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-rw-r--r--Source/WebCore/rendering/RenderTheme.h320
1 files changed, 172 insertions, 148 deletions
diff --git a/Source/WebCore/rendering/RenderTheme.h b/Source/WebCore/rendering/RenderTheme.h
index 2b7fa153c..122271e7d 100644
--- a/Source/WebCore/rendering/RenderTheme.h
+++ b/Source/WebCore/rendering/RenderTheme.h
@@ -1,7 +1,7 @@
/*
* This file is part of the theme implementation for form controls in WebCore.
*
- * Copyright (C) 2005, 2006, 2007, 2008, 2009, 2010, 2012 Apple Computer, Inc.
+ * Copyright (C) 2005, 2006, 2007, 2008, 2009, 2010, 2012 Apple Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
@@ -20,17 +20,20 @@
*
*/
-#ifndef RenderTheme_h
-#define RenderTheme_h
+#pragma once
+#include "BorderData.h"
+#include "ControlStates.h"
+#include "FillLayer.h"
#if USE(NEW_THEME)
#include "Theme.h"
#else
#include "ThemeTypes.h"
#endif
-#include "RenderObject.h"
+#include "PaintInfo.h"
+#include "PopupMenuStyle.h"
#include "ScrollTypes.h"
-#include <wtf/PassRefPtr.h>
+#include <wtf/Ref.h>
#include <wtf/RefCounted.h>
namespace WebCore {
@@ -40,15 +43,16 @@ class Element;
class FileList;
class HTMLInputElement;
class Icon;
+class Page;
class PopupMenu;
+class RenderAttachment;
+class RenderBox;
class RenderMenuList;
-#if ENABLE(METER_ELEMENT)
class RenderMeter;
-#endif
-#if ENABLE(PROGRESS_ELEMENT)
+class RenderObject;
class RenderProgress;
-#endif
class RenderSnapshottedPlugIn;
+class StyleResolver;
class RenderTheme : public RefCounted<RenderTheme> {
protected:
@@ -60,27 +64,29 @@ public:
// This function is to be implemented in your platform-specific theme implementation to hand back the
// appropriate platform theme. When the theme is needed in non-page dependent code, a default theme is
// used as fallback, which is returned for a nulled page, so the platform code needs to account for this.
- static PassRefPtr<RenderTheme> themeForPage(Page* page);
+ static Ref<RenderTheme> themeForPage(Page*);
// When the theme is needed in non-page dependent code, the defaultTheme() is used as fallback.
- static inline PassRefPtr<RenderTheme> defaultTheme()
+ static inline Ref<RenderTheme> defaultTheme()
{
- return themeForPage(0);
+ return themeForPage(nullptr);
};
+ virtual void purgeCaches() { }
+
// This method is called whenever style has been computed for an element and the appearance
// property has been set to a value other than "none". The theme should map in all of the appropriate
// metrics and defaults given the contents of the style. This includes sophisticated operations like
// selection of control size based off the font, the disabling of appearance when certain other properties like
// "border" are set, or if the appearance is not supported by the theme.
- void adjustStyle(StyleResolver&, RenderStyle&, Element*, bool UAHasAppearance, const BorderData&, const FillLayer&, const Color& backgroundColor);
+ void adjustStyle(StyleResolver&, RenderStyle&, const Element*, bool UAHasAppearance, const BorderData&, const FillLayer&, const Color& backgroundColor);
// This method is called to paint the widget as a background of the RenderObject. A widget's foreground, e.g., the
// text of a button, is always rendered by the engine itself. The boolean return value indicates
// whether the CSS border/background should also be painted.
- bool paint(RenderObject*, const PaintInfo&, const IntRect&);
- bool paintBorderOnly(RenderObject*, const PaintInfo&, const IntRect&);
- bool paintDecorations(RenderObject*, const PaintInfo&, const IntRect&);
+ bool paint(const RenderBox&, ControlStates&, const PaintInfo&, const LayoutRect&);
+ bool paintBorderOnly(const RenderBox&, const PaintInfo&, const LayoutRect&);
+ bool paintDecorations(const RenderBox&, const PaintInfo&, const LayoutRect&);
// The remaining methods should be implemented by the platform-specific portion of the theme, e.g.,
// RenderThemeMac.cpp for Mac OS X.
