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-rw-r--r--Source/WebCore/page/FocusController.cpp650
1 files changed, 434 insertions, 216 deletions
diff --git a/Source/WebCore/page/FocusController.cpp b/Source/WebCore/page/FocusController.cpp
index a52b0d720..099cd02fd 100644
--- a/Source/WebCore/page/FocusController.cpp
+++ b/Source/WebCore/page/FocusController.cpp
@@ -11,10 +11,10 @@
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
- * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
+ * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
- * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
+ * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
@@ -37,7 +37,6 @@
#include "Event.h"
#include "EventHandler.h"
#include "EventNames.h"
-#include "ExceptionCode.h"
#include "FrameSelection.h"
#include "FrameTree.h"
#include "FrameView.h"
@@ -45,11 +44,12 @@
#include "HTMLImageElement.h"
#include "HTMLInputElement.h"
#include "HTMLNames.h"
+#include "HTMLPlugInElement.h"
+#include "HTMLSlotElement.h"
#include "HTMLTextAreaElement.h"
#include "HitTestResult.h"
#include "KeyboardEvent.h"
#include "MainFrame.h"
-#include "NodeRenderingTraversal.h"
#include "Page.h"
#include "Range.h"
#include "RenderWidget.h"
@@ -60,56 +60,209 @@
#include "Widget.h"
#include "htmlediting.h" // For firstPositionInOrBeforeNode
#include <limits>
+#include <wtf/CurrentTime.h>
#include <wtf/Ref.h>
namespace WebCore {
using namespace HTMLNames;
-FocusNavigationScope::FocusNavigationScope(TreeScope* treeScope)
- : m_rootTreeScope(treeScope)
+static inline bool hasCustomFocusLogic(const Element& element)
{
- ASSERT(treeScope);
+ return is<HTMLElement>(element) && downcast<HTMLElement>(element).hasCustomFocusLogic();
}
-ContainerNode* FocusNavigationScope::rootNode() const
+static inline bool isFocusScopeOwner(const Element& element)
{
- return m_rootTreeScope->rootNode();
+ if (element.shadowRoot() && !hasCustomFocusLogic(element))
+ return true;
+ if (is<HTMLSlotElement>(element) && downcast<HTMLSlotElement>(element).assignedNodes()) {
+ ShadowRoot* root = element.containingShadowRoot();
+ if (root && root->host() && !hasCustomFocusLogic(*root->host()))
+ return true;
+ }
+ return false;
}
-Element* FocusNavigationScope::owner() const
+class FocusNavigationScope {
+public:
+ Element* owner() const;
+ WEBCORE_EXPORT static FocusNavigationScope scopeOf(Node&);
+ static FocusNavigationScope scopeOwnedByScopeOwner(Element&);
+ static FocusNavigationScope scopeOwnedByIFrame(HTMLFrameOwnerElement&);
+
+ Node* firstNodeInScope() const;
+ Node* lastNodeInScope() const;
+ Node* nextInScope(const Node*) const;
+ Node* previousInScope(const Node*) const;
+ Node* lastChildInScope(const Node&) const;
+
+private:
+ Node* firstChildInScope(const Node&) const;
+
+ Node* parentInScope(const Node&) const;
+
+ Node* nextSiblingInScope(const Node&) const;
+ Node* previousSiblingInScope(const Node&) const;
+
+ explicit FocusNavigationScope(TreeScope&);
+
+ explicit FocusNavigationScope(HTMLSlotElement&);
+
+ TreeScope* m_rootTreeScope { nullptr };
+ HTMLSlotElement* m_slotElement { nullptr };
+};
+
+// FIXME: Focus navigation should work with shadow trees that have slots.
+Node* FocusNavigationScope::firstChildInScope(const Node& node) const
{
- ContainerNode* root = rootNode();
- if (root->isShadowRoot())
- return toShadowRoot(root)->hostElement();
- if (Frame* frame = root->document().frame())
- return frame->ownerElement();
- return 0;
+ if (is<Element>(node) && isFocusScopeOwner(downcast<Element>(node)))
+ return nullptr;
+ return node.firstChild();
+}
+
+Node* FocusNavigationScope::lastChildInScope(const Node& node) const
+{
+ if (is<Element>(node) && isFocusScopeOwner(downcast<Element>(node)))
+ return nullptr;
+ return node.lastChild();
}
-FocusNavigationScope FocusNavigationScope::focusNavigationScopeOf(Node* node)
+Node* FocusNavigationScope::parentInScope(const Node& node) const
+{
+ if (m_rootTreeScope && &m_rootTreeScope->rootNode() == &node)
+ return nullptr;
+
+ if (UNLIKELY(m_slotElement && m_slotElement == node.assignedSlot()))
+ return nullptr;
+
+ return node.parentNode();
+}
+
+Node* FocusNavigationScope::nextSiblingInScope(const Node& node) const
+{
+ if (UNLIKELY(m_slotElement && m_slotElement == node.assignedSlot())) {
+ for (Node* current = node.nextSibling(); current; current = current->nextSibling()) {
+ if (current->assignedSlot() == m_slotElement)
+ return current;
+ }
+ return nullptr;
+ }
+ return node.nextSibling();
+}
+
+Node* FocusNavigationScope::previousSiblingInScope(const Node& node) const
+{
+ if (UNLIKELY(m_slotElement && m_slotElement == node.assignedSlot())) {
+ for (Node* current = node.previousSibling(); current; current = current->previousSibling()) {
+ if (current->assignedSlot() == m_slotElement)
+ return current;
+ }
+ return nullptr;
+ }
+ return node.previousSibling();
+}
+
+Node* FocusNavigationScope::firstNodeInScope() const
+{
+ if (UNLIKELY(m_slotElement)) {
+ auto* assigneNodes = m_slotElement->assignedNodes();
+ ASSERT(assigneNodes);
+ return assigneNodes->first();
+ }
+ ASSERT(m_rootTreeScope);
+ return &m_rootTreeScope->rootNode();
+}
+
+Node* FocusNavigationScope::lastNodeInScope() const
+{
+ if (UNLIKELY(m_slotElement)) {
+ auto* assigneNodes = m_slotElement->assignedNodes();
+ ASSERT(assigneNodes);
+ return assigneNodes->last();
+ }
+ ASSERT(m_rootTreeScope);
+ return &m_rootTreeScope->rootNode();
+}
+
+Node* FocusNavigationScope::nextInScope(const Node* node) const
{
ASSERT(node);
- Node* root = node;
- for (Node* n = node; n; n = NodeRenderingTraversal::parentInScope(n))
- root = n;
- // The result is not always a ShadowRoot nor a DocumentNode since
- // a starting node is in an orphaned tree in composed shadow tree.
