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diff --git a/Source/WebCore/svg/SVGTransformValue.cpp b/Source/WebCore/svg/SVGTransformValue.cpp
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+/*
+ * Copyright (C) 2004, 2005 Nikolas Zimmermann <zimmermann@kde.org>
+ * Copyright (C) 2004, 2005 Rob Buis <buis@kde.org>
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Library General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Library General Public License for more details.
+ *
+ * You should have received a copy of the GNU Library General Public License
+ * along with this library; see the file COPYING.LIB. If not, write to
+ * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ * Boston, MA 02110-1301, USA.
+ */
+
+#include "config.h"
+#include "SVGTransformValue.h"
+
+#include "FloatConversion.h"
+#include "FloatPoint.h"
+#include "FloatSize.h"
+#include <wtf/MathExtras.h>
+#include <wtf/NeverDestroyed.h>
+#include <wtf/text/StringBuilder.h>
+#include <wtf/text/WTFString.h>
+
+namespace WebCore {
+
+SVGTransformValue::SVGTransformValue()
+{
+}
+
+SVGTransformValue::SVGTransformValue(SVGTransformType type, ConstructionMode mode)
+ : m_type(type)
+{
+ if (mode == ConstructZeroTransform)
+ m_matrix = AffineTransform(0, 0, 0, 0, 0, 0);
+}
+
+SVGTransformValue::SVGTransformValue(const AffineTransform& matrix)
+ : m_type(SVG_TRANSFORM_MATRIX)
+ , m_matrix(matrix)
+{
+}
+
+void SVGTransformValue::setMatrix(const AffineTransform& matrix)
+{
+ m_type = SVG_TRANSFORM_MATRIX;
+ m_angle = 0;
+ m_matrix = matrix;
+}
+
+void SVGTransformValue::updateSVGMatrix()
+{
+ // The underlying matrix has been changed, alter the transformation type.
+ // Spec: In case the matrix object is changed directly (i.e., without using the methods on the SVGTransform interface itself)
+ // then the type of the SVGTransform changes to SVG_TRANSFORM_MATRIX.
+ m_type = SVG_TRANSFORM_MATRIX;
+ m_angle = 0;
+}
+
+void SVGTransformValue::setTranslate(float tx, float ty)
+{
+ m_type = SVG_TRANSFORM_TRANSLATE;
+ m_angle = 0;
+
+ m_matrix.makeIdentity();
+ m_matrix.translate(tx, ty);
+}
+
+FloatPoint SVGTransformValue::translate() const
+{
+ return FloatPoint::narrowPrecision(m_matrix.e(), m_matrix.f());
+}
+
+void SVGTransformValue::setScale(float sx, float sy)
+{
+ m_type = SVG_TRANSFORM_SCALE;
+ m_angle = 0;
+ m_center = FloatPoint();
+
+ m_matrix.makeIdentity();
+ m_matrix.scaleNonUniform(sx, sy);
+}
+
+FloatSize SVGTransformValue::scale() const
+{
+ return FloatSize::narrowPrecision(m_matrix.a(), m_matrix.d());
+}
+
+void SVGTransformValue::setRotate(float angle, float cx, float cy)
+{
+ m_type = SVG_TRANSFORM_ROTATE;
+ m_angle = angle;
+ m_center = FloatPoint(cx, cy);
+
+ // TODO: toString() implementation, which can show cx, cy (need to be stored?)