@@ -92,48 +98,53 @@ public:
virtual String extraPlugInsStyleSheet() { return String(); }
#if ENABLE(VIDEO)
virtual String mediaControlsStyleSheet() { return String(); }
+ virtual String modernMediaControlsStyleSheet() { return String(); }
virtual String extraMediaControlsStyleSheet() { return String(); }
- virtual String mediaControlsScript() { return String() ; }
+ virtual String mediaControlsScript() { return String(); }
+ virtual String mediaControlsBase64StringForIconAndPlatform(const String&, const String&) { return String(); }
#endif
#if ENABLE(FULLSCREEN_API)
virtual String extraFullScreenStyleSheet() { return String(); }
#endif
+#if ENABLE(SERVICE_CONTROLS)
+ virtual String imageControlsStyleSheet() const { return String(); }
+#endif
// A method to obtain the baseline position for a "leaf" control. This will only be used if a baseline
// position cannot be determined by examining child content. Checkboxes and radio buttons are examples of
// controls that need to do this.
- virtual int baselinePosition(const RenderObject*) const;
+ virtual int baselinePosition(const RenderBox&) const;
// A method for asking if a control is a container or not. Leaf controls have to have some special behavior (like
// the baseline position API above).
bool isControlContainer(ControlPart) const;
// A method asking if the control changes its tint when the window has focus or not.
- virtual bool controlSupportsTints(const RenderObject*) const { return false; }
+ virtual bool controlSupportsTints(const RenderObject&) const { return false; }
// Whether or not the control has been styled enough by the author to disable the native appearance.
- virtual bool isControlStyled(const RenderStyle*, const BorderData&, const FillLayer&, const Color& backgroundColor) const;
+ virtual bool isControlStyled(const RenderStyle&, const BorderData&, const FillLayer&, const Color& backgroundColor) const;
// A general method asking if any control tinting is supported at all.
virtual bool supportsControlTints() const { return false; }
// Some controls may spill out of their containers (e.g., the check on an OS X checkbox). When these controls repaint,
// the theme needs to communicate this inflated rect to the engine so that it can invalidate the whole control.
- virtual void adjustRepaintRect(const RenderObject*, IntRect&);
+ virtual void adjustRepaintRect(const RenderObject&, FloatRect&);
// This method is called whenever a relevant state changes on a particular themed object, e.g., the mouse becomes pressed
// or a control becomes disabled.
- virtual bool stateChanged(RenderObject*, ControlState) const;
+ virtual bool stateChanged(const RenderObject&, ControlStates::States) const;
// This method is called whenever the theme changes on the system in order to flush cached resources from the
// old theme.
virtual void themeChanged() { }
// A method asking if the theme is able to draw the focus ring.
- virtual bool supportsFocusRing(const RenderStyle*) const;
+ virtual bool supportsFocusRing(const RenderStyle&) const;
// A method asking if the theme's controls actually care about redrawing when hovered.
- virtual bool supportsHover(const RenderStyle*) const { return false; }
+ virtual bool supportsHover(const RenderStyle&) const { return false; }
// A method asking if the platform is able to show datalist suggestions for a given input type.
virtual bool supportsDataListUI(const AtomicString&) const { return false; }
@@ -159,40 +170,35 @@ public:
static Color focusRingColor();
virtual Color platformFocusRingColor() const { return Color(0, 0, 0); }
static void setCustomFocusRingColor(const Color&);
+ static float platformFocusRingWidth() { return 3; }
+ static float platformFocusRingOffset(float outlineWidth) { return std::max<float>(outlineWidth - platformFocusRingWidth(), 0); }
#if ENABLE(TOUCH_EVENTS)
static Color tapHighlightColor();
- virtual Color platformTapHighlightColor() const { return RenderTheme::defaultTapHighlightColor; }
+ virtual Color platformTapHighlightColor() const;
#endif
virtual void platformColorsDidChange();
virtual double caretBlinkInterval() const { return 0.5; }
// System fonts and colors for CSS.