- return FocusNavigationScope(&root->treeScope());
+ if (Node* next = firstChildInScope(*node))
+ return next;
+ if (Node* next = nextSiblingInScope(*node))
+ return next;
+ const Node* current = node;
+ while (current && !nextSiblingInScope(*current))
+ current = parentInScope(*current);
+ return current ? nextSiblingInScope(*current) : nullptr;
}
-FocusNavigationScope FocusNavigationScope::focusNavigationScopeOwnedByShadowHost(Node* node)
+Node* FocusNavigationScope::previousInScope(const Node* node) const
{
ASSERT(node);
- ASSERT(toElement(node)->shadowRoot());
- return FocusNavigationScope(toElement(node)->shadowRoot());
+ if (Node* current = previousSiblingInScope(*node)) {
+ while (Node* child = lastChildInScope(*current))
+ current = child;
+ return current;
+ }
+ return parentInScope(*node);
+}
+
+FocusNavigationScope::FocusNavigationScope(TreeScope& treeScope)
+ : m_rootTreeScope(&treeScope)
+{
+}
+
+FocusNavigationScope::FocusNavigationScope(HTMLSlotElement& slotElement)
+ : m_slotElement(&slotElement)
+{
}
-FocusNavigationScope FocusNavigationScope::focusNavigationScopeOwnedByIFrame(HTMLFrameOwnerElement* frame)
+Element* FocusNavigationScope::owner() const
{
- ASSERT(frame);
- ASSERT(frame->contentFrame());
- return FocusNavigationScope(frame->contentFrame()->document());
+ if (m_slotElement)
+ return m_slotElement;
+
+ ASSERT(m_rootTreeScope);
+ ContainerNode& root = m_rootTreeScope->rootNode();
+ if (is<ShadowRoot>(root))
+ return downcast<ShadowRoot>(root).host();
+ if (Frame* frame = root.document().frame())
+ return frame->ownerElement();
+ return nullptr;
+}
+
+FocusNavigationScope FocusNavigationScope::scopeOf(Node& startingNode)
+{
+ ASSERT(startingNode.isInTreeScope());
+ Node* root = nullptr;
+ for (Node* currentNode = &startingNode; currentNode; currentNode = currentNode->parentNode()) {
+ root = currentNode;
+ if (HTMLSlotElement* slot = currentNode->assignedSlot()) {
+ if (isFocusScopeOwner(*slot))
+ return FocusNavigationScope(*slot);
+ }
+ if (is<ShadowRoot>(currentNode))
+ return FocusNavigationScope(downcast<ShadowRoot>(*currentNode));
+ }
+ ASSERT(root);
+ return FocusNavigationScope(root->treeScope());
+}
+
+FocusNavigationScope FocusNavigationScope::scopeOwnedByScopeOwner(Element& element)
+{
+ ASSERT(element.shadowRoot() || is<HTMLSlotElement>(element));
+ if (is<HTMLSlotElement>(element))
+ return FocusNavigationScope(downcast<HTMLSlotElement>(element));
+ return FocusNavigationScope(*element.shadowRoot());
+}
+
+FocusNavigationScope FocusNavigationScope::scopeOwnedByIFrame(HTMLFrameOwnerElement& frame)
+{
+ ASSERT(frame.contentFrame());
+ ASSERT(frame.contentFrame()->document());
+ return FocusNavigationScope(*frame.contentFrame()->document());
}
static inline void dispatchEventsOnWindowAndFocusedElement(Document* document, bool focused)
@@ -125,49 +278,45 @@ static inline void dispatchEventsOnWindowAndFocusedElement(Document* document, b
}
if (!focused && document->focusedElement())
- document->focusedElement()->dispatchBlurEvent(0);
+ document->focusedElement()->dispatchBlurEvent(nullptr);
document->dispatchWindowEvent(Event::create(focused ? eventNames().focusEvent : eventNames().blurEvent, false, false));
if (focused && document->focusedElement())
- document->focusedElement()->dispatchFocusEvent(0, FocusDirectionNone);
-}
-
-static inline bool hasCustomFocusLogic(Element& element)
-{
- return element.isHTMLElement() && toHTMLElement(element).hasCustomFocusLogic();
+ document->focusedElement()->dispatchFocusEvent(nullptr, FocusDirectionNone);
}
-static inline bool isNonFocusableShadowHost(Element& element, KeyboardEvent& event)
+static inline bool isFocusableElementOrScopeOwner(Element& element, KeyboardEvent& event)
{
- return !element.isKeyboardFocusable(&event) && element.shadowRoot() && !hasCustomFocusLogic(element);
+ return element.isKeyboardFocusable(event) || isFocusScopeOwner(element);
}
-static inline bool isFocusableShadowHost(Node& node, KeyboardEvent& event)
+static inline bool isNonFocusableScopeOwner(Element& element, KeyboardEvent& event)
{
- return node.isElementNode() && toElement(node).isKeyboardFocusable(&event) && toElement(node).shadowRoot() && !hasCustomFocusLogic(toElement(node));
+ return !element.isKeyboardFocusable(event) && isFocusScopeOwner(element);
}
-static inline int adjustedTabIndex(Node& node, KeyboardEvent& event)
+static inline bool isFocusableScopeOwner(Element& element, KeyboardEvent& event)
{
- if (!node.isElementNode())
- return 0;
- return isNonFocusableShadowHost(toElement(node), event) ? 0 : toElement(node).tabIndex();
+ return element.isKeyboardFocusable(event) && isFocusScopeOwner(element);
}
-static inline bool shouldVisit(Element& element, KeyboardEvent& event)
+static inline int shadowAdjustedTabIndex(Element& element, KeyboardEvent& event)
{
- return element.isKeyboardFocusable(&event) || isNonFocusableShadowHost(element, event);
+ if (isNonFocusableScopeOwner(element, event)) {
+ if (!element.tabIndexSetExplicitly())
+ return 0; // Treat a shadow host without tabindex if it has tabindex=0 even though HTMLElement::tabIndex returns -1 on such an element.
