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diff --git a/Source/WebCore/page/scrolling/AsyncScrollingCoordinator.cpp b/Source/WebCore/page/scrolling/AsyncScrollingCoordinator.cpp
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+/*
+ * Copyright (C) 2014-2015 Apple Inc. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
+ * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
+ * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+ * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
+ * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
+ * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+ * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
+ * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+ * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
+ * THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#include "config.h"
+
+#if ENABLE(ASYNC_SCROLLING)
+#include "AsyncScrollingCoordinator.h"
+
+#include "Document.h"
+#include "EditorClient.h"
+#include "Frame.h"
+#include "FrameView.h"
+#include "GraphicsLayer.h"
+#include "Logging.h"
+#include "MainFrame.h"
+#include "Page.h"
+#include "ScrollAnimator.h"
+#include "ScrollingConstraints.h"
+#include "ScrollingStateFixedNode.h"
+#include "ScrollingStateFrameScrollingNode.h"
+#include "ScrollingStateOverflowScrollingNode.h"
+#include "ScrollingStateStickyNode.h"
+#include "ScrollingStateTree.h"
+#include "Settings.h"
+#include "TextStream.h"
+#include "WheelEventTestTrigger.h"
+
+namespace WebCore {
+
+AsyncScrollingCoordinator::AsyncScrollingCoordinator(Page* page)
+ : ScrollingCoordinator(page)
+ , m_updateNodeScrollPositionTimer(*this, &AsyncScrollingCoordinator::updateScrollPositionAfterAsyncScrollTimerFired)
+ , m_scrollingStateTree(std::make_unique<ScrollingStateTree>(this))
+{
+}
+
+AsyncScrollingCoordinator::~AsyncScrollingCoordinator()
+{
+}
+
+void AsyncScrollingCoordinator::scrollingStateTreePropertiesChanged()
+{
+ scheduleTreeStateCommit();
+}
+
+static inline void setStateScrollingNodeSnapOffsetsAsFloat(ScrollingStateScrollingNode& node, ScrollEventAxis axis, const Vector<LayoutUnit>* snapOffsets, const Vector<ScrollOffsetRange<LayoutUnit>>* snapOffsetRanges, float deviceScaleFactor)
+{
+ // FIXME: Incorporate current page scale factor in snapping to device pixel. Perhaps we should just convert to float here and let UI process do the pixel snapping?
+ Vector<float> snapOffsetsAsFloat;
+ if (snapOffsets) {
+ snapOffsetsAsFloat.reserveInitialCapacity(snapOffsets->size());
+ for (auto& offset : *snapOffsets)
+ snapOffsetsAsFloat.uncheckedAppend(roundToDevicePixel(offset, deviceScaleFactor, false));
+ }
+
+ Vector<ScrollOffsetRange<float>> snapOffsetRangesAsFloat;
+ if (snapOffsetRanges) {
+ snapOffsetRangesAsFloat.reserveInitialCapacity(snapOffsetRanges->size());
+ for (auto& range : *snapOffsetRanges)
+ snapOffsetRangesAsFloat.uncheckedAppend({ roundToDevicePixel(range.start, deviceScaleFactor, false), roundToDevicePixel(range.end, deviceScaleFactor, false) });
+ }
+ if (axis == ScrollEventAxis::Horizontal) {
+ node.setHorizontalSnapOffsets(snapOffsetsAsFloat);
+ node.setHorizontalSnapOffsetRanges(snapOffsetRangesAsFloat);
+ } else {
+ node.setVerticalSnapOffsets(snapOffsetsAsFloat);
+ node.setVerticalSnapOffsetRanges(snapOffsetRangesAsFloat);
+ }
+}
+
+void AsyncScrollingCoordinator::setEventTrackingRegionsDirty()
+{
+ m_eventTrackingRegionsDirty = true;
+ // We have to schedule a commit, but the computed non-fast region may not have actually changed.
+ scheduleTreeStateCommit();
+}
+
+void AsyncScrollingCoordinator::willCommitTree()
+{
+ updateEventTrackingRegions();
+}
+
+void AsyncScrollingCoordinator::updateEventTrackingRegions()
+{
+ if (!m_eventTrackingRegionsDirty)
+ return;
+
+ if (!m_scrollingStateTree->rootStateNode())
+ return;
+
+ m_scrollingStateTree->rootStateNode()->setEventTrackingRegions(absoluteEventTrackingRegions());
+ m_eventTrackingRegionsDirty = false;
+}
+
+void AsyncScrollingCoordinator::frameViewLayoutUpdated(FrameView& frameView)
+{
+ ASSERT(isMainThread());
+ ASSERT(m_page);
+
+ // If there isn't a root node yet, don't do anything. We'll be called again after creating one.
