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<div id="preamble"><h1>Apache MPM event</h1>
<div class="toplang">
<p><span>Available Languages: </span><a href="../en/mod/event.html" title="English">&nbsp;en&nbsp;</a> |
<a href="../fr/mod/event.html" hreflang="fr" rel="alternate" title="Français">&nbsp;fr&nbsp;</a></p>
</div>
<table class="module"><tr><th><a href="module-dict.html#Description">Description:</a></th><td>A variant of the <code class="module"><a href="../mod/worker.html">worker</a></code> MPM with the goal
of consuming threads only for connections with active processing</td></tr>
<tr><th><a href="module-dict.html#Status">Status:</a></th><td>MPM</td></tr>
<tr><th><a href="module-dict.html#ModuleIdentifier">Module Identifier:</a></th><td>mpm_event_module</td></tr>
<tr><th><a href="module-dict.html#SourceFile">Source File:</a></th><td>event.c</td></tr></table>
<h3>Summary</h3>

    <p>The <code class="module"><a href="../mod/event.html">event</a></code> Multi-Processing Module (MPM) is
    designed to allow more requests to be served simultaneously by
    passing off some processing work to the listeners threads, freeing up
    the worker threads to serve new requests.</p>

    <p>To use the <code class="module"><a href="../mod/event.html">event</a></code> MPM, add
      <code>--with-mpm=event</code> to the <code class="program"><a href="../programs/configure.html">configure</a></code>
      script's arguments when building the <code class="program"><a href="../programs/httpd.html">httpd</a></code>.</p>

</div>
<div id="quickview"><h3>Topics</h3>
<ul id="topics">
<li><img alt="" src="../images/down.gif" /> <a href="#event-worker-relationship">Relationship with the Worker MPM</a></li>
<li><img alt="" src="../images/down.gif" /> <a href="#how-it-works">How it Works</a></li>
<li><img alt="" src="../images/down.gif" /> <a href="#requirements">Requirements</a></li>
</ul><h3 class="directives">Directives</h3>
<ul id="toc">
<li><img alt="" src="../images/down.gif" /> <a href="#asyncrequestworkerfactor">AsyncRequestWorkerFactor</a></li>
<li><img alt="" src="../images/right.gif" /> <a href="mpm_common.html#coredumpdirectory">CoreDumpDirectory</a></li>
<li><img alt="" src="../images/right.gif" /> <a href="mpm_common.html#enableexceptionhook">EnableExceptionHook</a></li>
<li><img alt="" src="../images/right.gif" /> <a href="mod_unixd.html#group">Group</a></li>
<li><img alt="" src="../images/right.gif" /> <a href="mpm_common.html#listen">Listen</a></li>
<li><img alt="" src="../images/right.gif" /> <a href="mpm_common.html#listenbacklog">ListenBacklog</a></li>
<li><img alt="" src="../images/right.gif" /> <a href="mpm_common.html#maxconnectionsperchild">MaxConnectionsPerChild</a></li>
<li><img alt="" src="../images/right.gif" /> <a href="mpm_common.html#maxmemfree">MaxMemFree</a></li>
<li><img alt="" src="../images/right.gif" /> <a href="mpm_common.html#maxrequestworkers">MaxRequestWorkers</a></li>
<li><img alt="" src="../images/right.gif" /> <a href="mpm_common.html#maxsparethreads">MaxSpareThreads</a></li>
<li><img alt="" src="../images/right.gif" /> <a href="mpm_common.html#minsparethreads">MinSpareThreads</a></li>
<li><img alt="" src="../images/right.gif" /> <a href="mpm_common.html#pidfile">PidFile</a></li>
<li><img alt="" src="../images/right.gif" /> <a href="mpm_common.html#scoreboardfile">ScoreBoardFile</a></li>
<li><img alt="" src="../images/right.gif" /> <a href="mpm_common.html#sendbuffersize">SendBufferSize</a></li>
<li><img alt="" src="../images/right.gif" /> <a href="mpm_common.html#serverlimit">ServerLimit</a></li>
<li><img alt="" src="../images/right.gif" /> <a href="mpm_common.html#startservers">StartServers</a></li>
<li><img alt="" src="../images/right.gif" /> <a href="mpm_common.html#threadlimit">ThreadLimit</a></li>
<li><img alt="" src="../images/right.gif" /> <a href="mpm_common.html#threadsperchild">ThreadsPerChild</a></li>
<li><img alt="" src="../images/right.gif" /> <a href="mpm_common.html#threadstacksize">ThreadStackSize</a></li>
<li><img alt="" src="../images/right.gif" /> <a href="mod_unixd.html#user">User</a></li>
</ul>
<h3>See also</h3>
<ul class="seealso">
<li><a href="worker.html">The worker MPM</a></li>
</ul><ul class="seealso"><li><a href="#comments_section">Comments</a></li></ul></div>
<div class="top"><a href="#page-header"><img alt="top" src="../images/up.gif" /></a></div>
<div class="section">
<h2><a name="event-worker-relationship" id="event-worker-relationship">Relationship with the Worker MPM</a></h2>
<p><code class="module"><a href="../mod/event.html">event</a></code> is based on the <code class="module"><a href="../mod/worker.html">worker</a></code> MPM, which implements a hybrid 
multi-process multi-threaded server. A single control process (the parent) is responsible for launching
child processes. Each child process creates a fixed number of server
threads as specified in the <code class="directive"><a href="../mod/mpm_common.html#threadsperchild">ThreadsPerChild</a></code> directive, as well
as a listener thread which listens for connections and passes them to a worker thread for processing when they arrive.</p>

