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-rw-r--r--Source/WebCore/rendering/mathml/RenderMathMLBlock.cpp393
1 files changed, 172 insertions, 221 deletions
diff --git a/Source/WebCore/rendering/mathml/RenderMathMLBlock.cpp b/Source/WebCore/rendering/mathml/RenderMathMLBlock.cpp
index 724311566..417e9c655 100644
--- a/Source/WebCore/rendering/mathml/RenderMathMLBlock.cpp
+++ b/Source/WebCore/rendering/mathml/RenderMathMLBlock.cpp
@@ -25,46 +25,72 @@
*/
#include "config.h"
+#include "RenderMathMLBlock.h"
#if ENABLE(MATHML)
-#include "RenderMathMLBlock.h"
-
+#include "CSSHelper.h"
#include "GraphicsContext.h"
+#include "LayoutRepainter.h"
+#include "MathMLElement.h"
#include "MathMLNames.h"
+#include "MathMLPresentationElement.h"
#include "RenderView.h"
-#include <wtf/text/StringBuilder.h>
#if ENABLE(DEBUG_MATH_LAYOUT)
#include "PaintInfo.h"
#endif
namespace WebCore {
-
+
using namespace MathMLNames;
-
-RenderMathMLBlock::RenderMathMLBlock(Element& container, PassRef<RenderStyle> style)
- : RenderFlexibleBox(container, std::move(style))
- , m_ignoreInAccessibilityTree(false)
+
+RenderMathMLBlock::RenderMathMLBlock(MathMLPresentationElement& container, RenderStyle&& style)
+ : RenderBlock(container, WTFMove(style), 0)
+ , m_mathMLStyle(MathMLStyle::create())
+{
+ setChildrenInline(false); // All of our children must be block-level.
+}
+
+RenderMathMLBlock::RenderMathMLBlock(Document& document, RenderStyle&& style)
+ : RenderBlock(document, WTFMove(style), 0)
+ , m_mathMLStyle(MathMLStyle::create())
{
+ setChildrenInline(false); // All of our children must be block-level.
}
-RenderMathMLBlock::RenderMathMLBlock(Document& document, PassRef<RenderStyle> style)
- : RenderFlexibleBox(document, std::move(style))
- , m_ignoreInAccessibilityTree(false)
+RenderMathMLBlock::~RenderMathMLBlock()
{
}
bool RenderMathMLBlock::isChildAllowed(const RenderObject& child, const RenderStyle&) const
{
- return child.node() && isElement(*child.node());
+ return is<Element>(child.node());
}
-RenderPtr<RenderMathMLBlock> RenderMathMLBlock::createAnonymousMathMLBlock()
+static LayoutUnit axisHeight(const RenderStyle& style)
{
- RenderPtr<RenderMathMLBlock> newBlock = createRenderer<RenderMathMLBlock>(document(), RenderStyle::createAnonymousStyleWithDisplay(&style(), FLEX));
- newBlock->initializeStyle();
- return newBlock;
+ // If we have a MATH table we just return the AxisHeight constant.
+ const auto& primaryFont = style.fontCascade().primaryFont();
+ if (auto* mathData = primaryFont.mathData())
+ return mathData->getMathConstant(primaryFont, OpenTypeMathData::AxisHeight);
+
+ // Otherwise, the idea is to try and use the middle of operators as the math axis which we thus approximate by "half of the x-height".
+ // Note that Gecko has a slower but more accurate version that measures half of the height of U+2212 MINUS SIGN.
+ return style.fontMetrics().xHeight() / 2;
+}
+
+LayoutUnit RenderMathMLBlock::mathAxisHeight() const
+{
+ return axisHeight(style());
+}
+
+LayoutUnit RenderMathMLBlock::mirrorIfNeeded(LayoutUnit horizontalOffset, LayoutUnit boxWidth) const
+{
+ if (style().direction() == RTL)
+ return logicalWidth() - boxWidth - horizontalOffset;
+
+ return horizontalOffset;
}
int RenderMathMLBlock::baselinePosition(FontBaseline baselineType, bool firstLine, LineDirectionMode direction, LinePositionMode linePositionMode) const
@@ -73,242 +99,167 @@ int RenderMathMLBlock::baselinePosition(FontBaseline baselineType, bool firstLin
// return 0 here to match our line-height. This matters when RootInlineBox::ascentAndDescentForBox is called on a RootInlineBox for an inline-block.
if (linePositionMode == PositionOfInteriorLineBoxes)
return 0;
-
- LayoutUnit baseline = firstLineBaseline(); // FIXME: This may be unnecessary after flex baselines are implemented (https://bugs.webkit.org/show_bug.cgi?id=96188).
