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-rw-r--r--Source/WebCore/rendering/RenderTableSection.h343
1 files changed, 184 insertions, 159 deletions
diff --git a/Source/WebCore/rendering/RenderTableSection.h b/Source/WebCore/rendering/RenderTableSection.h
index 5ad118742..af9ab44d3 100644
--- a/Source/WebCore/rendering/RenderTableSection.h
+++ b/Source/WebCore/rendering/RenderTableSection.h
@@ -22,14 +22,14 @@
* Boston, MA 02110-1301, USA.
*/
-#ifndef RenderTableSection_h
-#define RenderTableSection_h
+#pragma once
#include "RenderTable.h"
#include <wtf/Vector.h>
namespace WebCore {
+class RenderTableCell;
class RenderTableRow;
enum CollapsedBorderSide {
@@ -40,230 +40,158 @@ enum CollapsedBorderSide {
};
// Helper class for paintObject.
-class CellSpan {
+struct CellSpan {
public:
CellSpan(unsigned start, unsigned end)
- : m_start(start)
- , m_end(end)
+ : start(start)
+ , end(end)
{
}
- unsigned start() const { return m_start; }
- unsigned end() const { return m_end; }
-
- unsigned& start() { return m_start; }
- unsigned& end() { return m_end; }
-
-private:
- unsigned m_start;
- unsigned m_end;
+ unsigned start;
+ unsigned end;
};
-class RenderTableCell;
-class RenderTableRow;
-
class RenderTableSection final : public RenderBox {
public:
- RenderTableSection(Element&, PassRef<RenderStyle>);
- RenderTableSection(Document&, PassRef<RenderStyle>);
+ RenderTableSection(Element&, RenderStyle&&);
+ RenderTableSection(Document&, RenderStyle&&);
virtual ~RenderTableSection();
RenderTableRow* firstRow() const;
RenderTableRow* lastRow() const;
- virtual void addChild(RenderObject* child, RenderObject* beforeChild = 0) override;
+ void addChild(RenderObject* child, RenderObject* beforeChild = 0) override;
- virtual int firstLineBaseline() const override;
+ std::optional<int> firstLineBaseline() const override;
void addCell(RenderTableCell*, RenderTableRow* row);
- int calcRowLogicalHeight();
+ LayoutUnit calcRowLogicalHeight();
void layoutRows();
void computeOverflowFromCells();
- RenderTable* table() const { return toRenderTable(parent()); }
+ RenderTable* table() const { return downcast<RenderTable>(parent()); }
struct CellStruct {
Vector<RenderTableCell*, 1> cells;
- bool inColSpan; // true for columns after the first in a colspan
-
- CellStruct()
- : inColSpan(false)
- {
- }
-
- RenderTableCell* primaryCell()
- {
- return hasCells() ? cells[cells.size() - 1] : 0;
- }
-
- const RenderTableCell* primaryCell() const
- {
- return hasCells() ? cells[cells.size() - 1] : 0;
- }
+ bool inColSpan { false }; // true for columns after the first in a colspan
+ RenderTableCell* primaryCell() { return hasCells() ? cells[cells.size() - 1] : 0; }
+ const RenderTableCell* primaryCell() const { return hasCells() ? cells[cells.size() - 1] : 0; }
bool hasCells() const { return cells.size() > 0; }
};
typedef Vector<CellStruct> Row;
-
struct RowStruct {
- RowStruct()
- : rowRenderer(0)
- , baseline()
- {
- }
-
Row row;
- RenderTableRow* rowRenderer;
+ RenderTableRow* rowRenderer { nullptr };
LayoutUnit baseline;
Length logicalHeight;
};
- const BorderValue& borderAdjoiningTableStart() const
- {
- if (hasSameDirectionAs(table()))
- return style().borderStart();
-
- return style().borderEnd();
- }
-
- const BorderValue& borderAdjoiningTableEnd() const
- {
- if (hasSameDirectionAs(table()))
- return style().borderEnd();
-
- return style().borderStart();
- }
-
- const BorderValue& borderAdjoiningStartCell(const RenderTableCell*) const;
- const BorderValue& borderAdjoiningEndCell(const RenderTableCell*) const;
+ const BorderValue& borderAdjoiningTableStart() const;
+ const BorderValue& borderAdjoiningTableEnd() const;
+ const BorderValue& borderAdjoiningStartCell(const RenderTableCell&) const;
+ const BorderValue& borderAdjoiningEndCell(const RenderTableCell&) const;
const RenderTableCell* firstRowCellAdjoiningTableStart() const;
const RenderTableCell* firstRowCellAdjoiningTableEnd() const;
- CellStruct& cellAt(unsigned row, unsigned col) { return m_grid[row].row[col]; }
- const CellStruct& cellAt(unsigned row, unsigned col) const { return m_grid[row].row[col]; }
