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path: root/Source/WebCore/rendering/svg/SVGInlineTextBox.cpp
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Diffstat (limited to 'Source/WebCore/rendering/svg/SVGInlineTextBox.cpp')
-rw-r--r--Source/WebCore/rendering/svg/SVGInlineTextBox.cpp309
1 files changed, 150 insertions, 159 deletions
diff --git a/Source/WebCore/rendering/svg/SVGInlineTextBox.cpp b/Source/WebCore/rendering/svg/SVGInlineTextBox.cpp
index f55976e95..e70f0903a 100644
--- a/Source/WebCore/rendering/svg/SVGInlineTextBox.cpp
+++ b/Source/WebCore/rendering/svg/SVGInlineTextBox.cpp
@@ -22,8 +22,6 @@
#include "config.h"
#include "SVGInlineTextBox.h"
-#if ENABLE(SVG)
-#include "FontCache.h"
#include "Frame.h"
#include "FrameView.h"
#include "GraphicsContext.h"
@@ -31,12 +29,13 @@
#include "InlineFlowBox.h"
#include "PointerEventsHitRules.h"
#include "RenderBlock.h"
+#include "RenderInline.h"
#include "RenderSVGResourceSolidColor.h"
#include "RenderView.h"
#include "SVGRenderingContext.h"
#include "SVGResourcesCache.h"
#include "SVGRootInlineBox.h"
-#include "SVGTextRunRenderingContext.h"
+#include "TextPainter.h"
namespace WebCore {
@@ -54,7 +53,7 @@ SVGInlineTextBox::SVGInlineTextBox(RenderSVGInlineText& renderer)
, m_logicalHeight(0)
, m_paintingResourceMode(ApplyToDefaultMode)
, m_startsNewTextChunk(false)
- , m_paintingResource(0)
+ , m_paintingResource(nullptr)
{
}
@@ -89,7 +88,7 @@ int SVGInlineTextBox::offsetForPositionInFragment(const SVGTextFragment& fragmen
float scalingFactor = renderer().scalingFactor();
ASSERT(scalingFactor);
- TextRun textRun = constructTextRun(&renderer().style(), fragment);
+ TextRun textRun = constructTextRun(renderer().style(), fragment);
// Eventually handle lengthAdjust="spacingAndGlyphs".
// FIXME: Handle vertical text.
@@ -101,53 +100,52 @@ int SVGInlineTextBox::offsetForPositionInFragment(const SVGTextFragment& fragmen
return fragment.characterOffset - start() + renderer().scaledFont().offsetForPosition(textRun, position * scalingFactor, includePartialGlyphs);
}
-float SVGInlineTextBox::positionForOffset(int) const
+float SVGInlineTextBox::positionForOffset(unsigned) const
{
// SVG doesn't use the offset <-> position selection system.
ASSERT_NOT_REACHED();
return 0;
}
-FloatRect SVGInlineTextBox::selectionRectForTextFragment(const SVGTextFragment& fragment, int startPosition, int endPosition, RenderStyle* style) const
+FloatRect SVGInlineTextBox::selectionRectForTextFragment(const SVGTextFragment& fragment, unsigned startPosition, unsigned endPosition, const RenderStyle& style) const
{
ASSERT_WITH_SECURITY_IMPLICATION(startPosition < endPosition);
- ASSERT(style);
-
- FontCachePurgePreventer fontCachePurgePreventer;
float scalingFactor = renderer().scalingFactor();
ASSERT(scalingFactor);
- const Font& scaledFont = renderer().scaledFont();
+ const FontCascade& scaledFont = renderer().scaledFont();
const FontMetrics& scaledFontMetrics = scaledFont.fontMetrics();
FloatPoint textOrigin(fragment.x, fragment.y);
if (scalingFactor != 1)
- textOrigin.scale(scalingFactor, scalingFactor);
+ textOrigin.scale(scalingFactor);