- if (baseline != -1)
- return baseline;
-
- return RenderFlexibleBox::baselinePosition(baselineType, firstLine, direction, linePositionMode);
-}
-const char* RenderMathMLBlock::renderName() const
-{
- EDisplay display = style().display();
- if (display == FLEX)
- return isAnonymous() ? "RenderMathMLBlock (anonymous, flex)" : "RenderMathMLBlock (flex)";
- if (display == INLINE_FLEX)
- return isAnonymous() ? "RenderMathMLBlock (anonymous, inline-flex)" : "RenderMathMLBlock (inline-flex)";
- // |display| should be one of the above.
- ASSERT_NOT_REACHED();
- return isAnonymous() ? "RenderMathMLBlock (anonymous)" : "RenderMathMLBlock";
+ return firstLineBaseline().value_or(RenderBlock::baselinePosition(baselineType, firstLine, direction, linePositionMode));
}
#if ENABLE(DEBUG_MATH_LAYOUT)
void RenderMathMLBlock::paint(PaintInfo& info, const LayoutPoint& paintOffset)
{
- RenderFlexibleBox::paint(info, paintOffset);
-
- if (info.context->paintingDisabled() || info.phase != PaintPhaseForeground)
+ RenderBlock::paint(info, paintOffset);
+
+ if (info.context().paintingDisabled() || info.phase != PaintPhaseForeground)
return;
IntPoint adjustedPaintOffset = roundedIntPoint(paintOffset + location());
- GraphicsContextStateSaver stateSaver(*info.context);
-
- info.context->setStrokeThickness(1.0f);
- info.context->setStrokeStyle(SolidStroke);
- info.context->setStrokeColor(Color(0, 0, 255), ColorSpaceSRGB);
-
- info.context->drawLine(adjustedPaintOffset, IntPoint(adjustedPaintOffset.x() + pixelSnappedOffsetWidth(), adjustedPaintOffset.y()));
- info.context->drawLine(IntPoint(adjustedPaintOffset.x() + pixelSnappedOffsetWidth(), adjustedPaintOffset.y()), IntPoint(adjustedPaintOffset.x() + pixelSnappedOffsetWidth(), adjustedPaintOffset.y() + pixelSnappedOffsetHeight()));
- info.context->drawLine(IntPoint(adjustedPaintOffset.x(), adjustedPaintOffset.y() + pixelSnappedOffsetHeight()), IntPoint(adjustedPaintOffset.x() + pixelSnappedOffsetWidth(), adjustedPaintOffset.y() + pixelSnappedOffsetHeight()));
- info.context->drawLine(adjustedPaintOffset, IntPoint(adjustedPaintOffset.x(), adjustedPaintOffset.y() + pixelSnappedOffsetHeight()));
-
+ GraphicsContextStateSaver stateSaver(info.context());
+
+ info.context().setStrokeThickness(1.0f);
+ info.context().setStrokeStyle(SolidStroke);
+ info.context().setStrokeColor(Color(0, 0, 255));
+
+ info.context().drawLine(adjustedPaintOffset, IntPoint(adjustedPaintOffset.x() + pixelSnappedOffsetWidth(), adjustedPaintOffset.y()));
+ info.context().drawLine(IntPoint(adjustedPaintOffset.x() + pixelSnappedOffsetWidth(), adjustedPaintOffset.y()), IntPoint(adjustedPaintOffset.x() + pixelSnappedOffsetWidth(), adjustedPaintOffset.y() + pixelSnappedOffsetHeight()));
+ info.context().drawLine(IntPoint(adjustedPaintOffset.x(), adjustedPaintOffset.y() + pixelSnappedOffsetHeight()), IntPoint(adjustedPaintOffset.x() + pixelSnappedOffsetWidth(), adjustedPaintOffset.y() + pixelSnappedOffsetHeight()));
+ info.context().drawLine(adjustedPaintOffset, IntPoint(adjustedPaintOffset.x(), adjustedPaintOffset.y() + pixelSnappedOffsetHeight()));
+
int topStart = paddingTop();
-
- info.context->setStrokeColor(Color(0, 255, 0), ColorSpaceSRGB);
-
- info.context->drawLine(IntPoint(adjustedPaintOffset.x(), adjustedPaintOffset.y() + topStart), IntPoint(adjustedPaintOffset.x() + pixelSnappedOffsetWidth(), adjustedPaintOffset.y() + topStart));
-
+
+ info.context().setStrokeColor(Color(0, 255, 0));
+
+ info.context().drawLine(IntPoint(adjustedPaintOffset.x(), adjustedPaintOffset.y() + topStart), IntPoint(adjustedPaintOffset.x() + pixelSnappedOffsetWidth(), adjustedPaintOffset.y() + topStart));
+
int baseline = roundToInt(baselinePosition(AlphabeticBaseline, true, HorizontalLine));
-