- RenderTableCell* primaryCellAt(unsigned row, unsigned col)
- {
- CellStruct& c = m_grid[row].row[col];
- return c.primaryCell();
- }
-
- RenderTableRow* rowRendererAt(unsigned row) const { return m_grid[row].rowRenderer; }
+ CellStruct& cellAt(unsigned row, unsigned col);
+ const CellStruct& cellAt(unsigned row, unsigned col) const;
+ RenderTableCell* primaryCellAt(unsigned row, unsigned col);
+ RenderTableRow* rowRendererAt(unsigned row) const;
void appendColumn(unsigned pos);
void splitColumn(unsigned pos, unsigned first);
- int calcOuterBorderBefore() const;
- int calcOuterBorderAfter() const;
- int calcOuterBorderStart() const;
- int calcOuterBorderEnd() const;
+ LayoutUnit calcOuterBorderBefore() const;
+ LayoutUnit calcOuterBorderAfter() const;
+ LayoutUnit calcOuterBorderStart() const;
+ LayoutUnit calcOuterBorderEnd() const;
void recalcOuterBorder();
- int outerBorderBefore() const { return m_outerBorderBefore; }
- int outerBorderAfter() const { return m_outerBorderAfter; }
- int outerBorderStart() const { return m_outerBorderStart; }
- int outerBorderEnd() const { return m_outerBorderEnd; }
-
- int outerBorderLeft(const RenderStyle* styleForCellFlow) const
- {
- if (styleForCellFlow->isHorizontalWritingMode())
- return styleForCellFlow->isLeftToRightDirection() ? outerBorderStart() : outerBorderEnd();
- return styleForCellFlow->isFlippedBlocksWritingMode() ? outerBorderAfter() : outerBorderBefore();
- }
-
- int outerBorderRight(const RenderStyle* styleForCellFlow) const
- {
- if (styleForCellFlow->isHorizontalWritingMode())
- return styleForCellFlow->isLeftToRightDirection() ? outerBorderEnd() : outerBorderStart();
- return styleForCellFlow->isFlippedBlocksWritingMode() ? outerBorderBefore() : outerBorderAfter();
- }
-
- int outerBorderTop(const RenderStyle* styleForCellFlow) const
- {
- if (styleForCellFlow->isHorizontalWritingMode())
- return styleForCellFlow->isFlippedBlocksWritingMode() ? outerBorderAfter() : outerBorderBefore();
- return styleForCellFlow->isLeftToRightDirection() ? outerBorderStart() : outerBorderEnd();
- }
+ LayoutUnit outerBorderBefore() const { return m_outerBorderBefore; }
+ LayoutUnit outerBorderAfter() const { return m_outerBorderAfter; }
+ LayoutUnit outerBorderStart() const { return m_outerBorderStart; }
+ LayoutUnit outerBorderEnd() const { return m_outerBorderEnd; }
- int outerBorderBottom(const RenderStyle* styleForCellFlow) const
- {
- if (styleForCellFlow->isHorizontalWritingMode())
- return styleForCellFlow->isFlippedBlocksWritingMode() ? outerBorderBefore() : outerBorderAfter();
- return styleForCellFlow->isLeftToRightDirection() ? outerBorderEnd() : outerBorderStart();
- }
+ LayoutUnit outerBorderLeft(const RenderStyle* styleForCellFlow) const;
+ LayoutUnit outerBorderRight(const RenderStyle* styleForCellFlow) const;
+ LayoutUnit outerBorderTop(const RenderStyle* styleForCellFlow) const;
+ LayoutUnit outerBorderBottom(const RenderStyle* styleForCellFlow) const;
- unsigned numRows() const { return m_grid.size(); }
+ unsigned numRows() const;
unsigned numColumns() const;
void recalcCells();
- void recalcCellsIfNeeded()
- {
- if (m_needsCellRecalc)
- recalcCells();
- }
+ void recalcCellsIfNeeded();
bool needsCellRecalc() const { return m_needsCellRecalc; }
void setNeedsCellRecalc();
- LayoutUnit rowBaseline(unsigned row) { return m_grid[row].baseline; }
-
+ LayoutUnit rowBaseline(unsigned row);
void rowLogicalHeightChanged(unsigned rowIndex);
- void removeCachedCollapsedBorders(const RenderTableCell*);
- void setCachedCollapsedBorder(const RenderTableCell*, CollapsedBorderSide, CollapsedBorderValue);
- CollapsedBorderValue& cachedCollapsedBorder(const RenderTableCell*, CollapsedBorderSide);
+ void clearCachedCollapsedBorders();
+ void removeCachedCollapsedBorders(const RenderTableCell&);
+ void setCachedCollapsedBorder(const RenderTableCell&, CollapsedBorderSide, CollapsedBorderValue);
+ CollapsedBorderValue cachedCollapsedBorder(const RenderTableCell&, CollapsedBorderSide);
// distributeExtraLogicalHeightToRows methods return the *consumed* extra logical height.