textOrigin.move(0, -scaledFontMetrics.floatAscent());
- FloatRect selectionRect = scaledFont.selectionRectForText(constructTextRun(style, fragment), textOrigin, fragment.height * scalingFactor, startPosition, endPosition);
+ LayoutRect selectionRect = LayoutRect(textOrigin, LayoutSize(0, fragment.height * scalingFactor));
+ TextRun run = constructTextRun(style, fragment);
+ scaledFont.adjustSelectionRectForText(run, selectionRect, startPosition, endPosition);
+ FloatRect snappedSelectionRect = snapRectToDevicePixelsWithWritingDirection(selectionRect, renderer().document().deviceScaleFactor(), run.ltr());
if (scalingFactor == 1)
- return selectionRect;
+ return snappedSelectionRect;
- selectionRect.scale(1 / scalingFactor);
- return selectionRect;
+ snappedSelectionRect.scale(1 / scalingFactor);
+ return snappedSelectionRect;
}
-LayoutRect SVGInlineTextBox::localSelectionRect(int startPosition, int endPosition) const
+LayoutRect SVGInlineTextBox::localSelectionRect(unsigned startPosition, unsigned endPosition) const
{
- int boxStart = start();
- startPosition = std::max(startPosition - boxStart, 0);
- endPosition = std::min(endPosition - boxStart, static_cast<int>(len()));
+ startPosition = clampedOffset(startPosition);
+ endPosition = clampedOffset(endPosition);
if (startPosition >= endPosition)
return LayoutRect();
- RenderStyle& style = renderer().style();
+ auto& style = renderer().style();
AffineTransform fragmentTransform;
FloatRect selectionRect;
- int fragmentStartPosition = 0;
- int fragmentEndPosition = 0;
+ unsigned fragmentStartPosition = 0;
+ unsigned fragmentEndPosition = 0;
unsigned textFragmentsSize = m_textFragments.size();
for (unsigned i = 0; i < textFragmentsSize; ++i) {
@@ -158,7 +156,7 @@ LayoutRect SVGInlineTextBox::localSelectionRect(int startPosition, int endPositi
if (!mapStartEndPositionsIntoFragmentCoordinates(fragment, fragmentStartPosition, fragmentEndPosition))
continue;
- FloatRect fragmentRect = selectionRectForTextFragment(fragment, fragmentStartPosition, fragmentEndPosition, &style);
+ FloatRect fragmentRect = selectionRectForTextFragment(fragment, fragmentStartPosition, fragmentEndPosition, style);
fragment.buildFragmentTransform(fragmentTransform);
if (!fragmentTransform.isIdentity())
fragmentRect = fragmentTransform.mapRect(fragmentRect);
@@ -171,7 +169,7 @@ LayoutRect SVGInlineTextBox::localSelectionRect(int startPosition, int endPositi
static inline bool textShouldBePainted(const RenderSVGInlineText& textRenderer)
{
- // Font::pixelSize(), returns FontDescription::computedPixelSize(), which returns "int(x + 0.5)".
+ // FontCascade::pixelSize(), returns FontDescription::computedPixelSize(), which returns "int(x + 0.5)".
// If the absolute font size on screen is below x=0.5, don't render anything.
return textRenderer.scaledFont().pixelSize();
}
@@ -185,7 +183,7 @@ void SVGInlineTextBox::paintSelectionBackground(PaintInfo& paintInfo)
if (renderer().style().visibility() != VISIBLE)
return;
- RenderObject& parentRenderer = parent()->renderer();
+ auto& parentRenderer = parent()->renderer();
ASSERT(!parentRenderer.document().printing());
// Determine whether or not we're selected.
