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-rw-r--r--Source/WebCore/svg/SVGElementInstance.cpp277
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diff --git a/Source/WebCore/svg/SVGElementInstance.cpp b/Source/WebCore/svg/SVGElementInstance.cpp
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index b0029868b..000000000
--- a/Source/WebCore/svg/SVGElementInstance.cpp
+++ /dev/null
@@ -1,277 +0,0 @@
-/*
- * Copyright (C) 2007, 2008 Nikolas Zimmermann <zimmermann@kde.org>
- * Copyright (C) Research In Motion Limited 2010. All rights reserved.
- * Copyright (C) 2011 Torch Mobile (Beijing) Co. Ltd. All rights reserved.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Library General Public
- * License as published by the Free Software Foundation; either
- * version 2 of the License, or (at your option) any later version.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Library General Public License for more details.
- *
- * You should have received a copy of the GNU Library General Public License
- * along with this library; see the file COPYING.LIB. If not, write to
- * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
- * Boston, MA 02110-1301, USA.
- */
-
-#include "config.h"
-
-#if ENABLE(SVG)
-#include "SVGElementInstance.h"
-
-#include "ContainerNodeAlgorithms.h"
-#include "Event.h"
-#include "EventException.h"
-#include "EventListener.h"
-#include "EventNames.h"
-#include "FrameView.h"
-#include "SVGDocumentExtensions.h"
-#include "SVGElement.h"
-#include "SVGElementInstanceList.h"
-#include "SVGUseElement.h"
-
-#include <wtf/RefCountedLeakCounter.h>
-
-namespace WebCore {
-
-DEFINE_DEBUG_ONLY_GLOBAL(WTF::RefCountedLeakCounter, instanceCounter, ("WebCoreSVGElementInstance"));
-
-// EventTarget API
-DEFINE_FORWARDING_ATTRIBUTE_EVENT_LISTENER(SVGElementInstance, correspondingElement(), abort);
-DEFINE_FORWARDING_ATTRIBUTE_EVENT_LISTENER(SVGElementInstance, correspondingElement(), blur);
-DEFINE_FORWARDING_ATTRIBUTE_EVENT_LISTENER(SVGElementInstance, correspondingElement(), change);
-DEFINE_FORWARDING_ATTRIBUTE_EVENT_LISTENER(SVGElementInstance, correspondingElement(), click);
-DEFINE_FORWARDING_ATTRIBUTE_EVENT_LISTENER(SVGElementInstance, correspondingElement(), contextmenu);
-DEFINE_FORWARDING_ATTRIBUTE_EVENT_LISTENER(SVGElementInstance, correspondingElement(), dblclick);
-DEFINE_FORWARDING_ATTRIBUTE_EVENT_LISTENER(SVGElementInstance, correspondingElement(), error);
-DEFINE_FORWARDING_ATTRIBUTE_EVENT_LISTENER(SVGElementInstance, correspondingElement(), focus);
-DEFINE_FORWARDING_ATTRIBUTE_EVENT_LISTENER(SVGElementInstance, correspondingElement(), input);
-DEFINE_FORWARDING_ATTRIBUTE_EVENT_LISTENER(SVGElementInstance, correspondingElement(), keydown);
-DEFINE_FORWARDING_ATTRIBUTE_EVENT_LISTENER(SVGElementInstance, correspondingElement(), keypress);
-DEFINE_FORWARDING_ATTRIBUTE_EVENT_LISTENER(SVGElementInstance, correspondingElement(), keyup);
-DEFINE_FORWARDING_ATTRIBUTE_EVENT_LISTENER(SVGElementInstance, correspondingElement(), load);
-DEFINE_FORWARDING_ATTRIBUTE_EVENT_LISTENER(SVGElementInstance, correspondingElement(), mousedown);
-DEFINE_FORWARDING_ATTRIBUTE_EVENT_LISTENER(SVGElementInstance, correspondingElement(), mouseenter);
-DEFINE_FORWARDING_ATTRIBUTE_EVENT_LISTENER(SVGElementInstance, correspondingElement(), mouseleave);
-DEFINE_FORWARDING_ATTRIBUTE_EVENT_LISTENER(SVGElementInstance, correspondingElement(), mousemove);
-DEFINE_FORWARDING_ATTRIBUTE_EVENT_LISTENER(SVGElementInstance, correspondingElement(), mouseout);
-DEFINE_FORWARDING_ATTRIBUTE_EVENT_LISTENER(SVGElementInstance, correspondingElement(), mouseover);
