summaryrefslogtreecommitdiff
path: root/Source/WebCore/html/canvas/WebGLProgram.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'Source/WebCore/html/canvas/WebGLProgram.cpp')
-rw-r--r--Source/WebCore/html/canvas/WebGLProgram.cpp31
1 files changed, 14 insertions, 17 deletions
diff --git a/Source/WebCore/html/canvas/WebGLProgram.cpp b/Source/WebCore/html/canvas/WebGLProgram.cpp
index 40d35949e..c24335dc4 100644
--- a/Source/WebCore/html/canvas/WebGLProgram.cpp
+++ b/Source/WebCore/html/canvas/WebGLProgram.cpp
@@ -10,10 +10,10 @@
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
- * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
+ * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
- * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
+ * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
@@ -24,28 +24,25 @@
*/
#include "config.h"
+#include "WebGLProgram.h"
#if ENABLE(WEBGL)
-#include "WebGLProgram.h"
-
#include "WebGLContextGroup.h"
-#include "WebGLRenderingContext.h"
+#include "WebGLRenderingContextBase.h"
+#include "WebGLShader.h"
namespace WebCore {
-PassRefPtr<WebGLProgram> WebGLProgram::create(WebGLRenderingContext* ctx)
+Ref<WebGLProgram> WebGLProgram::create(WebGLRenderingContextBase& ctx)
{
- return adoptRef(new WebGLProgram(ctx));
+ return adoptRef(*new WebGLProgram(ctx));
}
-WebGLProgram::WebGLProgram(WebGLRenderingContext* ctx)
+WebGLProgram::WebGLProgram(WebGLRenderingContextBase& ctx)
: WebGLSharedObject(ctx)
- , m_linkStatus(false)
- , m_linkCount(0)
- , m_infoValid(true)
{
- setObject(ctx->graphicsContext3D()->createProgram());
+ setObject(ctx.graphicsContext3D()->createProgram());
}
WebGLProgram::~WebGLProgram()
@@ -58,11 +55,11 @@ void WebGLProgram::deleteObjectImpl(GraphicsContext3D* context3d, Platform3DObje
context3d->deleteProgram(obj);
if (m_vertexShader) {
m_vertexShader->onDetached(context3d);
- m_vertexShader = 0;
+ m_vertexShader = nullptr;
}
if (m_fragmentShader) {
m_fragmentShader->onDetached(context3d);
- m_fragmentShader = 0;
+ m_fragmentShader = nullptr;
}
}
@@ -148,12 +145,12 @@ bool WebGLProgram::detachShader(WebGLShader* shader)
case GraphicsContext3D::VERTEX_SHADER:
if (m_vertexShader != shader)
return false;
- m_vertexShader = 0;
+ m_vertexShader = nullptr;
return true;
case GraphicsContext3D::FRAGMENT_SHADER:
if (m_fragmentShader != shader)
return false;
- m_fragmentShader = 0;
+ m_fragmentShader = nullptr;
return true;
default:
return false;
@@ -169,7 +166,7 @@ void WebGLProgram::cacheActiveAttribLocations(GraphicsContext3D* context3d)
m_activeAttribLocations.resize(static_cast<size_t>(numAttribs));
for (int i = 0; i < numAttribs; ++i) {
ActiveInfo info;
- context3d->getActiveAttrib(object(), i, info);
+ context3d->getActiveAttribImpl(object(), i, info);
m_activeAttribLocations[i] = context3d->getAttribLocation(object(), info.name);
}
}