@@ -195,26 +193,20 @@ void SVGInlineTextBox::paintSelectionBackground(PaintInfo& paintInfo)
return;
Color backgroundColor = renderer().selectionBackgroundColor();
- if (!backgroundColor.isValid() || !backgroundColor.alpha())
+ if (!backgroundColor.isVisible())
return;
if (!textShouldBePainted(renderer()))
return;
- RenderStyle& style = parentRenderer.style();
+ auto& style = parentRenderer.style();
- RenderStyle* selectionStyle = &style;
- if (hasSelection) {
- selectionStyle = parentRenderer.getCachedPseudoStyle(SELECTION);
- if (!selectionStyle)
- selectionStyle = &style;
- }
-
- int startPosition, endPosition;
- selectionStartEnd(startPosition, endPosition);
+ unsigned startPosition;
+ unsigned endPosition;
+ std::tie(startPosition, endPosition) = selectionStartEnd();
- int fragmentStartPosition = 0;
- int fragmentEndPosition = 0;
+ unsigned fragmentStartPosition = 0;
+ unsigned fragmentEndPosition = 0;
AffineTransform fragmentTransform;
unsigned textFragmentsSize = m_textFragments.size();
for (unsigned i = 0; i < textFragmentsSize; ++i) {
@@ -226,13 +218,13 @@ void SVGInlineTextBox::paintSelectionBackground(PaintInfo& paintInfo)
if (!mapStartEndPositionsIntoFragmentCoordinates(fragment, fragmentStartPosition, fragmentEndPosition))
continue;
- GraphicsContextStateSaver stateSaver(*paintInfo.context);
+ GraphicsContextStateSaver stateSaver(paintInfo.context());
fragment.buildFragmentTransform(fragmentTransform);
if (!fragmentTransform.isIdentity())
- paintInfo.context->concatCTM(fragmentTransform);
+ paintInfo.context().concatCTM(fragmentTransform);
- paintInfo.context->setFillColor(backgroundColor, style.colorSpace());
- paintInfo.context->fillRect(selectionRectForTextFragment(fragment, fragmentStartPosition, fragmentEndPosition, &style), backgroundColor, style.colorSpace());
+ paintInfo.context().setFillColor(backgroundColor);
+ paintInfo.context().fillRect(selectionRectForTextFragment(fragment, fragmentStartPosition, fragmentEndPosition, style), backgroundColor);
m_paintingResourceMode = ApplyToDefaultMode;
}
@@ -240,7 +232,7 @@ void SVGInlineTextBox::paintSelectionBackground(PaintInfo& paintInfo)
ASSERT(!m_paintingResource);
}
-void SVGInlineTextBox::paint(PaintInfo& paintInfo, const LayoutPoint&, LayoutUnit, LayoutUnit)
+void SVGInlineTextBox::paint(PaintInfo& paintInfo, const LayoutPoint& paintOffset, LayoutUnit, LayoutUnit)
{
ASSERT(paintInfo.shouldPaintWithinRoot(renderer()));
ASSERT(paintInfo.phase == PaintPhaseForeground || paintInfo.phase == PaintPhaseSelection);
@@ -252,9 +244,10 @@ void SVGInlineTextBox::paint(PaintInfo& paintInfo, const LayoutPoint&, LayoutUni
// Note: We're explicitely not supporting composition & custom underlines and custom highlighters - unlike InlineTextBox.
// If we ever need that for SVG, it's very easy to refactor and reuse the code.
- RenderObject& parentRenderer = parent()->renderer();
+ auto& parentRenderer = parent()->renderer();
bool paintSelectedTextOnly = paintInfo.phase == PaintPhaseSelection;
+ bool shouldPaintSelectionHighlight = !(paintInfo.paintBehavior & PaintBehaviorSkipSelectionHighlight);
bool hasSelection = !parentRenderer.document().printing() && selectionState() != RenderObject::SelectionNone;
if (!hasSelection && paintSelectedTextOnly)
return;
@@ -262,15 +255,15 @@ void SVGInlineTextBox::paint(PaintInfo& paintInfo, const LayoutPoint&, LayoutUni
if (!textShouldBePainted(renderer()))
return;
- RenderStyle& style = parentRenderer.style();
+ auto& style = parentRenderer.style();
const SVGRenderStyle& svgStyle = style.svgStyle();
bool hasFill = svgStyle.hasFill();
- bool hasVisibleStroke = svgStyle.hasVisibleStroke();
+ bool hasVisibleStroke = style.hasVisibleStroke();
- RenderStyle* selectionStyle = &style;
- if (hasSelection) {
+ const RenderStyle* selectionStyle = &style;
+ if (hasSelection && shouldPaintSelectionHighlight) {
selectionStyle = parentRenderer.getCachedPseudoStyle(SELECTION);
if (selectionStyle) {
const SVGRenderStyle& svgSelectionStyle = selectionStyle->svgStyle();
@@ -278,7 +271,7 @@ void SVGInlineTextBox::paint(PaintInfo& paintInfo, const LayoutPoint&, LayoutUni
if (!hasFill)
hasFill = svgSelectionStyle.hasFill();
if (!hasVisibleStroke)
- hasVisibleStroke = svgSelectionStyle.hasVisibleStroke();
+ hasVisibleStroke = selectionStyle->hasVisibleStroke();
} else
selectionStyle = &style;
}
@@ -294,51 +287,64 @@ void SVGInlineTextBox::paint(PaintInfo& paintInfo, const LayoutPoint&, LayoutUni
SVGTextFragment& fragment = m_textFragments.at(i);
ASSERT(!m_paintingResource);
- GraphicsContextStateSaver stateSaver(*paintInfo.context);
+ GraphicsContextStateSaver stateSaver(paintInfo.context());
fragment.buildFragmentTransform(fragmentTransform);
if (!fragmentTransform.isIdentity())
- paintInfo.context->concatCTM(fragmentTransform);
+ paintInfo.context().concatCTM(fragmentTransform);
// Spec: All text decorations except line-through should be drawn before the text is filled and stroked; thus, the text is rendered on top of these decorations.