- info.context->setStrokeColor(Color(255, 0, 0), ColorSpaceSRGB);
-
- info.context->drawLine(IntPoint(adjustedPaintOffset.x(), adjustedPaintOffset.y() + baseline), IntPoint(adjustedPaintOffset.x() + pixelSnappedOffsetWidth(), adjustedPaintOffset.y() + baseline));
+
+ info.context().setStrokeColor(Color(255, 0, 0));
+
+ info.context().drawLine(IntPoint(adjustedPaintOffset.x(), adjustedPaintOffset.y() + baseline), IntPoint(adjustedPaintOffset.x() + pixelSnappedOffsetWidth(), adjustedPaintOffset.y() + baseline));
}
#endif // ENABLE(DEBUG_MATH_LAYOUT)
-//
-// The MathML specification says:
-// (http://www.w3.org/TR/MathML/chapter2.html#fund.units)
-//
-// "Most presentation elements have attributes that accept values representing
-// lengths to be used for size, spacing or similar properties. The syntax of a
-// length is specified as
-//
-// number | number unit | namedspace
-//
-// There should be no space between the number and the unit of a length."
-//
-// "A trailing '%' represents a percent of the default value. The default
-// value, or how it is obtained, is listed in the table of attributes for each
-// element. [...] A number without a unit is intepreted as a multiple of the
-// default value."
-//
-// "The possible units in MathML are:
-//
-// Unit Description
-// em an em (font-relative unit traditionally used for horizontal lengths)
-// ex an ex (font-relative unit traditionally used for vertical lengths)
-// px pixels, or size of a pixel in the current display
-// in inches (1 inch = 2.54 centimeters)
-// cm centimeters
-// mm millimeters
-// pt points (1 point = 1/72 inch)
-// pc picas (1 pica = 12 points)
-// % percentage of default value"
-//
-// The numbers are defined that way:
-// - unsigned-number: "a string of decimal digits with up to one decimal point
-// (U+002E), representing a non-negative terminating decimal number (a type of
-// rational number)"
-// - number: "an optional prefix of '-' (U+002D), followed by an unsigned
-// number, representing a terminating decimal number (a type of rational
-// number)"
-//
-bool parseMathMLLength(const String& string, LayoutUnit& lengthValue, const RenderStyle* style, bool allowNegative)
+LayoutUnit toUserUnits(const MathMLElement::Length& length, const RenderStyle& style, const LayoutUnit& referenceValue)
{
- String s = string.simplifyWhiteSpace();
+ switch (length.type) {
+ case MathMLElement::LengthType::Cm:
+ return length.value * cssPixelsPerInch / 2.54f;
+ case MathMLElement::LengthType::Em:
+ return length.value * style.fontCascade().size();
+ case MathMLElement::LengthType::Ex:
+ return length.value * style.fontMetrics().xHeight();
+ case MathMLElement::LengthType::In:
+ return length.value * cssPixelsPerInch;
+ case MathMLElement::LengthType::MathUnit:
+ return length.value * style.fontCascade().size() / 18;
+ case MathMLElement::LengthType::Mm:
+ return length.value * cssPixelsPerInch / 25.4f;
+ case MathMLElement::LengthType::Pc:
+ return length.value * cssPixelsPerInch / 6;
+ case MathMLElement::LengthType::Percentage:
+ return referenceValue * length.value / 100;
+ case MathMLElement::LengthType::Pt:
+ return length.value * cssPixelsPerInch / 72;
+ case MathMLElement::LengthType::Px:
+ return length.value;
+ case MathMLElement::LengthType::UnitLess:
+ return referenceValue * length.value;
+ case MathMLElement::LengthType::ParsingFailed:
+ return referenceValue;
+ case MathMLElement::LengthType::Infinity:
+ return intMaxForLayoutUnit;
+ default:
+ ASSERT_NOT_REACHED();
+ return referenceValue;
+ }
+}
- int stringLength = s.length();
- if (!stringLength)
- return false;
+std::optional<int> RenderMathMLTable::firstLineBaseline() const
+{
+ // By default the vertical center of <mtable> is aligned on the math axis.