+ if (!m_scrollingStateTree->rootStateNode())
+ return;
+
+ // Compute the region of the page that we can't do fast scrolling for. This currently includes
+ // all scrollable areas, such as subframes, overflow divs and list boxes. We need to do this even if the
+ // frame view whose layout was updated is not the main frame.
+ // In the future, we may want to have the ability to set non-fast scrolling regions for more than
+ // just the root node. But right now, this concept only applies to the root.
+ m_scrollingStateTree->rootStateNode()->setEventTrackingRegions(absoluteEventTrackingRegions());
+ m_eventTrackingRegionsDirty = false;
+
+ if (!coordinatesScrollingForFrameView(frameView))
+ return;
+
+ ScrollingStateFrameScrollingNode* node = downcast<ScrollingStateFrameScrollingNode>(m_scrollingStateTree->stateNodeForID(frameView.scrollLayerID()));
+ if (!node)
+ return;
+
+ Scrollbar* verticalScrollbar = frameView.verticalScrollbar();
+ Scrollbar* horizontalScrollbar = frameView.horizontalScrollbar();
+ node->setScrollerImpsFromScrollbars(verticalScrollbar, horizontalScrollbar);
+
+ node->setFrameScaleFactor(frameView.frame().frameScaleFactor());
+ node->setHeaderHeight(frameView.headerHeight());
+ node->setFooterHeight(frameView.footerHeight());
+ node->setTopContentInset(frameView.topContentInset());
+
+ node->setVisualViewportEnabled(visualViewportEnabled());
+ node->setLayoutViewport(frameView.layoutViewportRect());
+ node->setMinLayoutViewportOrigin(frameView.minStableLayoutViewportOrigin());
+ node->setMaxLayoutViewportOrigin(frameView.maxStableLayoutViewportOrigin());
+
+ node->setScrollOrigin(frameView.scrollOrigin());
+ node->setScrollableAreaSize(frameView.visibleContentRect().size());
+ node->setTotalContentsSize(frameView.totalContentsSize());
+ node->setReachableContentsSize(frameView.totalContentsSize());
+ node->setFixedElementsLayoutRelativeToFrame(frameView.fixedElementsLayoutRelativeToFrame());
+ node->setScrollBehaviorForFixedElements(frameView.scrollBehaviorForFixedElements());
+
+#if ENABLE(CSS_SCROLL_SNAP)
+ frameView.updateSnapOffsets();
+ updateScrollSnapPropertiesWithFrameView(frameView);
+#endif
+
+#if PLATFORM(COCOA)
+ Page* page = frameView.frame().page();
+ if (page && page->expectsWheelEventTriggers()) {
+ LOG(WheelEventTestTriggers, " AsyncScrollingCoordinator::frameViewLayoutUpdated: Expects wheel event test trigger=%d", page->expectsWheelEventTriggers());
+ node->setExpectsWheelEventTestTrigger(page->expectsWheelEventTriggers());
+ }
+#endif
+
+ ScrollableAreaParameters scrollParameters;
+ scrollParameters.horizontalScrollElasticity = frameView.horizontalScrollElasticity();
+ scrollParameters.verticalScrollElasticity = frameView.verticalScrollElasticity();
+ scrollParameters.hasEnabledHorizontalScrollbar = horizontalScrollbar && horizontalScrollbar->enabled();
+ scrollParameters.hasEnabledVerticalScrollbar = verticalScrollbar && verticalScrollbar->enabled();
+ scrollParameters.horizontalScrollbarMode = frameView.horizontalScrollbarMode();
+ scrollParameters.verticalScrollbarMode = frameView.verticalScrollbarMode();
+
+ node->setScrollableAreaParameters(scrollParameters);
+}
+
+void AsyncScrollingCoordinator::updateExpectsWheelEventTestTriggerWithFrameView(const FrameView& frameView)
+{
+ auto* page = frameView.frame().page();
+ if (!page)
+ return;
+
+ auto* node = downcast<ScrollingStateFrameScrollingNode>(m_scrollingStateTree->stateNodeForID(frameView.scrollLayerID()));
+ if (!node)
+ return;
+
+ node->setExpectsWheelEventTestTrigger(page->expectsWheelEventTriggers());
+}
+
+void AsyncScrollingCoordinator::frameViewEventTrackingRegionsChanged(FrameView&)
+{
+ if (!m_scrollingStateTree->rootStateNode())
+ return;
+
+ setEventTrackingRegionsDirty();
+}
+
+void AsyncScrollingCoordinator::frameViewRootLayerDidChange(FrameView& frameView)
+{
+ ASSERT(isMainThread());
+ ASSERT(m_page);
+
+ if (!coordinatesScrollingForFrameView(frameView))
+ return;
+
+ // FIXME: In some navigation scenarios, the FrameView has no RenderView or that RenderView has not been composited.