+ }
+ return element.tabIndex();
}
-FocusController::FocusController(Page& page)
+FocusController::FocusController(Page& page, ActivityState::Flags activityState)
: m_page(page)
- , m_isActive(false)
- , m_isFocused(false)
, m_isChangingFocusedFrame(false)
- , m_contentIsVisible(false)
+ , m_activityState(activityState)
+ , m_focusRepaintTimer(*this, &FocusController::focusRepaintTimerFired)
{
}
-void FocusController::setFocusedFrame(PassRefPtr<Frame> frame)
+void FocusController::setFocusedFrame(Frame* frame)
{
ASSERT(!frame || frame->page() == &m_page);
if (m_focusedFrame == frame || m_isChangingFocusedFrame)
@@ -205,12 +354,12 @@ Frame& FocusController::focusedOrMainFrame() const
void FocusController::setFocused(bool focused)
{
- if (isFocused() == focused)
- return;
-
- m_isFocused = focused;
+ m_page.setActivityState(focused ? m_activityState | ActivityState::IsFocused : m_activityState & ~ActivityState::IsFocused);
+}
- if (!m_isFocused)
+void FocusController::setFocusedInternal(bool focused)
+{
+ if (!isFocused())
focusedOrMainFrame().eventHandler().stopAutoscrollTimer();
if (!m_focusedFrame)
@@ -222,16 +371,17 @@ void FocusController::setFocused(bool focused)
}
}
-Element* FocusController::findFocusableElementDescendingDownIntoFrameDocument(FocusDirection direction, Element* element, KeyboardEvent* event)
+Element* FocusController::findFocusableElementDescendingDownIntoFrameDocument(FocusDirection direction, Element* element, KeyboardEvent& event)
{
// The node we found might be a HTMLFrameOwnerElement, so descend down the tree until we find either:
// 1) a focusable node, or
// 2) the deepest-nested HTMLFrameOwnerElement.
- while (element && element->isFrameOwnerElement()) {
- HTMLFrameOwnerElement& owner = toHTMLFrameOwnerElement(*element);
- if (!owner.contentFrame())
+ while (is<HTMLFrameOwnerElement>(element)) {
+ HTMLFrameOwnerElement& owner = downcast<HTMLFrameOwnerElement>(*element);
+ if (!owner.contentFrame() || !owner.contentFrame()->document())
break;
- Element* foundElement = findFocusableElement(direction, FocusNavigationScope::focusNavigationScopeOwnedByIFrame(&owner), 0, event);
+ owner.contentFrame()->document()->updateLayoutIgnorePendingStylesheets();
+ Element* foundElement = findFocusableElementWithinScope(direction, FocusNavigationScope::scopeOwnedByIFrame(owner), nullptr, event);
if (!foundElement)
break;
ASSERT(element != foundElement);
@@ -240,9 +390,13 @@ Element* FocusController::findFocusableElementDescendingDownIntoFrameDocument(Fo
return element;
}
-bool FocusController::setInitialFocus(FocusDirection direction, KeyboardEvent* event)
+bool FocusController::setInitialFocus(FocusDirection direction, KeyboardEvent* providedEvent)
{
- bool didAdvanceFocus = advanceFocus(direction, event, true);
+ RefPtr<KeyboardEvent> event = providedEvent;
+ if (!event)
+ event = KeyboardEvent::createForDummy();
+
+ bool didAdvanceFocus = advanceFocus(direction, *event, true);
// If focus is being set initially, accessibility needs to be informed that system focus has moved
// into the web area again, even if focus did not change within WebCore. PostNotification is called instead
@@ -253,7 +407,7 @@ bool FocusController::setInitialFocus(FocusDirection direction, KeyboardEvent* e
return didAdvanceFocus;
}
-bool FocusController::advanceFocus(FocusDirection direction, KeyboardEvent* event, bool initialFocus)
+bool FocusController::advanceFocus(FocusDirection direction, KeyboardEvent& event, bool initialFocus)
{
switch (direction) {
case FocusDirectionForward:
@@ -271,34 +425,33 @@ bool FocusController::advanceFocus(FocusDirection direction, KeyboardEvent* even
return false;
}
-bool FocusController::advanceFocusInDocumentOrder(FocusDirection direction, KeyboardEvent* event, bool initialFocus)
+bool FocusController::advanceFocusInDocumentOrder(FocusDirection direction, KeyboardEvent& event, bool initialFocus)
{
Frame& frame = focusedOrMainFrame();
Document* document = frame.document();
- Node* currentNode = document->focusedElement();
+ Node* currentNode = document->focusNavigationStartingNode(direction);
// FIXME: Not quite correct when it comes to focus transitions leaving/entering the WebView itself
bool caretBrowsing = frame.settings().caretBrowsingEnabled();
if (caretBrowsing && !currentNode)
- currentNode = frame.selection().start().deprecatedNode();
+ currentNode = frame.selection().selection().start().deprecatedNode();
document->updateLayoutIgnorePendingStylesheets();
- RefPtr<Element> element = findFocusableElementAcrossFocusScope(direction, FocusNavigationScope::focusNavigationScopeOf(currentNode ? currentNode : document), currentNode, event);
+ RefPtr<Element> element = findFocusableElementAcrossFocusScope(direction, FocusNavigationScope::scopeOf(currentNode ? *currentNode : *document), currentNode, event);
if (!element) {
// We didn't find a node to focus, so we should try to pass focus to Chrome.
if (!initialFocus && m_page.chrome().canTakeFocus(direction)) {
- document->setFocusedElement(0);
- setFocusedFrame(0);
+ document->setFocusedElement(nullptr);
+ setFocusedFrame(nullptr);
m_page.chrome().takeFocus(direction);
return true;
}
// Chrome doesn't want focus, so we should wrap focus.
- element = findFocusableElementRecursively(direction, FocusNavigationScope::focusNavigationScopeOf(m_page.mainFrame().document()), 0, event);
- element = findFocusableElementDescendingDownIntoFrameDocument(direction, element.get(), event);
+ element = findFocusableElementAcrossFocusScope(direction, FocusNavigationScope::scopeOf(*m_page.mainFrame().document()), nullptr, event);
if (!element)
return false;
@@ -311,10 +464,10 @@ bool FocusController::advanceFocusInDocumentOrder(FocusDirection direction, Keyb
return true;
}
- if (element->isFrameOwnerElement() && (!element->isPluginElement() || !element->isKeyboardFocusable(event))) {
+ if (is<HTMLFrameOwnerElement>(*element) && (!is<HTMLPlugInElement>(*element) || !element->isKeyboardFocusable(event))) {
// We focus frames rather than frame owners.