int decorations = style.textDecorationsInEffect();
if (decorations & TextDecorationUnderline)
- paintDecoration(paintInfo.context, TextDecorationUnderline, fragment);
+ paintDecoration(paintInfo.context(), TextDecorationUnderline, fragment);
if (decorations & TextDecorationOverline)
- paintDecoration(paintInfo.context, TextDecorationOverline, fragment);
-
- // Fill text
- if (hasFill) {
- m_paintingResourceMode = ApplyToFillMode | ApplyToTextMode;
- paintText(paintInfo.context, &style, selectionStyle, fragment, hasSelection, paintSelectedTextOnly);
- }
-
- // Stroke text
- if (hasVisibleStroke) {
- m_paintingResourceMode = ApplyToStrokeMode | ApplyToTextMode;
- paintText(paintInfo.context, &style, selectionStyle, fragment, hasSelection, paintSelectedTextOnly);
+ paintDecoration(paintInfo.context(), TextDecorationOverline, fragment);
+
+ auto paintOrder = style.paintTypesForPaintOrder();
+ for (unsigned i = 0; i < paintOrder.size(); ++i) {
+ switch (paintOrder.at(i)) {
+ case PaintTypeFill:
+ if (!hasFill)
+ continue;
+ m_paintingResourceMode = ApplyToFillMode | ApplyToTextMode;
+ ASSERT(selectionStyle);
+ paintText(paintInfo.context(), style, *selectionStyle, fragment, hasSelection, paintSelectedTextOnly);
+ break;
+ case PaintTypeStroke:
+ if (!hasVisibleStroke)
+ continue;
+ m_paintingResourceMode = ApplyToStrokeMode | ApplyToTextMode;
+ ASSERT(selectionStyle);
+ paintText(paintInfo.context(), style, *selectionStyle, fragment, hasSelection, paintSelectedTextOnly);
+ break;
+ case PaintTypeMarkers:
+ continue;
+ }
}
// Spec: Line-through should be drawn after the text is filled and stroked; thus, the line-through is rendered on top of the text.
if (decorations & TextDecorationLineThrough)
- paintDecoration(paintInfo.context, TextDecorationLineThrough, fragment);
+ paintDecoration(paintInfo.context(), TextDecorationLineThrough, fragment);
m_paintingResourceMode = ApplyToDefaultMode;
}
+ // Finally, paint the outline if any.
+ if (renderer().style().hasOutline() && is<RenderInline>(parentRenderer))
+ downcast<RenderInline>(parentRenderer).paintOutline(paintInfo, paintOffset);
+
ASSERT(!m_paintingResource);
}
-bool SVGInlineTextBox::acquirePaintingResource(GraphicsContext*& context, float scalingFactor, RenderBoxModelObject& renderer, RenderStyle* style)
+bool SVGInlineTextBox::acquirePaintingResource(GraphicsContext*& context, float scalingFactor, RenderBoxModelObject& renderer, const RenderStyle& style)
{
ASSERT(scalingFactor);
- ASSERT(style);
ASSERT(m_paintingResourceMode != ApplyToDefaultMode);
Color fallbackColor;
if (m_paintingResourceMode & ApplyToFillMode)
- m_paintingResource = RenderSVGResource::fillPaintingResource(renderer, *style, fallbackColor);
+ m_paintingResource = RenderSVGResource::fillPaintingResource(renderer, style, fallbackColor);
else if (m_paintingResourceMode & ApplyToStrokeMode)
- m_paintingResource = RenderSVGResource::strokePaintingResource(renderer, *style, fallbackColor);
+ m_paintingResource = RenderSVGResource::strokePaintingResource(renderer, style, fallbackColor);
else {
// We're either called for stroking or filling.