<p>Run-time configuration directives are identical to those provided by <code class="module"><a href="../mod/worker.html">worker</a></code>, with the only addition 
of the <code class="directive">AsyncRequestWorkerFactor</code>.</p>

</div><div class="top"><a href="#page-header"><img alt="top" src="../images/up.gif" /></a></div>
<div class="section">
<h2><a name="how-it-works" id="how-it-works">How it Works</a></h2>
    <p>This MPM tries to fix the 'keep alive problem' in HTTP. After a client
    completes the first request, it can keep the connection
    open, sending further requests using the same socket and saving 
    significant overhead in creating TCP connections. However,
    Apache HTTP Server traditionally keeps an entire child 
    process/thread waiting for data from the client, which brings its own disadvantages. 
    To solve this problem, this MPM uses a dedicated listener thread for each process 
    to handle both the Listening sockets, all sockets that are in a Keep Alive state, 
    sockets where the handler and protocol filters have done their work
    and the ones where the only remaining thing to do is send the data to the client.
    </p>

    <p>The total amount of connections that a single process/threads block can handle is regulated 
        by the <code class="directive">AsyncRequestWorkerFactor</code> directive.</p>

    <h3><a name="async-connections" id="async-connections">Async connections</a></h3>
        <p>Async connections would need a fixed dedicated worker thread with the previous MPMs but not with event.
        The status page of <code class="module"><a href="../mod/mod_status.html">mod_status</a></code> shows new columns under the Async connections section:</p>
        <dl>
            <dt>Writing</dt>
            <dd>While sending the response to the client, it might happen that the TCP write buffer fills up because the connection is too slow. Usually in this case a <code>write()</code> to the socket returns <code>EWOULDBLOCK</code> or <code>EAGAIN</code>, to become writable again after an idle time. The worker holding the socket might be able to offload the waiting task to the listener thread, that in turn will re-assign it to the first idle worker thread available once an event will be raised for the socket (for example, "the socket is now writable"). Please check the Limitations section for more information.
            </dd>

            <dt>Keep-alive</dt>
            <dd>Keep Alive handling is the most basic improvement from the worker MPM.
            Once a worker thread finishes to flush the response to the client, it can offload the
            socket handling to the listener thread, that in turns will wait for any event from the
            OS, like "the socket is readable". If any new request comes from the client, then the 
            listener will forward it to the first worker thread available. Conversely, if the 
            <code class="directive"><a href="../mod/core.html#keepalivetimeout">KeepAliveTimeout</a></code> occurs then the socket will be 
            closed by the listener. In this way the worker threads are not responsible for idle
            sockets and they can be re-used to serve other requests.</dd>