- virtual void systemFont(CSSValueID, FontDescription&) const = 0;
+ void systemFont(CSSValueID, FontCascadeDescription&) const;
virtual Color systemColor(CSSValueID) const;
- virtual int minimumMenuListSize(RenderStyle*) const { return 0; }
+ virtual int minimumMenuListSize(const RenderStyle&) const { return 0; }
- virtual void adjustSliderThumbSize(RenderStyle*, Element*) const;
+ virtual void adjustSliderThumbSize(RenderStyle&, const Element*) const;
- virtual int popupInternalPaddingLeft(RenderStyle*) const { return 0; }
- virtual int popupInternalPaddingRight(RenderStyle*) const { return 0; }
- virtual int popupInternalPaddingTop(RenderStyle*) const { return 0; }
- virtual int popupInternalPaddingBottom(RenderStyle*) const { return 0; }
+ virtual LengthBox popupInternalPaddingBox(const RenderStyle&) const { return { 0, 0, 0, 0 }; }
virtual bool popupOptionSupportsTextIndent() const { return false; }
+ virtual PopupMenuStyle::PopupMenuSize popupMenuSize(const RenderStyle&, IntRect&) const { return PopupMenuStyle::PopupMenuSizeNormal; }
virtual ScrollbarControlSize scrollbarControlSizeForPart(ControlPart) { return RegularScrollbar; }
- // Method for painting the caps lock indicator
- virtual bool paintCapsLockIndicator(RenderObject*, const PaintInfo&, const IntRect&) { return 0; };
-
-#if ENABLE(PROGRESS_ELEMENT)
// Returns the repeat interval of the animation for the progress bar.
- virtual double animationRepeatIntervalForProgressBar(RenderProgress*) const;
+ virtual double animationRepeatIntervalForProgressBar(RenderProgress&) const;
// Returns the duration of the animation for the progress bar.
- virtual double animationDurationForProgressBar(RenderProgress*) const;
- virtual IntRect progressBarRectForBounds(const RenderObject*, const IntRect&) const;
-#endif
+ virtual double animationDurationForProgressBar(RenderProgress&) const;
+ virtual IntRect progressBarRectForBounds(const RenderObject&, const IntRect&) const;
#if ENABLE(VIDEO)
// Media controls
@@ -208,11 +214,11 @@ public:
virtual String formatMediaControlsRemainingTime(float currentTime, float duration) const;
// Returns the media volume slider container's offset from the mute button.
- virtual IntPoint volumeSliderOffsetFromMuteButton(RenderBox*, const IntSize&) const;
+ virtual LayoutPoint volumeSliderOffsetFromMuteButton(const RenderBox&, const LayoutSize&) const;
#endif
#if ENABLE(METER_ELEMENT)
- virtual IntSize meterSizeForBounds(const RenderMeter*, const IntRect&) const;
+ virtual IntSize meterSizeForBounds(const RenderMeter&, const IntRect&) const;
virtual bool supportsMeter(ControlPart) const;
#endif
@@ -224,11 +230,11 @@ public:
virtual IntSize sliderTickSize() const = 0;
// Returns the distance of slider tick origin from the slider track center.
virtual int sliderTickOffsetFromTrackCenter() const = 0;
- void paintSliderTicks(RenderObject*, const PaintInfo&, const IntRect&);
+ void paintSliderTicks(const RenderObject&, const PaintInfo&, const IntRect&);
#endif
- virtual bool shouldShowPlaceholderWhenFocused() const { return false; }
- virtual bool shouldHaveSpinButton(HTMLInputElement*) const;
+ virtual bool shouldHaveSpinButton(const HTMLInputElement&) const;
+ virtual bool shouldHaveCapsLockIndicator(const HTMLInputElement&) const;
// Functions for <select> elements.