+ m_matrix.makeIdentity();
+ m_matrix.translate(cx, cy);
+ m_matrix.rotate(angle);
+ m_matrix.translate(-cx, -cy);
+}
+
+void SVGTransformValue::setSkewX(float angle)
+{
+ m_type = SVG_TRANSFORM_SKEWX;
+ m_angle = angle;
+
+ m_matrix.makeIdentity();
+ m_matrix.skewX(angle);
+}
+
+void SVGTransformValue::setSkewY(float angle)
+{
+ m_type = SVG_TRANSFORM_SKEWY;
+ m_angle = angle;
+
+ m_matrix.makeIdentity();
+ m_matrix.skewY(angle);
+}
+
+const String& SVGTransformValue::transformTypePrefixForParsing(SVGTransformType type)
+{
+ switch (type) {
+ case SVG_TRANSFORM_UNKNOWN:
+ return emptyString();
+ case SVG_TRANSFORM_MATRIX: {
+ static NeverDestroyed<String> matrixString(ASCIILiteral("matrix("));
+ return matrixString;
+ }
+ case SVG_TRANSFORM_TRANSLATE: {
+ static NeverDestroyed<String> translateString(ASCIILiteral("translate("));
+ return translateString;
+ }
+ case SVG_TRANSFORM_SCALE: {
+ static NeverDestroyed<String> scaleString(ASCIILiteral("scale("));
+ return scaleString;
+ }
+ case SVG_TRANSFORM_ROTATE: {
+ static NeverDestroyed<String> rotateString(ASCIILiteral("rotate("));
+ return rotateString;
+ }
+ case SVG_TRANSFORM_SKEWX: {
+ static NeverDestroyed<String> skewXString(ASCIILiteral("skewX("));
+ return skewXString;
+ }
+ case SVG_TRANSFORM_SKEWY: {
+ static NeverDestroyed<String> skewYString(ASCIILiteral("skewY("));
+ return skewYString;
+ }
+ }
+
+ ASSERT_NOT_REACHED();
+ return emptyString();
+}
+
+String SVGTransformValue::valueAsString() const
+{
+ const String& prefix = transformTypePrefixForParsing(m_type);
+ switch (m_type) {
+ case SVG_TRANSFORM_UNKNOWN:
+ return prefix;
+ case SVG_TRANSFORM_MATRIX: {
+ StringBuilder builder;
+ builder.append(prefix);
+ builder.appendNumber(m_matrix.a());
+ builder.append(' ');
+ builder.appendNumber(m_matrix.b());
+ builder.append(' ');
+ builder.appendNumber(m_matrix.c());
+ builder.append(' ');
+ builder.appendNumber(m_matrix.d());
+ builder.append(' ');
+ builder.appendNumber(m_matrix.e());
+ builder.append(' ');
+ builder.appendNumber(m_matrix.f());
+ builder.append(')');
+ return builder.toString();
+ }
+ case SVG_TRANSFORM_TRANSLATE: {
+ StringBuilder builder;
+ builder.append(prefix);
+ builder.appendNumber(m_matrix.e());
+ builder.append(' ');
+ builder.appendNumber(m_matrix.f());
+ builder.append(')');
+ return builder.toString();
+ }
+ case SVG_TRANSFORM_SCALE: {
+ StringBuilder builder;
+ builder.append(prefix);
+ builder.appendNumber(m_matrix.xScale());
+ builder.append(' ');
+ builder.appendNumber(m_matrix.yScale());
+ builder.append(')');
+ return builder.toString();
+ }
+ case SVG_TRANSFORM_ROTATE: {
+ double angleInRad = deg2rad(m_angle);
+ double cosAngle = std::cos(angleInRad);
+ double sinAngle = std::sin(angleInRad);
+ float cx = narrowPrecisionToFloat(cosAngle != 1 ? (m_matrix.e() * (1 - cosAngle) - m_matrix.f() * sinAngle) / (1 - cosAngle) / 2 : 0);
+ float cy = narrowPrecisionToFloat(cosAngle != 1 ? (m_matrix.e() * sinAngle / (1 - cosAngle) + m_matrix.f()) / 2 : 0);
+ StringBuilder builder;
+ builder.append(prefix);
+ builder.appendNumber(m_angle);
+ if (cx || cy) {
+ builder.append(' ');
+ builder.appendNumber(cx);
+ builder.append(' ');
+ builder.appendNumber(cy);
+ }
+ builder.append(')');
+ return builder.toString();
+ }
+ case SVG_TRANSFORM_SKEWX:
+ case SVG_TRANSFORM_SKEWY: {
+ StringBuilder builder;
+ builder.append(prefix);
+ builder.appendNumber(m_angle);
+ builder.append(')');
+ return builder.toString();
+ }
+ }
+
+ ASSERT_NOT_REACHED();
+ return emptyString();
+}
+
+} // namespace WebCore