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/*
* Copyright (C) 2013 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "SynchronousNetworkLoaderClient.h"
#if ENABLE(NETWORK_PROCESS)
#include "DataReference.h"
#include "NetworkResourceLoader.h"
#include "WebErrors.h"
#include <WebCore/ResourceRequest.h>
#include <WebCore/SharedBuffer.h>
#include <WebCore/SynchronousLoaderClient.h>
using namespace WebCore;
namespace WebKit {
SynchronousNetworkLoaderClient::SynchronousNetworkLoaderClient(const ResourceRequest& request, PassRefPtr<Messages::NetworkConnectionToWebProcess::PerformSynchronousLoad::DelayedReply> reply)
: m_originalRequest(request)
, m_delayedReply(reply)
{
ASSERT(m_delayedReply);
}
SynchronousNetworkLoaderClient::~SynchronousNetworkLoaderClient()
{
// By the time a SynchronousNetworkLoaderClient is being destroyed, it must always have sent its reply to the WebProcess.
ASSERT(!m_delayedReply);
}
void SynchronousNetworkLoaderClient::willSendRequest(NetworkResourceLoader* loader, ResourceRequest& proposedRequest, const ResourceResponse& redirectResponse)
{
// FIXME: This needs to be fixed to follow the redirect correctly even for cross-domain requests.
// This includes at least updating host records, and comparing the current request instead of the original request here.
if (!protocolHostAndPortAreEqual(m_originalRequest.url(), proposedRequest.url())) {
ASSERT(m_error.isNull());
m_error = SynchronousLoaderClient::platformBadResponseError();
proposedRequest = ResourceRequest();
}
m_currentRequest = proposedRequest;
loader->continueWillSendRequest(m_currentRequest);
}
#if USE(PROTECTION_SPACE_AUTH_CALLBACK)
void SynchronousNetworkLoaderClient::canAuthenticateAgainstProtectionSpace(NetworkResourceLoader* loader, const ProtectionSpace&)
{
// FIXME: We should ask the WebProcess like the asynchronous case below does.
// This is currently impossible as the WebProcess is blocked waiting on this synchronous load.
// It's possible that we can jump straight to the UI process to resolve this.
loader->continueCanAuthenticateAgainstProtectionSpace(true);
}
#endif
void SynchronousNetworkLoaderClient::didReceiveResponse(NetworkResourceLoader*, const ResourceResponse& response)
{
m_response = response;
}
void SynchronousNetworkLoaderClient::didReceiveBuffer(NetworkResourceLoader*, SharedBuffer* buffer, int encodedDataLength)
{
// FIXME: There's a potential performance improvement here by preallocating a SharedMemory region
// of the expected content length to avoid a copy when we send it to the WebProcess on completion.
// It's unclear if the potential complexities of that approach are worth it.
if (!m_responseData)
m_responseData = adoptPtr(new Vector<char>);
m_responseData->append(buffer->data(), buffer->size());
}
void SynchronousNetworkLoaderClient::didFinishLoading(NetworkResourceLoader*, double /* finishTime */)
{
sendDelayedReply();
}
void SynchronousNetworkLoaderClient::didFail(NetworkResourceLoader*, const ResourceError& error)
{
m_error = error;
sendDelayedReply();
}
void SynchronousNetworkLoaderClient::sendDelayedReply()
{
ASSERT(m_delayedReply);
if (m_response.isNull()) {
ASSERT(!m_error.isNull());
//platformSynthesizeErrorResponse();
}
m_delayedReply->send(m_error, m_response, m_responseData ? *m_responseData : Vector<char>());
m_delayedReply = nullptr;
}
} // namespace WebKit
#endif // ENABLE(NETWORK_PROCESS)
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