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-rw-r--r--Source/WebCore/svg/SVGPathElement.idl126
1 files changed, 62 insertions, 64 deletions
diff --git a/Source/WebCore/svg/SVGPathElement.idl b/Source/WebCore/svg/SVGPathElement.idl
index 4410533e1..b4df56377 100644
--- a/Source/WebCore/svg/SVGPathElement.idl
+++ b/Source/WebCore/svg/SVGPathElement.idl
@@ -24,83 +24,81 @@
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
-[
- Conditional=SVG,
-] interface SVGPathElement : SVGGraphicsElement {
+interface SVGPathElement : SVGGraphicsElement {
readonly attribute SVGAnimatedNumber pathLength;
- float getTotalLength();
- SVGPoint getPointAtLength([Default=Undefined] optional float distance);
- unsigned long getPathSegAtLength([Default=Undefined] optional float distance);
+ unrestricted float getTotalLength();
+ [NewObject] SVGPoint getPointAtLength(optional unrestricted float distance = NaN);
+ unsigned long getPathSegAtLength(optional unrestricted float distance = NaN);
SVGPathSegClosePath createSVGPathSegClosePath();
- SVGPathSegMovetoAbs createSVGPathSegMovetoAbs([Default=Undefined] optional float x,
- [Default=Undefined] optional float y);
- SVGPathSegMovetoRel createSVGPathSegMovetoRel([Default=Undefined] optional float x,
- [Default=Undefined] optional float y);
+ SVGPathSegMovetoAbs createSVGPathSegMovetoAbs(optional unrestricted float x = NaN,
+ optional unrestricted float y = NaN);
+ SVGPathSegMovetoRel createSVGPathSegMovetoRel(optional unrestricted float x = NaN,
+ optional unrestricted float y = NaN);
- SVGPathSegLinetoAbs createSVGPathSegLinetoAbs([Default=Undefined] optional float x,
- [Default=Undefined] optional float y);
- SVGPathSegLinetoRel createSVGPathSegLinetoRel([Default=Undefined] optional float x,
- [Default=Undefined] optional float y);
+ SVGPathSegLinetoAbs createSVGPathSegLinetoAbs(optional unrestricted float x = NaN,
+ optional unrestricted float y = NaN);
+ SVGPathSegLinetoRel createSVGPathSegLinetoRel(optional unrestricted float x = NaN,
+ optional unrestricted float y = NaN);
- SVGPathSegCurvetoCubicAbs createSVGPathSegCurvetoCubicAbs([Default=Undefined] optional float x,
- [Default=Undefined] optional float y,
- [Default=Undefined] optional float x1,
- [Default=Undefined] optional float y1,
- [Default=Undefined] optional float x2,
- [Default=Undefined] optional float y2);
- SVGPathSegCurvetoCubicRel createSVGPathSegCurvetoCubicRel([Default=Undefined] optional float x,
- [Default=Undefined] optional float y,
- [Default=Undefined] optional float x1,
- [Default=Undefined] optional float y1,
- [Default=Undefined] optional float x2,
- [Default=Undefined] optional float y2);
+ SVGPathSegCurvetoCubicAbs createSVGPathSegCurvetoCubicAbs(optional unrestricted float x = NaN,
+ optional unrestricted float y = NaN,
+ optional unrestricted float x1 = NaN,
+ optional unrestricted float y1 = NaN,
+ optional unrestricted float x2 = NaN,
+ optional unrestricted float y2 = NaN);
+ SVGPathSegCurvetoCubicRel createSVGPathSegCurvetoCubicRel(optional unrestricted float x = NaN,
+ optional unrestricted float y = NaN,
+ optional unrestricted float x1 = NaN,
+ optional unrestricted float y1 = NaN,
+ optional unrestricted float x2 = NaN,
+ optional unrestricted float y2 = NaN);
- SVGPathSegCurvetoQuadraticAbs createSVGPathSegCurvetoQuadraticAbs([Default=Undefined] optional float x,
- [Default=Undefined] optional float y,
- [Default=Undefined] optional float x1,
- [Default=Undefined] optional float y1);
- SVGPathSegCurvetoQuadraticRel createSVGPathSegCurvetoQuadraticRel([Default=Undefined] optional float x,
- [Default=Undefined] optional float y,
- [Default=Undefined] optional float x1,
- [Default=Undefined] optional float y1);
+ SVGPathSegCurvetoQuadraticAbs createSVGPathSegCurvetoQuadraticAbs(optional unrestricted float x = NaN,
+ optional unrestricted float y = NaN,
+ optional unrestricted float x1 = NaN,
+ optional unrestricted float y1 = NaN);
+ SVGPathSegCurvetoQuadraticRel createSVGPathSegCurvetoQuadraticRel(optional unrestricted float x = NaN,