+ // This needs cleaning up: https://bugs.webkit.org/show_bug.cgi?id=132724
+ if (!frameView.scrollLayerID())
+ return;
+
+ // If the root layer does not have a ScrollingStateNode, then we should create one.
+ ensureRootStateNodeForFrameView(frameView);
+ ASSERT(m_scrollingStateTree->rootStateNode());
+
+ ScrollingCoordinator::frameViewRootLayerDidChange(frameView);
+
+ ScrollingStateFrameScrollingNode* node = downcast<ScrollingStateFrameScrollingNode>(m_scrollingStateTree->stateNodeForID(frameView.scrollLayerID()));
+ node->setLayer(scrollLayerForFrameView(frameView));
+ node->setScrolledContentsLayer(rootContentLayerForFrameView(frameView));
+ node->setCounterScrollingLayer(counterScrollingLayerForFrameView(frameView));
+ node->setInsetClipLayer(insetClipLayerForFrameView(frameView));
+ node->setContentShadowLayer(contentShadowLayerForFrameView(frameView));
+ node->setHeaderLayer(headerLayerForFrameView(frameView));
+ node->setFooterLayer(footerLayerForFrameView(frameView));
+ node->setScrollBehaviorForFixedElements(frameView.scrollBehaviorForFixedElements());
+}
+
+bool AsyncScrollingCoordinator::requestScrollPositionUpdate(FrameView& frameView, const IntPoint& scrollPosition)
+{
+ ASSERT(isMainThread());
+ ASSERT(m_page);
+
+ if (!coordinatesScrollingForFrameView(frameView))
+ return false;
+
+ bool isProgrammaticScroll = frameView.inProgrammaticScroll();
+ if (isProgrammaticScroll || frameView.frame().document()->pageCacheState() != Document::NotInPageCache)
+ updateScrollPositionAfterAsyncScroll(frameView.scrollLayerID(), scrollPosition, std::nullopt, isProgrammaticScroll, ScrollingLayerPositionAction::Set);
+
+ // If this frame view's document is being put into the page cache, we don't want to update our
+ // main frame scroll position. Just let the FrameView think that we did.
+ if (frameView.frame().document()->pageCacheState() != Document::NotInPageCache)
+ return true;
+
+ ScrollingStateScrollingNode* stateNode = downcast<ScrollingStateScrollingNode>(m_scrollingStateTree->stateNodeForID(frameView.scrollLayerID()));
+ if (!stateNode)
+ return false;
+
+ stateNode->setRequestedScrollPosition(scrollPosition, isProgrammaticScroll);
+ return true;
+}
+
+void AsyncScrollingCoordinator::scheduleUpdateScrollPositionAfterAsyncScroll(ScrollingNodeID nodeID, const FloatPoint& scrollPosition, const std::optional<FloatPoint>& layoutViewportOrigin, bool programmaticScroll, ScrollingLayerPositionAction scrollingLayerPositionAction)
+{
+ ScheduledScrollUpdate scrollUpdate(nodeID, scrollPosition, layoutViewportOrigin, programmaticScroll, scrollingLayerPositionAction);
+
+ // For programmatic scrolls, requestScrollPositionUpdate() has already called updateScrollPositionAfterAsyncScroll().
+ if (programmaticScroll)
+ return;
+
+ if (m_updateNodeScrollPositionTimer.isActive()) {
+ if (m_scheduledScrollUpdate.matchesUpdateType(scrollUpdate)) {
+ m_scheduledScrollUpdate.scrollPosition = scrollPosition;
+ m_scheduledScrollUpdate.layoutViewportOrigin = layoutViewportOrigin;
+ return;
+ }
+
+ // If the parameters don't match what was previously scheduled, dispatch immediately.