            <dt>Closing</dt>
            <dd>Sometimes the MPM needs to perform a lingering close, namely sending back an early error to the client while it is still transmitting data to httpd. Sending the response and then closing the connection immediately is not the correct thing to do since the client (still trying to send the rest of the request) would get a connection reset and could not read the httpd's response. So in such cases, httpd tries to read the rest of the request to allow the client to consume the response. The lingering close is time bounded but it can take relatively long time, so a worker thread can offload this work to the listener.</dd>
        </dl>

        <p>These improvements are valid for both HTTP/HTTPS connections.</p> 

    

    <h3><a name="limitations" id="limitations">Limitations</a></h3>
        <p>The improved connection handling may not work for certain connection
        filters that have declared themselves as incompatible with event. In these
        cases, this MPM will fall back to the behaviour of the
        <code class="module"><a href="../mod/worker.html">worker</a></code> MPM and reserve one worker thread per connection.
        All modules shipped with the server are compatible with the event MPM.</p>

        <p>A similar restriction is currently present for requests involving an
        output filter that needs to read and/or modify the whole response body. 
        If the connection to the client blocks while the filter is processing the
        data, and the amount of data produced by the filter is too big to be
        buffered in memory, the thread used for the request is not freed while
        httpd waits until the pending data is sent to the client.<br /> 
        To illustrate this point we can think about the following two situations: 
        serving a static asset (like a CSS file) versus serving content retrieved from
        FCGI/CGI or a proxied server. The former is predictable, namely the event MPM 
        has full visibility on the end of the content and it can use events: the worker 
        thread serving the response content can flush the first bytes until <code>EWOULDBLOCK</code>
        or <code>EAGAIN</code> is returned, delegating the rest to the listener. This one in turn
        waits for an event on the socket, and delegates the work to flush the rest of the content
        to the first idle worker thread. Meanwhile in the latter example (FCGI/CGI/proxed content)
        the MPM can't predict the end of the response and a worker thread has to finish its work
        before returning the control to the listener. The only alternative is to buffer the 
        response in memory, but it wouldn't be the safest option for the sake of the
        server's stability and memory footprint.
        </p>

    

    <h3><a name="background" id="background">Background material</a></h3>
        <p>The event model was made possible by the introduction of new APIs into the supported operating systems:</p>
        <ul>
            <li>epoll (Linux) </li>
            <li>kqueue (BSD) </li>
            <li>event ports (Solaris) </li>
        </ul>
        <p>Before these new APIs where made available, the traditional <code>select</code> and <code>poll</code> APIs had to be used. 
        Those APIs get slow if used to handle many connections or if the set of connections rate of change is high. 
        The new APIs allow to monitor much more connections and they perform way better when the set of connections to monitor changes frequently. So these APIs made it possible to write the event MPM, that scales much better with the typical HTTP pattern of many idle connections.</p>

        <p>The MPM assumes that the underlying <code>apr_pollset</code>
        implementation is reasonably threadsafe. This enables the MPM to
        avoid excessive high level locking, or having to wake up the listener
        thread in order to send it a keep-alive socket. This is currently
        only compatible with KQueue and EPoll.</p>

    

</div><div class="top"><a href="#page-header"><img alt="top" src="../images/up.gif" /></a></div>
<div class="section">
<h2><a name="requirements" id="requirements">Requirements</a></h2>
    <p>This MPM depends on <a class="glossarylink" href="../glossary.html#apr" title="see glossary">APR</a>'s atomic
    compare-and-swap operations for thread synchronization. If you are
    compiling for an x86 target and you don't need to support 386s, or
    you are compiling for a SPARC and you don't need to run on
    pre-UltraSPARC chips, add
    <code>--enable-nonportable-atomics=yes</code> to the
    <code class="program"><a href="../programs/configure.html">configure</a></code> script's arguments. This will cause
    APR to implement atomic operations using efficient opcodes not
    available in older CPUs.</p>