ASSERT_NOT_REACHED();
@@ -347,13 +353,13 @@ bool SVGInlineTextBox::acquirePaintingResource(GraphicsContext*& context, float
if (!m_paintingResource)
return false;
- if (!m_paintingResource->applyResource(renderer, *style, context, m_paintingResourceMode)) {
+ if (!m_paintingResource->applyResource(renderer, style, context, m_paintingResourceMode)) {
if (fallbackColor.isValid()) {
RenderSVGResourceSolidColor* fallbackResource = RenderSVGResource::sharedSolidPaintingResource();
fallbackResource->setColor(fallbackColor);
m_paintingResource = fallbackResource;
- m_paintingResource->applyResource(renderer, *style, context, m_paintingResourceMode);
+ m_paintingResource->applyResource(renderer, style, context, m_paintingResourceMode);
}
}
@@ -367,55 +373,28 @@ void SVGInlineTextBox::releasePaintingResource(GraphicsContext*& context, const
{
ASSERT(m_paintingResource);
- m_paintingResource->postApplyResource(parent()->renderer(), context, m_paintingResourceMode, path, /*RenderSVGShape*/ 0);
+ m_paintingResource->postApplyResource(parent()->renderer(), context, m_paintingResourceMode, path, /*RenderSVGShape*/ nullptr);
m_paintingResource = nullptr;
}
-bool SVGInlineTextBox::prepareGraphicsContextForTextPainting(GraphicsContext*& context, float scalingFactor, TextRun& textRun, RenderStyle* style)
+bool SVGInlineTextBox::prepareGraphicsContextForTextPainting(GraphicsContext*& context, float scalingFactor, const RenderStyle& style)
{
- bool acquiredResource = acquirePaintingResource(context, scalingFactor, parent()->renderer(), style);
- if (!acquiredResource)
- return false;
-
-#if ENABLE(SVG_FONTS)
- // SVG Fonts need access to the painting resource used to draw the current text chunk.
- TextRun::RenderingContext* renderingContext = textRun.renderingContext();
- if (renderingContext)
- static_cast<SVGTextRunRenderingContext*>(renderingContext)->setActivePaintingResource(m_paintingResource);
-#endif
-
- return true;
+ return acquirePaintingResource(context, scalingFactor, parent()->renderer(), style);
}
-void SVGInlineTextBox::restoreGraphicsContextAfterTextPainting(GraphicsContext*& context, TextRun& textRun)
+void SVGInlineTextBox::restoreGraphicsContextAfterTextPainting(GraphicsContext*& context)
{
- releasePaintingResource(context, /* path */0);
-
-#if ENABLE(SVG_FONTS)
- TextRun::RenderingContext* renderingContext = textRun.renderingContext();
- if (renderingContext)
- static_cast<SVGTextRunRenderingContext*>(renderingContext)->setActivePaintingResource(0);
-#else
- UNUSED_PARAM(textRun);
-#endif
+ releasePaintingResource(context, /* path */nullptr);
}
-TextRun SVGInlineTextBox::constructTextRun(RenderStyle* style, const SVGTextFragment& fragment) const
+TextRun SVGInlineTextBox::constructTextRun(const RenderStyle& style, const SVGTextFragment& fragment) const
{
- ASSERT(style);
-
- TextRun run(renderer().deprecatedCharacters() + fragment.characterOffset
- , fragment.length
+ TextRun run(StringView(renderer().text()).substring(fragment.characterOffset, fragment.length)
, 0 /* xPos, only relevant with allowTabs=true */
, 0 /* padding, only relevant for justified text, not relevant for SVG */
- , TextRun::AllowTrailingExpansion
+ , AllowTrailingExpansion
, direction()
- , dirOverride() || style->rtlOrdering() == VisualOrder /* directionalOverride */);
-
- if (style->font().isSVGFont())
- run.setRenderingContext(SVGTextRunRenderingContext::create(renderer()));
-
- run.disableRoundingHacks();
+ , dirOverride() || style.rtlOrdering() == VisualOrder /* directionalOverride */);
// We handle letter & word spacing ourselves.