virtual bool delegatesMenuListRendering() const { return false; }
@@ -236,12 +242,28 @@ public:
virtual bool popsMenuBySpaceOrReturn() const { return false; }
virtual String fileListDefaultLabel(bool multipleFilesAllowed) const;
- virtual String fileListNameForWidth(const FileList*, const Font&, int width, bool multipleFilesAllowed) const;
+ virtual String fileListNameForWidth(const FileList*, const FontCascade&, int width, bool multipleFilesAllowed) const;
enum FileUploadDecorations { SingleFile, MultipleFiles };
- virtual bool paintFileUploadIconDecorations(RenderObject* /*inputRenderer*/, RenderObject* /*buttonRenderer*/, const PaintInfo&, const IntRect&, Icon*, FileUploadDecorations) { return true; }
+ virtual bool paintFileUploadIconDecorations(const RenderObject& /*inputRenderer*/, const RenderObject& /*buttonRenderer*/, const PaintInfo&, const IntRect&, Icon*, FileUploadDecorations) { return true; }
+
+#if ENABLE(SERVICE_CONTROLS)
+ virtual IntSize imageControlsButtonSize(const RenderObject&) const { return IntSize(); }
+ virtual IntSize imageControlsButtonPositionOffset() const { return IntSize(); }
+#endif
+
+#if ENABLE(ATTACHMENT_ELEMENT)
+ virtual LayoutSize attachmentIntrinsicSize(const RenderAttachment&) const { return LayoutSize(); }
+ virtual int attachmentBaseline(const RenderAttachment&) const { return -1; }
+#endif
+
+ enum class InnerSpinButtonLayout { Vertical, HorizontalUpLeft, HorizontalUpRight };
+ virtual InnerSpinButtonLayout innerSpinButtonLayout(const RenderObject&) const { return InnerSpinButtonLayout::Vertical; }
protected:
+ virtual FontCascadeDescription& cachedSystemFontDescription(CSSValueID systemFontID) const;
+ virtual void updateCachedSystemFontDescription(CSSValueID systemFontID, FontCascadeDescription&) const = 0;
+
// The platform selection color.
virtual Color platformActiveSelectionBackgroundColor() const;
virtual Color platformInactiveSelectionBackgroundColor() const;
@@ -258,119 +280,129 @@ protected:
#if !USE(NEW_THEME)
// Methods for each appearance value.
- virtual void adjustCheckboxStyle(StyleResolver*, RenderStyle*, Element*) const;
- virtual bool paintCheckbox(RenderObject*, const PaintInfo&, const IntRect&) { return true; }
- virtual void setCheckboxSize(RenderStyle*) const { }
+ virtual void adjustCheckboxStyle(StyleResolver&, RenderStyle&, const Element*) const;
+ virtual bool paintCheckbox(const RenderObject&, const PaintInfo&, const IntRect&) { return true; }
+ virtual void setCheckboxSize(RenderStyle&) const { }
- virtual void adjustRadioStyle(StyleResolver*, RenderStyle*, Element*) const;
- virtual bool paintRadio(RenderObject*, const PaintInfo&, const IntRect&) { return true; }
- virtual void setRadioSize(RenderStyle*) const { }
+ virtual void adjustRadioStyle(StyleResolver&, RenderStyle&, const Element*) const;
+ virtual bool paintRadio(const RenderObject&, const PaintInfo&, const IntRect&) { return true; }
+ virtual void setRadioSize(RenderStyle&) const { }
- virtual void adjustButtonStyle(StyleResolver*, RenderStyle*, Element*) const;
- virtual bool paintButton(RenderObject*, const PaintInfo&, const IntRect&) { return true; }
- virtual void setButtonSize(RenderStyle*) const { }
+ virtual void adjustButtonStyle(StyleResolver&, RenderStyle&, const Element*) const;
+ virtual bool paintButton(const RenderObject&, const PaintInfo&, const IntRect&) { return true; }
+ virtual void setButtonSize(RenderStyle&) const { }
- virtual void adjustInnerSpinButtonStyle(StyleResolver*, RenderStyle*, Element*) const;
- virtual bool paintInnerSpinButton(RenderObject*, const PaintInfo&, const IntRect&) { return true; }
+ virtual void adjustInnerSpinButtonStyle(StyleResolver&, RenderStyle&, const Element*) const;
