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diff --git a/Tools/TestWebKitAPI/Tests/WebCore/IntPoint.cpp b/Tools/TestWebKitAPI/Tests/WebCore/IntPoint.cpp
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+/*
+ * Copyright (C) 2016 Apple Inc. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
+ * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
+ * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+ * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
+ * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
+ * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+ * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
+ * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+ * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
+ * THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#include "config.h"
+
+#include <WebCore/FloatPoint.h>
+#include <WebCore/IntPoint.h>
+#include <WebCore/IntSize.h>
+
+#if USE(CG)
+#include <CoreGraphics/CoreGraphics.h>
+#endif
+
+#if PLATFORM(WIN)
+#include <d2d1.h>
+#endif
+
+namespace TestWebKitAPI {
+
+static void testGetAndSet(WebCore::IntPoint point)
+{
+ point.setX(1);
+ EXPECT_EQ(1, point.x());
+ point.setY(2);
+ EXPECT_EQ(2, point.y());
+}
+
+TEST(IntPoint, DefaultConstruction)
+{
+ WebCore::IntPoint test;
+
+ EXPECT_EQ(0, test.x());
+ EXPECT_EQ(0, test.y());
+ ASSERT_TRUE(test.isZero());
+
+ testGetAndSet(test);
+}
+
+TEST(IntPoint, ValueConstruction)
+{
+ WebCore::IntPoint test(10, 9);
+
+ EXPECT_EQ(10, test.x());
+ EXPECT_EQ(9, test.y());
+
+ testGetAndSet(test);
+}
+
+TEST(IntPoint, ZeroConstruction)
+{
+ WebCore::IntPoint test = WebCore::IntPoint::zero();
+
+ EXPECT_EQ(0, test.x());
+ EXPECT_EQ(0, test.y());
+ ASSERT_TRUE(test.isZero());
+}
+
+TEST(IntPoint, IntSizeConstruction)
+{
+ WebCore::IntSize testInput(2003, 1997);
+ WebCore::IntPoint test(testInput);
+
+ EXPECT_EQ(2003, test.x());
+ EXPECT_EQ(1997, test.y());
+ ASSERT_FALSE(test.isZero());
+}
+
+TEST(IntPoint, FloatPointConstruction)
+{
+ WebCore::FloatPoint testInput(2003.2f, 1997.3f);
+ WebCore::IntPoint test(testInput);
+
+ EXPECT_EQ(2003, test.x());
+ EXPECT_EQ(1997, test.y());
+ ASSERT_FALSE(test.isZero());
+}
+
+TEST(IntPoint, Move)
+{
+ WebCore::IntPoint test(10, 20);
+ WebCore::IntSize size(30, 50);
+
+ test.move(size);
+
+ EXPECT_EQ(40, test.x());
+ EXPECT_EQ(70, test.y());
+
+ test.move(-2, 8);
+
+ EXPECT_EQ(38, test.x());
+ EXPECT_EQ(78, test.y());
+
+ WebCore::IntPoint offset(100, 100);
+
+ test.moveBy(offset);
+
+ EXPECT_EQ(138, test.x());
+ EXPECT_EQ(178, test.y());
+}
+
+TEST(IntPoint, Scale)
+{
+ WebCore::IntPoint test(10, 20);
+
+ test.scale(2.0);
+
+ EXPECT_EQ(20, test.x());
+ EXPECT_EQ(40, test.y());
+
+ test.scale(3.0, 1.5);
+
+ EXPECT_EQ(60, test.x());