+ m_updateNodeScrollPositionTimer.stop();
+ updateScrollPositionAfterAsyncScroll(m_scheduledScrollUpdate.nodeID, m_scheduledScrollUpdate.scrollPosition, m_scheduledScrollUpdate.layoutViewportOrigin, m_scheduledScrollUpdate.isProgrammaticScroll, m_scheduledScrollUpdate.updateLayerPositionAction);
+ updateScrollPositionAfterAsyncScroll(nodeID, scrollPosition, layoutViewportOrigin, programmaticScroll, scrollingLayerPositionAction);
+ return;
+ }
+
+ m_scheduledScrollUpdate = scrollUpdate;
+ m_updateNodeScrollPositionTimer.startOneShot(0);
+}
+
+void AsyncScrollingCoordinator::updateScrollPositionAfterAsyncScrollTimerFired()
+{
+ updateScrollPositionAfterAsyncScroll(m_scheduledScrollUpdate.nodeID, m_scheduledScrollUpdate.scrollPosition, m_scheduledScrollUpdate.layoutViewportOrigin, m_scheduledScrollUpdate.isProgrammaticScroll, m_scheduledScrollUpdate.updateLayerPositionAction);
+}
+
+FrameView* AsyncScrollingCoordinator::frameViewForScrollingNode(ScrollingNodeID scrollingNodeID) const
+{
+ if (!m_scrollingStateTree->rootStateNode())
+ return nullptr;
+
+ if (scrollingNodeID == m_scrollingStateTree->rootStateNode()->scrollingNodeID())
+ return m_page->mainFrame().view();
+
+ ScrollingStateNode* stateNode = m_scrollingStateTree->stateNodeForID(scrollingNodeID);
+ if (!stateNode)
+ return nullptr;
+
+ // Find the enclosing frame scrolling node.
+ ScrollingStateNode* parentNode = stateNode;
+ while (parentNode && parentNode->nodeType() != FrameScrollingNode)
+ parentNode = parentNode->parent();
+
+ if (!parentNode)
+ return nullptr;
+
+ // Walk the frame tree to find the matching FrameView. This is not ideal, but avoids back pointers to FrameViews
+ // from ScrollingTreeStateNodes.
+ for (Frame* frame = &m_page->mainFrame(); frame; frame = frame->tree().traverseNext()) {
+ if (FrameView* view = frame->view()) {
+ if (view->scrollLayerID() == parentNode->scrollingNodeID())
+ return view;
+ }
+ }
+
+ return nullptr;
+}
+
+void AsyncScrollingCoordinator::updateScrollPositionAfterAsyncScroll(ScrollingNodeID scrollingNodeID, const FloatPoint& scrollPosition, std::optional<FloatPoint> layoutViewportOrigin, bool programmaticScroll, ScrollingLayerPositionAction scrollingLayerPositionAction)
+{
+ ASSERT(isMainThread());
+
+ if (!m_page)
+ return;
+
+ FrameView* frameViewPtr = frameViewForScrollingNode(scrollingNodeID);
+ if (!frameViewPtr)
+ return;
+
+ LOG_WITH_STREAM(Scrolling, stream << "AsyncScrollingCoordinator::updateScrollPositionAfterAsyncScroll node " << scrollingNodeID << " scrollPosition " << scrollPosition << " action " << scrollingLayerPositionAction);
+
+ FrameView& frameView = *frameViewPtr;
+
+ if (scrollingNodeID == frameView.scrollLayerID()) {
+ reconcileScrollingState(frameView, scrollPosition, layoutViewportOrigin, programmaticScroll, true, scrollingLayerPositionAction);
+
+#if PLATFORM(COCOA)
+ if (m_page->expectsWheelEventTriggers()) {
+ frameView.scrollAnimator().setWheelEventTestTrigger(m_page->testTrigger());
+ if (const auto& trigger = m_page->testTrigger())
+ trigger->removeTestDeferralForReason(reinterpret_cast<WheelEventTestTrigger::ScrollableAreaIdentifier>(scrollingNodeID), WheelEventTestTrigger::ScrollingThreadSyncNeeded);
+ }
+#endif
+
+ return;
+ }
+
+ // Overflow-scroll area.