+ virtual bool paintInnerSpinButton(const RenderObject&, const PaintInfo&, const IntRect&) { return true; }
#endif
- virtual bool paintCheckboxDecorations(RenderObject*, const PaintInfo&, const IntRect&) { return true; }
- virtual bool paintRadioDecorations(RenderObject*, const PaintInfo&, const IntRect&) { return true; }
- virtual bool paintButtonDecorations(RenderObject*, const PaintInfo&, const IntRect&) { return true; }
+ virtual bool paintCheckboxDecorations(const RenderObject&, const PaintInfo&, const IntRect&) { return true; }
+ virtual bool paintRadioDecorations(const RenderObject&, const PaintInfo&, const IntRect&) { return true; }
+ virtual bool paintButtonDecorations(const RenderObject&, const PaintInfo&, const IntRect&) { return true; }
- virtual void adjustTextFieldStyle(StyleResolver*, RenderStyle*, Element*) const;
- virtual bool paintTextField(RenderObject*, const PaintInfo&, const IntRect&) { return true; }
- virtual bool paintTextFieldDecorations(RenderObject*, const PaintInfo&, const IntRect&) { return true; }
+ virtual void adjustTextFieldStyle(StyleResolver&, RenderStyle&, const Element*) const;
+ virtual bool paintTextField(const RenderObject&, const PaintInfo&, const FloatRect&) { return true; }
+ virtual bool paintTextFieldDecorations(const RenderObject&, const PaintInfo&, const FloatRect&) { return true; }
- virtual void adjustTextAreaStyle(StyleResolver*, RenderStyle*, Element*) const;
- virtual bool paintTextArea(RenderObject*, const PaintInfo&, const IntRect&) { return true; }
- virtual bool paintTextAreaDecorations(RenderObject*, const PaintInfo&, const IntRect&) { return true; }
+ virtual void adjustTextAreaStyle(StyleResolver&, RenderStyle&, const Element*) const;
+ virtual bool paintTextArea(const RenderObject&, const PaintInfo&, const FloatRect&) { return true; }
+ virtual bool paintTextAreaDecorations(const RenderObject&, const PaintInfo&, const FloatRect&) { return true; }
- virtual void adjustMenuListStyle(StyleResolver*, RenderStyle*, Element*) const;
- virtual bool paintMenuList(RenderObject*, const PaintInfo&, const IntRect&) { return true; }
- virtual bool paintMenuListDecorations(RenderObject*, const PaintInfo&, const IntRect&) { return true; }
+ virtual void adjustMenuListStyle(StyleResolver&, RenderStyle&, const Element*) const;
+ virtual bool paintMenuList(const RenderObject&, const PaintInfo&, const FloatRect&) { return true; }
+ virtual bool paintMenuListDecorations(const RenderObject&, const PaintInfo&, const IntRect&) { return true; }
- virtual void adjustMenuListButtonStyle(StyleResolver*, RenderStyle*, Element*) const;
- virtual bool paintMenuListButtonDecorations(RenderObject*, const PaintInfo&, const IntRect&) { return true; }
+ virtual void adjustMenuListButtonStyle(StyleResolver&, RenderStyle&, const Element*) const;
+ virtual bool paintMenuListButtonDecorations(const RenderBox&, const PaintInfo&, const FloatRect&) { return true; }
- virtual bool paintPushButtonDecorations(RenderObject*, const PaintInfo&, const IntRect&) { return true; }
- virtual bool paintSquareButtonDecorations(RenderObject*, const PaintInfo&, const IntRect&) { return true; }
+ virtual bool paintPushButtonDecorations(const RenderObject&, const PaintInfo&, const IntRect&) { return true; }
+ virtual bool paintSquareButtonDecorations(const RenderObject&, const PaintInfo&, const IntRect&) { return true; }
#if ENABLE(METER_ELEMENT)
- virtual void adjustMeterStyle(StyleResolver*, RenderStyle*, Element*) const;
- virtual bool paintMeter(RenderObject*, const PaintInfo&, const IntRect&);
+ virtual void adjustMeterStyle(StyleResolver&, RenderStyle&, const Element*) const;
+ virtual bool paintMeter(const RenderObject&, const PaintInfo&, const IntRect&);
#endif
-#if ENABLE(PROGRESS_ELEMENT)