// FIXME: We should not focus frames that have no scrollbars, as focusing them isn't useful to the user.
- HTMLFrameOwnerElement& owner = toHTMLFrameOwnerElement(*element);
+ HTMLFrameOwnerElement& owner = downcast<HTMLFrameOwnerElement>(*element);
if (!owner.contentFrame())
return false;
@@ -339,114 +492,133 @@ bool FocusController::advanceFocusInDocumentOrder(FocusDirection direction, Keyb
if (caretBrowsing) {
Position position = firstPositionInOrBeforeNode(element.get());
VisibleSelection newSelection(position, position, DOWNSTREAM);
- if (frame.selection().shouldChangeSelection(newSelection))
- frame.selection().setSelection(newSelection);
+ if (frame.selection().shouldChangeSelection(newSelection)) {
+ AXTextStateChangeIntent intent(AXTextStateChangeTypeSelectionMove, AXTextSelection { AXTextSelectionDirectionDiscontiguous, AXTextSelectionGranularityUnknown, true });
+ frame.selection().setSelection(newSelection, FrameSelection::defaultSetSelectionOptions(UserTriggered), intent);
+ }
}
element->focus(false, direction);
return true;
}
-Element* FocusController::findFocusableElementAcrossFocusScope(FocusDirection direction, FocusNavigationScope scope, Node* currentNode, KeyboardEvent* event)
+Element* FocusController::findFocusableElementAcrossFocusScope(FocusDirection direction, const FocusNavigationScope& scope, Node* currentNode, KeyboardEvent& event)
{
- ASSERT(!currentNode || !currentNode->isElementNode() || !isNonFocusableShadowHost(*toElement(currentNode), *event));
- Element* found;
- if (currentNode && direction == FocusDirectionForward && isFocusableShadowHost(*currentNode, *event)) {
- Element* foundInInnerFocusScope = findFocusableElementRecursively(direction, FocusNavigationScope::focusNavigationScopeOwnedByShadowHost(currentNode), 0, event);
- found = foundInInnerFocusScope ? foundInInnerFocusScope : findFocusableElementRecursively(direction, scope, currentNode, event);
- } else
- found = findFocusableElementRecursively(direction, scope, currentNode, event);
+ ASSERT(!is<Element>(currentNode) || !isNonFocusableScopeOwner(downcast<Element>(*currentNode), event));
+
+ if (currentNode && direction == FocusDirectionForward && is<Element>(currentNode) && isFocusableScopeOwner(downcast<Element>(*currentNode), event)) {
+ if (Element* candidateInInnerScope = findFocusableElementWithinScope(direction, FocusNavigationScope::scopeOwnedByScopeOwner(downcast<Element>(*currentNode)), 0, event))
+ return candidateInInnerScope;
+ }
+
+ if (Element* candidateInCurrentScope = findFocusableElementWithinScope(direction, scope, currentNode, event))
+ return candidateInCurrentScope;
// If there's no focusable node to advance to, move up the focus scopes until we find one.
- while (!found) {
- Element* owner = scope.owner();
- if (!owner)
- break;
- scope = FocusNavigationScope::focusNavigationScopeOf(owner);
- if (direction == FocusDirectionBackward && isFocusableShadowHost(*owner, *event)) {
- found = owner;
- break;
- }
- found = findFocusableElementRecursively(direction, scope, owner, event);
+ Element* owner = scope.owner();
+ while (owner) {
+ if (direction == FocusDirectionBackward && isFocusableScopeOwner(*owner, event))
+ return findFocusableElementDescendingDownIntoFrameDocument(direction, owner, event);
+
+ auto outerScope = FocusNavigationScope::scopeOf(*owner);
+ if (Element* candidateInOuterScope = findFocusableElementWithinScope(direction, outerScope, owner, event))
+ return candidateInOuterScope;
+ owner = outerScope.owner();
}
- found = findFocusableElementDescendingDownIntoFrameDocument(direction, found, event);
- return found;
+ return nullptr;
}
-Element* FocusController::findFocusableElementRecursively(FocusDirection direction, FocusNavigationScope scope, Node* start, KeyboardEvent* event)
+Element* FocusController::findFocusableElementWithinScope(FocusDirection direction, const FocusNavigationScope& scope, Node* start, KeyboardEvent& event)
{
// Starting node is exclusive.
- Element* found = findFocusableElement(direction, scope, start, event);
+ Element* candidate = direction == FocusDirectionForward
+ ? nextFocusableElementWithinScope(scope, start, event)
+ : previousFocusableElementWithinScope(scope, start, event);
+ return findFocusableElementDescendingDownIntoFrameDocument(direction, candidate, event);
+}
+
+Element* FocusController::nextFocusableElementWithinScope(const FocusNavigationScope& scope, Node* start, KeyboardEvent& event)
+{
+ Element* found = nextFocusableElementOrScopeOwner(scope, start, event);
if (!found)
return nullptr;
- if (direction == FocusDirectionForward) {
- if (!isNonFocusableShadowHost(*found, *event))
- return found;
- Element* foundInInnerFocusScope = findFocusableElementRecursively(direction, FocusNavigationScope::focusNavigationScopeOwnedByShadowHost(found), 0, event);
- return foundInInnerFocusScope ? foundInInnerFocusScope : findFocusableElementRecursively(direction, scope, found, event);
+ if (isNonFocusableScopeOwner(*found, event)) {
+ if (Element* foundInInnerFocusScope = nextFocusableElementWithinScope(FocusNavigationScope::scopeOwnedByScopeOwner(*found), 0, event))
+ return foundInInnerFocusScope;
+ return nextFocusableElementWithinScope(scope, found, event);
}
- ASSERT(direction == FocusDirectionBackward);
- if (isFocusableShadowHost(*found, *event)) {
- Element* foundInInnerFocusScope = findFocusableElementRecursively(direction, FocusNavigationScope::focusNavigationScopeOwnedByShadowHost(found), 0, event);
- return foundInInnerFocusScope ? foundInInnerFocusScope : found;
+ return found;
+}
+
+Element* FocusController::previousFocusableElementWithinScope(const FocusNavigationScope& scope, Node* start, KeyboardEvent& event)
+{
+ Element* found = previousFocusableElementOrScopeOwner(scope, start, event);
+ if (!found)
+ return nullptr;
+ if (isFocusableScopeOwner(*found, event)) {
+ // Search an inner focusable element in the shadow tree from the end.
