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path: root/Source/ThirdParty/ANGLE/util/ozone/OzoneWindow.cpp
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//
// Copyright (c) 2016 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//

// OzoneWindow.cpp: Implementation of OSWindow for Ozone

#include "ozone/OzoneWindow.h"

int OzoneWindow::sLastDepth = 0;

OzoneWindow::OzoneWindow()
{
}

OzoneWindow::~OzoneWindow()
{
}

bool OzoneWindow::initialize(const std::string &name, size_t width, size_t height)
{
    mNative.x = mX = 0;
    mNative.y = mY = 0;
    mNative.width = mWidth = width;
    mNative.height = mHeight = height;
    mNative.borderWidth  = 5;
    mNative.borderHeight = 5;
    mNative.visible      = 0;
    mNative.depth        = sLastDepth++;
    return true;
}

void OzoneWindow::destroy()
{
}

EGLNativeWindowType OzoneWindow::getNativeWindow() const
{
    return reinterpret_cast<EGLNativeWindowType>(&mNative);
}

EGLNativeDisplayType OzoneWindow::getNativeDisplay() const
{
    return EGL_DEFAULT_DISPLAY;
}

void OzoneWindow::messageLoop()
{
}

void OzoneWindow::setMousePosition(int x, int y)
{
}

bool OzoneWindow::setPosition(int x, int y)
{
    mNative.x = mX = x;
    mNative.y = mY = y;
    return true;
}

bool OzoneWindow::resize(int width, int height)
{
    mNative.width = mWidth = width;
    mNative.height = mHeight = height;
    return true;
}

void OzoneWindow::setVisible(bool isVisible)
{
    mNative.visible = isVisible;
}

void OzoneWindow::signalTestEvent()
{
}

OSWindow *CreateOSWindow()
{
    return new OzoneWindow();
}