- virtual void adjustProgressBarStyle(StyleResolver*, RenderStyle*, Element*) const;
- virtual bool paintProgressBar(RenderObject*, const PaintInfo&, const IntRect&) { return true; }
+ virtual void adjustCapsLockIndicatorStyle(StyleResolver&, RenderStyle&, const Element*) const;
+ virtual bool paintCapsLockIndicator(const RenderObject&, const PaintInfo&, const IntRect&);
+
+#if ENABLE(APPLE_PAY)
+ virtual void adjustApplePayButtonStyle(StyleResolver&, RenderStyle&, const Element*) const { }
+ virtual bool paintApplePayButton(const RenderObject&, const PaintInfo&, const IntRect&) { return true; }
#endif
-#if ENABLE(INPUT_SPEECH)
- virtual void adjustInputFieldSpeechButtonStyle(StyleResolver*, RenderStyle*, Element*) const;
- virtual bool paintInputFieldSpeechButton(RenderObject*, const PaintInfo&, const IntRect&);
+#if ENABLE(ATTACHMENT_ELEMENT)
+ virtual void adjustAttachmentStyle(StyleResolver&, RenderStyle&, const Element*) const;
+ virtual bool paintAttachment(const RenderObject&, const PaintInfo&, const IntRect&);
#endif
- virtual void adjustSliderTrackStyle(StyleResolver*, RenderStyle*, Element*) const;
- virtual bool paintSliderTrack(RenderObject*, const PaintInfo&, const IntRect&) { return true; }
-
- virtual void adjustSliderThumbStyle(StyleResolver*, RenderStyle*, Element*) const;
- virtual bool paintSliderThumb(RenderObject*, const PaintInfo&, const IntRect&) { return true; }
- virtual bool paintSliderThumbDecorations(RenderObject*, const PaintInfo&, const IntRect&) { return true; }
-
- virtual void adjustSearchFieldStyle(StyleResolver*, RenderStyle*, Element*) const;
- virtual bool paintSearchField(RenderObject*, const PaintInfo&, const IntRect&) { return true; }
- virtual bool paintSearchFieldDecorations(RenderObject*, const PaintInfo&, const IntRect&) { return true; }
-
- virtual void adjustSearchFieldCancelButtonStyle(StyleResolver*, RenderStyle*, Element*) const;
- virtual bool paintSearchFieldCancelButton(RenderObject*, const PaintInfo&, const IntRect&) { return true; }
-
- virtual void adjustSearchFieldDecorationPartStyle(StyleResolver*, RenderStyle*, Element*) const;
- virtual bool paintSearchFieldDecorationPart(RenderObject*, const PaintInfo&, const IntRect&) { return true; }
-
- virtual void adjustSearchFieldResultsDecorationPartStyle(StyleResolver*, RenderStyle*, Element*) const;
- virtual bool paintSearchFieldResultsDecorationPart(RenderObject*, const PaintInfo&, const IntRect&) { return true; }
-
- virtual void adjustSearchFieldResultsButtonStyle(StyleResolver*, RenderStyle*, Element*) const;
- virtual bool paintSearchFieldResultsButton(RenderObject*, const PaintInfo&, const IntRect&) { return true; }
-
- virtual void adjustMediaControlStyle(StyleResolver*, RenderStyle*, Element*) const;
- virtual bool paintMediaFullscreenButton(RenderObject*, const PaintInfo&, const IntRect&) { return true; }
- virtual bool paintMediaPlayButton(RenderObject*, const PaintInfo&, const IntRect&) { return true; }
- virtual bool paintMediaOverlayPlayButton(RenderObject*, const PaintInfo&, const IntRect&) { return true; }
- virtual bool paintMediaMuteButton(RenderObject*, const PaintInfo&, const IntRect&) { return true; }
- virtual bool paintMediaSeekBackButton(RenderObject*, const PaintInfo&, const IntRect&) { return true; }
- virtual bool paintMediaSeekForwardButton(RenderObject*, const PaintInfo&, const IntRect&) { return true; }
- virtual bool paintMediaSliderTrack(RenderObject*, const PaintInfo&, const IntRect&) { return true; }
- virtual bool paintMediaSliderThumb(RenderObject*, const PaintInfo&, const IntRect&) { return true; }
- virtual bool paintMediaVolumeSliderContainer(RenderObject*, const PaintInfo&, const IntRect&) { return true; }
- virtual bool paintMediaVolumeSliderTrack(RenderObject*, const PaintInfo&, const IntRect&) { return true; }