run.disableSpacing();
@@ -426,21 +405,24 @@ TextRun SVGInlineTextBox::constructTextRun(RenderStyle* style, const SVGTextFrag
return run;
}
-bool SVGInlineTextBox::mapStartEndPositionsIntoFragmentCoordinates(const SVGTextFragment& fragment, int& startPosition, int& endPosition) const
+bool SVGInlineTextBox::mapStartEndPositionsIntoFragmentCoordinates(const SVGTextFragment& fragment, unsigned& startPosition, unsigned& endPosition) const
{
if (startPosition >= endPosition)
return false;
- int offset = static_cast<int>(fragment.characterOffset) - start();
- int length = static_cast<int>(fragment.length);
+ ASSERT(fragment.characterOffset >= start());
+ unsigned offset = fragment.characterOffset - start();
+ unsigned length = fragment.length;
if (startPosition >= offset + length || endPosition <= offset)
return false;
if (startPosition < offset)
startPosition = 0;
- else
+ else {
+ ASSERT(startPosition >= offset);
startPosition -= offset;
+ }
if (endPosition > offset + length)
endPosition = length;
@@ -468,7 +450,7 @@ static inline float positionOffsetForDecoration(TextDecoration decoration, const
return 0.0f;
}
-static inline float thicknessForDecoration(TextDecoration, const Font& font)
+static inline float thicknessForDecoration(TextDecoration, const FontCascade& font)
{
// FIXME: For SVG Fonts we need to use the attributes defined in the <font-face> if specified.
// Compatible with Batik/Opera
@@ -492,7 +474,7 @@ static inline RenderBoxModelObject& findRendererDefininingTextDecoration(InlineF
return *renderer;
}
-void SVGInlineTextBox::paintDecoration(GraphicsContext* context, TextDecoration decoration, const SVGTextFragment& fragment)
+void SVGInlineTextBox::paintDecoration(GraphicsContext& context, TextDecoration decoration, const SVGTextFragment& fragment)
{
if (renderer().style().textDecorationsInEffect() == TextDecorationNone)
return;
@@ -507,7 +489,7 @@ void SVGInlineTextBox::paintDecoration(GraphicsContext* context, TextDecoration
const SVGRenderStyle& svgDecorationStyle = decorationStyle.svgStyle();
bool hasDecorationFill = svgDecorationStyle.hasFill();
- bool hasVisibleDecorationStroke = svgDecorationStyle.hasVisibleStroke();
+ bool hasVisibleDecorationStroke = decorationStyle.hasVisibleStroke();
if (hasDecorationFill) {
m_paintingResourceMode = ApplyToFillMode;
@@ -520,16 +502,16 @@ void SVGInlineTextBox::paintDecoration(GraphicsContext* context, TextDecoration
}
}
-void SVGInlineTextBox::paintDecorationWithStyle(GraphicsContext* context, TextDecoration decoration, const SVGTextFragment& fragment, RenderBoxModelObject& decorationRenderer)
+void SVGInlineTextBox::paintDecorationWithStyle(GraphicsContext& context, TextDecoration decoration, const SVGTextFragment& fragment, RenderBoxModelObject& decorationRenderer)
{
ASSERT(!m_paintingResource);
ASSERT(m_paintingResourceMode != ApplyToDefaultMode);
- RenderStyle& decorationStyle = decorationRenderer.style();
+ auto& decorationStyle = decorationRenderer.style();
float scalingFactor = 1;
- Font scaledFont;
- RenderSVGInlineText::computeNewScaledFontForStyle(&decorationRenderer, &decorationStyle, scalingFactor, scaledFont);
+ FontCascade scaledFont;
+ RenderSVGInlineText::computeNewScaledFontForStyle(decorationRenderer, decorationStyle, scalingFactor, scaledFont);
ASSERT(scalingFactor);
// The initial y value refers to overline position.