+ if (Element* foundInInnerFocusScope = previousFocusableElementWithinScope(FocusNavigationScope::scopeOwnedByScopeOwner(*found), 0, event))
+ return foundInInnerFocusScope;
+ return found;
}
- if (isNonFocusableShadowHost(*found, *event)) {
- Element* foundInInnerFocusScope = findFocusableElementRecursively(direction, FocusNavigationScope::focusNavigationScopeOwnedByShadowHost(found), 0, event);
- return foundInInnerFocusScope ? foundInInnerFocusScope :findFocusableElementRecursively(direction, scope, found, event);
+ if (isNonFocusableScopeOwner(*found, event)) {
+ if (Element* foundInInnerFocusScope = previousFocusableElementWithinScope(FocusNavigationScope::scopeOwnedByScopeOwner(*found), 0, event))
+ return foundInInnerFocusScope;
+ return previousFocusableElementWithinScope(scope, found, event);
}
return found;
}
-Element* FocusController::findFocusableElement(FocusDirection direction, FocusNavigationScope scope, Node* node, KeyboardEvent* event)
+Element* FocusController::findFocusableElementOrScopeOwner(FocusDirection direction, const FocusNavigationScope& scope, Node* node, KeyboardEvent& event)
{
return (direction == FocusDirectionForward)
- ? nextFocusableElement(scope, node, event)
- : previousFocusableElement(scope, node, event);
+ ? nextFocusableElementOrScopeOwner(scope, node, event)
+ : previousFocusableElementOrScopeOwner(scope, node, event);
}
-Element* FocusController::findElementWithExactTabIndex(Node* start, int tabIndex, KeyboardEvent* event, FocusDirection direction)
+Element* FocusController::findElementWithExactTabIndex(const FocusNavigationScope& scope, Node* start, int tabIndex, KeyboardEvent& event, FocusDirection direction)
{
// Search is inclusive of start
- using namespace NodeRenderingTraversal;
- for (Node* node = start; node; node = direction == FocusDirectionForward ? nextInScope(node) : previousInScope(node)) {
- if (!node->isElementNode())
+ for (Node* node = start; node; node = direction == FocusDirectionForward ? scope.nextInScope(node) : scope.previousInScope(node)) {
+ if (!is<Element>(*node))
continue;
- Element& element = toElement(*node);
- if (shouldVisit(element, *event) && adjustedTabIndex(element, *event) == tabIndex)
+ Element& element = downcast<Element>(*node);
+ if (isFocusableElementOrScopeOwner(element, event) && shadowAdjustedTabIndex(element, event) == tabIndex)
return &element;
}
return nullptr;
}
-static Element* nextElementWithGreaterTabIndex(Node* start, int tabIndex, KeyboardEvent& event)
+static Element* nextElementWithGreaterTabIndex(const FocusNavigationScope& scope, int tabIndex, KeyboardEvent& event)
{
// Search is inclusive of start
- int winningTabIndex = std::numeric_limits<short>::max() + 1;
+ int winningTabIndex = std::numeric_limits<int>::max();
Element* winner = nullptr;
- for (Node* node = start; node; node = NodeRenderingTraversal::nextInScope(node)) {
- if (!node->isElementNode())
+ for (Node* node = scope.firstNodeInScope(); node; node = scope.nextInScope(node)) {
+ if (!is<Element>(*node))
continue;
- Element& element = toElement(*node);
- if (shouldVisit(element, event) && element.tabIndex() > tabIndex && element.tabIndex() < winningTabIndex) {
- winner = &element;
- winningTabIndex = element.tabIndex();
+ Element& candidate = downcast<Element>(*node);
+ int candidateTabIndex = candidate.tabIndex();
+ if (isFocusableElementOrScopeOwner(candidate, event) && candidateTabIndex > tabIndex && (!winner || candidateTabIndex < winningTabIndex)) {
+ winner = &candidate;
+ winningTabIndex = candidateTabIndex;
}
}
return winner;
}
-static Element* previousElementWithLowerTabIndex(Node* start, int tabIndex, KeyboardEvent& event)
+static Element* previousElementWithLowerTabIndex(const FocusNavigationScope& scope, Node* start, int tabIndex, KeyboardEvent& event)
{
// Search is inclusive of start
int winningTabIndex = 0;
Element* winner = nullptr;
- for (Node* node = start; node; node = NodeRenderingTraversal::previousInScope(node)) {
- if (!node->isElementNode())
+ for (Node* node = start; node; node = scope.previousInScope(node)) {
+ if (!is<Element>(*node))
continue;
- Element& element = toElement(*node);
- int currentTabIndex = adjustedTabIndex(element, event);
- if ((shouldVisit(element, event) || isNonFocusableShadowHost(element, event)) && currentTabIndex < tabIndex && currentTabIndex > winningTabIndex) {
+ Element& element = downcast<Element>(*node);
+ int currentTabIndex = shadowAdjustedTabIndex(element, event);
+ if (isFocusableElementOrScopeOwner(element, event) && currentTabIndex < tabIndex && currentTabIndex > winningTabIndex) {
winner = &element;
winningTabIndex = currentTabIndex;
}
@@ -454,83 +626,94 @@ static Element* previousElementWithLowerTabIndex(Node* start, int tabIndex, Keyb
return winner;
}
-Element* FocusController::nextFocusableElement(FocusNavigationScope scope, Node* start, KeyboardEvent* event)
+Element* FocusController::nextFocusableElement(Node& start)
+{
+ // FIXME: This can return a non-focusable shadow host.
+ Ref<KeyboardEvent> keyEvent = KeyboardEvent::createForDummy();
+ return nextFocusableElementOrScopeOwner(FocusNavigationScope::scopeOf(start), &start, keyEvent.get());
+}
+
+Element* FocusController::previousFocusableElement(Node& start)
{
- using namespace NodeRenderingTraversal;
+ // FIXME: This can return a non-focusable shadow host.