- virtual bool paintMediaVolumeSliderThumb(RenderObject*, const PaintInfo&, const IntRect&) { return true; }
- virtual bool paintMediaRewindButton(RenderObject*, const PaintInfo&, const IntRect&) { return true; }
- virtual bool paintMediaReturnToRealtimeButton(RenderObject*, const PaintInfo&, const IntRect&) { return true; }
- virtual bool paintMediaToggleClosedCaptionsButton(RenderObject*, const PaintInfo&, const IntRect&) { return true; }
- virtual bool paintMediaControlsBackground(RenderObject*, const PaintInfo&, const IntRect&) { return true; }
- virtual bool paintMediaCurrentTime(RenderObject*, const PaintInfo&, const IntRect&) { return true; }
- virtual bool paintMediaTimeRemaining(RenderObject*, const PaintInfo&, const IntRect&) { return true; }
- virtual bool paintMediaFullScreenVolumeSliderTrack(RenderObject*, const PaintInfo&, const IntRect&) { return true; }
- virtual bool paintMediaFullScreenVolumeSliderThumb(RenderObject*, const PaintInfo&, const IntRect&) { return true; }
-
- virtual bool paintSnapshottedPluginOverlay(RenderObject*, const PaintInfo&, const IntRect&) { return true; }
+ virtual void adjustProgressBarStyle(StyleResolver&, RenderStyle&, const Element*) const;
+ virtual bool paintProgressBar(const RenderObject&, const PaintInfo&, const IntRect&) { return true; }
+
+ virtual void adjustSliderTrackStyle(StyleResolver&, RenderStyle&, const Element*) const;
+ virtual bool paintSliderTrack(const RenderObject&, const PaintInfo&, const IntRect&) { return true; }
+
+ virtual void adjustSliderThumbStyle(StyleResolver&, RenderStyle&, const Element*) const;
+ virtual bool paintSliderThumb(const RenderObject&, const PaintInfo&, const IntRect&) { return true; }
+ virtual bool paintSliderThumbDecorations(const RenderObject&, const PaintInfo&, const IntRect&) { return true; }
+
+ virtual void adjustSearchFieldStyle(StyleResolver&, RenderStyle&, const Element*) const;
+ virtual bool paintSearchField(const RenderObject&, const PaintInfo&, const IntRect&) { return true; }
+ virtual bool paintSearchFieldDecorations(const RenderObject&, const PaintInfo&, const IntRect&) { return true; }
+
+ virtual void adjustSearchFieldCancelButtonStyle(StyleResolver&, RenderStyle&, const Element*) const;
+ virtual bool paintSearchFieldCancelButton(const RenderBox&, const PaintInfo&, const IntRect&) { return true; }
+
+ virtual void adjustSearchFieldDecorationPartStyle(StyleResolver&, RenderStyle&, const Element*) const;
+ virtual bool paintSearchFieldDecorationPart(const RenderObject&, const PaintInfo&, const IntRect&) { return true; }
+
+ virtual void adjustSearchFieldResultsDecorationPartStyle(StyleResolver&, RenderStyle&, const Element*) const;
+ virtual bool paintSearchFieldResultsDecorationPart(const RenderBox&, const PaintInfo&, const IntRect&) { return true; }
+
+ virtual void adjustSearchFieldResultsButtonStyle(StyleResolver&, RenderStyle&, const Element*) const;
+ virtual bool paintSearchFieldResultsButton(const RenderBox&, const PaintInfo&, const IntRect&) { return true; }
+
+ virtual void adjustMediaControlStyle(StyleResolver&, RenderStyle&, const Element*) const;
+ virtual bool paintMediaFullscreenButton(const RenderObject&, const PaintInfo&, const IntRect&) { return true; }
+ virtual bool paintMediaPlayButton(const RenderObject&, const PaintInfo&, const IntRect&) { return true; }
+ virtual bool paintMediaOverlayPlayButton(const RenderObject&, const PaintInfo&, const IntRect&) { return true; }
+ virtual bool paintMediaMuteButton(const RenderObject&, const PaintInfo&, const IntRect&) { return true; }
+ virtual bool paintMediaSeekBackButton(const RenderObject&, const PaintInfo&, const IntRect&) { return true; }