+ optional unrestricted float y = NaN,
+ optional unrestricted float x1 = NaN,
+ optional unrestricted float y1 = NaN);
- SVGPathSegArcAbs createSVGPathSegArcAbs([Default=Undefined] optional float x,
- [Default=Undefined] optional float y,
- [Default=Undefined] optional float r1,
- [Default=Undefined] optional float r2,
- [Default=Undefined] optional float angle,
- [Default=Undefined] optional boolean largeArcFlag,
- [Default=Undefined] optional boolean sweepFlag);
- SVGPathSegArcRel createSVGPathSegArcRel([Default=Undefined] optional float x,
- [Default=Undefined] optional float y,
- [Default=Undefined] optional float r1,
- [Default=Undefined] optional float r2,
- [Default=Undefined] optional float angle,
- [Default=Undefined] optional boolean largeArcFlag,
- [Default=Undefined] optional boolean sweepFlag);
+ SVGPathSegArcAbs createSVGPathSegArcAbs(optional unrestricted float x = NaN,
+ optional unrestricted float y = NaN,
+ optional unrestricted float r1 = NaN,
+ optional unrestricted float r2 = NaN,
+ optional unrestricted float angle = NaN,
+ optional boolean largeArcFlag = false,
+ optional boolean sweepFlag = false);
+ SVGPathSegArcRel createSVGPathSegArcRel(optional unrestricted float x = NaN,
+ optional unrestricted float y = NaN,
+ optional unrestricted float r1 = NaN,
+ optional unrestricted float r2 = NaN,
+ optional unrestricted float angle = NaN,
+ optional boolean largeArcFlag = false,
+ optional boolean sweepFlag = false);
- SVGPathSegLinetoHorizontalAbs createSVGPathSegLinetoHorizontalAbs([Default=Undefined] optional float x);
- SVGPathSegLinetoHorizontalRel createSVGPathSegLinetoHorizontalRel([Default=Undefined] optional float x);
+ SVGPathSegLinetoHorizontalAbs createSVGPathSegLinetoHorizontalAbs(optional unrestricted float x = NaN);
+ SVGPathSegLinetoHorizontalRel createSVGPathSegLinetoHorizontalRel(optional unrestricted float x = NaN);
- SVGPathSegLinetoVerticalAbs createSVGPathSegLinetoVerticalAbs([Default=Undefined] optional float y);
- SVGPathSegLinetoVerticalRel createSVGPathSegLinetoVerticalRel([Default=Undefined] optional float y);
+ SVGPathSegLinetoVerticalAbs createSVGPathSegLinetoVerticalAbs(optional unrestricted float y = NaN);
+ SVGPathSegLinetoVerticalRel createSVGPathSegLinetoVerticalRel(optional unrestricted float y = NaN);
- SVGPathSegCurvetoCubicSmoothAbs createSVGPathSegCurvetoCubicSmoothAbs([Default=Undefined] optional float x,
- [Default=Undefined] optional float y,
- [Default=Undefined] optional float x2,
- [Default=Undefined] optional float y2);
- SVGPathSegCurvetoCubicSmoothRel createSVGPathSegCurvetoCubicSmoothRel([Default=Undefined] optional float x,
- [Default=Undefined] optional float y,
- [Default=Undefined] optional float x2,
- [Default=Undefined] optional float y2);
+ SVGPathSegCurvetoCubicSmoothAbs createSVGPathSegCurvetoCubicSmoothAbs(optional unrestricted float x = NaN,
+ optional unrestricted float y = NaN,
+ optional unrestricted float x2 = NaN,
+ optional unrestricted float y2 = NaN);
+ SVGPathSegCurvetoCubicSmoothRel createSVGPathSegCurvetoCubicSmoothRel(optional unrestricted float x = NaN,
+ optional unrestricted float y = NaN,
+ optional unrestricted float x2 = NaN,
+ optional unrestricted float y2 = NaN);
- SVGPathSegCurvetoQuadraticSmoothAbs createSVGPathSegCurvetoQuadraticSmoothAbs([Default=Undefined] optional float x,
- [Default=Undefined] optional float y);
- SVGPathSegCurvetoQuadraticSmoothRel createSVGPathSegCurvetoQuadraticSmoothRel([Default=Undefined] optional float x,
- [Default=Undefined] optional float y);
+ SVGPathSegCurvetoQuadraticSmoothAbs createSVGPathSegCurvetoQuadraticSmoothAbs(optional unrestricted float x = NaN,
+ optional unrestricted float y = NaN);
+ SVGPathSegCurvetoQuadraticSmoothRel createSVGPathSegCurvetoQuadraticSmoothRel(optional unrestricted float x = NaN,
+ optional unrestricted float y = NaN);
readonly attribute SVGPathSegList pathSegList;
readonly attribute SVGPathSegList normalizedPathSegList;