+ // This is different than RenderTable::firstLineBoxBaseline, which returns the baseline of the first row of a <table>.
+ return std::optional<int>(logicalHeight() / 2 + axisHeight(style()));
+}
- if (parseMathMLNamedSpace(s, lengthValue, style, allowNegative))
- return true;
+void RenderMathMLBlock::layoutItems(bool relayoutChildren)
+{
+ LayoutUnit verticalOffset = borderBefore() + paddingBefore();
+ LayoutUnit horizontalOffset = borderStart() + paddingStart();
- StringBuilder number;
- String unit;
+ LayoutUnit preferredHorizontalExtent = 0;
+ for (auto* child = firstChildBox(); child; child = child->nextSiblingBox()) {
+ LayoutUnit childHorizontalExtent = child->maxPreferredLogicalWidth() - child->horizontalBorderAndPaddingExtent();
+ LayoutUnit childHorizontalMarginBoxExtent = child->horizontalBorderAndPaddingExtent() + childHorizontalExtent;
+ childHorizontalMarginBoxExtent += child->horizontalMarginExtent();
- // This verifies whether the negative sign is there.
- int i = 0;
- UChar c = s[0];
- if (c == '-') {
- number.append(c);
- i++;
+ preferredHorizontalExtent += childHorizontalMarginBoxExtent;
}
- // This gathers up characters that make up the number.
- bool gotDot = false;
- for ( ; i < stringLength; i++) {
- c = s[i];
- // The string is invalid if it contains two dots.
- if (gotDot && c == '.')
- return false;
- if (c == '.')
- gotDot = true;
- else if (!isASCIIDigit(c)) {
- unit = s.substring(i, stringLength - i);
- // Some authors leave blanks before the unit, but that shouldn't
- // be allowed, so don't simplifyWhitespace on 'unit'.
- break;
- }
- number.append(c);
- }
+ LayoutUnit currentHorizontalExtent = contentLogicalWidth();
+ for (auto* child = firstChildBox(); child; child = child->nextSiblingBox()) {
+ LayoutUnit childSize = child->maxPreferredLogicalWidth() - child->horizontalBorderAndPaddingExtent();
- // Convert number to floating point
- bool ok;
- float floatValue = number.toString().toFloat(&ok);
- if (!ok)
- return false;
- if (floatValue < 0 && !allowNegative)
- return false;
-
- if (unit.isEmpty()) {
- // no explicit unit, this is a number that will act as a multiplier
- lengthValue *= floatValue;
- return true;
- }
- if (unit == "%") {
- lengthValue *= floatValue / 100;
- return true;
- }
- if (unit == "em") {
- lengthValue = floatValue * style->font().size();
- return true;
- }
- if (unit == "ex") {
- lengthValue = floatValue * style->fontMetrics().xHeight();
- return true;
- }
- if (unit == "px") {
- lengthValue = floatValue;
- return true;
- }
- if (unit == "pt") {
- lengthValue = 4 * (floatValue / 3);
- return true;
- }
- if (unit == "pc") {
- lengthValue = 16 * floatValue;
- return true;
- }
- if (unit == "in") {
- lengthValue = 96 * floatValue;
- return true;
- }
- if (unit == "cm") {
- lengthValue = 96 * (floatValue / 2.54);
- return true;
- }
- if (unit == "mm") {
- lengthValue = 96 * (floatValue / 25.4);
- return true;
- }
+ if (preferredHorizontalExtent > currentHorizontalExtent)
+ childSize = currentHorizontalExtent;
+
+ LayoutUnit childPreferredSize = childSize + child->horizontalBorderAndPaddingExtent();
+
+ if (childPreferredSize != child->width())
+ child->setChildNeedsLayout(MarkOnlyThis);
+
+ updateBlockChildDirtyBitsBeforeLayout(relayoutChildren, *child);
+ child->layoutIfNeeded();
+
+ LayoutUnit childVerticalMarginBoxExtent;