@@ -542,11 +524,11 @@ void SVGInlineTextBox::paintDecorationWithStyle(GraphicsContext* context, TextDe
float width = fragment.width;
const FontMetrics& scaledFontMetrics = scaledFont.fontMetrics();
- GraphicsContextStateSaver stateSaver(*context);
+ GraphicsContextStateSaver stateSaver(context);
if (scalingFactor != 1) {
width *= scalingFactor;
- decorationOrigin.scale(scalingFactor, scalingFactor);
- context->scale(FloatSize(1 / scalingFactor, 1 / scalingFactor));
+ decorationOrigin.scale(scalingFactor);
+ context.scale(1 / scalingFactor);
}
decorationOrigin.move(0, -scaledFontMetrics.floatAscent() + positionOffsetForDecoration(decoration, scaledFontMetrics, thickness));
@@ -554,66 +536,62 @@ void SVGInlineTextBox::paintDecorationWithStyle(GraphicsContext* context, TextDe
Path path;
path.addRect(FloatRect(decorationOrigin, FloatSize(width, thickness)));
- if (acquirePaintingResource(context, scalingFactor, decorationRenderer, &decorationStyle))
- releasePaintingResource(context, &path);
+ GraphicsContext* contextPtr = &context;
+ if (acquirePaintingResource(contextPtr, scalingFactor, decorationRenderer, decorationStyle))
+ releasePaintingResource(contextPtr, &path);
}
-void SVGInlineTextBox::paintTextWithShadows(GraphicsContext* context, RenderStyle* style, TextRun& textRun, const SVGTextFragment& fragment, int startPosition, int endPosition)
+void SVGInlineTextBox::paintTextWithShadows(GraphicsContext& context, const RenderStyle& style, TextRun& textRun, const SVGTextFragment& fragment, unsigned startPosition, unsigned endPosition)
{
float scalingFactor = renderer().scalingFactor();
ASSERT(scalingFactor);
- const Font& scaledFont = renderer().scaledFont();
- const ShadowData* shadow = style->textShadow();
+ const FontCascade& scaledFont = renderer().scaledFont();
+ const ShadowData* shadow = style.textShadow();
FloatPoint textOrigin(fragment.x, fragment.y);
FloatSize textSize(fragment.width, fragment.height);
if (scalingFactor != 1) {
- textOrigin.scale(scalingFactor, scalingFactor);
+ textOrigin.scale(scalingFactor);
textSize.scale(scalingFactor);
}
FloatRect shadowRect(FloatPoint(textOrigin.x(), textOrigin.y() - scaledFont.fontMetrics().floatAscent()), textSize);
+ GraphicsContext* usedContext = &context;
do {
- if (!prepareGraphicsContextForTextPainting(context, scalingFactor, textRun, style))
+ if (!prepareGraphicsContextForTextPainting(usedContext, scalingFactor, style))
break;
- FloatSize extraOffset;
- if (shadow)
- extraOffset = applyShadowToGraphicsContext(context, shadow, shadowRect, false /* stroked */, true /* opaque */, true /* horizontal */);
+ {
+ ShadowApplier shadowApplier(*usedContext, shadow, shadowRect);
- context->save();
- context->scale(FloatSize(1 / scalingFactor, 1 / scalingFactor));
+ if (!shadowApplier.didSaveContext())
+ usedContext->save();
+ usedContext->scale(1 / scalingFactor);
- scaledFont.drawText(context, textRun, textOrigin + extraOffset, startPosition, endPosition);
+ scaledFont.drawText(*usedContext, textRun, textOrigin + shadowApplier.extraOffset(), startPosition, endPosition);
- context->restore();
+ if (!shadowApplier.didSaveContext())
+ usedContext->restore();
+ }
- restoreGraphicsContextAfterTextPainting(context, textRun);
+ restoreGraphicsContextAfterTextPainting(usedContext);
if (!shadow)
break;
- if (shadow->next())
- context->restore();
- else
- context->clearShadow();
-
shadow = shadow->next();
} while (shadow);
}
-void SVGInlineTextBox::paintText(GraphicsContext* context, RenderStyle* style, RenderStyle* selectionStyle, const SVGTextFragment& fragment, bool hasSelection, bool paintSelectedTextOnly)