// FIXME: We may want to introduce a structure holding the in-flux layout information.
- int distributeExtraLogicalHeightToRows(int extraLogicalHeight);
+ LayoutUnit distributeExtraLogicalHeightToRows(LayoutUnit extraLogicalHeight);
- static RenderTableSection* createAnonymousWithParentRenderer(const RenderObject*);
- virtual RenderBox* createAnonymousBoxWithSameTypeAs(const RenderObject* parent) const override
- {
- return createAnonymousWithParentRenderer(parent);
- }
+ static std::unique_ptr<RenderTableSection> createAnonymousWithParentRenderer(const RenderTable&);
+ std::unique_ptr<RenderBox> createAnonymousBoxWithSameTypeAs(const RenderBox&) const override;
- virtual void paint(PaintInfo&, const LayoutPoint&) override;
+ void paint(PaintInfo&, const LayoutPoint&) override;
protected:
- virtual void styleDidChange(StyleDifference, const RenderStyle* oldStyle) override;
+ void styleDidChange(StyleDifference, const RenderStyle* oldStyle) override;
private:
- virtual const char* renderName() const override { return (isAnonymous() || isPseudoElement()) ? "RenderTableSection (anonymous)" : "RenderTableSection"; }
+ static std::unique_ptr<RenderTableSection> createTableSectionWithStyle(Document&, const RenderStyle&);
+
+ enum ShouldIncludeAllIntersectingCells {
+ IncludeAllIntersectingCells,
+ DoNotIncludeAllIntersectingCells
+ };
+
+ const char* renderName() const override { return (isAnonymous() || isPseudoElement()) ? "RenderTableSection (anonymous)" : "RenderTableSection"; }
- virtual bool canHaveChildren() const override { return true; }
+ bool canHaveChildren() const override { return true; }
- virtual bool isTableSection() const override { return true; }
+ bool isTableSection() const override { return true; }
- virtual void willBeRemovedFromTree() override;
+ void willBeRemovedFromTree() override;
- virtual void layout() override;
+ void layout() override;
void paintCell(RenderTableCell*, PaintInfo&, const LayoutPoint&);
- virtual void paintObject(PaintInfo&, const LayoutPoint&) override;
+ void paintObject(PaintInfo&, const LayoutPoint&) override;
void paintRowGroupBorder(const PaintInfo&, bool antialias, LayoutRect, BoxSide, CSSPropertyID borderColor, EBorderStyle, EBorderStyle tableBorderStyle);
void paintRowGroupBorderIfRequired(const PaintInfo&, const LayoutPoint& paintOffset, unsigned row, unsigned col, BoxSide, RenderTableCell* = 0);
- int offsetLeftForRowGroupBorder(RenderTableCell*, const LayoutRect& rowGroupRect, unsigned row);
+ LayoutUnit offsetLeftForRowGroupBorder(RenderTableCell*, const LayoutRect& rowGroupRect, unsigned row);
- int offsetTopForRowGroupBorder(RenderTableCell*, BoxSide borderSide, unsigned row);
- int verticalRowGroupBorderHeight(RenderTableCell*, const LayoutRect& rowGroupRect, unsigned row);
- int horizontalRowGroupBorderWidth(RenderTableCell*, const LayoutRect& rowGroupRect, unsigned row, unsigned column);
+ LayoutUnit offsetTopForRowGroupBorder(RenderTableCell*, BoxSide borderSide, unsigned row);
+ LayoutUnit verticalRowGroupBorderHeight(RenderTableCell*, const LayoutRect& rowGroupRect, unsigned row);
+ LayoutUnit horizontalRowGroupBorderWidth(RenderTableCell*, const LayoutRect& rowGroupRect, unsigned row, unsigned column);
- virtual void imageChanged(WrappedImagePtr, const IntRect* = 0) override;
+ void imageChanged(WrappedImagePtr, const IntRect* = 0) override;
- virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, const HitTestLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAction) override;
+ bool nodeAtPoint(const HitTestRequest&, HitTestResult&, const HitTestLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAction) override;
void ensureRows(unsigned);
- void distributeExtraLogicalHeightToPercentRows(int& extraLogicalHeight, int totalPercent);
- void distributeExtraLogicalHeightToAutoRows(int& extraLogicalHeight, unsigned autoRowsCount);
- void distributeRemainingExtraLogicalHeight(int& extraLogicalHeight);
+ void distributeExtraLogicalHeightToPercentRows(LayoutUnit& extraLogicalHeight, int totalPercent);
+ void distributeExtraLogicalHeightToAutoRows(LayoutUnit& extraLogicalHeight, unsigned autoRowsCount);
+ void distributeRemainingExtraLogicalHeight(LayoutUnit& extraLogicalHeight);
bool hasOverflowingCell() const { return m_overflowingCells.size() || m_forceSlowPaintPathWithOverflowingCell; }
void computeOverflowFromCells(unsigned totalRows, unsigned nEffCols);
- CellSpan fullTableRowSpan() const { return CellSpan(0, m_grid.size()); }
+ CellSpan fullTableRowSpan() const;
CellSpan fullTableColumnSpan() const { return CellSpan(0, table()->columns().size()); }
// Flip the rect so it aligns with the coordinates used by the rowPos and columnPos vectors.
@@ -274,8 +202,12 @@ private:
// These two functions take a rectangle as input that has been flipped by logicalRectForWritingModeAndDirection.
// The returned span of rows or columns is end-exclusive, and empty if start==end.
- CellSpan spannedRows(const LayoutRect& flippedRect) const;
- CellSpan spannedColumns(const LayoutRect& flippedRect) const;
+ // The IncludeAllIntersectingCells argument is used to determine which cells to include when
+ // an edge of the flippedRect lies exactly on a cell boundary. Using IncludeAllIntersectingCells
+ // will return both cells, and using DoNotIncludeAllIntersectingCells will return only the cell
+ // that hittesting should return.
+ CellSpan spannedRows(const LayoutRect& flippedRect, ShouldIncludeAllIntersectingCells) const;
+ CellSpan spannedColumns(const LayoutRect& flippedRect, ShouldIncludeAllIntersectingCells) const;
void setLogicalPositionForCell(RenderTableCell*, unsigned effectiveColumn) const;
@@ -283,35 +215,128 @@ private:
void lastChild() const = delete;
Vector<RowStruct> m_grid;
- Vector<int> m_rowPos;
+ Vector<LayoutUnit> m_rowPos;
// the current insertion position
- unsigned m_cCol;
- unsigned m_cRow;
+ unsigned m_cCol { 0 };
+ unsigned m_cRow { 0 };
- int m_outerBorderStart;
- int m_outerBorderEnd;
- int m_outerBorderBefore;
- int m_outerBorderAfter;
+ LayoutUnit m_outerBorderStart;
+ LayoutUnit m_outerBorderEnd;
+ LayoutUnit m_outerBorderBefore;
+ LayoutUnit m_outerBorderAfter;
- bool m_needsCellRecalc;
+ bool m_needsCellRecalc { false };
// This HashSet holds the overflowing cells for faster painting.
// If we have more than gMaxAllowedOverflowingCellRatio * total cells, it will be empty
// and m_forceSlowPaintPathWithOverflowingCell will be set to save memory.
HashSet<RenderTableCell*> m_overflowingCells;
- bool m_forceSlowPaintPathWithOverflowingCell;
+ bool m_forceSlowPaintPathWithOverflowingCell { false };
- bool m_hasMultipleCellLevels;
+ bool m_hasMultipleCellLevels { false };
// This map holds the collapsed border values for cells with collapsed borders.
// It is held at RenderTableSection level to spare memory consumption by table cells.