+ Ref<KeyboardEvent> keyEvent = KeyboardEvent::createForDummy();
+ return previousFocusableElementOrScopeOwner(FocusNavigationScope::scopeOf(start), &start, keyEvent.get());
+}
+
+Element* FocusController::nextFocusableElementOrScopeOwner(const FocusNavigationScope& scope, Node* start, KeyboardEvent& event)
+{
+ int startTabIndex = 0;
+ if (start && is<Element>(*start))
+ startTabIndex = shadowAdjustedTabIndex(downcast<Element>(*start), event);
if (start) {
- int tabIndex = adjustedTabIndex(*start, *event);
// If a node is excluded from the normal tabbing cycle, the next focusable node is determined by tree order
- if (tabIndex < 0) {
- for (Node* node = nextInScope(start); node; node = nextInScope(node)) {
- if (!node->isElementNode())
+ if (startTabIndex < 0) {
+ for (Node* node = scope.nextInScope(start); node; node = scope.nextInScope(node)) {
+ if (!is<Element>(*node))
continue;
- Element& element = toElement(*node);
- if (shouldVisit(element, *event) && adjustedTabIndex(element, *event) >= 0)
+ Element& element = downcast<Element>(*node);
+ if (isFocusableElementOrScopeOwner(element, event) && shadowAdjustedTabIndex(element, event) >= 0)
return &element;
}
}
// First try to find a node with the same tabindex as start that comes after start in the scope.
- if (Element* winner = findElementWithExactTabIndex(nextInScope(start), tabIndex, event, FocusDirectionForward))
+ if (Element* winner = findElementWithExactTabIndex(scope, scope.nextInScope(start), startTabIndex, event, FocusDirectionForward))
return winner;
- if (!tabIndex)
- // We've reached the last node in the document with a tabindex of 0. This is the end of the tabbing order.
- return 0;
+ if (!startTabIndex)
+ return nullptr; // We've reached the last node in the document with a tabindex of 0. This is the end of the tabbing order.
}
// Look for the first Element in the scope that:
// 1) has the lowest tabindex that is higher than start's tabindex (or 0, if start is null), and
// 2) comes first in the scope, if there's a tie.
- if (Element* winner = nextElementWithGreaterTabIndex(scope.rootNode(), start ? adjustedTabIndex(*start, *event) : 0, *event))
+ if (Element* winner = nextElementWithGreaterTabIndex(scope, startTabIndex, event))
return winner;
// There are no nodes with a tabindex greater than start's tabindex,
// so find the first node with a tabindex of 0.
- return findElementWithExactTabIndex(scope.rootNode(), 0, event, FocusDirectionForward);
+ return findElementWithExactTabIndex(scope, scope.firstNodeInScope(), 0, event, FocusDirectionForward);
}
-Element* FocusController::previousFocusableElement(FocusNavigationScope scope, Node* start, KeyboardEvent* event)
+Element* FocusController::previousFocusableElementOrScopeOwner(const FocusNavigationScope& scope, Node* start, KeyboardEvent& event)
{
- using namespace NodeRenderingTraversal;
-
Node* last = nullptr;
- for (Node* node = scope.rootNode(); node; node = lastChildInScope(node))
+ for (Node* node = scope.lastNodeInScope(); node; node = scope.lastChildInScope(*node))
last = node;
ASSERT(last);
// First try to find the last node in the scope that comes before start and has the same tabindex as start.
// If start is null, find the last node in the scope with a tabindex of 0.
Node* startingNode;
- int startingTabIndex;
+ int startingTabIndex = 0;
if (start) {
- startingNode = previousInScope(start);
- startingTabIndex = adjustedTabIndex(*start, *event);
- } else {
+ startingNode = scope.previousInScope(start);
+ if (is<Element>(*start))
+ startingTabIndex = shadowAdjustedTabIndex(downcast<Element>(*start), event);
+ } else
startingNode = last;
- startingTabIndex = 0;
- }
// However, if a node is excluded from the normal tabbing cycle, the previous focusable node is determined by tree order
if (startingTabIndex < 0) {
- for (Node* node = startingNode; node; node = previousInScope(node)) {
- if (!node->isElementNode())
+ for (Node* node = startingNode; node; node = scope.previousInScope(node)) {
+ if (!is<Element>(*node))
continue;
- Element& element = toElement(*node);
- if (shouldVisit(element, *event) && adjustedTabIndex(element, *event) >= 0)
+ Element& element = downcast<Element>(*node);
+ if (isFocusableElementOrScopeOwner(element, event) && shadowAdjustedTabIndex(element, event) >= 0)
return &element;
}
}
- if (Element* winner = findElementWithExactTabIndex(startingNode, startingTabIndex, event, FocusDirectionBackward))
+ if (Element* winner = findElementWithExactTabIndex(scope, startingNode, startingTabIndex, event, FocusDirectionBackward))
return winner;
// There are no nodes before start with the same tabindex as start, so look for a node that:
// 1) has the highest non-zero tabindex (that is less than start's tabindex), and
// 2) comes last in the scope, if there's a tie.