+ virtual bool paintMediaSeekForwardButton(const RenderObject&, const PaintInfo&, const IntRect&) { return true; }
+ virtual bool paintMediaSliderTrack(const RenderObject&, const PaintInfo&, const IntRect&) { return true; }
+ virtual bool paintMediaSliderThumb(const RenderObject&, const PaintInfo&, const IntRect&) { return true; }
+ virtual bool paintMediaVolumeSliderContainer(const RenderObject&, const PaintInfo&, const IntRect&) { return true; }
+ virtual bool paintMediaVolumeSliderTrack(const RenderObject&, const PaintInfo&, const IntRect&) { return true; }
+ virtual bool paintMediaVolumeSliderThumb(const RenderObject&, const PaintInfo&, const IntRect&) { return true; }
+ virtual bool paintMediaRewindButton(const RenderObject&, const PaintInfo&, const IntRect&) { return true; }
+ virtual bool paintMediaReturnToRealtimeButton(const RenderObject&, const PaintInfo&, const IntRect&) { return true; }
+ virtual bool paintMediaToggleClosedCaptionsButton(const RenderObject&, const PaintInfo&, const IntRect&) { return true; }
+ virtual bool paintMediaControlsBackground(const RenderObject&, const PaintInfo&, const IntRect&) { return true; }
+ virtual bool paintMediaCurrentTime(const RenderObject&, const PaintInfo&, const IntRect&) { return true; }
+ virtual bool paintMediaTimeRemaining(const RenderObject&, const PaintInfo&, const IntRect&) { return true; }
+ virtual bool paintMediaFullScreenVolumeSliderTrack(const RenderObject&, const PaintInfo&, const IntRect&) { return true; }
+ virtual bool paintMediaFullScreenVolumeSliderThumb(const RenderObject&, const PaintInfo&, const IntRect&) { return true; }
+
+ virtual bool paintSnapshottedPluginOverlay(const RenderObject&, const PaintInfo&, const IntRect&) { return true; }
+
+#if ENABLE(SERVICE_CONTROLS)
+ virtual bool paintImageControlsButton(const RenderObject&, const PaintInfo&, const IntRect&) { return true; }
+#endif
public:
- // Methods for state querying
- ControlStates controlStatesForRenderer(const RenderObject* o) const;
- bool isActive(const RenderObject*) const;
- bool isChecked(const RenderObject*) const;
- bool isIndeterminate(const RenderObject*) const;
- bool isEnabled(const RenderObject*) const;
- bool isFocused(const RenderObject*) const;
- bool isPressed(const RenderObject*) const;
- bool isSpinUpButtonPartPressed(const RenderObject*) const;
- bool isHovered(const RenderObject*) const;
- bool isSpinUpButtonPartHovered(const RenderObject*) const;
- bool isReadOnlyControl(const RenderObject*) const;
- bool isDefault(const RenderObject*) const;
+ void updateControlStatesForRenderer(const RenderBox&, ControlStates&) const;
+ ControlStates::States extractControlStatesForRenderer(const RenderObject&) const;
+ bool isActive(const RenderObject&) const;
+ bool isChecked(const RenderObject&) const;
+ bool isIndeterminate(const RenderObject&) const;
+ bool isEnabled(const RenderObject&) const;
+ bool isFocused(const RenderObject&) const;
+ bool isPressed(const RenderObject&) const;
+ bool isSpinUpButtonPartPressed(const RenderObject&) const;
+ bool isHovered(const RenderObject&) const;
+ bool isSpinUpButtonPartHovered(const RenderObject&) const;
+ bool isReadOnlyControl(const RenderObject&) const;
+ bool isDefault(const RenderObject&) const;
private:
mutable Color m_activeSelectionBackgroundColor;
@@ -383,17 +415,9 @@ private:
mutable Color m_activeListBoxSelectionForegroundColor;
mutable Color m_inactiveListBoxSelectionForegroundColor;
-#if ENABLE(TOUCH_EVENTS)
- // This color is expected to be drawn on a semi-transparent overlay,
- // making it more transparent than its alpha value indicates.
- static const RGBA32 defaultTapHighlightColor = 0x66000000;
-#endif
-
#if USE(NEW_THEME)
Theme* m_theme; // The platform-specific theme.
#endif
};
} // namespace WebCore
-
-#endif // RenderTheme_h