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Diffstat (limited to 'Source/WebCore/html/canvas/WebGLAny.h')
-rw-r--r-- | Source/WebCore/html/canvas/WebGLAny.h | 79 |
1 files changed, 79 insertions, 0 deletions
diff --git a/Source/WebCore/html/canvas/WebGLAny.h b/Source/WebCore/html/canvas/WebGLAny.h new file mode 100644 index 000000000..c773b080b --- /dev/null +++ b/Source/WebCore/html/canvas/WebGLAny.h @@ -0,0 +1,79 @@ +/* + * Copyright (C) 2017 Apple Inc. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +#pragma once + +#if ENABLE(WEBGL) + +#include <runtime/Float32Array.h> +#include <runtime/Int32Array.h> +#include <runtime/Uint32Array.h> +#include <runtime/Uint8Array.h> + +namespace JSC { +class ExecState; +class JSValue; +} + +namespace WebCore { + +class JSDOMGlobalObject; +class WebGLBuffer; +class WebGLFramebuffer; +class WebGLProgram; +class WebGLRenderbuffer; +class WebGLTexture; +class WebGLVertexArrayObject; +class WebGLVertexArrayObjectOES; + +using WebGLAny = Variant< + std::nullptr_t, + bool, + int, + unsigned, + long long, + float, + String, + Vector<bool>, + RefPtr<Float32Array>, + RefPtr<Int32Array>, + RefPtr<Uint32Array>, + RefPtr<Uint8Array>, + RefPtr<WebGLBuffer>, + RefPtr<WebGLFramebuffer>, + RefPtr<WebGLProgram>, + RefPtr<WebGLRenderbuffer>, + RefPtr<WebGLTexture>, + RefPtr<WebGLVertexArrayObjectOES> +#if ENABLE(WEBGL2) + , RefPtr<WebGLVertexArrayObject> +#endif +>; + +JSC::JSValue convertToJSValue(JSC::ExecState&, JSDOMGlobalObject&, const WebGLAny&); + +} // namespace WebCore + +#endif |