-DEFINE_FORWARDING_ATTRIBUTE_EVENT_LISTENER(SVGElementInstance, correspondingElement(), mouseup);
-DEFINE_FORWARDING_ATTRIBUTE_EVENT_LISTENER(SVGElementInstance, correspondingElement(), mousewheel);
-DEFINE_FORWARDING_ATTRIBUTE_EVENT_LISTENER(SVGElementInstance, correspondingElement(), wheel);
-DEFINE_FORWARDING_ATTRIBUTE_EVENT_LISTENER(SVGElementInstance, correspondingElement(), beforecut);
-DEFINE_FORWARDING_ATTRIBUTE_EVENT_LISTENER(SVGElementInstance, correspondingElement(), cut);
-DEFINE_FORWARDING_ATTRIBUTE_EVENT_LISTENER(SVGElementInstance, correspondingElement(), beforecopy);
-DEFINE_FORWARDING_ATTRIBUTE_EVENT_LISTENER(SVGElementInstance, correspondingElement(), copy);
-DEFINE_FORWARDING_ATTRIBUTE_EVENT_LISTENER(SVGElementInstance, correspondingElement(), beforepaste);
-DEFINE_FORWARDING_ATTRIBUTE_EVENT_LISTENER(SVGElementInstance, correspondingElement(), paste);
-DEFINE_FORWARDING_ATTRIBUTE_EVENT_LISTENER(SVGElementInstance, correspondingElement(), dragenter);
-DEFINE_FORWARDING_ATTRIBUTE_EVENT_LISTENER(SVGElementInstance, correspondingElement(), dragover);
-DEFINE_FORWARDING_ATTRIBUTE_EVENT_LISTENER(SVGElementInstance, correspondingElement(), dragleave);
-DEFINE_FORWARDING_ATTRIBUTE_EVENT_LISTENER(SVGElementInstance, correspondingElement(), drop);
-DEFINE_FORWARDING_ATTRIBUTE_EVENT_LISTENER(SVGElementInstance, correspondingElement(), dragstart);
-DEFINE_FORWARDING_ATTRIBUTE_EVENT_LISTENER(SVGElementInstance, correspondingElement(), drag);
-DEFINE_FORWARDING_ATTRIBUTE_EVENT_LISTENER(SVGElementInstance, correspondingElement(), dragend);
-DEFINE_FORWARDING_ATTRIBUTE_EVENT_LISTENER(SVGElementInstance, correspondingElement(), reset);
-DEFINE_FORWARDING_ATTRIBUTE_EVENT_LISTENER(SVGElementInstance, correspondingElement(), resize);
-DEFINE_FORWARDING_ATTRIBUTE_EVENT_LISTENER(SVGElementInstance, correspondingElement(), scroll);
-DEFINE_FORWARDING_ATTRIBUTE_EVENT_LISTENER(SVGElementInstance, correspondingElement(), search);
-DEFINE_FORWARDING_ATTRIBUTE_EVENT_LISTENER(SVGElementInstance, correspondingElement(), select);
-DEFINE_FORWARDING_ATTRIBUTE_EVENT_LISTENER(SVGElementInstance, correspondingElement(), selectstart);
-DEFINE_FORWARDING_ATTRIBUTE_EVENT_LISTENER(SVGElementInstance, correspondingElement(), submit);
-DEFINE_FORWARDING_ATTRIBUTE_EVENT_LISTENER(SVGElementInstance, correspondingElement(), unload);
-
-PassRefPtr<SVGElementInstance> SVGElementInstance::create(SVGUseElement* correspondingUseElement, SVGUseElement* directUseElement, PassRefPtr<SVGElement> originalElement)
-{
- return adoptRef(new SVGElementInstance(correspondingUseElement, directUseElement, originalElement));
-}
-
-SVGElementInstance::SVGElementInstance(SVGUseElement* correspondingUseElement, SVGUseElement* directUseElement, PassRefPtr<SVGElement> originalElement)
- : m_parentInstance(0)
- , m_correspondingUseElement(correspondingUseElement)
- , m_directUseElement(directUseElement)
- , m_element(originalElement)
- , m_previousSibling(0)
- , m_nextSibling(0)
- , m_firstChild(0)
- , m_lastChild(0)
-{
- ASSERT(m_correspondingUseElement);
- ASSERT(m_element);
-
- // Register as instance for passed element.
- m_element->mapInstanceToElement(this);
-
-#ifndef NDEBUG
- instanceCounter.increment();
-#endif
-}
-
-SVGElementInstance::~SVGElementInstance()
-{
- // Call detach because we may be deleted directly if we are a child of a detached instance.
- detach();
-
-#ifndef NDEBUG
- instanceCounter.decrement();
-#endif
-
- m_element = 0;
-}
-
-// It's important not to inline removedLastRef, because we don't want to inline the code to
-// delete an SVGElementInstance at each deref call site.