- startingTabIndex = (start && startingTabIndex) ? startingTabIndex : std::numeric_limits<short>::max();
- return previousElementWithLowerTabIndex(last, startingTabIndex, *event);
+ startingTabIndex = (start && startingTabIndex) ? startingTabIndex : std::numeric_limits<int>::max();
+ return previousElementWithLowerTabIndex(scope, last, startingTabIndex, event);
}
static bool relinquishesEditingFocus(Node *node)
@@ -543,7 +726,7 @@ static bool relinquishesEditingFocus(Node *node)
if (!frame || !root)
return false;
- return frame->editor().shouldEndEditing(rangeOfContents(*root).get());
+ return frame->editor().shouldEndEditing(rangeOfContents(*root).ptr());
}
static void clearSelectionIfNeeded(Frame* oldFocusedFrame, Frame* newFocusedFrame, Node* newFocusedNode)
@@ -553,8 +736,8 @@ static void clearSelectionIfNeeded(Frame* oldFocusedFrame, Frame* newFocusedFram
if (oldFocusedFrame->document() != newFocusedFrame->document())
return;
-
- FrameSelection& selection = oldFocusedFrame->selection();
+
+ const VisibleSelection& selection = oldFocusedFrame->selection().selection();
if (selection.isNone())
return;
@@ -562,7 +745,7 @@ static void clearSelectionIfNeeded(Frame* oldFocusedFrame, Frame* newFocusedFram
if (caretBrowsing)
return;
- Node* selectionStartNode = selection.selection().start().deprecatedNode();
+ Node* selectionStartNode = selection.start().deprecatedNode();
if (selectionStartNode == newFocusedNode || selectionStartNode->isDescendantOf(newFocusedNode) || selectionStartNode->deprecatedShadowAncestorNode() == newFocusedNode)
return;
@@ -574,21 +757,22 @@ static void clearSelectionIfNeeded(Frame* oldFocusedFrame, Frame* newFocusedFram
return;
if (Node* shadowAncestorNode = root->deprecatedShadowAncestorNode()) {
- if (!isHTMLInputElement(shadowAncestorNode) && !isHTMLTextAreaElement(shadowAncestorNode))
+ if (!is<HTMLInputElement>(*shadowAncestorNode) && !is<HTMLTextAreaElement>(*shadowAncestorNode))
return;
}
}
}
-
- selection.clear();
+
+ oldFocusedFrame->selection().clear();
}
-bool FocusController::setFocusedElement(Element* element, PassRefPtr<Frame> newFocusedFrame, FocusDirection direction)
+bool FocusController::setFocusedElement(Element* element, Frame& newFocusedFrame, FocusDirection direction)
{
+ Ref<Frame> protectedNewFocusedFrame = newFocusedFrame;
RefPtr<Frame> oldFocusedFrame = focusedFrame();
- RefPtr<Document> oldDocument = oldFocusedFrame ? oldFocusedFrame->document() : 0;
+ RefPtr<Document> oldDocument = oldFocusedFrame ? oldFocusedFrame->document() : nullptr;
- Element* oldFocusedElement = oldDocument ? oldDocument->focusedElement() : 0;
+ Element* oldFocusedElement = oldDocument ? oldDocument->focusedElement() : nullptr;
if (oldFocusedElement == element)
return true;
@@ -596,32 +780,32 @@ bool FocusController::setFocusedElement(Element* element, PassRefPtr<Frame> newF
if (oldFocusedElement && oldFocusedElement->isRootEditableElement() && !relinquishesEditingFocus(oldFocusedElement))
return false;
- m_page.editorClient()->willSetInputMethodState();
+ m_page.editorClient().willSetInputMethodState();
- clearSelectionIfNeeded(oldFocusedFrame.get(), newFocusedFrame.get(), element);
+ clearSelectionIfNeeded(oldFocusedFrame.get(), &newFocusedFrame, element);
if (!element) {
if (oldDocument)
- oldDocument->setFocusedElement(0);
- m_page.editorClient()->setInputMethodState(false);
+ oldDocument->setFocusedElement(nullptr);
+ m_page.editorClient().setInputMethodState(false);
return true;
}
Ref<Document> newDocument(element->document());
if (newDocument->focusedElement() == element) {
- m_page.editorClient()->setInputMethodState(element->shouldUseInputMethod());
+ m_page.editorClient().setInputMethodState(element->shouldUseInputMethod());
return true;
}
- if (oldDocument && oldDocument != &newDocument.get())
- oldDocument->setFocusedElement(0);
+ if (oldDocument && oldDocument != newDocument.ptr())
+ oldDocument->setFocusedElement(nullptr);
- if (newFocusedFrame && !newFocusedFrame->page()) {
- setFocusedFrame(0);
+ if (!newFocusedFrame.page()) {
+ setFocusedFrame(nullptr);
return false;
}
- setFocusedFrame(newFocusedFrame);
+ setFocusedFrame(&newFocusedFrame);
Ref<Element> protect(*element);
@@ -630,18 +814,35 @@ bool FocusController::setFocusedElement(Element* element, PassRefPtr<Frame> newF
return false;
if (newDocument->focusedElement() == element)
- m_page.editorClient()->setInputMethodState(element->shouldUseInputMethod());
+ m_page.editorClient().setInputMethodState(element->shouldUseInputMethod());
+
+ m_focusSetTime = monotonicallyIncreasingTime();
+ m_focusRepaintTimer.stop();
return true;
}
-void FocusController::setActive(bool active)
+void FocusController::setActivityState(ActivityState::Flags activityState)
{
- if (m_isActive == active)
- return;
+ ActivityState::Flags changed = m_activityState ^ activityState;
+ m_activityState = activityState;
+
+ if (changed & ActivityState::IsFocused)
+ setFocusedInternal(activityState & ActivityState::IsFocused);
+ if (changed & ActivityState::WindowIsActive) {
+ setActiveInternal(activityState & ActivityState::WindowIsActive);
+ if (changed & ActivityState::IsVisible)
+ setIsVisibleAndActiveInternal(activityState & ActivityState::WindowIsActive);
+ }
+}
- m_isActive = active;
+void FocusController::setActive(bool active)
+{
+ m_page.setActivityState(active ? m_activityState | ActivityState::WindowIsActive : m_activityState & ~ActivityState::WindowIsActive);
+}
+void FocusController::setActiveInternal(bool active)
+{
if (FrameView* view = m_page.mainFrame().view()) {
if (!view->platformWidget()) {
view->updateLayoutAndStyleIfNeededRecursive();
@@ -663,13 +864,8 @@ static void contentAreaDidShowOrHide(ScrollableArea* scrollableArea, bool didSho
scrollableArea->contentAreaDidHide();
}
-void FocusController::setContentIsVisible(bool contentIsVisible)
+void FocusController::setIsVisibleAndActiveInternal(bool contentIsVisible)
{
- if (m_contentIsVisible == contentIsVisible)
- return;
-
- m_contentIsVisible = contentIsVisible;
-
FrameView* view = m_page.mainFrame().view();
if (!view)
return;
@@ -685,8 +881,7 @@ void FocusController::setContentIsVisible(bool contentIsVisible)
if (!scrollableAreas)
continue;
- for (HashSet<ScrollableArea*>::const_iterator it = scrollableAreas->begin(), end = scrollableAreas->end(); it != end; ++it) {
- ScrollableArea* scrollableArea = *it;
+ for (auto& scrollableArea : *scrollableAreas) {
ASSERT(scrollableArea->scrollbarsCanBeActive() || m_page.shouldSuppressScrollbarAnimations());
contentAreaDidShowOrHide(scrollableArea, contentIsVisible);
@@ -724,7 +919,7 @@ static void updateFocusCandidateIfNeeded(FocusDirection direction, const FocusCa
// If 2 nodes are intersecting, do hit test to find which node in on top.