+ if (ScrollableArea* scrollableArea = frameView.scrollableAreaForScrollLayerID(scrollingNodeID)) {
+ scrollableArea->setIsUserScroll(scrollingLayerPositionAction == ScrollingLayerPositionAction::Sync);
+ scrollableArea->scrollToOffsetWithoutAnimation(scrollPosition);
+ scrollableArea->setIsUserScroll(false);
+ if (scrollingLayerPositionAction == ScrollingLayerPositionAction::Set)
+ m_page->editorClient().overflowScrollPositionChanged();
+
+#if PLATFORM(COCOA)
+ if (m_page->expectsWheelEventTriggers()) {
+ frameView.scrollAnimator().setWheelEventTestTrigger(m_page->testTrigger());
+ if (const auto& trigger = m_page->testTrigger())
+ trigger->removeTestDeferralForReason(reinterpret_cast<WheelEventTestTrigger::ScrollableAreaIdentifier>(scrollingNodeID), WheelEventTestTrigger::ScrollingThreadSyncNeeded);
+ }
+#endif
+ }
+}
+
+void AsyncScrollingCoordinator::reconcileScrollingState(FrameView& frameView, const FloatPoint& scrollPosition, const LayoutViewportOriginOrOverrideRect& layoutViewportOriginOrOverrideRect, bool programmaticScroll, bool inStableState, ScrollingLayerPositionAction scrollingLayerPositionAction)
+{
+ bool oldProgrammaticScroll = frameView.inProgrammaticScroll();
+ frameView.setInProgrammaticScroll(programmaticScroll);
+
+ std::optional<FloatRect> layoutViewportRect;
+
+ WTF::switchOn(layoutViewportOriginOrOverrideRect,
+ [&frameView](std::optional<FloatPoint> origin) {
+ if (origin)
+ frameView.setBaseLayoutViewportOrigin(LayoutPoint(origin.value()), FrameView::TriggerLayoutOrNot::No);
+ }, [&frameView, &layoutViewportRect, inStableState, visualViewportEnabled = visualViewportEnabled()](std::optional<FloatRect> overrideRect) {
+ layoutViewportRect = overrideRect;
+ if (overrideRect && inStableState) {
+ if (visualViewportEnabled)
+ frameView.setLayoutViewportOverrideRect(LayoutRect(overrideRect.value()));
+#if PLATFORM(IOS)
+ else
+ frameView.setCustomFixedPositionLayoutRect(enclosingIntRect(overrideRect.value()));
+#endif
+ }
+ }
+ );
+
+ frameView.setConstrainsScrollingToContentEdge(false);
+ frameView.notifyScrollPositionChanged(roundedIntPoint(scrollPosition));
+ frameView.setConstrainsScrollingToContentEdge(true);
+ frameView.setInProgrammaticScroll(oldProgrammaticScroll);
+
+ if (!programmaticScroll && scrollingLayerPositionAction != ScrollingLayerPositionAction::Set) {
+ if (inStableState)
+ reconcileViewportConstrainedLayerPositions(frameView.rectForFixedPositionLayout(), scrollingLayerPositionAction);
+ else if (layoutViewportRect)
+ reconcileViewportConstrainedLayerPositions(LayoutRect(layoutViewportRect.value()), scrollingLayerPositionAction);
+ }
+
+ GraphicsLayer* scrollLayer = scrollLayerForFrameView(frameView);
+ if (!scrollLayer)
+ return;
+
+ GraphicsLayer* counterScrollingLayer = counterScrollingLayerForFrameView(frameView);
+ GraphicsLayer* insetClipLayer = insetClipLayerForFrameView(frameView);
+ GraphicsLayer* contentShadowLayer = contentShadowLayerForFrameView(frameView);
+ GraphicsLayer* scrolledContentsLayer = rootContentLayerForFrameView(frameView);
+ GraphicsLayer* headerLayer = headerLayerForFrameView(frameView);
+ GraphicsLayer* footerLayer = footerLayerForFrameView(frameView);
+
+ ASSERT(frameView.scrollPosition() == roundedIntPoint(scrollPosition));
+ LayoutPoint scrollPositionForFixed = frameView.scrollPositionForFixedPosition();
+ float topContentInset = frameView.topContentInset();
+
+ FloatPoint positionForInsetClipLayer;
+ if (insetClipLayer)
+ positionForInsetClipLayer = FloatPoint(insetClipLayer->position().x(), FrameView::yPositionForInsetClipLayer(scrollPosition, topContentInset));
