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+/*
+ * (C) 1999 Lars Knoll (knoll@kde.org)
+ * (C) 2000 Dirk Mueller (mueller@kde.org)
+ * Copyright (C) 2004-2015 Apple Inc. All rights reserved.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Library General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Library General Public License for more details.
+ *
+ * You should have received a copy of the GNU Library General Public License
+ * along with this library; see the file COPYING.LIB. If not, write to
+ * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ * Boston, MA 02110-1301, USA.
+ *
+ */
+
+#pragma once
+
+#include "Color.h"
+#include "FloatPoint.h"
+#include "RenderStyleConstants.h"
+
+namespace WebCore {
+
+class FontCascade;
+class GraphicsContext;
+class InlineTextBox;
+class RenderObject;
+class RenderStyle;
+class RenderText;
+class ShadowData;
+class TextRun;
+
+class TextDecorationPainter {
+public:
+ TextDecorationPainter(GraphicsContext&, TextDecoration, const RenderText&, bool isFirstLine);
+
+ void setInlineTextBox(const InlineTextBox* inlineTextBox) { m_inlineTextBox = inlineTextBox; }
+ void setFont(const FontCascade& font) { m_font = &font; }
+ void setIsHorizontal(bool isHorizontal) { m_isHorizontal = isHorizontal; }
+ void setWidth(float width) { m_width = width; }
+ void setBaseline(float baseline) { m_baseline = baseline; }
+ void addTextShadow(const ShadowData* textShadow) { m_shadow = textShadow; }
+
+ void paintTextDecoration(const TextRun&, const FloatPoint& textOrigin, const FloatPoint& boxOrigin);
+
+ struct Styles {
+ Color underlineColor;
+ Color overlineColor;
+ Color linethroughColor;
+ TextDecorationStyle underlineStyle;
+ TextDecorationStyle overlineStyle;
+ TextDecorationStyle linethroughStyle;
+ };
+ static Styles stylesForRenderer(const RenderObject&, unsigned requestedDecorations, bool firstLineStyle = false);
+
+private:
+ GraphicsContext& m_context;
+ TextDecoration m_decoration;
+ int m_wavyOffset { 0 };
+ bool m_isPrinting { false };
+ float m_width { 0 };
+ float m_baseline { 0 };
+ FloatPoint m_boxOrigin;
+ bool m_isHorizontal { true };
+ const ShadowData* m_shadow { nullptr };
+ const InlineTextBox* m_inlineTextBox { nullptr };
+ const FontCascade* m_font { nullptr };
+
+ Styles m_styles;
+ const RenderStyle& m_lineStyle;
+};
+
+} // namespace WebCore