HashMap<std::pair<const RenderTableCell*, int>, CollapsedBorderValue > m_cellsCollapsedBorders;
};
-template<> inline bool isRendererOfType<const RenderTableSection>(const RenderObject& renderer) { return renderer.isTableSection(); }
-RENDER_OBJECT_TYPE_CASTS(RenderTableSection, isTableSection())
+inline const BorderValue& RenderTableSection::borderAdjoiningTableStart() const
+{
+ if (isDirectionSame(this, table()))
+ return style().borderStart();
+ return style().borderEnd();
+}
+
+inline const BorderValue& RenderTableSection::borderAdjoiningTableEnd() const
+{
+ if (isDirectionSame(this, table()))
+ return style().borderEnd();
+ return style().borderStart();
+}
+
+inline RenderTableSection::CellStruct& RenderTableSection::cellAt(unsigned row, unsigned col)
+{
+ recalcCellsIfNeeded();
+ return m_grid[row].row[col];
+}
+
+inline const RenderTableSection::CellStruct& RenderTableSection::cellAt(unsigned row, unsigned col) const
+{
+ ASSERT(!m_needsCellRecalc);
+ return m_grid[row].row[col];
+}
+
+inline RenderTableCell* RenderTableSection::primaryCellAt(unsigned row, unsigned col)
+{
+ recalcCellsIfNeeded();
+ CellStruct& c = m_grid[row].row[col];
+ return c.primaryCell();
+}
+
+inline RenderTableRow* RenderTableSection::rowRendererAt(unsigned row) const
+{
+ ASSERT(!m_needsCellRecalc);
+ return m_grid[row].rowRenderer;
+}
+
+inline LayoutUnit RenderTableSection::outerBorderLeft(const RenderStyle* styleForCellFlow) const
+{
+ if (styleForCellFlow->isHorizontalWritingMode())
+ return styleForCellFlow->isLeftToRightDirection() ? outerBorderStart() : outerBorderEnd();
+ return styleForCellFlow->isFlippedBlocksWritingMode() ? outerBorderAfter() : outerBorderBefore();
+}
+
+inline LayoutUnit RenderTableSection::outerBorderRight(const RenderStyle* styleForCellFlow) const
+{
+ if (styleForCellFlow->isHorizontalWritingMode())
+ return styleForCellFlow->isLeftToRightDirection() ? outerBorderEnd() : outerBorderStart();
+ return styleForCellFlow->isFlippedBlocksWritingMode() ? outerBorderBefore() : outerBorderAfter();
+}
+
+inline LayoutUnit RenderTableSection::outerBorderTop(const RenderStyle* styleForCellFlow) const
+{
+ if (styleForCellFlow->isHorizontalWritingMode())
+ return styleForCellFlow->isFlippedBlocksWritingMode() ? outerBorderAfter() : outerBorderBefore();
+ return styleForCellFlow->isLeftToRightDirection() ? outerBorderStart() : outerBorderEnd();
+}
+
+inline LayoutUnit RenderTableSection::outerBorderBottom(const RenderStyle* styleForCellFlow) const
+{
+ if (styleForCellFlow->isHorizontalWritingMode())
+ return styleForCellFlow->isFlippedBlocksWritingMode() ? outerBorderBefore() : outerBorderAfter();
+ return styleForCellFlow->isLeftToRightDirection() ? outerBorderEnd() : outerBorderStart();
+}
+
+inline unsigned RenderTableSection::numRows() const
+{
+ ASSERT(!m_needsCellRecalc);
+ return m_grid.size();
+}
+
+inline void RenderTableSection::recalcCellsIfNeeded()
+{
+ if (m_needsCellRecalc)
+ recalcCells();
+}
+
+inline LayoutUnit RenderTableSection::rowBaseline(unsigned row)
+{
+ recalcCellsIfNeeded();
+ return m_grid[row].baseline;
+}
+
+inline CellSpan RenderTableSection::fullTableRowSpan() const
+{
+ ASSERT(!m_needsCellRecalc);
+ return CellSpan(0, m_grid.size());
+}
+
+inline std::unique_ptr<RenderBox> RenderTableSection::createAnonymousBoxWithSameTypeAs(const RenderBox& renderer) const
+{
+ return RenderTableSection::createTableSectionWithStyle(renderer.document(), renderer.style());
+}
} // namespace WebCore
-#endif // RenderTableSection_h
+SPECIALIZE_TYPE_TRAITS_RENDER_OBJECT(RenderTableSection, isTableSection())