+ FloatPoint positionForContentsLayer = frameView.positionForRootContentLayer();
+
+ FloatPoint positionForHeaderLayer = FloatPoint(scrollPositionForFixed.x(), FrameView::yPositionForHeaderLayer(scrollPosition, topContentInset));
+ FloatPoint positionForFooterLayer = FloatPoint(scrollPositionForFixed.x(),
+ FrameView::yPositionForFooterLayer(scrollPosition, topContentInset, frameView.totalContentsSize().height(), frameView.footerHeight()));
+
+ if (programmaticScroll || scrollingLayerPositionAction == ScrollingLayerPositionAction::Set) {
+ scrollLayer->setPosition(-frameView.scrollPosition());
+ if (counterScrollingLayer)
+ counterScrollingLayer->setPosition(scrollPositionForFixed);
+ if (insetClipLayer)
+ insetClipLayer->setPosition(positionForInsetClipLayer);
+ if (contentShadowLayer)
+ contentShadowLayer->setPosition(positionForContentsLayer);
+ if (scrolledContentsLayer)
+ scrolledContentsLayer->setPosition(positionForContentsLayer);
+ if (headerLayer)
+ headerLayer->setPosition(positionForHeaderLayer);
+ if (footerLayer)
+ footerLayer->setPosition(positionForFooterLayer);
+ } else {
+ scrollLayer->syncPosition(-frameView.scrollPosition());
+ if (counterScrollingLayer)
+ counterScrollingLayer->syncPosition(scrollPositionForFixed);
+ if (insetClipLayer)
+ insetClipLayer->syncPosition(positionForInsetClipLayer);
+ if (contentShadowLayer)
+ contentShadowLayer->syncPosition(positionForContentsLayer);
+ if (scrolledContentsLayer)
+ scrolledContentsLayer->syncPosition(positionForContentsLayer);
+ if (headerLayer)
+ headerLayer->syncPosition(positionForHeaderLayer);
+ if (footerLayer)
+ footerLayer->syncPosition(positionForFooterLayer);
+ }
+}
+
+void AsyncScrollingCoordinator::scrollableAreaScrollbarLayerDidChange(ScrollableArea& scrollableArea, ScrollbarOrientation orientation)
+{
+ ASSERT(isMainThread());
+ ASSERT(m_page);
+
+ if (&scrollableArea != static_cast<ScrollableArea*>(m_page->mainFrame().view()))
+ return;
+
+ if (orientation == VerticalScrollbar)
+ scrollableArea.verticalScrollbarLayerDidChange();
+ else
+ scrollableArea.horizontalScrollbarLayerDidChange();
+}
+
+ScrollingNodeID AsyncScrollingCoordinator::attachToStateTree(ScrollingNodeType nodeType, ScrollingNodeID newNodeID, ScrollingNodeID parentID)
+{
+ return m_scrollingStateTree->attachNode(nodeType, newNodeID, parentID);
+}
+
+void AsyncScrollingCoordinator::detachFromStateTree(ScrollingNodeID nodeID)
+{
+ m_scrollingStateTree->detachNode(nodeID);
+}
+
+void AsyncScrollingCoordinator::clearStateTree()
+{
+ m_scrollingStateTree->clear();
+}
+
+void AsyncScrollingCoordinator::reconcileViewportConstrainedLayerPositions(const LayoutRect& viewportRect, ScrollingLayerPositionAction action)
+{
+ if (!m_scrollingStateTree->rootStateNode())
+ return;
+
+ auto children = m_scrollingStateTree->rootStateNode()->children();
+ if (!children)
+ return;
+
+ LOG_WITH_STREAM(Scrolling, stream << "AsyncScrollingCoordinator::reconcileViewportConstrainedLayerPositions for viewport rect " << viewportRect);
+
+ // FIXME: We'll have to traverse deeper into the tree at some point.
+ for (auto& child : *children)
+ child->reconcileLayerPositionForViewportRect(viewportRect, action);
+}
+
+void AsyncScrollingCoordinator::ensureRootStateNodeForFrameView(FrameView& frameView)
+{
+ ASSERT(frameView.scrollLayerID());
+ attachToStateTree(FrameScrollingNode, frameView.scrollLayerID(), 0);
+}
+
+void AsyncScrollingCoordinator::updateFrameScrollingNode(ScrollingNodeID nodeID, GraphicsLayer* layer, GraphicsLayer* scrolledContentsLayer, GraphicsLayer* counterScrollingLayer, GraphicsLayer* insetClipLayer, const ScrollingGeometry* scrollingGeometry)
