1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
|
/*
* Copyright (C) 2016 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include "CallFrame.h"
#include "JSCJSValue.h"
#include <wtf/FastMalloc.h>
#include <wtf/Noncopyable.h>
#include <wtf/PrintStream.h>
#include <wtf/StdLibExtras.h>
#include <wtf/Vector.h>
namespace JSC {
class CodeBlock;
class ExecState;
class JSArray;
class JSObject;
class JSScope;
class LLIntOffsetsExtractor;
class SlotVisitor;
class VM;
typedef ExecState CallFrame;
// ShadowChicken is a log that can be used to produce a shadow stack of CHICKEN-style stack frames.
// This enables the debugger to almost always see the tail-deleted stack frames, so long as we have
// memory inside ShadowChicken to remember them.
//
// The ShadowChicken log comprises packets that have one of two shapes:
//
// Prologue Packet, which has:
// - Callee object.
// - Frame pointer.
// - Caller frame pointer.
//
// Tail Call Packet, which has just:
// - Frame pointer.
//
// Prologue Packets are placed into the log in any JS function's prologue. Tail Call Packets are
// placed into the log just before making a proper tail call. We never log returns, since that would
// require a lot of infrastructure (unwinding, multiple ways of returning, etc). We don't need to
// see the returns because the prologue packets have a frame pointer. The tail call packets tell us
// when there was a tail call, and record the FP *before* the tail call.
//
// At any time it is possible to construct a shadow stack from the log and the actual machine stack.
class ShadowChicken {
WTF_MAKE_NONCOPYABLE(ShadowChicken);
WTF_MAKE_FAST_ALLOCATED;
public:
struct Packet {
Packet()
{
}
static const unsigned unlikelyValue = 0x7a11;
static JSObject* tailMarker()
{
return bitwise_cast<JSObject*>(static_cast<intptr_t>(unlikelyValue));
}
static JSObject* throwMarker()
{
return bitwise_cast<JSObject*>(static_cast<intptr_t>(unlikelyValue + 1));
}
static Packet prologue(JSObject* callee, CallFrame* frame, CallFrame* callerFrame, JSScope* scope)
{
Packet result;
result.callee = callee;
result.frame = frame;
result.callerFrame = callerFrame;
result.scope = scope;
return result;
}
static Packet tail(CallFrame* frame, JSValue thisValue, JSScope* scope, CodeBlock* codeBlock, CallSiteIndex callSiteIndex)
{
Packet result;
result.callee = tailMarker();
result.frame = frame;
result.thisValue = thisValue;
result.scope = scope;
result.codeBlock = codeBlock;
result.callSiteIndex = callSiteIndex;
return result;
}
static Packet throwPacket()
{
Packet result;
result.callee = throwMarker();
return result;
}
explicit operator bool() const { return !!callee; }
bool isPrologue() const { return *this && callee != tailMarker() && callee != throwMarker(); }
bool isTail() const { return *this && callee == tailMarker(); }
bool isThrow() const { return *this && callee == throwMarker(); }
void dump(PrintStream&) const;
// Only tail packets have a valid thisValue, CodeBlock*, and CallSiteIndex. We grab 'this' and CodeBlock* from non tail-deleted frames from the machine frame.
JSValue thisValue { JSValue() };
JSObject* callee { nullptr };
CallFrame* frame { nullptr };
CallFrame* callerFrame { nullptr };
JSScope* scope { nullptr };
CodeBlock* codeBlock { nullptr };
CallSiteIndex callSiteIndex;
};
struct Frame {
Frame()
{
}
Frame(JSObject* callee, CallFrame* frame, bool isTailDeleted, JSValue thisValue = JSValue(), JSScope* scope = nullptr, CodeBlock* codeBlock = nullptr, CallSiteIndex callSiteIndex = CallSiteIndex())
: callee(callee)
, frame(frame)
, thisValue(thisValue)
, scope(scope)
, codeBlock(codeBlock)
, callSiteIndex(callSiteIndex)
, isTailDeleted(isTailDeleted)
{
}
bool operator==(const Frame& other) const
{
return callee == other.callee
&& frame == other.frame
&& thisValue == other.thisValue
&& scope == other.scope
&& codeBlock == other.codeBlock
&& callSiteIndex.bits() == other.callSiteIndex.bits()
&& isTailDeleted == other.isTailDeleted;
}
bool operator!=(const Frame& other) const
{
return !(*this == other);
}
void dump(PrintStream&) const;
// FIXME: This should be able to hold the moral equivalent of StackVisitor::Frame, so that
// we can support inlining.
// https://bugs.webkit.org/show_bug.cgi?id=155686
JSObject* callee { nullptr };
CallFrame* frame { nullptr };
JSValue thisValue { JSValue() };
JSScope* scope { nullptr };
CodeBlock* codeBlock { nullptr };
CallSiteIndex callSiteIndex;
bool isTailDeleted { false };
};
ShadowChicken();
~ShadowChicken();
void log(VM& vm, ExecState* exec, const Packet&);
void update(VM&, ExecState*);
// Expects this signature: (const Frame& frame) -> bool. Return true to keep iterating. Return false to stop iterating.
// Note that this only works right with inlining disabled, but that's OK since for now we
// disable inlining when the inspector is attached. It would be easy to make this work with
// inlining, and would mostly require that we can request that StackVisitor doesn't skip tail
// frames.
template<typename Functor>
void iterate(VM&, ExecState*, const Functor&);
void visitChildren(SlotVisitor&);
void reset();
// JIT support.
Packet* log() const { return m_log; }
unsigned logSize() const { return m_logSize; }
Packet** addressOfLogCursor() { return &m_logCursor; }
Packet* logEnd() { return m_logEnd; }
void dump(PrintStream&) const;
JS_EXPORT_PRIVATE JSArray* functionsOnStack(ExecState*);
private:
friend class LLIntOffsetsExtractor;
Packet* m_log { nullptr };
unsigned m_logSize { 0 };
Packet* m_logCursor { nullptr };
Packet* m_logEnd { nullptr };
Vector<Frame> m_stack;
};
} // namespace JSC
|