+ childVerticalMarginBoxExtent = child->height() + child->verticalMarginExtent();
+
+ setLogicalHeight(std::max(logicalHeight(), verticalOffset + borderAfter() + paddingAfter() + childVerticalMarginBoxExtent + horizontalScrollbarHeight()));
- // unexpected unit
- return false;
+ horizontalOffset += child->marginStart();
+
+ LayoutUnit childHorizontalExtent = child->width();
+ LayoutPoint childLocation(style().isLeftToRightDirection() ? horizontalOffset : width() - horizontalOffset - childHorizontalExtent,
+ verticalOffset + child->marginBefore());
+
+ child->setLocation(childLocation);
+ horizontalOffset += childHorizontalExtent + child->marginEnd();
+ }
}
-bool parseMathMLNamedSpace(const String& string, LayoutUnit& lengthValue, const RenderStyle* style, bool allowNegative)
+void RenderMathMLBlock::layoutBlock(bool relayoutChildren, LayoutUnit)
{
- float length = 0;
- // See if it is one of the namedspaces (ranging -7/18em, -6/18, ... 7/18em)
- if (string == "veryverythinmathspace")
- length = 1;
- else if (string == "verythinmathspace")
- length = 2;
- else if (string == "thinmathspace")
- length = 3;
- else if (string == "mediummathspace")
- length = 4;
- else if (string == "thickmathspace")
- length = 5;
- else if (string == "verythickmathspace")
- length = 6;
- else if (string == "veryverythickmathspace")
- length = 7;
- else if (allowNegative) {
- if (string == "negativeveryverythinmathspace")
- length = -1;
- else if (string == "negativeverythinmathspace")
- length = -2;
- else if (string == "negativethinmathspace")
- length = -3;
- else if (string == "negativemediummathspace")
- length = -4;
- else if (string == "negativethickmathspace")
- length = -5;
- else if (string == "negativeverythickmathspace")
- length = -6;
- else if (string == "negativeveryverythickmathspace")
- length = -7;
- }
- if (length) {
- lengthValue = length * style->font().size() / 18;
- return true;
- }
- return false;
+ ASSERT(needsLayout());
+
+ if (!relayoutChildren && simplifiedLayout())
+ return;
+
+ LayoutRepainter repainter(*this, checkForRepaintDuringLayout());
+
+ if (recomputeLogicalWidth())
+ relayoutChildren = true;
+
+ setLogicalHeight(borderAndPaddingLogicalHeight() + scrollbarLogicalHeight());
+
+ layoutItems(relayoutChildren);
+
+ updateLogicalHeight();
+
+ repainter.repaintAfterLayout();
+
+ clearNeedsLayout();
}
-int RenderMathMLTable::firstLineBaseline() const
+void RenderMathMLBlock::layoutInvalidMarkup()
{
- // In legal MathML, we'll have a MathML parent. That RenderFlexibleBox parent will use our firstLineBaseline() for baseline alignment, per
- // http://dev.w3.org/csswg/css3-flexbox/#flex-baselines. We want to vertically center an <mtable>, such as a matrix. Essentially the whole <mtable> element fits on a
- // single line, whose baseline gives this centering. This is different than RenderTable::firstLineBoxBaseline, which returns the baseline of the first row of a <table>.
- return (logicalHeight() + style().fontMetrics().xHeight()) / 2;
+ // Invalid MathML subtrees are just renderered as empty boxes.
+ // FIXME: https://webkit.org/b/135460 - Should we display some "invalid" markup message instead?
+ ASSERT(needsLayout());
+ for (auto child = firstChildBox(); child; child = child->nextSiblingBox())
+ child->layoutIfNeeded();
+ setLogicalWidth(0);
+ setLogicalHeight(0);
+ clearNeedsLayout();
}
-}
+}
#endif