+{
+ ScrollingStateFrameScrollingNode* node = downcast<ScrollingStateFrameScrollingNode>(m_scrollingStateTree->stateNodeForID(nodeID));
+ ASSERT(node);
+ if (!node)
+ return;
+
+ node->setLayer(layer);
+ node->setInsetClipLayer(insetClipLayer);
+ node->setScrolledContentsLayer(scrolledContentsLayer);
+ node->setCounterScrollingLayer(counterScrollingLayer);
+
+ if (scrollingGeometry) {
+ node->setScrollOrigin(scrollingGeometry->scrollOrigin);
+ node->setScrollPosition(scrollingGeometry->scrollPosition);
+ node->setTotalContentsSize(scrollingGeometry->contentSize);
+ node->setReachableContentsSize(scrollingGeometry->reachableContentSize);
+ node->setScrollableAreaSize(scrollingGeometry->scrollableAreaSize);
+ }
+}
+
+void AsyncScrollingCoordinator::updateOverflowScrollingNode(ScrollingNodeID nodeID, GraphicsLayer* layer, GraphicsLayer* scrolledContentsLayer, const ScrollingGeometry* scrollingGeometry)
+{
+ ScrollingStateOverflowScrollingNode* node = downcast<ScrollingStateOverflowScrollingNode>(m_scrollingStateTree->stateNodeForID(nodeID));
+ ASSERT(node);
+ if (!node)
+ return;
+
+ node->setLayer(layer);
+ node->setScrolledContentsLayer(scrolledContentsLayer);
+
+ if (scrollingGeometry) {
+ node->setScrollOrigin(scrollingGeometry->scrollOrigin);
+ node->setScrollPosition(scrollingGeometry->scrollPosition);
+ node->setTotalContentsSize(scrollingGeometry->contentSize);
+ node->setReachableContentsSize(scrollingGeometry->reachableContentSize);
+ node->setScrollableAreaSize(scrollingGeometry->scrollableAreaSize);
+#if ENABLE(CSS_SCROLL_SNAP)
+ setStateScrollingNodeSnapOffsetsAsFloat(*node, ScrollEventAxis::Horizontal, &scrollingGeometry->horizontalSnapOffsets, &scrollingGeometry->horizontalSnapOffsetRanges, m_page->deviceScaleFactor());
+ setStateScrollingNodeSnapOffsetsAsFloat(*node, ScrollEventAxis::Vertical, &scrollingGeometry->verticalSnapOffsets, &scrollingGeometry->verticalSnapOffsetRanges, m_page->deviceScaleFactor());
+ node->setCurrentHorizontalSnapPointIndex(scrollingGeometry->currentHorizontalSnapPointIndex);
+ node->setCurrentVerticalSnapPointIndex(scrollingGeometry->currentVerticalSnapPointIndex);
+#endif
+ }
+}
+
+void AsyncScrollingCoordinator::updateViewportConstrainedNode(ScrollingNodeID nodeID, const ViewportConstraints& constraints, GraphicsLayer* graphicsLayer)
+{
+ ASSERT(supportsFixedPositionLayers());
+
+ ScrollingStateNode* node = m_scrollingStateTree->stateNodeForID(nodeID);
+ if (!node)
+ return;
+
+ switch (constraints.constraintType()) {
+ case ViewportConstraints::FixedPositionConstraint: {
+ ScrollingStateFixedNode& fixedNode = downcast<ScrollingStateFixedNode>(*node);
+ fixedNode.setLayer(graphicsLayer);
+ fixedNode.updateConstraints((const FixedPositionViewportConstraints&)constraints);
+ break;
+ }
+ case ViewportConstraints::StickyPositionConstraint: {
+ ScrollingStateStickyNode& stickyNode = downcast<ScrollingStateStickyNode>(*node);
+ stickyNode.setLayer(graphicsLayer);
+ stickyNode.updateConstraints((const StickyPositionViewportConstraints&)constraints);
+ break;
+ }
+ }
+}
+
+void AsyncScrollingCoordinator::setSynchronousScrollingReasons(SynchronousScrollingReasons reasons)
+{
+ if (!m_scrollingStateTree->rootStateNode())
+ return;
+
+ // The FrameView's GraphicsLayer is likely to be out-of-synch with the PlatformLayer
+ // at this point. So we'll update it before we switch back to main thread scrolling
+ // in order to avoid layer positioning bugs.