-void SVGElementInstance::removedLastRef()
-{
-#ifndef NDEBUG
- m_deletionHasBegun = true;
-#endif
- delete this;
-}
-
-Node* SVGElementInstance::toNode()
-{
- return shadowTreeElement();
-}
-
-void SVGElementInstance::detach()
-{
- // Clear all pointers. When the node is detached from the shadow DOM it should be removed but,
- // due to ref counting, it may not be. So clear everything to avoid dangling pointers.
-
- for (SVGElementInstance* node = firstChild(); node; node = node->nextSibling())
- node->detach();
-
- // Deregister as instance for passed element, if we haven't already.
- if (m_element->instancesForElement().contains(this))
- m_element->removeInstanceMapping(this);
- // DO NOT clear ref to m_element because JavaScriptCore uses it for garbage collection
-
- m_shadowTreeElement = 0;
-
- m_directUseElement = 0;
- m_correspondingUseElement = 0;
-
- removeDetachedChildrenInContainer<SVGElementInstance, SVGElementInstance>(*this);
-}
-
-PassRefPtr<SVGElementInstanceList> SVGElementInstance::childNodes()
-{
- return SVGElementInstanceList::create(this);
-}
-
-Document* SVGElementInstance::ownerDocument() const
-{
- return m_element ? &m_element->document() : 0;
-}
-
-void SVGElementInstance::setShadowTreeElement(SVGElement* element)
-{
- ASSERT(element);
- m_shadowTreeElement = element;
-}
-
-void SVGElementInstance::appendChild(PassRefPtr<SVGElementInstance> child)
-{
- appendChildToContainer<SVGElementInstance, SVGElementInstance>(child.get(), *this);
-}
-
-void SVGElementInstance::invalidateAllInstancesOfElement(SVGElement* element)
-{
- if (!element || !element->inDocument())
- return;
-
- if (element->instanceUpdatesBlocked())
- return;
-
- const HashSet<SVGElementInstance*>& set = element->instancesForElement();
- if (set.isEmpty())
- return;
-
- // Mark all use elements referencing 'element' for rebuilding
- const HashSet<SVGElementInstance*>::const_iterator end = set.end();
- for (HashSet<SVGElementInstance*>::const_iterator it = set.begin(); it != end; ++it) {
- ASSERT((*it)->shadowTreeElement());
- ASSERT((*it)->shadowTreeElement()->correspondingElement());
- ASSERT((*it)->shadowTreeElement()->correspondingElement() == (*it)->correspondingElement());
- ASSERT((*it)->correspondingElement() == element);
- (*it)->shadowTreeElement()->setCorrespondingElement(0);
-
- if (SVGUseElement* element = (*it)->correspondingUseElement()) {
- ASSERT(element->inDocument());
- element->invalidateShadowTree();
- }
- }
-
- element->document().updateStyleIfNeeded();
-}
-
-EventTargetInterface SVGElementInstance::eventTargetInterface() const
-{
- return SVGElementInstanceEventTargetInterfaceType;
-}
-
-ScriptExecutionContext* SVGElementInstance::scriptExecutionContext() const
-{
- return &m_element->document();
-}
-
-bool SVGElementInstance::addEventListener(const AtomicString& eventType, PassRefPtr<EventListener> listener, bool useCapture)
-{
- return m_element->addEventListener(eventType, listener, useCapture);
-}
-
-bool SVGElementInstance::removeEventListener(const AtomicString& eventType, EventListener* listener, bool useCapture)
-{
- return m_element->removeEventListener(eventType, listener, useCapture);
-}
-
-void SVGElementInstance::removeAllEventListeners()
-{
- m_element->removeAllEventListeners();
-}
-
-bool SVGElementInstance::dispatchEvent(PassRefPtr<Event> event)
-{
- SVGElement* element = shadowTreeElement();
- if (!element)
- return false;
-
- return element->dispatchEvent(event);
-}
-
-EventTargetData* SVGElementInstance::eventTargetData()
-{
- // Since no event listeners are added to an SVGElementInstance, we don't have eventTargetData.
- return 0;
-}
-
-EventTargetData& SVGElementInstance::ensureEventTargetData()
-{
- // EventTarget would use these methods if we were actually using its add/removeEventListener logic.
- // As we're forwarding those calls to the correspondingElement(), no one should ever call this function.
- ASSERT_NOT_REACHED();
- return *eventTargetData();
-}
-
-SVGElementInstance::InstanceUpdateBlocker::InstanceUpdateBlocker(SVGElement* targetElement)
- : m_targetElement(targetElement)
-{
- if (m_targetElement)
- m_targetElement->setInstanceUpdatesBlocked(true);
-}
-
-SVGElementInstance::InstanceUpdateBlocker::~InstanceUpdateBlocker()
-{
- if (m_targetElement)
- m_targetElement->setInstanceUpdatesBlocked(false);
-}
-
-}
-
-#endif