+void SVGInlineTextBox::paintText(GraphicsContext& context, const RenderStyle& style, const RenderStyle& selectionStyle, const SVGTextFragment& fragment, bool hasSelection, bool paintSelectedTextOnly)
{
- ASSERT(style);
- ASSERT(selectionStyle);
-
- int startPosition = 0;
- int endPosition = 0;
+ unsigned startPosition = 0;
+ unsigned endPosition = 0;
if (hasSelection) {
- selectionStartEnd(startPosition, endPosition);
+ std::tie(startPosition, endPosition) = selectionStartEnd();
hasSelection = mapStartEndPositionsIntoFragmentCoordinates(fragment, startPosition, endPosition);
}
@@ -630,16 +608,15 @@ void SVGInlineTextBox::paintText(GraphicsContext* context, RenderStyle* style, R
// Draw text using selection style from the start to the end position of the selection
if (style != selectionStyle)
- SVGResourcesCache::clientStyleChanged(parent()->renderer(), StyleDifferenceRepaint, *selectionStyle);
+ SVGResourcesCache::clientStyleChanged(parent()->renderer(), StyleDifferenceRepaint, selectionStyle);
- TextRun selectionTextRun = constructTextRun(selectionStyle, fragment);
paintTextWithShadows(context, selectionStyle, textRun, fragment, startPosition, endPosition);
if (style != selectionStyle)
- SVGResourcesCache::clientStyleChanged(parent()->renderer(), StyleDifferenceRepaint, *style);
+ SVGResourcesCache::clientStyleChanged(parent()->renderer(), StyleDifferenceRepaint, style);
// Eventually draw text using regular style from the end position of the selection to the end of the current chunk part
- if (endPosition < static_cast<int>(fragment.length) && !paintSelectedTextOnly)
+ if (endPosition < fragment.length && !paintSelectedTextOnly)
paintTextWithShadows(context, style, textRun, fragment, endPosition, fragment.length);
}
@@ -667,7 +644,7 @@ FloatRect SVGInlineTextBox::calculateBoundaries() const
return textRect;
}
-bool SVGInlineTextBox::nodeAtPoint(const HitTestRequest& request, HitTestResult& result, const HitTestLocation& locationInContainer, const LayoutPoint& accumulatedOffset, LayoutUnit, LayoutUnit)
+bool SVGInlineTextBox::nodeAtPoint(const HitTestRequest& request, HitTestResult& result, const HitTestLocation& locationInContainer, const LayoutPoint& accumulatedOffset, LayoutUnit, LayoutUnit, HitTestAction)
{
// FIXME: integrate with InlineTextBox::nodeAtPoint better.
ASSERT(!isLineBreak());
@@ -681,9 +658,25 @@ bool SVGInlineTextBox::nodeAtPoint(const HitTestRequest& request, HitTestResult&
boxOrigin.moveBy(accumulatedOffset);
FloatRect rect(boxOrigin, size());
if (locationInContainer.intersects(rect)) {
- renderer().updateHitTestResult(result, locationInContainer.point() - toLayoutSize(accumulatedOffset));
- if (!result.addNodeToRectBasedTestResult(&renderer().textNode(), request, locationInContainer, rect))
- return true;
+
+ float scalingFactor = renderer().scalingFactor();
+ ASSERT(scalingFactor);
+
+ float baseline = renderer().scaledFont().fontMetrics().floatAscent() / scalingFactor;
+
+ AffineTransform fragmentTransform;
+ for (auto& fragment : m_textFragments) {
+ FloatQuad fragmentQuad(FloatRect(fragment.x, fragment.y - baseline, fragment.width, fragment.height));
+ fragment.buildFragmentTransform(fragmentTransform);
+ if (!fragmentTransform.isIdentity())
+ fragmentQuad = fragmentTransform.mapQuad(fragmentQuad);
+
+ if (fragmentQuad.containsPoint(locationInContainer.point())) {
+ renderer().updateHitTestResult(result, locationInContainer.point() - toLayoutSize(accumulatedOffset));
+ if (!result.addNodeToRectBasedTestResult(&renderer().textNode(), request, locationInContainer, rect))
+ return true;
+ }
+ }
}
}
}
@@ -691,5 +684,3 @@ bool SVGInlineTextBox::nodeAtPoint(const HitTestRequest& request, HitTestResult&
}
} // namespace WebCore
-
-#endif