+ if (reasons)
+ updateMainFrameScrollLayerPosition();
+ m_scrollingStateTree->rootStateNode()->setSynchronousScrollingReasons(reasons);
+}
+
+void AsyncScrollingCoordinator::updateMainFrameScrollLayerPosition()
+{
+ ASSERT(isMainThread());
+
+ if (!m_page)
+ return;
+
+ FrameView* frameView = m_page->mainFrame().view();
+ if (!frameView)
+ return;
+
+ if (GraphicsLayer* scrollLayer = scrollLayerForFrameView(*frameView))
+ scrollLayer->setPosition(-frameView->scrollPosition());
+}
+
+bool AsyncScrollingCoordinator::isRubberBandInProgress() const
+{
+ return scrollingTree()->isRubberBandInProgress();
+}
+
+void AsyncScrollingCoordinator::setScrollPinningBehavior(ScrollPinningBehavior pinning)
+{
+ scrollingTree()->setScrollPinningBehavior(pinning);
+}
+
+bool AsyncScrollingCoordinator::visualViewportEnabled() const
+{
+ return m_page->mainFrame().settings().visualViewportEnabled();
+}
+
+String AsyncScrollingCoordinator::scrollingStateTreeAsText() const
+{
+ if (m_scrollingStateTree->rootStateNode()) {
+ if (m_eventTrackingRegionsDirty)
+ m_scrollingStateTree->rootStateNode()->setEventTrackingRegions(absoluteEventTrackingRegions());
+ return m_scrollingStateTree->rootStateNode()->scrollingStateTreeAsText();
+ }
+
+ return String();
+}
+
+#if PLATFORM(COCOA)
+void AsyncScrollingCoordinator::setActiveScrollSnapIndices(ScrollingNodeID scrollingNodeID, unsigned horizontalIndex, unsigned verticalIndex)
+{
+ ASSERT(isMainThread());
+
+ if (!m_page)
+ return;
+
+ FrameView* frameView = frameViewForScrollingNode(scrollingNodeID);
+ if (!frameView)
+ return;
+
+ if (scrollingNodeID == frameView->scrollLayerID()) {
+ frameView->setCurrentHorizontalSnapPointIndex(horizontalIndex);
+ frameView->setCurrentVerticalSnapPointIndex(verticalIndex);
+ return;
+ }
+
+ // Overflow-scroll area.
+ if (ScrollableArea* scrollableArea = frameView->scrollableAreaForScrollLayerID(scrollingNodeID)) {
+ scrollableArea->setCurrentHorizontalSnapPointIndex(horizontalIndex);
+ scrollableArea->setCurrentVerticalSnapPointIndex(verticalIndex);
+ }
+}
+
+void AsyncScrollingCoordinator::deferTestsForReason(WheelEventTestTrigger::ScrollableAreaIdentifier identifier, WheelEventTestTrigger::DeferTestTriggerReason reason) const
+{
+ ASSERT(isMainThread());
+ if (!m_page || !m_page->expectsWheelEventTriggers())
+ return;
+
+ if (const auto& trigger = m_page->testTrigger()) {
+ LOG(WheelEventTestTriggers, " (!) AsyncScrollingCoordinator::deferTestsForReason: Deferring %p for reason %d.", identifier, reason);
+ trigger->deferTestsForReason(identifier, reason);
+ }
+}
+
+void AsyncScrollingCoordinator::removeTestDeferralForReason(WheelEventTestTrigger::ScrollableAreaIdentifier identifier, WheelEventTestTrigger::DeferTestTriggerReason reason) const
+{
+ ASSERT(isMainThread());
+ if (!m_page || !m_page->expectsWheelEventTriggers())
+ return;
+
+ if (const auto& trigger = m_page->testTrigger()) {
+ LOG(WheelEventTestTriggers, " (!) AsyncScrollingCoordinator::removeTestDeferralForReason: Deferring %p for reason %d.", identifier, reason);
+ trigger->removeTestDeferralForReason(identifier, reason);
+ }
+}
+#endif
+
+#if ENABLE(CSS_SCROLL_SNAP)
+bool AsyncScrollingCoordinator::isScrollSnapInProgress() const
+{
+ return scrollingTree()->isScrollSnapInProgress();
+}
+
+void AsyncScrollingCoordinator::updateScrollSnapPropertiesWithFrameView(const FrameView& frameView)
+{
+ if (auto node = downcast<ScrollingStateFrameScrollingNode>(m_scrollingStateTree->stateNodeForID(frameView.scrollLayerID()))) {
+ setStateScrollingNodeSnapOffsetsAsFloat(*node, ScrollEventAxis::Horizontal, frameView.horizontalSnapOffsets(), frameView.horizontalSnapOffsetRanges(), m_page->deviceScaleFactor());
+ setStateScrollingNodeSnapOffsetsAsFloat(*node, ScrollEventAxis::Vertical, frameView.verticalSnapOffsets(), frameView.verticalSnapOffsetRanges(), m_page->deviceScaleFactor());
+ node->setCurrentHorizontalSnapPointIndex(frameView.currentHorizontalSnapPointIndex());
+ node->setCurrentVerticalSnapPointIndex(frameView.currentVerticalSnapPointIndex());
+ }
+}
+#endif
+
+} // namespace WebCore
+
+#endif // ENABLE(ASYNC_SCROLLING)