+ EXPECT_EQ(60, test.y());
+}
+
+TEST(IntPoint, Expand)
+{
+ WebCore::IntPoint a(10, 20);
+ WebCore::IntPoint b(20, 40);
+
+ auto c = a.expandedTo(b);
+
+ EXPECT_EQ(20, c.x());
+ EXPECT_EQ(40, c.y());
+}
+
+TEST(IntPoint, Shrink)
+{
+ WebCore::IntPoint a(10, 20);
+ WebCore::IntPoint b(20, 40);
+
+ auto c = b.shrunkTo(a);
+
+ EXPECT_EQ(10, c.x());
+ EXPECT_EQ(20, c.y());
+}
+
+TEST(IntPoint, Transpose)
+{
+ WebCore::IntPoint a(10, 20);
+
+ auto b = a.transposedPoint();
+
+ EXPECT_EQ(20, b.x());
+ EXPECT_EQ(10, b.y());
+}
+
+TEST(IntPoint, Cast)
+{
+ WebCore::IntPoint a(10, 20);
+
+ WebCore::IntSize as = WebCore::toIntSize(a);
+ EXPECT_EQ(10, as.width());
+ EXPECT_EQ(20, as.height());
+
+#if USE(CG)
+ CGPoint cgPoint = a;
+
+ ASSERT_FLOAT_EQ(10.0f, cgPoint.x);
+ ASSERT_FLOAT_EQ(20.0f, cgPoint.y);
+
+ WebCore::IntPoint fromCGPoint(cgPoint);
+ EXPECT_EQ(10, fromCGPoint.x());
+ EXPECT_EQ(20, fromCGPoint.y());
+ ASSERT_TRUE(a == fromCGPoint);
+#endif
+
+#if PLATFORM(WIN)
+ POINT gdiPoint = a;
+
+ ASSERT_FLOAT_EQ(10.0f, gdiPoint.x);
+ ASSERT_FLOAT_EQ(20.0f, gdiPoint.y);
+
+ WebCore::IntPoint fromGDIPoint(gdiPoint);
+ EXPECT_EQ(10, fromGDIPoint.x());
+ EXPECT_EQ(20, fromGDIPoint.y());
+ ASSERT_TRUE(a == fromGDIPoint);
+
+ D2D1_POINT_2F d2dPointF = a;
+
+ ASSERT_FLOAT_EQ(10.0f, d2dPointF.x);
+ ASSERT_FLOAT_EQ(20.0f, d2dPointF.y);
+
+ WebCore::IntPoint fromD2DPointF(d2dPointF);
+ EXPECT_EQ(10, fromD2DPointF.x());
+ EXPECT_EQ(20, fromD2DPointF.y());
+ ASSERT_TRUE(a == fromD2DPointF);
+
+ D2D1_POINT_2U d2dPointU = a;
+
+ ASSERT_FLOAT_EQ(10.0f, d2dPointU.x);
+ ASSERT_FLOAT_EQ(20.0f, d2dPointU.y);
+
+ WebCore::IntPoint fromD2DPointU(d2dPointU);
+ EXPECT_EQ(10, fromD2DPointU.x());
+ EXPECT_EQ(20, fromD2DPointU.y());
+ ASSERT_TRUE(a == fromD2DPointU);
+#endif
+}
+
+TEST(IntPoint, Addition)
+{
+ WebCore::IntPoint a(10, 20);
+ WebCore::IntPoint b(50, 60);
+ WebCore::IntSize bs(50, 60);
+
+ auto c = a + b;
+
+ EXPECT_EQ(60, c.x());
+ EXPECT_EQ(80, c.y());
+
+ a += bs;
+
+ EXPECT_EQ(60, a.x());
+ EXPECT_EQ(80, a.y());
+}
+
+TEST(IntPoint, Subtraction)
+{
+ WebCore::IntPoint a(100, 80);
+ WebCore::IntPoint b(50, 60);
+ WebCore::IntSize bs(50, 60);
+
+ WebCore::IntSize c = a - b;
+
+ EXPECT_EQ(50, c.width());
+ EXPECT_EQ(20, c.height());
+
+ WebCore::IntPoint d = a - bs;
+
+ EXPECT_EQ(50, d.x());
+ EXPECT_EQ(20, d.y());
+
+ a -= bs;
+
+ EXPECT_EQ(50, a.x());
+ EXPECT_EQ(20, a.y());
+}
+
+TEST(IntPoint, Negation)
+{
+ WebCore::IntPoint a(100, 80);
+ auto b = -a;
+
+ EXPECT_EQ(-100, b.x());
+ EXPECT_EQ(-80, b.y());
+}
+
+TEST(IntPoint, Equality)
+{
+ WebCore::IntPoint a(100, 80);
+ WebCore::IntPoint b(70, 50);
+ WebCore::IntPoint c(100, 80);
+
+ ASSERT_TRUE(a == c);
+ ASSERT_FALSE(a == b);
+ ASSERT_FALSE(a != c);
+ ASSERT_TRUE(a != b);
+}
+
+}