    <p>This MPM does not perform well on older platforms which lack good
    threading, but the requirement for EPoll or KQueue makes this
    moot.</p>

    <ul>

      <li>To use this MPM on FreeBSD, FreeBSD 5.3 or higher is recommended.
      However, it is possible to run this MPM on FreeBSD 5.2.1, if you
      use <code>libkse</code> (see <code>man libmap.conf</code>).</li>

      <li>For NetBSD, at least version 2.0 is recommended.</li>

      <li>For Linux, a 2.6 kernel is recommended. It is also necessary to
      ensure that your version of <code>glibc</code> has been compiled
      with support for EPoll.</li>

    </ul>
</div>
<div class="top"><a href="#page-header"><img alt="top" src="../images/up.gif" /></a></div>
<div class="directive-section"><h2><a name="AsyncRequestWorkerFactor" id="AsyncRequestWorkerFactor">AsyncRequestWorkerFactor</a> <a name="asyncrequestworkerfactor" id="asyncrequestworkerfactor">Directive</a></h2>
<table class="directive">
<tr><th><a href="directive-dict.html#Description">Description:</a></th><td>Limit concurrent connections per process</td></tr>
<tr><th><a href="directive-dict.html#Syntax">Syntax:</a></th><td><code>AsyncRequestWorkerFactor <var>factor</var></code></td></tr>
<tr><th><a href="directive-dict.html#Default">Default:</a></th><td><code>2</code></td></tr>
<tr><th><a href="directive-dict.html#Context">Context:</a></th><td>server config</td></tr>
<tr><th><a href="directive-dict.html#Status">Status:</a></th><td>MPM</td></tr>
<tr><th><a href="directive-dict.html#Module">Module:</a></th><td>event</td></tr>
<tr><th><a href="directive-dict.html#Compatibility">Compatibility:</a></th><td>Available in version 2.3.13 and later</td></tr>
</table>
    <p>The event MPM handles some connections in an asynchronous way, where
    request worker threads are only allocated for short periods of time as
    needed, and other connections with one request worker thread reserved per
    connection. This can lead to situations where all workers are tied up and
    no worker thread is available to handle new work on established async
    connections.</p>

    <p>To mitigate this problem, the event MPM does two things: Firstly, it
    limits the number of connections accepted per process, depending on the
    number of idle request workers. Secondly, if all workers are busy, it will
    close connections in keep-alive state even if the keep-alive timeout has
    not expired. This allows the respective clients to reconnect to a
    different process which may still have worker threads available.</p>

    <p>This directive can be used to fine-tune the per-process connection
    limit. A process will only accept new connections if the current number of
    connections (not counting connections in the "closing" state) is lower
    than:</p>

    <p class="indent"><strong>
        <code class="directive"><a href="../mod/mpm_common.html#threadsperchild">ThreadsPerChild</a></code> +
        (<code class="directive">AsyncRequestWorkerFactor</code> *
        <var>number of idle workers</var>)
    </strong></p>

    <p>This means the absolute maximum numbers of concurrent connections is:</p>

    <p class="indent"><strong>
        (<code class="directive">AsyncRequestWorkerFactor</code> + 1) *
        <code class="directive"><a href="../mod/mpm_common.html#maxrequestworkers">MaxRequestWorkers</a></code>
    </strong></p>

    <p><code class="directive"><a href="../mod/mpm_common.html#maxrequestworkers">MaxRequestWorkers</a></code> was called
    <code class="directive">MaxClients</code> prior to version 2.3.13. The above value
    shows that the old name did not accurately describe its meaning for the event MPM.</p>

    <p><code class="directive">AsyncRequestWorkerFactor</code> can take non-integer
    arguments, e.g "1.5".</p>


</div>
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