LayoutUnit x = intersectionRect.x() + intersectionRect.width() / 2;
LayoutUnit y = intersectionRect.y() + intersectionRect.height() / 2;
- HitTestResult result = candidate.visibleNode->document().page()->mainFrame().eventHandler().hitTestResultAtPoint(IntPoint(x, y), HitTestRequest::ReadOnly | HitTestRequest::Active | HitTestRequest::IgnoreClipping | HitTestRequest::DisallowShadowContent);
+ HitTestResult result = candidate.visibleNode->document().page()->mainFrame().eventHandler().hitTestResultAtPoint(IntPoint(x, y), HitTestRequest::ReadOnly | HitTestRequest::Active | HitTestRequest::IgnoreClipping | HitTestRequest::DisallowUserAgentShadowContent);
if (candidate.visibleNode->contains(result.innerNode())) {
closest = candidate;
return;
@@ -743,9 +938,8 @@ static void updateFocusCandidateIfNeeded(FocusDirection direction, const FocusCa
closest = candidate;
}
-void FocusController::findFocusCandidateInContainer(Node* container, const LayoutRect& startingRect, FocusDirection direction, KeyboardEvent* event, FocusCandidate& closest)
+void FocusController::findFocusCandidateInContainer(Node& container, const LayoutRect& startingRect, FocusDirection direction, KeyboardEvent& event, FocusCandidate& closest)
{
- ASSERT(container);
Node* focusedNode = (focusedFrame() && focusedFrame()->document()) ? focusedFrame()->document()->focusedElement() : 0;
Element* element = ElementTraversal::firstWithin(container);
@@ -756,8 +950,8 @@ void FocusController::findFocusCandidateInContainer(Node* container, const Layou
unsigned candidateCount = 0;
for (; element; element = (element->isFrameOwnerElement() || canScrollInDirection(element, direction))
- ? ElementTraversal::nextSkippingChildren(element, container)
- : ElementTraversal::next(element, container)) {
+ ? ElementTraversal::nextSkippingChildren(*element, &container)
+ : ElementTraversal::next(*element, &container)) {
if (element == focusedNode)
continue;
@@ -772,7 +966,7 @@ void FocusController::findFocusCandidateInContainer(Node* container, const Layou
continue;
candidateCount++;
- candidate.enclosingScrollableBox = container;
+ candidate.enclosingScrollableBox = &container;
updateFocusCandidateIfNeeded(direction, current, candidate, closest);
}
@@ -784,7 +978,7 @@ void FocusController::findFocusCandidateInContainer(Node* container, const Layou
}
}
-bool FocusController::advanceFocusDirectionallyInContainer(Node* container, const LayoutRect& startingRect, FocusDirection direction, KeyboardEvent* event)
+bool FocusController::advanceFocusDirectionallyInContainer(Node* container, const LayoutRect& startingRect, FocusDirection direction, KeyboardEvent& event)
{
if (!container)
return false;
@@ -796,7 +990,7 @@ bool FocusController::advanceFocusDirectionallyInContainer(Node* container, cons
// Find the closest node within current container in the direction of the navigation.
FocusCandidate focusCandidate;
- findFocusCandidateInContainer(container, newStartingRect, direction, event, focusCandidate);
+ findFocusCandidateInContainer(*container, newStartingRect, direction, event, focusCandidate);
if (focusCandidate.isNull()) {
// Nothing to focus, scroll if possible.
@@ -847,14 +1041,14 @@ bool FocusController::advanceFocusDirectionallyInContainer(Node* container, cons
}
// We found a new focus node, navigate to it.
- Element* element = toElement(focusCandidate.focusableNode);
+ Element* element = downcast<Element>(focusCandidate.focusableNode);
ASSERT(element);
element->focus(false, direction);
return true;
}
-bool FocusController::advanceFocusDirectionally(FocusDirection direction, KeyboardEvent* event)
+bool FocusController::advanceFocusDirectionally(FocusDirection direction, KeyboardEvent& event)
{
Document* focusedDocument = focusedOrMainFrame().document();
if (!focusedDocument)
@@ -863,8 +1057,8 @@ bool FocusController::advanceFocusDirectionally(FocusDirection direction, Keyboa
Element* focusedElement = focusedDocument->focusedElement();
Node* container = focusedDocument;
- if (container->isDocumentNode())
- toDocument(container)->updateLayoutIgnorePendingStylesheets();
+ if (is<Document>(*container))
+ downcast<Document>(*container).updateLayoutIgnorePendingStylesheets();
// Figure out the starting rect.
LayoutRect startingRect;
@@ -872,10 +1066,10 @@ bool FocusController::advanceFocusDirectionally(FocusDirection direction, Keyboa
if (!hasOffscreenRect(focusedElement)) {
container = scrollableEnclosingBoxOrParentFrameForNodeInDirection(direction, focusedElement);
startingRect = nodeRectInAbsoluteCoordinates(focusedElement, true /* ignore border */);
- } else if (isHTMLAreaElement(focusedElement)) {
- HTMLAreaElement* area = toHTMLAreaElement(focusedElement);
- container = scrollableEnclosingBoxOrParentFrameForNodeInDirection(direction, area->imageElement());
- startingRect = virtualRectForAreaElementAndDirection(area, direction);
+ } else if (is<HTMLAreaElement>(*focusedElement)) {
+ HTMLAreaElement& area = downcast<HTMLAreaElement>(*focusedElement);
+ container = scrollableEnclosingBoxOrParentFrameForNodeInDirection(direction, area.imageElement());
+ startingRect = virtualRectForAreaElementAndDirection(&area, direction);
}
}
@@ -887,11 +1081,35 @@ bool FocusController::advanceFocusDirectionally(FocusDirection direction, Keyboa
consumed = advanceFocusDirectionallyInContainer(container, startingRect, direction, event);
startingRect = nodeRectInAbsoluteCoordinates(container, true /* ignore border */);
container = scrollableEnclosingBoxOrParentFrameForNodeInDirection(direction, container);
- if (container && container->isDocumentNode())
- toDocument(container)->updateLayoutIgnorePendingStylesheets();
+ if (is<Document>(container))
+ downcast<Document>(*container).updateLayoutIgnorePendingStylesheets();
} while (!consumed && container);
return consumed;
}
+void FocusController::setFocusedElementNeedsRepaint()
+{
+ m_focusRepaintTimer.startOneShot(0.033);
+}
+
+void FocusController::focusRepaintTimerFired()
+{
+ Document* focusedDocument = focusedOrMainFrame().document();
+ if (!focusedDocument)
+ return;
+
+ Element* focusedElement = focusedDocument->focusedElement();
+ if (!focusedElement)
+ return;
+
+ if (focusedElement->renderer())
+ focusedElement->renderer()->repaint();
+}
+
+double FocusController::timeSinceFocusWasSet() const
+{
+ return monotonicallyIncreasingTime() - m_focusSetTime;
+}
+
} // namespace WebCore