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authorMartin Koch <mkoch@de.adit-jv.com>2020-01-16 15:31:05 +0100
committerMartin Koch <mkoch@de.adit-jv.com>2020-01-17 09:14:36 +0100
commita2af83777be4860d554bceaf28c87218729cf309 (patch)
tree58472fdde28c6660ba60d1efd4f8b119eafd1ab5 /AudioManagerCore/include/CAmCommandSender.h
parentce501a931e9eeb20013406373156bf70fb007cda (diff)
downloadaudiomanager-a2af83777be4860d554bceaf28c87218729cf309.tar.gz
AM: add plural form of set...SoundProperties for sources and sinks to command and control interface
- implement plural form of requests and acknowledgments in core - provide empty default implementations in interfaces to ensure backward compatibility with older plugins - accommodate extensions in module tests - leave existing singular form untouched Main purpose of this extension is to allow for one-shot (uninterrupted), consistent change of multiple, possibly interrelated sound properties. Signed-off-by: Martin Koch <mkoch@de.adit-jv.com>
Diffstat (limited to 'AudioManagerCore/include/CAmCommandSender.h')
-rw-r--r--AudioManagerCore/include/CAmCommandSender.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/AudioManagerCore/include/CAmCommandSender.h b/AudioManagerCore/include/CAmCommandSender.h
index 5646282..c438711 100644
--- a/AudioManagerCore/include/CAmCommandSender.h
+++ b/AudioManagerCore/include/CAmCommandSender.h
@@ -60,7 +60,9 @@ public:
void cbNumberOfSourceClassesChanged();
void cbMainConnectionStateChanged(const am_mainConnectionID_t connectionID, const am_ConnectionState_e connectionState);
void cbMainSinkSoundPropertyChanged(const am_sinkID_t sinkID, const am_MainSoundProperty_s &soundProperty);
+ void cbMainSinkSoundPropertiesChanged(const am_sinkID_t sinkID, const std::vector<am_MainSoundProperty_s> &listSoundProperties);
void cbMainSourceSoundPropertyChanged(const am_sourceID_t sourceID, const am_MainSoundProperty_s &soundProperty);
+ void cbMainSourceSoundPropertiesChanged(const am_sourceID_t sourceID, const std::vector<am_MainSoundProperty_s> &listSoundProperties);
void cbSinkAvailabilityChanged(const am_sinkID_t sinkID, const am_Availability_s &availability);
void cbSourceAvailabilityChanged(const am_sourceID_t sourceID, const am_Availability_s &availability);
void cbVolumeChanged(const am_sinkID_t sinkID, const am_mainVolume_t volume);