+
+/* Each function has its own code segments and labels. There can be
+ no jumps between functions so labels are unique to a function. */
+
+typedef struct
+ {
+ char f_defined; /* Is this function defined yet. */
+ char *f_body;
+ int f_body_size; /* Size of body. Power of 2. */
+ int f_code_size;
+ bc_label_group *f_label;
+ arg_list *f_params;
+ arg_list *f_autos;
+ } bc_function;
+
+/* Code addresses. */
+typedef struct {
+ int pc_func;
+ int pc_addr;
+ } program_counter;
+
+
+/* Variables are "pushable" (auto) and thus we need a stack mechanism.
+ This is built into the variable record. */
+
+typedef struct bc_var
+ {
+ bc_num v_value;
+ struct bc_var *v_next;
+ } bc_var;
+
+
+/* bc arrays can also be "auto" variables and thus need the same
+ kind of stacking mechanisms. */
+
+typedef struct bc_array_node
+ {
+ union
+ {
+ bc_num n_num [NODE_SIZE];
+ struct bc_array_node *n_down [NODE_SIZE];
+ } n_items;
+ } bc_array_node;
+
+typedef struct bc_array
+ {
+ bc_array_node *a_tree;
+ short a_depth;
+ } bc_array;
+
+typedef struct bc_var_array
+ {
+ bc_array *a_value;
+ char a_param;
+ struct bc_var_array *a_next;
+ } bc_var_array;
+
+
+/* For the stacks, execution and function, we need records to allow
+ for arbitrary size. */
+
+typedef struct estack_rec {
+ bc_num s_num;
+ struct estack_rec *s_next;
+} estack_rec;
+
+typedef struct fstack_rec {
+ int s_val;
+ struct fstack_rec *s_next;
+} fstack_rec;
+
+
+/* The following are for the name tree. */
+
+typedef struct id_rec {
+ char *id; /* The program name. */
+ /* A name == 0 => nothing assigned yet. */
+ int a_name; /* The array variable name (number). */
+ int f_name; /* The function name (number). */
+ int v_name; /* The variable name (number). */
+ short balance; /* For the balanced tree. */
+ struct id_rec *left, *right; /* Tree pointers. */
+} id_rec;
+
+
+/* A list of files to process. */
+
+typedef struct file_node {
+ char *name;
+ struct file_node *next;
+} file_node;
+
+/* Macro Definitions */
+
+#if defined(LIBEDIT)
+#define HISTORY_SIZE(n) history(hist, &histev, H_SETSIZE, n)
+#define UNLIMIT_HISTORY history(hist, &histev, H_SETSIZE, INT_MAX)
+#endif
+
+#if defined(READLINE)
+#define HISTORY_SIZE(n) stifle_history(n)
+#define UNLIMIT_HISTORY unstifle_history()
+#endif